Adeptus Arbites - Adeptus Arbites and the Inquisition: The Adeptus Arbites exist to maintain the laws and codes of the Imperium. The adepta maintains facilities on every world with a sizeable population, from which the Arbitrators sally forth to impose order and bring justice to the guilty.It is the responsibility of the local Imperial Commander to maintain a body of so-called "Enforcers" to impose local laws -- the Arbitrators are present to impose those laws that apply across the entire domains of Man, and they stand above all local authority.This being the case, the Adeptus Arbites have much in common with the Inquisition, and the bodies often find themselves allied against a common foe. All too often, an Arbitrator's investigations into localised criminal activities turns up links to far more terrible deeds.Many Inquisitors maintain contacts and agents within the ranks of the Adeptus Arbites, who intercept reports that might indicate matters in which the Inquisitor should take an interest. On many occasions an Inquisitor has turned up, seemingly out of the blue, to aid an Adeptus Arbites task force against foes the Arbitrators had little chance of defeating alone.Inquisitors quite often requisition the services of the Adeptus Arbites. The Arbitrators are highly professional and devoted servants of the Imperium, and so make ideal allies against the foes of Mankind. Furthermore, the Arbitrators are often gifted with local knowledge the Inquisitor can rarely hope to match, and are able to track down key local figures, from potential allies to outright enemies.The Adeptus Arbites maintain substantial, grimly imposing precinct-fortresses on the worlds they occupy. These fortresses are armed and armoured to a very high level indeed, and often form a bulwark against rebellious uprisings. As each precinct-fortress has its own astropath, the Arbitrators are often able to send telepathic word to the Imperium of an uprising that might have engulfed the world's government entirely.All too often, an Adeptus Arbites fortress-precinct has proven the last redoubt against anarchy, the few hundred Arbitrators within holding out with grim determination until aid can arrive from off-world. Sometimes a single Inquisitor and their cadre of Acolytes might be the sole reply to the call for help, but with Inquisitors being the uniquely puissant individuals they are, that might be all that is required to put down the rebellion.Following such incidents it is not uncommon for one or more Arbitrators to become permanent members of an Inquisitor's cadre, and the precinct authorities rarely object, considering it an Arbitrator's duty to aid the Inquisition.Indeed, following the fall of Precinct Omega–14 on the world of Baraspine after a localised uprising against what criminal elements referred to as "arbitrary brutality," Inquisitor Vallax recruited every one of the seventy Arbitrators who survived. This elite cadre then took the Emperor's law to every world in the Adrantis Nebula sub-sector of the Calixis Sector, ruthlessly punishing countless thousands of criminals.While the Inquisition is likely to find a ready ally in the Adeptus Arbites, it is extremely rare indeed for the two organisations to find themselves coming to blows. Arbitrators and Judges are nigh-incorruptible, and always serve many light years away from their own homeworld so that they never become embroiled in local politics. This is not to say that no Arbitrator has ever turned from the Emperor's light, of course, and those few that have fallen have inevitably fallen the furthest.Such was the case when Marshall Gorr of the Frontier World of Kudrun one day pronounced that the entire population of the planet was guilty of concealing seditious thoughts, and attempted to round up 100,000 citizens. Needless to say, the people revolted, and Gorr was murdered at the hands of an outraged mob. After the event, an Inquisitorial investigation determined that Gorr had come into psychic powers, perhaps those of the telepath, late in his life, and had lost his sanity.