Orks - Recent Events: The Orks have been a threat to Humanity and the other intelligent species of the galaxy since before the earliest days of the Imperium, but the 41st Millennium marks an unprecedented surge in Greenskin activity. The galaxy trembles as a Great WAAAGH! echoes through the stars and beyond:344.M41 Tuska the Daemon Killa  - Great Boss Tuska acquires a taste for fighting Daemons and makes straight for the Eye of Terror, a WAAAGH! of like-minded lunatics gathering around him as he goes. WAAAGH! Tuska proceeds to rampage across Daemon Worlds beyond counting, before finally the eye of Khorne, the Blood God, turns upon them. Though overrun and slain by never-ending hordes of Daemons, Tuska's followers are transported to Khorne's own kingdom, the Blood God's Domain in the Realm of Chaos, there to fight for all eternity, reborn with each blood-soaked dawn to make war against Khorne's greatest Daemonic Bloodthirster generals for the Lord of Battles' amusement.797.M41 Green Tide over Ultima  - The Ultima Segmentum is punished by wave after wave of Greenskin uprisings and invasions. Numerous outlying worlds are overrun, and only the tireless efforts of Chapter Master Marneus Calgar and his Ultramarines prevent far greater destruction from occurring.798.M41 WAAAGH! Bigskorcha815.M41 The War of Dakka  - Warboss Grog Ironteef leads a mighty WAAAGH! against the burgeoning T'au Empire, gathering up all the dakka he can to counter the firepower of his more advanced foes.831.M41 WAAAGH! Gazbag  - Gazbag, a Speed Freek Warlord noted for his dogged determination if not his navigational skills, guides his WAAAGH! toward a group of largely unprotected Aeldari paradise worlds. The vengeful Asuryani of Craftworld Biel-Tan descend upon the invaders with destructive fury, yet find the Orks a numerous and deadly foe. Eventually the Aeldari are forced to withdraw, the flames of battle having reduced the paradise worlds' once verdant plains and jungles to smouldering ruins, providing Warboss Gazbag with a new empire to rule over.837.M41 Port Sorcol Massacre844.M41 Danger Overlooked - On the world of Hephastine, Rogue Trader Maximillian Trusk discovers archeotech weapons from the Dark Age of Technology. Staving off attacks by the world's Greenskin tribes, Trusk prepares to transport his prize to his awaiting fleet. However, a strikeforce under Lord Inquisitor Shael appears in orbit, demanding Trusk surrender the prescribed archeotech. When the Rogue Trader -– who by now is staving off near constant attacks from an increasing number of Orks -– refuses, Inquisitorial troops deploy to seize the weapons by force. As the fighting between the Rogue Trader's forces and Inquisitorial Storm Troopers escalates, more and more Orks are drawn in, scavenging weapons and soon becoming a rampaging horde. Yet both human factions continue more or less to ignore the Greenskins, more interested in pursuing their own vendetta. After more than three solar months of warfare, Shael launches an all-out offensive against Trusk's fortified dig site, and even as the bitter rivals lock blades, the jungle rings to the deafening war cry of hundreds of thousands of Orks. From every direction, a tide of Greenskins floods the compound, led by a vast Stompa that smashes its way through the defensive perimeter and charges headlong into the fight. Both Imperial factions are utterly annihilated, and the weapons over which they fought so hard are cannibalised for scrap.855.M41 WAAAGH! Hruk - The noted Snakebites klan Warboss Hruk Teefsplinta enslaves the entire population of his old stomping grounds, the binary system Corva. Forcing his captives to build him spacecraft with holds cavernous enough to accommodate his beloved mega-menagerie, Hruk sets off for the core worlds of the Imperium. He conquers the nine Shrine Worlds of Marlisanct and uses the Basilica Imperator Majoris as a breeding pen for his famously incontinent Squiggoths.862.M41 Ralephos Overrun - The great libraries on the Imperial archive world of Ralephos are overrun by a mighty Ork-led invasion. The Greenskins burn everything, obliterating untold millennia of collected lore in a single night.886.M41 Hope's End - Earth Caste engineers of the T'au Ke'lshan Sept proudly reveal an immense new colony-seeding voidcraft. This monolithic spacefaring vessel is named in the T'au Lexicon, Hope's Light. On its maiden voyage, and with over three hundred thousand T'au colonists and warriors on board, Hope's Light is boarded by the Ork fleet of Megaboss Morkrog and lost with all hands. For the next standard decade, the Ke'lshan Sept faces brutal raids from Morkrog's vast new looted warship Taukilla.898.M41 The Mighty Mangler's Battlewagon Brigade - The Mighty Mangler of Bork launches his WAAAGH! from the head of a vast brigade of Battlewagons. Each vehicle is incredibly well armoured, and the ground shakes when his brigade is on the move. To the dismay of the Imperial armies sent to intercept him, the Mighty Mangler lives up to his name. WAAAGH! Bork collapses the defences of the Ghoul Stars and claims a great area of the galactic fringe.907.M41 A Growing Threat  - Segmentum commanders across the Imperium report an alarming upsurge in Ork activity. More WAAAGH! than ever before must be combatted.925.M41 WAAAGH! Grax928.M41 The Thrassos Disaster - WAAAGH! Dregdakka ploughs headlong into the Adransa Cluster, causing untold devastation. On the planet of Thrassos a combined force of Space Marines from the Iron Knights and Liberators Chapters attempts to halt the Orks' steamroller advance. A horde of Orks including Dregdakka himself are lured onto a huge refinery platform before Techmarines destroy all bridges linking the platform to the mainland. Space Marine Kill-teams then deploy across the hulking structure, tasked with slaughtering the trapped Greenskins and assassinating Dregdakka. Yet the Adeptus Astartes have woefully underestimated their foe, the Greenskins digging in and fighting back with unexpected tenacity. Though they kill thousands of Orks, over three hundred Space Marines are slain and their comrades are overwhelmed as yet more Ork vessels pour into the system. His trophy poles rattling with freshly harvested Space Marine helmets, Warlord Dregdakka's position is now unassailable. His WAAAGH! completely overruns the Adransa Cluster within the year.934.M41 Rise of the Weird WAAAGH!941.M41 Second War for Armageddon - Warlord Ghazghkull Thraka invades Armageddon at the head of a massive Ork WAAAGH! in what becomes known as the Second War for Armageddon. Only the vast military experience and leadership of Commissar Sebastian Yarrick prevents the world from falling to the Orks within the first solar month of conflict. Space Marine reinforcements gradually turn the tide of the war and Ghazghkull retreats to the Golgotha Sector to lick his wounds...and plot his revenge.971.M41 WAAAGH! Wazdakka976.M41 WAAAGH! Gorbag977.M41 WAAAGH! Planetsmasha  - Deathskulls klan Big Mek Fragrak da Planetsmasha vows he will surpass all other Deathskulls by looting an entire world, jerry-rigging a combination of traktor beams, ramships and city-sized rokkit boosters to push the third moon of Taurabrax out of its orbit, directly onto a collision course with its parent world. The resultant catastrophe renders all life on the thriving Imperial Hive World extinct, fracturing continents, boiling the oceans off into space and burning away the world's atmosphere, finally reducing Taurabrax to a drifting debris field. Satisfied with his work, Big Mek Planetsmasha takes his pick of the choicest of these asteroids, adding thrusters, forcefields and ordnance arrays to turn them into a fleet of Roks with which to spread even more mayhem across the system.978.M41 The Lost WAAAGH!  - The Ork Warlord Grizgutz, a noted kleptomaniac, launches his WAAAGH! into the Morloq System. Whilst using Warp travel to reach their quarry, Grizgutz and his warband unwittingly travel through time and emerge from the shifting chaos of the Empyrean shortly before they set off. Grizgutz hunts down and kills his doppelganger, reasoning that this way he can have a spare of his favourite gun. The resultant confusion stops the WAAAGH! in its tracks.978.M41 The Wurldbreaka Bomb979.M41 A New Weapon  - Nazdreg Ug Urdgrub, a Bad Moons Warlord noted for his wealth and flair, bullies his Meks into performing ever more progressive and bizarre experiments. Despite some nasty "setbacks" ranging from spontaneous combustion to sporadic gravity reversal, Nazdreg's Meks perfect their "Tellyporta" designs. The warlord barters his new technology with Ghazghkull Thraka in exchange for an alliance.979.M41 Grabork's Big Gun - Big Mek Grabork and his mob of Meks salvage the Space Hulk Perpetual Misery from the depths of the void. Acting on instinct, Grabork and his Boyz set about pulling it apart and putting it back together into a new configuration, linking up dozens of voidship reactors and cannibalizing hundreds of Macrocannons to create a gargantuan shokk attack gun. Eager to try out his new weapon, the Big Mek attacks the world of Fratarn, raining petrified Snotlings down upon the planet from orbit. However, when the Snotlings run out, Grabork starts hurling Orks into the machine. Not liking the way things are going, one of Grabork's Meks turns the gun into reverse, sucking the entire world up into the Perpetual Misery. The resulting explosion obliterates the Space Hulk and the planet, and creates an asteroid field a billion miles across.979.M41 WAAAGH! Dregfang980.M41 The RiftWAAAGH! - A new Warp anomaly blooms like a rancid flower in the Kantarak Sector. Though the rift itself is small, the powerful emanations agitate indigenous Greenskin populations throughout the sector. Driven wild, they launch WAAAGH! after WAAAGH! until Kantarak is reduced to war-torn ruins.981.M41 The Great Titanheist - The Forge World of Canto II is left badly weakened by a Tyranid splinter fleet, and the Blood Axes Warboss Mardrug sends a crack team of Kommandoz and Mekboyz to steal the Warlord Titan Wrath of Caseopea amidst the chaos of the planet's recovery. The Kommandoz shoot their way onboard the Titan, and their attendant Meks manage to jump-start its reactor. However, the Orks have no way of controlling the Wrath of Caseopea 's indignant Machine Spirit (artificial intelligence). Disoriented and enraged, the Titan goes on a devastating rampage across the planet before overloading its own reactor. The Kommandoz' mission is a failure, but the devastation caused to a vital Forge World is substantial, affecting supply to numerous Imperial war zones.982.M41 Who's Da Boss? - During fierce fighting on the Exodite world of Lyrithar, Boss Zagstruk takes personal offence at being outmanoeuvred by the lightning-fast Wild Riders of Saim-Hann. Enraged beyond words as his cowardly foes retreat into the Webway , Zagstruk lights up his Rokkit Pack and gives chase along with a hard core of his most devoted Stormboyz. The portal closes behind Zagstruk, and Da Boss is next seen some ten solar months later when he stalks into the encampment of Warboss Golgrot. He slaughters a couple of dozen Lootas, and reclaims his stolen Fighta-Bommer. No one has the guts to enquire as to Zagstruk's recent whereabouts, but all note the fresh batch of red and white Aeldari helmets dangling from his belt.982.M41 Troublesome Loot  - Freebooter Dakbad Firegut lays claim to a vast living vessel he finds drifting in the void. The Ork pirates harpoon the creature, dragging it back to their base on great rusting chains. On the way, the bioship unleashes a horde of Tyranid creatures, Genestealers and Gaunts crawling up the chains to get at the Orks. Dakbad and his Boyz enjoy a lengthy game of target practice shooting the Tyranids off the chains using the Kroozer's deck guns, until the Freebooter finally grows weary of the situation, unhooking the harpoons and leaving the bioship adrift on the edge of a densely populated Imperial star system.985.M41 Shyrrek's Folly  - Archon Shyrrek of the Kabal of the Severed Hope seeks to turn the green hordes of WAAAGH! Hammafist against the T'au Empire colony of Korvessa. Using hit and run attacks, Shyrrek's fleet lures the much larger Ork force toward Korvessa, but in their arrogance they underestimate the Orks completely. Using short-range Tellyporta drives, a number of Warlord Hammafist's Kroozers leapfrog the Drukhari, leaving them surrounded and cut off from escape into the Webway. Archon Shyrrek's forces fight like devils to escape the tightening ring of Ork ships. However their resistance comes to an end when Hammafist and his Meganob retinue tellyport on board Shyrrek's flagship and slice the Archon to shreds with their roaring killsaws.986.M41 Ghesmengeist Overrun by Orks987.M41 A Hundred, Hundred Teef  - WAAAGH! Ozdakka rampages through the Helshrike Systems, millions of Orks led by the legendary Bad Moon Boss of Bosses Ozdakka. Such is the utter destruction wrought by the WAAAGH!, entire worlds being smashed to scrap and dragged off into the stars by the unstoppable Orks, that the Adeptus Terra dispatches a Vindicare Assassin to take out Ozdakka and his most powerful Nobz. Brutally effective, the nameless assassin stalks the battlefields of Helshrike, sniping Orks from the shadows and taking a terrible toll on Ozdakka's bosses. In a fit of rage, the Warboss offers a hundred, hundred teef -- more than most Orks can comprehend -- for the head of the unseen killer. As word spreads of the bounty, even more Orks flock to Ozdakka's banner and his WAAAGH! swells until it is even larger than ever. However, the Warboss does not live to enjoy the destruction he has wrought upon the Helshrike Sector, the assassin's final shot taking Ozdakka's head from his shoulders before the Imperial agent is overwhelmed by a mob of Bad Moons intent on claiming the immense prize.989.M41 WAAAGH! Snagrod  - Snagrod, then Arch-Arsonist of Charadon, unites the Ork factions of the Loki Sector. The nearby Imperial colony of Badlanding is destroyed despite a valiant defence at Krugerport. Intervention by the Crimson Fists Space Marines ensures that Snagrod's next target is the Adeptus Astartes planet of Rynn's World, where, after a titanic battle, the Crimson Fists' fortress-monastery is atomised by a devastating explosion caused when one of the citadel's own defence missiles is accidentally turned against it. The Orks are eventually driven off-world by the arrival of an Imperial reclamation fleet eighteen solar months later, but it is a hollow victory, for the once-proud Crimson Fists are reduced to a fragment of their former glory.989.M41 WAAAGH! Blaktoof994.M41 March of Gork  - A clanking mob of several hundredGorkanauts sets out from the empire of Bork, beginning a destructive rampage that will become known as the March of Gork. From one world to the next, the lumbering machines smash everything in their path, the Meks building more Gorkanauts from every vehicle they destroy, until they are a nigh-unstoppable tide of rusting metal.995.M41 Siege of Dorvenshold996.M41 The Tide Rises Higher - The incidence of Ork WAAAGH!s reach epidemic levels across the Imperium in this year. The forces of the Adeptus Astartes and Astra Militarum, already under incredible pressure from a multitude of threats, find themselves stretched thinner still as they are forced to respond to one Ork invasion after another. Many cannot be stopped, and countless human worlds are overrun by the swarming masses of belligerent Greenskins.998.M41 Third War for Armageddon- After five solar decades of planning and preparation, Warlord Ghazghkull Thraka returns to the barely recovered Imperial Hive World of Armageddon in the Segmentum Solar at the head of an even greater WAAAGH!, plunging Armageddon into another vast and bloody war. Yet after months of grinding conflict, the world has not fallen. As the Imperium commits vast reinforcements to War Zone Armageddon, countless waves of Orks flood to meet them and the war becomes a contest of grinding attrition with no end in sight.990.998.M41 A Greater Purpose - The Third War for Armageddon is at its height of ferocity. Greenskins from thousands of light years away are hearkening to the call of the WAAAGH! and more arrive daily. Despite this success, Ghazghkull's visions lead him off-world. It slowly dawns on the Prophet of Gork and Mork that this battle is but one of many. The next stage of his Grand Plan is made clear -- he must kindle the spirit of WAAAGH! Ghazghkull elsewhere in the galaxy. With a small fleet, headed by his kapital ship Kill Wrecka, Ghazghkull leaves the Armageddon Sector.852.999.M41 Galactic Green Wave  - So many Orks gather upon the world of Octaria -- migrating from all over towards the siren call of WAAAGH! Ghazghkull, also called the Great WAAAGH! -- that they overpower Ghazghkull's Madboyz mob with the overflow of the gathering WAAAGH!'s psychic energies. In turn, the power-drunk Madboyz vomit forth a great, green wave of psychic force that ripples outwards to the far ends of the galaxy and back. This phenomenon registers with every Warp-sensitive soul in the Imperium, echoing in the Immaterium and sending shivers of fear through all who recognise its significance. The largest WAAAGH! seen in over eight thousand standard years of the Imperium's history is getting bigger. Now that it is growing from different points in the galaxy it is attracting Orks from an unbelievably wide range of territories.