Necron Wargear - Equipment: Below is a list of all named Necron technologies known to the Imperium of Man:Chronometron - A Chronometron is an arcane device that manipulates time in a way that only the Necrons and their technological mastery over space-time can achieve. The bearer of a Chronometron can activate the device to allow themselves and their unit to exist and act slightly out of phase with the natural flow of the space-time continuum. This means that they are able to advance normally whilst their opponents move in apparent slow motion. A Chronometron also allows the bearer to make minor, but sometimes potent, alterations to their destiny; by allowing them to glimpse possible futures and modify their recent actions accordingly. Any Necron seen utilising a Chronometron appears blurred, its movements sudden and spasmodic like a primitive pict-reel or degraded hololith to the subjective observer. Due to the Chronometron's confounding nature, they are only ever found being used by Necron Cryptek Chronomancers, although Necron Lords have been known to wield these mysterious devices as well.Dimensional Destabilisation Matrix - Canoptek Wraiths carry a Dimensional Destabilisation Matrix that produces the same effect as a Phase Shifter, in that it allows the Necron construct to step in and out of phase with the normal space-time continuum. A Canoptek Wraith can, however, adjust the modulation of the matrix in order to keep sections of its form in different phase states. Whilst a completely phased-out existence can be sustained almost indefinitely, a half-phased state takes a great deal of energy to maintain. As a result, a Canoptek Wraith can exist in a dual phase state for only limited periods of time. The Dimensional Destabilisation Matrix was originally conceived to allow the Canoptek Wraith to reach into and repair solid machinery without all the trouble of removing outer components or armoured casings. It is, however, no less valuable when dealing with intruders -- if the timing is correct, a Canoptek Wraith can phase its claws and tendrils inside an opponent, swiftly resolidifying them to sever arteries, nerve clusters and other vital pathways without leaving an external mark to show for it. Furthermore, the foe must time their return blows with great care, lest their weapons pass through the Canoptek Wraith's phased form.Dispersion Shield - A Dispersion Shield is a form of defensive shield utilised only by Lychguards, who pair it with a Hyperphase Sword for a different armament from their usual two-handed Warscythe. The phased energy force barriers projected by Dispersion Shields can be used to fend off close combat attacks with ease, including blows from weapons such as Power Fists and Power Weapons that would otherwise smite a lesser foe. Dispersion Shields are also capable of deflecting incoming enemy fire using the advanced force generators built into the device. If there are any nearby enemy units, Lychguards will often aim the shield so as to deflect this firepower into them instead, an action which can cause grievous casualties.Disruption Field - A Disruption Field is a form of arcane offensive technology known to surround the grasping, metal claws of some Necron Lords, making them pulse with unnatural energies that seem to warp the armour of vehicles as they strike. Even the most heavily armoured vehicle can be torn apart by a Necron wielding the potent powers of a Disruption Field.Eternity Gate - An Eternity Gate is the arcane technology that is capable of opening a dark portal and transporting Necron troops to the battlefield from elsewhere in the galaxy. An Eternity Gate is mounted on the front face of a Necron Monolith or built into the face of a Tomb Ziggurat that makes up part of a larger Necron Tomb Citadel. Its shimmering energy field is nothing less than a captive wormhole bound into the very heart of the Monolith. With a simple mental command, the Monolith's crew or the Tomb World's command algorithms can transform the Eternity Gate into a portal of exile, and those that fail to resist its pull are sucked out of reality entirely, banished forever to an extra-dimensional prison from which there can be no escape. Alternatively, the Necrons can use the Eternity Gate as a form of dimensional corridor, pulling squads of Necron troops from elsewhere on the battlefield, orbiting starships or even far-distant Tomb Worlds and deploying them to the Monolith's location. It can also significantly boost the regenerative processes of the Necron squads that move through its transportation matrix. The Eternity Gate is largely the reason that the Monolith is known as a harbinger of disaster to the foes of the Necrons, for where a Monolith teleports onto a planet's surface, an invading Necron army is rarely far behind...Ether Crystal - An Ether Crystal is an arcane device utilised only by Cryptek Ethermancers. An Ether Crystal can control the fundamental forces of nature, by summoning storms from tranquillity and bolts of lightning from clear skies. In seconds, the targeted area can be assaulted by howling gale-force winds that have come to life from nowhere, as black storm clouds gather to block-out the sky, reducing the enemy's ability to see and target clearly.Euclidean Mindphase - A Euclidean Mindphase is the effect of an obscure form of technology that is often activated by Necron forces defending their Tomb Worlds. As attackers advance, it causes reality to shift around them; perspective and geometry twist out of phase until it is impossible to tell the difference between up and down. Few warriors can fight under such mind-bending circumstances, and the drastic slowing of their advance allows the Necrons to unleash more fusillades of firepower to wipe the enemy out.Fabricator Claw Array - A Fabricator Claw Array is a technology primarily used by Canoptek Spyders to effect repairs and fabricate components on the fly for nearby Necron vehicles, usually by repairing engine drives and weapons that have been disabled during battle, although greater repair tasks can be performed if the Canoptek Spyder is given sufficient time. Canoptek Spyders also use their Fabricator Claw Array to repair just about anything else their Necron masters direct them too, including the repair of other Necrons on the battlefield when necessary. However, a Fabricator Claw Array also makes for a powerful close combat weapon when utilised by a Canoptek Spyder.Gauss Bisector Field - A Gauss Bisector Field is a defensive measure employed by Tomb Citadel complexes often known as a "City of the Dead" by the forces of the Imperium. Utilising power from a multitude of Power Crucibles, a City of the Dead is able to project a vast defensive barrier formed of flickering green Gauss energy around its borders. Any trespasser or assaulting enemy foolish enough to step through the barrier is swiftly reduced to smoking chunks of flesh. The strength of a Gauss Bisector Field against passing enemies is proportional to the number of active Power Crucibles powering it, as it is able to rip apart armoured vehicles at full power.Gaze of Flame - A Gaze of Flame is a form of defensive technology utilised by Necron royals who choose to implant hidden weaponry within their own bodies. Many Necrons find this practice unsavoury, at best. Few, however, would question such a being to their face, particularly when that face may conceal all manner of terrifying weaponry. When in battle, the eyes of a Necron Lord or Cryptek Plasmancer who has granted themselves the Gaze of Flame burn with an unnatural, ghostly emerald fire, and a flickering witch-fire blaze from within their metal death mask. This gaze chills the heart of those who look upon it, stealing away their strength and crushing their courage. The unnatural powers of this device are capable of slowing assaulters at the last instant, and can even affect Tyranids, Daemons and other entities who would otherwise be immune to such powers.Ghostwalk Mantle - The Ghostwalk Mantle is a unique and specialised Veil of Darkness used only by Vargard Obryon. Originally commissioned to aid him in his role as the bodyguard of Nemesor Zahndrekh, it was designed by the foremost Cryptek Psychomancer of the Tomb World of Gidrim, Dagon of the Shadowed Matrix. The Ghostwalk Mantle differs from a standard Veil of Darkness in that it allows Obyron to spirit himself away from the grasps of the enemy even when in combat, thus giving him the ability to redeploy himself and his unit with unparalleled ease, and stand at Zahndrekh's side immediately whenever he is needed to protect his charge.Gloom Prism - A Gloom Prism is a Necron artefact that can be carried by Canoptek Spyders, Canoptek Tomb Stalkers and Canoptek Tomb Sentinels. A Gloom Prism takes the form of a green crystal laced with arcane circuitry that can generate an anti-psychic null field. This in turn creates a zone approximately fifty metres in diameter that is shrouded from all Warp-spawned psychic powers. The Gloom Prism produces this effect by severing the connection that Daemons and psykers have to the Immaterium through an unknown arcane technology.Gravity Displacement Pack - A Gravity Displacement Pack is an advanced form of flight technology used only by Triarch Praetorians to defy gravity and move rapidly to any point on a battlefield from the air, serving as Necron jump infantry. Consisting of a large spinal attachment with multiple power rods that can be worn on the back of a Necron's necrodermis body, a Gravity Displacement Pack allows the bearer to manipulate localised gravitic forces to achieve powered flight. These advanced anti-gravitic devices serve a role similar to the Imperium's cruder Jump Packs. Gravity Displacement Packs are used by Triarch Praetorians to move about rapidly and hover above a battlefield, where they can survey the situation before striking to inflict maximum damage to enemy forces. As the ultimate wardens of Necrontyr tradition, Triarch Praetorians embody the belief that the right warrior in the right place at the right time can turn the tide of battle and deliver victory. Thus, their timely arrival on the battlefield has won many a battle for Necron forces, an achievement for which the Gravity Displacement Pack has proven invaluable.Lightning Field - A Lightning Field is a form of offensive Necron technology used by some Necron Lords and Cryptek Ethermancers to enhance their combat capabilities in battle. A Necron equipped with a Lightning Field is surrounded by bolts of crackling, incandescent, emerald lightning that arc from their body to nearby Necrons, energising and charging their living metal carapaces so that those who dare come near and strike them are electrocuted in return.Nebuloscope - A Nebuloscope is an arcane device that is only equipped by Necron Tomb Blade pilots, who can use it to track their prey through seven different dimensions, allowing for far more accurate shots to be fired from their Jetbike's powerful weapons.Nightmare Shroud - A Nightmare Shroud is an offensive technology which appears as a small, black cask often found carried by Cryptek Psychomancers. When opened, the worst terrors of a thousand aeons are unleashed on the bearer's foes. These terrors assail nearby enemies with phantasms of dread as potent as any mortal danger. However, a Necron Lord equipped with a Nightmare Shroud becomes the embodiment of terror; with the worst fears summoned from the pits of nightmare thrust into the minds of all those near them. Palpable waves of horror are emitted from their metal-skinned monstrosity, and all who look upon them will find their courage tested to their very limits.Null Field Matrix - A Null Field Matrix is a form of advanced Necron technology used to project a large anti-psychic null field around itself, similar to that employed on a smaller scale by Gloom Prisms and the Nightshroud barriers created by Monolith phalanxes and Gauss Pylon networks. Most commonly used to shield Necron Tomb Worlds from psychic disturbance, they display the Necrons' mastery over technology and their ability to create a technological defence for nearly any threat that they encounter.Phase Shifter - A Phase Shifter is a form of phase technology that truly demonstrates the Necrons' technological superiority over all others in the galaxy. Using a form of unknown inter-dimensional science, a Phase Shifter renders its bearer's form hazy and indistinct, as though they were not completely corporeal. Shots and blows can then pass through the user's mechanical necrodermis body, meaning that even the most powerful weapons cannot harm them. This is because a Phase Shifter flickers the very fabric of its bearer into and out of a phased state as they move between dimensions. If improperly timed, even the most powerful blows and shots aimed at the bearer of a Phase Shifter instead pass through empty air. Phase Shifters are most commonly found in the possession of Necron Overlords and Necron Lords, who use the technology to make themselves essentially incorporeal.Phylactery - Often taking on the appearance of a small, scarab-sized cylinder, a Phylactery is an inconspicuous charm that is actually a powerful self-repair device worn only by the highest-ranked members of Necron royalty. A Phylactery is filled with tiny, spider-like Nanoscarabs that will swarm over the Necron bearer's body and wounds at a command, or if they are severely damaged or destroyed. The Nanoscarabs then proceed to reknit tears in their bearer's ravaged necrodermis body; bolstering their own innate self-repair abilities so that they may continue to fight on. Phylacteries are only ever carried by Necron Lords and Necron Overlords.Portal - A Portal is a Necron starship weapon system that is mounted on Cairn-class Tomb Ships, Scythe-class Harvest Ships, and Jackal-class Raiders. Portals are vast stone gateways located within a Necron warship that act as extradimensional conduits for boarding enemy vessels. More precise than conventional Imperial teleporters, they are most commonly used to flood enemy starships with a relentless host of Necron Warriors and swarms of Canoptek Scarabs.Quantum Shielding - Quantum Shielding is an arcane defensive technology that defies examination. Many Necron vehicles are protected by layers of Quantum Shielding, which consists of layers of additional defensive energy shielding that exists out of phase with the rest of the vehicle until the moment enemy projectiles impact the vehicle's surface. Quantum Shielding thus only truly exists in the normal space-time continuum at the moment of deflection -- at all other times there is no indication of its presence. Many a Necron vehicle's delicate appearance belies its robust manufacture, constructed as it is of the living metal known as necrodermis and with the bulk of its protection provided by undetectable Quantum Shielding. The use of Quantum Shielding in the manufacture of Necron vehicles also allows the potent anti-gravitic Necron skimmer vehicles to remain light and maneuverable whilst still having a level of protection that is much greater than that given by the inferior armour of the less-advanced starfaring races. Though a determined assault can still breach these potent energy fields, Quantum Shielding normally buys the vehicle enough time to safely withdraw from combat. The known Necron vehicles protected by Quantum Shielding include the Catacomb Command Barge, Annihilation Barge, Doomsday Ark, Ghost Ark, Tesseract Ark and the Triarch Stalker. If a vehicle's Quantum Shielding is penetrated, it dissipates, after which it cannot be activated again for some time.Resurrection Orb - A Resurrection Orb is a mysterious Necron artefact that takes the form of a glowing, viridian sphere composed of an unknown material. With a gesture from the bearer, the glowing sphere focuses its energy into the regeneration circuits of the living metal bodies of surrounding Necrons, hastening their repair and causing the scattered remains of the bearer's destroyed warriors to crawl together before standing, ready to do battle one more. Because of their rare nature, Resurrection Orbs are only ever carried by Necron Lords and Necron Overlords who usually participate in battle by sitting in the midst of the main Necron battleline. This allows them to bolster Necron forces in a range of about fifty metres so that they become nigh indestructible because of their enhanced regeneration.Seismic Crucible - A Seismic Crucible is a device only wielded by skilled Cryptek Geomancers. With a Seismic Crucible, the bearer can command the very earth beneath their feet and, more importantly, the feet of their enemies, to induce localised tremors in rock, metal and even the air itself. The energies unleashed by a Seismic Crucible often stun the enemy for crucial moments, allowing supporting Necron forces to finish them off.Sempiternal Weave - A Sempiternal Weave is an advanced form of technology used to augment the necrodermis bodies of Necron royalty like Necron Overlords, Necron Lords and Necron Destroyer Lords. A Sempiternal Weave threads a Necron's exoskeleton with filaments of phase-hardened amaranthite and adamantium, vastly increasing the body's structural integrity to a level that rivals that of Astartes Terminator Armour.Sepulchre - A Sepulchre is a Necron starship weapon system that is mounted on Cairn-class Tomb Ships, and certain command Scythe-class Harvest Ships. A Sepulchre is only utilised by the largest Necron vessel in a given fleet. When a Sepulchre is used to attack an enemy ship that has foolishly come within its range, a wave of palpable psychic force is generated and sent outwards in all directions. The enemy crew are then paralysed by visions of horror, and if discipline is lost, then the crazed crew are likely to do damage to their own ship as they rampage uncontrollably through its confines.Shadow Ankh - A Shadow Ankh is a defensive device that takes the form of a heavy amulet emblazoned with the Ankh of the Triarch. Much more than a sign of status, Shadow Ankhs contain a small but powerful psychic null-field generator, far more sophisticated than those fashioned by the Adeptus Mechanicus. This is able to nullify the effects of Warp-spawned powers and sever the connection that Daemons and psykers have to the Immaterium through unknown arcane technologies. Shadow Ankhs are artefacts found exclusively as part of the armouries of Necron royals, such as Necron Overlords, Necron Lords and Necron Destroyer Lords.Shadowloom - A Shadowloom is a defensive device which consists of a scarab-sized generator only ever found mounted on Tomb Blades. A Shadowloom can project an aura of darkness around the Tomb Blade, providing mobile cover within which the craft can disguise its approach and throw off the aim of its foes.Shield Vanes - Shield Vanes are a form of defensive technology that is only ever mounted on a Tomb Blade. Shield Vanes are fitted onto a Tomb Blade's chassis, and project a weak energy shield that is combined with additional armour panels to increase the durability of the Tomb Blade by a small, yet still significant amount.Solar Pulse - A Solar Pulse is a device often incorporated into a Cryptek Plasmancer's Eldritch Lance. When activated, it unleashes a significant portion of the Eldritch Lance's energy. This energy emission is not a coherent beam as usual, but a blinding flash of light as bright as a solar flare that blinds the Cryptek's enemies and illuminates the battlefield to temporarily dispel the darkness of the night. Necron Lords have also rarely had a Solar Pulse device built into their own preferred staff weapon.Supreme Shield Matrix - A Supreme Shield Matrix is an advanced defensive technology used by Tesseract Vaults when they are accompanied by eight surrounding Monoliths in a Baleful Necropolis formation. When activated, a Supreme Shield Matrix projects a powerful energy field around the Tesseract Vault that can deflect even the heaviest of enemy firepower. If the Tesseract Vault's fellow Monoliths are close enough, they too can share in the protection of the Supreme Shield Matrix, whilst the Tesseract Vault is able to draw upon the Monoliths' power and increase the defensive properties of the shield. Thus, the energy field only grows more powerful with every additional Monolith under its protection, making the formation a potent threat to any foe.Teleportation Matrix - A Teleportation Matrix is an advanced piece of technology that allows a Sentry Pylon to phase itself onto a position anywhere on the battlefield, either transporting itself from a Necron stasis-tomb underground, somewhere else on the planet, or even from another planet. Larger Gauss Pylons have also been known to be deployed onto battlefields utilising teleportation technologies, whilst Necron Monoliths may possess similar teleportation devices, as Imperial observers have documented numerous recorded instances of those mobile fortresses being deployed by teleporting directly onto a battlefield.Temporal Snares - A Temporal Snare is a device that warps the fabric of space-time itself, creating a bubble of altered space-time where time flows more slowly for anyone or anything trapped within it. They are only carried by the Cryptek known as Orikan the Diviner. Each Temporal Snare is a technologically-advanced temporal trap that can severely impede enemy movement once it is activated, whether those trapped within its field are vehicles or infantry. Thus, even when traversing the smoothest of terrains, once a snare is activated, enemy units can still find themselves moving at a snail's pace from the subjective perception of those observers outside the device's range of effect.Tesseract Labyrinth - A Tesseract Labyrinth is an arcane Necron artefact that takes the shape of a small and innocent-looking cube. However, a Tesseract Labyrinth is nothing less than the physical manifestation of a pocket-dimensional prison gateway, utilising the Necrons' mastery over hyper-geometry and dimensional phase technology to trap enemies within its fold; from which there is no escape. Necrons have used Tesseract Labyrinths to trap and imprison C'tan Shards in the past, and Necron royalty like Necron Overlords, Necron Lords and Necron Destroyer Lords sometimes carry a Tesseract Labyrinth into battle so as to imprison a particularly troublesome enemy, or, should the tidings of war be dire enough to warrant it, release an imprisoned C'tan Shard upon their foe. Such action is not undertaken lightly by Necron rulers, for the chance of the C'tan Shard escaping re-capture after the battle is, while remote, a possibility too dangerous to be allowed.Tesseract Singularity Chamber - A Tesseract Singularity Chamber is an arcane shielded Tesseract containment device around which a Tesseract Ark is built. It holds within itself a sliver of a dying star suspended within a stasis field. A Tesseract Ark is able to siphon off this singularity's terribly destructive energies using the power of Necron scientific mastery, and is able to project its power through its forward projector array as a battlefield weapon. A Tesseract Singularity Chamber provides the vehicle with a number of potent effects, such as projecting a containment field around the Ark that is capable of deflecting even the heaviest of incoming weapons fire, and causing a gravitational flux in the nearby area which forces assaulting enemies into extreme and sometimes fatal gravitic fields as they try to catch their elusive prey. However, it is when the singularity's energies are fired through the nose-mounted projector array that it is most devastating. When harnessed, it can be fired in three different modes: a solar fire which generates long-range blasts of scouring plasma with a high rate of fire; a close-range particle hurricane that tears into everything directly in front of the vehicle; or a seismic lash that causes powerful quakes and earth tremors in a line extending a significant distance away from the vehicle, often with deadly effects for any vehicles in the quake's path. This mode also causes surviving enemy infantry to be slowed as they attempt to move across the quaking surface of the ground. Perhaps the only drawback of such a powerful weapon is that if the containment chamber is breached, it detonates in a cataclysmic explosion with devastating effects on everything and everyone nearby.Timesplinter Cloak - A Timesplinter Cloak is a defensive technology utilised by only the most accomplished Cryptek Chronomancers. A Timesplinter Cloak is encased in shards of crystallised time, with each splinter proof against any blow not landed in the split-second formed in another moment. This forms an unassailable temporal shield against any attack that does not originate from the time stream corresponding to the precise moment of impact. A Timesplinter Cloak offers a level of protection similar to that of a Phase Shifter.Veil of Darkness - A Veil of Darkness is a device of Necron techno-sorcery that can summon dark energies which twist and billow about the bearer like a ghostly cloak blown by an ethereal breeze; almost akin to a billowing sheet of tangible shadow that envelops the bearer and his allies. When the darkness ebbs, the enshrouded bearer and those Necrons nearby will have disappeared, only to rematerialise mysteriously some distance away on the battlefield later. This allows the bearer of a Veil of Darkness to swiftly redeploy themselves and their fellow Necrons into unexpected positions from which to better destroy the enemy, a tactical advantage that few others can afford. Veils of Darkness are only carried by Necron Lords and Cryptek Psychomancers.