waashk/20ng huggingface dataset:
In comp.graphics, menchett@dws012.unr.edu (Peter J Menchetti) writes: >Does anyone on this group use this program? It stacks up pretty well to >Corel Draw, and since I don't have a CDROM, it was the best buy... > >Maybe someone would be interested in trading tips and tricks?  Yes, I have both Arts & Letters and CorelDraw.  I personally like Arts & Letters better but there are things I like about Arts & Letters that CorelDraw doesn't do an vice-versa.  I haven't found the perfect graphics program that does everything yet.    My favorite feature from CorelDraw is that it imports alot of different formats.  Arts & Letters does not.  I like the thousands of clipart available with Arts & Letters.  However, I do find looking them up in a book and referencing them by number to be annoying.  One of my major problems is that there isn't any programs available on the market for the artistically deprived :-).
Get the generic version (for Unix and VMS) and build it. IMHO a VMS .com file to build it is supplied. As the distribution comes as .tar.Z you should either have uncompress and tar on VMS or a UNIX flavoured machine handy. Usually you won't find this on IBM-PC specific archives, but on the better ones :)
I am currently looking for a 3D graphics library that runs on MS Windows 3.1.  Are there any such libraries out there other than Visuallib?  (It must run on VGA and should not require any other add-on graphics cards).  For Visuallib, will it run with Metaware High C compiler v3.0?  Any email contact for the author of Visuallib?  Any help would be much appreciated.  Thanks.
Has anyone seen hallusions?  You can buy a poster of them and it looks like a simple dot pattern when you first look at it but if you focus behind it you see a 3d picture.  I'm looking for a program that generates these pictures.  There's a company in Texas that makes them but I  doubt if they're giving the program away.  Any help would be appreciated.
In <murashiea.16@mail.beckman.com> murashiea@mail.beckman.com (Ed Murashie) writes:  >Does anyone know of a program for the PC that >will take AutoCad DXF format files and convert >them to a raster format, like PCX, GIF, etc? >Thanks in advance.... >				ED  I'm also interested in such a program. But most of all I'd like to know  wich program is able to convert GIF or PCX to DXF !!! When I have this  program, I can scan pictures and frase (or something like that !) them. This will be beyond the limit !!!
In article <1993Apr11.132604.13400@ornl.gov> ednobles@sacam.OREN.ORTN.EDU (Edward d Nobles) writes: > >I've been trying to view .tga files created in POVRAY.  I have the Diamond >SpeedStar 24 Video board (not the _24X_).  So far I can convert them to >jpeg using cjpeg and view them with CVIEW but that only displays 8 bit color. > >I'm looking for some way to convert and/or view them in 24 bit. > > >Just want to see the darn things in real color... > >Thanks, > >Jim Nobles >  The best program I've seen for viewing such files is VPIC.  You'll want version 5.9 or later.  (6.0x is current.)  It allows you to view in 15 and 24 bit modes.  It really is QUITE nice.  Now, for a return question:  Do you run Windows?  If so, what are the dates on your drivers?  The newest ones *I* can find are from around 4-??-92!!  My problem is they conflict with Star Trek: After Dark, and other things as well.  I'm willing to bet that it's the drivers, and NOT the programs.  Anyone out there have info on newer SS24 (NOT X) drivers for windows or OS/2?
In article <1r3lf9$fu0@geraldo.cc.utexas.edu> Mark A. Cartwright <markc@emx.utexas.edu> writes: >Well, > >42 is 101010 binary, and who would forget that its the >answer to the Question of "Life, the Universe, and Everything else." >That is to quote Douglas Adams in a round about way. > >Of course the Question has not yet been discovered...  But the Question was later revealed to be:  What is 9 x 6?  (In the base 13 system, of course.)
In article <ltqp28INNpa7@pageboy.cs.utexas.edu>, jhpark@cs.utexas.edu (Jihun Park) writes: >Hello, >I have some problem in converting tga file(generated by POVray) to >rle file. When I convert, I do not get any warning message. But >if I use xloadimage/getx11, something is wrong.  [edited]  >I know that I need to install ppmtorle and tgatoppm, but I do not spend >time to install them. Even I do not want to generate .rgb from POVray >and then convert them to rle, if possible.(.rgb to rle works, but >it will mess up my directory with so many files, and it needs 2 more >steps to finally convert to rle file. say cat | rawtorle | rleflip ) >Does any body out there have same experience/problems ?   Well for starters, why use rle files?  You might have a specific program that needs them, OK, but I tend to convert straight to jpeg format, thus a 2.4meg 24bit targa file becomes a ~80k or less 24bit jpeg.  The latest versions of XV (2.2.1 ?) and xloadimage (3.03) both handle jpeg files. And the best way to convert to jpeg is with the c/djpeg suit.  Even at 90% quality (you can't see the difference) the jpeg is way smaller than anything else even an 8bit gif!  Later'ish Craig
HI All, Can someone point me towards some articles on 'boids' or flocking algorithms... ?  Also, articles on particle animation formulas would be nice...  ________________________________________________________________________ |0 ___ ___  ____  ____  ____                                            0|\ |   \ \//    ||    ||    ||                James Kewageshig              |\| |   _\//_   _||_  _||_  _||_      UUCP: james.kewageshig@canrem.com      |\| |   N E T W O R K    V I I I    FIDONET:   James Kewageshig - 1:229/15   |\| |0______________________________________________________________________0|\|  \________________________________________________________________________\| ---  þ DeLuxeý 1.25 #8086 þ Head of Co*& XV$# Hi This is a signature virus. Co
I downloaded an image of the earth re-constructed from elevation data taken at 1/2 degree increments. The author (not me) wrote some c-code (included) that read in the data file and generated b&w and pseudo color images. They work very well and are not incumbered by copyright. They are at an aminet site near you called earth.lha in the amiga/pix/misc area...  I refer you to the included docs for the details on how the author (sorry, I forget his name) created these images. The raw data is not included.  --  	David  	David M. Ingebretsen 	Evans & Sutherland Computer Corp. 	dingebre@thunder.sim.es.com
In article <ltu4buINNe7j@caspian.usc.edu> zyeh@caspian.usc.edu (zhenghao yeh) writes: >|> See Foley, van Dam, Feiner, and Hughes, _Computer Graphics: Principles >|> and Practice, Second Edition_. >|>  >|> [If people would *read* this book, 75 percent of the questions in this >|> froup would disappear overnight...] >|>  >	Not really. I think it is less than 10%.  Nah... I figure most people would be so busy reading that they wouldn't have *time* to post. :-) :-) :-)  							spl
Hi!  Could anyone tell me if it's possible to save each frame of a .gl (grasp) animation to .gif, .jpg, .iff or any other picture formats.  (I've got some animations that I'd like to transfer to my Amiga)   I really hope that someone can help me.  Cheers
Rauno Haapaniemi (raunoh@otol.fi) wrote:  > Earlier today I read an ad for REAL-3D animation & ray-tracing software > and it looked very convincing to me.  Yes, it looks like very good indeed.  > However, I don't own an Amiga and so I began to wonder, if there's a PC > version of it.  Nope.
Hi there,  I've made a VGA mode 13h graphics library available via FTP.  I originally wrote the routines as a kind of exercise for myself, but perhaps someone here will find them useful.  They are certainly useable as they are, but are missing some higher-level functionality.  They're intended more as an intro to mode 13h programming, a starting point.  *** The library assumes a 386 processor, but it is trivial to modify it *** for a 286.  If enough people ask, I'll make the mods and re-post it as a *** different version.  The routines are written in assembly (TASM) and are callable from C.  They are fairly simple, but I've found them to be very fast (for my purposes, anyway).  Routines are included to enter and exit mode 13h, define a "virtual screen", put and get pixels, put a pixmap (rectangular image with no transparent spots), put a sprite (image with see-thru areas), copy areas of the virtual screen into video memory, etc.  I've also included a simple C routine to draw a line, as well as a C routine to load a 256 color GIF image into a buffer.  I also wrote a quick'n'dirty(tm) demo program that bounces a bunch of sprites around behind three "windows".  The whole package is available on spang.camosun.bc.ca in /pub/dos/vgl.zip  It is zipped with pkzip 2.04g  It is completely in the public domain, as far as I'm concerned.  Do with it whatever you like.  However, it'd be nice to get credit where it's due, and maybe an e-mail telling me you like it (if you don't like it don't bother)
try  cd'ing to  	publications/May_93_online  on siggraph.org  It's there!
In article <1993Apr3.183303.6442@usl.edu> jna8182@ucs.usl.edu (Armstrong Jay N) writes: >Can someone please tell me where I can ftp DTA or DMORPH?  DMorf (Dave's Morph, I think is what it means) and DTax (Dave's  TGA Assembler) are available in the MSDOS_UPLOADS directory on the wuarchive.  They are arjed and bundled with their respective xmemory versions, dmorfx.exe and dtax.exe, you can also find a version of aaplay.exe there, with which you can view files you create with dta.exe or dtax.exe.  I downloaded the whole bunch last week and have been morphing  away the afternoons since.  The programmes are all a bit buggy and definitely not-ready-to-spread-to-the-masses, but they are very well written.   The interface is frustrating at first, but it gets easy once you figure out the tricks.  I have noticed that dmorfx will crash horribly if you try to morph without using the splines option.  Not sure why, since I don't have the source.  I think it was written for TP 6.0.  If anyone else comes up with any other hints on getting the thing  to work right, tell me; it took me several hours the first time just to figure out that if I just used the durned splines then  it would work...  >JNA >jna8182@usl.edu
covlir@crockett1c.its.rpi.edu (Locks) writes: Hello,  >I happened to spot an excellent book in a bookstore about 4 days ago, >though!!!!!!  It is in C++ and assembly.  It teaches you the assembly >as it goes along --so if you're like me and have no assembler experience, >don't worry.  It has almost everything that I wanted to know and has >-----WORKING----- code.  >--Rod Covlin--  	I just bought a copy.  I can't disagree that it is a very good book.  But unfortunately I was looking for the same graphics feature described in this book but _NOT_ in 640x480x16 or 320x200x256 mode. It is easy to accomodate all the pixel "descriptor" (or color attributes) in those modes into A0000-AFFFFF, but not in 640x480x256(which is what I am interested in).  I haven't finish the book but I affraid the author didn't talk much about this mode(or other SVGA modes).  If anyone out there know any good book dealing with fast SVGA graphics manupulation(scrolling, repainting, all other good stuff..) please send me mail.  Programming guide to SVGA card is also welcome.  	Thanks in advance.     ************************************************************************ *                         Tiang   T.    Foo                            * *		      tiang@uokmax.ecn.uoknor.edu 		       * ************************************************************************
In article <734553308snx@rjck.UUCP> rob@rjck.UUCP (Robert J.C. Kyanko) writes: >gchen@essex.ecn.uoknor.edu writes in article <C55DoH.2AI@constellation.ecn.uoknor.edu>: >>  >> Greetings! >>  >> Does anybody know if it is possible to set VGA graphics mode to 640x400 >> instead of 640x480?  Any info is appreciated! > >Some VESA bios's support this mode (0x100).  And *any* VGA should be able to >support this (640x480 by 256 colors) since it only requires 256,000 bytes. >My 8514/a VESA TSR supports this; it's the only VESA mode by card can support >due to 8514/a restrictions. (A WD/Paradise) > >-- >I am not responsible for anything I do or say -- I'm just an opinion. >             Robert J.C. Kyanko (rob@rjck.UUCP)
In article <1r85m2$k66@agate.berkeley.edu> aron@tikal.ced.berkeley.edu (Aron Bonar) writes: >In article <1993Apr22.011720.28958@midway.uchicago.edu>, dgf1@quads.uchicago.edu (David Farley) writes: >|> In article <C5uHIM.JFq@rot.qc.ca> beaver@rot.qc.ca (Andre Boivert) writes: >|> > >|> > >|> >I am looking for comments from people who have used/heard about PhotoShop >|> >for Windows. Is it good? How does it compare to the Mac version? Is there >|> >a lot of bugs (I heard the Windows version needs "fine-tuning)? >|> > >|> >Any comments would be greatly appreciated.. >|> > >|> >Thank you. >|> > >|> >Andre Boisvert >|> >beaver@rot.qc.ca >|> > >|> An review of both the Mac and Windows versions in either PC Week or Info >|> World this week, said that the Windows version was considerably slower >|> than the Mac.  A more useful comparison would have been between PhotoStyler >|> and PhotoShop for Windows.  David >|>  > >I don't know about that...I've used Photoshop 2.5 on both a 486dx-50 and a Quadra >950...I'd say they are roughly equal.  If anything the 486 was faster. > >Both systems were running in 24 bit color and had the same amount of RAM (16 megs) >I also believe the quadra had one of those photoshop accelerators.  I went back and looked at the review again.  They claim there were significant differences in manipulating a 27 meg test file, but with smaller files, the two platforms were the about the same.  David
kazsato@twics.co.jp writes:   >Hi,  >I'd like to know if there is any system (CPU + HD array + framebuffer) >which can play and record HDTV quality moving picture in realtime.  >HDTV has about 6MB/frame, so recording/playing moving picture will need >about 180MB/sec bandwidth. I'm thinking to treat the raw data.. not >compressed.   Finding a disk array that can do 180MB/sec. will be difficult. The fastest ones I know about are from Maximum Strategy (IBM also sells these). They can attach HiPPI at up to 144 MB/sec. (64 bit). For these kinds of data rates you need more than SCSI for connections. Their latest model, the RAID 5 model Gen 4 only does 90 MB/sec. but I think this may be a limitation only of the HiPPI channel and that customer needs have not exceeded that speed since their older model was faster. They are also not idle (must be working on newer products that might be faster) and are a small company so you might be able to ask about custom interfaces. They still marketed the older, faster model as of a few mongths ago.  Maximum Strategy, Inc. 801 Buckeye Court Milpitas, CA 95035-7408 sales@maxstrat.com  You might still want to look into compression as it will be very difficult to keep the HiPPI bus fully working at all times - sustained throughput might come close to maximum burst rate.  Interesting problem. Tell us more if you can?  >If anyone can advise me what kind of product I should look into, please >e-mail me. I will appriciate it. The vendor's e-mail address, price of >the products, actual performance data of the products, any info will  >help me.  >Thanks in advance,  >Kaz Sato, Tokyo, Japan >e-mail: kazsato@twics.co.jp
I have a very large (3x5 feet) file in Macintosh Canvas v2.something which I need to import into AutoCad 12 in the least disk-space intensive way possible.  (i.e. EPS is a big problem, since it took 1.3 MEG to encode one page of the document)  The file is entirely lines and words.  I have access to networked Macs & PC's, and ftp.  Can anyone suggest how this might be accomplished?  Email replies, if you would, I don't read this group much. Thanks in advance.
I just donwloaded a *.bin file from a unix machine which is supposed to be converted to a MAC format. Does anyone know  what I need to do to this file to get it into any Dos, Mac or Unix readable format. Someone mentioned fetch on the unix machine - is this correct? Could someone explain the .bin format a little?  Thanks,  Elizabeth --
I need recommendations on imaging workstations. As a minimum, I have the following requirements:  - High resolution graphics (Black and white) for display of Fax images. - Support the display of multiple simulataneous windows:      Fax image, 3270 emulation window to IBM host, etc... - High speed network interface for 3270, image data, etc...      (16Mb Token ring, EtherNet, etc...) - Mouse   Any information/experience would be appreciated.  Thanks,   car.
Hello,   I've been on the DKBtrace/PoVray mailing list out of trearn.bitnet for some time now, but when I tried to post the other day the listserv told me that the list doesn't exist!  So I got a global list of groups from the listserv and - - NOTHING!  I grepped every string I could think of.  If Frank, Ville Saari, Andre Beck, or anyone else who's a regular on DKB-L can tell me what is going on, please do!   Regards,
I wrote... >  > G'day all, >  > Can anybody point me at a utility which will read/convert/crop/whatnot/ > display HDF image files ? I've had a look at the HDF stuff under NCSA  > and it must take an award for odd directory structure, strange storage > approaches and minimalist documentation :-)  and it has since turned out that all the mirror sites I looked at were  fooled by a restructuring at the original site - zaphod.ncsa.uiuc.edu -  and hence were in a mess. That and a pointer to 'imconv' should get me started. Ta muchly.  Cheers 	Markus
In article <1993Apr27.152315.12305@nessie.mcc.ac.uk>, lilley@v5.cgu.mcc.ac.uk (Chris Lilley) writes: |>  |> In article <5713@seti.inria.fr>, deniaud@cartoon.inria.fr (Gilles Deniaud) writes: |>  |> >I'm looking for a program which is able to display 24 bits |> >images. We are using a Sun Sparc equipped with Parallax |> >graphics board running X11. |>  |> Utah raster toolkit using getx11. Convert your sun raster files (presumably) to  |> ppm with the pbm+ toolkit then convert ppm to utah rle format with ppmtorle which |> is provided in the toolkit.  Or just use the URT tool: rastorle.  |>  |> I seem to remember that Xloadimage can do 24 bit servers too.  Yes, both it and the newer xli can.
Are  complex  bio-medical  images  available  anywhere on the net for  experimentation?  By complex I mean that every sampled data point has  a magnitude and phase information both.
Who has experience with porting a GL-program to an Alpha APX   workstation with Kubota's Denali 3D-Graphic. Is there any problems? Is the real graphic-performance like a SGI R4000 Indigo XS24Z?
Read Issue #2 of Wired Magazine.  It has a long article on the "hype" of 3DO.  I've noticed that every article talks with the designers and how "great" it is, but never show any pictures of the output (or at least pictures that one can understand)
Is there an FTP archive for United States Geological Services (USGS) terrain data? If so, where?
Hello,  Can anybody help me with the conversion of pic format files to HPGL files. The question is as follows:  Is it possible to convert files that have been generated in the pic preprocessor format into HPGL format, suitable for sending to a plotter. The hardware involved is IBM RISC/6000 running AIX 3.2.3. How should this be done and what software is involved, where is it available, what does it cost, what are the problems?  Regards,  Dani  -------------------------------- Cimad Consultants Antwerp, Belgium dani@cimad.be
Hi  I am looking for Image Analysis software running in DOS or Windows. I'd like  to be able to analyze TIFF or similar files to generate histograms of  patterns, etc.   Any help would be appreciated!  __________________________________________________________________________
Hello 	HELP!!! please 		I am a student of turbo c++ and graphics programming 	and I am having some problems finding algorithms and code 	to teach me how to do some stuff..  	1) Where is there a book or code that will teach me how 	to read and write pcx,dbf,and gif files?  	2) How do I access the extra ram on my paradise video board 	so I can do paging in the higher vga modes ie: 320x200x256 	800x600x256 	3) anybody got a line on a good book to help answer these question?  Thanks very much !  send reply's to : Palm@snycanva.bitnet
Just posting to John Cormack. I wanted to tell you that there is a "slight" difference between  Speedstar 24 and Speedstar 24X
I've done a bit of looking, and havn't been able to  come up with a mailing list or newsgroup for users of Adobe Photoshop.  Assuming I've just not missed it, I'll go ahead and see if there is enough interest to start a mailing list (and/or alt. newsgroup).  Drop me a note if  you might be interested in subscribing.  THANKS!  --Bob Wier (NOT of the Grateful Dead :-)
I can't fiqure this out.  I have properly compiled pov on a unix machine running SunOS 4.1.3  The problem is that when I run the sample .pov files and use the EXACT same parameters when compiling different .tga outputs.  Some of the .tga's are okay, and other's are unrecognizable by any software.
Hi !  If you want to have Soft-Scrolling on your VGA, you have to change some  intern registers of the CRTC. But it is a little bit difficult to explain,  so I would suggest, you take a look at "The Programming of the  EGA/VGA-Adapter" by Addison-Wesley. You will find all useful descriptions  for every available VGA-Register.  -Boris
menchett@dws015.unr.edu (Peter J Menchetti) writes:  >The subject says it all. I bought Adobe Type Manager and find it completely >useless. I ftped some atm fonts and couldn't install them. What's the use? >Are you supposed to be able to convert ATM fonts to Truetype?  >If there's anyone out there who has this program and actually finds it  >useful, enlighten me!  >Pete  There are some tricks to installing ATM to windows... install them first to dos, then run the ATM control panel to get them into windows.  The best reason for ATM is that Adobe IS the standard.  Truetype is a failed MS venture to undercut Adobe when Adobe was being nasty about keeping their formats proprietary.  Just about any service bureau or print shop will smirk and send you on your way if you bring a TrueType document to them for high resolution printing or ripping.  Although there are lots of pretty TT fonts floating around, they are really for dot matrix or your own lazer printer. However, you can convert your TT fonts with Fontmonger or some similar program to ATM fonts for high end stuff.  If you are using dot matrix for all your printing, you may have wasted your money!
NO E-MAIL ADDRESS@eicn.etna.ch writes:  >Hi ... Recently I found XV for MS-DOS in a subdirectory of GNU-CC (GNUISH). I   please tell me where you where you FTP'd this from? I would like to have a copy of it. (I would have mailed you, but your post indicates you have no mail address...)  >
Hello,      I am looking to add voice input capability to a user interface I am developing on an HP730 (UNIX) workstation.  I would greatly appreciate  information anyone would care to offer about voice input systems that are  easily accessible from the UNIX environment.        The names or adresses of applicable vendors, as well as any  experiences you have had with specific systems, would be very helpful.       Please respond via email; I will post a summary if there is  sufficient interest.   Thanks, Ken   P.S.  I have found several impressive systems for IBM PC's, but I would  like to avoid the hassle of purchasing and maintaining a separate PC if  at all possible.  ------------------------------------------------------------------------------- Ken Hinckley (kph2q@virginia.edu) University of Virginia  Neurosurgical Visualization Laboratory