 On the other hand, if we can use the previous state of the shape descriptor to compute the new state, then we can define "chasing" algorithms that attempt to follow the optimal orientation with bounded speed.
<coherence>  On the other hand, if we can use the previous state of the shape descriptor to compute the new state, then we can define "chasing" algorithms that attempt to follow the optimal orientation with bounded speed.
 On the other hand, if we can use the previous state of the shape descriptor to compute the new state, we can define "chasing" algorithms that attempt to follow the optimal orientation with bounded speed.