Input (grade 11): In Super Mario 64, Mario gains new jumping abilities, such as a sideways somersault, a ground pound, and the "Wall Kick", which propels him upwards by kicking off walls.
Output (grade 12): In Super Mario 64, Mario has several jumping abilities, such as a sideways somersault, a ground pound, and the "Wall Kick", which propels him upwards by kicking off walls.