vizn3r/warhammer40k-lore huggingface dataset:
Primaris Psyker - Telekinesis Discipline: Telekines of primaris rank are able to manipulate the material world with the power of their minds, translating sheer mental power into physical force. These psykers can lash their foes with psychic energy, erect invisible force shields to protect themselves and even rend apart the fabric of reality.Assail - Using nothing but the power of their mind, the psyker tears a boulder or rock from the ground and hurls it at the foe.Crush - By reaching out their arm and clenching their fist, the battle-psyker entraps their foe in a choking and crushing mass of psychic force. Gritting their teeth, the psyker continues the assault until flesh, armour and bone alike are ground to powder.Gate of Infinity - The battle-psyker punches a corridor through the roiling Immaterium, allowing them to cross great distances on the battlefield in the blink of an eye.Objuration Mechanicum - Weapons jam and engines seize up as the telekine uses their powers to wrench and twist the inner workings at the hearts of nearby machines.Shockwave - The psyker slams their palms together and the noise is magnified a hundredfold, releasing a sonic shockwave that snaps bones and knocks foes off their feet.Telekine Dome - Bullets bounce off of thin air and are deflected alarmingly towards friendly forces as the psyker erects a barrier of shimmering psychic energy about themselves.Vortex of Doom - The telekine opens a tear between the material realm and the howling destruction of the Warp, unleashing psychic energies that utterly consume their foes.
Primaris Psyker - Unit Composition: 1 Primaris Psyker
Primaris Psyker - Wargear: Flak ArmourLaspistolForce StaveFrag GrenadesRefractor Field
Primaris Psyker - Notable Primaris Psykers: Cauldwelle - As one touched by the Warp but devoted to the Emperor, Primaris Psyker Cauldwelle, serving with the Imperial Guard on the Spinward Front in the Calixis Sector, knows better than most that the galaxy is not black and white. She also realises full well that had circumstances been slightly different, she might have been found wanting in the eyes of the Adeptus Astra Telepathica and condemned to death. Because of this, Cauldwelle is often willing to give others the benefit of the doubt that most commissioned officers of the Astra Militarum or senior adepts of the Departmento Munitorum would deny. That said, Cauldwelle hates Traitors just as any good Imperial citizen does, and realises the danger posed by mercy. Primaris Psyker Cauldwelle has a perhaps unique insight into the minds of Traitors, but by sifting through the deepest thoughts of such individuals, she cannot help but catch an occasional grain of truth amongst the misguided and blasphemous beliefs. As one who cannot help but understand on some level the motivations of the Severan Dominate, Cauldwelle is secretly troubled by the sanctions taken by the Imperium. Fortunately for her, there are few other psykers who would be capable of revealing her own unorthodox thoughts.
Primaris Space Marines - Primaris Space Marines: The Primaris Space Marines are a new breed of transhuman warriors developed across the span of ten thousand standard years by Archmagos Dominus Belisarius Cawl. Their creation was initiated on Mars on the order of Primarch Roboute Guilliman in the days immediately after the Second Founding in the early 31st Millennium.Cawl used the genetic template of the original Space Marines created by the Emperor for His Great Crusade as the starting point for the development of these new Astartes.However, Primaris Space Marines are bigger -- standing from 8 to nearly 10 feet tall (approximately 2.5 to 3 metres) in their armour in some cases -- more resilient, physically more powerful and possess faster reaction times than their original Astartes counterparts, now often referred to as the "Firstborn."Primaris Astartes are also implanted with 22 rather than 19 gene-seed organs, and their gene-seed is more resistant to mutation than that of their predecessors. These organs enhance their physiology to an even greater degree than the Firstborn, making them yet stronger and tougher.It was only thanks to the Sangprimus Portum -- a device that held potent genetic material originally harvested from the primarchs themselves -- that Archmagos Cawl was able to create these biotechnical miracles.Raised in what became known as the Ultima Founding, the Primaris Marines were deployed across the galaxy during the Indomitus Crusade by Guilliman and Cawl after the opening of the Great Rift. They were used as reinforcements for existing Chapters of Astartes or to found all-new Chapters comprised solely of Primaris Marines.Since then, many Chapters have used these technologies to develop their recruits into Primaris Space Marines.The biggest breakthroughs of all, however, were the surgeries that allowed Firstborn Space Marines not matured with the three Primaris organs to be implanted with them. Arguably first braved by Marneus Calgar, Chapter Master of the Ultramarines, this extremely dangerous set of surgical and genetic enhancement procedures known as crossing the "Rubicon Primaris" lasts for solar days.Many others among the Firstborn have since risked their lives in such a way after witnessing the undeniable battlefield capabilities of the Primaris Space Marines in action.At present in the Era Indomitus, most Chapters have either received an influx of Primaris Marines created during the original Ultima Founding; have gained access to the technology and Adeptus Mechanicus experts from the Indomitus Crusade needed to begin recruiting and raising their own Primaris battle-brothers; have selected certain Firstborn warriors to ascend to the status of Primaris Marine by crossing the Rubicon Primaris or were comprised entirely of Primaris Marines from their inception.
Primaris Space Marines - Unnumbered Sons: The Unnumbered Sons, officially known as the Unnumbered Sons of the Primarchs, and unofficially among themselves as the "Greyshields," were nine special formations of Primaris Space Marines created by Lord Commander of the Imperium Roboute Guilliman for service in the Indomitus Crusade.Active for over a standard century well into the 42nd Millennium, they were comprised of nine Space Marine Legion-sized armies of Primaris Marines, all drawn from the lineage of one of the 9 primarchs who had led the Loyalist Space Marine Legions during the Horus Heresy.Approximately half of the Primaris Space Marines created by Belisarius Cawl during the Ultima Founding were formed into entirely new Chapters of the Adeptus Astartes, while the remaining half were placed within the Legion-sized armies of the Unnumbered Sons.However, Guilliman forced these armies to fight using squads that contained Primaris Astartes from multiple different gene-lines to better forge cooperation between the different genetic lineages.The Unnumbered Sons served as a reserve force for Guilliman during the Indomitus Crusade, their ranks slowly reduced by attrition and the need to replenish already-extant Chapters of the Adeptus Astartes with the new class of Primaris Space Marines. Other members of the Unnumbered Sons were eventually integrated into whole new Chapters comprised only of Primaris Astartes like their brethren.By the end of the Indomitus Crusade at the Battle of Raukos, over a Terran century into the 42nd Millennium, the armies of the Unnumbered Sons had been reduced to approximately 20,000 Primaris Astartes, who were ultimately disbanded and divided up into a final group of new Primaris Chapters on the orders of Guilliman before his intervention in the Plague Wars of Ultramar.
Primaris Space Marines - Primaris Gene-Seed: Though they now stand a step above their Firstborn Astartes brethren, all Primaris Space Marines are still created using the original gene-seed of one of the Loyalist primarchs, like all other members of the Adeptus Astartes.Some voices within the Imperium now worry how this new type of transhuman warrior will react to the many genetic quirks and flaws found in the gene-seed of some of the more unusual Chapters, particularly given the long history of fiascoes that have resulted from attempts to alter the Emperor's original work.In the pursuit of his attempt to improve upon the original Space Marine template, Archmagos Dominus Belisarius Cawl collected samples of the genomes of all twenty of the original primarchs, including those deemed Lost or Traitors, though Roboute Guilliman made clear to his overeager servant that Primaris Astartes were to be created only from one of the lines of those of his brothers who led the nine Loyalist Space Marine Legions.It is known that in addition to the general advancements in their gene-seed, Primaris Space Marines possess three additional gene-seed implant organs compared to their standard brethren and that their gene-seed is far more genetically stable than that of their forerunners.Primaris Space Marine gene-seed has only a .001% chance of genetic deviancy from the original baseline with the passage of each generation, which makes it nearly immune to the severe genetic instability suffered by Chapters such as the Blood Angels and Space Wolves over the course of their existence.Nearly every Space Marine created since the First Founding possesses nineteen specialised organs derived from this gene-seed. The Primaris Marines, however, are implanted with a further three additional organs. It was the Sangprimus Portum, a device containing potent genetic material harvested from the primarchs, that allowed for this breakthrough.Entrusted to Cawl by Guilliman shortly after the Second Founding in the early 31st Millennium, this device resulted in a new breed of Adeptus Astartes that were deployed en masse in the Ultima Founding.Due to Cawl's interpretation of his orders and the millennia-spanning labour of his task -- during which Guilliman was injured and suspended in stasis -- the secrets of these new Primaris organs were not released until late in the 41st Millennium.
Primaris Space Marines - Primaris Organs: The Primaris Space Marines possess all of the nineteen gene-seed implant organs that have been gifted to their original Astartes brothers, as well as three more that only they possess, for a total of twenty-two.These new gifts of Belisarius Cawl's genius further enhance their transhuman status and ability to bring the Emperor's justice to a galaxy shrouded in darkness and despair. These additional implanted organs include:Sinew Coils (The Steel Within) - The Primaris Space Marine's sinews are reinforced with durametallic coil-cables that can contract with incredible force, magnifying his strength as well as giving his body another layer of defence. A Primaris Space Marine can crush a man's skull in his hand, break Flak Armour to flinders, or even bite through a metal cable should the need arise.Magnificat (The Amplifier) - A small, thumbnail-sized lobe that is inserted into the brain's cortex. The Magnificat secretes hormones that increase the body's growth functions whilst also intensifying the function of its other transhuman implants, especially those of the Biscopea and the Ossmodula. In truth, the Magnificat is but half of the true, dual-valve Immortis Gland (the so-called God-Maker) that the Emperor created for His primarchs. However, Archmagos Cawl could only find materials and genetic blueprints to build the Dextrophic Lobe (the right half of the Immortis Gland), while plans for the Sintarius (the left half) that would complete the original super-organ had been wholly eradicated from Imperial records of the Primarch Project. Whether this was done by the Emperor's own hand or by some nefarious source, Cawl could not tell.Belisarian Furnace (The Revitaliser) - This is a dormant organ that connects to both Astartes hearts. In times of extreme stress, or should the warrior's body undergo violent, damaging trauma, it expels great blurts of self-synthesised chemicals -- a hyper-cocktail that simulates the biological action of combat stimms while also aiding in the rapid regrowth of tissue, bone and muscle. The gland then falls dormant again, and takes some time to metabolically build itself up once more for the next usage.The Primaris implants are normally introduced to the neophyte between the implantation of the Biscopea and the Haemastamen, steps 3 and 4 of the Firstborn Astartes implantation schedule.These procedures are known as the "Primaris Alpha" and "Primaris Beta" phases of the gene-seed organ implantation process. Both phases can be introduced simultaneously.
Primaris Space Marines - Beyond the Ultima Founding: The Ultima Founding in ca. 999.M41 was the largest mobilisation of newly-created Space Marines in centuries. It saw thousands of Primaris Space Marines woken from stasis beneath the surface of Mars and hurled into the forefront of Mankind's galactic war.Yet this was not the only route by which the Primaris Marines joined the fight for the Emperor's realm.
Primaris Space Marines - The Awoken: From beneath the sands of Mars came the Primaris warriors of the original Ultima Founding. They were lights against a tide of darkness, their advent key to the survival of Mankind in the Era Indomitus after the birth of the Great Rift -- but not to securing its future.The first Primaris Space Marines to march to war were those from Archmagos Dominus Belisarius Cawl's laboratories on Mars. Upon Roboute Guilliman's belated return to Terra during the Terran Crusade, the resurrected primarch ordered the fruits of Cawl's long labour unleashed.This initial wave of Primaris Space Marines emerged from over 10,000 standard years of stasis fully psychologically indoctrinated to each fulfil a single strategic role. Some were Intercessors, some Aggressors and so forth, and almost all specialised only in that one area of combat. These warriors were able to immediately take up their front-line combat duties with the expertise of veterans, and all possessed a modicum of additional skill with Machine Spirits thanks to their Martian heritage.Yet ultimately they were somewhat strategically inflexible, for they had not undergone the gruelling progression through their existing Chapters' companies or gained the wealth of experience that progress bestowed. Some of these Martian Primaris Marines formed entirely new Chapters such as the Rift Stalkers or the Silver Templars.The rest joined the Indomitus Crusade as "Greyshields," fighting together with the scions of other Chapters and primarchs as part of the force known as the Unnumbered Sons until the Indomitus Crusade fleets reached their adoptive homeworld or the fleet of the Firstborn Chapters they were destined to join.Each time such a momentous occasion came, another cadre of battle-brothers would peel off and reinforce the Chapter whose colours they wore and whose genetic heritage they shared. Not all of these Primaris reinforcements had an easy time integrating with their erstwhile Firstborn brothers, but ultimately all brought fresh strength to the Space Marine Chapters fighting furiously against the tide of horrors vomited from the Great Rift.
Primaris Space Marines - The Indoctrinated: In every fortress-monastery and upon every fleet-based Chapter's flagship, the machineries of a grim and bloody future were installed and awoken. From these engines of genesis would fresh waves of Primaris initiates arise, their task to fight for the Emperor's realm.The first wave of Ultima Founding Primaris Space Marines proved invaluable reinforcements for their parent Chapters. Yet in the ongoing war for Humanity's survival in the Era Indomitus, a single influx of fresh strength would never be enough. This is why, along with warriors, the Indomitus Crusade fleets included Adeptus Mechanicus Genetor acolytes who integrated themselves with each already existing Chapter's Apothecarion. It was these acolytes and their arcane machines and genetic enhancement techniques that enabled the Adeptus Astartes to recruit and train new Primaris Space Marines within their existing Chapters.Early during the muster of the Indomitus Crusade, specialised task forces had been assembled and sent racing out into the galaxy. Known as "Torchbearers," they were tasked to make contact with specific Firstborn Space Marine Chapters and to furnish them with the "Primarch's Gift" -- the name given to the genetic technologies and Magi Biologis experts required for those Chapters to create their own Primaris Marine battle-brothers.Torchbearer task forces typically comprised small, fast, heavily armed voidcraft and were garrisoned with a mixture of Sisters of Silence, Adeptus Custodes of the Emissaries Imperatus, and Greyshield Primaris battle-brothers of the same genetic line as the chosen Chapter to be reinforced. These escorts ensured that their precious cargo reached its destination regardless of threats and impediments and was put swiftly to use by its recipients.Not every Chapter of Firstborn Marines welcomed these new arrivals; the Adeptus Mechanicus is an acquisitive and controlling organisation, known to be unscrupulous in its pursuit of power. Chapters such as the Dark Angels, the Space Wolves and the Mortifactors are notoriously insular of culture, and some guard dark secrets they would risk much to keep out of the manipulative Tech-priests' databanks.However, none could deny that being able to recruit and train fresh waves of Primaris Space Marines provided the Adeptus Astartes with a long-term, sustainable wellspring of martial might. So the process began. Some Chapters implanted all of their aspirants with the full suite of Primaris organs, while others gifted only a proportion of their novitiates in this fashion, leaving the others to develop as traditional Firstborn Astartes.These newly conditioned battle-brothers benefitted not only from the strength of their Primaris enhancement, but also from the tactical versatility imparted by a full and rounded progression through their Chapter's ranks, coupled with all of the cultural and spiritual indoctrination required to properly initiate the neophytes into their Chapter.
Primaris Space Marines - The Ascended: No true son of the primarchs could long look upon the increased might of the new Primaris brothers and not wish to take up that mantle of power for themselves. They sought this agonising apotheosis not for personal glory, but because no true Space Marine would refuse greater strength, resilience and weaponry with which to protect the Imperium and slaughter their many foes.The warriors of the Ultima Founding had joined their parent Chapters. The machineries and apparartus of the Primarch's Gift developed by Belisarius Cawl and sent out into the galaxy with the Torchbearer task forces had provided those Chapters with waves of new Primaris recruits who had integrated into every level of the Chapters' organisation.For the Primaris-only Chapters, this was an end to the matter; they stood proudly as defenders of the Imperium, recruiting from their own conquered fiefdoms and forging their own rolls of honour as the Terran years passed.Yet for those Chapters who had come before, questions remained to be answered. Could a Firstborn Marine who had not been created Primaris from the start undergo the necessary gene-therapies and invasive surgeries required to elevate him to that status? Could he gain the benefits of the enhanced Primaris physique, and access the potent new wargear that was theirs to wield?In short, could he cross the so-called "Rubicon Primaris" to become a yet-greater living weapon in the Emperor's service, or would attempts to do so simply waste priceless Astartes lives at a time when the Imperium could ill-afford to sacrifice its greatest defenders?Records now differ as to who were the first Space Marines to take this perilous leap of faith. Some say it was Marneus Calgar of the Ultramarines, or that it was Kor'sarro Khan, the White Scars' ferocious Master of the Hunt, who first made this painful transition.Other Chapters make their own claims, or else lament the tragic loss of those who tried and failed to ascend. Yet despite the losses suffered and the unspeakable agonies of undertaking the Primaris ascension, more Firstborn battle-brothers crossed the Rubicon with every passing solar day.
Primaris Space Marines - Notable Ascended Primaris Marines: Marneus Calgar - Ultramarines Chapter MasterVarro Tigurius - Ultramarines Chief LibrarianUriel Ventris - Ultramarines 4th Company captainMaximus Epathus - Ultramarines 6th Company captainDemetrian Titus - Ultramarines 2nd Company lieutenant (former 2nd Company captain)Malkaan Feirros - Iron Hands Iron Father and Master of the ForgeKor'sarro Khan - White Scars Master of the Hunt and Khan of the 3rd BrotherhoodKayvaan Shrike - Raven Guard Chapter MasterAdrax Agatone - Salamanders 3rd Company captainTor Garadon - Imperial Fists 3rd Company captainAzrael - Dark Angels Supreme Grand MasterBelial - Dark Angels Grand Master of the Deathwing (1st Company)Asmodai - Dark Angels Master Interrogator-ChaplainLazarus - Dark Angels 5th Company masterXerophus - Dark Angels 9th Company master and Master of RelicsDante - Blood Angels Chapter MasterMephiston - Blood Angels Chief LibrarianAmadeus Kaias Incarius - Incarius was a Mentors lieutenant commander.Ragnar Blackmane - Space Wolves Wolf Lord of the Blackmanes Great CompanyBrega Ironfist - First Space Wolves Firstborn to cross the Rubicon Primaris.Nasiem Bal Tergu - Tome Keepers' 3rd Company captainKae bal Zhune - Tome Keepers' 3rd Company AncientJulianus Theldor - Ultramarines 1st Company, 10th SquadAymir Vasaphon - Exorcists Chapter MasterMorn Graevarr - Iron Thane of the Atropos War Clan of the Sons of Medusa ChapterVaylund Cal - Iron Thane of the Atropos War Clan, High Artificer of the Sons of Medusa ChapterHelbrecht - High Marshal of the Black TemplarsMerek Grimaldus - Reclusiarch of the Black Templars
Primaris Space Marines - Primaris Space Marine Organisation: Space Marine Chapter organisation has been revised in the years since the birth of the Great Rift and the start of the Era Indomitus, as a result of the revisions made to the Codex Astartes by Primarch Roboute Guilliman after his resurrection and the introduction of the Primaris Space Marines into the Adeptus Astartes.As before, the organisation of a Space Marine Chapter in the wake of the Ultima Founding of the Primaris Marines comprises 1,000 battle-brothers. In comparison to the teeming multitudes of the Emperor's ancient Firstborn Space Marine Legions this is few indeed, yet history has proven time and time again that such an elite gathering of martial strength can conquer star systems and even alter the fate of the galaxy itself.After the resurrection of Roboute Guilliman in ca. 999.M41 and his restoration as the ruling lord commander of the Imperium, the Codex Astartes was revised for the new era that began with the birth of the Great Rift and the demands of the Indomitus Crusade.Under the revised organisational scheme, each of the ten companies of a Chapter still boasts one hundred warriors, led by a captain -- a veteran of countless wars -- and now often two lieutenants as sub-company leaders. A company is still organised into ten squads of ten Space Marines, each led by a sergeant.The strategic deployment, disposition and leadership of these companies is regulated by the Chapter Command, while their armoured support requirements are fulfilled by the Techmarines of the Armoury.However, the guidelines in Guilliman's updated Codex provide for up to twenty squads of five battle-brothers. Furthermore, recent precepts allow for each Battle Company to be reinforced with auxiliary warriors. These additional squads are reassigned from the Reserve Companies.
Primaris Space Marines - 1st Company: Of the ten companies, the 1st still consists of the Chapter's most experienced Veterans, and is therefore the most powerful. The Veterans of the 1st Company are still trained to fight in Terminator Armour. It is extremely rare for the Veteran Company to be deployed en masse -- its units normally take to the field alongside the Chapter's Battle Companies.Whether they be Primaris Marine Intercessors, Vanguard Marine jump troops or Terminator-armoured strike squads, they are often denoted as the Chapter's pre-eminent warriors by their white helms.
Primaris Space Marines - Battle Companies: The revised Codex Astartes decrees that the 2nd, 3rd, 4th and 5th Companies are designated Battle Companies, each nominally broken into two demi-companies of roughly equal size and composition. These generally carry the weight of a Chapter's combat duties. Battle Companies consist of at least six battleline squads, two close support squads and two fire support squads.Battle Companies provide their commanding officers with a flexible force that can respond to rapidly shiftingtactical objectives at a moment's notice.Squads within Battle Companies may be broken down and deployed across a variety of roles should it be required; for example, were six battle-brothers to take to the field as Aggressors, the remaining four warriors of their squad might find roles piloting Invictor warsuits, driving the strike force's Rhino APCs and the like.Or Assault Squads, a type of close support squad, may be deployed as Bike Squads or Land Speeder crews and, just as with their fire support brethren known as Devastators, may take to battle as Centurion warsuit pilots.Many Space Marine strike forces are constructed around squads from a single Battle Company, heavily reinforced by elements of the Veteran, Scout and Reserve Companies.
Primaris Space Marines - Reserve Companies: The Reserve Companies are entirely composed of squads of the same designation. They normally act in support of the Battle Companies and provide a source of replacements for any casualties suffered by the frontline formations.Typically, the 6th and 7th Companies both comprise ten battleline squads, while the 8th Company consists entirely of close support squads and the 9th entirely fire support squads.Their main function is to reinforce the Battle Companies, providing a source of replacements for any casualties suffered on the front line and thus ensuring the Adeptus Astartes retain their effectiveness in protracted or bloody campaigns.Furthermore, the Codex allows for each Battle Company to be bolstered with additional squads reassigned from the Reserve Companies; the presence of these warriors can take a company's numbers temporarily above the traditional limit of 100 Astartes, lending them the additional strength to overcome especially challenging foes.The 6th Company also trains in the use of Assault Bikes and may be deployed entirely as Bike Squads.Similarly, squads of the 7th Company are trained to fight with Land Speeders and Stormtalons, often acting as a light vehicle reserve formation.The 8th Company is the Close Support Company and is most often used in an invasion role, or wherever a strong hand-to-hand fighting force is needed.The 9th Company is the Fire Support Company and is the most heavily equipped company in the Chapter, and its heavy cannon-toting Astartes provide unparalleled fire support to their more lightly-equipped comrades.It is also not uncommon for the Reserve Companies to form hard-hitting, specialised forces in their own right. They may be deployed to seize or defend important objectives in larger conflicts, the concentrated firepower of so many fire support battle-brothers or the line-breaking fury of massed close support warriors proving the decisive factor in many such engagements.The specialised nature of each of the Reserve Companies sees them deployed in quite specific circumstances. The battleline warriors of the 6th and 7th Companies will often act as crews for large, independent formations of the various armoured vehicles deployed by the Chapter, allowing commanders to field entire companies of skimmers, battle tanks or other swift assault vehicles.The highly mobile nature of the 8th Company's close support squads -- often equipped with Jump Packs or embarked aboard transport vehicles -- sees them used in a rapid assault role, as well as wherever a strong hand-to-hand fighting force is needed.The 9th Company, being the most heavily equipped in the Chapter, is used to bolster defensive lines and strongholds, as well as provide long-range support.In most Chapters, Space Marines progress through the Reserve Companies -- from the 9th through to the 6th. During his time in the Reserve Companies, a battle-brother will prove his mettle while learning new methods of warfare.
Primaris Space Marines - Scout Company: The Chapter's 10th Company is its Scout Company. The majority of its members are neophyte Scout Marines -- those whose combat training, physical transformation and cultural indoctrination into the Chapter is still incomplete -- but the company also contains a standing force of ten Vanguard Space Marine squads.These warriors can be called upon to conduct a variety of stealth operations behind enemy lines.The Codex Astartes dictates no formal size for a Scout Company as the rate of recruitment is not fixed, meaning that some Chapters will be able to field comparatively large 10th Company formations while others must husband their limited resources carefully.
Primaris Space Marines - Chapter Armoury: All companies, except the Scout Company, maintain a small fleet of Rhino, Razorback and Repulsor armoured transports. The Veteran Company also has a permanent complement of Land Raiders of different patterns and Stormraven gunships for carrying Terminators into the heart of battle.A Chapter's other armoured vehicles form a pool, maintained by the Armoury, that Captains can draw upon. Many companies also include a number of Dreadnoughts of different patterns, including the Primaris Redemptor Dreadnought.Every company has its own Dreadnoughts; after being interred in the metal sarcophagus, it is customary for a fallen Space Marine to fall under the care and maintenance of the Chapter Armoury, but to remain a part of the company in which he served.Not only are these venerable and mighty warriors valuable battlefield assets for the devastation they can wreak upon the foe, but they are also the living embodiment of their company's history and traditions.Each Dreadnought has its battle honours inscribed into the very metal of its encasement by the Chapter's artificers to celebrate the many brave actions in which it took part.Whilst each company has a number of its own transport vehicles, the majority of vehicles in a Chapter are maintained by its Armoury. When the need arises these armoured fighting vehicles are deployed as massed spearheads -- wholly independent from the companies and commanded by a senior officer -- or requisitioned individually by a Captain to support their company.In the latter case, the vehicles are given badges appropriate to the company they will serve and are assigned a simple numerical designator. This number is repeated on the crews' badges, if the vehicle is not manned by a Techmarine novitiate from the Armoury.Upon its creation, a Space Marine battle tank is given a name that reflects its role as a protector of the Chapter's brethren. From that point onwards, the vehicle is as much a part of the Chapter as the Space Marines themselves, and over the years its many deeds will be celebrated as greatly as those of the Chapter's flesh and blood heroes.
Primaris Space Marines - Chapter Headquarters/Command: A Chapter also includes a number of officers and specialists who exist outside of the formal organisation of the companies. These individuals are known as the headquarters staff, and they will often stride out to lead a strike force in battle, or provide essential battlefield support, spiritual leadership, psychic capability and destructive combat prowess.Included amongst their rarefied ranks are the psychically empowered Librarians of the Librarius, the bellicose Chaplains of the Reclusiam, Apothecaries from the Apothecarion, standard-bearing Ancients and the mechanically adept Techmarines and their Servitors.Although the Codex Astartes describes a number of ranks and responsibilities held by the headquarters staff, only those officers with an active martial role actually accompany the Chapter to war.There are relatively few senior officers with noncombatant roles -- such as recruiting and training new members or administrating the Chapter -- as most of these types of duties are performed by human Chapter Serfs.In addition to their rank, captains of the Chapter are still often assigned Space Marine Master titles which include other functional responsibilities. These include such positions as the Lord of the Household, the Chapter Master's Secretarius, the Master of the Fleet, the Chief Victualler, the Master of the Arsenal, the Master of Recruits and the Master of the Watch.Over all of these mighty warriors still presides the Chapter Master, elevated from the greatest of the Chapter's captains. He alone is responsible for the deeds of the Chapter, and answers directly to the Administratum.Chapter Masters may select an Honour Guard that are in addition to the company roll, although not all Chapter Masters choose to do so.
Primaris Space Marines - Vanguard Marines: Vanguard Space Marines are Primaris Marine reconnaissance and infiltration experts, equipped to operate alone in enemy territory for extended periods of time and intensively trained in shadow warfare tactics and sabotage techniques. Vanguard strike forces are tasked with achieving full-spectrum superiority over the foe.Every facet of the opposition's war machine must be dismantled, from supply routes and infrastructure to communications and logistics. Morale must be utterly sapped through non-stop harassment by terror troops and assassination of key individuals.The ultimate goal of this relentless campaign is to leave the foe crippled and helpless before the advance of the main Space Marine battle line.Every newly recruited and created Primaris Space Marine spends time in the 10th Company learning the full range of Vanguard combat techniques, from the mobile fire support duties of the Suppressors and the expert sniper-combat of the Eliminators, to the terror raids of the Reivers and the point-blank gunfighting of the Incursors.The Primaris battle-brothers keep their Vanguard skills honed even after they move on to other companies, meaning that at a moment's notice they can don any of the various types of Mark X Phobos Power Armour and go to battle as Vanguard Space Marines.Even Veterans of the 1st Company can swiftly reprise such duties, combining the benefits of their vast wealth of combat experience with the specialised and wholly lethal infiltration-and-sabotage tools of the Vanguard.When a full-sized Vanguard force deploys into battle they often do so with armoured support from Invictor Tactical Warsuits and Impulsor transports, not to mention the leadership of captains, Librarians and the like also armed and armoured for stealth warfare.An elite, fast-moving, silent-striking force of this sort can secure victories through ambush, sabotage and assassination that a far larger army could never achieve through brute force alone.
Primaris Space Marines - Terminator Strike Forces: Individual squads of Terminators are most often deployed as ultra-elite support for the Battle Companies. However, there are times when a Chapter will mass the majority -- and in exceptionally rare cases, even the entirety -- of its Terminator-armoured brethren and send them into battle as an utterly devastating strike force.This occurs most commonly when an infantry assault is required against a confined and inimical location. Clearing xenos infestations out of vast Space Hulks, striking at the heart of heretical fortresses and staging boarding actions against super-heavy enemy war engines are all examples of duties that Terminator forces excel at.Equally, some Chapters may furnish their Terminator Squads with transport in the form of gunships and battle tanks, and field them as swift and utterly unstoppable assault forces. The risks involved in such an action are high, for every suit of Terminator battle-plate is an irreplaceable relic, and those who wear it to battle are scarcely less valuable -- should such a force suffer heavy losses or, worse, be annihilated, their Chapter may never truly recover.Yet it is a risk often worth taking; a hundred Terminator-armoured Space Marines supported by Land Raiders and Stormravens possess more than enough martial might to lay low the most monstrous of foes, or conquer an entire world in the Emperor's name.
Primaris Space Marines - Chapter Fleet: The Codex Astartes makes provision for every Space Marine Chapter to maintain its own combat-capable fleet. Indeed, some Chapters are entirely fleet-based, roaming the galaxy aboard armadas of voidcraft that between them serve the same functions as other Chapters fortress-monasteries.The majority of each fleet comprises frigates and strike cruisers, well-armoured and heavily armed warships that excel in line-breaking, blockade-running and planetary drop-assault operations.Many Chapters, especially the older and more established amongst them, also retain a handful of battle barges; these potent craft are every bit as formidable as Imperial Navy battleships, and often serve as the storied flagships of each Chapter's fleet.It is in the launch bays of such warships that the Chapter's Drop Pods and Boarding Torpedoes wait to bear the warriors of the Chapter into war. Their launch decks, meanwhile, house squadron after squadron of fightercraft and gunships ready to swarm out and defend their parent craft or support ground forces in battle.
Primaris Space Marines - Sources: Dark Imperium (Novel) by Guy Haley, Chs. 6, 7, 12, 13, 15, 18, 20Warhammer 40,000: Rulebook (8th Edition), pp. 30, 33, 40-41, 61-63Codex Adeptus Astartes - Blood Angels (8th Edition), pp. 16, 19Codex Adepus Astartes - Dark Angels (8th Edition), pp. 15, 18-19Codex Adeptus Astartes - Space Marines (8th Edition), pp. 10-12, 14, 20-21, 68-82Codex: Adeptus Custodes (8th Edition), pg. 27, 32Codex: Space Marines (8th Edition) (Revised Codex), pp. 20-21, 70, 81, 87-88, 123Codex: Space Marines (9th Edition), pg. 59Codex: Space Marines (9th Edition), pg. 7Codex: Space Wolves (9th Edition), pg. 23Codex Supplement: Ultramarines (8th Edition), pg. 17, "The 6th Company"Imperium Nihilus: Vigilus Defiant (8th Edition), "The Rubicon Primaris," pg. 77Psychic Awakening: Saga of the Beast (8th Edition), pg. 35Psychic Awakening: Ritual of the Damned (8th Edition), pg. 42Spear of the Emperor (Novel) by Aaron Dembski-Bowden, Ch. 20The Death of Uriel Ventris (Short Story) by Graham McNeillTraitor by Deed (Novella) by Ben Counter, Ch. 1, Cover (Illustration)White Dwarf 12 (August 2017), "The Birth of Angels"White Dwarf 36 (September 2019), "Index Astartes: Dark Angels", pg. 28White Dwarf 39 (November 2019), "Dawn of the Era Indomitus," pp. 46-51White Dwarf 455 (July 2020), "Organisation of a Chapter," pp. 84-85White Dwarf 458 (November 2020),"Index Astartes: Tome Keepers" by Dan Harden & James Gallagher, pp. 46-59White Dwarf 460 (January 2021), "A Tale of Four Warlords," pp. 58-59White Dwarf 462 (March 2021), "Index Astartes: Exorcists," pg. 43-49White Dwarf 470 (November 2021), "A Tale of Four Warlords," pp. 48White Dwarf 498, "Lieutenant Titus of the Ultramarines", pp. 54-61Warhammer Community - New Primaris Space Marines and Death Guard AnnouncedWarhammer Community - New Warhammer 40,000: The Indomitus Crusade & the Dark ImperiumWarhammer Community - Primaris Space Marines: GamingWarhammer Community - A New Breed of HeroWarhammer Community - Primaris Space Marines: FAQ.Warhammer Community - Choosing the right Chapter Tactic for your SuccessorsWarhammer Community - Shadowspear Vanguard UnitsWarhammer Community - Apocalypse Mega-battle and Warhammer 40,000 Preview!Warhammer Community - Breaking News: Sisters, Psykers and SkeletonsWarhammer Community - Coming Next Week: Iron and ShadowWarhammer Community - Fists and Fire – New Miniatures RevealedWarhammer Community - Mephiston (Re)Reborn!The Warhammer Preview Online: Black LibraryWarhammer Community - Helbrecht Returns: The High Marshal Who Leads His Crusades from the FrontGrimaldus, the Relic-Saving and Ork-Smashing High Chaplain of the Black Templars, Is BackAzrael Revealed – Unwrapping A Chapter Master Cloaked in SecretsWarhammer Community - The Legendary Commander Dante Crosses the Rubicon PrimarisWarhammer Community - Gary Kloster Interview – Master Lazarus, Crossing the Rubicon Primaris, and his First Feature NovelWarhammer Community - World Championships Preview – Asmodai Demands to Know Which Codexes are Coming NextWarhammer Community - Angels Appear on Christmas Day
Prime Absolvers - Prime Absolvers: The Prime Absolvers are a Loyalist Space Marine Chapter and a successor of the Dark Angels, created solely from Primaris Space Marines during the Ultima Founding of ca. 999.M41.
Prime Absolvers - Chapter History: Chapter Master Dagiel Harn of the Prime Absolvers first learned of the existence of the Fallen from Supreme Grand Master Azrael himself. A headstrong warrior, he saw no reason for his Chapter brethren to feel the responsibility borne by many of the other Unforgiven successors.To Dagiel Harn, the Fallen are no different than other Traitors. Though he established an Inner Circle for his Chapter and specialised companies (reminiscent of the Dark Angels' Deathwing and Ravenwing), he sees his Chapter's mission as hunting all the Emperor's foes equally.
Prime Absolvers - Notable Prime Absolvers: Chapter Master Dagiel Harn - Harn is the first and current Chapter Master of the Prime Absolvers, who learned of the existence of the Fallen Angels from Supreme Grand Master Azrael of the Dark Angels himself. However, Harn disagreed with the Unforgiven's willingness to subordinate all of their other duties to the Imperium in pursuit of the elimination of this singular source of shame. Though Harn created an Inner Circle for his Chapter who would be told the truth of the Dark Angels Legion's ancient shame and duplicated the tactical functions of the Dark Angels' Deathwing and Ravenwing companies in his own Chapter, he does not see the Fallen as more deserving of his Astartes' retribution than any other foe of the Emperor.
Prime Absolvers - Chapter Colours: The Prime Absolvers primarily wear blue power armour with deep red on their helm, shoulder pauldron insets, elbow guards, vambraces and gauntlets. Their pauldron trim is grey. The Aquila or Imperialis worn on the chest plate is also deep red.The white squad tactical specialty symbol -- battleline, fire support, close support, Veteran or command -- is indicated on the right shoulder pauldron.A black High Gothic numeral prominently displayed upon it indicates a battle-brother's assigned squad. The left shoulder pauldron displays the Chapter's iconography.It is unknown how the Chapter indicates a battle-brother's company assignment.
Prime Absolvers - Chapter Badge: The Prime Absolvers' Chapter badge consists of a white, twelve-spoked wheel, which resembles a "Breaking Wheel," an ancient torture device utilised for public execution by breaking the bones of a criminal or bludgeoning them to death.
Primordial Strain - Primordial Strain: The Primordial Strain was the name given to the very first prototype Space Marines created by the Emperor during the Unification Wars on Terra.The Primordial Strain was created in ca. 550.M30 when the Emperor began His Space Marine project beneath the Himalazian (Himalaya) Mountains, creating the Primordial Strain of prototype Astartes using the genetic material already created for the ongoing Primarch Project. These warriors were unstable and imperfect, but formed the foundation for His future work building the Space Marine Legions.
Primordial Strain - History: The genesis of the Legiones Astartes as a whole is a subject shrouded in much secrecy. It is perhaps the greatest and most enduring of the Emperor's many works and a subject scholars have been warned away from in the latter days of His Imperium. What is known with some certainty is that, of all the many breeds of these transhuman warriors, the  Ist Legion, later named the Dark Angels, were conceived by the Emperor as a template and prototype for those that would follow, distilled from the genetic code of the most stable of all His primarchs, Lion El'Jonson, and without any attempt to foster specific traits or curb the eccentricities of the stock from which they sprang.Even so, the process by which these first samples were produced by the Emperor's Biotechnical Division was long and laborious, initiated perhaps a standard century or more before the end of the Unification Wars of Terra in ca. 550.M30 and consuming a vast number of test subjects to produce but a handful of stable proto-Astartes.Of these initial creations, referenced in fragmentary records unearthed in the Imperial Archives as the "Primordial Strain," almost none are known to have survived initial combat trials and surgical testing, but they form the basis for the initial cultures of the Ist Legion and, by merit of the refined process formulated with their creation, the other Space Marine Legions as well.Of all the tens of thousands of subjects that bled and died within the hidden genetic laboratories of the Emperor beneath the Himalazian (Himalayan) Mountains on Terra during the Unification Wars, the names of all but a handful are unknown.Most were, and remain, anonymous vessels used to nurture the first crude batches of gene-seed distilled from the blood of the unborn primarchs, test subjects for the earliest organs cultured from that gene-seed and all were considered disposable in the cause of the Space Marines' genesis. Some few, however, served as something more: functional prototypes of the new breed of transhuman warrior the Emperor had envisaged for His conquest of not just Old Earth but the entire Human-settled galaxy.They were likely not quite as their present-day cousins -- unrefined and ill-favoured but potent nonetheless -- and served as the bridge between the unique power of the primarchs and their gene-sons; a formula by which the process could be repeated and perfected.The vast majority of these were born of the strain of gene-seed extracted from the first of the primarchs, Lion El'Jonson, noted as it was for its stability, with a single warrior listed by name in the oldest of records salvaged from the depths of the Imperial Palace Archives: Abrasax, of the fourteenth Ghent intake.
Primus - Primus: A Primus, also called a Genestealer Primus, is a Genestealer hybrid of the third or fourth generation who serves as the primary war leader and tactician of a Genestealer Cult or one of its gene-sects.A Primus only emerges from hiding when the cult is ready to openly act. He is a battlefield commander whose natural ferocity is paired with the best stolen weapons and wargear the cult has to offer.
Primus - Notable Primuses: Adamant - Adamant was a Primus of the Cult of the Star Saviours on the world of Evergrind. After his Patriarch and Magus were lost, Primus Adamant led his cult in an all-out war on the planet's Imperial rulers. The world was reduced to ruin, and Adamant himself was slain by an Astra Militarum Heavy Weapons Squad.Dethru Noan - Dethru Noan is a Genestealer Primus of the Cult of the Pauper Princes's gene-sects located on the Sentinel World of Vigilus. A shrewd rationalist unlike so many of his kin who are merely vicious killers, Noan is the most skilled Primus among the Pauper Princes gene-sects who fought the War of Beasts on Vigilus.
Primus - Wargear: Needle PistolBonesword - Grown from the Genestealer Patriarch's osseous throne, these Boneswords are sentient weapons that thirst for the psychic energies of the cults' adversaries.Toxin Injector - The tubes of a Toxin Injector coat a Primus' claws in deadly poisons -- a mere scratch from such a talon can quickly prove fatal.Blasting Charge