Consumer markets are quickly growing, creating the need to design new sales mechanisms. Here we introduce a new auction model for selling products in real time and without production limitations. Interested buyers continuously offer bids and if the price is 'right', the bid is accepted . The model  exhibits URLanized criticality; it presents a critical price from which a bid is accepted with probability one, and avalanches of sales above this value are observed. We also discuss how to implement the model and consider the impact of information sharing on total income, as well as the impact of setting a base price .
In today's economy, selling a new zero-marginal cost product is a real challenge, as it is difficult to determine a product's "correct" sales price based on its profit and dissemination. As an example, think of the price of a new app or video game. New sales mechanisms for selling this type of product need to be designed, in particular ones that consider consumer preferences and reality. Current auction mechanisms establish a time deadline for the auction to take place. This deadline is set to increase the number of bidders and thus the final offering price. Consumers want to obtain the product as quickly as possible from the moment they become interested in it, and this time does not always coincide with the seller's deadline. Naturally, consumers also want to pay a price they consider "fair". Here we introduce an auction model where buyers continuously place bids and the challenge is to decide quickly whether or not to accept them . The model does not include a deadline for placing bids, and exhibits URLanized criticality; it presents a critical price from which a bid is accepted with probability one, and avalanches of sales above this value are observed. This model is of particular interest for startup companies interested in profit as well as making the product known on the market .
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Consumer markets are quickly growing, creating the need to design new sales mechanisms. Here we introduce a new auction model for selling products in real time and without production limitations. Interested buyers continuously offer bids and if the price is 'right', the bid is accepted
In today's economy, selling a new zero-marginal cost product is a real challenge, as it is difficult to determine a product's "correct" sales price based on its profit and dissemination. As an example, think of the price of a new app or video game. New sales mechanisms for selling this type of product need to be designed, in particular ones that consider consumer preferences and reality. Current auction mechanisms establish a time deadline for the auction to take place. This deadline is set to increase the number of bidders and thus the final offering price. Consumers want to obtain the product as quickly as possible from the moment they become interested in it, and this time does not always coincide with the seller's deadline. Naturally, consumers also want to pay a price they consider "fair". Here we introduce an auction model where buyers continuously place bids and the challenge is to decide quickly whether or not to accept them
A
does not include a deadline for placing bids, and
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We also discuss how to implement the model and consider the impact of information sharing on total income,
This model is of particular interest for startup companies interested in profit
R
the impact of setting a base price
making the product known on the market