{"title": "Senior TextKit Software Engineer", "summary": "The Cocoa Text team is responsible for the cross platform text layout engine used on Mac, iPhone, iPad, Apple Watch and Apple TV. The team is responsible for the fundamental abstractions for storage, editing and rendering of text in user interfaces on all Apple products. On the Mac, the Cocoa TextKit team is also responsible for all functionality related to text input and text controls for applications in AppKit and SwiftUI. We strive hard to ensure that text can be delivered to users as typographically beautiful as possible, while not sacrificing performance or ease of use. We are looking for a motivated individual to join our team and improve the state of the art in digital typography in software!", "description": "Are you up to the challenge of contributing to software used by hundreds of millions of people every single day? The Cocoa Text team is looking for an outstanding engineer who seeks to have an impact on the way text is delivered across all of Apple\u2019s devices. You will become part of a small team whose goal is to advance the state of the art in the text for applications across all of Apple\u2019s platforms. You will be responsible for the design, implementation and packaging of text features, in addition to contributing to the evolution of the Cocoa Frameworks, and working closely with the AppKit, UIKit, SwiftUI, Human Interface and other teams at Apple. Strong software engineering skills, intimate awareness of object-oriented design, a passion for user interface, and pride in attention to detail are expected. We encourage curiosity and initiative, value diversity, and depend on the ability to learn and grow when approaching new features and technology.", "key_qualifications": "Strong engineering and debugging skills and a solid grasp of OS fundamentals. Experience or familiarity with international text issues such as right to left layout and Unicode. Strong communication skills. Experience with Objective-C or Swift. Experience designing reusable API and object oriented design.", "preferred_qualifications": "", "education_experience": "BS or M.S. in Computer Science or equivalent industry experience", "additional_requirements": "", "pay_benefits": "At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,800 and $312,200, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple\u2019s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple\u2019s Employee Stock Purchase Plan. You\u2019ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses \u2014 including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.", "company": "apple"}