vmal/jobs_dataset huggingface dataset:
{"title": "Senior Media Applications Engineer (Objective-C, Cocoa)", "summary": "Audio & Media Technologies (AMT) provides the media and graphics foundation across all of Apple's innovative products, including iPhone, HomePod, Apple TV, Apple Watch, iPad, Macs as well as professional and consumer applications from Final Cut to Music, TV and iWork. We take the media experience to the next level on the iOS, tvOS, watchOS and macOS platforms with technologies such as AVFoundation, CoreMedia, CoreAudio, CoreAnimation and Metal. We are looking for an experienced software engineer to join our team! The applications developed by our team are used by millions of customers across all Apple platforms! We are passionate about delivering the best possible media playback experiences for the benefit of applications throughout the Apple ecosystem.", "description": "You will work multi-functionally in both the design and implementation of new software technologies in addition to facilitating their adoption by a wide range of internal and external clients. You will design and implement media playback, editing and system UI APIs for utilization within your immediate organization as well as adoption by other engineering teams. You will also work closely with the user interface design team in the implementation of system media UIs.", "key_qualifications": "5+ years programming skills, preferably with C and Objective-C\nProficiency developing with Cocoa or other application frameworks\nExcellent understanding of optimization and performance issues across OS software layers\nSolid experience at bug screening and triage.", "preferred_qualifications": "", "education_experience": "BS or MS in CS/CE (MS preferred)", "additional_requirements": "", "pay_benefits": "At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $135,400 and $250,600, and your base pay will depend on your skills, qualifications, experience, and location.\n\nApple employees also have the opportunity to become an Apple shareholder through participation in Apple\u2019s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple\u2019s Employee Stock Purchase Plan. You\u2019ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses \u2014 including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.\n\nNote: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.", "company": "apple"}
{"title": "Senior Wireless System Application Engineer", "summary": "At Apple, we work every single day to craft products that enrich people\u2019s lives. As a member of our Wireless Silicon Design group, you will have unique and rewarding opportunity to build our future products that will delight and encourage millions of Apple\u2019s customers every single day! New generations of emerging applications demand performances in specific definitions.", "description": "Core responsibilities include, but are not limited to, the following: \u2022Design and simulate state-of-the-art wireless communication system for next generations of applications. Implement system models and investigate innovative architecture, protocols, algorithms in PHY/MAC cross-layer to mitigate the impact congested radio environment and achieve robust performance. Collaborate with product teams and come up with novel architecture, protocols, integrated systems, algorithms to meet the requirements from the emerging applications in a congested radio environment.", "key_qualifications": "Extensive experience in developing wireless communications systems on algorithm designs, architecting, integrating systems and protocols. In-depth knowledge on wireless communication system (OFDM/MIMO, etc.), including hands-on experience on lab testing and characterization. Deep understanding of communication theory and signal processing related algorithms design (such as timing recovery, signal estimation and detection, automatic gain control, RF impairment estimation and correction, channel estimation, equalization and coding theory), and more.", "preferred_qualifications": "", "education_experience": "BS and 10+ years of relevant experience required. MSEE/PhD preferred", "additional_requirements": "", "pay_benefits": "At Apple, base pay is one part of our total compensation package and is determined within a range. The base pay range for this role is between $166,600 and $296,300, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple\u2019s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple\u2019s Employee Stock Purchase Plan. You\u2019ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses \u2014 including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation.", "company": "apple"}
title: RF Software Engineer
summary: Do you have a passion for invention and self-challenge? As part of a world class modem team, you’ll help innovate new cellular technologies that continually outperform previous iterations.
description: Design and Implement RF device drivers and RF software to control RF transceivers and RF front-end components with detailed timing requirements. Work with multi-functional teams to lead dependencies while driving key Radio features.
key_qualifications: Minimum BS with 10 + years of relevant industry experience. Strong knowledge of mobile communications in 4G/5G 3GPP protocols and radio architecture. Solid knowledge of RF transceiver and RF front end components control. Strong understanding of RF calibrations for compensating RF impairments. Deep understanding of software engineering principles. Excellent in embedded C/C++ programming. Experience with using RF Test equipment for RF validation and debugging. Familiarity with JTAG.
education_experience: Minimum BS with 10 + years of relevant industry experience
additional_requirements: Apple is an equal opportunity employer that is committed to inclusion and diversity. We also take affirmative action to offer employment and advancement opportunities to all applicants, including minorities, women, protected veterans, and individuals with disabilities.
pay_benefits: At Apple, base pay is one part of our total compensation package and is determined within a range. The base pay range for this role is between $175,800 and $312,200. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Additionally, Apple offers comprehensive medical and dental coverage, retirement benefits, discounted products, free services, and more.
company: apple
title: Senior GPU Top Micro-Architect
summary: Imagine what you could do here. At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there is no telling what you could accomplish. Dynamic, smart people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our commitment to leave the world better than we found it. The Top Design team at the UK GPU Design Centre works on complex, large-scale GPU related projects.  We partner with our graphics architecture, functional verification, and physical design teams to deliver high quality graphics IP in order to meet performance, feature, timing, area, and power goals.
description: - Drive GPU top-level micro-architecture development
- Work closely with platform architecture and physical design teams
- Participate in RTL Top-level assembly and triage of GPU designs
- Collaborate with unit design teams in driving micro-architecture changes
key_qualifications: 5+ years design experience, 5+ years of GPU or CPU or SoC experience, Expertise in GPU or CPU or SoC architecture and micro-architecture, Understanding of physical design, Proficiency in System Verilog, Experience of logic synthesis, Understanding of computer architecture, Ability to work well in a team and be productive under tight schedules
education_experience: BSc/MSc/BEng/MEng/PhD in a related field
additional_requirements: Some international travel required
company: apple
title: Engineering Program Manager - Marketing Analytics
summary: The Apple Services Engineering team is one of the most exciting examples of Apple’s long-held passion for combining art and technology. These are the people who power the Wallet, Apple Gift Card, Apple Card, Apple Pay Later, App Store, Apple TV, Apple Sports, Apple Music, Apple Fitness+, and Apple Podcasts!
description: We're looking an experienced Engineering Program Manager (EPM) with the ability to ship complex and often cross-functional data engineer projects in the marketing domain. This is a hands-on position; the EPM will be involved in the initial intake and assessment of potential projects through all stages of project execution and delivery. The EPM should feel comfortable in all aspect of project management including, project scoping, requirements gathering, timeline and project planning, and reporting and communication to executive audiences. Additionally, the EPM will collaborate with a variety of cross-functional teams in the delivery of projects such as Data Science, Client and Server Engineering, Production Support, Quality Assurance, Information Security, Privacy Engineering and more. Finally, this is not a task based role. It has significant ambiguity which the EPM will need to successfully navigate to deliver projects on time and with high quality.
preferred_qualifications: Passionate about protecting privacy while delivery key product insights
company: apple
{"title": "Display Electrical Engineer", "summary": "At Apple, we don't just create products - we create innovation that transforms entire industries. Our team is made up of diverse individuals who bring a range of ideas and perspectives to the table. This is what drives the innovation that runs through everything we do, from ground-breaking technology to industry-leading sustainability initiatives. Join us to make world a better place. We are looking for talents to explore the next generation display technologies. The candidate must be an out-of-box problem solver and eager to explore creative solutions to solve challenging problems. In this outstanding position, the candidate will work with the Apple Display Engineering team in Santa Clara Valley to develop new methods to improve display performance, validate system integration, support mass production, and eventually being responsible for the front-of- screen experience of every Apple device with a small display.", "description": "As a Display Electrical Engineer, your key responsibilities will be:\n-  Characterize display performance through hands on measurements\n-  Data analysis to evaluate electrical and optical performance\n-  Work with team to understand fundamentals of display technology and existing workflows\n-  Rethink existing workflows to devise creative ways to automate tasks\n-  Bring up of prototype hardware and software\n-  Assist team members in fixing failures to root cause", "key_qualifications": "", "preferred_qualifications": "Working experience of display technologies: TFT, LCD, OLED, optical fundamentals, display driving system, calibration and compensation technologies\nHands-on experience in high volume mass production consumer electronics display related system.\nExperience in working closely with multi-functional teams, as well as with overseas suppliers.\nStrong problem-solving skills and the ability to analyze sophisticated technical issues.\nAbility and willingness to travel overseas.", "education_experience": "", "additional_requirements": "", "pay_benefits": "", "company": "apple"}
title: Graphics (GPU) RTL Design Engineer
summary: Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions! Join us to help deliver the next groundbreaking product containing an Apple designed GPU! As a member of Apple’s GPU Shader Core team, you will develop power efficient, high-performance 3D graphics processor micro-architectures targeted for low power mobile devices and high-performance personal computers that are used by millions of people every day.
description: As a GPU Design Engineer, you will be responsible for delivering high-quality, low-power graphics IP that meets our performance, timing, and area goals. You will explore design trade-offs, while exercising rigorous design principles. Additionally, you will be required to understand and contribute to innovative micro architectural specifications in order to design best in class GPUs. To accomplish this, you will collaborate closely with multi-functional teams in architecture, validation, modeling, and physical design.
key_qualifications: Strong understanding of computer architecture, Logic design, including simulation and debug, Understanding of timing analysis, and familiarity with synthesis, placement, and routing, Understanding of hardware performance, Ability to code using System Verilog HDL, Experience with scripting languages such as Python, Ruby, or Perl, Ability to work well in a team in order to be productive under aggressive product schedules
education_experience: We are looking for candidates with a minimum of a B.S. degree and 0 years of experience.
company: apple
{"title": "Software Engineer - Core Networking", "summary": "The Networking team creates foundational technologies that enable Apple products to communicate with each other and the rest of the world reliably, efficiently, securely, and privately.", "description": "The candidate needs to be able to work in a fast paced environment, operate gracefully under stress, handle multiple assignments in parallel, and be self driven to be effective in an environment with little overhead. The candidate also needs to show initiative, be able to take ownership of a problem area, and demonstrate an ability to understand the role of the group's technology in the larger context of the product and network environment.", "key_qualifications": "", "preferred_qualifications": "Networking system and hardware/driver development experience\nSoftware design and development skills, including C and/or C++\nExperience in high speed and highly scalable networking architecture (DPDK, RDMA, HW offload, network virtualization)\nSystem and network troubleshooting, profiling and debugging skills\nExcellent communication and interpersonal skills\nBS in Computer Science, Electrical Engineering or equivalent networking software development experience", "education_experience": "", "additional_requirements": "", "pay_benefits": "At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $143,100 and $264,200, and your base pay will depend on your skills, qualifications, experience, and location.\n\nApple employees also have the opportunity to become an Apple shareholder through participation in Apple\u2019s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple\u2019s Employee Stock Purchase Plan. You\u2019ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses \u2014 including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.\n\nNote: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.", "company": "apple"}
{"title": "R&D Engineer (EE) - Display Development Team", "summary": "At Apple, we develop revolutionary technologies for products that will define how we interact with technology and communicate in the future. To help us with this, we are looking for very skilled people that want to do the best work of their lives in an environment of excellence, creativity, innovation and partnership. If that sounds intriguing to you, then let's talk. The Display Hardware Incubation team is a small, agile and multi-disciplinary team forming part of the wider Apple Hardware Technology organization. We are pursuing ground-breaking hardware development to enable future products and features that enrich the lives of our customers. We are looking for an exceptional multi-disciplined engineer with an electronics design focus, while having great practical and modeling skills. You will work on hardware development projects to help us explore and productize new technologies, at the intersection of R&D and product development. Experience of driving and sensing miniature actuation systems.", "description": "A successful candidate will have a creative and intuitive approach to engineering design that enables evaluation and development of a wide range of technologies, with an ability and desire to develop a deep understanding of physical principles while considering a practical system implementation. Experience in end-to-end development of a technology is desirable including Electronic and Mechanical CAD, prototyping, fabrication, assembly, firmware and software. Familiarity with actuator technologies (such as SMA, voice coil, piezo-electric) and their application in closed-loop systems is highly valued. There is a strong practical focus in our hardware incubation team, so hands-on experience and a willingness to prototype new ideas is essential. A self-starting attitude and ability to work independently, but also as part of a team, is essential.", "key_qualifications": " ", "preferred_qualifications": "Experience of designing and simulating sensors\nExperience of taking products from early design to mass manufacture highly desirable\nWillingness to pick up novel tasks and acquire novel skills\nA scientific mindset and approach to problem solving\nExcellent communication and teamwork skills\nAn innovative mindset is essential\nDegree in Electronic Engineering, Physics or another related engineering program. Higher degree or Masters preferred.\nApple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.", "education_experience": " ", "additional_requirements": " ", "pay_benefits": " ", "company": "apple"}
{"title": "Technical Program Manager, Audio|Home", "summary": "Imagine what you could do here. At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. The people here at Apple don't just build products \u2014 they create the kind of wonder that's revolutionized entire industries. It's the diversity of those people and their ideas that inspires the innovation that runs through everything we do, from amazing technology to industry-leading environmental efforts. Join Apple, you will help us leave the world better than we found it!", "description": "-Engagement in new product engineering builds, assist in reviewing production process and fixtures from manufacturing perspectives, capable of fixing hot issues is a plus. -Executes and implements the strategic direction, goals, objectives and key measurement systems to ensure the business goals are met. Primary metrics include - process and yield goals, monitor and audit product quality across all yield and audit points, ensure adequate controls and product integrity are set in place. -Develops, implements, and maintains policies, procedures and control systems for each functional area. -Acts as a bridge for technical issues when required between Apple engineering team and the vendors. -Provides input into global process, test, quality, BOM Management as systems are enhanced or upgraded.", "key_qualifications": " ", "preferred_qualifications": "With understanding and strong passion on other precise assembly processes, such as electrically conductive adhesive or glue applications are welcomed. Familiar with mobile devices' knowledge is preferable. Action-oriented and handle complex situations - Excellent problem solver, using structured problem-solving methodology to assign root cause, plus develop and implement corrective and preventative actions. Self-starter with innovation, integrity, and attention to detail. Approach problems with flexibility. Excellent interpersonal and communication skills with the capability to work independently and under pressure. Experience in massive data analysis, coding and machine learning would be a plus. Excellent spoken and written English with proficient Mandarin", "education_experience": " ", "additional_requirements": " ", "pay_benefits": "", "company": "apple"}