vmal/jobs_dataset huggingface dataset:
{"title": "Mechanical Systems Design Engineer", "summary": "The people here at Apple don\u2019t just create products \u2014 they create the kind of wonder that\u2019s revolutionized entire industries. It\u2019s the diversity of those people and their ideas that inspires the innovation that runs through everything we do, from amazing technology to industry-leading environmental efforts. Join Apple, and help us leave the world better than we found it. Are you up for the challenge? Apple\u2019s Measurement R&D group is recruiting Mechanical Systems Design Engineer with mechanical and automation design experience, strong communication and technical leadership skills.", "description": "-  Automated measurement system development and optimization from ideation to deployment. -  Detailed mechanical design of manual and automated measurement and calibration systems (including component and materials selection, 3D/2D CAD, mechanism design, FEA) -  Collaboration with vendors to develop measurement systems and improve manufacturing and metrology capabilities and processes -  Management of vendor prototyping schedule and manufacturing plan -  Support new product failure analysis and continuous improvements in product manufacturability and performance, contributing to the production of the highest quality products available -  Support new vendor development to expand Apple\u2019s vendor base with regards to capability, capacity, and geographical influence -  Requires up to 50% China domestic and international travel to support equipment design, deployment, and validation", "key_qualifications": " ", "preferred_qualifications": "-  You have excellent communication and interpersonal skills -  You love stress-strain relationships, static mechanics (determinate and indeterminate systems) -  You get excited about kinematics and mechanism design -  High volume electronics manufacturing equipment design, including structures, sheet metal, plastics, fixture/mechanism design, robotics, probe design, plating materials and thermal design is a plus -  UG NX experience preferred -  FEA (stress analysis) highly desirable, ANSYS preferred -  Plastic part design, molded part design highly desirable -  Metal and plastic materials science, tribology and wear principles highly desirable -  Project and product management experience strongly preferred", "education_experience": "", "additional_requirements": "", "pay_benefits": "", "company": "apple"}
{"title": "App Developer - Apple Maps Mobility & Discovery", "summary": "Our team builds extraordinary experiences which provide many creative ways to explore and discover the world around us.", "description": "As one of our team members on the iOS Maps Mobility & Discovery team, your primary responsibility will be coordinating high-level UI development, but you'll often find yourself working at different levels of the stack in order to pull off exciting new features.", "key_qualifications": "Ability to produce production level Objective-C and Swift code. Our team uses both languages and therefore being willing and able to develop using both is required. Prior experience building solutions for one or more Apple platforms. Experience developing at the app and UI level using strong object-oriented programming and design skills. Focused on crafting highly appealing UI's while upholding product quality and performance. Passionate about collaboration - sharing ideas with your team members would be a one of the best parts of your day.", "preferred_qualifications": "", "education_experience": "BS in Computer Science or equivalent experience developing apps and/or building frameworks or UI's will also be considered.", "additional_requirements": "", "pay_benefits": "At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $143,100 and $264,200, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple\u2019s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple\u2019s Employee Stock Purchase Plan. You\u2019ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses \u2014 including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation.", "company": "apple"}
{"title": "Senior Wireless MAC Standards Architect", "summary": "As a Senior Wireless MAC Standards Architect, you will be responsible for driving and designing the next generation of media access control layer protocols for wireless technologies.", "description": "Participate, contribute novel MAC protocols and algorithms, influence, and generate consensus around company strategic interests in wireless standards organizations. Simulate MAC system level performance using simulation tools, such as ns3, OpNet, C/C++, or Python, to validate MAC system performance of internal and external technical contributions. Analyze standards contributions to understand performance benefits, implementation complexity, and architecture and design tradeoffs.", "key_qualifications": "Proven track record of participation and technical leadership in wireless standardization organization, such as IEEE 802.11, IEEE 802.15, Bluetooth, UWB or similar technologies. Strong familiarity with MAC protocols and algorithms of wireless standards, such as IEEE 802.11, IEEE 802.15, Bluetooth SIG, or similar technologies. In-depth knowledge of wireless MAC protocols and algorithms, such as channel access, QoS, power save, low latency, coexistence, security, privacy, etc. Must have strong analytical and problem-solving skills. Experience with ns3, OpNet, C/C++, or Python for modeling and simulations. Experience with MAC modem architecture, algorithms, hardware design, and software design is a plus. Experience with PHY/MAC cross-layer algorithm design is a plus. Ability to present complex technical concepts in a clear and organized manner. Have a strong and proven leadership ability is a plus. Self-motivated and passionate to solve problems in innovative ways.", "preferred_qualifications": "", "education_experience": "BS degree in technical discipline with minimum 10 years of relevant experience.", "additional_requirements": "", "pay_benefits": "At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,800 and $312,200, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple\u2019s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple\u2019s Employee Stock Purchase Plan. You\u2019ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses \u2014 including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation.", "company": "apple"}
title: Senior Software Engineer
summary: The people here at Apple don’t just create products — they create the kind of wonder that’s revolutionized entire industries. It’s the diversity of those people and their ideas that inspires the innovation that runs through everything we do, from amazing technology to industry-leading environmental efforts. Join Apple, and help us leave the world better than we found it!
description: We are looking for an experienced software engineer. In this role, you will work closely day-to-day with other engineers, users, and business leaders to plan, design, build, and ship high quality software. Responsibilities include architecting and implementing services, best practices, promoting technical excellence, and more.
key_qualifications: Deep hands-on experience in designing, building, delivering critical software; Proficient in at least one programming language; Familiarity with version control systems, CI/CD, testing, and cloud platforms; Excellent problem-solving and communication skills; Experience with Agile or Kanban methodologies.
preferred_qualifications: Proficiency in advanced SQL and performance tuning; Understanding of security and networking principles; Familiarity with Kubernetes and Infrastructure as Code concepts.
education_experience: BS/MS in CS/CE or equivalent experience.
pay_benefits: At Apple, base pay ranges between $175,800 and $264,200. Employees also have the opportunity to become Apple shareholders, receive comprehensive medical and dental coverage, retirement benefits, discounts, education reimbursement, bonuses, and more. Learn more about Apple benefits at the provided link.
company: apple
{"title": "Cellular RF Hardware Design Engineer", "summary": "The Cellular RF Hardware Design Engineer will design, develop, and optimize radio frequency (RF) hardware circuits and systems for wireless communications devices. The engineer will be responsible for development and integration of cellular radio platforms.", "description": "This RF Hardware Design Engineer will: Architect RF front end designs to realize our wireless product requirements Perform RF system lineup analysis to ensure our system designs meet industry and internal standards Create and maintaining specifications for RF components and drive component development with vendors Be involved with schematic capture and PCB Design Integrate our cellular radio platforms into Apple products", "key_qualifications": "", "preferred_qualifications": "Proficient in wireless communications standards, wireless technology and communications market trends Excellent written and verbal communicator, proven track record of working in a dynamic multi-functional team Well organized and have the ability to be flexible in a changing work environment Cellular Handset experience Experience with RF simulation tools (ADS, HFSS, Matlab) Experience with Python for test setup automation and data analysis", "education_experience": "", "additional_requirements": "", "pay_benefits": "At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $143,100 and $264,200, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple\u2019s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple\u2019s Employee Stock Purchase Plan. You\u2019ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses \u2014 including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.", "company": "apple"}
{"title": "Software Engineer, Core Services - Apple Services Engineering", "summary": "The Core Services team at Apple Services Engineering is looking for a software engineer to help build scalable and creative features that delight hundreds of millions of customers around the world on App Store, Apple Arcade, Apple Music, Apple TV+, Apple Books, Podcasts, MusicKit, iTunes etc. across multiple platforms on iOS, macOS, tvOS, and watchOS.", "description": "You will be part of the server team that powers customer-facing features within the Apple client applications - Apple Music, Apple Podcasts, Apple TV, App Store, Apple Arcade, Fitness+, MusicKit etc. You will be working multi-functionally with various teams across Apple to deliver some really exciting features to our customers. Thinking about web service performance is a constant thing for us, and we are searching for someone like-minded. If you are used to thinking about performance in terms of median, 95th percentile and 99th percentile, then we are looking for you! You would be someone who is not afraid to question assumptions, is a phenomenal teammate under tight deadlines and seeks problems with sophisticated technical solutions. You will also have the opportunity to help develop and enhance the MusicKit - Apple Music APIs for our developer community and partners.", "key_qualifications": " ", "preferred_qualifications": "Experience with NoSQL or document oriented data stores (e.g. Apache Solr / Redis / Memcached / Cassandra / Voldemort / MongoDB etc.) is a plus.\nAbility to work in a fast-paced environment, and agility to build customer facing features that span multi-functional teams.\nExperience writing effective unit and integration tests.\nOutstanding debugging, critical thinking, and interpersonal skills.", "education_experience": " ", "additional_requirements": " ", "pay_benefits": "At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $143,100 and $264,200, and your base pay will depend on your skills, qualifications, experience, and location.\n\nApple employees also have the opportunity to become an Apple shareholder through participation in Apple\u2019s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple\u2019s Employee Stock Purchase Plan. You\u2019ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses \u2014 including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.\n\nNote: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.", "company": "apple"}
title: Enterprise Network Reliability Engineer
summary: Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something.
description: In this role you will optimize network performance by analyzing traffic patterns, capacity requirements as well as network utilization by applying monitoring tools and procedures to proactively identify performance issues. Apply your expertise to identify and resolve network issues, contributing to improved service availability and reduced downtime.
key_qualifications: Empty
preferred_qualifications: 10+ years experience in Network Reliability. Consistent record in Generative AI expertise to develop predictive maintenance models, anomaly detection systems, and autonomous troubleshooting solutions. Industry certifications such as CCNP, CCIE, JNCIP, etc. Experience with cloud networking technologies (AWS, Azure, GCP). Knowledge of software-defined networking (SDN) concepts and technologies. Familiarity with network virtualization technologies (VMware NSX, NFV, Cisco ACI, etc.)
education_experience: Empty
additional_requirements: Empty
pay_benefits: Empty
company: apple
title: HW Engineering Student (Herzliya)
summary: Will you help us design future generations of revolutionary Apple products? Be inspired every single day. We’re visionaries. Inventors. Forever tinkering with products and processes, always on the lookout for better. A job at Apple is one that requires a lot of you, but it’s also one that rewards bright, creative thinking, and hard work. None of us here at Apple would have it any other way. At Apple, we work every single day to craft products that enrich people’s lives.  Do you love working on challenges that no one has solved yet? Do you like changing the game? We have an opportunity for forward-thinking and uncommonly hardworking students to join our teams. As a member of our dynamic group, you will have the rare and rewarding opportunity to craft upcoming products that will delight and inspire millions of Apple’s customers every single day.
description: In this student role you will work within a segment of Apple’s Engineering team responsible for various fields, focusing on hardware. Apple recruiting will work together with you and lines of business in order to find the best possible match for both sides.
key_qualifications: Experience with Python/ Linux/ C/C++ or other scripting languages is an advantage.
education_experience: Pursuing a B.Sc.\M.Sc. in Electrical Engineering, Computer Engineering, Communication System Engineering, SW Engineering or Computer Science. Students who have completed at least 3 semesters.
additional_requirements: Please add your Grades sheet when applying. Apple is an Equal Opportunity Employer committed to inclusion and diversity. We take affirmative action to offer employment and advancement opportunities to all applicants, including minorities, women, and individuals with disabilities.
company: apple
{"title": "Graphics Architect", "summary": "Do you love crafting elegant solutions to highly complex challenges? Are you a big-picture visionary who understands how each element affects all the others? At Apple, our Architecture group is responsible for connecting our hardware and software into one unified system. Join this team and you will collaborate with engineers across Apple to design how all of our technologies work in unison. You will drive development of our renowned system-on-a-chip architecture and develop algorithms for platform power, performance, and thermal management. You will develop forward-looking prototype systems as well as build and deploy software development tools that will be distributed to the Apple engineering community. Join this team, and you\u2019ll help build the seamless technology experiences we\u2019re known for worldwide. The Graphics Architect will be responsible for inventing and investigating new concepts, and working with the design teams to realise these in future products. You will devise new models and research new techniques for solving problems with hardware. You will work to find new ways to deliver solutions to rendering and computational problems on our platform.", "description": "The architect will innovate and come up with new ideas to implement new features, improve performance or decrease area or power. You will Investigate, measure and model these new concepts and create and evolve high-level specifications for designers and micro-architects. You will provide technical leadership to other team members throughout the project.", "key_qualifications": "A strong background in GPU, CPU, DSP or ISP architecture\nDeep understanding of micro architectural specification and implementation\nAbility to invent and implement novel concepts\nStrong programming skills\nAbility to clearly communicate complex issues, self-motivated and well-organised", "preferred_qualifications": "", "education_experience": "BS/MS/BEng/MEng/PhD in related field", "additional_requirements": "Some international travel will be required.", "pay_benefits": "", "company": "apple"}
{"title": "Cellular Layer1 Control Software Dev Engineer", "summary": "Join our Wireless Technologies and Ecosystems (WTE) team and drive innovation that matters! We build and seamlessly integrate technologies that enrich people\u2019s lives and deliver the best user-experience.", "description": "Apple\u2019s Cellular Software team is seeking talented, highly motivated and disciplined engineers to work across layers on groundbreaking cellular technologies. The position involves identifying and/or developing core cellular technologies that solves everyday problems for customers using iPhone, iPad, Watch and other wireless product lines.", "key_qualifications": "In-depth hands-on experience with real-time, embedded cellular 3G/4G/5G PHY L1 Software/Firmware; strong knowledge of embedded real-time control, advanced digital signal processing (DSP), communications, information theory, estimation, adaptive filtering, control loops; other advanced DSP, communication and RF topics a plus.\nStrong understanding of software engineering principles using C and/or C++, Real Time Operating Systems (RTOS) and concurrent programming.\nWorking knowledge of computer architecture with particular emphasis on the HW/SW interfaces of high-speed communication subsystems.\nExperience with silicon prototyping, emulation systems, and virtual platforms.\nExperience in SW verification and HW validation utilizing scripting and/or automation frameworks with strong experience debugging embedded software systems using system simulators, spectrum analyzers, oscilloscopes, JTAG debuggers", "preferred_qualifications": "", "education_experience": "BSEE or relevant industry experience.", "additional_requirements": "", "pay_benefits": "At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $135,400 and $250,600, and your base pay will depend on your skills, qualifications, experience, and location.\n\nApple employees also have the opportunity to become an Apple shareholder through participation in Apple\u2019s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple\u2019s Employee Stock Purchase Plan. You\u2019ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses \u2014 including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation.", "company": "apple"}