Sessa ibn Dahir (artists impression) The brahmin Sessa ibn Dahir (also called  Sassa) is a mythical character from India, known for the invention of Chaturanga, the Indian predecessor of chess, and the Wheat and Chessboard Problem he would have presented to the king when he was asked what reward he'd like for that invention.Ibn Khallikan's Biographical Dictionary Vol.3 (1814), p.71 ff Synopsis Sessa invents chess for an Indian king for educational purposes. In gratitude, the King asks Sessa how he wants to be rewarded. Sessa wishes to receive an amount of grain which is the sum of one grain on the first square of the chess board, and which is then doubled on every following square.The Universal Magazine of Knowledge and Pleasure (1797), "Origin of the Game of Chess", pp400-1 Historical origin Until the nineteenth century, the legend of Sessa was one of several theories about the origin of chess. Today it is mainly regarded as a myth because there is no clear picture of the origin of chaturanga (an ancient Indian chess game), and from which modern chess has developed. The context of the mythical Sessa is described in detail in A History of Chess. There are many variations and inconsistencies, and therefore little can be confirmed historically. Nevertheless, the legend of Sessa is placed by most sources in a Hindu kingdom between 400 and 600 AD, in an era after the invasion of Alexander the Great. The myth is often told from a Persian and Islamic perspective.Murray, H.J.R. (1913), A history of chess, Oxford. However, the oldest known narrative believed to have been the basis for the legend of Sessa is from before the advent of Islam. It tells of Husiya, daughter of Balhait, a queen whose son is killed by a rebel, but of whom she does not initially hear the news. This news is subtly announced to her through the chess game that Sessa introduced to her.Gordon et al (ed., 2018) The Works of Ibn Wadih Al-Yaqubi, Brill, pp.354-357
Sissa ibn Dahir (artists impression) The brahmin Sissa ibn Dahir (also called Sessa or Sassa) is a mythical character from India, known for the invention of Chaturanga, the Indian predecessor of chess, and the Wheat and Chessboard Problem he would have presented to the king when he was asked what reward he'd like for that invention.Ibn Khallikan's Biographical Dictionary Vol.3 (1814), p.71 ff Synopsis Sissa invents chess for an Indian king for educational purposes. In gratitude, the King asks Sissa how he wants to be rewarded. Sissa wishes to receive an amount of grain which is the sum of one grain on the first square of the chess board, and which is then doubled on every following square.The Universal Magazine of Knowledge and Pleasure (1797), "Origin of the Game of Chess", pp400-1 Historical origin Until the nineteenth century, the legend of Sissa was one of several theories about the origin of chess. Today it is mainly regarded as a myth because there is no clear picture of the origin of chaturanga (an ancient Indian chess game), and from which modern chess has developed. The context of the mythical Sissa is described in detail in A History of Chess. There are many variations and inconsistencies, and therefore little can be confirmed historically. Nevertheless, the legend of Sissa is placed by most sources in a Hindu kingdom between 400 and 600 AD, in an era after the invasion of Alexander the Great. The myth is often told from a Persian and Islamic perspective.Murray, H.J.R. (1913), A history of chess, Oxford. However, the oldest known narrative believed to have been the basis for the legend of Sissa is from before the advent of Islam. It tells of Husiya, daughter of Balhait, a queen whose son is killed by a rebel, but of whom she does not initially hear the news. This news is subtly announced to her through the chess game that Sissa introduced to her.Gordon et al (ed., 2018) The Works of Ibn Wadih Al-Yaqubi, Brill, pp.354-357
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