We extend Convolutional Neural Networks (CNNs) on flat and regular domains (e.g. 2D images) to curved surfaces embedded in 3D Euclidean space that are discretized as irregular meshes and widely used to represent geometric data in Computer Vision and Graphics. We define surface convolution on tangent spaces of a surface domain, where the convolution has two desirable properties: 1) the distortion of surface domain signals is locally minimal when being projected to the tangent space, and 2) the translation equi-variance property holds locally, by aligning tangent spaces with the canonical parallel transport that preserves metric. For computation, we rely on a parallel N-direction frame field on the surface that minimizes field variation and therefore is as compatible as possible to and approximates the parallel transport. On the tangent spaces equipped with parallel frames, the computation of surface convolution becomes standard routine. The frames have rotational symmetry which we disambiguate by constructing the covering space of surface induced by the parallel frames and grouping the feature maps into N sets accordingly; convolution is computed on the N branches of the cover space with respective feature maps while the kernel weights are shared. To handle irregular points of a discrete mesh while sharing kernel weights, we make the convolution semi-discrete, i.e. the convolution kernels are polynomial functions, and their convolution with discrete surface points becomes sampling and weighted summation. Pooling and unpooling operations are computed along a mesh hierarchy built through simplification. The presented surface CNNs allow effective deep learning on meshes. We show that for tasks of classification, segmentation and non-rigid registration , surface CNNs using only raw input signals achieve superior performances than previous models using sophisticated input features  .
Surface meshes are widely used shape representations and capture finer geometry data than point clouds or volumetric grids, but are challenging to apply CNNs directly due to their non-Euclidean structure. We use parallel frames on surface to define PFCNNs that enable effective feature learning on surface meshes by mimicking standard convolutions faithfully. In particular, the convolution of PFCNN not only maps local surface patches onto flat tangent planes, but also aligns the tangent planes such that they locally form a flat Euclidean structure, thus enabling recovery of standard convolutions. The alignment is achieved by the tool of locally flat connections borrowed from discrete differential geometry, which can be efficiently encoded and computed by parallel frame fields. In addition, the lack of canonical axis on surface is handled by sampling with the frame directions. Experiments show that for tasks including classification, segmentation and registration on deformable geometric domains, as well as semantic scene segmentation on rigid domains, PFCNNs achieve robust and superior performances without using sophisticated input features than state-of-the-art surface based CNNs .
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We extend Convolutional Neural Networks (CNNs) on flat and regular domains (e.g. 2D images) to curved surfaces embedded in 3D Euclidean space that are discretized as irregular meshes and widely used to represent geometric data in Computer Vision and Graphics. We define surface convolution on tangent spaces of a surface domain, where the convolution has two desirable properties: 1) the distortion of
Surface meshes are widely used shape representations and capture finer geometry data than point clouds or volumetric grids, but are challenging to apply CNNs directly due to their non-Euclidean structure. We use parallel frames on surface to define PFCNNs that enable effective feature learning on
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domain signals is locally minimal when being projected to the tangent space, and 2) the translation equi-variance property holds locally, by aligning tangent spaces with the canonical parallel transport that preserves metric. For computation, we rely on a parallel N-direction frame field on the surface that minimizes field variation and therefore is as compatible as possible to and approximates the parallel transport. On the tangent spaces equipped with parallel frames, the computation of surface convolution becomes standard routine. The frames have rotational symmetry which we disambiguate by constructing the covering space of surface induced by the parallel frames and grouping the feature maps into N sets accordingly; convolution is computed on the N branches of the cover space with respective feature maps while the kernel weights are shared. To handle irregular points of a discrete mesh while sharing kernel weights, we make the
meshes by mimicking standard convolutions faithfully. In particular, the
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semi-discrete, i.e. the convolution kernels are polynomial functions, and their convolution with discrete surface points becomes sampling and weighted summation. Pooling and unpooling operations are computed along a mesh hierarchy built through simplification. The presented surface CNNs allow effective deep learning on meshes. We
of PFCNN not only maps local surface patches onto flat tangent planes, but also aligns the tangent planes such that they locally form a flat Euclidean structure, thus enabling recovery of standard convolutions. The alignment is achieved by the tool of locally flat connections borrowed from discrete differential geometry, which can be efficiently encoded and computed by parallel frame fields. In addition, the lack of canonical axis on surface is handled by sampling with the frame directions. Experiments
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of
including
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non-rigid registration , surface CNNs using only raw input signals achieve superior performances than previous models
registration on deformable geometric domains, as well as semantic scene segmentation on rigid domains, PFCNNs achieve robust and superior performances without
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than state-of-the-art surface based CNNs