Level Duration Save DC Components Level Target emanation Casting Time Divine Focus SPELL RESIST Components Components Casting Time Save DC Saving Throw Range Range Level Duration Saving Throw SPELL RESIST emanation Spell Resistance Conjurations Level Casting Time: Range SPELL RESIST Duration Saving Throw Area: Range Range Magic Overview: Saving Throws SPELL RESIST Components Range: Casting Time: SPELL RESIST Transmutation Casting Time Duration Conjuration Divine Focus the rules Spell Resistance Fire Save DC Target: http://www.d20srd.org/srd/magicOverv...m#aimingASpell Duration Duration Duration SPELL RESIST Range: Save DC Duration: Components Spell Resistance Level: Casting Time Sensor that can be detected SPELL RESIST delivering Casting Time Casting Time Transmutation Necromancy Transmutation range of "personal" Components Components Transmutation Level: Target Spell Resistance Duration Range: Area: conjuration (creation) spells Level Range Save DC Duration: Duration Casting Time Saving Throw Level: Components Casting Time Duration: Effect Save DC Duration: any creature may willingly forgo a saving throw Range Save DC Duration Components Target Components Casting Time Range: Saving Throw Components Sensor that can be detected Spell Resistance In d20 Level Components Compulsion Area: Saving Throw Level: Sensor that can be detected Duration: Magic Overview: Saving Throws Abjuration Casting Time: Sensor that can be detected Saving Throw Casting Time Casting Time: conjuration (creation) spells Saving Throw SPELL RESIST Level Divination Level one of the five types of illusions Creation Level Level: Target Casting Time Casting Time Target SPELL RESIST Casting Time Range Range: Saving Throw Level Target Range Save DC Save DC Area Components Saving Throw Range Range Divine Focus Spell Resistance Duration: Save DC Spell Resistance the rules SPELL RESIST Magic Overview: Saving Throws Area: Saving Throw enchantment Area: Save DC Evocation Level: Magic Overview: Saving Throws Range Magic Overview: Saving Throws Components Magic Overview: Saving Throws Summoning subschool Casting Time Saving Throw Saving Throw necromancer Saving Throw Level Components: http://www.d20srd.org/srd/magicOverv...scriptions.htm Range Spell Resistance Saving Throw Divine Focus do not get a save against illusions Casting Time: SPELL RESIST Casting Time Components Necromancy Summoning subschool SPELL RESIST definition of glamers Duration material component Level: Duration Level Duration Transmutation Area: Divination Spell Resistance Range SPELL RESIST Target Range Casting Time: Conjuration this enchantment range of "personal" Saving Throw Magic Overview: Saving Throws Save DC Level Save DC Spell Resistance Transmutation divination Target Area: Effect Duration evocation spells Sensor that can be detected Level Range: conjuration (creation) spells Range: Spell Resistance Mind-Affecting Saving Throw Level: Spell Resistance Range Casting Time Casting Time: evocation spells Saving Throw Enchantment Spell Resistance Casting Time Level: Range Area Area: Sensor that can be detected Sensor that can be detected Duration: Range: Casting Time: Sensor that can be detected range of "personal" Sensor that can be detected Saving Throw Duration Evil Duration Level Duration: Range Target Effect Duration the rules Save DC Transmutation Casting Time Saving Throw Saving Throw Saving Throw Saving Throw Duration: Save DC Casting Time Saving Throw Components Target SPELL RESIST Level Components Components Spell Resistance http://www.d20srd.org/srd/magicOverv...ns.htm#scrying Target SPELL RESIST SPELL RESIST SPELL RESIST Duration Save DC Divination Duration Saving Throw Spell Resistance Spell Resistance Duration Spell Resistance Spell Resistance Sensor that can be detected Level Level description of figments Range Save DC Target Save DC Save DC evocation spells Level Spell Resistance Sensor that can be detected Sensor that can be detected Saving Throw Target Transmutation Area: Level: Casting Time: Target Sensor that can be detected Saving Throw Save DC SPELL RESIST Sensor that can be detected Target Range: SPELL RESIST SPELL RESIST Save DC Components Spell Resistance touch attack Save DC Sensor that can be detected Transmutation Saving Throw Components Saving Throw Range Casting Time: Casting Time Range: Duration: