Isstvanian - Fenksworld Calamity: The Fenksworld Calamity lives in infamy as one of the greatest disasters of the Angevin Crusade. Its consequences can still be seen in the towering mausoleums on the world of Orendal's Tomb, to say nothing of the solar decades it took to complete the Imperial conquest of the Calyx Expanse. In 359.M41, a second front of the Angevin Crusade was opened by a fresh army group gathered from the core worlds of Segmentum Obscurus. Commanded by High Admiral Vaakkon, the new front was intended to link up with Lord Militant Golgenna Angevin's forces in the central worlds of the Calyx Expanse and shorten the crusade by standard years.Such was the intention, but from the outset Vaakkon's forces were beset by Warp storms that threw battle groups off-target, causing a terrible toll in voidships and troops who were lost to the Warp. Intelligence on the strength of enemy forces and hostile worlds also proved terminally inadequate, as the 100,000 troops lost in an attempted landing on Woe attested. Despite these setbacks, Vaakkon's forces moved forward inch by blood-bought inch, and it seemed to all on the second front that matters could get no worse. In fact, they were very wrong. The eventual misjudgement, although none knew it, was the product of premeditated design by servants of the Holy Ordos.The planet of Fenksworld had been established as the Angevin Crusade's primary staging point. The space above the world swarmed with loaders, troop transports, and spear-prowed Imperial warships, all gorging on the fuel and supplies fed to them by the installations that had been towed into the system and anchored in high orbit. The life blood of the second front flowed through the docks of Fenksworld, and its loss would be disastrous -- but also nearly impossible, given its defences. Impossible, that is, as long as one ignored the possibility of treachery. The Isstvanian cabal that shadowed the crusade had so far been most satisfied with how High Admiral Vaakkon and his forces had risen to the challenges on the second front, but in Fenksworld they saw an opportunity that could not be wasted to grant the man either death or glory which would see the endeavour of the crusade "put back on the right track."It took solar months of careful work by covert agents to introduce just enough terminal stress and potential flaws into the systems controlling the movement of voidcraft around the Fenksworld docks, and considerably more effort to get suicide-programmed Tech-priest and assassin Acolytes aboard the Apocalypse-class Battleship Tempest's Child. Then, as the vast form of Tempest's Child approached Fenksworld, several crucial scanning and communication systems were crippled, the bridge crew massacred, and its engine and reactor output locked to maximum.As flocks of voidcraft jostled in confusion around the docks, the stricken warship ploughed into them. Over fifteen warships, twenty mass conveyors, and countless other voidcraft were lost in an expanding cascade of destruction. The Fenksworld life line was cut, and hundreds of thousands of Imperial troops scattered amongst the hostile stars had their support stripped away. This "Fenksworld Calamity" did not destroy the second front, but cost the lives of millions and extended the Angevin Crusade by standard years, even solar decades.For the Isstvanians, their actions were later vindicated when the unbreakable warriors that came out of the hell of the second front became the keystone of the battle against the dark forces that were to beset the crusade in later years as it pushed ever onwards into the Hazeroth Abyss and the Adrantis Nebula. They would say that such heroes were bought by fire and calamity in the void above Fenksworld.