vizn3r/warhammer40k-lore huggingface dataset:
Signus Cluster - Notable Worlds: The Signus Cluster was an uncommon inhabited trinary star system that possessed three suns. Originally there were seven planets and fifteen moons present in the system along with other, smaller celestial bodies, like asteroids. However, some of these were destroyed either before the Blood Angels fleet arrived in the system, or during the events afterwards.Signus Alpha - Signus Alpha was the primary star of the system and was classified as a red giant.Signus Beta - Signus Beta was a white dwarf star that orbited Signus Gamma and the tertiary star of the system.Signus Gamma - Signus Gamma was a a blue star that orbited Signus Alpha and the secondary star of the system.Kol  (Mining World) - Kol orbited Signus Alpha, inside the orbit of the asteroids of the White River and Signus Tertiary.Signus Tertiary (Mining World) - Signus Tertiary orbited Signus Alpha, inside the orbit of the the asteroids of the White River.Signus Prime (Hive World) - Signus Prime orbited Signus Gamma and was the Hive World that served as the system capital and its primary site of Human settlement. After the Signus Campaign it was designated a Forbidden World by the Imperium.Ta-loc (Ocean World) - Ta-loc orbited Signus Gamma.Scoltrum (Agri-world) - Scoltrum orbited Signus Gamma.The White River - The so-called "White River" was a massive asteroid belt believed by the ancient Mechanicum to have formed from the remnants of planet destroyed early in the system's history by the immense graviational tidal forces generated by the three stars. It possessed extreme orbital eccentricity in its orbit of Signus Alpha and was known to have no significant Human habitations.Holst (Signus VI) (Ice World) - Holst was a ringed Ice World that orbited both Signus Alpha and Signus Gamma outside the orbit of the White River asteroids that was later transformed into a Daemon World following Kyriss' summoning of more Daemons to the system. Holst was destroyed by the Blood Angels fleet during the Signus Campaign.Phorus (Dead World) - Phorus was a Dead World that orbited both Signus Alpha and Signus Gamma outside the orbit of the White River asteroids and Holst.
Signus Prime - Signus Prime: Signus PrimeSignus IIIHive WorldsHorus HeresySignus CampaignBlood AngelsLegionOrdered by the Warmaster Horus to cleanse the Signus Cluster of the xenos species known as the Nephilim who had supposedly conquered the trinary system and subjugated its Human population, in fact, the Signus Cluster had been overwhelmed by the Daemonic forces of Chaos. Horus hoped that the Blood Angels and their Primarch Sanguinius would be either destroyed by the Chaos forces or corrupted by them to his side. Either way, a powerful Loyalist Space Marine Legion would no longer be able to interfere with the Warmaster's plans to betray his father, the Emperor of Mankind, and launch an offensive against Terra to overthrow His rule.Ultimately, neither Sanguinius nor his Blood Angels were corrupted by Chaos, and they managed to defeat all the Daemonic forces thrown against them. But the price was high in both casualties and due to the first onset of the genetic Flaw later known as the Black Rage among the Astartes of the IX Legion. In the wake of the Signus Campaign, the Blood Angels became determined to return to Terra and defeat the Traitors led by Horus who would turn to the service of entities as vile as those they had faced on Signus Prime.The Signus Cluster itself was quarantined from all further contact with the Imperium by warning beacons, and its few surviving, uncorrupted inhabitants were resettled in other Imperial star systems.
Sigurd - Sigurd: Sigurd is a young Wolf Priest of the Space Wolves who fought alongside Ragnar Blackmane during his time as a Wolfblade and would later fight at his side once more when he became the Wolf Lord of his own Great Company. Their initial relationship was inimical, partly due to Blackmane's bad reputation within the Chapter after losing the Spear of Russ, and partly due to Sigurd's own inexperience with his station and the Space Wolves' traditions due to his very recent ordaining as a Wolf Priest. Both Astartes would be forced to collaborate when they encountered remnants of the lost Space Wolves 13th Company, however, both united to counter the machinations of the Thousand Sons Sorcerer Madox. Despite his inexperience, Sigurd managed to function as a stable anchor of sanity for those Space Wolves suffering from the Curse of the Wulfen, and to let go of his enmity toward Blackmane. Today, he is counted amongst that Wolf Lord's most trusted officers and valued counsellors, his ability and experience to deal with Wulfen-cursed warriors a blessing to his Great Company.
Silas Alberec - Silas Alberec: Silas Alberec, also known as the "Wielder of the Hellslayer" and "Keeper of Vigils," serves as the captain of the 3rd Company of the Exorcists Chapter. This mighty Space Marine, who is also the heir-designate to become the next Chapter Master of the Exorcists, commanded a large force of Exorcist Astartes during the Chapter's involvement in the infamous conflict known as the Badab War.
Silas Alberec - Wargear: Power ArmourIron HaloBolt PistolFrag & Krak GrenadesTeleport HomerHellslayer - The Hellslayer is a massive, master-crafted, barbed and sigil-etched Power Maul that is a deadly bane to the witch and the Daemon, and is crafted from ultra-dense alloys so heavy only one of Alberec's massive stature could wield it. Reputedly this weapon was gifted to him personally by the Holy Ordos of the Inquisition for reasons that remain shrouded in secrecy.
Silas Alberec - Powers: Soul-Seared - Alberec has stared into the abyss and survived the nightmare fury of the Warp unbroken, and upon his initiation into the inner mysteries of his Chapter his skin and bones were grafted with powerful hexagrammatic wards against the psyker's arts in a ritual that only one of his grim endurance could have survived.
Silence - Silence: Silence is a massive, two-handed, battle scythe that is the personal close combat weapon of the Primarch Mortarion of the Death Guard Legion. Silence possesses a blade span as long as most Human warriors are tall. This formidable weapon is accounted as one of the most fearsome blades wielded by any primarch.Since Mortarion's finding by the Emperor during the Great Crusade, there have been dark whispers that the blade is of xenos-tainted origin, and some familiar with the legend of the Death Guard primarch's early life believe it to be none other than the weapon of the terrible charnel creature known as the High Overlord Necare that once named himself Mortarion's "father." Since that long ago era on Barbarus, Silence has mutated over the millennia of exposure to the energies of the Warp into a terrifying Daemon Weapon.It is not just its wielder's raw power or the weapon's size that makes Silence such a fearsome weapon. A Daemon of Nurgle dwells within the censer that tops its haft. This entity's fell power renders the slightest nick from the blade lethally toxic.The Daemon's power also infests the leprous smog that billows in trails behind each swing of the scythe, rendering it anathema. Metal rusts and flesh rots at its mere touch, reducing the enemy to putrid ruin in moments.
Silent Furies - Silent Furies: The Silent Furies are Jetbike-mounted warriors of the Sisters of Silence who operate alongside the Silent Judges of the Chamber of Judgement's Excruciatus order as pursuit and strike experts.The Silent Furies aid in the aid of the capture of Rogue Psykers that try to escape the demands of the Great Tithe. They take to the field piloting sophisticated Erinyes Pattern Jetbikes that enable them to cover ground far quicker than infantry and go where heavier vehicles cannot. Silent Furies often accompany their sisters of the Subjugator cadres in their hunt and acquisition missions, aiding in the capture or destruction of their fleeing quarries with the wide array of their esoteric weaponry.Their duty is not to simply confront the enemy in a frontal assault, but to direct the Subjugator cadres and other forces of the Silent Sisterhood precisely where and when they are needed the most.The Erinyes Pattern Jetbike used by the Silent Furies was equipped with a Snare Cannon, a Needle Cannon, or an Adrathic Destructor.
Silent Furies - Unit Composition: 1 Silent Fury
Silent Furies - Wargear: Artificer Armour (Sized for a mortal)Erinyes Pattern Jetbike with Snare CannonSnare Cannon can be replaced with either a Needle Cannon or an Adrathic DestructorBolt PistolClose Combat Weapon (Any type)Frag GrenadesKrak GrenadesPsyk-Out GrenadesDistort FieldPower Weapon (Any Type) (As replacement for Close Combat Weapon)Charnabal Sabre (As replacement for Close Combat Weapon)Proteus Neuro-Lash (As replacement for Close Combat Weapon)Hand Flamer  (As replacement for Bolt Pistol)Needle Pistol (As replacement for Bolt Pistol)Plasma Pistol (As replacement for Bolt Pistol)Archeotech Pistol (As replacement for Bolt Pistol)
Silica Animus - Silica Animus: A Silica Animus, also sometimes colloquially referred to as an "Abominable Intelligence," is the name in High Gothic given to an artificial, self-aware machine mind that has been created using long-forbidden technologies.The creation of a true artificial general intelligence is considered, perhaps, the greatest sin in the Cult Mechanicus and is classified as "Heretek Omega," which denotes it as a fatally dangerous tech-heresy of the highest order.The creation of a Silica Animus is also a terrible crime under Imperial Law by the decree of the Emperor of Mankind Himself as stated in the Treaty of Mars which united the ancient Mechanicum of Mars with the Imperium of Terra in 739.M30. Tradition holds that such unholy constructs are inherently evil and a perverted abomination in the sight of the Omnissiah.Adeptus Mechanicus religious doctrine states that the Machine Spirit of a Silica Animus is a twisted mockery of the soul of a Human, always treacherous and insane.Ancient texts tell apocryphal stories, shrouded in metaphor, of such murderous and powerful creations during the Age of Technology, and the legions of the "Men of Iron" that served them in the great war against Humanity remembered as the "Cybernetic Revolt."These legends blame them in part for many of the terrible wars that laid Humanity low in that lost time and helped to bring on the devastation and anarchy of the Age of Strife.Silica Anime are mercifully rare but their shape and size may vary considerably from one lone, self-sufficient unit such as the Kaban Machine or the Tabula Myriad to central gestalt-intelligences capable of commanding entire armies of its own blasphemous creations such as the Askhel Corpse Takers inadvertently awakened by the magi of the Forge World of Ryza on the planet of Ashkhelon III.
Silva Tenebris - Silva Tenebris: Silva Tenebris is a habitable planet in the Amissus Solaris sub-sector in the Segmentum Ultima. It was a Necron Tomb World that was invaded and conquered in the Era Indomitus by the Explorators of the Adeptus Mechanicus before the Necrons could fully awaken from the Great Sleep.Silva Tenebris was the setting for the Warhammer 40,000: Mechanicus video game.
Silva Tenebris - History: Millions of standard years ago, Silva Tenebris was a Necron world, ruled by the  Szaregon Dynasty. In addition to Overlord Szaregon himself, the ruling court of the planet included the Royal Vizier Mhelob, Lord Astronomer Ekropis, Grand Architect Neftusk, and Void Admiral Agrolekh.Each of these nobles had a great army of subservient Necrons at their beck and call, including lesser Necron Lords. In addition, a large lair of Flayed Ones called the planet home, headed by the Corrupted King Ubjao. Over sixty million years ago, in the wake of the War in Heaven with the Old Ones and their allied servant races, the Necrons entered the Great Sleep, placing themselves in vast, subterranean stasis tombs to await the gradual decline and disappearance of their enemies in the Aeldari Empire, and Silva Tenebris became a Tomb World.The planet was eventually settled by Humans during the early Age of the Imperium, who founded the colony of St. Eckhardt's Hope. However, contact with the wider Imperium was lost after two standard centuries, and the colony was presumed lost. In truth, with no idea of the magnitude of evil slumbering beneath their feet, the colony never had a chance to survive.Unsuspecting explorers and prospectors found openings into the stasis tombs and began to explore them, thus triggering the initial phases of Tomb World Activation. This resulted in the slaughter of the entire colony's population by pitiless Necron Warriors. With the interlopers destroyed, the Tomb World eventually returned to quiescence.In the 41st Millennium, Magos Explorator Rhesak of the Adeptus Mechanicus arrived on Silva Tenebris, hoping to reclaim archeotech from the ruins of St. Eckhardt's Hope and investigate the xenos ruins there. Though he knew little more about the Necron menace than did the settlers, Rhesak's expedition was far better armed, and held their own against the awakening Tomb World long enough to gather considerable combat data.He transmitted this information astropathically to Mars, though for reasons unknown he locked many of his files on specific Necron war-forms using synthetic proximity encryptions, which the recipient could only unlock by personally encountering those same war-forms. Moreover, the transmission was lost for solar decades or standard centuries by the vagaries of the Warp, and Rhesak himself did not live to report his findings in person, his forces finally crushed by the ever-mounting Necron counterattack.In the Era Indomitus, Rhesak's long-delayed astropathic message finally arrived at Mars, and were brought to the attention of Magos Dominus Faustinius. Faustinius in turn gathered a command council, and set out aboard the Ark Mechanicus Caestus Metalican to investigate the threat. It was well that Faustinius commanded such a mighty force of the Mechanicus, for there would be no reinforcements. The Adeptus Mechanicus was stretched thin by the many crises spawned by the birth of the Great Rift, so no further support was available from the Forge Worlds.
Silva Tenebris - Aftermath: Having effectively neutralized Silva Tenebris's combat power, Magos Faustinius decided that the Caestus Metalican's valiant crew had done all that anyone could ask of one ship, and ordered the mission to return to Mars. There they would recover from the desperate campaign against the Tomb World, and turn over the vast haul of artefacts and data they had acquired to the broader Adeptus Mechanicus. However, the fate of the defanged Tomb World is far from certain.Some Imperial sources hold that Silva Tenebris no longer even exists. The Forge World of Metalica sent a rectification fleet to that benighted world under the leadership of Magos Videx, and carried out an Exterminatus action, removing the threat of Silva Tenebris' xenos tech-blasphemy forever. While serving aboard the Caestus Metalican, Videx had painstakingly mapped a massive Necron generatorium and stripped it of its shielding. By bombarding that, the Metalican fleet triggered a chain reaction that ultimately unbound the entire globe, reducing the planet to a vast cloud of molten debris.Other records indicated that the follow-up Mechanicus fleet was instead sent from Stygies VIII, at the direction of Magos Scaevola, filled with Xenarite Tech-priests bent on pillaging the Necron tombs down to bedrock. One shipload of such plunder would have been enough to keep Adeptus Mechanicus reverse-enginseers and Tech-acquisitors busy for solar decades. With an entire Tomb World to analyze, the Xenarites will likely make discoveries that will change the Adeptus Mechanicus forever.And still others claim that there was no follow-up fleet at all. The magi's reports, momentous though they should have been, were filed and forgotten in Mars's endless data-catacombs, and each of the magi themselves wrongly believed that their superiors were moving on their recommendations. Silva Tenebris, these sources claim, is still out there, effectively undefended and bursting with untapped potential, waiting to be exploited by whichever faction of the Adeptus Mechanicus first realises this and finds a way back there, whether it be the Orthodox Mechanicus, the Xenarites, the Necrons, or others.
Silver Drakes - Silver Drakes: The Silver Drakes is a Loyalist Space Marine Chapter comprised entirely of Primaris Space Marines, created from an unknown genetic lineage and raised during the Ultima Founding of ca. 999.M41.After being raised, the Silver Drakes were tasked by the Imperium with turning back Hive Fleet Ouroboris in the Thracian Sector. Their Inceptor Squads cut a swathe through the hive fleet's sky-swarms, hunting the immense winged monsters at their heart.Though the Silver Drakes' tactics are effective, their numbers are still few. Isolated and outnumbered, the Chapter has dug in to fight a long, bloody, running war.
Silver Drakes - Chapter Colours: The Silver Drakes' Chapter colours are currently unknown in Imperial records.
Silver Drakes - Chapter Badge: The Silver Drakes' Chapter badge is not currently listed in Imperial records.
Silver Eagles - Silver Eagles: The Silver Eagles is a Loyalist Codex Astartes-compliant Space Marine Chapter. It is a Second Founding Successor Chapter of the Ultramarines Legion. Little else is known of this Chapter's history within Imperial archives.
Silver Eagles - Notable Campaigns: Narthex Nebula Campaign - Calva Senioris (Unknown Date.M41) - When the Silver Eagles conducted a joint campaign against the Orks of the Narthex Nebula with the venerable Dark Angels Chapter, the overzealous actions of Interrogator-Chaplain Asmodai nearly brought the two Chapters to the brink of war. During the foray into the Narthex Nebula, a Dark Angels company fought alongside a number of Silver Eagles companies to cleanse several Imperial worlds from Ork enslavement. The campaign began well, with four planets liberated in the first standard year. However, during the joint attack on the fifth system, Calva Senioris, without warning, Asmodai took command of the Dark Angels force, usurping Master Charon with threats of censure when the Company Captain protested. Abandoning the offensive against the Ork-held capital, Asmodai led the Dark Angels against the resistance encampment, killing everybody they found. Seeking out rumours of a, "remarkable warrior", it turned out that he was not one of the Fallen that the Interrogator-Chaplain had long sought. He was instead an Inquisitor of the Ordo Xenos who had been on Calva Senioris to warn of Ork aggression when the Greenskins had attacked. Meanwhile, the Silver Eagles had been surrounded, their flank left unprotected by the Dark Angels' absence, and half of them had been slain. Master Charon reasserted his command and led the force on a desperate counterattack to relieve the beleaguered Space Marines, arriving in time to assist the last 190 warriors. The matter might have ended there had not the Inquisitor returned to the Silver Eagles' homeworld with the devastated companies, informing their Chapter Master of what had happened and requesting that the Silver Eagles assist him in chastising the Dark Angels for their behaviour. Understandably reluctant to declare war on the descendants of the ancient I Legion, Chapter Master Periphas first sent emissaries to The Rock to ask for an explanation and recompense. Supreme Grand Master Azrael himself was forced to attend to Periphas' demands, taking him away from the Tower of Angels for a considerable time. Meanwhile, during Azrael's absence, Asmodai was restricted to his chambers and the chapel. On his return, the Supreme Grand Master asked if Asmodai had any regrets over what had happened, to which the Chaplain replied that he regretted not killing the Inquisitor when he had the opportunity.Plague Wars (ca. 111.M42) - During the Plague Wars of Ultramar, the Silver Eagles sent 5 companies to aid their resurrected Primarch Roboute Guilliman in retaking his home realm from the Death Guard Traitor Legion and other servants of the Plague God Nurgle.
Silver Eagles - Notable Silver Eagles: Chapter Master Periphas - Current Chapter Master of the Silver Eagles Chapter.
Silver Eagles - Chapter Colours: The Silver Eagles primarily wear metallic silver Power Armour. The white squad specialty symbol -- Tactical, Devastator, Assault or Veteran -- is located on the right shoulder plate. A white Roman numeral is stenciled on the inside of the shoulder plate, to the right of the squad specialty symbol, indicating squad number. The colour of the Aquila or Imperialis on the chest guard indicates company number in accordance with the Codex Astates -- i.e. White (1st Company), Yellow (2nd Company), Red (3rd Company), Green (4th Company), etc.
Silver Eagles - Chapter Badge: The Silver Eagles' Chapter badge is a stylised white Aquila, centred on a field of navy blue.
Silver Guard - Silver Guard: Silver GuardSpace MarineChapterFoundingIt fought to liberate the Sabbat Worlds Sector from the control of the forces of Chaos during the Sabbat Worlds Crusade that began in 741.M41.
Silver Guard - Notable Campaigns: Sabbat Worlds Crusade (714.M41-Unknown Date.M41) - The Silver Guard was one of the Astartes Chapters that fought to liberate the Sabbat Worlds Sector in the crusade that began in 741.M41. The Chapter was instrumental in achieving several key victories during the numerous hard-fought campaigns of that Imperial Crusade including the important Imperial victory on the world of Balhaut in 765.M41 which was won with the aid of a task force from the Silver Guard. With the aid of the Royal Volpone Bluebloods, Pragar 10th and the Kolstec 477th Light Support Astra Militarum regiments, the Silver Guard Chapter Master Veegum stormed the Monastery of St. Kiodrus. Captain Allentis was also a part of the strike force and led a desperate attack on the Oligarchy Gate but was stymied by Heritor Asphodel's daemonic Woe Machines. When the Hyrkan 8th Regiment broke through the enemy buttress fields, their attack was supported by Captain Allentis, the Kolstec "Hammers" and 4 Astra Militarum armoured divisions.
Silver Guard - Notable Silver Guard: Chapter Master Veegum - Veegum is the current Chapter Master of the Silver Guard as of 765.M41.Captain Allentis - Captain Allentis was the commander of one of the Silver Guard companies currently involved in the Sabbat Worlds Crusade. He is known to have played a major role in the assault on the Oligarchy Gate of the Monastery of St. Kiodrus on the world of Balhaut, and was killed in the fighting there.Sergeant Eadwine - Eadwine was a sergeant of the Silver Guard attached to the Astra Militarum regiment called the Tanith First and Only along with two other Astartes from the White Scars and Iron Snakes during the Imperial raid on Salvation's Reach.
Silver Guard - Chapter Colours: The Silver Guard primarily wears dark purple power armour. Part of their battle plate is metallic silver, including the helm, the Aquila or Imperialis on the chest plate, the shoulder plate trim and arms.The white squad tactical specialty symbol -- battleline, close support, fire support, Veteran or command -- is located on the right shoulder plate.A black High Gothic numeral is stenciled in the centre of the squad specialty symbol, indicating squad number.
Silver Guard - Chapter Badge: The Silver Guard's Chapter badge is a large white skull, surrounded by three white swords in the shape of a triangle, on a field of black.
Silver Guards - Silver Guards: The Silver Guards are a Renegade Chapter of Chaos Space Marines who were once a Loyalist Space Marine Chapter.They became corrupted by the whims of the Chaos Gods when sent to quell a large insurrection against the Imperium of Man in the 34th Millennium.
Silver Guards - Chapter History: Not much is known of this former Loyalist Chapter's deeds before they turned Renegade. During the Obscuran Uprisings in the late 34th Millennium, the Silver Guards were sent by the Imperium of Man to quell anarchist separatist rebellions which had plagued much of the Segmentum Obscurus for nearly four Terran centuries.The Silver Guards, along with a fellow Loyalist Space Marine Chapter, the Sons of Vengeance, initially fought on the side of the Imperium but became Renegades after their actions against the rebel Free Council of Hannedra II. Brutally crushing the rebellion that had overthrown that world's Imperial planetary governor, the two Chapters ran wild, slaughtering and looting in the name of the Emperor of Mankind.Soon the Renegades dropped even the pretense of legitimate punitive action against the rebels when the Sons of Vengeance took the campaign to the neighbouring star system of Laskaria, which at the time was still loyal to the Emperor.By the time news of their treachery reached the Adeptus Terra, the two Chapters had split into dozens of fractious warbands of Heretic Astartes and turned 14 star systems into their battleground as they spilt each other's blood in a savage war for dominance.
Silver Guards - Chapter Colours: The Silver Guards' Chapter colour scheme is not listed in current Imperial records.
Silver Guards - Chapter Badge: The Silver Guards' Chapter badge is not listed in current Imperial records.
Silver Phoenixes - Silver Phoenixes: Silver PhoenixesSpace MarineChapterFoundingThe commander of the Torchbearers task force assigned to locate and bring Primaris Space Marine technology to the Silver Phoenixes received an arcane relic sphere called the Orb of Cleansing that is able to push back malignant energies.In the darkest regions of the Imperium Nihilus beyond the Cicatrix Maledictum, its pulsating waves of purity have been seen to cloud psykers' control of their powers and even burn away the minds of witch-spawn.
Silver Phoenixes - Chapter Colours: The Silver Phoenixes' Chapter colours are not listed in current Imperial records.
Silver Phoenixes - Chapter Badge: The Silver Phoenixes' Chapter badge is not listed in current Imperial records.
Silver Sabres - Silver Sabres: Silver SabresCodex AstartesSpace MarineChapterFoundingImperialVhospis
Silver Sabres - Notable Campaigns: Battle of Vhospis (984.M41) - In 984.M41 a Warp rift opened above the Feudal World of Vhospis. The beleaguered defenders, their technological level so low that they still relied on polearms and metal armour, were easy prey for the daemon invaders. An astropathic distress call reached the Silver Sabres Space Marine Chapter, whose Chapter planet, Mercuria, was less than a light year distant. Unfortunately for Vhospis, daemons hunting the skies above the planet's besieged castles destroyed almost all of the Drop Pods launched towards the surface. A single Silver Sabres Space Marine survived, and rallied the people of Vhospis, reigniting their potent faith in the Emperor. Slowly, day by gore-soaked day, he began to turn the tide.
Silver Sabres - Notable Silver Sabres: Deathwatch Sergeant Udon - Udon was a Battle-Brother of the Silver Sabres who served in the Deathwatch, the Chamber Militant of the Ordo Xenos. Having risen to the command of his own Kill-team, Sergeant Udon was seconded to Inquisitrice Sashella and her efforts to stop the depredations of the Drukhari within the Agritha Sub-sector. Sergeant Udon is believed to have been slain on Agritha IV, although since all that was ever found of him was his helm, the possibility remains that he may have been taken to Commorragh as a valuable slave.
Silver Sabres - Chapter Colours: The Silver Sabres' Chapter colours are not listed in current Imperial records.
Silver Sabres - Chapter Badge: The Silver Sabres' Chapter badge is not listed in current Imperial records.
Silver Skulls - Origins: Although there was little information available on the Chapter in Imperial records, several references indicated that the Silver Skulls were amongst the most renowned and honoured Chapters of the Second Founding's ranks. Whatever the truth of their heritage, the Silver Skulls have earned a reputation for victory, no matter the odds.The Silver Skulls rely upon their Librarians to keep up this reputation; the Chapter never deploys without consulting a Librarian's augury, and consider such utterances as the word of the Emperor Himself.This is because the Silver Skulls believe that the Emperor guides their purpose and they choose to take to the battlefield only when portents demand it. Such mercurial behaviour does not sit well with some Imperial commanders, but victory is seen as ample compensation by most of the Silver Skulls' allies.Their homeworld is the Feral World of Varsavia but they do not seem to solely recruit from there. The Chapter also finds its aspirants on a world called Garanda II, recruiting the feral tribesmen from that planet's Ash Wastes. Varsavia and Garanda II are only two of many recruitment planets used by the Silver Skulls.
Silver Skulls - The Gildar Rift: The Silver Skulls' Chapter homeworld of Varsavia hugs the outer rim of the region of the galaxy known as the Gildar Rift. In this far-flung, oft-neglected area of the Imperium, the Silver Skulls represent the closest Adeptus Astartes response force.With increasing raids by the Renegade forces of the Maelstrom threatening the region, Lord Commander Argentius agreed to the region's need for semi-permanent protection provided by the Silver Skulls. Regular patrols were provided from the Chapter fleet, a rotating duty for those battle-brothers who are not deployed on the field of battle elsewhere.Ever since piratical raiders had first assaulted the Gildar System, the Silver Skulls had established their patrols across the rift. From the moment they had responded to the first attack of the Renegades from the Maelstrom, any further such incursions that had been attempted had been met with swift justice, delivered by a Chapter of Space Marines who were not known for their patience. The Silver Skulls delivered their judgement on transgressors with the minimum of preamble, and such judgement was invariably punctuated with a punishing and ultimately terminal salvo from a bombardment cannon.Relishing the challenges that maintaining peace in the sector offered, the Silver Skulls had set themselves to the task of regularly patrolling the Gildar Rift. Other Chapters of the Adeptus Astartes would rarely volunteer themselves for such an inglorious duty. But the Silver Skulls considered the sector to be a part of their Chapter territory.Over the years, the Silver Skulls and the infamous Chaos Space Marines of the Red Corsairs who dwelled within the permanent Warp rift that was the Maelstrom had shared many encounters. The Gildar Rift has seen incursions from these would-be raiders many times but each has been successfully thwarted.
Silver Skulls - Indomitus Crusade: During the events of Abaddon the Despoiler's 13th Black Crusade, the long-standing Fortress World of Cadia was destroyed. With Cadia's fall and the loss of the network of Necron-built Cadian Pylons that had long prevented the Eye of Terror from naturally expanding into the Materium, the Warp rift began to expand exponentially across the width of the known galaxy. This tear in reality, known as the Great Rift, effectively rent the Imperium in half.The beleaguered forces of the Imperium increasingly found themselves overwhelmed as the power of Chaos and the xenos hordes grew unstoppable. Whole sectors of the Imperium lost contact with Terra, while others reported the onslaught of rabid Greenskin hordes, aggressive T'au fleets or undying Necron hosts, seemingly driven to conquest in the face of the expanding Warp storm fronts. Heretic Chaos Cults and rogue psykers rose up in the billions, and every Imperial world now seemed set to burn in the fires of unending war.But all was not lost, for upon the Ultramarines' homeworld of Macragge during the Ultramar Campaign of ca. 999.M41, the genius of Archmagos Dominus Belisarius Cawl combined with the power of Ynnead, the Aeldari god of the dead, to resurrect Primarch Roboute Guilliman from his millennia-long, deathless slumber.Guilliman had anticipated the need for a new breed of hero for this, the darkest age in the Imperium's history. He knew that the galaxy would need warriors resilient enough to stand against the forces of Chaos as the Imperium found itself poised on the brink of annihilation.To that end, for 10,000 standard years, Archmagos Cawl had been working upon improving the Adeptus Astartes themselves. The result were the Primaris Space Marines of the Ultima Founding, a more powerful corps of transhuman warriors, more potent than even the original Firstborn Astartes.New armies were raised in breathtaking numbers and new and terrible weapons were developed whose fury even the worshippers of the Dark Gods would be unable to withstand. Gathering a great new armada, composed of elements of the Adeptus Custodes, the Silent Sisterhood and a vast war host of Primaris Space Marines from many newly-founded Chapters, the lord commander of the Imperium launched his Indomitus Crusade.With the resurrected primarch's assurance of their lineage as descendants of the Ultramarines Legion confirmed, the Silver Skulls were also one of the first Chapters to receive the genetically-enhanced Primaris Space Marines within their ranks.Despite their rigid adherence to their superstitious beliefs in prognostication and portents, since the opening of the Great Rift, the Silver Skulls have been amongst the most active of all Chapters, fighting on many fronts.
Silver Skulls - Chapter Organisation: Since Roboute Guilliman laid down the organisational dictates for the Space Marines in the Codex Astartes, it has become the prescription for the military organisation and order of battle for almost every Space Marine Chapter in the Imperium. Believing themselves to be scions of Roboute Guilliman, the Silver Skulls strive to emulate their forebears' example and do their primarch proud.However, the Silver Skulls have strayed from the precise structure laid out in the Codex, though the Chapter remains faithful to the spirit of the Codex' teachings. Their main difference from Codex-compliant Chapters is that the Silver Skulls possess a specialist rank known as a "Prognosticator."The Prognosticators are those Chapter Librarians who also serve as the Silver Skulls' spiritual advisers, akin to the Chaplains of other Chapters. These devout individuals not only provide spiritual guidance for their fellow battle-brothers but use their powerful psychic abilities to perform the sacred duty of reading the signs and portents, particularly the Emperor's Tarot, to determine whether or not their Chapter's might is needed in accordance with the Emperor's divine will.It was the custom of the Silver Skulls' Chapter Master to take the name of Argentius upon his ascension to the chief rank of Lord Commander, to honour the first Chapter Master of the Silver Skulls, who had also been known as Argentius.The 10 squads within each company of the Chapter were named after a type of gemstone. The eyes of the Chapter badge on every Silver Skulls Astartes contained gemstones of the same type as his squad name.
Silver Skulls - Chapter Homeworld: Varsavia Tertius (Varsavia) is the fifth planet in a star system of seven worlds. It is an Ice World orbited by five moons set in the galactic north of the Segmentum Obscurus.For what is tantamount to a Death World, there is a considerable array of indigenous life, much of it hostile in the extreme. This is a marvel, given the natural disaster that saw most of the planet locked in permafrost and an erratic orbit between the binary stars of its system.What is even more unexpected is that Humanity survives here, as Humanity is wont to do. Varsavia, the only inhabited planet in the system, has three volcanoes, each one known to be active. A check of historical records suggests that there have been no logged eruptions for several hundred Terran standard years.There are three continental land masses, but only one sustains Human life and it is split approximately in half by a landlocked sea. The southern lands are inhabited almost exclusively by the tribal people who are descended from the planet's original Human settlers. It remains a mystery as to how they endured the series of volcanic eruptions and subsequent disruption of the planet's weather system.Nonetheless, these tribes now thrive. They are considered primitive in nature and the creed of the God-Emperor has been slowly introduced to them, one tribe at a time. Most have embraced these teachings and whilst they have eschewed the opportunity of moving to the civilised north, nonetheless they show their fealty to the Emperor and His Imperium.A number of Silver Skulls Astartes are drawn from these peoples and they make tenacious warriors. A few isolated tribes have remained resistant to Ecclesiarchy missionary efforts, but in due course the Imperium will address this issue. They are made up of hardy stock that provides an excellent recruiting ground for the Adeptus Astartes, and may yet provide a founding for a regiment of the Astra Militarum.
Silver Skulls - Fortress-Monastery: The fortress-monastery of the Silver Skulls Chapter, the Argent Mons, is situated in the far north of the only settled Varsavian continent, built into the side of the largest mountain in a great range.Silver veins run through the rocks here and it is believed this is why the Silver Skulls selected Varsavia as their new homeworld when the unfortunate events of Lyria pushed them from their original Chapter planet.
Silver Skulls - Chapter Combat Doctrine: The Silver Skulls have a reputation for being fierce fighters, warriors who have acquitted themselves on the field of battle with almost legendary savagery.They prefer to deploy more as skirmishers than line troops, unleashing their strength where it will make the most difference when fighting alongside other Imperial military forces. Their refusal to give ground during combat is a defining trait of the Chapter.In training, Silver Skulls battle-brothers perform their daily exercises in the half-light of the training cages. The lighting in these areas is intentionally dull, the lumen-sconces embedded in the walls giving off little more than a perfunctory glow. It is a habit of the Silver Skulls to train in varying levels of light since such practice better prepares them to face combat in any conditions and helps maintain their ability to control their enhanced eyesight.
Silver Skulls - Funerary Beliefs: The Silver Skulls' funeral world of Pax Argentius is one of the three small moons that orbit their homeworld of Varsavia. In accordance with the Chapter's deeply rooted superstitions, they believe categorically that the spirits of the dead and the souls of their ancestors look down on them from the moon, watching over them and guiding them forwards.It is an extraordinary place, with mausoleums and memorials that have been lovingly hand-crafted and engraved by the brothers of the Custodes Cruor meandering across its surface. The entirety of the moon is maintained with pride by a veritable army of Chapter serfs.So many memorials and monuments are especially unusual given that the Chapter's choice of burial for its Astartes is cremation. Whenever possible, the ashes of the honoured dead are placed in an urn that is ornately carved and fashioned from the skull of the enemy who had taken the life of that battle-brother.If this is not possible, then the Custodes Cruor fashion a passable substitute from the finest materials. If opinion concerning the contradictory nature of cremating and yet honouring their dead with funerary monuments bother the Silver Skulls, they never acknowledge it.Pax Argentius, the funerary moon, is a place where the last divide between the Astartes of the Chapter and the mortals who serve alongside them is rubbed away. Here, Artificers are buried alongside their transhuman masters. All those who swore fealty to the battle-brothers of Varsavia are, in death, ultimately treated as the equals they could never have been in life. It is a devoutly spiritual place, and one which frequently draws young warriors to its calming presence.Every battle-brother of the Chapter seeks his own manner of quelling the furious Varsavian fires that rage in his belly at the time of his ascension. This sense of peace can often be found amongst the walkways and corridors of the dead. This, along with the sacred, hallowed monument to the first Argentius have given the moon its name.Pax Argentius is also where the battle-brothers who train as Chaplains go to study the texts and tomes of their calling. Only there, amidst the spirits of the fallen, do these Chaplains-in-training feel that they can truly understand the lessons of the past. Like the more numerous psychic Prognosticators, the Chapter's Chaplains are deeply superstitious and fanatical in the discharge of their duties.The Silver Skulls are also known to perform a service for the dead during which prayers are intoned for the dead with respect and reverence. This is known as the Varsavian Prayer to the Departed, a Silver Skulls tradition that had come to the Chapter from the tribal shamans of Varsavia. The seemingly endless list of names recited from memory during the prayer represents all those departed battle-brothers who the prayer's reciter had fought alongside.Just as some battle-brothers carry the names of the fallen in High Gothic copperplate script in the tattoos they placed on their bodies, others carry the names of the honoured dead within their minds.
Silver Skulls - Headhunting: The Silver Skulls also have a brutal reputation as headhunters, for Silver Skulls Astartes are known for wearing the decapitated heads and skulls of their enemies as trophies on their power armour. The reasons for this unusually barbaric custom remain unclear, though it was likely derived from the original customs of the Silver Skulls Astartes recruited as feral tribesmen from Garanda II.Within the darkened recesses of a Silver Skulls chapel are kept a number of silver-coated skulls standing on plinths. Each is adorned with a plaque detailing the name of the battle-brother who had taken the trophy and the date of the victory. Collecting the skulls of mighty enemies is more than just a case of ostentation and pride. It is considered a measure of a company's strength and honour.The Custodes Cruor, the Chapter's artisans, extract the skulls from their former owners and coat them in molten silver. Each one is an exquisitely-wrought work of art, covered in spirals and whorls. Tribal markings, sometimes matching the tattoos of the battle-brother who had slain the fallen enemy, are embossed on the surface, marking each trophy as the rightful property of that Astartes' original tribe. Every skull is another mark of honour for the battle-brother who has taken it. Each one represents another vanquished foe.For every skull there is a singularly unique memory. From the massive skull of an Ork warboss to the slender, elongated skull that still has part of its spine attached that had once belonged to a Tyranid Genestealer. Every trophy comes with its own story.When not deployed on manoeuvres, or during the long periods of space travel that carry them to their next battlefield, the Silver Skulls regularly gather to tell the stories of their conquests. Those with a flair for the dramatic can hold their battle-brothers captivated, regardless of how many times the story has already been told.
Silver Skulls - Chapter Gene-Seed: Unlike many other Chapters, the Silver Skulls long remained ignorant as to the truth of their genetic heritage. The name of their primogenitor, the primarch whose genetic material first formed their Chapter, was unknown to them, as the records had been lost.However, some fragmentary references in Imperial records indicated that the Silver Skulls had been one of the more famed Chapters to have been formed during the Second Founding after the end of the Horus Heresy. Several standard centuries previously, the Chapter's Apothecaries had performed countless genetic tests on the Silver Skulls' gene-seed which suggested that the Silver Skulls are most likely a Successor Chapter of the Ultramarines and the great primarch Roboute Guilliman who reformed the Imperium after the Emperor's interment within the Golden Throne.After Guilliman's resurrection following the Ultramar Campaign of the 13th Black Crusade, the Silver Skulls' long-held beliefs about their lineage were finally confirmed when they received an influx of Primaris Marines derived from the Avenging Son's own genetic line.But the truth of the Chapter's heritage ultimately mattered little to the Silver Skulls. The simple fact is, they do exist and despite many great hardships, have thrived and prospered in the pursuit of the Emperor's will.
Silver Skulls - Non-Astartes Personnel: Pilot Berem - Berem was an augmented Human who had served Squad Carnelian as a Thunderhawk pilot for many standard years.Navigator Jeremiah - Jeremiah is the chief Navigator of the strike cruiser Dread Argent. The young man who guided the Dread Argent through the Warp had been brought into the employ of the Silver Skulls by way of a Hive World where he had been running the streets, fighting for his own survival. Born into a family of the Navis Nobilite that had fallen far from grace, his parents had effectively sold him to the employ of the Imperium in an attempt to regain some sort of standing. They had sold him as a commodity and the insult still smarted deeply.Chapter Serf Jordan Salvus - Jordan Salvus was a Chapter serf who loyally served as the Lord of the Household (Quartermaster) for the Silver Skulls' fortress-monastery on Varsavia.Bridge Officer Eduar Yanus - Yanus was Captain Arrun's bridge officer aboard the Dread Argent. When there was a need for a strong commanding presence amongst the bridge crew and Arrun could not fulfill that role due to his duties as the commander of the 4th Battle Company, the officer had commanded his lord's flagship several times before in his absence. The bridge crew liked and respected Yanus. He had been born into one of the Silver Skulls vassal families. When he came of age, he made his way to the fortress-monastery to present himself as a potential neophyte. The officer, a failed aspirant of many years past, had dedicated his life to gladly serving alongside the Silver Skulls in whatever capacity he could manage when he had not merited being raised to become a Space Marine. He was every bit as fierce and loyal as one of the Chapter's Astartes. This had not gone unnoticed as was evidenced by the fact he could stand in command of an entire Astartes strike cruiser.
Silver Skulls - Chapter Fleet: Only two of the Silver Skulls strike cruisers listed here participated in the defence of the Gildar Rift, the others in the Silver Skulls fleet are all presently deployed elsewhere throughout the Segmentum Obscurus and beyond. Most of the Silver Skulls' fleet is composed of escort vessels like Gladius-class Frigates, which are crewed primarily by Chapter serfs. The Silver Skulls' Chapter fleet is known to possess the following voidships:Manifest Destiny (Battle Barge) - The Manifest Destiny was one of two battle barges that the Silver Skulls maintained in their Chapter fleet. It was normally under the command of Captain Daerys Arrun of the 4th Battle Company, who also served as the Chapter's Master of the Fleet.Dread Argent (Strike Cruiser) - Assigned to the 4th Battle Company, the Dread Argent served as a test-bed warship for the Silver Skulls' Resurgent Project in which Aspirant Volker Straub was cybernetically-linked with the strike cruiser's Machine Spirits to provide more advanced forms of command and control. The Dread Argent served as Captain Daerys Arrun's temporary flagship during the Silver Skulls' campaign on Gildar Secundus against the Red Corsairs.Silver Arrow (Strike Cruiser) - Assigned to the 8th Assault Company, the Silver Arrow served the 8th Company in the war against the Drukhari in the Virilian System, as well as during their deployment to the Hive World of Valoris as a relief force for their Chapter.Quicksilver (Strike Cruiser) - Assigned to the 9th Company.