vizn3r/warhammer40k-lore huggingface dataset:
Sons of Sanguinius - Chapter Beliefs: While the Sons of Sanguinius appear to have attained a level of control over the Blood Angels' Flaw exceeding even that of their Progenitor Legion, such appearances are deceptive. The entirety of the Chapter's rituals and observances are based on the consumption of massive quantities of blood. Before embarking on a campaign, crusade or any major battle, each company of the Sons of Sanguinius conducts an ancient ritual, known as "The Feast."One young Space Marine who has truly displayed the spirit of Sanguinius by performing valiant deeds above and beyond the norm, is ritually sacrificed. The Sanguinary Priests fill gold chalices with the young hero's blood, and each Astartes drinks deeply of the potent vitae. In this way the young Space Marine's courage and devotion are spread throughout the entirety of the Company, and the entire strike force is stirred to greater feats of devotion and savagery.The Red Thirst is controlled, and only a few Battle-Brothers succumb to the power of the Red Thirst. The Sons of Sanguinius go to great lengths to conceal these blood rites from any and all outsiders, for none have witnessed their sanguinary rites, not even their brethren amongst the other Blood Angels Successor Chapters. Though they appear to have attained control over the flaw, the Sons of Sanguinius may have more than likely doomed themselves in some other, unforeseen way. Their future remains just as uncertain as that of the remainder of their fellow Scions of Sanguinius.The Sons of Sanguinius continuously lament the loss of their primarch and openly mourn their father by painting at least one part of their battle plate black. This is a sign of mourning for the sad fact that the Sons will never see their primarch, for the Red Angel will never walk again, and he will never know of his children's valiant deeds.In their hearts the Sons believe that Sanguinius is not truly dead -- he lives on in his children the Blood Angels and all their Successor Chapters. Sanguinius died to save the Emperor, but he has been reborn in the form of thousands of red armoured slayers.Chaplains are recruited from the ranks of these bitter and depressed Astartes, though they have replaced their sadness and longing for their father with an all-consuming hatred of Heretics, apostates and Traitors, for Sanguinius was killed by the Arch-traitor himself, after all.
Sons of Sanguinius - Notable Sons of Sanguinius: Captain Damien Mordua - Captain Mordua is the current commander of the Sons of Sanguinius' 3rd Company. This Veteran Son of Sanguinius is a valiant and ferocious warrior with hundreds of standard years of service to the Chapter. His deeds within the Chapter's annals are legend. Following his promotion to master of the 3rd Company, it is said that Mordua faced a Bloodthirster in single combat. Though he fought valiantly against the Greater Daemon of Khorne, he was eventually seriously wounded, but not before he grievously wounded the fell creature in return, enabling the rest of his company to cut the creature down in a hail of sustained bolter fire. He eventually recovered from his wounds, ferocious as ever. Over the centuries, Mordua has developed a great hatred of the Eldar after fighting numerous campaigns against the little-known Jainas Shelwe Craftworld (currently located in the Havaius System). Mordua and his 3rd Company have recently been assigned to the Lesterius System, located in the Inglus Nebula, which is heavily populated by Orks. Damien Mordua has already developed a deep loathing of the hated greenskins.
Sons of Sanguinius - Chapter Colours: The Sons of Sanguinius' Chapter primarily wears terracotta red Power Armour. The shoulder plates are black and the trim is yellow. The white squad specialty symbol -- Tactical, Assault, Devastator or Veteran -- is indicated on the right shoulder guard. Company markings are superimposed over the top of these squad specialty markings.The Sons further identify their squad specialty by the colours of their helms -- Tactical (White), Assault (Bone), Devastator (Light Blue) or Veteran (Black). Some Battle-Brothers have bright red mouth pieces which indicates that they are "blooded" Astartes -- Space Marines who have distinguished themselves in battle with extreme levels of brutality.The Aquila or Imperialis on the chest guard is yellow. Sons of Sanguinius' Librarians have blue armour with the left shoulder plate painted terracotta red. The Chapter badge is located on the right knee plate. Sons of Sanguinius' Sanguinary Priests have terracotta red armour trimmed in white, with the Chapter badge on their left shoulder plate.All Sons of Sanguinius usually have at least one part of their battle plate coloured black. Most Battle-Brothers wear only black shoulder plates, but some of the more morose will wear black leg armour, knee guards or even paint the entirety of their battle plate black. These particular Astartes have seen through Sanguinius' eyes in their dreams, but can never see him in reality.
Sons of Sanguinius - Heraldry of the Host: Like their predecessors, the Blood Angels, the Sons of Sanguinius adhere to a strict heraldic system, allowing them to recognise what company and squad any given Battle-Brother belongs to at a glance.The advantages of such swift recognition amid the madness of battle are obvious. More than this, however, the Sons of Sanguinius revere their heraldry, and bear these markings as badges of pride.
Sons of Sanguinius - Helmet Designations: Instead of using the standard Codex-compliant symbols to show a unit's role or helm colour to denote rank, the Sons of Sanguinius' helms reflect the squad type to which they belong:Assault Marine: Bone - Battle-Brother assigned to an Assault SquadTactical Marine: White - Battle-Brother of the standard Battle CompaniesDevastator Marine: Light Blue - Battle-Brother assigned to a Heavy Support SquadVeteran Marine: Black - 1st Company Veteran Battle-BrothersUnlike other Chapters of the Adeptus Astartes, the Sons of Sanguinius wear the same squad markings of their Progenitors, which comprise a single symbol worn on the right knee plate of their Power Armour:1st Squad: A white skull on a black background2nd Squad: A white skull on a blue background3rd Squad: A red blood drop on a yellow background4th Squad: A red blood drop on a black background5th Squad: A white X on a black background6th Squad: A white X on a blue background7th Squad: A yellow lightning bolt on a black background8th Squad: A black lightning bolt on a yellow background9th Squad: A yellow angelic wing on a black background10th Squad: A black angelic wing on a yellow background
Sons of Sanguinius - Company Markings: Like the Blood Angels, the Sons of Sanguinius use variations of the blood drop to denote company, even though their companies are often divided into ad-hoc battle groups:1st Company (Veteran): A bone skull over black background on the right shoulder plate. On Terminator Armour, the left shoulder plate shows the First Company's specific heraldry, the right shoulder guard displays the Chapter badge in white.2nd Company (Battle): A single yellow blood drop.3rd Company (Battle): A single red blood drop.4th Company (Battle): A single green blood drop.5th Company (Battle): A single black blood drop.6th Company (Reserve Tactical): Twin yellow blood drops, side by side.7th Company (Reserve Tactical): Twin red blood drops, side by side.8th Company (Reserve Assault): Twin green blood drops, side by side.9th Company (Reserve Devastator): Twin black blood drops, side by side.10th Company (Scout Marines): The Sons of Sanguinius' Scout Company wears a black skull on the right shoulder plate, and the Chapter badge on the left.
Sons of Sanguinius - Chapter Badge: The Sons of Sanguinius' Chapter badge is a golden chalice with a skeletal face carved into it and overflowing with blood. It also bears a pair of white, angelic wings.This is a symbol of Sanguinius himself. This imagery is centred on a field of black, or red when worn on the power armour of Sanguinary Priests.
Sons of Sanguinius - Sources: Citadel Journal 20, "Creating a Space Marine Chapter - The Sons of Sanguinius" by Isaac Tobin, pp. 19-20First Founding (Background Book), pg. 15
Sons of Sek - Sons of Sek: The Sons of Sek are an unusually regimented and disciplined Chaos warband and Chaos Cult under the command of the Magister Anakwanar Sek, one of the Archon Urlock Gaur's closest subordinates in the defence of the Sabbat Worlds Sector from the assault of the Imperial Sabbat Worlds Crusade.While still relatively new to the war for the Sabbat Worlds, initial reports indicated that the Sons of Sek may, in fact, be superior in combat to their cousins in Urlock Gaur's own Blood Pact.The Sons of Sek were created not only to fight against the Imperium, but also to serve as Magister Sek's vanguard for when he eventually attempts to overthrow Gaur and assume the position of Archon over all the forces of Chaos in the Sabbat Worlds Sector.
Sons of Sek - History: Most, if not all, of the Sons of Sek's initial training took place on the Chaos-occupied world of Gereon, and they were first encountered by the Gereon Resistance. They later played a major role in defending that world from the Imperial liberation force.The Sons were trained and equipped, in large part, due to the intelligence provided by the ex-Blood Pact officer Mabbon Etogaur, and the captured Imperial Lord Militant General Noches Sturm, who eventually defected to the service of Chaos in general and the Sons of Sek in particular. Sturm later repented his actions and, in lieu of being executed by Colonel-Commissar Ibram Gaunt, chose to take his own life to regain his honour.Most of the training doctrines used by the Sons are based in Astra Militarum standard methods. Much of this information was obtained from Noches Sturm, and refined by the experience and ruthless dedication of Mabbon Etogaur. Presumably, not much was changed in the overall implementation despite Sturm's demise and Mabbon Etogaur's capture some years later.
Sons of Sek - Beliefs: The Sons of Sek's adherents, like their allies among the Blood Pact, possess an unusual view of Chaos theology. They do not hate the Emperor as an enemy of Chaos, but venerate him as another embodiment of the Warp.They believe the Emperor to be simply another Warp entity like a Daemon or the Chaos Gods themselves. They see Him as a misguided prophet for Humanity who has seen the power of the Warp but who mislead His followers into believing that it should be opposed.The Blood Pact and their allies believe that it is the holy task of their cults to spread the truth about the God-Emperor and the Warp and to bring the people of the Imperium back into the fold of worship of the powers of Chaos, because in truth they are already venerating a creature of the Warp.For these cultists, the Emperor is already akin to the entities they worship, for He, too, is powered by the Warp and has been changed by his contact with the Immaterium. For these cultists, the Emperor is actually a symbol of what they aspire to, as they wish to become one with the Warp and be forever changed by this communion.Thus, in their belief system, the "schism" of mistaken faith embraced by the Imperium must be healed and Humanity brought back into the embrace of Chaos. They hold that the Imperium does not need to be destroyed, but only reformed so that it understands the true nature of the Warp and its inhabitants.In this view, the Imperial Creed has led the people of the Imperium down the wrong path for millennia, and the Blood Pact and their allies believe that they are engaged in a war to defeat its gatekeepers so they can teach Humanity the truth of the enlightenment that Chaos offers -- and that they have already been worshipping without realising it.
Sons of Sek - Structure and Organisation: Much like the terrible force of the Blood Pact that they were created to rival, the Sons of Sek are an extremely disciplined military unit. Based almost entirely on the model of the Astra Militarum, they are a force to be reckoned with, and have proven themselves superior in many aspects over the Blood Pact.In addition to being of a larger, stockier build than the Blood Pact (and for that matter, compared to a baseline Human) the Sons are also equipped with higher-quality gear and weapons. All their equipment is standard issue and based on a well-founded and established logistics train, unlike the Blood Pact which relies principally on scavenged equipment and stolen gear.The Sons are also better motivated and led, and even include an officer similar to an Imperial Commissar, known as a "Scourger," to maintain discipline and morale. This is something that even the unusually-disciplined Blood Pact lacks.These Scourgers are also substantially more efficient than the Blood Pact's command cadre, based more on pragmatic training and instruction than the bloodthirsty "winner-takes-all" command and promotion mentality of the Blood Pact.As noted during training sessions, the Scourgers in equal part advise and admonish, guide and rebuke, oversee and instruct their charges - a trait notable for being eerily similar to Imperial Guard training regimes as opposed to the brutish methods used by other Chaos forces.
Sons of Sek - Wargear: The Sons of Sek troops are dressed in ochre fatigues, with a helmet fitted with optics based on standard Astra Militarum issue equipment. They wear chain and plate mail padding over their shoulders and greaves, and wear Jackboots and leather fastenings and grips on their fatigues.The leather is obtained from the flayed enemies of the Sons, and is described as being nut-brown in colour and braided with purple thread. Gold braid is used to distinguish officers from troopers.In addition to this, each Helmet is fitted with a clasp in the form of a hand closing over the mouth of the wearer, which is taken from the dead enemies of the sons -- the clasps are the Hands of the defeated foe. This is done to show their loyalty to the Anarch "whose voice drowns out all others."They are issued standard pattern Lascarbines and Lasguns, along with a Laspistol sidearm for Troopers and an Autopistol for officers, a Combat Knife as well as a Ritual Knife for the customs of the Sanguinary Worlds -- all of which are manufactured on overrun Forge Worlds or on the Space Hulk Salvation's Reach.
Sons of Sek - Notable Encounters: Lectica Bastion Incident, Gereon - Resistance Fighters comprised of the surviving PDF and Guard contingents on the Chaos held world of Gereon staged an assault on the Lectica Bastion (the heart of the Chaos administration) as a diversion to allow a kill-team led by Colonel Commissar Ibram Gaunt to assassinate the Traitor General Noches Sturm. Despite being caught by surprise, the Sons prove victorious in the engagement, completely exterminating the assault forces, in spite of being unable to protect their mentor.Liberation of Gereon - The Sons were at the forefront in the attempt to deny the Imperials control of Gereon during the Liberation effort, and nearly succeed in fatally stopping the Imperial advance in the city of K'etth'drac. However, they were foiled at the last minute by a desperate Imperial counter-attack led by armour units and were forced to withdraw, whilst being able to inflict disproportionately high losses on the Imperial Guard during their staged retreat.Salvation's Reach Assault - The Sons were the principal defenders of the Space Hulk Salvation's Reach and were quite successful at holding the line, but were ultimately foiled by the presence of three Space Marines who had accompanied the assault, from the Silver Guard, Iron Snakes and White Scars. They were, however, lured into a distraction while the Asta Militarum inflicted irreparable damage to their research facilities inside the Space Hulk, and the units stationed there were presumed lost as the Reach suffered substantial damage and destruction which was inflicted by the Imperials.
Sons of Slaughter - Sons of Slaughter: The Sons of Slaughter are a warband of Chaos Space Marines that splintered from the World Eaters Traitor Legion. Most recently, during the 13th Black Crusade, this warband fought alongside the monstrous Butcherhorde, a conglomeration of multiple World Eaters warbands led by the infamous Khârn the Betrayer, who led them in the slaughter of the Imperial world of Amethal in the Diamor System against the valiant defence of the Blood Angels Space Marine Chapter.
Sons of Slaughter - Notable Campaigns: Diamor Campaign (999.M41) - The Diamor Campaign took place during Abaddon the Despoiler's 13th Black Crusade within the Diamor System. Initially led by the Chaos Lord Kranon the Relentless, his Renegade Chapter, known as the Crimson Slaughter, spearheaded the attack on the Imperial world of Amethal on behalf of Abaddon in order to obtain something the Despoiler desired. Due to the madness and unpredictability of Kranon, the execution of the invasion instead fell upon the Black Legion's Chaos Lord Xorphas. The Sons of Slaughter warband would later join the monstrous Butcherhorde alliance, comprised of a coalition of multiple World Eaters warbands and led by the infamous Khârn the Betrayer. This Khornate host descended upon Amethal with but a single goal -- to take the heads of the most worthy and mightiest of the heroes of the defending Blood Angels. The resultant slaughter weakened the barrier between the Immaterium and the material realm to such an extent that the Blood Angels were forced to call for aid from the Daemon-hunting Grey Knights Chapter to throw back the Daemons and seal the Warp breach.
Sons of Slaughter - Warband Colours: The Sons of Slaughter warband wears crimson and oxblood colours on parts of their battle-plate trimmed in silver and brass, which denotes their allegiance to the Blood God Khorne.
Sons of Slaughter - Warband Badge: The Sons of Slaughter warband's icon is denoted by a white on red rune of Khorne.
Sons of Sorrow - Sons of Sorrow: The Sons of Sorrow is a warband or vectorium of Heretic Astartes of the Death Guard Traitor Legion's 7th Plague Company. The infamous Plague Surgeon Nauseous Rotbone was once a member of the Sons of Sorrow vectorium before he was elevated to command rank by the Daemon Primarch Mortarion.
Sons of Sorrow - Notable Sons of Sorrow: Plague Surgeon Nauseous Rotbone - The name of Nauseous Rotbone is infamous throughout the Death Guard and beyond, for this accomplished Plague Surgeon is the personal physician of Mortarion himself. It is Rotbone who sees to the virulence of the plague censers borne into battle at Mortarion's feet, and the putrid feculence of the Daemon Nurgling mites that bear them. It is he that draws his primarch's Daemonic ichor with needles and grizzle-leeches for use in gruesome rituals and unclean rites. Rotbone listens to his gene-sire's embittered rants with a doctor's wry patience, and is one of the few individuals in the galaxy who Mortarion will permit to disagree with his pronouncements or challenge his plans. Originally, Rotbone belonged to the Sons of Sorrow, a vectorium of the 7th Plague Company. Since being chosen and elevated by Mortarion -- seemingly on a whim -- he has fought alongside, and even led, forces from all the different Plague Companies. He is the keeper of the surgical dungeons deep within Mortarion's Black Manse on the Plague Planet, wherein the Death Guard keep their stocks of tainted gene-seed, and Rotbone's assaults into realspace are most often launched to gather new samples for this genetic treasure trove, with which he delights in tinkering.
Sons of Sorrow - Warband Colours: The Sons of Sorrow's power armour is the same as that of the Death Guard, composed of decayed and cracked plates of ceramite, though its colours are unknown. The Sons of Sorrow's Chaos Space Marines, like those of their fellow Death Guard, often wear grotesquely warped suits of antique Mark III Iron Power Armour.
Sons of Sorrow - Warband Badge: The Sons of Sorrow's warband badge is usually a modified version of the standard Mark of Nurgle, similar to that used by the rest of the Death Guard.
Sons of the Cyclops - Sons of the Cyclops: The Sons of the Cyclops are a special formation of Chaos Space Marines found within the Black Legion who are wholly dedicated to the service of Tzeentch. The Sons of the Cyclops are the smallest of the formations dedicated to a single Chaos God within the Black Legion.Consisting of the followers of the Lord of Change, including Chaos Sorcerers and their attending Rubricae, many of whom are former members of the Thousand Sons Legion, the Sons of the Cyclops hold an amount of power completely disproportionate to their diminutive numbers within the Black Legion.This is because of the many favours Abaddon the Despoiler lavishes upon the Sons of the Cyclops' leaders; powerful psykers and sorcerers like Zaraphiston and Ygethmor the Deceiver. Gifted seers and diviners, they make up the core of Abaddon's closest and most trusted advisers, peering into the future and guiding the multiple components of a Black Crusade toward Abaddon's ultimate goals.
Sons of the Cyclops - Sources: Black Legion: A Codex: Chaos Space Marines Supplement (6th Edition) (Digital Edition), pp. 55-63Codex Heretic Astartes - Chaos Space Marines (8th Edition) (Revised Codex), pg. 19Codex Heretic Astartes - Chaos Space Marines (8th Edition), pg. 19
Sons of the Emperor (Anthology) - Sons of the Emperor (Anthology): Sons of the Emperor is the first Primarchs anthology novel and contains 8 short stories by various authors. Sons of the Emperor was first made available as an event-only release at the 2018 Horus Heresy Weekender.
Sons of the Emperor (Anthology) - Synopsis: No synopsis for Sons of the Emperor is available.
Sons of the Emperor (Anthology) - Contents: Sons of the Emperor contains the following 8 short stories:The Passing of Angels by John FrenchThe Abyssal Edge by Aaron Dembski-BowdenMercy of the Dragon by Nick KymeShadow of the Past by Gav ThorpeThe Emperor's Architect by Guy HaleyPrince of Blood by John FrenchThe Ancient Awaits by Graham McNeillMisbegotten by Dan Abnett
Sons of the Eye - Sons of the Eye: The Sons of the Eye were a large warband of Chaos Space Marines dedicated to Chaos Undivided. The Sons of the Eye were a splinter warband of the Black Legion that was founded and commanded by the infamous Chaos Lord Drecarth the Sightless, the Blind Butcher of Irridous VII, a former Battle-Brother of the Sons of Horus who had fought alongside Abaddon during the Great Crusade and the Horus Heresy that followed. Always jealous of the Primarch Horus' favour for the Despoiler, the Sons of the Eye considered Abaddon a usurper. During the 6th Black Crusade, launched in 901.M36, Abaddon visited his wrath upon Drecarth the Sightless and his treacherous warband. Abaddon aided the Sons of the Eye in an assault on the Forge World of Arkreach, fighting side-by-side until the defenders were finally crushed. The triumphant Abaddon then slowly killed Drecarth, even as he made him watch every member of the Sons of the Eye bow before their new master.
Sons of the Eye - Warband History: Following the dire events of the Horus Heresy during the final epic Battle of Terra and the death of the Warmaster Horus aboard his flagship, the Vengeful Spirit, Abaddon and the surviving Sons of Horus broke orbit and fought their way free of the battle and escaped into the void. A time of reprisal and retribution known as the Great Scouring followed, and countless worlds were put to death by the Loyalists for siding with Horus, their corpses left as a warning to others. Those Traitor Legions that remained in the Imperium were hunted mercilessly and hounded across the stars by pitiless Loyalists. Abaddon and the remaining Sons of Horus took refuge in the Eye of Terror, choosing to plunge into that maelstrom of madness rather than face extinction at the hands of the Emperor's vengeful warriors.The Sons of Horus managed to reach the Eye of Terror with the bloodied survivors of the Scouring, but the once mighty XVIth Legion was reduced to a fraction of its former size. Led by only a few remaining captains, the Legion struggled with its loyalty to their fallen Primarch and the cold reality of their defeat at the hands of the Emperor and His lackeys. Bereft of their glorious Primarch, the Legion floundered, and in desperation turned to each of the Chaos Gods in turn in their search for renewed power, inviting daemonic possession and the ever more costly blessings of the Warp. All the while, the Legion suffered the jealous attacks of their former allies. As the Traitor Legions turned upon one another, the Dark Gods subverted and manipulated their new playthings, reshaping the Legions for their own ends and the never-ending war between the gods.Abaddon abandoned the Legion; broken by the death of Horus and sick of war, he wandered alone into the Eye of Terror. Meanwhile the Sons of Horus carried the body of their Primarch, preserved in stasis, further into the Eye, ignoring the wars that raged around them. On the Daemon World of Maeleum, a graveyard world of steel and rust, the Sons of Horus raised a fortress, fashioning a mighty citadel from the wrecks of decaying vessels lost to the Warp. The Legion interred Horus' body within a great tomb, where many fell into worship of their fallen demigod. With their Primarch dead and their Legion on the verge of extinction, the Sons of Horus stagnated. Some captains suspected that it would be but a matter of time before they and their Battle-Brothers were drawn into the wars between the Traitor Legions, and so they pushed for the Sons of Horus to replace its losses by increasing the Legion's gene-seed stocks. These same captains knew that any fortress, no matter how grand, could not hope to hold back a determined Space Marine assault, and called for more warriors to be found. Unfortunately, the majority of surviving captains were convinced that the Warp would provide all the power they needed, if only they could master the methods of merging daemon and Space Marine.
Sons of the Eye - The Slave Wars: The wars between the other Legions who had sided with Horus during the Horus Heresy, known as the Slave Wars, raged across the Eye of Terror even as the Sons of Horus ignored the events happening around them, and continued to raise their fortress ever higher, worshipping the corpse of their Primarch. The Sons of Horus had remained largely apart from these conflicts; however, jealous eyes now turned their way. Traitorous forces gathered against them and conspired to rob them of the remains of Horus to further vile and selfish ambitions. The Primarch Horus' body, with its potent genetic information and biological secrets, was a great prize indeed. In a sudden assault, the remnants of the debased Emperor's Children, having grown vastly in power after firmly cementing their terrible pacts with Slaanesh, easily smashed their way through the defences of Maeleum and into the central chambers of the Sons of Horus' stronghold. They stole the body of the slain Primarch from the heart of its tomb and spirited it away, some say with the purpose of cloning it in order to create a new and still greater Warmaster of Chaos.
Sons of the Eye - Rise of Abaddon: Their fortress in ruins and their Legion decimated, the Sons of Horus stood on the brink of vanishing forever from the galaxy and fading into cursed memory. The XVIth Legion devolved into in-fighting amongst themselves, giving in to dark despair or uncontrolled rage. The divisions between the Legion's captains turned into bitter bloodshed and murder, as order completely collapsed. The salvation of the Sons of Horus came when one of its greatest captains, Ezekyle Abaddon, returned from his Dark Pilgrimage in time to watch the battle from afar. It was in that moment that he saw, with cold clarity, that it was Horus' failure that had led the Legion here, to them tearing each other apart in the blood-soaked ruins of Maeleum. Finally, sickened by how far the Legion had fallen, he stalked through the ruins hunting down his fellow captains, cooling his rage with their final screams. In the end, Abaddon alone remained of the Legion's leaders, demanding obedience from his brothers.Some saw Abaddon as Horus' rightful successor and fell at his feet willingly, while others recognised his raw strength and bowed their heads to his might. A few turned their back on Abaddon, and were either cut down by their brothers or managed to escape into the Warp. With his Legion brought to heel, Abaddon turned his attention to the clones of Horus; he commanded his warriors to extinguish all trace of their former Primarch and free themselves from his shadow. He then personally led an attack on the Emperor's Children that destroyed the body of the Primarch Horus and all its clones, and in so doing, ushered in a new age for the XVIth Legion. The Traitors changed their name once more, this time in reference to the fact that their armour was now adorned black in mourining for lost Horus, calling themselves the Black Legion. Through his actions, Abaddon re-invigorated the Legion, reviving the old notion that none could stand in their way and that they would one day inherit the galaxy itself.
Sons of the Eye - Warband Colours: The Sons of the Eye still wore the dark and murky verdigris green-black colours of their former Legion. Their armour also still displayed the Cthonian gang-sigils graven into their armour that recorded their notable kills and deeds.
Sons of the Eye - Warband Badge: When Drecarth broke with Abaddon he had his warriors make a cut across the Eye of Horus they wore on their armour, a symbol of the blindness of Horus that had led his Legion to its near-destruction.
Sons of the Forge - Sons of the Forge: Sons of the Forge is a novella in the Horus Heresy Series.
Sons of the Forge - Synopsis: Charged with a solemn duty by the Primarch Vulkan himself, Forgefather T'kell of the Salamanders prepares for what may be his last journey. Along with a chosen few of the Legion's elite Firedrakes, he must bear the last seven of Vulkan's greatest weapons away to the secret vault known as The Wrought, putting them forever beyond the reach of enemy and ally alike. But word has already spread of these legendary artifacts...
Sons of the Forge - Trivia: Although Sons of the Forge is marketed as a full length novel it only contains 240 pages, more than a novella yet less than a full novel, and is the second short novel marketed this way (the other was Tallarn: Ironclad).
Sons of the Kraken - Sons of the Kraken: The Sons of the Kraken is a Codex Astartes-compliant Loyalist Space Marine Chapter of unknown Founding and genetic origin.
Sons of the Kraken - Notable Campaigns: Magdellan Prime Civil War (143-151.M41) - When the followers of the Cult of Balthalamus plunged the world of Magdellan Prime into anarchy and bloodshed, the battle-sisters of the Order of the Ebon Chalice bore the brunt of the fighting. The order's Preceptory Reclusium was repeatedly targeted by the maddened hordes of Chaos Cultists, but held out against seemingly impossible odds until relief eventually arrived. By the time a relief force consisting of Space Marines of the Sons of the Kraken, Fire Angels and Red Seraphs Chapters arrived, the battle-sisters had begun a determined counter-attack and victory was ultimately won.
Sons of the Kraken - Chapter Colours: The Sons of the Kraken's Chapter colours are not listed in current Imperial records.
Sons of the Kraken - Chapter Badge: The Sons of the Kraken's Chapter badge is not listed in current Imperial records.
Sons of the Maggot - Sons of the Maggot: The Sons of the Maggot is a warband or vectorium of Heretic Astartes of the Death Guard Traitor Legion's 5th Plague Company. The enduring popularity of Foetid Bloat-drones with the Traitor Legion's Death Guard Lords ensures that they are ferried in great numbers to the war zones in which the Death Guard fight, and deployed in swarms that darken the skies.This is especially true in the vectoriums of the 5th Plague Company, with warbands such as the Sons of the Maggot, the Suppurant Sting, and the Smogrot Brotherhood fielding great numbers of Foetid Bloat-drones in varying pack strengths and configurations.
Sons of the Maggot - Warband Colours: The Sons of the Maggot's power armour is the same as that of the Death Guard, composed of decayed and cracked plates of ceramite, though its colours are unknown. The Sons of the Maggot's Chaos Space Marines, like those of their fellow Death Guard, often wear grotesquely warped suits of antique Mark III Iron Power Armour.
Sons of the Maggot - Warband Badge: The Sons of the Maggot's warband badge is usually a modified version of the standard Mark of Nurgle, similar to that used by the rest of the Death Guard.
Sons of the Phoenix - Sons of the Phoenix: The Sons of the Phoenix is a Loyalist Space Marine Chapter comprised entirely of Primaris Space Marines created from the genetic lineage of the Imperial Fists and raised during the Ultima Founding of ca. 999.M41.Faithful to the Emperor and ritualistic in their battle cant, the Sons of the Phoenix pride themselves on plunging into the flames of battle.They are constantly on crusade, which are led by their Chaplains. Their crusades are so impressive in spectacle they pave the way for the Imperial Creed to spread across the galaxy, and hence are followed by a great many holy men and women of the Adeptus Ministorum.The Chapter's fleet was scattered by the opening of the Great Rift, and now the Sons of the Phoenix crusade to gather their forces back as one.
Sons of the Phoenix - Chapter History: Sometime after their Founding, the Sons of the Phoenix were attacked by warbands of the Thousand Sons Traitor Legion from the Cult of Change.During these attacks several members of the Chapter were taken captive in order to be used as specimens in the Thousand Sons' arcane experiments.
Sons of the Phoenix - Notable Campaigns: Wars of Antipathy (Unknown Date.M42) - Though the Sons of the Phoenix are a relatively new addition to the armies of the Emperor, during the Wars of Antipathy they won a reputation for levelling spectacular firestorms against the foe -- and for the fact that they would fight on through those flames without hesitation.War of Beasts (Unknown Date.M42) - The Sons of the Phoenix eagerly answered the call to aid the vitally important Imperial world of Vigilus. The presence of their 6 companies in Hyperia Hivesprawl had a galvanising effect on the Vigilant Guard and Adepta Sororitas who had long anticipated their coming.Nachmund Rift War (Siege of Dharrovar) (Unknown Date.M42) - Approximately 180-250 battle-brothers from the 3rd, 4th, and 6th Companies of the Sons of the Phoenix under the command of Captains Badron Aqhat and Nikkal Arishat participated in the Siege of Dharrovar.
Sons of the Phoenix - Notable Sons of the Phoenix: Captain Badron Aqhat - Captain Aqhat led the forces of the Chapter that participated in the Siege of Dharrovar during the Nachmund Rift War alongside Captain Nikkal Arishat.Captain Nikkal Arishat - Captain Arishat led the forces of the Chapter that participated in the Siege of Dharrovar during the Nachmund Rift War alongside Captain Badron Aqhat.Reclusiarch Tanithos Izavel - Izavel was among the forces of the Sons of the Phoenix that participated in the Siege of Dharrovar during the Nachmund Rift War.Lexicanium Baltzur Hammon - Hammon was among the forces of the Sons of the Phoenix that participated in the Siege of Dharrovar during the Nachmund Rift War.
Sons of the Phoenix - Chapter Fleet: Karth Victoris (Strike Cruiser) - During the Nachmund Rift War, Karth Victoris was part of the force that the Chapter committed to the Siege of Dharrovar.Lattachia Triumphan (Strike Cruiser) - During the Nachmund Rift War, Lattachia Triumphan was part of the force that the Chapter committed to the Siege of Dharrovar.Ash (Gladius-class Frigate) - During the Nachmund Rift War, Ash was part of the force that the Chapter committed to the Siege of Dharrovar.Blaze (Gladius-class Frigate) - During the Nachmund Rift War, Blaze was part of the force that the Chapter committed to the Siege of Dharrovar.Cinder (Gladius-class Frigate) - During the Nachmund Rift War, Cinder was part of the force that the Chapter committed to the Siege of Dharrovar.Ember (Gladius-class Frigate) - During the Nachmund Rift War, Ember was part of the force that the Chapter committed to the Siege of Dharrovar.
Sons of the Phoenix - Chapter Colours: The Sons of the Phoenix wear off-white Mark X Power Armour to display their purity. The Aquila or Imperialis on the chest is gold, as is the shoulder pauldron trim. The inset of the right pauldron is purple as is the right gauntlet and left knee plate. Chapter markings and unit designations are gold.The gold squad tactical specialty symbol -- battleline, close support, fire support, Veteran or command -- is displayed on the right pauldron, while the inset of the left pauldron is white and proudly displays the Chapter's iconography.The company number is displayed as a golden High Gothic numeral on the left knee plate or placed in the centre of the squad tactical specialty symbol on the right pauldron. An additional, smaller tactical specialty symbol is displayed next to the company number on the left knee plate, which designates the company's tactical specialty.The standard Sons of the Phoenix helm is white. Unusually, the Sons of the Phoenix utilise the opposite colours to distinguish their sergeants and lieutenants. A Sons of the Phoenix sergeant is designated by a white helm with a single red vertical stripe, while a lieutenant is designated with a red helm.Sons of the Phoenix sergeants display squad numbers on their left pauldron.
Sons of the Phoenix - Chapter Badge: The Sons of the Phoenix's Chapter badge is a stylised black helm to which a star of the same colour is adjacent. A stylised black wing protrudes from the helm's bottom as black electric lightning bolts rise from the top.
Sons of the Phoenix - Trivia: The Sons of the Phoenix were originally created by Maxime Pastourel, who described their background and design in White Dwarf (October 2017) and on his blog.
Sons of the Phoenix - Sources: Codex Chaos Space Marines - Thousand Sons (8th Edition), pg. 25Codex: Space Marines (9th Edition), pg. 68Codex: Space Marines (8th Edition) (Revised Codex), pg. 35Imperium Nihilus: Vigilus Defiant (8th Edition), pg. 88War Zone Nachmund: Rift War (9th Edition), pg. 30White Dwarf (October 2017), "Eavy Metal - Create your own Chapter," pg. 117Blog of Maxime Pastourel
Sons of the Raven - Sons of the Raven: The Sons of the Raven was a Codex Astartes-compliant Loyalist Space Marine Chapter of unknown Founding and origin. Based on their Chapter name, they are highly suspected of having been a rare Successor Chapter of the venerable First Founding Raven Guard Chapter.Little is known about this Chapter other than their participation in the campaign against the forces of Chaos and the Hell-Forge of Sarum, where the Sons of the Raven were utterly annihilated in 416.M37.
Sons of the Raven - Notable Campaigns: The Martyred Sons (416.M37) - Inquisitor Lord Antonius Coil of the Ordo Malleus discovered the current location of the nomadic Hell-Forge of Sarum while conducting an Exterminatus against the Warp-tainted Hive Worlds of Goleonda IX, and moved to see it destroyed at last. Along with warships committed from Battlefleet Reductus and several Militarum Tempestus regiments, he mobilised the aid of three Space Marine Chapters, the Sons of the Raven, Celestial Guard and the Brazen Claws, to strike deep into the perilous Golgotha Wastes against this nightmarish thorn in the Imperium's side. Within sight of the baleful world, the Imperial fleet was ambushed on all sides by the pale warships of the Warp Ghosts and corrupted Black Wings Chaos Space Marines and the horrific Daemon Engines of their Dark Mechanicus allies of Sarum. In the brutal seventeen hour void battle which followed, the Imperial fleet was encircled and slowly torn to pieces both from without and from within as Daemons ripped open passages into realspace deep onboard the stalwart vessels. Only the Chapter fleet of the Brazen Claws broke free from the trap without crippling losses, while the human contingent of the Imperium's strike forces was annihilated to the last. The ravaged Celestial Guard Chapter would take nearly a century to rebuild from its grievous losses from its stores of gene-seed, swearing bitter vengeance against the Warp Ghosts. The fleet-based Sons of the Raven Chapter, not one of whom escaped the deadly trap, was declared martyred and the great Bell of Lost Souls in the Tower of Heroes on Terra tolled to mourn their passing. Eighteen standard years later, a corrupted Warspite-class Battle-Barge, believed once to have been the Seraphina Carricus of the Sons of the Raven Chapter, was encountered transporting a Warp Ghosts raiding force off Mezoa XV, the withered face of Jo'sun Hernezu the martyred Chapter's last master worn by its revenant captain.
Sons of the Raven - Notable Sons of the Raven: Chapter Master Jo'sun Hernezu (KIA) - Jo'sun Hernezu was the last Chapter Master of the Sons of the Raven Chapter. He died while trying to escape an ambush set by the Warp Ghosts Chaos Space Marine warband near the Hell-Forge of Sarum. His withered face is now worn by the Revenant Captain of that warband.
Sons of the Raven - Chapter Fleet: Seraphina Carricus (Warspite-class Battle Barge) - The Seraphina Carricus was part of the Sons of the Raven's Chapter fleet before the Chapter's annihilation. It was captured and now serves the Warp Ghosts Heretic Astartes.
Sons of the Raven - Chapter Colours: The Sons of the Raven's Chapter colours are not listed in current Imperial records.
Sons of the Raven - Chapter Badge: The Sons of the Raven's Chapter badge is not listed in current Imperial records.
Sons of Vengeance - Sons of Vengeance: Sons of VengeanceRenegade ChapterChaos Space MarinesRuinous PowersObscuran UprisingsSegmentum Obscurus
Sons of Vengeance - Warband History: Not much is known of this former Loyalist Chapter's deeds before they turned Renegade. During the Obscuran Uprisings in the late 34th Millennium, the Sons of Vengeance were sent by the Imperium of Man to quell anarchist separatist rebellions which had plagued much of the Segmentum Obscurus for nearly four Terran centuries.The Sons of Vengeance, along with a fellow Loyalist Space Marine Chapter, the Silver Guards, initially fought on the side of the Imperium but became Renegades after their actions led to the fall of the rebel Free Council of Hannedra II. Brutally crushing the rebellion that had overthrown that world's Imperial planetary governor, the two Chapters ran wild, slaughtering and looting in the name of the Emperor of Mankind.Soon the Renegades dropped even the pretense of punitive action against the rebels when the Sons of Vengeance took the campaign to the neighboring system of Laskaria, which at the time was still loyal to the Emperor. By the time news of their treachery reached the Adeptus Terra, the two Chapters had split into dozens of fractious warbands of Chaos Space Marines and turned 14 star systems into their battleground as they spilt each other's blood in a savage war for dominance.
Sons of Vengeance - Warband Colours: The Sons of Vengeance warband paints its power armour in a non-standard red and blue camouflage pattern, with silver trim on the shoulder plates.
Sons of Vengeance - Warband Badge: The Sons of Vengeance warband badge is a white morning star on a red and blue camouflage background.
Sons of Vengeance - Sources: Codex Heretic Astartes - Chaos Space Marines (8th Edition), pg. 52Codex Heretic Astartes - Chaos Space Marines (8th Edition) (Revised Codex), pg. 52Codex: Chaos Space Marines (4th Edition), pp. 17-18, 24
Sor Talgron - Sor Talgron: Sor Talgron, later called "The Warmonger," was a member of the Word Bearers Space Marine Legion who was originally a line warrior but later became a Dark Apostle of the Legion during the Horus Heresy.He became a Dark Apostle after the XVIIth Legion turned Traitor and he had suffered near-mortal wounds from an attack using phosphex.Talgron was a native of Colchis, the homeworld of the XVIIth Legion's Primarch Lorgar. During the Siege of Terra at the end of the Heresy, Talgron was struck down by the Loyalist defenders of the Imperial Palace.He was then interred within the cybernetic sarcophagus of a Chaos Dreadnought and became known as "The Warmonger".The Warmonger ultimately met his fate 10,000 Terran years later in the 41st Millennium during the Battle of Boros Prime when he was responsible for the death of the Necron Lord known as The Undying One.
Sor Talgron - Early Days: Sor Talgron was born on Colchis, the homeworld of the XVIIth Legion, the Word Bearers, and their Primarch Lorgar Aurelian. He was recruited into the Legion as a youth, and rose through its ranks during the Great Crusade, becoming a member of the Legion's Perpeptual Spiral Chapter, a chapter of the Legion dedicated to garrison and honour guard duties.Within the XVIIth Legion, his mentor was a Terran-born officer, Volkhar Wreth, a firm believer in the divinity of the Emperor, unlike his protege. Talgron was a dour, pragmatic and cold figure, with little concern for the religiosity of his fellow Legionaries who always wore a suit of stark Mark III Iron Power Armour. Despite his disbelief in the divinity of the Emperor, Talgron nevertheless was present at the XVIIth Legion's admonishment at the city of Monarchia on the world of Khur by the Emperor in 964.M30.There the Emperor had rebuked the Primarch Lorgar and the entire XVIIth Legion for their slowness in bringing worlds into Imperial Compliance and their violation of the Imperial Truth by spreading their misguided faith in the Emperor's divinity. Forty standard years later, in 006.M31, the pain of that humiliation still festered within him, though he had never been a devout soul by any regards.