vizn3r/warhammer40k-lore huggingface dataset:
Conqueror - Golgothan Slaughter: Shortly after Angron was reunited with his Legion, whom he renamed the “Eaters of Worlds” or the World Eaters, the first known target to suffer the XIIth Legion's wrath under Angron's command was the stellar wasteland of the Golgothan Sector, situated in the galactic core near the Warp rift known simply as the Maelstrom.The breaking of the Siege of Sarum in the Golgothan Sector would quickly become a part of the World Eaters' legend and serve as a portent of the dark path yet to come. Sarum was a besieged Age of Strife Mechanicum outpost with whom shaky and intermittent contact had been maintained for nearly a standard century.Its masters, the Tech-priests of the Redjak Covenant, had remained nominally loyal to Mars down the centuries, but had been forced by fighting a relentless battle for survival alone to become something many within the wider Mechanicum suspected was a highly militant and schismatic sub-faith.Sarum was besieged by the Abhuman empire known as the Brotherhood of Ruin who wished to take the Mechanicum's technological secrets for themselves. But then, like the wrath of living gods of war, the World Eaters arrived and the Redjak Covenant quickly embraced them as their saviours and allies. The Covenant swore to Angron and his Legion directly many oaths of fealty and entered into pacts of mutual protection and support.For the World Eaters this provided the XIIth Legion and its Techmarines a ready source of resupply and rearmament far outside the Imperium's inner sphere. In the World Eaters, the Redjak Magi gained powerful protectors who shielded them from the scrutiny of their erstwhile brothers in the larger Mechanicum.This allowed, among other benefits, the reconstruction of the Legion's badly damaged flagship battle barge, the Adamant Resolve, into the heavily-armoured and renamed Conqueror.Once the retrofitting was completed it barely resembled the warship it had once been only a few years after Angron took control of it -- ridged by brutal armour plating, spiked by countless weapon batteries, the Conqueror had become a crude bastion under the command of its hate-filled master, beyond any other warship in Imperial space in its display of sheer physical pugnacity.The orbital shipyards of Sarum did not hesitate to incorporate refits that optimised Imperial warships for the combat doctrine and fighting style of the XIIth Legion, favouring high speed and serrated ranks of close-ranged batteries that encouraged close-quarters battles over the speartip formations and ranged combat naval doctrines developed over the course of the Great Crusade by most of the other Space Marine Legion fleets.With the Conqueror at the fore of their large warfleet, the campaign that was to follow would last 11 standard Terran years and see no fewer than 48 worlds and outposts ravaged and destroyed by the World Eaters, and 7 separate dangerous xenos species rendered extinct as the XIIth Legion's fleet cut a swathe of destruction through the wastes of Golgotha, and even ventured into the perilous fringes of the Maelstrom itself.
Conqueror - Horus Heresy: The Conqueror was known to have transported the World Eaters' contingent to the Triumph of Ullanor, where Horus was elevated to the esteemed rank of Warmaster by the Emperor Himself, in recognition of his numerous great deeds and outstanding leadership throughout the Great Crusade. The Conqueror was also present during many of the notorious events that occurred during the Horus Heresy which included the Istvaan Campaign.The Conqueror was one of the many warships that comprised the Traitor fleet that willfully turned upon their former brethren and virus-bombed the planet of Istvaan III on orders from the Warmaster, in order to wipe out Loyalist elements of the various Legions under Horus’ command during the Isstvan III Atrocity. The Conqueror was also present during the infamous Drop Site Massacre at Istvaan V that saw the Iron Hands, Raven Guard and Salamanders Legions nearly wiped out, and rendered ineffective as fighting forces during the rest of the Horus Heresy.When the Horus Heresy erupted, Angron's XIIth Legion was at the very forefront of the bloodshed. The Conqueror was at the vanguard of the Red Angel's warfleet. Most notably, the World Eaters led the assault upon the walls of the Emperor’s Imperial Palace during the Siege of Terra, taking the breach with no regards to their own losses. By this point, the World Eaters had given full vent to their most destructive urges.While Angron had once been a great man possessed of a fearsome sense of martial pride and honour despite his brooding rage, now he was a frothing, blood-soaked berserker, as were his warriors. Any reason that had survived the process of inserting the cortical aggression implants used by all the World Eaters Astartes was driven from their minds, replaced with the will of Khorne, the Blood God.It is said that when the Emperor defeated Horus and the hordes of Chaos assaulting Terra were finally routed, the World Eaters were the last of their number to quit the field of battle. None can say how close the World Eaters came to destroying the Imperial Palace, or whether they would have come face to face with the Emperor had not Horus lowered the Void Shields of his battle-barge Vengeful Spirit, precipitating the final confrontation in orbit.
Conqueror - Post-Heresy: In the aftermath of the Horus Heresy, the World Eaters descended to new depths of bloodlust and destruction, reaving across the already shattered space of the Imperium before plunging into the twisted depths of the Eye of Terror. None can say exactly what happened within the Eye, but it is apparent that the XIIth Legion all but consumed itself in a bitter internecine conflict that saw it fractured into countless smaller warbands of Chaos Space Marines. None could say what the ultimate fate of the Conqueror was, whether it was destroyed or still endured.For centuries the fate of the Conqueror remained a mystery, though scattered reports indicate that it was at the head of small flotillas or solitary raids on several occasions throughout the Segmentum Obscurus and the Northern Rim of the galaxy. When the World Eaters ceased to exist as a unified Legion, due to the actions of Khârn the Betrayer at the Battle of Skalathrax in 021.M31, the Conqueror likewise faded into obscurity.It was finally reported destroyed by a large Imperial formation in the 35th Millennium, but this proved to be incorrect when it again assailed itself upon the dominion of Mankind in a series of raids in 435.M37 ranging throughout the Segmentum Obscurus. Adorned with row upon row of white, leering skulls in dedication to the throne of Khorne, it is known to have changed hands several times, as the servants of the Blood God see their starships as little more than a means of transport from one opportunity to slaughter in Khorne's name to the next.The Conqueror figured prominently during Abaddon the Despoiler's 12th Black Crusade in the Gothic Sector, this time under the leadership of Warmaster Heinrich Bale at the head of a large Chaos warfleet. His warfleet in general, and his flagship in particular, proved to be a menacing foe that successfully maintained a blockade of Port Maw itself for more than three standard years and laid waste to many Imperial warships in the Port Maw Sub-sector.Bale's was one of the very last warfleets to withdraw in defeat in the closing stages of the Gothic War, only doing so while engaging in a titanic series of running battles during which many of the warships under his command were destroyed, usually only after engaging at close range and attempting to board their enemies rather than retreat. Once again the infamous vessel escaped and disappeared from the record, only to emerge at the head of a small warfleet during the 13th Black Crusade, this time as the flagship of Kossolax the Foresworn.
Conqueror - Ursus Claws: In battle, the Conqueror often employed a crude but unique weapon later called the "Ursus Claw" which enabled the massive vessel to get within close proximity of an enemy voidship in order to board it. From ridged battlements and armoured ports along the warship's hull, a tide of what looked like spears would burst out into the void. Each of these lances was the size of a smaller escort ship in its own right. Up to a dozen could be fired, either separately at multiple targets, or all at once, at much larger vessels.These massive lances would then puncture home into the hulls of enemy vessels. Once impaled, the immense spears became active, locking to their prey's ravaged insides with magnetic strength. But while they were effective against regular foes, alien vessels like those employed by the Aeldari were forged from synthetics beyond mere metal.Sometimes these vessels would manage to slide free, dragging their impaled carcasses away from the Imperial warship, but their cores would be holed right through and opened to space. They would prove to be the lucky ones. The other enemy vessels that were still impaled would shake, as they were dragged off course, stalling in the void. Their engines would burn in silent heat, but each of them would remain anchored in place.The spears driven through their bodies were more than mere projectiles, they were lances launched to cripple. They were harpoons fired to claim prey. With malicious slowness, the Conqueror would then recall its spears. The lances would begin to ratchet back towards the vessel that fired them, dragged home on massive chains one link at a time. Only the World Eaters had the audacity to deploy something so barbarous, so primitive on such a scale. And only the World Eaters were able to make such crude weaponry into something so efficient.Link by link, the Conqueror would drag the impaled enemy vessels closer, its massive engines straining against their stagnant thrust. Other enemy starships would often break away, finding it increasingly difficult to fire upon the Imperial warship, now using their own allied ships as barriers to protect itself. The Primarch Angron would then give the order to release the elite World Eater assault companies known as the Devourers upon their doomed enemies.Boarding parties would be spat from the Conqueror's hull, crossing the short distance in the blink of an eye and disgorging World Eaters warriors into the bowels of the impaled enemy ships. The Conqueror would then fully retract the Ursus Claws that failed to strike.Smaller-scale versions of these Ursus Claws would be created to arm the Warhound-class Titans of the Legio Audax that supported the XIIth Legion and for the World Eaters' assault Dreadnoughts.As the Shadow Crusade raged across Ultramar, the princeps of the Legio Audax adapted this idea from their World Eaters allies and turned it into a weapon for their favoured Warhound Scout Titans. Ursus Claws allowed them to engage larger enemy god-engines and bring them low. This tactic proved so effective that other Legios, Traitor and Loyalist alike, began equipping their Warhounds with this weapon.
Conqueror - Fighting Pits: Within the bowels of the Conqueror were the infamous fighting pits of the XIIth Legion, where both World Eaters and Astartes from the other Space Marine Legions would be invited to engage one another in vicious duels. Two combatants would enter the sand-filled fighting pit in their full suits of power armour, both helmetless.The World Eaters warriors would often bind their weapon (usually a chainaxe) to their arms so that they wouldn't lose it during the vicious bouts that would ensue. The use of such chains were a personal tradition of the XIIth Legion, spread amongst the other Legions after their popularity had escaped beyond the fighting pits of the World Eaters. Sigismund, First Captain of the Imperial Fists had taken to the custom with his usual zeal, binding his knightly weapons to his wrists on dense black chains.He had made an impressive name for himself in the bowels of the Conqueror dueling with the XIIth Legion's finest warriors late in the Great Crusade. The "Black Knight" the World Eaters had called him, in honour of his prowess, his nobility and his personal heraldry. The "Flesh Tearer," Nassir Amit, the Captain of the Blood Angels' 5th Company, was another to earn great glory in the World Eaters’ pits. Amit was known as the rare Blood Angel who fought with the same savagery and brutality as his hosts.
Conqueror - Audaxica: The Audaxica was the wide avenue that comprised the Conqueror's central spinal corridor. The Audaxica itself was a chamber of monumental scale, wide enough to walk a pack of Titans abreast and tall enough that the arched ceiling was a dark blue, with its millions of etchings and carvings too distant to make out unaided.Colossal ground elevators transported Titans from the Audaxica to the XIIth Legion's planetfall hangar below. The Audaxica was so named because it was where the Titans of the Legio Audax were housed. Every one of the Audax's Titans was a variant on the Warhound-class, made bulkier from additional armour plating and each bearing a stylised head of dark metal resembling a jackal or a wolf baring its teeth.
Conqueror - Notable Personnel: Captain Lotara Sarrin - Captain Sarrin served as the Shipmistress of the XIIth Legion warship Conqueror. Sarrin often had to ignore the frightening transhuman warriors around her, the very avatars of cold indifference. She always had other matters to deal with, such as the 300 bridge crewmen caught between avoiding Angron’s uncontrollable fury and the performance of their duties. An intelligent and calculating officer, Captain Sarrin always measured her words when conversing with the rage-fuelled Primarch. Sarrin knew the World Eaters well, for she had served aboard the flagship as a helm officer for years before her promotion to command rank. Captain Sarrin enjoyed taking risks as much as any warrior in the Legion she served.Ivar Tobin - First Officer of the XIIth Legion warship Conqueror.Feyd Hallerthan - A Bridge Officer of the Conqueror.Lehralla - Scrymistress of the Conqueror. Scrymistress Lehralla was a crippled thing, emaciated and legless, augmentically bound to the warship's central Auspex console. She had cables that were strung between her head and the ceiling machinery which gave her a sinister aspect, providing her with a makeshift crown of serpents, like the legendary Gorgon from the ancient Grekan mythos of Old Earth.Kejic - Voxmaster of the Conqueror.Nisha Andrasta - Scion of House Andrasta of the Navis Nobilite, Nisha Andrasta had been selected personally by the Emperor to become the Navigator of the Adamant Resolve, flagship of the War Hounds Legion and one of only twenty Gloriana-class Battleships to be commissioned at the shipyards of Mars at the launch of the Great Crusade. At the helm of the renamed Conqueror, Nisha Andrasta served the World Eaters Legion and her captain faithfully for many decades until the beginning of the Horus Heresy and the changing loyalties of her superiors. Still loyal to her Emperor she wished to protect by all means, Nisha Andrasta decided to take her own life while still in the Warp, causing tremendous damage to the Conqueror and thus disrupting the Shadow Crusade.
Conqueror Cannon - Conqueror Cannon: The Conqueror Cannon is the primary weapon of the Leman Russ Conqueror, an uncommon variant of the standard Imperial Leman Russ Tank.This lightweight alternative weapon is a smaller and less powerful version of the Battle Cannon used on the baseline Leman Russ, but the reduced size, smaller ammunition, lighter recoil and firepower allow the tank to move while firing and maintain a higher rate of fire.
Conqueror Cannon - History: Imperial records show that the Leman Russ Conqueror is currently only being produced in significant numbers on the Forge World of Gryphonne IV, where the original pattern STC schematics were rediscovered sometime in the 38th Millennium.Original fears that the smaller Conqueror Cannon would produce an excessive loss in firepower and result in poor battlefield performance were allayed when field-testing showed the reduced recoil from the gun's torsion bar counter-balance gave the tank better accuracy for firing on the move. This allows the Leman Russ Conqueror greater mobility and the smaller shell size allows loaders to keep up a high rate of fire. The tunnel space saved by smaller shells also allow for greater ammunition storage, meaning the Leman Russ Conqueror is less reliant on re-supplying during offensive operations.Sometime in the 39th Millennium, an attempt was made by Gryphonne IV's munition-adepts to increase the tank's firepower with the use of advanced "Augur" shells in an attempt to enhance the lighter Conqueror Cannon's performance when faced by heavy enemy armour or fortifications. It is another variation of the common high explosive round.The warhead consists of a soft explosive in a thin shell that is designed to open on impact, spreading the explosive over the target's surface for a short microsecond delay before the base-mounted fuse detonates it. This causes cratering and cracking on the outer armour. On the inside of the tank, however, the blast often causes some of the interior layers of armour to break off and ricochet around inside the vehicle (spalling).This will either kill or severely wound any occupants, and can also disable controls and instruments, making the vehicle inoperable. It was not regarded as a success and as a result, few Augur-type shells are currently produced. Production of this shell is no longer permitted by the Departmento Munitorum.
Conquest-class Star Galleon - Conquest-class Star Galleon: A Conquest-class Star Galleon is a rare, tremendously powerful armed star freighter that is rarely seen in the 41st Millennium. It is believed that this type of vessel was first commissioned by the Emperor Himself at the dawn of the Imperium of Man for the very first Rogue Traders granted their Warrants of Trade by the Emperor's hand.The Imperium swarms with transport vessels. Millions of these civilian voidcraft plough the space lanes, ferrying pilgrims, ore, fuel, foodstuffs, weapons, materiel, machine parts and luxury goods to untold billions of eager consumers across the galaxy.There are countless classes of transport vessel, and even the mightiest Rogue Trader dynasty, replete with fleets of ancient warships, requires humble transport craft to carry the spoils of their conquests back to Imperial space.
Conquest-class Star Galleon - History: Star Galleons are thought to be treasure ships from the very dawn of the Imperium, commissioned for the very first Rogue Traders Militant on the orders of the Emperor Himself. Whether this is true is completely unprovable, but those Star Galleons found in the Koronus Expanse are usually ancient vessels bearing design elements lost to present-day Imperial shipwrights. Specialist long-range exploration vessels, capable of voyaging for standard years at a time, they were conceived as heavily armed hybrids of cruiser and transport, with enough Lance firepower to defend themselves and carve apart Renegade star empires, yet also capable of safely transporting back the spoils of war by the megatonnne.Few of these ships now exist in the Koronus Expanse in the 41st Millennium. They are precious relics, priceless treasures from the legendary founding time of the Imperium. Only the most ancient and powerful Rogue Trader dynasties retain such heirloom vessels, and they guard them jealously. Generally regarded as fragile and undergunned for their size by present Imperial naval officers, such an appraisal misses the obvious fact that these are not warships; rather, they are tremendously powerful armed freighters.The Conquest-class is the archetypal Star Galleon, though ten thousand standard years of variation amongst the limited number of these voidships still active renders the concepts of a "class" somewhat moot. Every Conquest is a uniquely glamorous and beautiful vessel, a glittering city in the stars, laden with treasures from forbidden realms and lost empires. Physically as large as most Imperial cruisers, though not as well-armed or armoured, they are nevertheless a match for most threats that can be found in the Koronus Expanse.
Conquest-class Star Galleon - Dimensions: Hull: TransportClass: Conquest-class Star GalleonDimensions: Approximately 5.1 kilometres long, 0.7 kilometres abeam at finsMass: Approximately 30 megatonnesCrew: Approximately 65,000 crewAcceleration: 2.1 gravities maximum sustainable acceleration
Conquest of Uttu Prime - Conquest of Uttu Prime: The Conquest of Uttu Prime was a military campaign led by the Nemesor Zahndrekh of the Necron Sautekh Dynasty against the Imperial world of Uttu Prime in the Vidar Sector in the late 41st Millennium. Despite the intervention of a force of Space Marines drawn from the Imperial Fists Chapter, the world was lost to the Necrons and was integrated into the personal domain of Zahndrekh within the larger Sautekh Dynasty.
Consecrators - Consecrators: The Consecrators are an Unforgiven Successor Chapter of Loyalist Space Marines raised from the gene-seed of the Dark Angels during an unknown Founding. The Chapter's history is largely a mystery. No record of its existence is to be found prior to the third century of the 40th Millennium.The Consecrators prefer arriving without warning and, upon defeating their foe, disappearing without a word. This cryptic Chapter wields all manner of ancient relics and holy patterns of armour, weapons and vehicles.
Consecrators - Origins: The Chapter was founded by Supreme Grand Master Valafar of the Dark Angels, to uncover and guard the lost history of the descendants of the I Legion.The Chapter's first appearance is in the works of the field notary Corwen Quilp, in his account of the Second Kuppukin Schism. At the height of this terrible war, Loyalist forces were surrounded within the Sanctum of Silence by a screaming sea of Renegades, mutants and Traitors, when the entire Consecrators Chapter deployed at Chapter strength with no warning whatsoever.It appeared that the Imperial forces had but solar hours to live, until the Consecrators plummeted from the heavens. All vox-hails were ignored, but the Unforgiven went to war on the defenders' behalf with a terrible fury.In just six solar hours, the Adeptus Astartes wiped out the schismatists' entire high command structure, and left the Traitor horde as little more than broken, twisted corpses. Its task complete, the Chapter withdrew without a word, not to be seen for another three solar decades, when its 4th Company fought alongside the Dark Angels at the Arrulas Intervention.Other such heroic intercessions have been noted since, the Consecrators always remaining silent. Though his descriptions are vague, Quilp is very specific about one element of the Consecrators' appearance -- he noted that the brethren of this Chapter bore all manner of sacred relics, and used the most ancient patterns of Imperial power armour, weaponry and vehicles.It was as if, Quilp commented, the Consecrators had inherited the most revered arms of the ancient Ist Legion, preserving them lovingly, and bearing them down the ages against the foes of their primarch Lion El'Jonson and the Emperor of Mankind.
Consecrators - Chapter Organisation: Like their fellow Unforgiven Chapters, the Consecrators follow the Dark Angels' pattern of organisation, and so are considered to be in only partial compliance with the Codex Astartes.This includes possessing formations similar to the elite Deathwing and Ravenwing companies. Though these elite formations have performed admirably, they have not garnered the recognition of their Dark Angels' counterparts.Like the Dark Angels, the Unforgiven Successor Chapters also have a clandestine "Inner Circle," comprised of the Chapter's elite officers and senior company commanders, who possess knowledge of the Fallen and of the true events that occurred on Caliban.
Consecrators - Chapter Fleet: Heritor of Ages (Strike Cruiser) - During the Achilus Crusade, the Consecrators' strike cruiser, Heritor of Ages, was set upon by the Ork Kill Kroozer Growler, a vessel that according to Departmento Tacticae advisers should have been operating near the Jericho Reach. The Consecrators' vessel was caught by surprise as it exited the Warp on the outskirts of the Slinnar Drift to take a stellar reading and correct course, its sensors blinded to the entirely opportunistic and completely unpredictable ambush. Though it managed to escape after inflicting severe damage on the Growler, the Heritor of Ages was crippled and after a solar week all hands were forced to abandon ship.Reliquaria (Battle Barge) - The flagship of the Consecrators' Chapter fleet which also serves as the Chapter's mobile fortress-monastery.
Consecrators - Chapter Relics: Radiant Arrow - Though this venerable relic Plasma Gun is plain and unadorned, it is impossible for a trained eye not to notice its superlative craftsmanship and quality. The perfect proportions and design of the weapon speak to a wondrous artifice now lost to the Imperium. The Consecrators proudly hold that the weapon has never once performed less than perfectly, despite the generally volatile and often explosive nature of Imperial plasma weaponry. Radiant Arrow is an Astartes Plasma Gun which cannot jam, overheat, or otherwise fail and which is impervious to malfunction caused by psychic or technological effects.Sword of Sanctity - The Sword of Sanctity is a master-crafted Power Sword wielded by Grand Master Nakir of the Consecrators. It is one of the few Heavenfall Blades from the Chapter's Armoury and utilises small amounts of obsidian in its workings, similar to the Sword of Secrets wielded by Supreme Grand Master Azrael of the Dark Angels. Originally presented to Grand Master Orias, the first Chapter Master of the Disciples of Caliban, the weapon was lost after he fell in battle with the Orks of Quolon Pass. It was recovered a standard millennia later by Grand Master Nakir of the Consecrators, who presented it to Supreme Grand Master Azrael. Azrael instructed Nakir to keep the blade, as he had earned the right to wield it by the effort he had expended in its recovery.Melta-warheads - Grand Master Nakir made use of these relic bolt rounds that contained miniature melta warheads capable of easily penetrating even Terminator Armour.
Consecrators - Chapter Appearance: The Consecrators bear a close resemblance to the Dark Angels Legion before the Horus Heresy and the Second Founding, maintaining the Legion's original black colours.Many Consecrators wear the older variants of Astartes power armour that have been kept by the Chapter since the Dark Angels Legion's early days before and during the Horus Heresy. This includes suits of the Mark II Crusade, Mark III Iron, Mark IV Maximus, Mark V Heresy and Mark VI Corvus armours. No marks of armour more recent than the Mark VI have been observed among the Chapter's Firstborn Marines.In addition to bearing such venerated patterns, the Consecrators carry many weapons and other items that would ordinarily be considered relics. The Consecrators' elite 1st Company all wear revered suits of ancient Terminator Armour, black-clad as the rest of their Battle-Brothers save for helmets of off-white that symbolised their brotherhood with the Deathwing.Like their Chapter Master, their armour is a mix of styles and types, gathered from armouries and forgotten Legiones Astartes depots scattered across the galaxy.
Consecrators - Chapter Colours: The Consecrators wear black power armour, with a red stripe located down the centre of the helmet. As the Consecrators are known to wear older patterns of power armour and wield relic wargear, on occasion, this may compel them to display squad numbers and squad designations elsewhere upon their armour instead of on their shoulder plates.Primaris Consecrators, who utilise only the various types of Mark X Power Armour, wear the squad specialty symbol -- battleline, close support, fire support or Veteran -- on the right pauldron; their squad number is indicated by a Low Gothic numeral.Company is designated by the heraldry of the right knee plate.Like their parent Chapter, Veteran Consecrators and members of the Inner Circle are commonly found wearing crimson hooded cloaks and tabards; this symbolises their shame over the Fallen Angels betrayal of the Emperor near the end of the Horus Heresy.
Consecrators - Chapter Badge: The Consecrators' Chapter badge is a variation of the Dark Angels' own badge, a red winged flame topped by a red Iron Halo centred on a white background roundel. This roundel is centred on a field of black.There are intriguing heraldic links between the Consecrators' Chapter sigil and the icon once utilised by the Firewing, one of the six wings of the Dark Angels Legion's ancient Hexagrammaton during the Great Crusade and Horus Heresy. Unfortunately, its purpose is not known, having been completely lost to the mists of time.
Constantin Valdor - Constantin Valdor: Constantin Valdor, known as "The First of the Ten Thousand" and "The Shield of the Emperor," was the first Chief Custodian and Captain-General of the ancient Legio Custodes, the elite bodyguard of the Emperor of Mankind. Under Valdor's peerless leadership during the Wars of Unification to reunite Terra and the subsequent Great Crusade launched to reclaim the lost colony worlds of Humanity, the Legio Custodes was an unstoppable force, and its warriors covered themselves in glory for Terran years uncounted.Even amidst the civil strife that consumed the newborn Imperium of Man during the Horus Heresy, under his leadership the Custodians remained utterly resolute and unquestionably loyal, feted throughout the Imperium as the Emperor's finest warriors. In honour of his deeds, the Valdor Tank Hunter proudly bears his name.It is said that Constantin Valdor epitomised all that it meant to be one of the Legio Custodes. Stoic, watchful, fiercely intelligent and -- when required -- a truly inspirational leader, Valdor was a true hero of the Imperium who never once faltered in his duty. It is not recorded what became of Valdor after the Emperor's withdrawal to the Golden Throne, following His mortal wounding at the hands of the Arch-Traitor Horus at the Battle of Terra. Valdor resigned the Captain-Generalcy to his newly elected successor soon after and disappeared from the historical record, his final fate unknown. But there are those who believe he serves the Emperor still...
Constantin Valdor - Wargear: The Apollonian Spear - Believed to be crafted by the hand of the Emperor Himself and once wielded by His own hand in battle as far back as the Unification Wars during which He rose to power on Terra, the Apollonian Spear was given to Valdor upon his accession to the mantle of Chief Custodian, and it has served no other since. Like the signature armament of the Custodian Guard, it incorporated both a Power Weapon and built-in Bolter, though in both cases these were of a potency far exceeding those even the Emperor's other elite carried into battle.Corinthine Warplate - Worked by the same artificers that forged the Emperor's own warplate, this suit of Custodian Armour is proof against all but the most destructive attacks and most terrible weapons. Not only that, but its glorious origin and astonishing workmanship serve to inspire those that fight at Valdor's side, urging them to deeds of valour rarely witnessed.Iron HaloMisericordiaArae-ShrikeDigital LasersPlasma GrenadesKrak Grenades
Constantinus - Constantinus: Constantinus, also known as Constantinus the Liberator, was a former squad sergeant of the Sons of Guilliman Space Marine Chapter's 4th Company who turned to Chaos and became a Chaos Lord. He led the world of Nova Terra in a rebellion and subsequent costly and drawn out civil war against the Imperium of Man, known as the Constantinus Iconoclasm.
Constantinus - History: Originally a sergeant in the 4th Company of the Sons of Guilliman Chapter, Constantinus and his squad fought to free the population of the world of Nova Terra from Tyranid attack. After driving the aliens off the world, his unit was left behind to monitor for signs of Genestealer infestation. For three standard years Constantinus led his squad on endless patrols through the caves of Nova Terra, cleansing the planet of the remaining pockets of Tyranid infestation. When rumour arose of a Genestealer infestation among the city of Cirtus' ruling aristocracy, Constantinus brutally hunted down the infected nobles and their families.However the people of Nova Terra were enraged by the summary execution of their leaders and rose up in revolt. Disgusted by this "ungrateful" behavior, Constantinus destroyed entire sectors of the city of Cirtus, turning on those in his own squad who tried to stop his massacre. He appeared before the crowd and announced himself the new ruler of Cirtus and declared the Emperor of Mankind and His minions had turned him into such a monster. Constantinus vowed to lead the people of Nova Terra to freedom from the Imperium. Eventually commanding an army 3 million strong, they overthrew the planet's Imperial Governor. The Renegade Sergeant renamed the world of Nova Terra Constantinium and under his rule bloodthirsty mobs were given free reign, anarchy prevailed in the streets, and any dissent was viciously silenced.Now uninhibited, the crowds eventually turned to worshipping the Gods of Chaos, which attracted the attention of Chaos Space Marine warbands. Constantinus fought and defeated the best Champions of Chaos, claiming their warbands for himself. He then embarked on a rampage across the neighboring star systems, and within a solar decade his wars had engulfed the entire surrounding sector. Eventually Imperial forces, including the Iron Knights and two other Space Marine Chapters, twelve Astra Militarum foundings, an entire battlefleet and agents of both the Officio Assassinorum and the Ordo Hereticus, arrived in the region to deal with the growing threat. Following a thirteen-standard-year-long war against the forces of Chaos, the Imperium reclaimed the world of Nova Terra for the Emperor. The war itself only ended with the death of Constantinus at the hands of the Assassins of the Officio Assassinorum.
Constantinus Iconoclasm - Fall of Salvation-Gamma: During one notable incident of the conflict that occurred in 981.M41, the Night Reapers Chapter was assigned to defend the Shrine World of Salvation-Gamma. But instead, they forgot their duty for, when confronted by a massive counterattack led by a dozen Chaos warbands drawn to the Iconoclasm's revolt alongside an unknown number of degenerate mutant hordes from the edge-worlds of the sector, the Night Reapers had abandoned the Shrine World as both effectively indefensible and of "negligible strategic worth."Rather than allowing the world to fall, the Night Reapers turned their own weapons on the basilica-cities and granted the pilgrims and refugees who had sought harbour there a "merciful end." The rage of the Ecclesiarchy over this loss was boundless and ensured the Night Reapers Chapter's censure by the High Lords of Terra.Shorn of their fortress-monastery and Chapter homeworld, they were condemned to the perilous and thankless task of policing the outer reaches of the Laanah Rifts. The Night Reapers bore their punishment with grim impassivity and obedience but little contrition -- or at least appeared to. Within a solar decade, however, Imperial contact with the Chapter, which had long carried a reputation for ruthless efficiency, independence and technical aptitude, grew untowardly infrequent. Soon, all official contact with the Chapter ceased, their ultimate fate unknown, though they were presumed to have become Renegades.
Constantinus Iconoclasm - Forces of Constantinus: The Iconoclasts - The Iconoclasts were made up of former Sons of Guilliman Space Marines who willingly followed their former Brother-Sergeant Constantinus into damnation, and later served as his personal bodyguards. These fallen Heretic Astartes helped shape the former capital world of Nova Terra, and a dozen worlds across the sector like it, into the nightmarish vision of their mad Chaos Lord.The Zealous - The Zealous were the masses of so-called "liberated" Nova Terran Humans who fought in Constantinus the Liberator's name, and who were charged with the defence of the Chaos Lord's realm. They made the Imperial invaders pay for every metre of ground gained in blood.The Enlightened - The Enlightened were those who had witnessed first-hand the fate of those who had challenged Constantinus' domain and chose to side with the Chaos Lord, rising to become his most important and useful servants.
Constantinus Iconoclasm - Notable Followers of Constantinus the Liberator: Maimon and Pius - Former battle-brothers of the Sons of Guilliman, and later Constantinus' personal honour guard that was known as the Iconoclasts. This pair of Chaos Space Marines were the most loyal of all of Constantinus' devotees. They wore corrupted battle-plate that was red-black and gold like their Chaos Lord's, the eight-pointed Star of Chaos raised from the ceramite of their left shoulder pauldron where once was displayed an altogether different insignia.Kabiel, "Skull-taker"  - A Chaos Space Marine from beyond Nova Terra who had been drawn to Constantinus' rebellion. He later became one of the most faithful servants of Constantinus amongst the ranks of the Enlightened.Gha'gur Nor the Slythian - A Chaos Space Marine who once served in the warband of Ghorgoth the Oppressor, who had been drawn to Constantinus' rebellion in the Viridis Sector, and later became known as the Herald of Constantinus, the most faithful of the Enlightened. He wielded the mighty weapon Foe-smiter in battle.
Construct Shield - Construct Shield: A Construct Shield is an Imperial defensive technology deployed on Imperial Knights and other ancient Mechanicum war machines during the Horus Heresy. It represented an experimental attempt to create a stable, miniaturised Void Shield Generator at a fraction of the material cost of other forms of heavy shielding. The Construct Shield is most frequently employed by magi of the Ordo Katastrophica to ensure their temperamental automata survive in battle long enough for them to gather vital operating data.
Consul - Consul: Consul, formally known as a Legiones Consularis in High Gothic, is a defunct, generalised specialty officer rank of the ancient Legiones Astartes bestowed upon Space Marine Centurions during the Great Crusade and Horus Heresy. Among the Space Marine Legions, the humble Legion Centurions served as both officers of the line and specialists in every conceivable doctrine of war.Those Centurions that specialised in the many esoteric arts of combat and war were known as Consuls, and the masters of the Legion called upon them when the Legions needed their specialised skills to overcome the numberless enemies of Mankind. With the outbreak of the Horus Heresy, these artisans of the craft of death would face their grandest trial, turning their hard-won skills against their own brothers.
Consul - History: The ranks of each Space Marine Legion were tens of thousands, sometimes hundreds of thousands strong and as such required a substantial core of battle commanders and officers to control and coordinate, as well as more specialised ranks and roles which helped give a Legion its operational depth and strategic flexibility.The Astartes with the rank of Centurion represented such leaders, champions and line officers, and whether they were a company captain in command of a thousand or more Legionaries on campaign, or a Shield-Lieutenant given charge of a boarding party in a savage space battle, to have risen in the ranks of their Legion to the middle tiers of its hierarchy meant they had already demonstrated their worth in the bloody fires of conflict.Among the many officers of the Legiones Astartes, there are those with unique talents and hard-won tactical skills that were honoured with the title and rank of consul, although this covers many different ranks and purviews such as the Chaplains, fleet captain, blood chieftains, Vigilators, Legates and even the psykers of the Librarius. These warriors led the Legion into battle and conducted the most arduous of missions, called upon by their lords when the specialised tactical knowledge they had mastered was required in the struggle for victory and the demise of the foe.
Consul - Dark Angels: Paladin of the Hekatonystika - Veiled in allegory and obscure symbolism, the orders of the Hekatonystika bore the heavy burden of keeping the most secret and dangerous knowledge acquired on the battlefield. Many of the Ist Legion's most veteran warriors were initiates of the Orders and wore their colours with pride on the field of battle.Interrogator Consul - A specialist rank utilised specifically by the Hosts of the Ist Legion's Host of Fire, among the most secretive of the early hosts. The ranks of this hidden order were filled with spies, assassins and all the subtle tools of war. In war, the Host of Fire was the eyes and bloody left hand of the Legion, the first to take to the field and the last to draw blood. Its Interrogator Consuls were widely feared for their talent for extracting information from their captives.
Consul - White Scars: Stormseer - While every Legion had a number of Librarian Consuls in their ranks -- warrior-scholars with the ability to bend the Warp to their will -- the psykers of the White Scars Legion incorporated the long-standing superstitions of their homeworld of Chogoris into their training schema. These Stormseer Consuls were weather-witches who acted as advisors and mystics to their khans, offering wise counsel and unleashing the wrath of the storm on those in their way. With their horizons broadened by the shamanistic customs of Chogoris, Stormseers tapped into wisdom beyond the ken of their brothers. This invited much scepticism from the more stringent members of the Legiones Astartes, and many viewed their esoteric methods as deviations from the Imperial Truth. More fool them, as this ignorance blinded the narrow-minded to the meteorological mastery of the Stormseers. In battle, their subtle applications altered the climate for tactical advantage, calling on the heavens themselves to aid them. By tapping into the Empyrean they could obscure their allies' approach with mist and fog, place a favourable wind behind flanking Golden Keshig, and impede enemy forces with foul tempests and withering hail. When a more direct approach was required, Stormseers would not hesitate to call down bolts of pure white lightning from the skies.
Consul - Imperial Fists: Castellan - Upon the broad shoulders of the Lords Castellan were the foundations of the Imperium built. They were the unbending spine of the VIIth Legion, those chosen few lords of siege warfare who commanded armies in the name of their primarch, Rogal Dorn, conquering world after world. In their wake, the Castellans left only loyal, Compliant civilisations; erecting upon those worlds which they conquered mighty Imperial redoubts from which the defence of entire sub-sectors could be coordinated.
Consul - Sons of Horus: Dark Emissary - Commanding a galaxy-wide insurrection was no small feat, even for the extremely talented Horus Lupercal. Fortunately, the Warmaster's unparalleled record, abundance of charisma, and otherworldly patronage saw him win the support of half the Legiones Astartes -- and even more allies besides. To ensure that his allies and servants remained unquestioningly loyal during the Heresy, Horus instated the Dark Emissaries, specialised Legion Consuls who acted as his watchful eyes and ambassadors across the galaxy. These experienced Sons of Horus warriors ensured unflinching obedience in all who had pledged service to the Warmaster, from Traitor Auxilia and Fallen Nobles to his own Sons of Horus, and guided them with their strategic experience. Each Dark Emissary was a paragon of skill and martial prowess, an example that Horus expected every member of his Legion to strive towards. Should anyone fail to live up to the Warmaster's expectations -- or worse, display seditious intentions -- then a Dark Emissary could also act as an executioner for their exacting patriarch.
Consul - Word Bearers: Diabolist - A unique specialist of the Word Bearers Legion that were able to direct the corporeal manifestations of the Warp, manifesting what some observers referred to as Warp "magic." These mysterious esoteric specialists were first encountered by the Ultramarines during the Calth Atrocity, with the few survivors of the 22nd Chapter of the Ultramarines referred to such officers as "Diabolists," a designation later adopted en masse by their brethren to identify those Word Bearers officers whose training appeared to somehow harness the ætheric medium as a weapon of war. Carefully hidden from Ultramarines observers, other officers of similar specialisation to those observed at Thrascia appear to have been present in most of the Word Bearers units mustered on Calth. Indeed, ritual use of psychic powers by these individuals appears to have been the source of some of the bizarre transformations and illogical tactical choices made by certain Word Bearers formations. One of many dictates issued by Roboute Guilliman in the campaigns following Calth was the priority targeting of enemy officers classified as Diabolists.
Consul - Alpha Legion: Saboteur - The Saboteur specialised in covert infiltration, assassination and sabotage, arts usually considered beneath the honour of the Legiones Astartes but at which the Alpha Legion had always excelled. Saboteurs made their presence known on the battlefield by the destruction they wreaked, often in the opening moments of a major engagement, striking against enemy command structures, vital units or defences, leaving the foe reeling before the Alpha Legion's onslaught.
Consul - Sources: The Horus Heresy Book One: Betrayal (Forge World Series), pg. 190-191The Horus Heresy Book Two: Massacre (Forge World Series), pg. 254The Horus Heresy Book Three: Extermination (Forge World Series), pp. 153, 258The Horus Heresy Book Five: Tempest (Forge World Series), pp. 113, 237, 242-243The Horus Heresy Book Six: Retribution (Forge World Series), pp. 220, 232-234, 248, 253The Horus Heresy Book Seven: Inferno (Forge World Series), pg. 92The Horus Heresy Book Eight: Malevolence (Forge World Series), pp. 146, 290-293The Horus Heresy Book Nine: Crusade (Forge World Series), pp. 87, 109Warhammer: The Horus Heresy Second Edition - Rulebook (Specialty Game), pg. 90Warhammer: The Horus Heresy Second Edition - Liber Hereticus (Specialty Game), pp. 22-23, 104-115, 122, 285, 335Warhammer: The Horus Heresy Second Edition - Liber Astartes (Specialty Game), pp. 22-23, 104-115, 122, 157, 181, 201-203, 229Warhammer Community - Legacies of the Age of Darkness (Army Lists), pp. 9-10Warhammer Community - God-Machines with Angels (30 Nov 18)Warhammer Community - The Librarian Consul Boils Space Marines With Warp Lightning, Even if the Emperor Says Not To (13 Apr 23)Warhammer Community - Heresy Thursday - Put Loyalist Weaklings to the Sword With the Traitor Champion Consul (14 Sept 23)Warhammer Community - Master the Meteorological With the Mystical White Scars Stormseer Consul (09 Nov 23)Warhammer Community - Heresy Thursday - This Thousand Sons Librarian Reasserts Dominance Over the Immaterium (23 Nov 23)Warhammer Community - Heresy Thursda: The Dark Emissary Brings The Warmaster's Unrelenting Gaze (30 Nov 23)Warhammer Community - Heresy Thursday: Hoodwink Your Foes With the Alpha Legion Saboteur (07 Dec 23)Warhammer - Legion Praevian (Warhammer Webstore)Warhammer - Consul Champion (Warhammer Webstore)Warhammer - Legiones Astartes: Traitor Champion Consul (Warhammer Webstore)Warhammer - Librarian Consul (Warhammer Webstore)Warhammer - Traitor Esoterist Consul (Warhammer Webstore)Warhammer - Legion Cataphractii Praetor & Chaplain Consul (Warhammer Webstore)