Brazen Claws - Notable Campaigns: War of the Beast (544-546.M32) - The Brazen Claws participated in the defence of the Imperium from the catastrophic assault of the Orks led by The Beast in the mid-32nd Millennium.Ambush at Sarum (416.M37) - Inquisitor Lord Antonius Coil of the Ordo Malleus discovered the current location of the nomadic Hell-Forge of Sarum while conducting an Exterminatus action against the Warp-tainted Hive World of Goleonda IX, and moved to see it destroyed at last. Along with warships committed from Battlefleet Reductus and several Militarum Tempestus regiments, he mobilised the aid of three Space Marine Chapters, the Sons of the Raven, Celestial Guard and the Brazen Claws, to strike deep into the perilous Golgotha Wastes against this nightmarish thorn in the Imperium's side. Within sight of the baleful world, the Imperial fleet was ambushed on all sides by the pale warships of the Renegade Warp Ghosts and corrupted Black Wings Chaos Space Marines and the horrific Daemon Engines of their Dark Mechanicum allies of Sarum. In the brutal seventeen-solar-hour void battle that followed, the Imperial fleet was encircled and slowly torn to pieces both from without and from within as Daemons ripped open passages into realspace deep onboard the stalwart vessels. Only the Chapter fleet of the Brazen Claws broke free from the trap without crippling losses, while the human contingent of the Imperium's strike forces were annihilated to the last. The ravaged Celestial Guard Chapter took nearly a standard century to rebuild its grievous losses from its stores of gene-seed, swearing bitter vengeance against the Warp Ghosts. The fleet-based Sons of the Raven Chapter, not one of whose battle-brothers escaped the deadly trap, were declared martyred and the great Bell of Lost Souls in the Tower of Heroes of the Imperial Palace on Terra tolled to mourn their passing. Eighteen standard years later, a corrupted Warspite-class Battle Barge, believed once to have been the Seraphina Carricus of the Sons of the Raven, was encountered transporting a Warp Ghosts raiding force off Mezoa XV, the withered face of Jo'sun Hernezu, the martyred Chapter's last master, worn by its revenant captain.Battle of Falax (223.M39) - The Brazen Claws entered the Peligron Cluster to besiege a Renegade stronghold on Falax. They lost three squads from their 3rd Company and a daemonic surge destroyed the mind of the Librarian leading the assault. Their complex strategy was in disarray but, due to the heroics of their Devastator Centurions, the Daemons were kept at bay. An evacuation was made possible only by the firepower of the Centurions.Crusade of Steel (900.M41) - Iron Father Kardan Stronos led the full might of the Iron Hands and Brazen Claws Chapters against the Necron dynasty of the Crimson King. Stronos refused to fall back in the face of a massive counter-attack, and alongside the Iron Hands' Garrsak Clan Company he somehow fought his way to strike the Crimson King a mortal blow that shattered the Necrons' command structure.Crusade of Vengeance (955.M41) - Despite direct orders to the contrary from the High Lords of Terra, the Brazen Claws launched a counterstrike they considered a Crusade of Vengeance into the Eye of Terror itself in response to the forces of Chaos' assault upon their homeworld of Talus IV, leaving it in ruins. The Brazen Claws' last astropathic transmissions indicated the Chapter was engaging a fleet of Iron Warriors vessels, but no other trace was heard of them for long solar decades.Broken but Unbowed (994.M41) - Once thought destroyed in the Eye of Terror, the Brazen Claws resurfaced near Cadia, battered, but still fighting their long war against Chaos, though it had cost them hundreds of casualties. It was their Chapter Master, Caul Engentre, who finally ordered the Chapter out of the Eye of Terror after a subjective twenty standard years of combat against the Traitor Legions. Engentre saw the toll that the Eye was taking upon his brothers, and decided to end their Crusade of Vengeance against the forces of Chaos. Just as the remaining companies of the Chapter were boarding their starships to leave the Eye behind, an ambush was launched and a dozen warships and two full companies of corrupted Traitor Brazen Claws jumped in-system and attacked. The result of this battle is unclear, though many Brazen Claws, including their Chapter Master, managed to escape and return to realspace. To the Brazen Claws' surprise, though only twenty standard years passed for them in the Eye, almost forty had gone by in the rest of the galaxy. Such are the effects of the Warp.13th Black Crusade (999.M41) - The entire Chapter of the Brazen Claws arrived too late to aid the defence of Cadia against the forces of Chaos during the 13th Black Crusade. Instead they diverted to the defence of the other worlds of the Cadian Gate.Fall of Medusa V (999.M41) - Some elements of the 2nd Company of the Brazen Claws led by Captain Erod took part in the campaign known as the Fall of Medusa V. They were involved in the coordination of Imperial forces in the southeastern zone of Armida.War of Beasts (ca. 001.M42-025.M42) - Three full companies of Brazen Claws were present at during the defence of the strategic world of Vigilus from xenos and Chaos forces, and participated in the quarantine of the Dontoria hive city complex.Second Relief of Mordian (Iron Crusade) (Unknown Date.M42) - As Imperial forces withdrew from the Stygius Sector during the Invasion of the Stygius Sector, the Iron Hands refused to retreat and instead gathered on Mordian, itself under siege from Chaos forces. Alongside a mere dozen or so regiments of the Mordian Iron Guard, the Iron Hands sought to reforge themselves and purge the weakness they had displayed earlier in the campaign. During the siege the Iron Hands were joined by allies enraged by the defeatism of the Imperial forces, among them the Brazen Claws, Fire Lords, Silver Skulls, Sons of Medusa, and Iron Lords in what became known as the "Iron Crusade." They arrived on Mordian to find the planet terrorised by a Night Lords warband under the command of Ahrak Deathshriek and his Raptor hordes. Deathshriek planned to use the terror his Heretic Astartes created in the Mordian population to power a Chaos ritual that would plunge the entire world into the Warp. The Iron Hands and their allies struck with customary bluntness, emerging without warning from the Warp and engaging the Traitor fleet in orbit and launching a Drop Pod assault on Mordian's capital. Clan Avernii under Iron Captain Caanok Var led the charge and Deathshriek drove his Chaos Cultists into the Iron Hands' guns. One by one, the remaining Iron Hands Clan Companies joined the battle and Deathshriek was wounded in single combat by Var. Even as the Iron Hands' drop zone came under fresh assault from the Benedictian Guard and the Cult of the Whispered Word, Renegade warlords from across the sector united in their realisation that the Iron Hands could be wholly destroyed. With the Loyalist assault faltering, Deathshriek claimed victory as he led his fleet against the Iron Hands in space, outnumbering their warships three to one. It was at this point that the Iron Hands Successor Chapters arrived. Deathshriek's armada was caught in disarray by the Loyalist reinforcements and crushed. The newly-arrived Loyalist warships rained obliteration below on the Mordian populace. The orbital bombardment seemed indiscriminate, but nothing could have been further from the truth. The tactical doctrine known as "Hammer and the Storm" had been pursued planetside as well as in the trackless void, the Iron Hands' assault calculated to stir the Renegades and Traitors into reckless deeds. What had seemed a faltering Loyalist advance had merely paused while the Iron Hands Techmarines laboured to erect void shields and reinforce the capital city's surviving bunkers. Thus the Iron Hands and those portions of the Mordian populace they deemed worthy of survival endured the orbital firestorm. Their foes, caught in the open and drunk on the prospect of their imminent victory, were not so fortunate. In a little over one solar hour's bombardment, the Chaos hold on Mordian was broken for the second time. Eventually other Imperial reinforcements arrived from Cypra Mundi and the Iron Crusade was able to not only push the Chaos forces off Mordian, but to counterattack Chaos garrisons on nearby worlds.  The Iron Hands' governing Iron Council then unleashed a second phase of the campaign, with a plan to scour the surviving worlds of the Mordian System of their Chaos presence and wrest the refineries and orbital shipyards of the neighbouring Kharvos System from Chaos. At present, the campaign is ongoing.