vmal/jobs_dataset huggingface dataset:
{"title": "iOS Application Developer - Health Software", "summary": "At Apple we want to make great products that empower people to improve their health. We are seeking a senior level, energetic and self-driven software engineer to join Apple\u2019s Health team to lead health features by expanding the capabilities of iOS and watchOS. As a member of our team, you will have the unique and rewarding opportunity to shape upcoming features that will delight and inspire millions of Apple's customers every day.", "description": "As a member of the team you\u2019ll have the opportunity to work with specialists in their field to expand the functionality of the Health app and other health features on iOS and Apple Watch and support the broader health related efforts at Apple. This position requires a self-motivated engineer with strong technical and interpersonal skills to handle responsibilities including:\n\n-  Implementing new features in the Health space\n-  Prototyping new ideas to help with initial feature definition\n-  Communicating ideas to the Apple design team and other cross functional teams\n-  Participating in architecture and code reviews\n-  Building internal tools as needed to help ship high quality software", "key_qualifications": " ", "preferred_qualifications": "Ability to understand and break down large features into complete solutions\nExcellent interpersonal skills and ability to work well with all levels of engineers and other teams\nBS Computer Science\nFamiliarity with Wellness or Medical concepts", "education_experience": " ", "additional_requirements": " ", "pay_benefits": "At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $135,400 and $250,600, and your base pay will depend on your skills, qualifications, experience, and location.\n\nApple employees also have the opportunity to become an Apple shareholder through participation in Apple\u2019s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple\u2019s Employee Stock Purchase Plan. You\u2019ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses \u2014 including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.\n\nNote: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.", "company": "apple"}
{"title": "Graphics Emulation Engineer", "summary": "Would you like the chance to collaborate across diverse, energetic teams, supporting and enabling various aspects of design verification and analysis? As part of our Silicon Technologies Group, you will have the opportunity to contribute to the successful execution of virtually every GPU that lands in an Apple device via our next-generation, high-performance, power-efficient processor, system-on-chip (SoC)! The Graphics Emulation Engineer is responsible for supporting functional verification, power and performance analysis, and silicon validation by building emulation models, running both synthetic and real-world test cases on those emulation models, debugging and resolving issues, reporting status, and driving emulation and acceleration solutions from concept to Silicon!", "description": "- Run specified tests on appropriate emulation builds, debug issues, report status. - Participate in debug of system by capturing waveforms and writing triggers. - Architect builds for emulation environment. - Bring up and support regular builds of emulation models, debug any build issues. - Interface emulation with virtual systems, simulation environments, and silicon validation. - Leverage emulation capabilities to accelerate silicon bring-up. - Respond to and work with vendor field service/AEs to address emulation hardware and software issues. - Work with pre- and post-silicon validation teams to develop and implement support plans. - Architect and implement transactors between software test bench and emulation hardware. - Explore and develop new technologies and methodologies to leverage emulation and hardware acceleration for new applications.", "key_qualifications": "No information available", "preferred_qualifications": "Ability to interface emulation hardware with virtual systems, simulation environment, and silicon validation. Graphics knowledge; 3D graphics pipeline, OGL/OCL programming. General verification skills.", "education_experience": "No information available", "additional_requirements": "No information available", "pay_benefits": "No information available", "company": "apple"}
title: System Software Engineer - Apple Vision Pro
summary: Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with physical space. Looking for an exceptional engineer to help architect and implement latency-critical system software.
description: Are you interested in working on spatial computing, augmented reality (AR) and virtual reality (VR) technology? Are you driven by innovation? Are you passionate about creating and delivering ground-breaking products and services? If yes, this role is for you!
key_qualifications: 6+ years of technical experience required. Proficiency in writing production quality C/C++ code. Experience with multi-threaded and multi-process designs, performance analysis and optimization. Deep understanding of operating system fundamentals. Creative and critical thinking capabilities and debugging skills.
education_experience: BS in Computer Science/Computer Engineering or equivalent experience/skills
additional_requirements: While no familiarity with certain technologies is expected, candidates should be eager to learn and innovate in those areas.
pay_benefits: At Apple, base pay for this role ranges between $175,800 and $312,200 depending on skills, qualifications, experience, and location. Employees have stock ownership opportunities, comprehensive medical and dental coverage, retirement benefits, discounted products/services, tuition reimbursement, bonuses, and relocation.
company: apple
{"title": "Engineering Project Manager, Retail Engineering", "summary": "Imagine what you could do here. At Apple, great ideas have a way of becoming great products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish.\n\nThe Financing and Retail Systems team is seeking a highly skilled Engineering Project Manager to lead Retail programs of varying scale and complexity. The ideal candidate will possess a blend of technical expertise and project management experience to drive successful project outcomes. This role requires exceptional leadership, communication, and organizational skills to ensure the efficient execution of Retail projects.\n\nAs an EPM, you will provide leadership and guidance to project team members, promoting accountability and driving performance excellence. You will be expected to establish effective working relationships with stakeholders and external partners, serving as the primary point of contact for providing regular updates on project status, milestones, and key deliverables.", "description": "- Lead multi-functional development teams and collaborate with both internal and external partners at Apple.\n- Effectively and consistently communicate overall program status.\n- Strive for excellence even under competing priorities and pressures.\n- Proactively identify and resolve conflicts, risks, and inter-dependencies.\n- Approach problems flexibly and be willing to adapt and modify your approach without compromising on the outcome.\n- Effectively lead meetings ranging from 2 to 40+ participants and communicate resulting actions.\n- Foster collaboration and seek to understand multiple perspectives.\n- Support Apple product launches.\n- Work across different time zones.", "key_qualifications": "", "preferred_qualifications": "Payments and financing background preferred but not mandatory\nStrong business acumen, with the ability to analyze data and make data-driven decisions\nSuccessful track record in handling large-scale, high-profile projects and meeting deadlines\nSolid understanding of software development methodologies\nExcellent documentation skills", "education_experience": "Bachelor's degree in Business Administration, Engineering, or a related field\n5+ years of proven experience in engineering project management", "additional_requirements": "", "pay_benefits": "", "company": "apple"}
{"title": "Wireless System Simulation Engineer", "summary": "Imagine what you could do here. At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. Every single day, people do amazing things at Apple. You will become part of a hands-on development team that furthers engineering perfection, creativity and innovation. We want you to join our wireless modeling team if you are a resourceful engineer with the desire to research and develop solutions that will construct Apple products.", "description": "You will lead development of wireless simulation model to achieve fast SW development including model\u2019s design, development, integration and unit-testing. You will lead research and investigation of major architecture oriented problems and solutions including planning, building unique virtualization infrastructure in MacOS environment, data analysis and presentation of the research results to wide forum. Define system level functionality of the wireless sub-system - HW definitions, HW-FW partition. You will work closely with HW design, architecture, FW and Driver teams to define the functional and performance goals of the system. Work independently and lead deliverables to align with the project goals and also support multi-functional engineering efforts.", "key_qualifications": "4+ years of proven experience in C or C++ in HW modeling, FW embedded or linux/MacOS Driver development, HW-FW integrations, ARM architecture knowledge, Python experience is an advantage, VLSI understanding, Verilog or verification experience is an advantage, Deep understanding of Wifi or BT - an advantage, Experience in developing virtual machine is an advantage, Ability to lead data investigations and analysis projects with ambiguous requirements, Should be a team player with excellent communication skills and the desire to take on diverse challenges, Curious and have excellent analytical and problem solving skills, Excellent written, verbal, and data communication skills", "preferred_qualifications": "", "education_experience": "- B.Sc / M.Sc in Electrical / Computer Engineering/ Computer Science.", "additional_requirements": "", "pay_benefits": "", "company": "apple"}
{"title": "HID -  Software Engineer", "summary": "The Human Interface Devices Software team is responsible for delivering high-quality drivers, frameworks and tools supporting sensing technologies across all Apple products. Primarily supporting the multitouch technology, we have deep experience developing systems software and building stacks that enable the best user-experience. We work closely with Algorithms, Firmware, Design, and UI teams to ensure sensor and software performance is optimized across all layers of the stack.", "description": "We are looking for an engineer to work on drivers, frameworks, and tools for iOS, macOS, tvOS, and watchOS. In this role, you will maintain existing software and design new software stacks for future products and sensing technologies. Ideally, you have experience dealing with human factors, care deeply about user experience, enjoy supporting technology investigations, and are comfortable jumping between multiple levels of the software stack.", "key_qualifications": "2+ years experience developing system software such as drivers or frameworks\nStrong C/C++ and object-orientated programming skills\nExcellent debugging skills\nExperience with profiling code in both kernel and userspace.\nAbility to quickly familiarize yourself with code you\u2019ve never seen before, and understand the pertinent functionality\nStrong verbal and written communications skills\nSelf directed, analytical, and work well in a team environment\nComfortable working at both higher and lower levels of software", "preferred_qualifications": "", "education_experience": "BS or MS in CS/CE", "additional_requirements": "-  Experience designing SW interfaces or APIs\n-  Experience implementing customer-facing features is a plus\n-  Familiarity with IOKit, Objective-C, and other iOS/OS X", "pay_benefits": "At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $143,100 and $264,200, and your base pay will depend on your skills, qualifications, experience, and location.\n\nApple employees also have the opportunity to become an Apple shareholder through participation in Apple\u2019s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple\u2019s Employee Stock Purchase Plan. You\u2019ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses \u2014 including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.\n\nNote: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.", "company": "apple"}
title: Research Engineer, Natural Language Generation (NLG)
summary: On the Input Experience NLP team, we build the language models that underpin intelligent text input across Apple platforms, from keyboard auto correction to the Writing Tools and Smart Reply features announced at WWDC 2024.
description: As a Machine Learning Research Engineer on our team, you will build and iteratively refine model pipelines that define the intelligent behaviors built deeply into the text input experience on Apple products.
preferred_qualifications: Experience building and maintaining model pipelines end-to-end, from data curation to evaluation
pay_benefits: At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $135,400 and $250,600, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation.
company: apple
title: AIML - Machine Learning Engineer, Siri Information Intelligence
summary: The AIML Information Intelligence team is creating groundbreaking technology for artificial intelligence, machine learning and natural language processing...
description: As a member of our fast-paced group, you’ll have the unique and rewarding opportunity to shape upcoming products from Apple. We are looking for people with excellent applied machine learning, NLP experience and solid engineering skills in creating outstanding search and NLP services...
key_qualifications: Experience in machine learning, deep learning, information retrieval, natural language processing or data mining. Experience of prompt engineering, fine-tuning, evaluating, and developing data collection/annotation/management tooling for LLMs. Proficiency in one of the following languages: Python, Go, Java, C++. Excellent knowledge and good practical skills in major machine learning algorithms. Excellent data analytical skills. Good interpersonal skills and team player.
education_experience: MS or PhD in Computer Science, Artificial Intelligence, Machine Learning, Information Retrieval, Data Science or related field.
additional_requirements: Nice to have: * Experience with Large Scale Data-Mining and/or Machine learning are a plus. * Experience Web Crawling is a plus. * Experience with ML and LLM model inference optimization is a plus.
pay_benefits: At Apple, base pay is one part of our total compensation package and is determined within a range...
company: apple
{"title": "Engineering Project Specialist - Apple Vision Pro", "summary": "Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible \u2014 all while staying connected to the people around us. Apple\u2019s Vision Pro team is looking for a resourceful Engineering Project Specialist to drive NPI build material planning and readiness for key technologies.", "description": "-  Drive NPI build planning activities, which can include managing build matrices for lower-level components/assemblies, building strategic partnerships with internal and external stakeholders, developing risk mitigation plans, and executing issue resolution.\n-  Manage material forecasting and planning with vendors and CMs. Drive Clear to Build (CTB) process and communicate changes to ensure clear visibility on materials lead-time, logistic readiness, and shipping plan that can meet the development builds.\n-  Partner with program managers, global commodity managers and finance team to create and manage development budgets and procurement activities\n-  Work closely with engineering design teams to create, structure and release Bills of Material (BOM), including part numbers, engineering change orders, and related technical drawings and documents\n-  Work on multiple projects simultaneously and manage competing priorities", "key_qualifications": "", "preferred_qualifications": "Knowledge of configuration management and BOM structuring (preferably for hardware products), Experience with PLM tools, Able to quickly learn new software applications to promote efficiency and productivity (i.e. Tableau)", "education_experience": "", "additional_requirements": "", "pay_benefits": "At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $127,100 and $211,600, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple\u2019s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple\u2019s Employee Stock Purchase Plan. You\u2019ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses \u2014 including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.", "company": "apple"}
{"title": "SoC Integration Engineer", "summary": "At Apple, extraordinary ideas have a way of becoming excellent products and customer experiences very quickly! The industry is accustomed to Apple taping out the SOC\u2019s for our various products at a thorough pace. In order to achieve this, Apple\u2019s outstanding chip is driven by top-notch design engineers who implement various blocks of the chip and deliver high-quality components to SoC. This is a high visibility and critically important role and requires close working relationships with many groups and an organized approach to coordinate all tasks in parallel to hit schedules consistently with a quality design!", "description": "This role will give you ownership of all aspects of design and development of large SOCs, SOC blocks and sub-systems. Handle internal/external IP integration and build sophisticated sub-systems Our engineers design the SOC top level with IPs, sub-systems, PHY-macros, IO/PAD-ring system bus and other infrastructure components for clocking, reset and power-management. We build the integration specs that you develop, run QC checks to ensure quality, create UPF, run synthesis and generate netlist, and close timing for the block. Work closely with Chip Architecture, Design Verification, Physical Design, DFT and power teams to achieve SOC tapeout goals on schedule. Develop and maintain methodology/flows/checks for your design. Work with multi-disciplinary groups to make sure designs are delivered on time and with the highest quality by incorporating accurate checks at every stage of the design process.", "key_qualifications": "Experience working on FE design that include RTL design, synthesis and QC flows for large-scale SOCs. We pride ourselves on the high quality of our work and the consistent record of working on dedicated designs in production environments for low power applications will be the key to impress us. We'll be looking for your expertise in SOC IP integration, sub-system creation, and RTL Design for SOC top-level such as IO/PAD-ring, clock and reset distribution and power-management. Experienced in FE production synthesis with DFT insertion and with expertise in RTL/netlist quality checks including lint, CDC, RDC, and logical equivalence. Extensive experience developing power intent (UPF) for the complex, high-performance and low-power SOC with a large number of power islands as well as voltage islands. In addition, your familiarity with DFT (scan, BIST, JATG), timing-closure (STA), and backend related methodologies and tools will be an encouraged asset. Ability to drive communication and collaborate across teams is an impactful attribute.", "preferred_qualifications": "", "education_experience": "Bachelors Degree + 3 Years of Experience.", "additional_requirements": "", "pay_benefits": "", "company": "apple"}