vmal/jobs_dataset huggingface dataset:
{"title": "Software Quality Engineer, POS Engineering - Retail Engineering", "summary": "The people here at Apple don\u2019t just build products \u2014 we craft the kind of wonder that\u2019s revolutionized entire industries. It\u2019s the diversity of those people and their ideas that supports the innovation that runs through everything we do, from amazing technology to industry-leading environmental efforts. Join Apple, and help us leave the world better than we found it. Retail Engineering Point of Sale (POS) team is responsible for the technology and IT systems used to enable Apple Retail Stores service millions of customers and are an industry leader in Retail. Bring passion and dedication to your job and there's no telling what you could accomplish. Are you passionate about solving complex business challenges with process engineering and technology? Do you thrive in environments that require multi-functional thinking, collaboration, and innovation? If so, this may be the job for you!", "description": "As a Quality Engineer you'll need to take an active role in shaping the quality of our software. This will demand deep integration with our development engineers, creating test plans, bug reporting and triaging, identifying automation opportunities, and supporting design reviews. You'll help us identify holes in coverage, actively sync with multi-functional teams to reduce duplication, foster better testing, and resist regressions. We are building a passionate and diverse team that will span a broad range of applications, tools, and frameworks. We need your help to reach Apple's high standards of quality.", "key_qualifications": "", "preferred_qualifications": "BA/BS degree or equivalent, Experience working in an agile software development lifecycle, Strong attention to detail and excellent analytical capabilities, Experience troubleshooting problems and working with a team to resolve large scale production issues., Strong sense of ownership, customer service, and integrity demonstrated through clear communication., Passion for eliminating repetitive manual processes using automation, Excellent knowledge of software testing methodologies & practices, Ability to triage problems, prioritize accordingly, and propose a resolution, Ability to thrive in a collaborative working environment within your team and beyond", "education_experience": "", "additional_requirements": "", "pay_benefits": "", "company": "apple"}
{"title": "Sensing Hardware Engineer", "summary": "The Sensor team develops ground breaking sensors that are central to a variety of Apple platforms, like Audio, iPads, Macs, Accessories. You will play a key role in specifying, developing, characterizing and validating sensor systems used in these platforms. You should be familiar with product integration and manufacturing technologies used to implement sensors in consumer products. The ideal candidate would have experience with technologies such as capacitive touch sensors.", "description": "You will be encouraged to specify, build and validate capacitive sensors in new product applications. You must work multi-functionally with test, firmware, and system engineering teams as well as product operations teams to deliver: New sensor design and integration. Schematic design of PCBs and/or flexible assemblies. Failure mode analysis, root cause diagnosis and system-level problem solving. Hands on bench measurements of prototypes. Key performance indicators for sensor/system level test. Documentation of specifications, design, test and FA processes. Business travel to support product development (up to 10% travel required)", "key_qualifications": "Experience in architecture, design, characterization, and validation of sensing systems that includes theory of operation, signal processing, and design trade-offs. Fundamental knowledge and experience in math, physics, and electrical engineering. Experience with manufacturing technology relevant for sensor fabrication is a plus. Proficiency in MATLAB, SPICE, or similar simulation and modeling tools. Proficiency in Python or other scripting languages. Experience with high volume mass production is a plus", "preferred_qualifications": "", "education_experience": "BS and a minimum of 3 years relevant industry experience", "additional_requirements": "", "pay_benefits": "At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $143,100 and $264,200, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple\u2019s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple\u2019s Employee Stock Purchase Plan. You\u2019ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses \u2014 including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.", "company": "apple"}
{"title": "SoC Physical Design Engineer, STA/Timing", "summary": "Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, hard-working people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our commitment to leave the world better than we found it! Join us to help deliver the next groundbreaking Apple product.", "description": "\u2022  Work with design teams to understand and debug constraints, facilitate logic changes to improve timing.\n\u2022  Work with Physical Design team highlighting issues and best practices.\n\u2022  Help create timing ECOs for project tapeout.\n\u2022  Create and maintain scripts and methodologies for analysis and runs.\n\u2022  Create documentation and help with guidelines/specs.\n\u2022  Deep analysis of timing paths to identify key issues.\n\u2022  Implement timing infrastructure", "key_qualifications": "Minimum BS and 10+ years of relevant industry experience.\nFamiliar with all aspects of timing of large high-performance SoC designs in sub-micron technologies.\nExpert in STA and methodologies for timing closure, and have a deep understanding of noise, crosstalk, and OCV effects among others.\nFamiliar with circuit modeling including SPICE models and worst-case corner selection.\nStrong programming skills with Perl and TCL.\nExperience with large design STA and Timing Closure.\nExpert in ECO techniques and implementation.\nGood communicator who can accurately describe issues, propose solutions, and drive them through completion.", "preferred_qualifications": "", "education_experience": "Minimum BS and 10+ years of relevant industry experience.", "additional_requirements": "", "pay_benefits": "", "company": "apple"}
{"title": "Data Center Hardware Engineering Program Manager (EPM)", "summary": "Come join a dedicated team of Data Center Engineering Program Managers! As a Hardware Engineering EPM, you will be responsible for the planning and execution of system builds and driving system board/flex design releases from first prototype through\u00a0engineering design validation. Our team is looking for someone who can lead complex hardware builds down to the details, drive board design release schedules, and handle the resolution\u00a0of technical build blockers by working with multiple internal and external teams.", "description": "In this role, you will be responsible for the planning and execution of prototype builds, including materials planning and factory readiness. You will need to establish daily build schedules and\u00a0distribution plans to support the overall project plan for builds globally. You will also partner closely with multiple teams across Apple to understand key design changes requiring validation\u00a0to accurately integrate engineering validation needs into the system build matrix. You will drive development timelines for new boards and flexes, lead the internal review process and\u00a0release to vendors, and be the primary point of contact for our contract manufacturers and worldwide team members by providing clear direction on requests to the factory.", "key_qualifications": "", "preferred_qualifications": "Self-motivated and proactive with demonstrated critical thinking capabilities, Understands and deals well with rapid development cycles and constant change; remains flexible and calm in the face of uncertainty, Ability to support international travel for factory builds, planning and execution of prototype builds, including materials planning and factory\u00a0readiness, Experience with daily build schedules and distribution plans to support overall project\u00a0plan for in-region and local builds, Being a close partner with cross-functional teams to understand key design changes requiring validation\u00a0to accurately integrate engineering validation needs in to the system build matrix, Experience driving development timelines for new boards and flexes and manage internal review process and\u00a0release to vendors", "education_experience": "", "additional_requirements": "", "pay_benefits": "", "company": "apple"}
{"title": "Senior GPU Compiler Backend Engineer", "summary": "As a member of the Apple Silicon GPU Compiler Performance Team, you\u2019ll implement improvements to the open-source LLVM mid-level optimizer as well as our LLVM-based machine-dependent code generator for the Apple GPU architecture.", "description": "The Apple GPU architecture is part of the silicon that powers all of Apple's devices. The work we do has a direct impact on the billions of Apple devices shipped to date. We work with many different organizations within Apple \u2013 hardware architecture, silicon engineering, device drivers, application frameworks, and the Xcode developer tools. This kind of collaboration and cross-functional reach allows our team to influence the hardware architecture and software stack. We're part of delivering phenomenal performance, functionality, and robustness for all graphics shaders and compute kernels that run on Apple GPUs. Our team is focused on improving the end-user experience by maximizing the execution speed of the code generated for Apple GPUs while minimizing energy consumption. We are enabling new GPU architectures, technologies, and applications through innovation in compilers.", "key_qualifications": "The ability to communicate clearly and effectively, especially with people less technically proficient in the areas you\u2019ve gained expertise in\nAn inclination toward collaborative approaches to solving complex problems\nExperience writing C++ code in a modern style\nHands-on experience developing LLVM-based compiler backends (e.g. instruction selection, instruction scheduling, register allocation)\nExperience with instruction selection with either LLVM\u2019s SelectionDAG or GlobalISel\nExperience implementing SSA-based optimization passes", "preferred_qualifications": "Experience implementing or improving instruction schedulers and register allocators for CPU or GPU compiler backends\nKnowledge of GPU architectures and how they differ from CPU architectures", "education_experience": "", "additional_requirements": "", "pay_benefits": "", "company": "apple"}
{"title": "BR-Expert em opera\u00e7\u00f5es", "summary": "Como expert em opera\u00e7\u00f5es, voc\u00ea conhece melhor do que ningu\u00e9m a satisfa\u00e7\u00e3o de ter os produtos mais recentes da Apple em m\u00e3os. O seu dever ser\u00e1 garantir que os clientes tenham essa mesma satisfa\u00e7\u00e3o. Liderando e orientando sua equipe, voc\u00ea os ajudar\u00e1 a acompanhar as mudan\u00e7as de demanda e garantir que todos os produtos e dispositivos de demonstra\u00e7\u00e3o estejam onde devem estar. Sua habilidade organizacional e dedica\u00e7\u00e3o ser\u00e3o vitais para o que a Apple Store faz: conectar pessoas aos produtos que elas adoram. Voc\u00ea trabalha em equipe para promover uma cultura em que todas as pessoas sejam bem-vindas e se sintam inspiradas a fazer o melhor trabalho das suas vidas.", "description": "Como expert em opera\u00e7\u00f5es, voc\u00ea e sua equipe ter\u00e3o a incr\u00edvel responsabilidade de garantir que os produtos cheguem \u00e0s m\u00e3os dos clientes. Voc\u00ea ser\u00e1 respons\u00e1vel por todo o estoque da loja: produtos, pe\u00e7as, ferramentas, materiais e tudo mais. Voc\u00ea dever\u00e1 garantir que sua equipe tenha o suporte, os conhecimentos e os recursos necess\u00e1rios para manter a disponibilidade dos produtos, realizar tarefas de invent\u00e1rio e manter o estoque organizado com a chegada de novos produtos. Voc\u00ea estar\u00e1 sempre em contato com as equipes de ger\u00eancia e lideran\u00e7a, compartilhando dados sobre o status dos produtos e pe\u00e7as. Quando chegarem novos produtos incr\u00edveis, voc\u00ea ser\u00e1 o primeiro a abri-los e apresent\u00e1-los \u00e0 toda a equipe da loja. A Apple faz os produtos, mas voc\u00ea os torna realidade para os clientes.", "key_qualifications": "", "preferred_qualifications": "Capacidade de pensar r\u00e1pido e realizar tarefas para a solu\u00e7\u00e3o de problemas, mesmo em condi\u00e7\u00f5es em constante mudan\u00e7a.\nHabilidade de lideran\u00e7a, seja orientando por meio de exemplos ou treinando uma equipe.\nCapacidade organizacional, estabelecendo a ordem rapidamente em todas as situa\u00e7\u00f5es.\nContribuir para um ambiente inclusivo, respeitando as diferen\u00e7as individuais e tendo curiosidade de aprender.\nColocar em pr\u00e1tica os valores de inclus\u00e3o e diversidade da Apple nas atividades di\u00e1rias.\nVoc\u00ea deve ser capaz de gerenciar e respeitar muitos prazos de estoque todas as semanas.\nVoc\u00ea deve estar disposto a seguir regras para permitir o acesso seguro aos produtos e a movimenta\u00e7\u00e3o segura no estoque.", "education_experience": "", "additional_requirements": "", "pay_benefits": "", "company": "apple"}
title: AI/ML Engineer
summary: Imagine what you could do with algorithms at Apple! Extraordinary ideas have a way of becoming excellent products, services, and customer experiences which are personalized, contextualized and intelligent to our users. As a member of our fast-paced group, you’ll have the unique and rewarding opportunity to shape the future. We are looking for people with excellent applied machine learning, NLP experience and solid engineering skills.
description: This role will have the following responsibilities:
Developing, fine-tuning, and evaluating domain specific Large Language Models for various tasks and applications
Understanding product requirements, translating them into modeling tasks and engineering tasks
Collaborating with Hardware and Software teams across Apple
Translating theoretical ideas into tangible innovations
CORE RESPONSIBILITIES:
Conduct theoretical analysis of challenging technological problems.
Take part in data collection for algorithm training and testing.
Develop innovative algorithms that accomplish a desired functionality in prototypes.
Demonstrate the developed technology through field tests and live demonstrations.
Collaborate with multi-functional teams across the organization.
Present intermediate and final products to stakeholders and executives.
key_qualifications: Empty string
preferred_qualifications: BSc/MSc in Computer Science or related field
education_experience: Empty string
additional_requirements: Empty string
pay_benefits: Empty string
company: apple
{"title": "iOS Display Driver Engineer", "summary": "GPU, Graphics and Displays group (GGD) provides the media, Display  and graphics software foundation across all of Apple's innovative products, from iPhone, iPad, Mac, to Apple TV, iTunes, and Mac OS X, as well as Apple\u2019s professional and consumer applications from Final Cut and Aperture to iLife and iWork. GGD drives Apple\u2019s media experiences with core technologies such as Metal, QuickTime, OpenGL, OpenCL, Core Audio, Quartz Composer, Core Video, Core Animation, and more.", "description": "The Graphics Acceleration Software team within GGD delivers the software for GPU, display, power-management, content-protection, and other technologies for Apple's existing and future iOS and macOS products. We are looking for an outstanding, driven, detail-oriented and dedicated engineer to join the team. The successful candidate will be a high-energy problem solver with a passion for excellence and quality and a track record for getting the job done. We are looking for people who are excellent colleagues to collaborate with and who also work well on individual assignments.", "key_qualifications": "Exellent programming skills and knowledge of C/C++, Development experience on Unix, Linux or Mac OS, Excellent software design, problem solving and debugging skills, Experience using and implementing general operating system concepts and strong kernel-mode device driver development skills, Experience with systems engineering or low-level hardware & firmware/ driver programming", "preferred_qualifications": "Knowledge of display technology, Experience with embedded systems, Experience with parallel and asynchronous processing, Experience with HW bring up and debugging", "education_experience": "", "additional_requirements": "", "pay_benefits": "At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $143,100 and $264,200, and your base pay will depend on your skills, qualifications, experience, and location.\n\nApple employees also have the opportunity to become an Apple shareholder through participation in Apple\u2019s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple\u2019s Employee Stock Purchase Plan. You\u2019ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses \u2014 including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.\n\nNote: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.", "company": "apple"}
{"title": "Executive Studio Support Engineer, Enterprise Systems", "summary": "Imagine what you could do here. At Apple, new insights have a way of becoming phenomenal products, services, and customer experiences. Imagine what you could do in your career when merging passion and dedication. This is how dreams come true. Are you passionate about crafting elite support experiences? Do you thrive in environments that require multi-functional thinking, collaboration, and innovation? Do you have experience troubleshooting technical issues via omni-channel support options and communicating solutions to customers? If so, this may be the job for you. The AppleTV+ IS&T team is responsible for the technology strategy, delivery, and sustainment of the IT systems used to enable AppleTV+ Studio and Production operations. The team ensures technology and business strategies remain tightly aligned through multi-functional partnership, knowledge of industry trends, and familiarity with the Apple corporate systems landscape. Members work closely with leadership, business collaborators, engineers, vendors, information security, and others to deliver a technology ecosystem that meets the demands of a high-growth organization.", "description": "As the Executive Studio Support Engineer you will be responsible for the Tier 1, 2, and 3 support of our AppleTV+ studio (corporate) clients. This includes the troubleshooting of our hardware and software assets, account setup and support, and ticket management. This role is the frontline of Production Technology Operations Studio Support and, as such, is encouraged to bring Apple\u2019s outstanding and amazing level of service to our studio clients. A strong drive for outstanding customer service coupled with attention to detail is critical to success.", "key_qualifications": " ", "preferred_qualifications": "Use Help Desk ticket management software to coordinate support tickets, Respond to customers via written, voice, and video communications, Troubleshoot Macs, iOS devices, monitors, printers, and other technology assets deployed to the studio members, Provide support for MacOS, iOS, and internally deployed software, Provide basic system account management, Diagnose and troubleshoot issues related to basic network connectivity, Provide remote support to production clients via written, voice, or video sessions, Provide a best-in-class and unique white glove Apple experience to Apple TV+ clients, Maintain close relationships and collaborate with Apple TV+ productions, partner teams, and IS&T departments, Develop and maintain a solid understanding of trends and standard processes within Apple", "education_experience": " ", "additional_requirements": " ", "pay_benefits": "", "company": "apple"}