Alaitoc - Notable Events: The Voyage Begins (ca. M30) - Located on the frontier of its race's empire, some of Alaitoc's people realised the depths of their kin would soon fall to. Casting out into the stars almost too late, they would barely survive the atrocity of the Fall of the failing and corrupt Aeldari Empire.The Fall of the Eldar (ca. M30) - The Aeldari Empire is torn asunder as Slaanesh is born from their depravities.The Ghostly Harvest (334.M36) - The Twelve Outcasts of Alaitoc, six living and six dead, raid the ancient ruins of the crone world Belial IV. Installed in towering Wraithknights, they plunder the tumbledown cities of the once-glorious world, gathering empty spirit stones from those locations where reality and the Warp bled into one another. The cavorting Daemons of the Crone World appear in force and bring the Twelve Outcasts to battle, but by fighting almost back to back, the Aeldari are able to forge a path back to their Webway portal and disappear from the nightmare planet with seconds to spare.Defence against the Behemoth (700s.M41) - Alaitoc encounters a splinter fleet of Hive Fleet Behemoth. The craftworld's armada of cruisers, escort ships and Corsair allies launched a preemptive assault on the Tyranid fleet, which was unprepared for the swiftness and accuracy of the Aeldari vessels. The furious battle raged for many days, until finally, the Alaitoc fleet set itself to destroy as many of the largest Tyranid bio-shops as they could. With their craftworld rapidly approaching, the Alaitoc armada destroyed or seriously injured the largest of the Tyranid vessels, effectively destroying the Hive Mind's command structure, and causing the Tyranid assault to lose coherency. To ensure that the remnants of the Tyranid bio-swarm didn't drift towards Alaitoc as it would make its way through the ravaged sector, the Aeldari armada launched thousands of torpedoes. These succeeded in destroying or blasting away any remaining Tyranid spores and creatures. Centuries later, Imperial Navy maps still mark this area as a dead zone.The Siege of Alaitoc (Unknown Date.M41) - Enraged after a series of raids against Imperial shipping by Drukhari raiders near Craftworld Alaitoc, the Imperium blames the Asuryani instead of their dark kin, after having tracked the raiding parties back to Alaitoc. Deciding to make an example out of the craftworld, the Imperium decides to invade and annihilate the Aeldari. Led by a large Imperial Navy fleet, the attack is spearheaded by the Sons of Orar Space Marine Chapter and a large contingent of Imperial Guard forces. Forewarned of the attack by their Farseers, Alaitoc manages to prepare for the oncoming assault and are further aided by the Phoenix Lords Baharroth, Maugan Ra and Karandras. The war quickly devolves into a bloody war of attrition, one in which the Imperium is slowly prevailing, as the Imperial forces use their numerically superior forces in their favour against the sparsely deployed Aspect Warriors. Ultimate disaster is only averted with the timely arrival of the Ranger Aradryan, who had discovered the true culprits behind the attacks on the Imperial shipping lanes. Arriving upon Alaitoc, Aradryan is able to convince the Sons of Orar Chapter Master that the raids against the Imperial ships were nothing more than a ruse by the Drukhari to pull both sides into a pointless war of attrition. Seeing the wisdom of the Aeldari Ranger, the Chapter Master sought to stave any more losses for his Chapter, and decides to withdraw his forces from the invasion. With their Space Marine spearhead withdrawn, the rest of the Imperial forces quickly follow suit. Though Alaitoc survives the invasion, its people have taken heavy losses and sustained heavy damage to much of the craftworld.An Anticipated Atrocity (631.M41) - The Farseers of Alaitoc foresee a vicious assault from an Ork WAAAGH! on the Maiden World of Alayran. With many of their Rangers too far from the craftworld to be recalled in time, the Farseers reluctantly call upon their Spiritseers to activate a force of ghost warriors. The wraith-constructs are duly brought to war and hurried into concealed positions across the planet. When the attack arrives, the spirit warriors of Alaitoc make pinpoint attacks on the Greenskin leaders, quickly tearing the heart from the WAAAGH! and driving the Orks from the maiden world.Defence of Betalis III (894.M41) - The frigid Ice World of Betalis III was the site of the Betalis III Campaign fought in 894.M41 between the forces of the Imperium defending the system and the Aeldari who sought to recover the armour of the ancient Phoenix Lord Irillyth, the founder of the Shadow Spectres Aspect Warriors, whose vessel had crash-landed on the world millennia before. An alliance of Aeldari forces from the craftworlds of Mymeara and Alaitoc, as well as Aeldari Corsairs from the Void Dragons, Sky Raiders, and Sunblitz Brotherhood, descended on the frigid world to recover their beloved Phoenix Lord's armour before it was discovered and defiled by the human miners present on Betalis III. In this way, the Mymearans hoped that Irillyth might be restored to fight once more for his people, since his spirit would have remained intact within his armour's Spirit Stone. Betalis III was reinforced by Imperial Guard regiments drawn from the Cadian Shock Troops and the Elysian Drop Troops as well as Titans from the Legio Gryphonicus and the Space Wolves Astartes of Wolf Lord Bran Redmaw's Great Company. After the Aeldari forces fought the Imperium's forces to a bloody standstill, they vanished as quickly as they had arrived, presumably after they had recovered Irillyth.Battle for Traitor's Gorge (991.M41) - Alaitoc Farseer Eldorath Starbane leads a small group of Rangers to aid the beleaguered Crimson Fists Chapter Master Pedro Kantor and his small force of warriors against the remnants of WAAAGH! Snagrod at the Battle for Traitor's Gorge on Rynn's World. Auspicious fate had dictated that Alaitoc should fight side-by-side that day, but next time they met, it would be Starbane's gauntlets that would be stained with the blood of the Chapter Master.The Carnac Campaign (999.M41) - The Necron Anrakyr the Traveller arrives on a planet he supposes to be the Tomb World of Carnac, only to find it infested with Aeldari Exodites. Realising he won't be able to awaken the tomb before the Exodites can summon aid, Anrakyr entreats the Lords and Overlords of other Tomb Worlds for aid. Reinforcements swiftly arrive from Mandraggora, Gidrim and Trakonn, though the most unexpected of all is a contingent from Solemnace, led by Trazyn the Infinite himself. By the time the Night Scythe fleet deploy the invading forces, the armies of Craftworld Alaitoc stand side by side with the Exodites. Guided by prophecies of Farseer Eldorath Starbane and the strategies of Illic Nightspear, the Aeldari attempt to stall the Necron invasion with hit-and-run tactics. But the prophecies of the Farseer are subverted through the astromantic analyses of Orikan the Diviner. Though the Orikan's divinations are not as focussed as the Farseer, they are sufficient to tangle the skeins of fate and leave many details beyond the Farseer's reach. So it is that when Pathfinders arrive to ambush Anrakyr, they find him long gone, and encounter squads of Deathmarks waiting in ambush. After several inconclusive battles on Carnac's verdant plains, Anrakyr forces the Aeldari in a head-to-head confrontation by marching on the World Spirit shrine. Victory finally falls to the Necrons when Carnac's tomb unexpectedly begins to awaken, giving the Aeldari little choice but to abandon Carnac and its World Spirit to their foes.