# Module:Sports table/football

-- Style for football tables
local pp = {}  
function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
-- Create table header
-- Pre stuff
local team_width = Args['teamwidth'] or '190'
table.insert(t,'{|\n') -- Open table  
-- Custom header options
local draw_head_text = Args['draw_header'] or '<abbr title="Drawn">D</abbr>'  
-- Initialize
local tt = {}
tt.count = 0 -- Up by one after every call
tt.tab_text = t -- Actual text
-- Actual headers
tt = p_sub.colhead(tt,28,pos_label) -- Position col
-- Add group header
if full_table and group_col then
tt = p_sub.colhead(tt,28,'<abbr title="Group">Grp</abbr>') -- Group col
end
tt = p_sub.colhead(tt,team_width,'Team'..VTE_text) -- Team col
tt = p_sub.colhead(tt,28,'<abbr title="Played">Pld</abbr>') -- Matches played col
if full_table then
tt = p_sub.colhead(tt,28,'<abbr title="Won">W</abbr>') -- Win col
tt = p_sub.colhead(tt,28,draw_head_text) -- Draw col
tt = p_sub.colhead(tt,28,'<abbr title="Lost">L</abbr>') -- Loss col
tt = p_sub.colhead(tt,28,'<abbr title="Goals for">GF</abbr>') -- Goal for col
tt = p_sub.colhead(tt,28,'<abbr title="Goals against">GA</abbr>') -- Goal against col
tt = p_sub.colhead(tt,28,'<abbr title="Goal difference">GD</abbr>') -- Goal difference col
end
tt = p_sub.colhead(tt,28,'<abbr title="Points">Pts</abbr>') -- Points col
if full_table then
tt.count = tt.count+1
table.insert(tt.tab_text,results_header_txt)
end  
return tt
end  
function pp.row(,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
-- Build the inner parts of individual rows  
-- Get custom/default options for in table
local win_points = tonumber(Args['winpoints']) or 3
local draw_points = tonumber(Args['drawpoints']) or 1
local loss_points = tonumber(Args['losspoints']) or 0  
-- Get some input
local wins = tonumber(Args['win_'..team_code_ii]) or 0
local draws = tonumber(Args['draw_'..team_code_ii]) or 0
local losses = tonumber(Args['loss_'..team_code_ii]) or 0
local gfor = tonumber(Args['gf_'..team_code_ii]) or 0
local gaig = tonumber(Args['ga_'..team_code_ii]) or 0
local s_pts = tonumber(Args['adjust_points_'..team_code_ii]) or tonumber(Args['startpoints_'..team_code_ii]) or 0
local hth_local = Args['hth_'..team_code_ii] or nil
-- Then calculate some values
local matches = wins + draws + losses
local gdiff = gfor - gaig
local points = win_points*wins + draw_points*draws + loss_points*losses + s_pts  
-- Some local vars
local hth_string
local tt_return = p_sub.hth(,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)
hth_string = tt_return.str
hth_id_list = tt_return.list
notes_exist = tt_return.notes_exist  
-- Row building
table.insert(t,'| |'..matches..'\n') -- Played
if full_table then
table.insert(t,'| |'..wins..'\n') -- Won
table.insert(t,'| |'..draws..'\n') -- Drawn
table.insert(t,'| |'..losses..'\n') -- Lost
table.insert(t,'| |'..gfor..'\n') -- GF
table.insert(t,'| |'..gaig..'\n') -- GA
-- For goal difference insert + or &minus; as needed
table.insert(t,'| |')
if gdiff>0 then
table.insert(t,'+'..gdiff)
elseif gdiff == 0 then
table.insert(t,0)
else
table.insert(t,'&minus;'..-gdiff)
end
table.insert(t,'\n')
end
-- Add &minus; for negative point totals
table.insert(t,'| | ')
if points<0 then
table.insert(t,'&minus;'..-points..hth_string)
else
table.insert(t,points..hth_string)
end
table.insert(t,'\n')  
return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}
end  
function pp.status(Args)
-- Declare status options
-- ------------------------------------------------------------
-- NOTE: If you add to status_code, also add to status_called and status_letters!!
-- Or functionality will be compromised
-- ------------------------------------------------------------
local status_code, status_called = {}
status_code = { A='Advances to a further round', C='Champion', D='Disqualified',
E='Eliminated', H='Host', O='Play-off winner', P='Promoted', Q='Qualified to the phase indicated',
R='Relegated', T='Qualified, but not yet to the particular phase indicated',
X='?', Y='?', Z='?'}
status_called = { A=false, C=false, D=false, E=false, H=false, O=false, P=false,
Q=false, R=false, T=false, X=false, Y=false, Z=false}
local status_letters = 'ACDEHOPQRTXYZ'  
-- Read in custom status options
if Args['status_text_X'] then status_code.X = Args['status_text_X'] end
if Args['status_text_Y'] then status_code.Y = Args['status_text_Y'] end
if Args['status_text_Z'] then status_code.Z = Args['status_text_Z'] end  
return {code=status_code, called=status_called, letters=status_letters}
end  
return pp