Mixed Reality (MR) enables users to explore a wonderland which is not realizable in the physical world. This provides users with the chance to communicate in many different ways. We present our MR multi-user workstation system to investigate how different configurations of participants and content affect communication between people in the same immersive environment. We implemented mirrored face-to-face communication, side-by-side communication and eyes-free communication by using the presentation tool Chalktalk as the contentcreation server and designing a multi-user MRenvironment. We have conducted a preliminary user study for our mirrored face-to-face configuration, evaluating with respect to one-to-one interaction, focus shift and eye-contact. We provide experimental results and interview responses .
Teaching that uses projected presentation media such as slide-shows lacks support for dynamic content whose form and behaviors require live changes during a lecture. Recent software alternatives such as the Chalktalk software platform allow the creation of interactive simulations in arbitrary sequences and combinations within presentations. These more dynamic solutions, however, do not optimize for face-to-face interactions: eye-contact, gaze direction, and concurrent awareness of another person's movements together with the presented content. To explore the extent to which these face-to-face interactions may improve learning and engagement during a lecture, we propose a Mixed Reality (MR) platform that places Chalktalk's behaviors and simulations within a mirrored virtual world environment designed for face-to-face, one-on-one interactions. We compare our system with projected Chalktalk to evaluate its relative effectiveness for learning, retention, and level of engagement .
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Mixed Reality (MR) enables users to explore a wonderland which is not realizable in the physical world. This provides users with the chance to communicate in many different ways. We present our MR multi-user workstation system to investigate how different configurations of participants and content affect communication between people in the same immersive environment. We implemented mirrored
Teaching that uses projected presentation media such as slide-shows lacks support for dynamic content whose form and behaviors require live changes during a lecture. Recent software alternatives such as the Chalktalk software platform allow the creation of interactive simulations in arbitrary sequences and combinations within presentations. These more dynamic solutions, however, do not optimize for
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communication, side-by-side communication and eyes-free communication by using the presentation tool Chalktalk as the contentcreation server and designing a multi-user MRenvironment. We have conducted a preliminary user study for our mirrored
interactions: eye-contact, gaze direction, and concurrent awareness of another person's movements together with the presented content. To explore the extent to which these
R
configuration, evaluating with respect to one-to-one interaction, focus shift and eye-contact. We provide experimental results and interview responses
interactions may improve learning and engagement during a lecture, we propose a Mixed Reality (MR) platform that places Chalktalk's behaviors and simulations within a mirrored virtual world environment designed for face-to-face, one-on-one interactions. We compare our system with projected Chalktalk to evaluate its relative effectiveness for learning, retention, and level of engagement