vizn3r/warhammer40k-lore huggingface dataset:
Land Speeder Typhoon - History: The origins of the standard Land Speeder and its Tornado variant date back to the first century of the Great Crusade in the 30th Millennium, when Techno-archaeologist Arkhan Land led several expeditions into the uncharted and extremely dangerous depths of the Librarius Omnis on Mars.During these expeditions, Land rediscovered the Standard Template Construct (STC) designs for two heavy tracked vehicles. The first was the mighty battle tank which would later be known as the Land Raider, and the second was the humble utility vehicle called the Land Crawler.Land also discovered information regarding powerful and compact plates capable of emitting an anti-gravitic field and Land later developed theories on their uses.Unfortunately, years before the first Land Speeder was built, Arkhan Land and his entire expeditionary force were wiped-out by an unknown, yet extremely powerful psychic entity while conducting yet another expedition into the Librarius Omnis. All three of the designs he found were ultimately named after him.Some time after his death, the anti-gravitic plate technology he had discovered was used in the construction of the Land Speeder. The Land Speeder was issued to the Space Marine Legions and to the Imperial Army as a light vehicle intended for scouting and lightning-fast assaults.During the Horus Heresy the Land Speeder was used on both sides of the conflict, yet due to the difficulty and expense of maintaining them they are no longer used by the Traitor Legions. After the Horus Heresy, and the reformation of the Imperial Army into the Imperial Navy and the Astra Militarum, the Land Speeder was no longer issued to non-Astartes soldiers, as their technology has become far too precious and complex to be risked in the hands of Imperial troops who are not the elite of Mankind.The original Land Speeder had several different patterns, several of which were slower than others. These early designs were dropped from use completely as they had only been used by the mortal soldiers of the Imperial Army.The Land Speeder patterns used by the Astartes are far too fast and difficult to control for non-enhanced Human reflexes.
Land Speeder Typhoon - Armament: The Land Speeder Typhoon is able to fulfill the same scouting and reconnaissance role as the standard Land Speeder, yet with the added firepower of its additional weapons.The standard Land Speeder Typhoon is armed with a single pintle-mounted Heavy Bolter that is operated by the vehicle's gunner and a set of twin-linked Missile Launchers, known as Typhoon Missile Launchers, that are mounted on the vehicle's sides, behind the cockpit, which are controlled by the vehicle's driver.The vehicle's Heavy Bolter can be switched out for a Multi-Melta to give the Land Speeder Typhoon enhanced anti-armour firepower and the Typhoon Missile Launchers can be loaded with either anti-infantry Frag Missiles or anti-armour Krak Missiles, providing the vehicle with enhanced tactical flexibility. The vehicle's Typhoon Missile Launchers can also be loaded with Flakk Missiles to allow it to engage enemy aircraft, yet this is an uncommon practice.During the Great Crusade and the Horus Heresy there were several different variations of the standard Land Speeder, some of which included hull-mounted cannons and different pintle-mounted weapons, but these variants have long since disappeared from most, if not all, Imperial armouries.Unlike many other Imperial vehicles, the Land Speeder and its variants have no upgrades or attachments that can be equipped.
Land Speeder Typhoon - Unit Composition: 1-3 Land Speeder Typhoons
Land Speeder Typhoon - Wargear: A standard Land Speeder Typhoon is armed and equipped with:Pintle-mounted Heavy BolterTyphoon Missile LauncherA Land Speeder Typhoon may replace its pintle-mounted Heavy Bolter with one of the following pintle-mounted weapons:Heavy FlamerMulti-MeltaA Land Speeder Typhoon's Typhoon Missile Launcher may be armed with the following missiles:Frag MissilesKrak Missiles
Land Speeder Typhoon - Formations: Ravenwing Attack Squadron - The Ravenwing Attack Squadron consists of one Ravenwing Assault Bike Squadron or one Ravenwing Attack Bike Squadron and one Ravenwing Land Speeder Squadron or a single Land Speeder Vengeance. Dust clouds billow behind the Ravenwing Attack Squadron as it hurtles into battle. Striking swiftly, the 2nd Company huntsmen drive hard into the midst of the enemy, many foes falling before they even realise their danger. With massed firepower, the Attack Squadron mow their victims down in huge numbers. They plough a bloody furrow through the heart of battle, bursting from the foe's rear ranks before wheeling about and diving back into the fray once more. It is these high-speed attacks for which the Ravenwing are rightly feared, yet this is not the only trick they have to play. Should some vital quarry be sighted, or a mighty enemy strongpoint need to be purged, the hunters activate their Teleport Homers and -- amid a crackling storm of light -- summon the merciless warriors of the Deathwing to join the fight.Ravenwing Support Squadron - The Ravenwing Support Squadron consists of a Ravenwing Land Speeder Squadron and a single Ravenwing Land Speeder Vengeance or Ravenwing Darkshroud. If the Attack Squadrons are the sword of the Ravenwing, then the Support Squadrons are their shield. Skimming fast and low over the field of battle, the Land Speeders of the Support Squadrons scan constantly for anything that might threaten the mission. Where heavily armoured war engines or entrenched artillery attempt to devastate the Ravenwing formations, the Support Squadrons swoop low overhead, missiles and plasma blasts reducing the weapons of the foe to blazing scrap. Where infantry mass in sufficient quantities to swamp the huntsmen of the 2nd Company, the Support Squadron's Land Speeders pass back and forth, raking the enemy with bullets, bolts and fiery blasts. In this way, the Support Squadrons combine their strength with their land-bound brothers to crush the foe completely.
Land Speeder Typhoon - Known Users of the Land Speeder Typhoon: Dark Angels - The Dark Angels Space Marine Chapter makes heavy use of both Land Speeders and Land Speeder Typhoons in their 2nd Company, the Ravenwing. The Dark Angels deployed several Land Speeder Typhoons during the Siege of Vraks against the Forces of Chaos. The Dark Angels also made use of these vehicles during the Great Crusade and Horus Heresy against the Traitor Legions.Raven Guard - The Raven Guard make use of the Land Speeder and its variants, especially the Land Speeder Tornado and Typhoon, during their many campaigns. The Raven Guard enjoy the vehicle's lightning fast speed and high maneuverability as it fits perfectly with their combat doctrine's emphasis on highly mobile warfare. The Raven Guard deployed several Land Speeder Typhoons and other Land Speeder variants during the Imperial raid on the Ork-held planet of Kastorel-Novem. The Raven Guard also used these vehicles during the Great Crusade and Horus Heresy against the Traitor Legions.Red Scorpions - The Red Scorpions Space Marine Chapter, along with many other Chapters, used Land Speeders and Land Speeder Typhoons during the Badab War against the Secessionist forces of the Tyrant of Badab, Lufgt Huron.Lamenters - The Lamenters Space Marine Chapter, along with the other Secessionist Chapters, used Land Speeders of all types during the Badab War against the Imperium.Blood Ravens - The Blood Ravens Space Marine Chapter made use of the Land Speeder and its more common variants during the Dark Crusade and the Kaurava Campaign.Ultramarines - The Ultramarines Space Marine Chapter makes extensive use of the Land Speeder and all of its variants, and the Ultramarines have used these vehicles since the time of the Great Crusade.White Scars - The White Scars make extensive use of the Land Speeder and all of its variants as their speed and maneuverability fit perfectly with their combat doctrine's emphasis on mobile warfare. The White Scars have made use of Land Speeders since the early days of the Great Crusade.Space WolvesBlood Angels
Land Speeder Typhoon - Adeptus Mechanicus Technical Specifications: Land Speeder TyphoonTypeAttack SkimmerOperational Ceiling100 MetresVehicle NameLand Speeder TyphoonMax Speed330 kilometres per hourForge World of OriginMarsRange4,000 kilometres in atmosphereKnown PatternsI - XIVMain ArmamentSide-mounted twin-linked Typhoon Missile LaunchersCrew1 Pilot, 1 GunnerSecondary ArmamentPintle-mounted Heavy BolterPowerplant2 x AS 9-60 RamjetsMain Ammunition12 Missiles (Frag, Krak, or Flakk)Weight3.7 TonnesSecondary Ammunition500 RoundsLength4.7 MetresArmourWingspan5.0 MetresSuperstructure15 millimetresHeight3.0 MetresHull15 millimetresVehicle Designation:2109-063-9309-LS 012
Land Speeder Typhoon - Sources: Imperial Armour Volume Two - Space Marines and Forces of the Inquisition, pp. 117-124Imperial Armour Volume Eight - Raid on Kastorel-Novem, pp. 60Imperial Armour Volume Nine - The Badab War - Part One, p. 109Imperial Armour Volume Ten - The Badab War - Part Two, pp. 155-157Codex: Dark Angels (4th Edition), pp. 26-27, 66Codex: Blood Angels (5th Edition), p. 33Codex: Space Wolves (5th Edition), p. 46Codex: Space Marines (5th Edition), p. 74Codex: Space Marines (6th Edition), pp. 95, 173Codex Adeptus Astartes - Space Marines (7th Edition) (Digital Edition), "Land Speeders," "Datasheet - Land Speeders"Codex Adeptus Astartes - Space Marines (8th Edition), pp. 74, 170Codex: Dark Angels (6th Edition), pp. 4, 48, 84Codex Adeptus Astartes - Dark Angels (7th Edition) (Digital Edition), "Ravenwing Land Speeders", "Ravenwing", "Ravenwing Land Speeders (Datasheet)","Ravenwing Support Squadron (Formation)"Codex Adeptus Astartes - Dark Angels (8th Edition), pp. 45, 111
Land Speeder Vengeance - Land Speeder Vengeance: The Land Speeder Vengeance is a variant of the standard Land Speeder used only by the Dark Angels and their Unforgiven Successor Chapters.It is the deadliest weapon available in the arsenal of the Ravenwing, the elite 2nd Company of the Dark Angels, and serves as a larger variant of the standard Land Speeder that is armed with the devastating Plasma Storm Battery, with which it lays down a blistering barrage to support the Dark Angels' attack.The Land Speeder Vengeance couples a larger chassis and four powerful anti-gravitic lifter-engines with a ferocious heavy weapons load-out, providing the Ravenwing with a highly mobile and deadly support battery to aid them in their hunt for the Fallen.
Land Speeder Vengeance - History: The Ravenwing have always sought more firepower to support their hard-hitting attacks. An answer to this quest came in the 36th Millennium, with the discovery of the STC database for a strange type of Land Speeder.Its larger chassis and superior lift-engines could house heavy weaponry, allowing it to mount the plasma storm battery -- a relic weapon long held in the armoury of the Dark Angels' mobile fortress-monastery known as The Rock.Thus was born the Land Speeder Vengeance, a strike vehicle exclusively employed by the Unforgiven Chapters.In conjunction with the Land Speeders of the Ravenwing's Support Squadron, the Land Speeder Vengeance has proven its worth on the battlefield time and time again, able to keep pace with the fastest of the Ravenwing's vehicles and deliver devastating volleys from its deadly Plasma Storm Battery.
Land Speeder Vengeance - Armament: The Land Speeder Vengeance is normally armed with its Plasma Storm Battery and a Heavy Bolter.Some variants of the Land Speeder Vengeance have the Chapter's Techmarines replace the Heavy Bolter with an Assault Cannon to further maximise the vehicle's firepower.
Land Speeder Vengeance - Unit Composition: 1 Ravenwing Land Speeder Vengeance
Land Speeder Vengeance - Wargear: A standard Ravenwing Land Speeder Vengeance is armed and equipped with:Heavy BolterPlasma Storm BatteryA Ravenwing Land Speeder Vengeance may replace its pintle-mounted Heavy Bolter with one of the following weapons:Assault Cannon
Land Speeder Vengeance - Variants: The Land Speeder Vengeance has at least one known variant:Ravenwing Darkshroud - The Ravenwing Darkshroud is the only known variant of the Land Speeder Vengeance. The Ravenwing Darkshroud replaces the Vengeance's Plasma Storm Battery with an ancient relic, an Icon of Old Caliban known as a Stone Guardian or one of the Ten Brothers of The Order that once stood within the fortress-monastery of The Order on the Dark Angels' lost homeworld of Caliban. The Darkshroud then channels the arcane energies of the ancient relic and projects a field of impenetrable darkness known as the Shroud of Angels, swathing the Dark Angels' forces in a gloom that can swallow even the most potent of incoming enemy ranged attacks and protect the Unforgiven from harm. Those who have witnessed it at close range and felt its murky pall, and lived to tell of it, are disturbed forever more.
Land Speeder Vengeance - Formations: Ravenwing Attack Squadron - The Ravenwing Attack Squadron consists of one Ravenwing Assault Bike Squadron or one Ravenwing Attack Bike Squadron and one Ravenwing Land Speeder Squadron or a single Land Speeder Vengeance. Dust clouds billow behind the Ravenwing Attack Squadron as it hurtles into battle. Striking swiftly, the 2nd Company huntsmen drive hard into the midst of the enemy, many foes falling before they even realise their danger. With massed firepower, the Attack Squadron mow their victims down in huge numbers. They plough a bloody furrow through the heart of battle, bursting from the foe’s rear ranks before wheeling about and diving back into the fray once more. It is these high-speed attacks for which the Ravenwing are rightly feared, yet this is not the only trick they have to play. Should some vital quarry be sighted, or a mighty enemy strongpoint need to be purged, the hunters activate their Teleport Homers and -- amid a crackling storm of light -- summon the merciless warriors of the Deathwing to join the fight.Ravenwing Support Squadron - The Ravenwing Support Squadron consists of a Ravenwing Land Speeder Squadron and a single Ravenwing Land Speeder Vengeance or Ravenwing Darkshroud. If the Attack Squadrons are the sword of the Ravenwing, then the Support Squadrons are their shield. Skimming fast and low over the field of battle, the Land Speeders of the Support Squadrons scan constantly for anything that might threaten the mission. Where heavily armoured war engines or entrenched artillery attempt to devastate the Ravenwing formations, the Support Squadrons swoop low overhead, missiles and plasma blasts reducing the weapons of the foe to blazing scrap. Where infantry mass in sufficient quantities to swamp the huntsmen of the 2nd Company, the Support Squadron's Land Speeders pass back and forth, raking the enemy with bullets, bolts and fiery blasts. In this way, the Support Squadrons combine their strength with their land-bound brothers to crush the foe completely.
Land Speeder Vengeance - Adeptus Mechanicus Technical Specifications: The Adeptus Mechanicus has not yet publicly released the technical specifications of the Land Speeder Vengeance.
Land Speeder Vengeance - Sources: Warhammer 40,000 Index: Imperium 1 (8th Edition), pg. 125Codex Adeptus Astartes - Dark Angels (8th Edition), pp. 46, 112Codex Adeptus Astartes - Dark Angels (7th Edition) (Digital Edition), "Ravenwing Vengeance Land Speeders", "Ravenwing Land Speeder Vengeance (Datasheet)", "Ravenwing Support Squadron (Formation)"Codex: Dark Angels (6th Edition), pp. 48, 84, 104
Landrian Militia - Landrian Militia: The Landrian Militia, often called "Drusus' Own," is a militarum regimento of the Astra Militarum operating extensively within the Jericho Reach as part of the Achilus Crusade.More a sector-spanning gang of conscripts than a true militarum regimento, the militia is comprised of the dedicated followers of Saint Drusus.Pilgrims from the Calixis Sector and beyond, the men and women of the Landrian Milita (most of whom are not natives of the Hive World of Landunder) have embraced the teachings of the saint and journey to the Jericho Reach to complete his holy work and fight in his name.
Landunder - Landunder: Landunder is an unusual Hive World of the Imperium of Man located in the Malfian Sub-sector of the Calixis Sector. The tectonically-unstable planetary crust floats freely on a deep chemical ocean of water and dissolved strategic minerals. Every hive city on Landunder is built to cling underneath the planetary crust in suspension using now-lost advanced anti-gravitic technology. There are eight of these "hanging" undercities, containing almost a billion inhabitants.Landunder's rich export trade derives from ocean-depth mining and chemical treatment of the recovered minerals as the undercities' processing plants exploit the curious and lucrative mix of oceanic chemicals. Stable Warp routes run from Landunder to Malfi and The Lathes and many Imperial merchants choose to make the run to deliver these highly-sought-after chemical additives to the larger population centres of the Calixis Sector and the wider Imperium.
Landunder - Location: Landunder lies along a stable Warp-route between Malfi and The Lathes, deep in the Malfian Sub-Sector of the Calixis Sector. The proximity of the sub-sector to the Halo Stars makes the Hive Worlds within an ideal recruiting ground for the Margin Crusade. Both Malfi and The Lathes rely on many of the chemicals processed from the oceans of Landunder for their own manufacturing, which has made the hives of Landunder wealthy.The planet, which consists of nine hive cities, is ruled by a council consisting of one leader from each hive, although most of the hives look to Hive Subrique for the more important issues. Throughout the sector, when asked of Landunder, many believe Subrique to be the central hive that rules over the rest of the minor hive cities. They may be correct in this assessment.Subrique drifts around the planetary equator of Landunder. Massive archeotech turbines keep the hive mobile, allowing it to navigate through the ocean and around the continents. Normally, these systems require no less than twenty-five thousand crew for operations; since the draft ships came, through, they have been operating at half-capacity. This has led to several close calls, with the hive taking minor structural damage on more than one occasion.Due to the caustic nature of the atmosphere, Landunder has no natural inhabitants, not even at the microscopic level. However, despite the presence of many cities that, technically, classify it as a Hive World, many Tech-priests have treated Landunder as a Death World, adapting other life forms to survive the harsh environment. This has contributed to the continuing myth of the cyber-shark.
Landunder - Blades of Landunder: By ancient accord, no citizen of Landunder is permitted to carry a firearm because of the danger they pose to the structure of the city itself. Over the generations, the use of blades has become universal and this world has birthed some of the greatest knife-fighters in Calixian history. Their weapons (known to outsiders as "Landrian blades") have become so much a part of the culture of the world that the guilds, crews and gangs of the eightfold hive cities are each separated and distinguished by the blades they favour.Each hive's people have a highly developed art of wielding their chosen blade and, from the highest-born satrap to the lowest chem-scummer, everyone who lives in Landunder does so with a knife less than a sudden gesture away. It is rare indeed for a Landrian child of either sex to pass to adulthood without at least one good scar (and usually more than that) to prove their honour. Tales of the Landrian blades and the skill of their wielders have spread throughout the Calixis Sector, and wealthy collectors on Scintilla often pay large sums for "blooded" blades of good provenance.
Lar'shi'vre (Protector)-class Cruiser - Lar'shi'vre (Protector)-class Cruiser: The Lar'shi'vre (Protector)-class Cruiser is the primary combat vessel of the Kor'or'vesh, the first starship designed by the T'au specifically to engage and destroy enemy vessels in fleet actions, and a successor to the Lar'shi (Hero)-class Starship of the Kor'vattra. Like many other Kor'or'vesh vessels, this class was first encountered by the Imperium during the Taros Campaign.While it does not have the same bulk and durability as comparable Imperial vessels, it is the first T'au design capable of meeting Imperial cruisers on nearly equal terms and with comparable firepower.Two Lar'shi'vre vessels formed the fighting core of the T'au fleet defending Taros, and it inflicted heavy losses on the invading Imperial fleet's transport ships.In subsequent solar decades, this vessel has been encountered in ever-increasing frequency, not only in the defence of T'au homeworlds, but abroad outside of T'au-controlled space, operating in pairs while accompanying colonization fleets or as deep space patrols reminiscent of the operations common to the Imperial Navy.They have wasted little time capitalizing on the Imperium's heavy commitments in the sectors near the Eye of Terror, and this class has played a pivotal role in the T'au's recent explosive advance into Imperial space.
Lar'shi'vre (Protector)-class Cruiser - Armament: Protector-class Cruisers of the most common configuration are, as standard, armed and equipped with a set of prow, port and starboard Railgun batteries, a prow-mounted Gravitic Launcher and Deflector Shield, a prow launch bay capable of holding up to two squadrons of Barracudas and Mantas, three defensive turrets mounted around their hulls, and standard Tau ship gravitic shielding.The T'olku configuration of the Lar'shi'vre is a common variant configuration of the ship class, and sacrifices launch bay space for port and starboard Ion Cannon batteries.The less common Vior'la configuration of Protector-class Cruisers is the same as the T'olku configuration, but its Ion Cannon batteries are upgraded to have a significantly longer range than standard.
Lar'shi'vre (Protector)-class Cruiser - Notable Ships: Io'Tar - The Io'Tar was a Lar'shi'vre-class Cruiser that participated in the Taros Campaign, and was one of the first of its class encountered by the Imperium of Man.Io'Phi - The Io'Phi was a Lar'shi'vre-class Cruiser that participated in the Taros Campaign, and was one of the first of its class encountered by the Imperium of Man.
Lar'shi (Hero)-class Starship - Lar'shi (Hero)-class Starship: The Lar'shi (Hero)-class Starship is a cruiser grade starship used in the T'au Empire's Kor'vattra, the T'au Protection Fleet.The pinnacle of T'au technology, the Lar'shi-class was the product of T'au experience during the Damocles Gulf Crusade. The T'au were determined that they should have a warship that could match the Imperial Lunar-class Cruiser.As it became evident, they failed in this endeavour for the Lar'shi was not that Human warship's equal; but they did succeed in producing a credible ship of the line.
Lar'shi (Hero)-class Starship - Armament: The standard Vash'ya configuration of the Lar'shi is armed and equipped with a prow-mounted Gravitic Launcher, a prow Railgun battery, port and starboard Ion Cannon batteries, three defensive turrets, port and starboard launch bays each capable of holding a single squadron of Mantas or Barracudas, standard T'au starship gravitic shielding, as well as an additional prow Deflector Shield for better forward defence.The variant Tol'ku configuration replaces the port and starboard Ion Cannon batteries of the Vash'ya configuration with Railgun batteries.
Lar'shi (Hero)-class Starship - Notable Ships: Sa'cea Lar'shi Khas'a'tah - With its weapon systems crewed largely by Fire Caste warriors, the Khas'a'tah has quickly developed a formidable reputation in battle. From its baptism of fire when it hunted down and destroyed no less than three Ork Onslaught-class Attack Ships with a single salvo of missiles, to its most recent encounter with the Dauntless-class Light Cruiser Jarrall's Bane when its Manta squadrons got inside the Imperial vessel's Void Shields and set it ablaze, the Khas'a'tah has enjoyed unrivalled success. The principal reason for this is Kor'O Khas'a'tah himself, who, though a member of the Air Caste, was raised in an orbital settlement above the militaristic T'au Sept of Sa'cea, and is therefore very familiar with the Fire Caste and their ways. His crew is an excellent example of the two castes working together for the Greater Good.
Larathyn Ki Tajell - Larathyn Ki Tajell: Larathyn Ki Tajell is a long-time Aeldari renegade and associate of a highly-placed member of the Ordo Xenos.Unfortunately for Larathyn, the Inquisitor in question has disappeared, and will face some searching questions about his activities were he ever to reappear.For this reason, Larathyn remains in custody inside Watch Fortress Erioch's Xenos Bestiarium.
Larathyn Ki Tajell - History: A little over three solar centuries ago, a Deathwatch Kill-team was dispatched to investigate a distress call from the watch station at Resgulus. Upon their arrival they discovered the wreckage of an abortive Aeldari attack that had almost overwhelmed the station's automated defences.Inside the station itself they discovered the solitary Aeldari Larathyn, who announced himself to be under Inquisitorial protection in finely-accented Low Gothic before presenting requisite seals and testimonials with a flourish.After suffering many indignities, Larathyn was conveyed to the Bestiarium of Watch Fortress Erioch and has remained incarcerated there incommunicado ever since.Despite his circumstances, Larathyn maintains a polite demeanour with little of the aloofness so common in his kind. He appears philosophical about his imprisonment and chooses to view himself as an honoured guest of the Deathwatch.In truth his life hangs by a thread as some of the Battle-Brothers reckon him a spy with some means of reporting back what occurs in the fortress. However, the information Larathyn has yielded on Aeldari activity in the Jericho Reach has been fruitful enough to keep him alive so far.Indeed, Larathyn has proven eager to assist in any investigation presented to him, attempting to worm his way into an investigator's confidence at every opportunity.
Larraman's Organ - Larraman's Organ: Larraman's Organ, also called the Healer, is the 5th of the 19 gene-seed organs that are implanted into a Space Marine Neophyte to produce a new Astartes. Shaped like the human liver but only the size of a golf ball, this gene-seed organ is placed within the chest cavity and manufactures the synthetic biological cells known as Larraman Cells that were named after one of the researchers in the Emperor of Mankind's gene-laboratories on Terra where the gene-seed for the first Space Marines was created under the Emperor's direction from his Primarchs' DNA.These biosynthetic cells serve the same physiological purpose for an Astartes as the normal human body's platelets, serving to clot the blood lost from wounds, but they act faster, more efficiently and more effectively. When a Space Marine is wounded and incurs blood loss, Larraman Cells are released by his circulatory system, attached to the body's normal leukocytes (white blood cells).At the site of the injury, they form scar tissue in a matter of seconds, effectively preventing massive blood loss and infection of the wound. The action of this organ is one of the reasons that the Space Marines are seen as nearly invincible and so difficult to kill despite the terrible wounds they sometimes endure.
Las-beam Cutter - Las-beam Cutter: The Las-beam Cutter is a laser tool employed by the Brôkhyr engineers and artisans of the Leagues of Votann that can sometimes double as a short-ranged but relatively powerful Laser Weapon. The Las-beam Cutter, as its name implies, is primarily used as a cutting tool whose powerful directed energy beam can cut through most materials in the course of a Brôkhyr's most current project.On the battlefield, Brôkhyr Iron-masters are often engaged with making field repairs and upgrades to Kin vehicles and wargear, and are accompanied by a robotic Ironkin assistant who sometimes is forced to use this tool as a weapon in the course of combat to defend themselves or their Brôkhyr comrade.
Las-Impulsor - Las-Impulsor: A Las-Impulsor is a massive and extremely powerful Lascannon used as one of the primary armaments of the Imperial Questoris Pattern Knight Preceptor. The Las-Impulsor is a ferociously powerful directed-energy weapon that, while comparatively short-ranged for such sizeable ordnance, is more than capable of bringing a Heretic fortress down in ruins or scything the leg from under an enemy Titan with a single concentrated salvo.The weapon works by building up an enormous charge of energy within capacitor shrines before cascading it down poly-sanctified conduits in escalating pulses. The result is a lightning-fast and devastating volley of laser blasts that can strip force shields from enemy war engines one at a time, and hammer their way through even the thickest armour or chitin to annihilate the vital systems beneath.
Las-Impulsor - History: Twice during the Imperium's history has the technology to create Las-Impulsors been thought lost. In the era of the Great Crusade during the late 30th Millennium, the weapons were produced solely upon a trio of Forge Worlds that were famed for their skill in creating and innovating Laser Weapons. These planets, known collectively as the "Deuterium Stars," possessed the secrets of fusion fire, and their tech-magi were deeply respected by their peers.During the Horus Heresy in the early 31st Millennium, one of the Deuterium Stars, Fusiria, turned Traitor, while the other two, Magnax and Artos-Rho IV, were both overrun and destroyed. As a result of that threefold tragedy, Knights Preceptor became an increasingly rare commodity amongst the Noble houses, for their primary weapon could no longer be manufactured or maintained.In the 34th Millennium, an Adeptus Mechanicus Explorator fleet scoured the Flensed Worlds for hidden knowledge and ancient archeotech. Supported by the Knights of House Krast, they successfully drove back the barbaric Greenskins that had made the worlds their home, and liberated a great bounty for the Omnissiah.Amongst those riches was an STC database for the Las-Impulsor, which was quickly -- if respectfully -- pressed into service. So it was that House Krast were honoured with the first new wave of Knights Preceptor, and have possessed a disproportionately large number of them ever since. Gradually, replacement weapons and entire new chassis made their way out to numerous Knight Worlds, and the Knights Preceptor became prevalent again.It was in the early 38th Millennium that a sizable force of Heretic Astartes descended upon the Forge World of Ixas, where the holy Las-Impulsor STC was housed. Sweeping aside all resistance, the Chaos worshippers stole the device and bore it away into the Maelstrom. Thus was Las-Impulsor technology lost for a second time, and many corrupted Daemon Engines fashioned to torment the Imperium.Yet this was not to be the end of the story. It was the Freeblade Moritor Repugnum that led a Crusade force of Black Templars into the Maelstrom and tore the Las-Impulsor STC from the bloodied claws of the Dark Mechanicum. The machine was returned to Ixas with great ceremony in the mid-41st Millennium, and has been in use ever since.
Las-Ripper - Las-Ripper: A Las-Ripper is a type of heavy Imperial Laser Weapon usually deployed on the Primaris Space Marines' Astraeus Super-Heavy Grav Tank. Las-Rippers are used as sponson weapons on Astraeus grav tanks, where they serve as the vehicle's standard anti-personnel weapons.
Las-talon - Las-talon: The Las-talon is a specialised type of Laser Weapon that can be found on the Stormhawk Interceptor air superiority fighter used by the Adeptus Astartes and the Primaris Space Marine Repulsor armoured transport, Storm Speeder Thunderstrike and Gladiator Valiant grav-tank.The Las-talon fires two potent blasts of laser energy in rapid succession, ensuring a clean kill against even the heaviest armoured targets. Unlike other laser weapons, the Las-talon is relatively short-ranged, with its damage heavily reduced at great range.
Las-talon - Sources: Death From the Skies (2016), pp. 56-57, 115Games Workshop - Stormhawk InterceptorCodex Adeptus Astartes - Space Marines (8th Edition), pp. 87, 182Primaris RepulsorCodex: Space Marines (9th Edition), pp. 170, 181-182Warhammer Community - Space Marines Gladiator – Model Focus
Las Fusil - Las Fusil: The Las Fusil is a powerful, anti-personnel heavy Laser Weapon used by Space Marine Eliminator Squads. The weapon is so accurate that it can be used to replace the Eliminators' standard Mark III Shrike Bolt Sniper Rifle.
Lasblaster - Lasblaster: The Lasblaster is an Aeldari Laser Weapon utilised exclusively by Swooping Hawks Aspect Warriors. Aeldari lasers use psychically grown crystals to refine their already intense bursts to their optimum potency.Many Aeldari consider Laser Weapons the most elegant of all, exulting in the fact that their technological mastery extends even to light itself.These include the Swooping Hawks Aspect Warriors, who have transformed the practice of pinpoint laser fire into an art in itself. Their Exarchs lead them in this deadly technique, utilising sustained fusillades of deadly light to overwhelm their foes.The Lasblaster is lower in strength than other Aeldari weapons but has a range advantage that suits it to assault troops.
Lasblaster - Cloudsweeper: The Cloudsweeper is a variant Lasblaster that fires in three-round-bursts, unlike the traditional single-shot Lasblaster. It sacrifices a modicum of accuracy for rate of fire.Those Swooping Hawks who use Cloudsweepers like to strike from high above their targets, placing themselves in minimal danger of actually being shot at.From time to time they may find their wings "clipped," so to speak, and they're forced into close combat.
Lasblaster - Hawk's Talon: A Hawk's Talon is a much more powerful version of the Lasblaster, with more damage per shot. The Hawk's Talon is used exclusively by Swooping Hawk Exarchs.
Lascannon - Notable Lascannon Patterns: Mark VII Mars Pattern Lascannon - The Mark VII Lascannon is the standard pattern of Lascannon deployed amongst the Chapters of the Adeptus Astartes.Godhammer Pattern Lascannon - This is the pattern of Lascannon commonly used as a vehicular weapon on the Land Raider.Icarus Pattern Lascannon - The Icarus Pattern Lascannon is commonly deployed by the Imperial Guard and other Imperial armed forces as a defensive weapon designed to protect static positions.Hell-Hammer Pattern Lascannon - The Hell-Hammer Pattern Lascannon is a pattern of Lascannon specifically sized to be carried by a Heavy Weapons Specialist of the Imperial Guard.Stormbringer Pattern Lascannon - The Stormbringer Pattern is the type of vehicular-sized Lascannon deployed on the Space Marines' Predator Annihilator main battle tank.Voss Sun Lance Pattern Lascannon - The Sun Lance Pattern is a portable pattern of Lascannon used widely within the Imperial Army. Its bulk and weight is such that it needs two men to be wielded effectively.Volcano Lance  - The Volcano Lance is a massive, Knight-grade Imperial Laser Weapon that serves as one of the primary armaments of the Dominus-class Knight Castellan. Possessing massive range and damage output, this massive Lascannon is the bane of super-heavy war engines and beasts. It can core out a lumbering Squiggoth or behead an enemy Titan, and when several Knights Castellan open fire at once, the effect is commensurate with the Lance batteries of an Imperial Navy warship.
Lascannon - Sources: Warhammer 40,000 Rulebook (6th Edition), pg. 116Codex: Imperial Knights (8th Edition), pg. 68Codex: Space Marines (5th Edition), pg. 101Imperial Armour Volume Two - Space Marines and Forces of the Inquisition, pp. 37-38Imperial Armour Volume Five - The Siege of Vraks - Part One, pg. 80Imperial Armour Volume Twelve - The Fall of Orpheus, pg. 224Black Crusade: Core Rulebook (RPG), pg. 153Specialist Games Catalogue, pg. 7
Lascarbine - Lascarbine: The Lascarbine is a carbine form of the standard Imperial Lasgun that is easier to carry and to aim than its larger counterpart. It will often possess a folding stock.However, as a result of these modifications, a Lascarbine has a shorter range and will fire fewer shots before depleting its power pack when compared to a standard Lasgun.A Lascarbine is designed for use by special operations units and is usually employed by drop troopers or scout units of the Astra Militarum.It is light and compact, allowing it to be easily stowed away so that it does not interfere with the carrier's mobility.It has been used by the Tanith First and Only regiment, the regiments of the Elysian Drop Troops, the regiments of the Catachan Jungle Fighters and Inquisitor Gregor Eisenhorn.
Lascarbine - Known Lascarbine Patterns: Locke Pattern LascarbineMark III Lascarbine (with Nalwood stock) - This is the Lasgun pattern used by the Tanith-born members of the Tanith First and Only.Mark 4 Catachan Lascarbine - Standard Lasgun used by the regiments of the Catachan Jungle Fighters and considered particularly useful in dense forested or wooded terrain like that found on many Jungle Worlds across the galaxyMars-Tellurian Mark II-III - During the Great Crusade and Horus Heresy eras, the metric for personal arms for Imperialis Militia forces was the Mars-Tellurian Pattern Mark II-III Lascarbine. It possessed a registered mortality rate of 70% when striking an unarmoured human in the central body mass with a single strength discharge in optimum firing conditions, and mounted a rechargeable liquid metal core magazine able to fire eighty discharges before reloading was needed. Such weapons had been mass-produced in the tens of millions by centralised Forge Worlds, but even this was but a drop in the ocean to the Imperialis Militias'  logistical demands, particularly as such Forge Worlds had demands of far greater importance upon their production by forces ranging from the Imperialis Armada to the Space Marine Legions.Minerva-Aegis Las Carbine - Popular with the more notable mercenary companies and private guild armsmen, the Minerva-Aegis is a sophisticated las carbine that unusually features a high cycle-charge chamber allowing it a rapid pulse mode comparable to fully automatic fire. Fruit of the Aegis Fragment and currently produced under title to the Takara Fane of Gunmetal, the high-grade materials needed for its construction mean its cost is significantly more than more commonplace lasguns. It is an undoubted sign of discerning professionalism in a hired scummer (or aptitude in stealing from their betters), for them to be wielding a Minerva-Aegis.
Lascutter - Lascutter: A Lascutter is a powerful but extremely unwieldy type of Laser Weapon. A Lascutter is a very short-range high-powered cutting tool, used by troops on the battlefield to quickly slice through doors and bulkheads.Originally, the Lascutter was developed to serve as a simple industrial tool intended for cutting through armoured bulkheads and dense ores for orbital construction and planetary mining operations.These weapons make use of disruption field-assisted short range laser arcs to cut through their target's dense molecular structure like a hot knife through butter. Commonly issued for boarding actions or building-clearance missions, at point-blank range a Lascutter is capable of slicing through plasteel and ceramite in seconds.Lascutters were first adapted for use as weapons of warfare during the Great Crusade. Lascutters proved extremely valuable during sieges and void-based boarding operations, where they were able to breach enemy fortifications or voidships and if necessary become devastating close-quarter weapons.They were a particularly favourite weapon of the Space Marine Legions' Breacher Siege Squads during the various campaigns of the Great Crusade and the Horus Heresy.In the late 41st Millennium, the Lascutter, scaled down to mortal size, has also been employed as a weapon by certain squads of the Astra Militarum's Elysian Drop Troops, and likely by other Imperial Guard formations as well during boarding and siege actions.
Laser Destroyer - Laser Destroyer: The Laser Destroyer is an Imperial Laser Weapon mounted primarily on the ancient Fellblade super-heavy main battle tank and the Destroyer Tank Hunter. It is an extremely powerful laser that is capable of penetrating armour plate and destroying enemy tanks from long range.The Laser Destroyer is a complex weapons system which most Adeptus Mechanicus Forge Worlds can no longer produce. Even those few that still retain the technical capabilities to manufacture a Laser Destroyer must hand-craft each weapon through a painstakingly slow process.The result has been that the Laser Destroyer and the armoured vehicles which use them have become incredibly rare amongst the forces of the Astra Militarum. The chance of any Imperial armoured force which still deploys these vehicles ever receiving a replacement for their lost or destroyed units is extremely unlikely. The result for the Astra Militarum is that most Destroyer Tank Hunters deployed by its tank units are often refitted to use other, more common weapons once their Laser Destroyer is no longer functional.During the invasion of Armageddon by the Orks a number of Chimeras were refitted with Laser Destroyers and re-designated APDS-6a Defenders as an effective stop-gap measure against the onrushing tides of Ork armoured vehicles.
Laser Destroyer - Lancer Laser Destroyer: The Lancer Laser Destroyer is a Laser Destroyer that has been re-engineered and resized to be fired by the Primaris Marines' Gladiator Lancer grav-tank, which specialises in long-range, anti-armour combat.
Laser Destructor - Laser Destructor: A Laser Destructor is a type of large Laser Weapon wielded by Chaos Knights Desecrator. Boasting considerable range for a focused beam weapon, the Laser Destructor packs a tremendous punch.Each shot is preceded by a rising banshee wail as energy flickers about the weapon's muzzle, before it discharges with a crack like mountains splitting asunder. Where the Laser Destructor's actinic blast strikes home, armour vaporises and flesh sublimates to steam in a heartbeat.The weapon is capable of coring a foot-wide hole through solid adamantium from a thousand metres away, and the irregular overpulses that race down its beam can blast apart even the heaviest targets with sudden and unpredictable eruptions of energy.
Laser Lance - Laser Lance: The Laser Lance is a specialised Craftworld Aeldari weapon used by the Shining Spears Aspect Warriors and the Exodite Dragon Knights. The Laser Lance shoots a powerful, short-ranged laser beam that is discharged either at close range or upon direct, physical contact with the enemy. It creates a blinding flash of light when it hits home. The laser blast is strong enough to be used to run down any enemy units and easily capable of punching through all but the heaviest armour.The weapon is ideal for the devastating charges employed by Shining Spears and Dragon Knights, but in addition to its short range the weapon is otherwise useless in hand-to-hand combat because of its size and unwieldy nature.Using the Laser Lance, the Shining Spears are meant to operate similar to high-technology, anti-gravitic heavy cavalry units.
Laser Lance - Star Lance: The Star Lance is a more powerful version of the Laser Lance which is used by Shining Spear Exarchs. These weapons are named after the legendary lance wielded in Aeldari Mythology by the Phoenix King Asuryan himself when the king of the Aeldari Pantheon of gods rode into battle atop his flying steed.
Laser Weapons - Laser Weapons: Laser Weapons, or Las Weapons as they are known in the Imperium of Man, are a family of directed energy weapons that produce beams of high-intensity, amplified light that induce heat damage when they strike a target. Laser Weapons are relatively easy to produce and maintain.No solid ammunition is ever used -- only power cells which can be recharged and quickly swapped out when depleted with another fully-charged power cell. This makes Laser Weapons ideal for use by large troop formations like the Astra Militarum.While the accuracy of the las beam cannot be distorted by wind or other weather effects like ballistic ammunition, it can be quickly diffused by heavy particles in the air such as smoke and hence lose its power over long distances.Certain types of Lasgun have specific uses, most notably the more powerful Imperial Long-Las which is the catch-all term for sniper variants because they bear longer barrels.Laser Weapons are used in many shapes and sizes. Some are big and powerful enough to be used in stellar engagements between voidships, others are used on vehicles like Titans, tanks or Dreadnoughts, whilst the smallest ones can be operated individually as man-portable firearms by infantry. Depending on their size, they are powered by on-board generators, power cells or portable power supplies.Laser Weapons are used by many intelligent species in the galaxy, and as such, Laser Weapons are a crucial part of many xenos arsenals, including those of the Orks, Aeldari, Leagues of Votann and T'au, as well as the arsenals of the Chaos-corrupted Humans that make up the forces of Chaos among the Lost and the Damned and the Chaos Space Marines.
Laser Weapons - Imperial Laser Weapons: Arachnus Blaze CannonArachnus Heavy Blaze CannonArachnus Magna-Blaze CannonAtrapos LascutterCorvae Las-PulserDefence LaserDigital WeaponsHeavy Laser DestroyerHellpistolHellgunHotshot LasgunLaser DestroyerLascannonLascarbineLascutterLasgunLas-ImpulsorLaspistolLas-talonLas-Lock WeaponsLong-LasLas FusilMining LaserMulti-LaserNeedlerNeutron LaserNeutron Laser ProjectorProteus Las-LanceShotlasStutter-LasTurbo-Laser DestructorVolcano CannonVolcano Lance
Laser Weapons - Aeldari Laser Weapons: Bright LanceLaser LanceStar LanceLasblaster/Hawk's TalonMandiblasterPrism CannonPrismatic CannonPulse LaserRanger Long RifleScatter LaserSunrifle
Laser Weapons - Ork Laser Weapons: Big ZzappaGaze of MorkSupa Zzap-GunZzap GunZzappa Kannonz
Laser Weapons - T'au Laser Weapons: Marker Light
Laser Weapons - Leagues of Votann Laser Weapons: HYLas Auto RifleHYLas Beam CannonHYLas Rotary CannonLas-beam Cutter
Lasgun - Specifications of the M-G Short Pattern Lasgun: The following represent the standard specifications of an M-G Short Pattern Lasgun as recorded in The Imperial Infantryman's Uplifting Primer, Damocles Gulf Edition:Service Designation: Standard M-G short pattern Lasgun/LasrifleWeight: 2.3 kgLength: 900 millimetresMagazine Type: 19 megathule range (rechargable)Type of Fire: Single shot or fully automaticRate of Fire (cyclic): 220 shots per minuteShot Intensity: Low to highSights: adjustable, back and front sights with optional laser sight/integral optics
Lasgun - Las-Lock Weapons: A Las-Lock is an energy weapon that uses much of the same technology as a standard Lasgun or Laspistol, but more closely resembles a flintlock rifle. Las-Locks are, presumably, adaptations of present-day laser weapons technology that are used by less technologically advanced societies who have regressed from the modern day Imperial standard.Las-Locks are single-shot, with primitive capacitors that require the need to reload after every shot. While this presents many problems with the rate of fire, the single laser bolt that Las-Locks fire is considerably more powerful than those fired by standard Imperial laser weapons.Las-Locks are often seen in use by the occupational troops deployed by the Forces of Chaos when they seize an Imperial planet, particularly the law enforcement forces known as the "Excubitors." However, many Astra Militarum soldiers, especially those with an interest in archaic weapons, will carry Las-Lock rifles or pistols as back-up weapons.