Reiver - Reiver: A Reiver, who is usually part of a Reiver Squad, is a close support combat specialist unique to formations of Primaris Space Marines who is tasked for rapid infiltration and lightning assaults. Where the Intercessors are the battleline heavy infantry of the Primaris Astartes, the Reivers are elite assault specialists given special training and wargear.Reivers are masters of terror tactics, breaking from stealth in a cacophony of bolter fire, grenade detonations and guttural, vox-amplified roars. Whole enemy units are scythed down in a burst of sudden fury and shocking violence before the Reivers fade back into the shadows.The Mark X Phobos Power Armour worn by Reivers has been modified to display a skull-faced helm, to possess enlarged left-side pauldrons to enhance their protection in melee situations and to run completely silently.Reivers are armed primarily to engage in close combat, and all make use of Combat Knives, heavy Bolt Pistols and a more compact, carbine variant of the Mark II Cawl Pattern Bolt Rifle known as a Bolt Carbine. Reivers can also stun enemy infantry with Shock Grenades or deploy deep behind hostile lines via Grapnel Launcher or Grav-Chutes.Skull-helmed terror troops that strike from the shadows with devastating force, Reivers embody the most frightening and inhuman aspects of the Adeptus Astartes. They are masters of stealth, slipping deep behind enemy lines or dropping secretly onto planets solar weeks in advance of any other Imperial forces. However, unlike more conventional scouting forces who withdraw once their task is accomplished, Reivers drop their shroud of secrecy when the moment to strike is at hand. Then they launch their assault in shocking and terrifying style.All of the Reivers' highly specialised equipment is tailored towards their unique strategic role. Their Mark X Phobos Power Armour boasts auto-dampened servomotors and virtually silent power plants, ensuring that they can approach to within arm's reach of the enemy without being heard. Their death-mask helms incorporate elaborate suites of auto-senses, vox-thief and auspicator arrays, prognosticator spirits (artificial intelligence targetting routines) and other techno-arcana. These allow them to see in multiple spectra over great distances, track audio and life signs of enemy sentries, and rapidly predict patrol routes and the like to ease their infiltration duties.Some Reiver Squads use Grav-Chutes to drop silently into hostile territory, guiding their descent with the streamlined fins on their armour. Others traverse even the most treacherous terrain using grapnel guns and high-tensile adamantium climbing lines, allowing them to approach through territory that their foes have discounted as wholly impassable. In these ways do Reivers attack from unexpected quarters, the better to shock and disorient.When the Reivers strike, they do so in whatever way will best spread terror and panic through the enemy ranks. Hurled clusters of Shock Grenades pump out savage cacophonies of mind-shredding sound and bewildering sprays of hololithic imagery intended to terrify and confuse. The Reivers' vox-modulators transform their battle cries into monstrous roars, while their Heavy Bolt Pistols boom and monomolecular Combat Knives slash through flesh and bone. The strike of a single squad of Reivers is enough to collapse an entire battle line, convincing the foe that a far larger force besets them, or eliminate key command elements to leave the enemy reeling.