vmal/jobs_dataset huggingface dataset:
{"title": "Site Reliability Engineer (SRE) - Object Storage", "summary": "People at Apple don\u2019t just build products \u2014 they craft the kind of experience that have revolutionized entire industries. The diverse collection of our people and their ideas inspire innovation in everything we do. Imagine what you could do here! Join Apple, and help us leave the world better than we found it.", "description": "We are looking for seasoned software and systems engineers to join the Object Storage SRE team at Apple. The role involves tremendous amount of individual responsibility and influence over the direction the platform, shaping its use by many critical Apple Cloud services for years to come. You are solution-oriented and have a passion for software delivered as a service to improve reuse, efficiency, and simplicity. Your work will affect hundreds of millions of users and be essential to the success of some of the most visible current and future Apple features.", "key_qualifications": "Experience in building, operating, and scaling distributed storage systems in a private, public, or hybrid cloud environment. The ability to design, author, understand, and release code in languages like Go (preferred), Java, Python, or Rust. Good understanding of block, object, and file storage solutions in Linux (such as LVM, XFS, ext4, S3, Ceph, Gluster, NFS). Understanding of Linux internals, standard networking protocols, and distributed systems. Experience with provisioning, data migration, backup & recovery, at-scale testing, disaster recovery, and capacity planning.", "preferred_qualifications": "", "education_experience": "Bachelors degree in Computer Science or related field, or equivalent employment", "additional_requirements": "Acute drive to automate manual operations and to improve them through repeated iteration. Awareness of best practices for deployment of storage systems - implication of physical and virtual deployment models to change management. failure domains, hardware lifecycle management, etc. Hands-on experience managing large numbers of diverse systems with configuration management or software delivery platforms (such as Puppet, Chef, Ansible, and Spinnaker). Experience with deploying, supporting and monitoring new and existing services, platforms, and application stacks. Familiarity with microservices architecture and container orchestration with Kubernetes. Familiarity with relational & non-relational databases (such as Cassandra, Postgres, & RocksDB)", "pay_benefits": "", "company": "apple"}
title: Software Engineer - Audio & Music Apps
summary: Imagine what you could do here. At Apple, new ideas have a way of becoming great products very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. The Audio & Music Apps group is looking for a talented software engineer. We are an international team with a presence in Rellingen/Germany, Edinburgh and Cupertino. The Rellingen engineering team works on GarageBand and Logic Pro (both for iOS and macOS), and MainStage. Your position will be at our German office in Rellingen near Hamburg.
description: Our team practices fast-paced development that relies heavily on a tight relationship between engineering, QA and product design. This position requires a highly ambitious & creative engineer with strong technical and communication skills. Responsibilities will include working on new features for iOS and/or macOS applications, developing new audio and music related technologies and applications, and supporting the existing features of our apps. Attention to detail and critical thinking skills are required.
key_qualifications: N/A
preferred_qualifications: Experience with SCM Systems (e.g. Git, Jenkins, SVN), Experience implementing UI's on iOS and/or Mac platforms, Experience in development of music production software, Experience with Clean Code principles and Test Driven Development (TDD), Experience with agile methodologies, Playing an instrument
education_experience: N/A
additional_requirements: N/A
pay_benefits: N/A
company: apple
title: Sr. Software Engineer, Ad Platforms
summary: At Apple, we believe in the power of technology to enrich people's lives. Everything we build is designed to empower people, including our advertising platform.
description: Ad-Serving is a diverse, global, agile engineering team that moves smart and fast by consuming and optimizing readily-available technology, collaborating to improve and scale capabilities across businesses and use cases, and sharing our own innovative solutions so everyone can benefit.
key_qualifications: 5+ years of industry experience building scalable micro services or data driven platforms
Strong computer science fundamentals
Prior experience with Java/Scala/C++ or equivalent
preferred_qualifications: Expertise in NoSQL datastores (e.g Cassandra)
Proficiency in data processing technologies (e.g Kafka, Spark, Flink)
Experience designing scalable micro services
Familiarity with cloud paradigms (e.g AWS)
Demonstrated ability to work on complex problems and systems
Strong problem solving and debugging skills
Have the ability to communicate effectively, both written and verbal, with technical and non-technical multi-functional teams
A desire to work in a fast-paced and challenging work environment
company: apple
{"title": "iOS Software Engineer- Location Technologies", "summary": "The technologies within Apple\u2019s Core Location are fundamental in enabling location-aware experiences to users across all platforms. Our customers rely on fast and accurate location for many of their most important daily needs. As a Software Engineer pursuing special projects within the Location Team, you will be part of an exciting team investigating new technologies which transform the lives of our customers. If you are a motivated, passionate senior SW engineer who wants to bring the next generation of location features to life, we may be the team for you.", "description": "Here at Apple, we build devices and services that enrich our customers\u2019 lives. In the location technologies group, we help people connect: with each other and with our planet. We reach more than a billion people. We help them find their way, and we help them find each other. Every single day, our customers use location services, so what we do and how we do it makes a difference. Join our team, and we\u2019ll help you do the best work of your life. Join a team which designs, implements, and powers brand-new technologies and services on the world's fastest-growing mobile development platform. We are looking for a highly-motivated and creative Software Engineer with a strong background in computer science to help develop new technologies for special projects on the location services team. Our special projects target innovative new signals and technologies to enhance location-aware user experiences. Architect and implement production software systems for new technologies, fusing them with existing capabilities, and bringing new experiences to our users. Collaborate with developers on other iOS teams to architect the full iOS solution. Design and implement full-stack technologies integrating wireless technologies to solve real-world problems. Participate in brainstorming and evaluating new technologies as iOS continues to evolve.", "key_qualifications": "3-4 years of C++ or Objective-C programming experience, Deep understanding of software design paradigms and software development best practices, Ability to architect and implement software for technology evaluation, prototyping, and production, Ability to work on elaborated systems, which leverage various HW modules and different sensors, Excellent collaboration and communication skills, Know how to debug complex systems, A passion for programming and building things", "preferred_qualifications": "Experience with data analysis and results dashboards - plus, iOS, OS X, application, and/or Unix system development - plus, Swift programming experience - plus", "education_experience": "BSc in computer engineering", "additional_requirements": "", "pay_benefits": "", "company": "apple"}
{"title": "Engineering Project Manager - ETS", "summary": "At Apple, we rely on our employees diverse set of backgrounds and perspectives to champion innovation through extraordinary ideas to surprise and delight our customers. These ideas can come from anywhere. Will that next phenomenal idea come from you? The global ETS eBusiness team is responsible for delivering system connectivity both internally and externally using industry standard solutions and in-house developed systems and platforms. We are seeking a program/project manager to work in our PMO. Our PMO lead all our global strategic initiatives working with leading edge technologies. You will have a background in engineering and project management. Do you feel a personal stake in everything that you work on, thrive in fast-paced environments with lots of ambiguity, and enjoy working with complex technologies? Do you foster strong relationships, build trust, and influence without direct authority? Do you communicate openly and clearly, collaborate enthusiastically, and value a culture of healthy debate? If so, we want to talk to you!", "description": "This is a hands on role, working and establishing relationships with our business, finance and operations teams understanding what their needs are and translating those needs into innovative solutions with our engineering teams. You will take responsibility and feel personally accountable for the projects you deliver. You have a curious mind, always seeking to learn how things work. You thrive in uncertainty and strive to bring clarity and focus in a fast paced environment. You will independently lead multiple concurrent programs and projects through the full lifecycle including scope, requirements, project planning, delivery, and prioritization. You will drive on time delivery and deployment, establishing checkpoints, and communicating status updates to internal and external stakeholders. You will play a key role in the strategic direction of our global organization by delivering these key strategic projects and programs.", "key_qualifications": "8+ years proven experience delivering cross functional programs and projects. Excels in relationship building with strong ability to connect with people at all levels and develop partnerships. Knows how to cut through ambiguity by establishing priorities, developing plans, anticipating risks and having difficult conversations. Is self-motivated and enthusiastic, enjoys solving problems and has demonstrated creative and critical thinking capabilities to think differently. Best-in-class communication and presentation skills (written & verbal) to all levels of an organization Overall, a highly driven, results-oriented, problem solver who will drive programs to deliver value quickly to our customers", "preferred_qualifications": "Bachelor\u2019s Degree or deep related field of work experience. Project management certification preferred Agile development methodology Supply Chain background or knowledge is a plus", "education_experience": "", "additional_requirements": "", "pay_benefits": "", "company": "apple"}
{"title": "Senior Layout & Rendering Engineer", "summary": "As a WebKit Layout & Rendering Engineer, you will ensure the best possible user experience on the web. Collaborate with people from around the world to develop new CSS and HTML Web Standards and design APIs for Web Developers. Work on an Open Source software project to develop new designer and developer facing features while maintaining quality, performance, and security.", "description": "The WebKit Layout & Rendering team is looking for an engineer who loves solving problems with their team. Design and implement changes to the rendering engine to deliver improved security, better performance, and new designer and developer features. Collaborate with teams across Apple that display HTML and CSS content (ex. Books, Mail).", "key_qualifications": "Modern C++ programming, Ability to architect code for correctness, readability, maintainability, and performance, Experience finding and correcting bugs in a large code base, Experience with Web technologies such as HTML, CSS, and JavaScript, Experience leading projects and mentoring teammates, Interest in typography, graphic design, visual layout, or geometry.", "preferred_qualifications": "", "education_experience": "BS in Computer Science or equivalent education or work experience", "additional_requirements": "Engineers often build successful careers on the WebKit team without prior experience working in web browsers. Some advantageous skills include experience with art, graphic design, visual layout, or geometry, creating demos and reduced test cases, debugging and profiling, experience with the UIKit, AppKit, or graphics frameworks, experience working on a developer facing product, and collaborating with the team to cultivate good engineering practices and team culture.", "pay_benefits": "At Apple, base pay for this role is between $175,800 and $312,200 and will depend on skills, qualifications, experience, and location. Employees also have the opportunity to become an Apple shareholder through stock programs, receive benefits including medical and dental coverage, retirement benefits, discounted products and free services, and reimbursement for certain educational expenses. The role might be eligible for discretionary bonuses or commission payments as well as relocation.", "company": "apple"}
{"title": "Analog/Mixed-Signal ATE Test Engineer", "summary": "Do you love crafting sophisticated solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Silicon Technologies group, you\u2019ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You\u2019ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you\u2019ll be responsible for crafting and building the technology that moves Apple\u2019s devices. Together, you and your team will enable our customers to do all the things they love with their devices! We are seeking a dynamic engineer to develop ATE test programs for debug, characterization, qualification and production of SoC devices specializing in HardIP tests.", "description": "- Collaborate with DFT and design teams to evaluate IP testability and debug silicon\n- Develop and document ATE test plan for new IPs and products\n- Design and debug test SW & HW for Production, Characterization & Reliability testing\n- Bring quality and efficient test solution for volume production\n- Coordinate test related activities between internal and external groups", "key_qualifications": "IP Understanding: Deep architectural understanding of High-Speed Digital and Analog/Mixed-Signal IP\nNPI Process: In-depth knowledge of the Semiconductor Manufacturing Process\nExtensive experience in New Product Introduction from product concept to volume production\nATE/Testing skills: Expertise in ATE Semiconductor Test Methodology - DFT experience is a plus\nComprehensive, hands-on experience in constructing ATE test programs for High-Speed Digital and Analog/Mixed-Signal IP: Competence in using test measurement equipment (i.e. oscilloscopes, logic analyzers, etc.)\nProgramming skills: Proficiency in programming skills for developing and debugging ATE test programs\nExpertise in scripting/coding to support development of tools and utilities (i.e. PERL, Python, C, C#, etc.)\nHW design: Experience in ATE High-Speed board design and thorough understanding of signal integrity analysis\nTravel is required", "preferred_qualifications": "", "education_experience": "BS and minimum of 10+ years of relevant industry experience is required.", "additional_requirements": "", "pay_benefits": "", "company": "apple"}
{"title": "RTL Design Engineer", "summary": "At Apple, we work every single day to craft products that enrich people\u2019s lives. Do you love working on challenges that no one has solved yet? Do you like changing the game? We have an opportunity for a forward-thinking and uncommonly hardworking RTL Design Engineer. As a member of our dynamic group, you will have the rare and rewarding opportunity to craft upcoming products that will delight and encourage millions of Apple\u2019s customers every single day. In joining the Analog Mixed Signals team, we will provide the best-in-class PHY designs for high-performance, low power applications. As a logic/RTL design engineer, you will be involved in all phases of the design from concept study, architecture definition, design and verification, to silicon bring-up and characterization.", "description": "In this role, you will have the opportunity to do the following: Performing concept studies and provide direction in terms of performance, gate count and power for various digital designs. Writing detailed design specification and test plans in close collaboration with architecture, circuit designers and verification engineers. Providing high-quality RTL description, including assertions, for the design. Formal tools and static checkers will be used to guarantee RTL quality. Supporting design verification to insure bug-free first silicon. Driving functional and code coverage as well as timing closure for your designs. Supporting silicon bring-up, performance and power characterization.", "key_qualifications": "RTL design using Verilog or SystemVerilog, assertion writing; Design of state machines, data paths, arbitration and clock domain crossing logic, Logic synthesis, timing constraints; Exposure to Design For Test, understanding of scan concept and writing DFT friendly RTL; Unified Power Format for simulation, synthesis and electrical rule checking Equivalence checking; Prior experience in DDR PHY design and mixed-signal environment is a plus", "preferred_qualifications": "", "education_experience": "BS degree in technical discipline with minimum 3 years of relevant experience.", "additional_requirements": "", "pay_benefits": "", "company": "apple"}
{"title": "Software Engineer Platform Point Of Sale, Retail Engineering", "summary": "Apple Retail Store solutions have always led the Retail industry. As part of the Point of Sale (POS) Engineering team, you will responsible for delivering innovative solutions that improve employee and customer experience in store. You will work on highly visible projects impacting Apple's Retail business, touching millions of Apple customers!", "description": "Apple Retail is looking for a Software Engineer to work on core platform. You\u2019ll work on projects that touch all aspects of Apple Retail Point-of-Sale system, and will leverage your strong software and communication skills to develop and integrate on multiple platforms and architectures. You will develop enterprise class software to enable Apple Store employees to provide best experience to customers.", "key_qualifications": "At least 3 years of professional software development experience. \nUnderstanding, and hands on Java experience - including but not limited to: Core Java, OOPS, Design Pattern, Networking (including non-blocking IO), XML (including XSD), JDBC, RMI, REST, Servlet, Tomcat. \nUnderstanding multi-threaded and event-driven programming. \nUnderstanding of Java memory management and garbage collection. \nUnderstanding of software security concepts and ability to apply secure code practice. \nRDBMS experience in Oracle, MySQL or similar and good skills in SQL and data modeling.", "preferred_qualifications": "Understanding of Software Development Lifecycle, tools and standard methodologies. \nUnderstanding of Micro Service application development and design. \nExperience in software development in Java/Linux/macOS environment \nExperience with binary serialization systems, e.g. Avro/Protobuf. \nExperience with RPC based, e.g. Apache Thrift / Google gRPC. \nExperience in Apache Lucene, SOLR, Elasticsearch and other NoSQL data stores.", "education_experience": "", "additional_requirements": "", "pay_benefits": "", "company": "apple"}
{"title": "App Store Software Engineer - Desktop and Mobile Client Apps", "summary": "Apple\u2019s App Store is the world\u2019s largest and most innovative app marketplace, home to over 1.5 million apps and serving more than half a billion customers every week across all the Apple devices. Since the App Store launched in 2008, it has changed how we all live; it has enabled countless new companies, spawned new industries, and built millions of jobs. But we believe we are just getting started. The App Store team is looking for top-tier engineers to build features that help developers showcase apps for customers to discover. Members of the team have the opportunity to work multi-functionally with design, product, OS and services engineering teams to deliver the App Store experience across all of Apple\u2019s platforms.", "description": "As an engineer on our team, you will develop and maintain desktop and mobile client apps that are used by App Store business teams. Your responsibilities will range from high-level user interfaces, to writing background processing and networking code. You'll maintain and improve existing features and implement new and innovative ideas for the future. You will also focus on the best possible application performance including fast launch times and efficient networking. Our goals are simple but the task is large; build the most amazing products in the world that our customers will love. Does this sound like you? Join our team!", "key_qualifications": "N/A", "preferred_qualifications": "Experience with asynchronous programming, Experience with networking protocols, Experience designing and maintaining APIs, Experience with best in class user interface designs", "education_experience": "N/A", "additional_requirements": "N/A", "pay_benefits": "At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $135,400 and $204,000, and your base pay will depend on your skills, qualifications, experience, and location.Apple employees also have the opportunity to become an Apple shareholder through participation in Apple\u2019s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple\u2019s Employee Stock Purchase Plan. You\u2019ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses \u2014 including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.", "company": "apple"}