Input (grade 11): All PokÃ mon have hit points (HP); when a PokÃ mon's HP is reduced to zero, it faints and can not battle unless revived with a PokÃ mon skill or item.
Output (grade 4): All PokÃ mon have hit points (HP). If a PokÃ mon's HP is down to zero, it faints and can not battle until the player revives it.