{"title": "UI/UX Designer", "summary": "The Apple Beats team is looking for a human interface designer with the passion and skills to create high quality interaction, graphic, sound, and haptic experiences for our digital and physical products in a fast-paced environment. You\u2019re a problem solver and self-starter that possesses a unique blend of interaction design, visual design, and prototyping skills. You\u2019re equally adept in communicating with designers and engineers to define and execute end-user product experiences as you are in developing and sharing new innovative concepts through story telling, visuals, and presentations. Apply today!", "description": "-  Oversee full design process from establishing requirements, defining features, and developing deliverables rooted in user-centered design and feasibility\n-  Distill complex design and interaction concepts, present, and debate them with designers, engineers, and leadership\n-  Iterate on intuitive experience concepts through rapid prototyping\n-  Deliver high-quality design solutions under tight deadlines and with input from many cross-functional stakeholders and user feedback\n-  Document interaction details and design specifications for implementation\n-  Requires problem solving, attention to detail, and adaptability to rapid change", "key_qualifications": "7+ years of related work experience\nExpert knowledge of user-centered design principles and a strategic vision for crafting innovative design solutions\nMastery of Sketch, Adobe Creative Suite, Keynote, and similar design tools\nAbility to develop and validate design concepts through sketches, wireframes, visual comps, and prototypes\nComfortable with working independently and collaborating with cross-functional partners in design, software, hardware\nExcellent communication skills and a keen eye for detail\nExpertise in handling simultaneous complex projects while maintaining high quality design standards\u2014excels in time management\nCommitment to designing inclusive and accessible products\nHigh level of curiosity for technology amplified by your design craft\nKnowledge of prototyping in interaction tools and/or code desired", "preferred_qualifications": "", "education_experience": "Bachelor's degree", "additional_requirements": "Link to portfolio that demonstrates your hands-on expertise; showcases excellence in interaction design, visual design, and problem solving.", "pay_benefits": "At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $166,600 and $296,300, and your base pay will depend on your skills, qualifications, experience, and location.\nApple employees also have the opportunity to become an Apple shareholder through participation in Apple\u2019s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple\u2019s Employee Stock Purchase Plan. You\u2019ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses \u2014 including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.\nNote: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.", "company": "apple"}