vizn3r/warhammer40k-lore huggingface dataset:
Periphery Sub-sector - Karacallia: The Karacallia System contains an unusually high number of gas giants, many of which harbour resources of use to the Adeptus Mechanicus in the construction of Warp-Drives. Though logged, the system’s resources have never been properly exploited, its location some distance from the nearest Forge World, making it a perilous undertaking and the war making it all but impossible. The population of the Karacallia System is scattered across three-dozen and more satellites of the various gas giants and represents the descendants of a first wave of Imperial colonists dispatched there five standard centuries ago to populate the system and thus provide the raw manpower needed to exploit its resources in future generations. But the scheme never reached fruition and, though the population has thrived numerically, it has suffered greatly from its isolation. Thus it was not difficult for Severus to stoke the fires of rebellion on Karacallia, and the densely populated worlds are ripe recruiting grounds for the Dominates.Of the dozens of populated worlds in the Karacallia System, not one is untouched by war. The Imperium has launched over thirty separate assaults since the beginningof the war and the Orks at least the same number. To date, none of these assaults has dislodged Severus’ forces, which fight with almost unholy zeal. Numerous Imperial Guard regiments have been committed to the system and, while substantial gains have been made in the past, most have been at the expense of losses elsewhere. While one satellite might be taken, another will fall, and so war ebbs and flows across the war torn moons and planetoids. The surfaces of the worlds are cratered, corpse- and debris-strewn wastelands, poisoned by the lethal gases Severus’ forces have unleashed and scoured lifeless by the weapons of the Imperium. The war there has been likened to an “island-hopping” campaign, with forces fighting for possession of the countless satellites and planetoids. It is rare for any single world to be held by one side for more than a few months before the enemy dislodges it, but still the war grinds ever on, the system’s location along the Calixis-Scarus Warp conduit making its possession vital.
Periphery Sub-sector - Thrax: Thrax is a Frontier World located on the Calixis-Scarus Warp route, its once tranquil, now war torn plains host to an array of weird fungus forests. Thrax has suffered greatly at the hands of Grimtoof Git-Slaver’s forces, yet Severus has managed to cling tenuously to possession of the star system. The world of Thrax and several of its moons are densely populated, though technology is rarely more advanced than the black powder stage thanks to the system’s isolation. It is likely that Thrax was settled by human colonists long before the Age of the Imperium and never really integrated into the Emperor’s domains, even over the course of the ten thousand years since the Great Crusade. Rather, Thrax’s society has continued its lurching climb towards civilisation, the war on the Spinward Front setting it back millennia in one fell swoop.The war has brought twofold suffering to the people of Thrax. On one hand, the advance of WAAAGH! Grimtoof has drawn numerous Ork warbands in search of slaves, andhundreds of thousands have been dragged off to serve in the Git-Slaver’s foundries. In response, Severus XIII has drawn equally heavily upon the world, forcing hundreds of thousands more to join the ranks of his own forces in the defence of theSeveran Dominate. To make things worse still, the Imperium has launched a number of long-range strikes against Severus’ bases on Thrax, though given the distance from the Imperium’s lines, these attacks are invariably short-lived and highly focused, designed to cause strategic disruption to the Secessionists’ operations. The largest and most recent was in 815.M41, when the Imperial Guard launched a planetstrike against Thrax. Nine entire regiments were committed to an operation in the world’s southern hemisphere, the intention being to gain a lodgement which could be supplied by orbital drop as needed. The landings were contested by a nativeforce of roughly equal size, but the Imperial Guard should have been able to prevail given the time and space to bring their superior firepower to bear. Tragically, the landings coincided with a massive Ork slave raid and the landingforce’s orbital support was forced to withdraw in the face of the far larger enemy fleet. Cut off, the Guardsmen fought on, though under attack by two enemies. Exactly how many were slain is impossible to ascertain, though it is believed that the Orks captured thousands of troopers and dragged off to serve in Grimtoof’s foundries. A force of regimental size is believed to have broken out, however, the survivors vanishing into the wastes where they continue to operate as guerrillas, launching punishing attacks on Severus’ forces and living off of the alien land.
Periphery Sub-sector - Maesa: Maesa is a world in utter ruin. At one time it was classed by the Administratum as a Frontier World, its population existing in a subsistence state in a number of scattered cities. When WAAAGH! Grimtoof descended upon Maesa, its people fought valiantly to defend their world, but ultimately had no chance of repulsing the overwhelming invasion. Within six months, the world had fallen, the surviving populace rounded up by the Orks in slave pens holding thousands in the grimmest conditions imaginable. Though Imperial forces were too far distant to intervene, a small infiltration mission had been launched to observe the invasion, and it was this team who were the first to observe a change in the Orks’ strategy. Insteadof slaughtering the defeated natives as they so often did, the Orks rounded them up and set them to work in vast, ramshackle labour camps producing arms and armamentsfor the Warlord Grimtoof's vast armies. This event marked a turning point in the Ork invasion and its significance was so great that the team set off on the perilous return to the Spinward Front High Command immediately.Though only a few members of the infiltration team made it back, those that did carried such important intelligence that the Imperial Navy mustered a scratch task force of long-range Cruisers and Escort squadrons, and set out for Maesa without delay. When they reached the planet, almost three months after its fall, they found a world transformed. The cities had become huge, ramshackled manufacturing centres and countless Ork vessels teemed in orbit as they loaded hundreds of thousands of tonnes of materiel every day. The task force’s orders were clear and, with a prayer upon his lips, the admiral commanding ordered the cities razed to the ground by a massive orbital bombardment. The Ork slave labour campswere destroyed in a single night, their manufacturing capacity utterly ruined, along with hundreds of thousands of enslaved Maesans, whose souls were commended to the Emperor.Since this so-called “Scouring of Maesa,” the world has been transformed into a warzone. The Imperium has launched several planetstrike operations there, but the bulk of the fight has been undertaken by the natives themselves. Those not slain in the Scouring rose up against their alien overlords and now fight the bitterest of wars through the ruins of their former homes. The cities are blackened shells while the land all about is cratered and dead, yet still the Maesans fight on against the Orks. Grimtoof was outraged by the Scouring, for he views the numbers of slaves in his service as a measure of his power and he has ordered them all recaptured or slain. Though distant from the Imperium’s front lines, the battle for Maesa looks set to rage on until one side or the other is defeated.
Periphery Sub-sector - Orbiana: The Feral World of Orbiana lies at the spinward extent of the Severan Dominate, representing the last human settled world along the Calixis-Scarus Warp conduit before that twisting route plunges into the benighted depths of inter-sector Wilderness Space. Orbiana itself is a wild, savage world of raging storms and unpredictable weather fronts, its native population existing in a feral, nigh atavistic state. Orbiting the world is a massive defence platform, its plasma generators cold and its capital-scale weapons staring unblinking in the deep void.Though unconfirmed, it is thought that the platform must have been towed out past the Periphery in centuries gone by as a long forgotten plan to defend the Calixis Sector against some now extinct threat. Perhaps it was forgotten or deemed that towing it back was not worth the vast effort it would surely require, but whatever the truth, it has orbited Orbiana ever since. Recently, Severus has ordered the station restored, though those few Tech-adepts that still serve him have yet to succeed in doing so.Orbiana has seen numerous Ork attacks throughout the course of the war, but it is too far from the Imperium’s territory to come under direct assault from that quarter. Nevertheless, several highly placed members of the Spinward Front High Command have expressed the opinion that an assault from the Dominate’s spinward flanks might crush the Secessionists once and for all. It is probable that these planners have no knowledge of the Orbiana defence platform and, were it to be restored to operational status before an assault was launched, the attackers might find themselves facing a well-prepared and potent defence where they least expectedto discover it.
Periphery Sub-sector - Lukius: Lukius is a star system entirely devoured by war, for it represents the line in the sand across which Severus has vowed the Orks shall not advance. When it comes to the Severan Dominate's war against WAAAGH! Grimtoof, the War World of Lukius is far and away the most vital battleground and the one to which Severus has committed the bulk of his forces.It is probable that the Imperium's Spinward Front High Command are not even aware of the world's fate, for it lies on a trunk of the Calixis-Scarus Warp conduit and is, in effect, beyond the reach of the Imperium's conventional forces.The native population of Lukius existed as primitive, tribal savages for many thousands of Terran years, but with the establishment of the Severan Dominate they have been dragged kicking and screaming into the 41st Millennium. Iron Age barbarians used to conducting war with little more than sharp spears have been drafted en masse into the armies of the Dominate, equipped with mass-produced Autoguns and clad in ill-wrought battle dress. Many have suffered a form of combat psychosis as a result of this drastic change, while others have taken to the war with apparent relish. These ramshackle armies go to war against the Orks of WAAAGH! Grimtoof and, from a distance, an observer might have difficulty determining which is which. Certainly, both sides are brutal and bloodthirsty, preferring to establish the victor in the anarchy of melee combat.But it is not only the natives of Lukius that fight there for the Severan Dominate. Forces drafted from across Severus XIII's realm are shipped to the continent-sized battle zones, sometimes travelling for solar weeks only to be scythed down within solar minutes of setting foot on the surface. The Dominate's forces lack the long-established infrastructure of the Departmento Munitorum, and so the armies might go hungry one month and run out of ammunition the next. Entire phalanxes of tanks might grind into action in majestic armoured assaults, only to run out of fuel before the battle is concluded.Some of the more primitive amongst the Dominate's front line troopers have reached depths of savagery that would see them censured in the ranks of the Astra Militarum, gruesome trophy-taking being the least of their crimes. It is whispered that some of the native Lukians have turned to the eating of the flesh of their enemies when their own supplies have run low, and perhaps found it to their liking. What consequences the vile habit of eating Ork flesh might have remains to be seen, as does what might ensue if and when Imperial forces face these savage warriors.
Peritarch Targeter - Peritarch Targeter: The Peritarch Targeter was a suite of highly advanced tracking technologies employed by the Fulmentarus Terminators of the Ultramarines Legion during the Great Crusade and Horus Heresy eras of the late 30th and early 31st Millennia.A sophisticated weapons tracking Augury system which uses the sum of the different scanning arcs of the Augur units carried by the full squad of Terminators to augment its abilities, the Peritarch Targeter is capable of piercing the densest obstructions and securing near-impossible firing solutions.This allowed the Fulmentarus to unleash volleys from the Cyclone Missile Launchers with near pin-point accuracy.
Perpetual - Origins: The true origins of the Perpetuals were a mystery even to themselves. The ancient Perpetual Erda, who had been a long-time companion of the man who would later become the Emperor since the earliest days of Human history, considered Perpetuals to have naturally arisen as the next step in Human evolution. She dubbed them their own new Human species, using the term "Homo superior."In the early days of Human civilisation on Old Earth, naturally-occurring Perpetuals often took up roles as kings and warlords among the ancient states and tribes, but the greatest and most powerful among them was always the man who would become known as the Emperor millennia later.
Perpetual - Perpetuals and the Emperor: The Emperor, even before he was known by that name, wished to better Mankind by accelerating the evolution of Homo sapiens into beings similar to Homo superior. He personally sought out every Perpetual who existed on Old Earth in ancient times in the hopes of gaining their assistance for this task.Some willingly joined Him, while others refused any part of His plans, and some even violently opposed Him, seeing him as arrogant and too willing to result to ruthless means to accomplish His ends, no matter how ultimately beneficial they might be for Humanity. Many of the wars of Human history in the Age of Terra were secretly the result of Perpetual rivals of the Emperor attempting to thwart His plans for Human betterment as He saw it.One by one the Perpetuals allied to the Emperor eventually left or betrayed Him for reasons of their own, with Erda being one of the last to become disillusioned and leave His side.During the Unification Wars, the Emperor, with the advice and aid of Malcador the Sigilite, Erda and the geneticist Amar Astarte, director of the Imperial Biotechnical Division, decided to create "Artificial Perpetuals" to guide Humanity through the tumultuous times to come as so many of the other Perpetuals had refused to aid Him in his great mission. The subsequent effort to create these beings was named the Primarch Project, and eventually led to the creation of the twenty primarchs of the Space Marine Legions.
Perpetual - Notable Perpetuals: Emperor of MankindMalcador the SigilliteVulkanJohn GrammaticusOllanius Pius (Ollanius Persson)Damon PrytanisAlivia SurekaAnval ThawnSemyonDalia CytheraCyrene ValantionMordracErda
Perpetual (Audio Drama) - Perpetual (Audio Drama): Perpetual is the thirty-ninth audio drama for The Horus Heresy series that was not originally released as part of an anthology or other release. Perpetual was first released as an audio drama in December 2016 as part of the Black Library's 2016 Advent Calendar, on day 1. The title has since been released as part of The Burden of Loyalty main series anthology.
Perpetual (Audio Drama) - Official Synopsis: Oll Persson stands apart from the rest of Mankind. He is one of the old ones, one of the undying. One of the Perpetuals. Now, fleeing from the ruins of Calth with his band of fellow refugees, the vagaries of the Warp have brought him through the backways of time and space to a city that rests on the edge of oblivion...and no further. The path has ended abruptly, and Oll's enemies are finally closing in. Will his immortality be enough to save him this time?
Perpetual Spiral - Perpetual Spiral: The Perpetual Spiral was a Chapter of the Word Bearers Space Marine Legion that possessed a proud and illustrious history dating back to the earliest days of the XVIIth Legion, when they were known as the Imperial Heralds. The Perpetual Spiral Chapter distinguished itself early in the Great Crusade after bringing the worlds of the Thoth System to Imperial Compliance, then successfully defending them against the retribution of the neighbouring Anhur System, which rejected the Imperium's right to rule. Vastly outnumbered by Anhur's deviant, xenos-influenced and technologically-superior forces, the Perpetual Spiral nevertheless held all five planets, with the resolute Chapter Master Balas Silak organising a brutal defence that saw the invasion blunted. The subsequent Imperial counterattack left the hive-orbitals of Anhur in ruins, their culture eradicated.Garrisoning worlds brought to Imperial Compliance by the XVIIth Legion became the primary function of the Perpetual Spiral, though this was said to have displeased Silak, who saw such a task as lacking in martial honour. Nevertheless, it was a role at which the Perpetual Spiral excelled, and the Chapter was praised by their Primarch Lorgar Aurelian on many occasions. The Chapter was later attached to the 47th Expeditionary Fleet, during which time it led the final assault upon the world designated Forty-Seven Sixteen. It was after this Compliance action that the Primarch took a special interest in Captain Sor Talgron. Lorgar decreed that the captain would lead almost half of the Perpetual Spiral back to the Solar System, ostensibly taking his 34th Company to garrison Terra in the name of the XVIIth Legion. More astute Imperial Remembrancers noted that the move was likely to be politically motivated -- Sor Talgron, already noted for his disregard of the XVIIth Legion's excessive reverence of the Emperor, was living proof that the Word Bearers had taken to heart the concerns expressed so forcefully by the Emperor Himself at Monarchia. Though these Legionaries presented an officious face to Imperial commanders, in reality they were secretly committing acts of sabotage entrusted to Talgron by Lorgar himself.Chapter Master Silak fell during the fighting of the Drop Site Massacre on Istvaan V. Some suggest that it was Lorgar who had orchestrated the Chapter Master's demise, ordering his forces to where the casualty figures were likely to be highest, but such is mere conjecture. For his part, Silak saw only that his Chapter was finally gifted the singular honour of being present in the first wave of a Word Bearers' attack. Left in command of the remainder of the Perpeptual Spiral, Talgron led them in the succeeding campaigns of the Horus Heresy against the Loyalists of the Imperium. The fate of the Perpetual Spiral in the wake of the Heresy remains unknown.
Persecutors of Darkness - Persecutors of Darkness: Persecutors of DarknessSpace MarineChapterUnforgivenDark Angels
Persecutors of Darkness - Chapter Colours: The Persecutors of Darkness' colours are not listed in current Imperial records.
Persecutors of Darkness - Chapter Badge: This Persecutors of Darkness' Chapter badge is not listed in current Imperial records.
Personal Energy Shield - Personal Energy Shield: A Personal Energy Shield is a personal protective device available to the Imperial military and to the local planetary and personal security forces of nobles on many worlds of the Imperium, including Necromunda. A Personal Energy Shield is a device that can generate a small force field in the shape of a standard infantry shield to provide to its wielder protection from kinetic and directed energy attacks.
Personal Energy Shield - Notable Patterns: Hystar Pattern Personal Energy Shield - The Hystar Pattern Personal Energy Shield is used by the forces of House Van Saar, one of the Clan Houses of Necromunda.
Perturabo - Oath of Moment: In time the Emperor was ready to send His gene-son back out into the galaxy to help with the galactic conquest known as the Great Crusade, the effort to reunite all of Mankind beneath the rule of the newborn Imperium of Man. Perturabo, like his fellow primarchs before him, ascended to the crenellated peak of the Astartes Tower of the Imperial Palace to swear his Oath of Moment.He made the long ascent upwards to the polished marble spire, the night before leaving Terra for a life of war. Each step required a superhuman effort of will, determination and courage. It was not simply a physical ascent, but a challenge to the heart and intellect, a psychic communion with the Emperor Himself that tested the very boundaries of a warrior's endurance.Perturabo pledged his devotion to the fledgling Imperium, and assumed the mantle of primarch and commander of the IVth Space Marine Legion, whom he renamed the "Iron Warriors". According to established practise, the primarch was declared lord of the world on which he had been raised, effectively deposing his adoptive father, the Tyrant of Lochus, as the most powerful ruler on the world of Olympia.Given command of the IVth Legion of Space Marines which had been created from his own genome, Perturabo ordered the Iron Warriors to begin the process of inducting new recruits from the most able candidates amongst the peoples of Olympia. The Tyrant Dammekos is said to have spent his remaining few years gathering forces to attempt to retake his power and overthrow Perturabo and the Imperium's rule of Olympia. Dammekos failed in these efforts at rebellion, but created a current of anti-Imperial political unrest among the people of Olympia which would come to haunt Perturabo and his Iron Warriors later.
Perturabo - The Hollow Crown: More so than many of those who would eventually turn Traitor and side with Horus, the motivations and path of damnation pursued by the Iron Warriors remains perhaps the most unknown and uncertain, save perhaps that of the history of the Alpha Legion around who little but lies circle. Once faultlessly loyal, they did not bend but seemed to outsiders instead to suddenly and inexplicably shatter in their allegiance. Many who view the matter with enough dispassion see, rightly or wrongly, a Legion eroded by too much horror, too much attrition and death in the service of a cause to which they went unheralded and unthanked.They see a primarch and his sons who were slowly laid low with suspicion, malcontent and a growing madness. But here remains scant evidence of wholesale corruption of the body or the insidious hand of the Ruinous Powers at work among them, let alone any actual traffic with dark forces before the cataclysm of galactic civil war engulfed the Imperium. For others the answer is more simply that there grew in the IVth Legion a savage, jealous arrogance born of nothing more than base bloodlust and malcontent which led the Iron Warriors down the path to their ruin.There have been some who have contended that the Iron Warriors' fatal flaw was instead a lack of faith at a fundamental level, that they did not truly believe in the cause of the Great Crusade or the Emperor that they served, or that they themselves were anything more than machines built to kill. It might then be viewed that ultimately they were undone by the very pragmatism and logic that had made them such ruthless and effective soldiers, but left them ill-equipped to fight an enemy as existential as doubt and mortal terror.If this is true then for Perturabo, his Primarch's mantle became nothing but a license for slaughter without a higher purpose, his conquests empty and victories hollow. It has been further contended that this was what ultimately deranged and destroyed them from within, leaving nothing but empty vessels to be filled with the uncaring savagery and the mirror of the horrors they had borne.
Perturabo - Iron and Stone: Similarity encourages understanding, or at least some would claim so. In the case of Perturabo and Rogal Dorn, primarch of the Imperial Fists Legion, this sentiment not only falls but shatters under the weight of reality. For rarely could there be said to be two being on the surface who more resembled each other, yet were separated by a greater chasm.Both reserved to the point of taciturn, both unyielding, both sublime artisans of war who prized indomitability and endurance, there was much that would suggest that they should see the world with one set of eyes, that perhaps they should be closer than any others. That bitterest loathing could arise between two such closely matched kin seems incredible, but it was a reality, some say from the first moment of their meeting.The exact roots and cause of their enmity cannot be known to any save Rogal Dorn and Perturabo, but if one looks closely there appears a pattern both of behaviour and incidents which may offer a clue. Often it seems as though the pair's similarities were the cause of discord rather than understanding. Both were stubborn and more so when challenged, both spoke rarely, and brooded much behind their stone and iron masks. So it was that the silence of one would aggravate the other, the blunt honesty of one roused the other to anger, and the intractability of both ensured that once a dispute was begun neither would yield.That there were differences between the two cannot be denied, and often these differences may have been the cause of disputes even if they were not the underlying cause. While both Rogal Dorn and Perturabo often favoured siege craft in war, they often differed in its execution. While both were pragmatic, Perturabo often displayed a brutal directness in waging war, applying overwhelming force or sustaining horrific casualties.While Dorn would never baulk or paying such a price for victory, he rarely accepted large numbers of casualties except through necessity. Dorn was an undoubted idealist above all else, Perturabo a pragmatist first and foremost. On such cracked foundations the decades of the Great Crusade heaped pleasures, honours, disparities and mischance, and from the result history reaped an enmity which would take both Primarchs and their Legions to the brink of destruction.
Perturabo - Hydra Cordatus: As Horus' rebellion ground on, the Iron Warriors took the time to humble their great enemies, the Imperial Fists, upon the isolated world of Hydra Cordatus that the Sons of Dorn had recently brought into Imperial Compliance. The Iron Warriors made planetfall in the wake of a saturation bombardment that reduced the valley where the planet's lone formidable fortress, known as the Cadmean Citadel, was situated and the agri-settlements filling its fertile deltas to ash.Magma bombs and mass drivers boiled away the rivers and reduced fecund earth to arid dust. The Cadmean Citadel was left untouched, and the small garrison of Imperial Fists Legionaries that Rogal Dorn had left behind still found it difficult to believe that such a precise bombardment was possible. But the Iron Warriors had purposely done this in order to show the Imperial Fists that they were superior to them in every way.The technological cunning of the ancient fortress builders, married to the artfully wrought geography and the courage of the defenders, proceeded to keep the Iron Warriors at bay for almost three months. Every day the Loyalist warriors stayed alive, it kept the enemy from redeploying and bringing their strength to bear elsewhere against the forces of the Imperium. Yet, when the Iron Warriors finally overcame the citadel's ancient defences and broke open its walls they ran amok.They slaughtered the remaining Imperial Fists Legionaries, the heroic men and women of Hyrdra Cordatus that had chosen to stand with them, and the refugees from the devastated fields below the fortress. Fifty-two Imperial Fists and thirteen thousand men, women and children were crammed within the citadel's walls. When the final assault came, the Lord of Iron himself spearheaded the audacious attack upon the citadel's defenders, and slaughtered over thirty Imperial Fists Astartes in a span of only a few minutes.The rest of the Cadmean Citadel's defenders were slaughtered to a man and the surviving mortal refugees were enslaved by the Iron Warriors before they moved on to their next objective. Hydra Cordatus was reduced to a barren desert world by the Traitor Legion's assault.
Perturabo - Into the Eye of Terror: For as long as he remembered, no matter how many thousands of light years separated him from this particular Warp Storm, Perturabo was always aware of the Eye of Terror's presence and could perceive an echo of it on every world where he had looked to the heavens. He did not know whether this Warp sight had been engineered into his perceptive apparatus deliberately, like Sanguinius' wings or Corax's eyes, or was simply a quirk of his genetic code, but it had been a blessing and a curse since his earliest memories.The anomaly haunted his dreams, threaded his nightmares and coloured his every thought since he had learned something of its nature. He had once asked the Iron Hands Primarch Ferrus Manus whether his silver eyes allowed similar insight, but his brother had just shaken his head and given him a look of faint scorn, as though he had just admitted to some secret weakness or vice. He had never mentioned it again.When the joint fleet of the IIIrd and IVth Legions arrived at the outskirts of the stellar maelstrom, for once in his life, Perturabo looked upon it and knew that others could see it too. They did not see it quite as he saw it, but they could at least acknowledge its existence.He saw beyond its dark light to the engulfed worlds within: phantom images that ghosted in and out of perception and fleeting moments of solidity in a realm where such things were anathema. He saw planets where all reason and Euclidian certainty had been abandoned, where the physical laws that underpinned the galaxy were playthings of lunatic forces beyond mortal comprehension. And now he was to venture into its depths, following the guidance of an alien seer.Before entering the Warp rift, Perturabo called up the astrogation charts of this region of space, reading the flickering labels of the charts' keys for those few stellar objects in this region worthy of a name. At the heart of the hologram, a vertical black label bisected the fiery orange heart of the Warp Storm. Imposed upon the bar was the name Cygnus X-1.Perturabo knew the Warp Storm was not the first spatial anomaly to bear that name, and whichever lowly scribe had scribed it again was a fool. Something this powerful and terrible deserved a name to strike fear into the hearts of all who saw it, a name that would resonate down the millennia until the end of time, when the stars went out and the only light in the universe was the nightmare glow of the maelstrom's ever-devouring borders.Perturabo's fingers danced over the slate from which the charts had been brought forth, and the name in the vertical black bar changed. It would change throughout the Traitor Legions' fleets, spreading to any data engine that called up maps of the galactic northwest. It was a name to lodge in the hearts of all who heard it and would eventually be adopted by the forces of the Imperium as well -- The Eye of Terror.
Perturabo - Sisypheum: Unknown to both the Iron Warriors and the Emperor's Children, they were being pursued by a ragtag group of Loyalist Astartes who were survivors of the Drop Site Massacre of Istvaan V and were determined to stop the Traitors at all costs. These Loyalist Space Marines were gathered from survivors that had fought their way out of the killing ground of the Urgall Depression on Isstvan V.They had managed to escape the Istvaan System aboard an Iron Hands Strike Cruiser known as the Sisypheum. Iron Hands Astartes and their mortal serfs formed the bulk of the warship's crew, but surviving warriors of the Salamanders and a single Raven Guard Astartes were also counted among their number.In the wake of the slaughter, escape from the Istvaan System had been a nerve shredding series of mad dashes under fire and silent runs through the Traitors' orbital blockade, culminating in a final sprint to the gravipause, the minimum safe distance between a star’s mass and a vessel’s ability to survive a Warp Jump. The Sisypheum had escaped the trap, but not without great cost.The months that followed saw the Sisypheum embark on a series of hit-and-run attacks on Traitor forces on the northern frontiers of the galaxy, wreaking harm like a lone predator swimming in a dark ocean. Traitor forces seeking flanking routes through the Segmentum Obscurus were their prey; scout craft, cartographae ships, slow-moving supply hulks heavily laden with mortal troops, ammunition and weapons.Disruption and harassment were the Sisypheum 's main objective until contact had been established with disparate groups of Loyalist forces that had also escaped the massacre, and a stratagem of sorts agreed upon. With the Xth Legion too scattered to function in a traditional battlefield role, its surviving commanders found their own way to fight back: as the thorns in the flanks of the leviathan that distract it from the swordthrust to the vitals.At Cavor Sarta, an Iron Hand known as Sabak Wayland and the lone Raven Guard survivor Nykona Sharrowkyn had captured an Unlingual Cipher Host -- one of the so-called "Kryptos" -- a hybrid abomination creature of the Dark Mechanicum that had previously made the Traitors' code network a cryptographic impossibility to break. With the Kryptos, Loyalist commanders were able to finally access the Traitors' coded communications.And with this knowledge, the Sisypheum 's captain, the Iron Hand Captain Ulrach Branthan, had ordered the Sisypheum to make the circuitous journey to Hydra Cordatus and the meeting of the Traitor Primarchs that had been indicated by the cracked communications. After learning of Fulgrim's intentions to enter the Eye of Terror and recover the Angel Exterminatus, the crew of the Sisypheum made their way towards the Warp Rift, aided by a mysterious Asuryani guide with the intention of thwarting the Traitors' plan to acquire the unknown xenos weapon.
Perturabo - Crone World: The destination of the joint fleet of Iron Warriors and Emperor's Children vessels was the lost Aeldari world of Iydris, a world said to have been favoured by the goddess Lileath. Iydris was one of the legendary Crone Worlds, which once formed the heart of the lost Aeldari empire before they were consumed by the creation of the vast Warp rift that was the Eye of Terror following the birth of the Chaos God Slaanesh.The lost world was located at the heart of the Eye of Terror, somehow remaining in a fixed position keeping it from destruction in the gravitational hellstorm of a supermassive black hole that lay at the centre of the eternal Warp Storm. It was from this epicentre that the galaxy vomited unnatural matter into the void, a dark doorway to an unknowable destination and an unimaginably powerful singularity whose gravity was so strong that it consumed light, matter, space and time in its destructive core.Their ultimate goal was within the primarchs' grasp; the Sepulchre of Isha's Doom, which sat at the centre of the citadel of Amon ny-shak Kaelis. The citadel stood astride the entrance to the prison tomb of the Angel Exterminatus. Before launching a full planetary assault, the Iron Warriors launched a preliminary orbital bombardment around the citadel, a standard practise when preparing to assault a potentially hostile environment. A cone of fire gouged the surface of Iydris, burning, pounding and flattening in the blink of an eye structures that had stood inviolate for tens of thousands of Terran years.A barren ring of pulverised earth encircled the citadel of Amon ny-shak Kaelis, leaving its walls, towers and temples an isolated island cut off from the rest of the planet's structures by a billowing firestorm of planet-cracking force. In the wake of this orbital bombardment flocks of Thunderhawks, Stormbirds, Warhawks and heavy planetary landers launched from crammed embarkation decks.Bulk tenders descended to low orbit and disgorged thousands of troop carriers, armour lifters and supply barques. Titanic, gravity-cushioned mass-landers moved with majestic slowness as two Titans of the Legio Mortis took to the field, and this was but the first wave of the invasion. Another eight would follow before the martial power of two entire Space Marine Legions and their auxiliary Imperial Army forces had made planetfall.
Perturabo - Siege of Terra: Following the terrible events within the Eye of Terror, the Iron Warriors were let loose on the Imperium as full devotees of Chaos and Perturabo relished the opportunity to fight in a way that did not rely on massive sieges and grinding trench warfare. Because of their widespread deployment throughout the galaxy, dozens of Iron Warriors Warsmiths (Grand Battalion commanders) conquered Imperial planets and demanded tithes to support the Heresy. While one part of the IVth Legion turned Olympia and its surrounding star systems into an Empire of Iron, a large contingent of the Iron Warriors accompanied Perturabo to Terra alongside the rest of the Traitor Legions in the climactic Siege of Terra where he supervised the bombardment and siege of the Emperor's Imperial Palace by the forces of Chaos. Perturabo took a perverse pleasure in tearing down the defences set up by Rogal Dorn and his hated Imperial Fists. It cannot be known whether Dorn’s masterfully constructed defences would have proved the undoing of the Iron Warriors, for Horus was slain by the Emperor before the matter could be fully determined.
Perturabo - Battle of the Iron Cage: After fleeing Terra along with the other Heretic Astartes Traitor Legions following Horus' death, Perturabo took the opportunity to take vengeance on the Imperial Fists with a specially-designed trap on the world of Sebastus IV. The trap was known as the Eternal Fortress, a massive keep centred within twenty square miles of bunkers, towers, minefields, trenches, tank traps and redoubts that were intentionally shaped to look like an 8-pointed Star of Chaos. Upon hearing of the existence of this supposedly impregnable redoubt maintained by his Legion's hated rivals, Rogal Dorn publicly declared that he "would dig Perturabo out of his hole and bring him back to Terra in an iron cage."Rogal Dorn expected an honourable battle, but this was not to be. Beginning by isolating the four companies of the Imperial Fists that arrived to do battle from their orbital support, Perturabo began to carefully divide his enemy and destroy them piecemeal. Some Imperial Fists managed to penetrate the defences and reach the centre of the Eternal Fortress, only to find there was no central keep - simply an open space watched by yet more defenses. The fortress was a decoy of no real value, surrounded by twenty miles of killing ground. By the sixth day of the siege, Imperial Fists Space Marines were fighting individually, without support, using the bodies of their own battle brothers for cover.The siege of the Eternal Fortress, later referred to in Imperial histories simply as the Battle of the Iron Cage, lasted for a further three solar weeks. Relief came in the form of Roboute Guilliman and his Ultramarines, who drove off the Iron Warriors, but the siege left Rogal Dorn a broken man and rendered the Imperial Fists Chapter unable to fight for nineteen standard years while they rebuilt their forces. The gene-seed of over 400 Imperial Fists was captured by the Iron Warriors in the Iron Cage and later sacrificed to the nefarious purposes of the Dark Gods, an accomplishment for which Perturabo was also finally elevated to the rank of Daemon Prince of Chaos Undivided by the rare acclamation of the Ruinous Powers.Following this victory, the Iron Warriors fled to the Eye of Terror alongside their fellow Traitor Marines and secured a new Daemon World named Medrengard, crafting a terrible daemonic Fortress World where his sons ruled a miserable slave population from vast citadels of iron and stone. Today, the Iron Warriors give their greatest loyalty to Perturabo for saving them from what they believe was an unwarranted sacrifice in the name of the False Emperor of Mankind.
Perturabo - Wargear: The Logos (Artificer Armour) - Perturabo's panoply of war was a unique and highly customised suit of Artificer-crafted Cataphractii Pattern Terminator Armour, the heavy layered ceramite looking more at home on a tank than on a Primarch. This Artificer Armour was of his own design, and was known as the Logos. As well as providing a phenomenal level of defence against outside attack, the armour contained sophisticated command and control systems which linked Perturabo cybernetically to every facet of the forces under his disposal and a shifting array of weapons and secondary systems created by his vast intellect. The Logos incorporated the finest technology of its age, including a Teleport Homer, a Cortex Controller for controlling Automata, a Nuncio-Vox and a Cognis Signum.Forgebreaker - Forgebreaker was an exquisite warhammer crafted by Fulgrim for his brother Ferrus Manus beneath Mount Narodnya, the greatest forge of the Ural Mountains on Terra. Forgebreaker was the length of a mortal man, its haft fashioned from an alloy that was as unbreakable as it was unknown, patterned like marble, veined with lightning and capped by an amber pommel stone set with a slitted eye of jet. The head of the hammer was steel and gold, its rear razor-spiked, the killing face flat and murderous. Following the death of Ferrus at the hands of Fulgrim during the Drop Site Massacre of Istvaan V, Warmaster Horus presented this formidable weapon to Perturabo as a symbolic gesture of the Iron Warriors' newfound allegiance to the Warmaster Horus rather than the Emperor.Wrist-Mounted Combi-Bolter - This wrist-mounted Combi-bolter is a variation on the ubiquitous Space Marine weapon. Its magazines are loaded with heavy, custom-fabricated Bolter rounds, able to punch through Space Marine battle plate with plasmic armour-piercing warheads which used the victims' body mass as bio-thermic fuel. These unfortunate victims would ignite like human pyres with every detonation.Frag Grenades - A Frag Grenade is an anti-personnel grenade commonly used by the military forces of the Imperium of Man. It produces a blast of shrapnel that can shred unarmoured troops. The blast has the tactical advantage of forcing the enemy to duck into cover to avoid damage. In effect, the blast of a Frag Grenade neutralises any movement advantage held by an opposing force by pinning them to their position.Tormentor - Tormentor was a converted Shadowsword super-heavy tank, with additional armour plating on all sides and extended command and control functions. To accommodate the Lord of Iron's scale and his automaton bodyguards, the vehicle's superstructure and engine had been radically overhauled by the Pneumachina. Its main weapons were enhanced, and no more effective a killing machine existed in the Iron Warriors Legion’s vehicle pool.
Perturabo: Stone and Iron (Audio Drama) - Perturabo: Stone and Iron (Audio Drama): Perturabo: Stone and Iron is the first audio drama for the The Horus Heresy - Primarchs series. Perturabo: Stone and Iron was released as an MP3 format as part of the Black Library's 2017 Advent Calendar, on day 1.
Perturabo: Stone and Iron (Audio Drama) - Official Synopsis: The 33rd Grand Battalion of the Iron Warriors, newly raised and seeing battle for the first time, have the honour of the Primarch himself, Perturabo, leading them. But the Hammer of Olympia is there for more than just battle -- he is evaluating his new officers and deciding their fates. And with a force of Imperial Fists allied to their cause, Perturabo sees the perfect opportunity to teach his new warriors the difference between the stone of the VII Legion and the Iron of his own.
Perturabo - The Hammer of Olympia (Novella) - Perturabo - The Hammer of Olympia (Novella): Perturabo - The Hammer of Olympia is the fourth novella in the  Primarchs series. The novella was released in limited edition hardback in July 2017, and a non-limited release later in 2017.
Perturabo - The Hammer of Olympia (Novella) - Synopsis: Born to a life of political conflict, Perturabo was always considered a child prodigy among the people of Olympia –- indeed, his philosophical and scientific works were beyond compare. But then, after his rediscovery by the Emperor and decades of thankless military campaigning on the Great Crusade, the Primarch begins to resent his Legion's place in the Imperium. When word reaches him of turmoil on his adoptive homeworld, he orders the Iron Warriors to abandon their campaign against the xenos Hrud and crush this emerging rebellion by any means necessary...
Perun Cross Incident - Perun Cross Incident: The Perun Cross Incident was the final campaign that took place aboard the Space Hulk designated Perun Cross in 992.M41, which was the culmination of a three-year-long harrowing campaign to eradicate the Night Reapers Renegade Space Marines. It was initially believed that the entirety of that Renegade Chapter was wiped out during the final destruction of the Perun Cross, but Imperial forces stationed along the Laanah Rifts remain ever-vigilant for signs that any of the fallen brethren survived the catastrophic destruction of the Perun Cross.
Perun Cross Incident - The Perun Cross: The Night Reapers fought with savage resistance across a dozen star systems and in a score of ship-to-ship battles as they were driven before the Imperials, bloodying their pursuers at every turn. It soon transpired that the Night Reapers, having thrown off the rule of the Emperor, had sought advantage in innovation, their Techmarines adapting xenos weapons technology originating with the cursed and near-extinct Hellgrammite race to their own ends, and their masters striking pacts with the servants of the Archenemy to further their cause. From this the Night Reapers gained the strength to resist the Imperial onslaught for a time, but their relentless foes eventually cornered the bulk of the surviving Night Reapers at the Perun Cross -- a massive, derelict, pre-human space wreck large enough to have accrued its own thin atmosphere and parasitic life over the long ages. Here the Night Reapers were tunnelling into the ancient artificial core of the wreck, kilometres deep, in search of a weapon that they believed would be sufficient to rid themselves of the Imperial forces who now encircled and besieged them. Events as they transpired at the bitter point of the siege remain shrouded in confusion, but what is known is that at the height of the Minotaurs' attack, the Grey Knights Strike Cruiser Equinox Blade and a force of Grey Knights, under the command of Brother-Captain Danicus, arrived in orbit around the Perun Cross.Entering the fire zone, they ordered the Imperial forces to concede to their authority and pull back from the assault; the Minotaurs, however, were not inclined to this course. The retreat of the Loyalist forces paved the way for Brother-Captain Danicus of the Grey Knights to conduct a teleport assault into the depths of the Perun Cross as the battle raged on. What then transpired remains unknown, but sometime shortly afterwards the Perun Cross' structure broke up into burning fragments, riven by a series of gigaton-level explosions. The demise of the Perun Cross led to the complete loss of the Grey Knights' force and a substantial, but undefined, number of Minotaurs Space Marines, along with heavy damage to the Equinox Blade and the death of all those left on board. Asterion Moloc, the stern Chapter Master of the Minotaurs, is known to have survived the incident as he was once again witnessed commanding his Chapter in battle some solar months later, while the Grey Knight Lords of Titan and the Ordo Malleus have remained curiously silent over their losses. As for the Night Reapers Chapter, it is believed that the fiery death of the Perun Cross served as the funeral pyre for this once-Loyal Chapter. Whatever profane secrets surrounded them are believed to have been buried there, as well.