waashk/20ng huggingface dataset:
In article <1993Apr20.130854.27039@rchland.ibm.com> ricardo@rchland.vnet.ibm.com (Ricardo Hernandez Muchado) writes: > >   Anyway, still with 15Mhz, you need sprites for a lot of tricks for >making cool awesome games (read psygnosis).  Speaking of Psygnosis, they have licensed games to Philips Interative Media International for CD-I.  The following was recently posted in a message in the CD-I section of the Multimedia Forum.  "Seventh Guest has been licensed by Virgin Games to Philips Interactive Media International for worldwide CD-I rights. Were also licensed to P.I.M.I. Litil Divil from Gremlin Graphics (UK) and Microcosm from Psygnosis (UK). Those three titles will be adapted on CD-I using the full potential of the FMV cartridge, meaning, using the additional memory as well as the motion video capabilities. Those titles have been negociated in Europe but will be available worldwide.  Also, Lemmings 1 & 2 have been licensed from Psygnosis, as well as Striker Soccer from Rage (UK)."  I don't know when these titles will be available or when work on them even started (so don't expect your CD-I retailer to have them yet).  There was also some mention of future Nintendo CD-I games in an issue of the UK magazine ERT - Mario Hotel was mentioned as having 75 levels.  Mark  [Although I work for Philips, I don't work on CD-I or multimedia. The above info is just provided in good faith from what I've read and does not represent any statement from Philips]
In <C5qGF5.K2I@alta-oh.com> chris@zeus.alta-oh.com (Chris Murphy) writes:  >In article <FULL_GL.93Apr18005752@dolphin.pts.mot.com>, full_gl@pts.mot.com (Glen Fullmer) writes: >|> Looking for a graphics/CAD/or-whatever package on a X-Unix box that will >|> take a file with records like:  >Hi, >  See Roger Grywalski's response to :  >Re: Help on network visualization  >in comp.graphics.visualization.  Could someone please post Roger Grywalski's response?  Or point me to where I could find it?  Thanks a lot,   S. Raj Chaudhury			| Dept. of Physics    			|  raj@phys.ksu.edu Kansas State University			| Manhattan, KS 66506			|
The Harvard Computer Society is pleased to announce its third lecture of the spring.  Ivan Sutherland, the father of computer graphics and an innovator in microprocessing, will be speaking at Harvard University on Tuesday, April 20, 1993, at 4:00 pm in Aiken Computations building, room 101.  The title of his talk is "Logical Effort and the Conflict over the Control of Information."  Cookies and tea will be served at 3:30 pm in the Aiken Lobby.  Admissions is free, and all are welcome.  Aiken is located north of the Science Center near the Law School.  For more information, send e-mail to eekim@husc.harvard.edu.  The lecture will be videotaped, and a tape will be made available.  Thanks.
In article <mdpyssc.2@fs1.mcc.ac.uk> mdpyssc@fs1.mcc.ac.uk (Sue Cunningham)   writes: > We have been using Iterated Systems compression board to compress  > pathology images and are getting ratios of 40:1 to 70:1 without too > much loss in quality. It is taking about 4 mins per image to compress, > on a 25Mhz 486 but decompression is almost real time on a 386 in software  > alone.  How does that compare with JPEG on the same images and hardware as far as size, speed, and image quality are concerned?  Despite my skeptical and sometimes nearly rabid postings criticizing Barnsley and company, I am very interested in the technique.  If I weren't I probably wouldn't be so critical. :-)
Does anyone know of software that will allow you to convert CorelDraw (.CDR) files containing bitmaps to SCODAL, as this is the only format our bureau's filmrecorder recognises.
>I am looking for EISA or VESA local bus graphic cards that support at least  >1024x786x24 resolution.  I know Matrox has one, but it is very >expensive. All the other cards I know of, that support that >resoultion, are striaght ISA.   What about the ELSA WINNER4000 (S3 928, Bt485, 4MB, EISA), or the Metheus Premier-4VL (S3 928, Bt485, 4MB, ISA/VL) ?  >Also are there any X servers for a unix PC that support 24 bits?  As it just happens, SGCS has a Xserver (X386 1.4) that does 1024x768x24 on those cards. Please email to info@sgcs.com for more details.  - Thomas --
Johan Conroy (572391) (jconroy@babel.ee.up.ac.za) wrote: : I have a question about SVGA cards.  I have a Tseng 4000 SVGA with 1MB : memory and 3x 6-bit DACs as far as I know.  To display a 640x480x32768,  : Now:  Can I display 640x480, 15bit/pixel bit-maps on this card?  You can. At the least, your _hardware_ is capable of supporting this mode. I do know nothing about your video BIOS, though...  : If so, how?  Silly (but fool-proof ;) way: Install Windows with 640x480x32K colors wideo driver and display your pictures under windows...  Cheese,
I am trying to convert an m-motion (IBM) video file format YUV to RGB  data...  THE Y portion is a byte from 0-255 THE V is a byte -127-127 THe color is U and V and the intensity is Y  DOes anyone have any ideas for algorhtyms or programs ?  Can someone tell me where to get info on the U and V of a television signal ?  IF you need more info reply at the e-mail address... Basically what I am doing is converting a digital NTSC format to RGB (VGA) for displaying captured video pictures.  Thanks.
Hi all, 	I am working on a project in which I need to brake an image into sub-bands and then work with them.  Since I have never done anything like this, don't even understand the concept of sub-bands, I was wondering if there is some software out there that would allow me to do this.  Any hints? Thanks, --
Hello, I am looking for commercial software packages for professional fashion designers.  Any recommendation and pointers are greatly appreciated. Please e-mail me, if you may.  Thanks a million.  -- Ge
In article <1993Apr17.192947.11230@sophia.smith.edu> orourke@sophia.smith.edu (Joseph O'Rourke) writes: >In article <C5n3x0.B5L@news.cso.uiuc.edu> osprey@ux4.cso.uiuc.edu (Lucas Adamski) writes: >>This may be a fairly routine request on here, but I'm looking for a fast >>polygon routine to be used in a 3D game. > >	A fast polygon routine to do WHAT?
In <ia522B1w165w@oeinck.waterland.wlink.nl> Ferdinand Oeinck writes: >I'm looking for any information on detecting and/or calculating a double >point and/or cusp in a bezier curve.  See:    Maureen Stone and Tony DeRose,    "A Geometric Characterization of Parametric Cubic Curves",    ACM TOG, vol 8, no 3, July 1989, pp. 147-163. _______________________________________________________________________  ...Ron Capelli                 IBM Corp.  Dept. C13,  MS. P230    capelli@vnet.ibm.com        PO Box 950    (914) 435-1673              Poughkeepsie, NY  12602 _______________________________________________________________________
In article <1993Apr20.143434.5069@cs.ruu.nl> clldomps@cs.ruu.nl (Louis van Dompselaar) writes:  >So they should sue the newspaper I got it from for printing it. >The article didn't say anything about copyrights.  	The newspaper itself is almost certainly copyrighted in its entirety.  Newspapers generally employ legal staffs which make sure they get permission to use a copyrighted image or text.  Did you do the same? --  -John
In article <0010580B.vmcbrt@diablo.UUCP> diablo.UUCP!cboesel (Charles Boesel) writes:  Yeah, Corel Draw and WordPerfect Presentations pretty limited here, too. 	Since there's no (not really) such thing as a decent raster to vector conversion program, this "tracing" technique is about it.  Simple stuff, like b&w logos, etc. do pretty well, while more complicated stuff goes haywire.  I suspect (even though I don't write code) that a good bitmapped to vector conversion program would probably be as big as most of these application softwares we're using -- but even so, how come one hasn't been written? (to my knowledge).  I mean, even Hijaak, one of the commercial industry standards of file conversion, hasn't attempted it yet.
zlg1409@uxa.cso.uiuc.edu (Zhenhai Li ) writes: | Hello, I've raytraced and rendered and the only difference I've found  | is that raytracing takes a hell of a lot longer. Am I missing something?      Yes.  There are many methods of rendering, raytracing is one of them. You didn't say what you mean by rendering, so I won't guess.  Methods of rendering include:          o  Pencil and graph paper, doing the math by hand          o  Wireframe rendering of the 2D projection          o  Hidden line rendering          o  Scanline rendering using:             - Painter's algorithm.             - BSP trees.             - Z buffer             - Other          o  Raytracing          o  Radiosity          o  Holographic projection to film          o  Combination of any of the above
I am interested in any information on stereoscopic imaging on a sun workstation.  For the most part, I need to know if there is any hardware available to interface the system and whether the refresh rates are sufficient to produce quality image representations.  Any information about the subject would be greatly appreciated.
I think the main reason is that in the good old hacker days of the young(er) Gates' and Jobs' of the world, the computer was not as widespread a phenomenom as it is now.  With the increased popularity of the PC come a plethora of mundane business uses which required more practical minded and narrower-focused programmers.  Why be a hacker when you can get a good job programming databases or programs for accountants?  Basically, the yuppies caught up and disciplined the hackers, and molded them in their own image.
Check out Image Pals v1.2 from U-Lead (until May, special $99 intro price, 310-523-9393). It has the basic image processing tools for all major formats, does screen grabbing, and allows all your image files to be calalogged into a thumbnail database. It's great!
Ray Knight (rknight@stiatl.salestech.com) wrote: :uk02183@nx10.mik.uky.edu (bryan k williams) writes:  :>re: majority of users not readding from floppy. :>Well, how about those of us who have 1400-picture CD-ROMS and would like to use :>CVIEW because it is fast and it works well, but can't because the moron lacked :>the foresight to create the temp file in the program's path, not the current :>didrectory?   :  Actually the most flexible way to create temp files is to check for a TEMP or : TMP environment variable and create the files on the drive and directory pointedto by the variable.  This is pretty much a standard for DOS, Windows and OS/2 : applications.  Unfortunately, cview does not pay attention to the temp environment variable.
Article 31 of alt.graphics: Newsgroups: alt.graphics Path: news.nd.edu!moliere!rmalayte From: rmalayte@moliere.helios.nd.edu (ryan malayter) Subject: GeoSphere images via ftp? Message-ID: <1993Apr26.213648.26856@news.nd.edu> Sender: news@news.nd.edu (USENET News System) Organization: University of Notre Dame, Notre Dame Date: Mon, 26 Apr 1993 21:36:48 GMT  Does anyone know if a digitized version of the GeoSphere image is available via ftp?  For those of you who don't know, it is a composite photograph of the entire earth, with cloudcover removed.  I just think it's really cool.  It was created with government funds and sattelites as a research project, so I would assume it's in the public domain.  Thanks for any info, 	Ryan
In article <C5uHIM.JFq@rot.qc.ca> beaver@rot.qc.ca (Andre Boivert) writes: > > >I am looking for comments from people who have used/heard about PhotoShop >for Windows. Is it good? How does it compare to the Mac version? Is there >a lot of bugs (I heard the Windows version needs "fine-tuning)? >  Also photoshopII is out soon, has anyone got a date and any cofmments? Andy          _______________________________________________________         | Andrew Leahy | aleahy@cch.coventry.ac.uk | Odd FROG |         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I am trying to configure Zsoft's PC Paintbrush IV+ for use with my Logitech Scanman 32 (hand scanner), but I can't get Paintbrush to acknowledge the scanner. Is there anybody out there using Paintbrush with a scanner, if so, can you help me out?                                 Thanks Luis Nobrega
There is a program called Graphic Workshop you can FTP from wuarchive.  The file is in the msdos/graphics directory and is called "grfwk61t.zip."  This program should od everthing you need.  --
I am looking for a shareware graphics package called NeoPaint v1.1.  I  saw it in a shareware catalog and was hoping that I could FTP it from  the net but have been unable to locate it.  I have tried Archie and I  have gone through the entire comp.graphics newsgroup looking for some  reference to it and have found none.  I have  also looked through the  FAQ and also no reference.  The program is called NeoPaint v1.1 and if  anyone has heard of it or knows where I can get it I would appreciate  it.  Suggestions for other PC based shareware paint programs would also be  appreciated. Email me your responses.
Does anybody know where I can get, via anonymous ftp or otherwise, a PostScript driver for the graphics libraries GINO verison 3.0A ?  We are runnining on a VAX/VMS and are looking for a way outputing our plots to a PostScript file...   Thanks in advance...
In article <1rkntjINNd00@no-names.nerdc.ufl.edu>, lioness@maple.circa.ufl.edu writes: > Okay, I got enough replies about the Kubota Kenai/Denali systems that I > will post a summary of their capabilities.  [ ... ] >  > GRAPHICS >  > Transform Modules	1-6			1-6 > Frame Buffer Modules	5,10,20			5,10,20 > Frame Buffer		1280x1024x24bit		1280x1024x24bit > 			double buffered		double buffered > Z-buffer		24-bit			24-bit > Alpha/stencil		8-bit			8-bit   ^^^^^^^^^^^^^  Does this mean they can either do alpha or stenciling, but not both simultaneously?  > Stereo support	yes			yes > Other:			both machines will double buffer or do                                                                  ^^ > 				stereo output per window.  Both have an > 				auxiliary video output that is RS-170A, > 				NTSC, and PAL  Same question again, does this mean they can either do double buffering or stereo, but not both simultaneously? --
Scott Zabolotzky (saz@hook.corp.mot.com) wrote: : I'm not sure if this is the correct place to ask this question.  If not, : please forgive me and point me in the right direction.  : Does anybody know of a program that converts .GIF files to .BMP files : and if so, where can I ftp it from?  Any help would be greatly  : appreciated.  : Please respond via e-mail as I do not read this group very often.  : Thanks...Scott  Sorry Scott, if you post it here, you can read it here.  There is a shareware program available via anonymous FTP that will suit your needs.  You'll find  it at OAK.OAKLAND.EDU  in the subdirectory pub/msdos/graphics.  The file is called "GRFWK61T.ZIP."
This past week I've been playing with some of the R-D (Reaction- Diffusion, not to be confused with RDS or R&D) techniques from SIGGRAPH '91.  I was wondering what material is available to explain the control mechanism a little more.  It seems to me very much like a matter of picking random magic numbers and sitting back and waiting.  Although both of the papers (Turk and Witkin & Kass) were very well organized and extremely helpful, I guess what I need is a more basic description of the technique, especially wrt the control mechanisms.  The tests that I did had a tendency to either turn into blurry mud or become unstable.  Is there any info available online?  Source code would be great but not necessary.  Thanks!   --
Hi folks,  I'm doing an animated film on new methodes in loom research (You know, the thing they make cloth with.) and need a model of a loom. The format should be  in ascii faceted geometry and fairly straight forward to figure out. Any help or pointers would be greatly appreciated.  -Thanks  Rick Boykin  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~     Rick Boykin (rboykin@cscsparc.larc.nasa.gov)     Computer Sciences Corporation, Hampton, VA.      "So maybe I could be a fly      and feed arachnid as I die"     -Tom Marshall
In article <C51C4r.BtG@csc.ti.com> rowlands@hc.ti.com (Jon Rowlands) writes: > >A few years ago a friend and I took some 256 grey-level photos from >a 1 bit Mac Plus screen using this method. Displaying all 256 levels >synchronized to the 60Hz display took about 10 seconds.  Why didn't you create 8 grey-level images, and display them for 1,2,4,8,16,32,64,128... time slices?  This requires the same total exposure time, and the same precision in timing, but drastically reduces the image-preparation time, no?
Could anyone direct me to the FTP site where I can find the DOS-based morphing package called DMORF12.ZIP?  I had downloaded this file last week, but the new DOS 6 crashed my hard drive and I lost it. Now I can't find the site where I got it from.......  Also, are there any other morphing packages out for DOS (freeware or shareware)   Thanks in advance, Barry  /---------------------------------------------------------------------------\ |       \\          //  _______   _______    egerter@obelix.gaul.csd.uwo.ca | |        \\        //  //            |                                      | |         \\  /\  //  ||   ___       |       Author of WGT graphics         | |          \\//\\//   ||     \\      |       toolkit for 320*200*256 VGA    | |           \/  \/ .   \\____// .    |  .    Version 3.5 Now Available      | |                                          (Turbo/Borland C++ 1.0 or better)| |JOYSTICK  MOUSE  GRAPHICS PRIMITIVES  NON-BGI POWER  GIF/PCX  DATA STORAGE | |SPRITES  MULTIWAY SCROLLING GAMES  BITMAP WARPING/RESIZING  SB SUPPORT  FLI| \___________________________________________________________________________/ --
osprey@ux4.cso.uiuc.edu (Lucas Adamski) writes:  >In article <1993Apr17.192947.11230@sophia.smith.edu> orourke@sophia.smith.edu (Joseph O'Rourke) writes: >>In article <C5n3x0.B5L@news.cso.uiuc.edu> osprey@ux4.cso.uiuc.edu (Lucas Adamski) writes: >>>[...], but I'm looking for a fast polygon routine to be used in a 3D game. >>A fast polygon routine to do WHAT? >To draw polygons of course.  Its a VGA mode 13h (320x200) game, [...]  Hi, I've come across a fast triangle fill-draw routine for mode 13h.  By calling this routine enough times, you have a fast polygon drawing routine.  I think I ftp'ed from wuarchive.wustl.edu:/pub/MSDOS_UPLOADS/programming. I have a copy of it so I reupload it there.  The triangle.txt file has this to say :  >  C and inline assembly source for a VGA mode 13h triangle drawer.
In article <andreasa.157.735211806@dhhalden.no>, andreasa@dhhalden.no (ANDREAS ARFF) writes: |>Hello netters |> |>Sorry, I don't know if this is the right way of doing this kind of thing, |>probably should be a CFV, but since I don't have tha ability to create a  |>news group myself, I just want to start the discussion.  |> |>I enjoy reading c.g very much, but I often find it difficult to sort out what |>I'm interested in. Everything from screen-drivers, graphics cards, graphics |>programming and graphics programs are discused here. What I'd like is a  |>comp.graphics.programmer news group. |>What do you other think.  This sounds wonderful, but it seems no one either wants to spend time doing this, or they don't have the power to do so.  For example, I would like to see a comp.graphics architecture like this:  comp.graphics.algorithms.2d comp.graphics.algorithms.3d comp.graphics.algorithms.misc comp.graphics.hardware comp.graphics.misc comp.graphics.software/apps  However, that is almost overkill.  Something more like this would probably make EVERYONE a lot happier:  comp.graphics.programmer comp.graphics.hardware comp.graphics.apps comp.graphics.misc  It would be nice to see specialized groups devote to 2d, 3d, morphing, raytracing, image processing, interactive graphics, toolkits, languages, object systems, etc. but these could be posted to a relevant group or have a mailing list organized.  That way when someone reads news they don't have to see these subject headings, which are rather disparate:  System specific stuff ( should be under comp.sys or comp.os.???.programmer ):  	"Need help programming GL" 	"ModeX programming information?" 	"Fast sprites on PC"  Hardware technical stuff:  	"Speed of Weitek P9000" 	"Drivers for SpeedStar 24X"  Applications oriented stuff:  	"VistaPro 3.0 help" 	"How good is 3dStudio?" 	"Best image processing program for Amiga"  Programming oriented stuff:  	"Fast polygon routine needed" 	"Good morphing alogirhtm wanted" 	"Best depth sort for triangles?" 	"Which C++ library to get?"  I wish someone with the power would get a CFD and then a CFV going on this stuff....this newsgroup needs it.
Hi ,   	I am looking for a polygon fill routine to fill  	simple 4 sided polygons .  	Can some one who has this routine in C help me in  	saving my "REINVENTING" time.  	Thanx in advance .....
I'm looking for a database called "Micro World Data Bank II", a database with digital map information containing 178,068 latitude, longitude points. It is said to be in the public domain. If anyone knows a place where I can get it (preferably FTP/gopher/mailserver etc.; otherwise snail mail) please let me know. I you have it yourself and are willing to send me the file, drop me a line.  I'll be using it with a program called VERSAMAP by Charles H. Culberson. If anyone knows of another detailed database that can be used with this program (preferably PD), I would be very interested.  Replies by e-mail please, directly to me, I don't read this group regularly. If there's interest I'll post a summary, of course.
In article <1quvdoINN3e7@srvr1.engin.umich.edu>, tdawson@engin.umich.edu (Chris Herringshaw) writes:    CH> Concerning the proposed newsgroup split, I personally am not in   CH> favor of doing this.  I learn an awful lot about all aspects of   CH> graphics by reading this group, from code to hardware to   CH> algorithms.  I just think making 5 different groups out of this   CH> is a wate, and will only result in a few posts a week per group.   CH> I kind of like the convenience of having one big forum for   CH> discussing all aspects of graphics.  Anyone else feel this way?   CH> Just curious.  I must agree.  There is a dizzying number of c.s.amiga.* newsgroups already.  In addition, there are very few issues which fall cleanly into one of these categories.  Also, it is readily observable that the current spectrum of amiga groups is already plagued with mega-crossposting; thus the group-split would not, in all likelihood, bring about a more structured environment.
Sorry if this is a FAQ but :      "Where can I get a 286 (16 bit) version of POV-Ray ? "  Any help would be greatly appreciated.  I need the 286 version since Turbo Pascal won't let me run a 32 bit program from within my program.  Any info on this would also be a great help.                                  Thanks,                                      Byron.  bkidd@esk.compserv.utas.edu.au B.Kidd@cam.compserv.utas.edu.au --
In article <C6vnMv.9G6@rjck.uucp> rob@rjck.uucp (Robert J.C. Kyanko) writes:     I need help in creating my 4x4 perspective matrix.  I'd like to use this for    transforming x, y, z, w in some texture mapping code I got from Graphics Gems    I.  I have many books which talk about this, but none of them in simple plain    english.  If you have Graphics Gems I, I'm talking about page 678.     I'd like to have a perspective matrix that handles different field-of-views    and aspect of course.  Thank's for your help.  ca2 = cos(alpha / 2) Horizontal sa2 = sin(alpha / 2) cb2 = cos(beta / 2) Vertical sb2 = sin(beta 7 2) Zf = Far clipping value Zn = Near clipping value  Matrix: [[ca2/sa2 0 0 0] [0 cb2/sb2 0 0] [0 0 Zf/(Zf-Zn) 1] [0 0 -Zn*Zf/(Zf-Zn) 0]]
In article <1993Apr30.011157.12995@news.columbia.edu> ph14@cunixb.cc.columbia.edu (Pei Hsieh) writes: > Hi -- sorry if this is a FAQ, but are there any conversion utilities > available for Autodesk *.DXF to Amiga *.IFF format?  I > checked the comp.graphics FAQ and a number of sites, but so far > no banana.  Please e-mail. >   	.DXF can not be changed over to .IFF format what it can be changed to is an object format used by one of the 3D programs on the Amiga. The only tools around are comercial for that conversion.