{"title": "Compiler / Systems Software Engineer, Platform Architecture", "summary": "Imagine what you could do here. At Apple, new ideas have a way of becoming extraordinary products very quickly. Bring passion and dedication to your job and there's no telling what we can accomplish together. Do you love crafting elegant solutions to highly complex challenges? Can you intrinsically see the importance of every detail? At Apple, our Platform Architecture group is responsible for connecting our hardware and software into one unified system. Join this team, and you'll collaborate with engineers across Apple to build and deploy forward-looking prototype systems that contribute to the development of our world renowned hardware and software architecture. You and your team will confirm that every product we make performs exactly as intended. Together, our work will be the reason millions of customers feel that they can trust our devices every single day. Apple\u2019s Platform Architecture group is seeking a compiler or systems software engineer, who will develop novel technologies for accelerating the development and verification of silicon. You will work with our world leading silicon engineering teams on next generation chips, which end up in the hands of millions of users worldwide.", "description": "Design and develop new compiler techniques for hardware simulation. Support various groups (software, architecture, verification, validation) in the use of this new technology. Work independently and manage deliverables to different teams. Excellent communication, analytical and documentation skills required. Occasional travel to development groups in the US and overseas.", "key_qualifications": "Excellent programming (e.g., C/C++) and scripting skills (e.g., Python, Lua). Experience with Verilog / SystemVerilog / VHDL compiler preferred. Optimization experience preferred. Experience with multithreading or multiprocessing software a plus. Parsing, analysis, front-end experience a plus. Experience with LLVM or other open source compiler technology a plus. Experience with programming SIMD on CPU and GPU a plus.", "preferred_qualifications": "", "education_experience": "BS and a minimum of 3 years relevant industry experience", "additional_requirements": "", "pay_benefits": "At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $143,100 and $264,200, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple\u2019s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple\u2019s Employee Stock Purchase Plan. You\u2019ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses \u2014 including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation.", "company": "apple"}