{"title": "Sr Core Audio Software Engineer", "summary": "Imagine what you could do at Apple! Everyday, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Do you bring passion and dedication to your job? If so, we are looking for individuals like you. The Apple Media Tech (AMT) group is at the center of audio, video, and graphics in Apple\u2019s innovative products, including the iPhone, iPad, Mac, Apple Watch, AirPods, HomePod, Apple TV and VisionPro. AMT\u2019s Audio team provides the audio foundation for various high profile features like Game Audio, Siri, FaceTime, media capture, playback and API\u2019s for third party developers to enrich our platforms. The team is looking for talented engineers who are passionate about building audio features and products for millions of customers and care about overall user experience. You will revolutionize the audio experience for game and future audio technologies.", "description": "As an engineer on the Audio Session team, you will be responsible for developing and supporting software that feeds into media policy engine responsible for rich immersive audio experiences across Apple's various platforms - iOS, watchOS, tvOS and visionOS. AMT\u2019s audio team provides the audio foundation for many high profile features such as Spatial Audio, Siri, FaceTime and media capture and playback. The role involves actively solving problems, helping build out new features and capabilities, and supporting the developer-facing APIs for both first and third party applications. You must be a self-starter with excellent communication skills, attention to detail and a knack for solving problems creatively. The fast-paced nature of the job requires that you be able to work well under pressure. We are seeking someone who is passionate about thinking out of the box and building new solutions and technologies for our customers. Our ideal candidate is ready to transition into a management role, leading a small team of engineers focused on developing and maintaining both new and existing features, as well as triaging new issues.", "key_qualifications": "", "preferred_qualifications": "5+ years of software engineering experience, ideally including time spent as a team lead or manager, Solid command of the C/C++ programming language, Experience with Swift/Obj-C is strongly desired, Experience with systems programming is strongly desired, Solid understanding of the development and debugging of multi-threaded software, Understanding of digital audio technologies is desirable, Experience working with Audio APIs is desirable, BS or MS in CS, EE, or related, with a solid understanding of digital audio", "education_experience": "", "additional_requirements": "", "pay_benefits": "At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $166,600 and $296,300, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple\u2019s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple\u2019s Employee Stock Purchase Plan. You\u2019ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses \u2014 including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.", "company": "apple"}