We introduce a new approach to deep learning on 3D surfaces such as meshes or point clouds. Our key insight is that a simple learned diffusion layer can spatially share data in a principled manner, replacing operations like convolution and pooling which are complicated and expensive on surfaces. The only other ingredients in our network are a spatial gradient operation, which uses dot-products of derivatives to encode tangent-invariant filters, and a multi-layer perceptron applied independently at each point . The resulting architecture, which we call DiffusionNet, is remarkably simple, efficient, and scalable. Continuously optimizing for spatial support avoids the need to pick neighborhood sizes or filter widths a priori, or worry about their impact on network size/training time. Furthermore, the principled, geometric nature of these networks makes them agnostic to the underlying representation and insensitive to discretization. In practice, this means significant robustness to mesh sampling, and even the ability to train on a mesh and evaluate on a point cloud. Our experiments demonstrate that these networks achieve state-of-the-art results for a variety of tasks on both meshes and point clouds, including surface classification, segmentation, and non-rigid correspondence.
We introduce a new approach to deep learning on 3D surfaces , based on the insight that a simple diffusion layer is highly effective for spatial communication. The resulting networks automatically generalize across different samplings and resolutions of a surface -- a basic property which is crucial for practical applications. Our networks can be discretized on various geometric representations such as triangle meshes or point clouds, and can even be trained on one representation then applied to another. We optimize the spatial support of diffusion as a continuous network parameter ranging from purely local to totally global, removing the burden of manually choosing neighborhood sizes. The only other ingredients in the method are a multi-layer perceptron applied independently at each point , and spatial gradient features to support directional filters. The resulting networks are simple, robust, and efficient. Here, we focus primarily on triangle mesh surfaces, and demonstrate state-of-the-art results for a variety of tasks including surface classification, segmentation, and non-rigid correspondence.
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learned diffusion layer can spatially share data in a principled manner, replacing operations like convolution and pooling which are complicated and expensive on surfaces.
diffusion layer is highly effective for spatial communication. The resulting networks automatically generalize across different samplings and resolutions of a surface -- a basic property which is crucial for practical applications. Our networks can be discretized on various geometric representations such as triangle meshes or point clouds, and can even be trained on one representation then applied to another. We optimize the spatial support of diffusion as a continuous network parameter ranging from purely local to totally global, removing the burden of manually choosing neighborhood sizes.
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our network are a spatial gradient operation, which uses dot-products of derivatives to encode tangent-invariant filters, and a
the method are a
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. The resulting architecture, which we call DiffusionNet, is remarkably simple, efficient, and scalable. Continuously optimizing for spatial support avoids the need to pick neighborhood sizes or filter widths a priori, or worry about their impact on network size/training time. Furthermore, the principled, geometric nature of these networks makes them agnostic to the underlying representation and insensitive to discretization. In practice, this means significant robustness to mesh sampling, and even the ability to train on a mesh and evaluate on a point cloud. Our experiments demonstrate that these networks achieve
, and spatial gradient features to support directional filters. The resulting networks are simple, robust, and efficient. Here, we focus primarily on triangle mesh surfaces, and demonstrate
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on both meshes and point clouds,