Trazyn - Solemnace Galleries: The vast and numberless vaults burrowed through the Tomb World of Solemnace are crowded with technologies so rare and sublime that any Adeptus Mechanicus Tech-priest would give the life of several close colleagues just to know that they existed. The sunken chambers of the galleries are crowded with artefacts of all forms: the fabled wraithbone choir of the Asuryani Altansar craftworld, the preserved head of Sebastian Thor, the ossified husk of an Enslaver, and a giant of a man clad in baroque power armour, his face contorted in a permanent scream, to name but a few.It is a hoard ever growing, for history is always on the march, and Trazyn strives to keep pace. Alas, few worlds willingly give up the artefacts Trazyn seeks of them, selfishly clutching onto the few meaningful things of their civilisation rather than offering them up to be preserved through the ages. In such circumstances, Trazyn has little choice but to muster his armies and take them by force -- if this results in the destruction of a city, a planet or an entire sector of the galaxy, so be it.Most impressive of all Solemnace's wonders are the prismatic galleries, winding chambers of statuary recapturing events from galactic history that Trazyn deems worthy of preservation, ranging on scale from the last high council of the Idharae craftworld, to the sprawling massacres on Tragus. The prismatic galleries are populated not with mere sculpture, but living beings transmuted into hard-light holograms by arcane technology.Some such statues are nothing less than the original enactors of history, frozen in the moment of triumph or defeat and whisked away to Solemnace to forever stand as testament to their deeds.Occasionally a statue will be destroyed, shattered by a malfunctioning Canoptek Wraith's collision, the collapse of a gallery's ceiling or, as happened on one catastrophic occasion, a fire fight between Trazyn's warrior-servants and the entourage of an all-too-curious Inquisitor (most of whom now constitute their own display in one of the upper galleries), have also led to unforeseen damage.Such events drive Trazyn to frustration, for he must halt his search for fresh acquisitions and seek out replacements.Of course, few of the statues are replaceable, but there are no rules to Trazyn's galleries save those that he himself decides upon. If he decides one of the hard-light tableaus fulfils its function with substitutes -- however inaccurate -- then he will acquire them.Fully one tenth of his "Death of Lord Solar Macharius" gallery is populated by holographic Imperial Guardsmen whose uniforms are three hundred standard years astray from historical fact, but Trazyn cares only for the spectacle, not the details of bootlaces and buttonholes.Once Trazyn has resolved to refresh his galleries, he does so with great urgency, seeking out campaigning armies, vulnerable garrisons or populated worlds with flawed planetary defences.Depending on the scale of losses, replenishment might be achieved by a few simple kidnappings by low-flying Night Scythes, or may need a more substantial mobilisation to process and catalogue portions of the planetary population.Nor are other Necron Tomb Worlds immune to Trazyn's attentions. In his mind, other Necrons are no more trustworthy than aliens when it comes to guardianship of the artefacts he craves. Thus Trazyn makes little distinction between artefacts held on alien worlds and those possessed by his own kind.The resulting indiscrete "liberations" have rendered him persona non grata on several Tomb Worlds. He is forbidden entirely from the catacombs of Mandragora under pain of death, following a long-ago attempt to spirit away the Staff of the Destroyer, and welcomed on Moebius on the strict understanding that his arrival will in some way improve the standing of the ruling Nekthyst Dynasty.These occurrences go some way to explain why Trazyn rarely travels under his own name, but with his true identity concealed by pseudonym. Alas, whilst he fancies these names to be masterful attempts at deception, all are simply plucked from ancient Necron myth or fabled literature, such as Nemesor Koschai or Thantekh the Deathless.That Trazyn is rarely discovered before he is ready to make his move, therefore, says more rather about the insular nature and selective knowledge of other Necron nobles than it does his own aptitude for subterfuge. Even on Ork-held planets, T'au Sept worlds and Human colonies, where his dealings are conducted strictly through mindshackled cat's paws, Trazyn goes to great pains to keep his identity a secret.He knows full well that his activities have come to the attention of certain Rogue Traders and Inquisitors -- after all, the Imperium's tangled history presents something of an irresistible lure to one such as Trazyn. Nonetheless, whilst he remains confident in his ability to outwit the plots and snares of primitive Humans, Trazyn's paranoia is sufficient to force a degree of caution.Trazyn commonly conducts reconnaissance and campaigns through surrogates -- substitute Necron bodies into which he can pour his will by an unknown means of engrammatic transfer. Should the body suffer catastrophic damage, Trazyn's essence simply returns to his "true" form, or otherwise into another surrogate.Not all Trazyn's substitutes are immediately recognisable as such. Indeed many surrogates are actually Necron Lords or Necron Overlords in their own right who, unbeknownst to them, have had their bodies subverted by Trazyn.Should he need to occupy such a body, he can do so as easily as he could any other surrogate -- the regular occupant's will is suppressed for the duration of Trazyn's occupation, and the body itself instantly morphs into an exact facsimile of his primary form. Thus protected from the dangers of a perilous galaxy, Trazyn can go wherever his passion for preservation takes him.Yet these days of caution and plotting are fast passing by. The raucous din of war grows louder in every corner of the galaxy, consuming temples, cities, worlds and even entire races long before Trazyn has had the opportunity to catalogue and "rescue" all that is worth saving.Thus, for the first time in millions of years, Trazyn is mobilising the full might of Solemnace's legions -- the better to secure entire planets from the onset of ignorant barbarians whilst a proper and detailed cultural survey is undertaken.Already a score of the Imperium’s worlds are under occupation by Trazyn's forces, the inhabitants subjugated by his implacable minions, but the undying legions of Solemnace show no signs of stopping.