{"title": "Perception Power & Performance Engineer", "summary": "Imagine what you could do at Apple! Everyday, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Do you bring passion and dedication to your job? If so, we are looking for individuals like you. The Apple Media Tech (AMT) group is at the center of audio, video, and graphics in Apple\u2019s innovative products, including the iPhone, iPad, Mac, Apple Watch, AirPods, HomePod, Apple TV and VisionPro. AMT\u2019s Audio team provides the audio foundation for various high profile features like Game Audio, Siri, FaceTime, media capture, playback and API\u2019s for third party developers to enrich our platforms. The team is looking for talented engineers who are passionate about building audio features and products for millions of customers and care about overall user experience. You will revolutionize the audio experience for game and future audio technologies.", "description": "Our team is looking for an enthusiastic power and performance engineer to support our audio engineering and quality teams within the Audio & Media Technologies group. As a member of our team, your goal will be to help ship exciting features while ensuring power and performance quality across iOS, watchOS, tvOS, macOS and visionOS platforms. You will be using various internal tools that support measuring power and performance metrics. Additionally you will be interacting with prototype hardware and development boards regularly. This is a hands-on role for someone who enjoys taking initiative and is comfortable working with multi-functional teams. If you see yourself as a dedicated power and performance engineer with good communication skills and passion to succeed in an exciting and fast-paced environment, you will thrive here.", "key_qualifications": "Ability to problem solve and prove your own ideas. Strong coding skills in C/C++, Objective C/Swift, Python. Excellent communication skills in English, both oral and written. Knowledge and experience with common performance benchmarks and workloads. Experience with system power, performance, and memory assessment tools. Familiarity with Instruments in Xcode.", "preferred_qualifications": "", "education_experience": "BS or MS Computer Science or equivalent work experience", "additional_requirements": "", "pay_benefits": "At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $135,400 and $250,600, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple\u2019s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple\u2019s Employee Stock Purchase Plan. You\u2019ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses \u2014 including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.", "company": "apple"}