Any form of interface between the end user/audience and the medium may be considered interactive. Interactive media is not limited to electronic media or digital media. Board games, pop-up books, gamebooks, flip books and constellation wheels are all examples of printer interactive media. Books with a simple table of contents or index may be considered interactive due to the non-linear control mechanism in the medium, but are usually considered non-interactive since the majority of the user experience is non-interactive reading.Media psychology is the newest emerging dimension of media theory applied to interactive media. Examples A couple of basic examples of interactive media are video games and websites . Websites, especially social networking websites provide the interactive use of text and graphics to its users, who interact with each other in various ways such as chatting, playing online games, sharing posts that may include their thoughts and/or pictures and so forth . Video games are also one of the common examples of Interactive Media as the players make use of the joystick/controller to interactively respond to the actions and changes taking place on the game screen generated by the game application, which in turn reacts to the response of the players through the joystick/controller .
Any form of interface between the end user/audience and the medium may be considered interactive. Interactive media is not limited to electronic media or digital media. Board games, pop-up books, flip books and constellation wheels are all examples of printer interactive media. Books with a simple table of contents or index may be considered interactive due to the non-linear control mechanism in the medium, but are usually considered non-interactive since the majority of the user experience is non-interactive reading.Media psychology is the newest emerging dimension of media theory applied to interactive media. Examples A couple of basic examples of interactive media are websites and mobile applications . Websites, especially social networking websites provide the interactive use of text and graphics to its users, who interact with each other in various ways such as chatting, posting a thought or picture and so forth .
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gamebooks,
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video games and websites
websites and mobile applications
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playing online games, sharing posts that may include their thoughts and/or pictures
posting a thought or picture
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. Video games are also one of the common examples of Interactive Media as the players make use of the joystick/controller to interactively respond to the actions and changes taking place on the game screen generated by the game application, which in turn reacts to the response of the players through the joystick/controller