vizn3r/warhammer40k-lore huggingface dataset:
Knight Abominant - Knight Abominant: A Knight Abominant is a type of Questoris Pattern Chaos Knight that is capable of unleashing psychic attacks.  Seen as especially blessed by the Dark Gods, Knights Abominant are suffused with Warp energy. They unleash this power in deadly waves, corrupting and mutating those nearby, and incinerating distant foes with blasts of thermal energy from their Volkite Combustors.In melee combat, they thrash coiling, writhing appendages like arm-mounted Electroscourges and Balemace tails wrought by their long exposure to the Warp, crushing anything that remains untainted by the power of Chaos.
Knight Abominant - Unit Composition: 1 Knight Abominant
Knight Abominant - Wargear: Diabolus Heavy Stubber (Chassis mount)Volkite CombustorElectroscourgeBalemace (Tail)Psychic powers drawn from Chaos Knights' Warp Storm DisciplineIon ShieldTitanic feet
Knight Abominant - Ordo Malleus Departmento Analyticus Technical Specifications: The technical specifications of the Knight Abominant have not yet been obtained by the Holy Ordos of the Inquisition.
Knight Abyssal - Knight Abyssal: A Knight Abyssal was a senior rank within the order of the Sisters of Silence. The mightiest warriors, Daemon Hunters, and psyker executioners of their order, drawn from the ranks of the Oblivion Knights, each is a vastly experienced fighter and is personally responsible for the execution of some of the most dangerous psykers known to the Imperium, individuals of such terrible power and potency that they could have proven a threat to the very existence of Mankind's empire.Knights Abyssal are counted among the most potent psychic Nulls and the mere proximity to the aura of one is enough to cause crippling weakness and terror to psykers, and in some cases even a catastrophic meltdown of the psyker's physical body and an agonising death. In truth, they will even sow fear and disgust in the hearts and minds of those who are without the psyker's gift too, no matter how strong-willed they may be. Such is the curse of those who bear the Pariah Gene.The Knights Abyssal go to war in the strongest Artificer Armour and Voidscale Cloaks of their order and are armed with the finest weapons which include Charnabal Sabres, a Paragon Blade, or a Proteus Neuro-Lash alongside a Hand Flamer, Needle Pistol, or Plasma Pistol. With these instruments they deliver the Emperor's judgement upon those psykers unworthy of inclusion in the Great Tithe or deemed too dangerous to exist.
Knight Abyssal - Unit Composition: 1 Knight Abyssal
Knight Abyssal - Wargear: Artificer Armour (Artificer-crafted Vratine Armour)Voidscale CloakExecution BladeBolt PistolFrag GrenadesKrak GrenadesPsyk-Out GrenadesPower Weapon (Any type, as replacement for Execution Blade)Charnabal Sabre(As replacement for Execution Blade)Paragon Blade (As replacement for Execution Blade)Proteus Neuro-Lash (As replacement for Execution Blade)Hand Flamer (As replacement for Bolt Pistol)Needle Pistol (As replacement for Bolt Pistol)Plasma Pistol (As replacement for Bolt Pistol)Archeotech Pistol (As replacement for Bolt Pistol)
Knight Baron - Knight Baron: Note: This article discusses material that was once considered canon but whose canonicity is now questionable.The Knight Baron is an Imperial Knight pattern suit piloted by a superior warrior with razor-sharp combat and Knight-handling skills. A Baron Knight usually leads a Knight squadron into battle. As a sign of their command and societal status, every Baron uses a Knight custom-built to their exact specifications. This Knight pattern's armour plating is thick and resilient, and heavily decorated with House symbols and fluttering pennants in the colours of the Baron's estates.A Knight Baron is usually armed with a Battle Cannon and the destructive Power Lance, usually only found on Knight Lancers -- which also means that despite its exceptional sturdiness, the Knight Baron's armour is light enough to allow the machine to move fast enough to generate the charge necessary to operate the weapon, and to keep up with the charging Knight Lancers.In battle, the Knight Baron leads the assaults of his kinsmen, crashing through enemy lines like a bolt of lightning with his followers hacking into the foe around him with redoubled pride and fervour.
Knight Baron - Canon Conflict: The original incarnation of the Knight Baron was provided in the supplement found in Titan Legions (2nd Edition). This account of the Knight Baron's history has largely been superseded by newer canon in accordance to Codex: Imperial Knights (7th Edition). Please note that this version contains old background information that is no longer considered canon according to the current iteration of the Warhammer 40,000 universe.
Knight Baron - Wargear: Battle CannonPower Lance
Knight Castellan - Knight Castellan: The Knight Castellan is a super-heavy Imperial Knight that makes use of the Dominus-class chassis. It is used primarily as a long-range artillery platform and is capable of striking the enemy from extreme range. Although slower than other Knights, this pattern benefits from substantially increased firepower and much thicker armour than its smaller counterparts.The Knight Castellan is one of the two most commonly deployed patterns of the super-heavy Dominus-class chassis, the other being the Knight Valiant. With its dual plasma core sending energy surging through its huge frame, the Castellan can mount a frightening array of weapons systems while maintaining its Ion Shield against incoming fire.Indeed, in extremis, Dominus-class Knight pilots have even been known to overcharge their shield capacitors in order to temporarily project their shields over nearby allies to protect them from harm. It is considered both crass and unnecessary to do this for another Knight, but other Imperial forces fighting alongside Dominus-class Knights have been given good cause to thank the Nobles for their protection.
Knight Castellan - Role: Likened to a towering fortress, the Knight Castellan is a bastion of walking Imperial might garrisoned by a single Noble Lord and armed with an impressive array of weapons so fearsome that they can tear the heart from an invading enemy. It is the foremost artillery platform within the lances of the knightly houses, hammering the enemy at extreme range from the moment the fight commences.
Knight Castellan - Armament: The arsenal of the Knight Castellan is legendary. On one arm they carry a Plasma Decimator, a huge and obliterative Knight-grade Plasma Weapon capable of bathing swathes of the battlefield in searing energies and reducing the enemy to glowing ashes. Castellan pilots become adept at regulating the flow of plasmic energy from their dual cores to this potent weapon, even risking angering the Machine Spirits in order to unleash an especially ferocious blast should the situation demand it.The Castellan's other armament is the Volcano Lance. Possessing massive range and stopping power, this massive Lascannon is the bane of super-heavy war engines and beasts. It can core out a lumbering Squiggoth or behead an enemy Titan, and when several Knights Castellan open fire at once, the effect is commensurate with the Lance batteries of an Imperial Navy warship.Upon the Castellan's broad shoulders are mounted twin Siegebreaker Cannons and 2 Shieldbreaker Missiles. The former are unsubtle gun turrets, fired by Servitor-brain sub-arrays slaved to the pilot's targeting systems. They are capable of laying down a pounding bombardment of heavy ordnance to entirely carpet an area in flame and shrapnel. Shieldbreaker Missiles, meanwhile, are an ancient variant of the redoubtable Hunter-Killer Missile. These warheads incorporate Raptoris Machine Spirits (artificial intelligences) and empyric cascade micro-generators that allow them to disrupt and pass through enemy shields by skipping like hurled stones across the skin of reality, dipping minutely in and out of the Warp in micro-second flickers.They are employed to punish those dishonourable enemies who cower behind veils of arcane energy or the massed ranks of lesser warriors. After all, as the pilots of the Knights Castellan are fond of saying, there is no escape from the Emperor's wrath.
Knight Castellan - Wargear: Plasma DecimatorVolcano Lance2 Shieldbreaker Missiles2 Twin-linked Meltaguns2 Siegebreaker CannonsIon ShieldTitanic Feet
Knight Castellan - Adeptus Mechanicus Technical Specifications: The technical specifications of the Knight Castellan have not yet been publicly released by the Adeptus Mechanicus.
Knight Castellan - Canon Conflict: The original incarnation of the Knight Castellan was provided in the supplement found in Titan Legions (2nd Edition). This account of the Knight Castellan's history has largely been superseded by newer canon in accordance with Codex: Imperial Knights (8th Edition).
Knight Castellan - Sources: Codex: Imperial Knights (8th Edition), pp. 16, 37, 45, 48, 53, 55, 68, 71-72, 88, 99Titan Legions (2nd Edition), pg. 30White Dwarf 181 (UK), " 'Eavy Metal - Imperial Knights," pg. 42Games Worshop Online - Imperial Knights Castellan
Knight Centura - Knight Centura: A Knight Centura, also called an Oblivion Knight-Centura, is a senior Oblivion Knight of the Sisters of Silence drawn from the elite ranks of the Chamber of Oblivion who acts as the primary battlefield commander for the other sisters of the order.Knights Centura are chosen from the ranks of the Oblivion Knights for their seniority, martial skill, and sheer power as psychic Nulls. They are afforded use of the rarest weaponry the Sisters of Silence can bring to bear and charged with the inviolate duty of commanding both tactical operations of the Great Tithe and the sworn duty of destroying Rogue Psykers deemed too dangerous to live.Each Knight Centura is the unquestioned mistress of her own mission force through not only the strict customs of the order but the trust placed in her abilities by those under her command, a respect earned over perhaps solar decades of active service, their mortal lifespans extended by the same alchemical rejuvenat treatments by which the nobility of Terra sees out standard centuries of life despite their mortal births. While never a codified sanction, Sisters of Silence showing marks of age and long service, either physiologically or woven in with the subtle marks of their panopoly, are often informally revered by their peers for their ability to survive and their knowledge even if both were formally at the same rank within the Sisterhood's command structure.
Knight Centura - Unit Composition: 1 Oblivion Knight-Centura
Knight Centura - Wargear: Artificer Armour - This variant of Artificer Armour is based on the Sisters of Silence's own Vratine Armour.Enhanced Voidsheen CloakExecution BladePower Axe (As replacement for Execution Blade)Proteus Neuro-Lash (As replacement for Execution Blade)Paragon Blade (As replacement for Execution Blade)Bolt PistolHand Flamer (As replacement for Bolt Pistol)Needle Pistol (As replacement for Bolt Pistol)Plasma Pistol (As replacement for Bolt Pistol)Archeotech Pistol (As replacement for Bolt Pistol)Frag GrenadesKrak GrenadesPsyk-Out Grenades
Knight Crusader - Knight Crusader: The Knight Crusader pattern of Imperial Knight is a Questoris-class Knight that serves as a mobile fire support platform and provides heavy weapon support for its fellow Knights in battle. The Crusader strides forward relentlessly, blasting away with not one, but two main guns. With an Avenger Gatling Cannon and another Knight-grade cannon in combination, the towering war machine is a one-Knight spearhead capable of blowing huge holes in the enemy battle line.Should this other main weapon arm be a Thermal Cannon, the Knight Crusader is capable of melting through even super-heavy vehicles at close proximity; if it instead carries a Rapid-Fire Battle Cannon, the Crusader is deadly even at long range. Meanwhile, its Gatling Cannon churns out rapid shots, stitching lines across enemy formations or obliterating light vehicles. A Heavy Flamer and Heavy Stubber round out the Knight Crusader's firepower, sweeping its forefront clear of encroaching infantry.Knights Crusader are typically piloted by especially dutiful and selfless Nobles. Though there are, of course, examples of high-ranking barons and members of Exalted Courts piloting them, these machines are more often the steeds of those vassals who are of an especially humble or pious nature.Rather than seek the glory of the close-quarters kill, these warriors look only to defend their kin, to cover their glorious charge into battle and ensure that unseen threats are annihilated before they can besmirch the magnificence of their illustrious household. For this reason, the pilots of Knights Crusader are well respected by those within their house and without, seen as loyal and dependable comrades who will never be derelict in their chivalric duties.
Knight Crusader - Role: In battle, a Knight Crusader will usually advance to an optimal firing position, braces its mighty legs, and lets loose death. Blazing away with two weapons, a Crusader sends forth a fusillade of heavy shells from its Avenger Gatling Cannon, sketching deadly patterns across the foe's frontage. Its other weapon -- usually a Thermal Cannon -- causes the very air to sizzle as it hisses out blasts that can reduce a squad of Chaos Terminators to bubbling slag with every shot. With each sector it clears, the Crusader's steady advance brings new targets under its sights, and it continues to fire with every new stride.The priority for a Knight Crusader is to find wide open fields of fire, and if the Noble pilot gives any concern to his own shelter, it is but an afterthought. Each such warrior has long ago learned to trust in the strength of his Crusader's Ion Shield, and his own skill in positioning it to halt the worst of any incoming firepower. Should the enemy press forward too closely, the Knight Crusader bears a secondary defence weapon to ward them off, in addition to the considerable crushing power of its stomping gait.Some Knights Crusader opt for a longer-ranged weapon, exchanging their Thermal Cannon for the rapid-firing Battle Cannon. House Raven has been known to employ a formation of Knights equipped in this manner, a deadly grouping known as an "Eradicator Lance" that can pulverise enemy battle lines at a great distance, saturating them with high explosives. When deployed alongside one or more Knights Valiant, this combination can provide a Noble house with phenomenal ranged killing power, easily equal to that of an Astra Militarum artillery company.The already impressive firepower of the Knight Crusader is further enhanced by its choice of carapace-mounted weapon. Those that are equipped with Icarus Autocannons on their shoulders are given an additional duty: to protect their comrades from airborne attack. Swivelling in response to their predictive auto-auguries, the Icarus cannons spit streams of flakk fire into the skies, barrels recoiling with each thumping shot. No matter how they jink and roll, enemy aircraft cannot long evade these raking streams of death, and are soon sent spiralling from the air aflame to detonate in distant fireballs beyond the horizon.Alternatively, many Knights Crusader carry one of two types of missile rack upon their carapace. Those that bear an Ironstorm Missile Pod into battle gain the ability to bombard infantry from afar, raining down terrifying hails of anti-personnel explosives. The wide radius and lethality of these munitions makes the Ironstorm an exceptional weapon for decimating ranks of light infantry through sustained and merciless bombardment.By comparison, the Stormspear Rocket Pod is intended to provide a Knight with additional anti-armour capability. Perfect for slaughtering elite infantry or fast-moving battle tanks whose weapons may present a real threat to the Crusader or its fellows, Stormspear Rockets fire off in rapid volleys, emitting a distinctive, high-pitched scream before hitting home with hammerblow force.
Knight Crusader - Unit Composition: 1 Knight Crusader
Knight Crusader - Wargear: Avenger Gatling Cannon with built-in Heavy FlamerThermal CannonHeavy StubberIon ShieldHeavy FlamerThrone MechanicumTitanic Feet - The weight of the Knight alone is enough for to crush enemy units beneath its behemoth tread.
Knight Crusader - Optional Wargear: Questoris Battle Cannon (as replacement for Thermal Cannon) (31st Millennium Only)Rapid-Fire Battle Cannon (as replacement for Thermal Cannon)Meltagun (as replacement for Heavy Stubber)Ironstorm Missile PodTwin-linked Icarus AutocannonsStormspear Rocket PodBio-corrosive Rounds for Heavy Stubber (31st Millennium Only) - Replaces the Knight's Heavy Stubber's standard ammunition for Bio-corrosive tipped rounds. These rounds are capable of eating through both flesh and armour.Occular Augmetics (31st Millennium Only) - An upgrade to the Knight's Occular sensors enabling a far greater degree of visual input during low-light conditions, such as night-fighting.
Knight Crusader - Canon Conflict: The original incarnation of the Knight Crusader was provided in the supplement found in Titan Legions 2nd Edition. This account of the Knight Crusader's history has largely been superseded by newer canon in accordance to Codex: Imperial Knights (7th Edition). Please note, that this version contains old information that is no longer considered canon according to the current iteration of the Warhammer 40K universe. For clarity's sake, the original canon has been presented below:
Knight Crusader - Knight Crusader (1st Edition): The Knight Crusader, alongside its counterpart the Knight Castellan, are the heaviest types of Knight manufactured by Mechanicus Forge Worlds. These Knights are slower and less nimble than their kin, but benefit from much heavier weaponry and increased firepower as well as considerably thicker and sturdier armour plate. Because of its great bulk the Castellan cannot move fast enough to generate the charge needed to operate a Shock Lance. Instead they are used in a fire support role, providing heavy weapon cover for the other Knight units to charge in whilst the Crusader picks off threats to the main force from the rear. The common feature of this pattern Knight is the huge shoulder mounted Quake Cannon, a modified Titan weapon that can destroy Titans and buildings alike.
Knight Crusader - Sources: Codex: Adeptus Mechanicus (8th Edition), pp. 59, 88Codex: Imperial Knights (8th Edition), pp. 64-65, 97Codex: Imperial Knights (7th Edition) (Digital Edition), pp. 16, 19, 24, 30, 37, 45, 53, 59, 61, 70, 85, 94, 101, 106Titan Legions (2nd Edition), pg. 30White Dwarf Weekly 66 (02 May 2015) (UK), "Imperial Knight Crusader," "Parade Ground," pp. 10-12, 18, 57-58White Dwarf 181 (UK), " 'Eavy Metal - Imperial Knights," pg. 42
Knight Desecrator - Knight Desecrator: A Knight Desecrator is a type of Questoris Pattern Chaos Knight that excels at close-to-mid-range combat, particularly hunting down other war engines and destroying fortified positions.Bow waves of horror and despair roll before the advance of the Knights Desecrator. With every ground-shaking footfall the enemy know that their doom draws closer, for these malefic war engines hunt their prey with a spite-fuelled efficiency that is monstrous to behold.No living thing is spared, no victim considered too mighty or too meagre to escape the notice of the Knights. With methodical ruthlessness they crack open every strongpoint, lay bare every scrap of cover and scour their enemies from the battlefield down to the last hapless victim.Obsession is common amongst the servants of Chaos; amongst the Fallen Nobles who pilot Knights Desecrator it finds expression in a desire to relentlessly annihilate every trace of their enemies.For such murderous butchers it is not enough to simply defeat the foe. They must fell every opposing war engine, blasting and crushing their mechanical targets until nothing but smouldering scrap remains.They must level every fortification and trample its ruins to rubble, massacre every last warrior who stands against them or flees before their wrath, then tear down every temple, monument, dwelling and structure, every trace that their enemies ever existed.Only once their foes' holdings are reduced to blasted wastelands and their enemies lie piled in corpse-mountains high enough to blot out the stars do the Knights Desecrator know even a moment's satisfaction. Even then it is fleeting, for until the entire Imperium is reduced to ruin, these Fallen Nobles will know no peace.
Knight Desecrator - Role: Knights Desecrator possess potent mid-to-close range armaments that lend themselves towards duelling enemy war engines or monstrous beasts, or tearing down the foe's fortifications. One limb typically ends in a taloned Thunderstrike Gauntlet that can be used to crush, pulverise and rake their enemies, or even to heft the crumpled wreckage of a battle tank and hurl it bouncing and rolling through the foe to lethal effect.The Desecrator's other primary armament is the fearsome Laser Destructor. Boasting considerable range for a focused beam weapon, the Laser Destructor packs a tremendous punch.Each shot is preceded by a rising banshee wail as energy flickers about the weapon's muzzle, before it discharges with a crack like mountains splitting asunder. Where the Laser Destructor's actinic blast strikes home, armour vaporises and flesh sublimates to steam in a heartbeat.The weapon is capable of coring a foot-wide hole through solid adamantium from a thousand metres away, and the irregular overpulses that race down its beam can blast apart even the heaviest targets with sudden and unpredictableeruptions of energy.Those Fallen Nobles who pilot Knights Desecrator are all cruel despots, well disposed to imposing their tyrannical will upon others. They often hold the metaphysical leashes of allied War Dogs. With their thralls' Helms Mechanicum slaved to their warped Thrones Mechanicum, the Fallen Nobles coordinate vicious flanking manoeuvres and volleys of enfilading fire from the War Dogs that drive their enemies from cover.So are even the best dug-in foes flushed out to be crushed beneath the Knights Desecrator's trampling feet ormowed down by their chattering point-defence Heavy Stubbers. After all, none can be permitted to survive the Chaos Knights' wrath; only death can remain in their wake.
Knight Desecrator - Unit Composition: 1 Knight Desecrator
Knight Desecrator - Wargear: Heavy StubberLaser DestructorReaper ChainswordThunderstrike Gauntlet (As replacement for Reaper Chainsword)Ion ShieldTitanic feet
Knight Desecrator - Ordo Malleus Departmento Analyticus Technical Specifications: The technical specifications of the Knight Desecrator have not yet been obtained by the Holy Ordos of the Inquisition.
Knight Despoiler - Knight Despoiler: A Knight Despoiler is the designation given by the Imperium of Man to any Chaos Knight that was originally a Questoris Pattern Knight of any class.Combining the armoured might and vast firepower of Loyalist Knights with the arrogance, cruelty and anarchic aggression of the Dark Gods' worshippers, every Chaos Knight is a terrible threat to the realm they have betrayed. The Imperium has applied broad classifications to these war engines that encompass their many heretical configurations.The Knights Despoiler epitomise all that it means to be a Chaos Knight. Their Fallen Noble pilots vehemently repudiate honour and valour in every form. The burning hatred with which they are filled comes from long exposure to their corrupted Thrones Mechanicum, coupled with the slow erosion of reason and purpose over solar decades of bloody war and endless crusade.Behind each such Knight lies a long history of terror and cruelty, defined by selfish despotism and the pursuit of personal power no matter the cost to anyone else. Unshackled from prior notions of propriety and obeisance, Knights Despoiler often strive to become absolute rulers of their households by crushing anyone who could challenge their reign.
Knight Despoiler - Role: In silhouette, all but the most heavily mutated Knights Despoiler remain similar to the Imperial Knights they once were. However, their weapons vary wildly. Gone are the traditional patterns of armaments that have served the Loyalist houses for millennia.Instead, every Knight Despoiler is armed however its pilot chooses, or with whatever agglomeration of weaponry could be scavenged to outfit the war engine. Preferences range hugely between different Fallen Noble households, and between individual Dreadblades.House Mykorphas, for example, worship the Plague God Nurgle and have seen their Knights Despoiler become slowly coated in living rust; many of their more complex weapons have failed over time, so that now the house relies on verdigrised Rapid-Fire Battle Cannons and Avenger Gatling Cannons, and plague-riddled Stormspear Rocket Pods, wherever possible.House Thryn, by comparison, hail from a world where the only law is that of the blade, and thus every Knight Despoiler in their ranks wields a Reaper Chainsword.Infernyx Ingloriam, meanwhile, is one of the most feared Dreadblades ever to reave the battlefields of the Ishmar Sector, and its twinned Thermal Cannons have become the stuff of dark legend amongst the Astra Militarum forces fighting there.
Knight Despoiler - Unit Composition: 1 Knight Despoiler
Knight Despoiler - Wargear: Reaper ChainswordThunderstrike GauntletHeavy StubberIon ShieldTitanic FeetTwin-linked Icarus Autocannon or Stormspear Rocket Pod or Ironstorm Missile PodAvenger Gatling Cannon and built-in Heavy Flamer (As replacement for Thunderstrike Gauntlet or Reaper Chainsword)Rapid-Fire Battle Cannon and built-in Heavy Stubber (As replacement for Thunderstrike Gauntlet or Reaper Chainsword)Thermal Cannon (as replacement for Thunderstrike Gauntlet or Reaper Chainsword)Meltagun (as replacement for Heavy Stubber)
Knight Despoiler - Ordo Malleus Departmento Analyticus Technical Specifications: The technical specifications of the Knight Despoiler have not yet been obtained by the Holy Ordos of the Inquisition.
Knight Errant - Knight Errant: The Knight Errant is an Imperial Knight that is a mainstay of many knightly houses. Of the varied types of Questoris-class Imperial Knight seen upon the battlefields of the 41st Millennium, the Knight Errant is best known as a devastating, close-ranged killer -- a tank-hunter extraordinaire. Many an enemy vehicle has been quickly melted to no more than hissing piles of molten slag by the Thermal Cannon slung underneath a Knight Errant's mighty shoulder. Once a foe is sighted, a Knight Errant typically seeks to close the distance -- firing off hissing blasts from its Thermal Cannon as its great strides propel the walker rapidly forward. Thanks to their size, thick adamantium armour and directional Ion Shield, Knights Errant do not hesitate to charge straight into the teeth of the enemy's most potent weapons.Knights Errant are best used as aggressive, mid-to-close-range assault platforms. Pounding into battle at the vanguard, these war engines excel at hunting enemy tanks, walkers and monstrous beasts, especially amidst the tangled terrain of cityscapes, jungles and the like. This is thanks in no small part to the hideously destructive capabilities of their traditional primary armaments: the Thermal Cannon and Reaper Chainsword.Once amongst its foes, a lone Knight Errant can best an entire tank battalion, shooting and stabbing its way through the enemy formation to leave only twisted ruin and blackened hulls in its wake. The Knight Errant's close combat weapon -- either a Reaper Chainsword or Thunderstrike Gauntlet -- is perhaps more deadly still. When powered by the Knight's mighty servo-engines, either of these weapons can topple even the most monstrous xenos creature with a single strike. Fitted into the Knight Errant's armoured carapace is a Heavy Stubber to scythe down enemy infantry, and its armour-plated feet are more than capable of crushing units beneath its awesome weight.
Knight Errant - Unit Composition: 1 Knight Errant
Knight Errant - Wargear: Heavy StubberThermal CannonReaper ChainswordIon ShieldThrone MechanicumTitanic Feet - The weight of the Knight alone is enough for to crush enemy units beneath its behemoth tread.
Knight Errant - Optional Wargear: Thunderstrike Gauntlet (As replacement for Reaper Chainsword)Meltagun (As replacement for Heavy Stubber)Ironstorm Missile PodTwin-linked Icarus AutocannonStormspear Rocket PodBio-corrosive Rounds for Heavy Stubber (31st Millennium Only) - Replaces the Knight's Heavy Stubber's standard ammunition for Bio-corrosive tipped rounds. These rounds are capable of eating through both flesh and armour.Occular Augmetics (31st Millennium Only) - An upgrade to the Knight's Occular sensors enabling a far greater degree of visual input during low-light conditions, such as night fighting.
Knight Errant - Sources: Codex: Adeptus Mechanicus (8th Edition), pp. 57, 84Codex: Imperial Knights (8th Edition), pp. 60, 94Codex: Imperial Knights (7th Edition) (Digital Edition), pp. 9, 11, 20, 26, 31, 38-40, 42-43, 46, 49, 55-56, 58, 60, 67, 71, 74-76, 79-80, 83-84, 88-89, 93, 96, 99, 102Codex: Imperial Knights (6th Edition) (Digital Edition), pp. 3, 9-10, 135-136The Horus Heresy - Book Four: Conquest (Forge World Series) by Alan Bligh, pg. 302The Imperial Knight Companion (6th Edition), pp. 17, 24-25, 28-29, 31, 36, 42, 48, 52, 56, 62, 64-66, 70, 72, 78-79, 86, 88, 92, 94, 98, 124, 126-129, 138, 142White Dwarf Weekly 66 (May 02, 2015), "Regiments of Renown," pg. 78White Dwarf Weekly 23 (July 05, 2014), "Knights of the Household," "Designer Notes," pp. 48, 50, 59-60White Dwarf Weekly 7 (March 15, 2014), "Joining the Crusade," "The Rules - Apocalypse Datasheet," pp. 19, 22, 50-51, 59-60White Dwarf Weekly 5 (March 01, 2014), "Imperial Knights," "The Imperial Knights Companion," "House and Heraldry," "Creating Your Own Freeblade," "Hold the Line!," "Paint Splatter," pp. 3, 10, 19, 23, 28, 30, 32, 40, 44, 50, 64White Dwarf Weekly 4 (February 22, 2014), "Imperial Knight," "The Rules - Imperial Knights," pp. 9, 56-58
Knight Gallant - Knight Gallant: The Knight Gallant Questoris-class Imperial Knight is a close combat specialist. The Nobles that pilot Knights Gallant are aggressive and short-tempered, their minds constantly occupied with proving themselves in glorious combat. Armed with a Thunderstrike Gauntlet on one arm and a Reaper Chainsword on the other, they eschew the use of long-ranged cannons in favour of wargear that can pummel, shred and tear their foes apart in combat. Difficult to restrain with tactics and logic, they will often spearhead an assault in search of renown.A Noble destined to pilot a Knight Gallant will learn three basic tenets when their Throne Mechanicum is installed within their steed. Depending upon the specific Knight House or the ancient heritage of the Throne, these commandments might be phrased in many different ways, but they all boil down to the same three truisms: trust in your Ion Shield, make all speed toward the foe, and strike swift and sure. Knights Gallant therefore waste no time in surging into the fight, their pounding strides eating up the distance between them and the foe with terrifying speed, their shields flickering as they absorb the enemy's increasingly panicked fire.
Knight Gallant - History: Impetuous. Mad. Beyond bellicose. These words and more have been used to describe Knights Gallant, for they are considered by the majority of their peers to be the most reckless and combative of all Imperial Knights. Man and machine share the same traits -- they are aggressive, bold and difficult, if not impossible, to restrain. They long to attack, and will do so with unrelenting fervour. Equipped exclusively for close-ranged combat, a Knight Gallant will thus charge headlong at the foe, its immense strides allowing the bipedal giant to cover the battlefield swiftly.Once a Knight Gallant closes the distance, the towering walker can unleash its adamantine fury. Its Reaper Chainsword deals death. Long sweeping arcs of the blade will scythe down infantry or destroy light vehicles, while brutal stabs effortlessly chew straight through battle tanks or enemy walkers. Yet a Knight Gallant does not live by its blade alone, for its other arm bears a Thunderstrike Gauntlet. This weapon, surrounded by a sparking nimbus of power, can deliver the coup de grâce to anything on the battlefield. Its thunderclap impact can punch through any amount of armour plating, ripping the hearts out of enormous beasts, and flipping vehicles onto their roofs.Although geared towards close combat, a Knight Gallant does bear a single ball-turret mounted weapon. Typically this is a Heavy Stubber -- its flurry of rounds used to pin foes down before a charge, or to decimate hordes attempting to swamp the Knight through weight of numbers. Some Knights Gallant opt instead for a Meltagun, using its searing heat to dispatch tanks at close range. It is not unusual to see Knights Gallant augment their limited firepower with the addition of a carapace-mounted weapon. The Ironstorm Missile Pod has proven especially effective at halting attempts by infantry to swarm over a Knight, with the barrage capable of scattering even the most determined of incoming foes.When a lance of Knights Gallant take the battlefield, they are sure to attract a disproportionate amount of the enemy's firepower. Indeed, most foes will do anything they can in hopes of preventing the Knights from reaching their front lines. Since the Great Crusade there have been many tales of the devastation wrought by these aggressive Knights, for their bold and reckless attacks have made them famous across the galaxy.It was a Knight Gallant that charged the vaunted Heretic stronghold of Archeonite, smashing its way through thirteen defensive lines to batter down the citadel's gates. It was a trio of Knights Gallant that counterattacked the Tyranid invasion of Grodisphere -- ploughing headlong into a siege-breaking line of Carnifexes, blunting that xenos offensive in a spectacularly bloody fashion. Indeed, the great conqueror Lord Solar Macharius is said to have favoured the Gallant Lance formation above all others for breaking enemy lines and bringing a swift end to attritional battles.
Knight Gallant - Notable Campaigns: Suppression Wars (Unknown Date.M41) - During the Suppression Wars on Dhollox, the sheer might of the Thunderstrike Gauntlet was put on theatrical display for all to see. Furious at the slaughter wreaked upon his Adeptus Mechanicus allies by a Traitor tank company, Baron Winstone of House Krast closed quickly. He sliced with his blade and stomped his way through the armoured line until he reached the command vehicle. Using his Thunderstrike Gauntlet, Winstone swiped down the rebel's vile banner before thrusting his fist straight through the tank's armour to pluck out the company leader. Enemy shots flared off Winstone's Ion Shields as the Baron lifted his foe high for all to see before squeezing and discarding the remains with disdain. The remaining Traitors fled, dismayed. So began the rout, and the merciless pursuit that only ended when every last rebel was slain.
Knight Gallant - Known Formations: Gallant Lance - With more momentum than a runaway mag-train, a Gallant Lance hits with such ground-shaking impact that shockwaves can be felt Terran miles away. Even a Battle Titan must fear such a collision, for each of the three Knights Gallant that make up a Gallant Lance formation is, in its own right, a formidable killing machine. Given enough time, such a tsunami of hurtling adamantine armour, swinging Reaper blades and lightning-wreathed Thunderstrike Gauntlets could completely stave in an Imperial Navy Battleship. Gallant Lances charging full tilt have even been known to crack open the reinforced ferrocrete walls of traitorous hive cities; and once within, their murderous prowess is such that the previously confident foe will flee their stronghold rather than face the Knights in combat.
Knight Gallant - Unit Composition: 1 Knight Gallant
Knight Gallant - Wargear: Reaper ChainswordThunderstrike GauntletHeavy StubberIon ShieldThrone MechanicumTitanic Feet - The weight of the Knight alone is enough for to crush enemy units beneath its behemoth tread.
Knight Gallant - Optional Wargear: Meltagun (As replacement for Heavy Stubber)Ironstorm Missile PodTwin-linked Icarus AutocannonsStormspear Rocket PodBio-corrosive Rounds for Heavy Stubber (31st Millennium Only) - Replaces the Knight's Heavy Stubber's standard ammunition for Bio-corrosive tipped rounds. These rounds are capable of eating through both flesh and armour.Occular Augmetics (31st Millennium Only) - An upgrade to the Knight's Occular sensors enabling a far greater degree of visual input during low-light conditions, such as night-fighting.
Knight Gallant - Sources: Codex: Adeptus Mechanicus (8th Edition), pp. 58, 87Codex: Imperial Knights (8th Edition), pp. 63, 95Codex: Imperial Knights (7th Edition) (Digital Edition), pp. 23, 35, 44, 46, 52, 57, 69, 78, 80, 86, 97, 105White Dwarf Weekly 66 (02 May 2015), "Knight Gallant," "Parade Ground," "Oathsworn Warriors," pp. 8-9, 54-55, 67
Knight Lancer (Original) - Knight Lancer (Original): Note: This article discusses material that was once considered canon but whose canonicity is now superceded.A Knight Lancer is a variant of the standard Imperial Knight suit that has been designed for speed and agility. The Knight Lancer is most usually used to perform scouting actions, outflank enemy forces and distract them while heavier units can position themselves to attack.The Knight Lancer is equipped with a Battle Cannon to give it ranged combat capabilities, but its true armament is the Power Lance. The Power Lance is a relatively simple upgrade to the standard Shock Lance that is mounted on other Knight patterns. It operates by intensifying the bolt of energy normally expelled from Shock Lances, changing it into a searing arc of lightning capable of rending all but the strongest of armour plating and causing havoc in enemy ranks. The Power Lance has a very short range, but its nature makes it the perfect weapon for hit-and-run attacks.
Knight Lancer (Original) - Wargear: Power LanceBattle Cannon
Knight Lancer (Original) - Canon Conflict: This original incarnation of the Knight Lancer was provided in the supplement found in White Dwarf 126 (UK). This account of the Knight Lancer's history has largely been superseded by newer canon beginning with Codex: Imperial Knights (7th Edition). The version of the Knight Lancer given here has now been replaced in canon by the Cerastus Knight-Lancer, a Knight suit dating back to the time of the Great Crusade and the Horus Heresy.
Knight Lancer (Original) - Sources: Titan Legions (2nd Edition), pp. 28-29White Dwarf 182 (UK), " 'Eavy Metal: Forces of the Imperium," pg. 38White Dwarf 126 (UK), "Space Marine - Knights," by Andy Chambers, pp. 31, 38, 42, 45
Knight Magaera - Knight Magaera: The Knight Magaera, originally called the Questoris Knight Magaera, is amongst the rarest patterns of Imperial Knight armours ever produced. Magaera Pattern Knights are most often used as shock assault units, breaching the most heavily defended enemy positions while shrugging off heavy weapons fire and self-repairing even the most devastating weapon strikes in a few solar minutes.To aid in this role, it is armed with a complex Lightning Cannon, which uses focussed electromagnetic beams to vaporise infantry and blast apart armour.
Knight Magaera - History: Amongst the rarest examples of Knight armour produced during the Great Crusade and Horus Heresy eras by the forge-fanes of the ancient Mechanicum, the Magaera is a marvel of lost technology. Within its armoured frame are relic devices understood by only the most learned tech-savants in the present ranks of the Adeptus Mechanicus, from dedicated repair autocimulacra to the nigh-impregnable Ionic Flare Shield. However, the strain placed on the armour's Atomantic Reactors by these technologies leads to dangerous levels of radiation seeping past the reactor's containment shields and, in the event of heavy damage, potentially catastrophic internal explosions.Magaera Knights are most often used as shock assault units, utilising their deadly Lightning Cannon and Phased Plasma-fusil to breach the most heavily fortified enemy positions. To aid in this role, Questoris Knights Magaera are also often armed with a Reaper Chainsword, or sometimes a Hekaton Siege Claw. With its self-repairing autocimulacra, the Magaera can shrug off the heaviest of weapons fire, making it nigh-unstoppable in battle.
Knight Magaera - Unit Composition: 1 Questoris Knight Magaera
Knight Magaera - Wargear: Lightning CannonPhased Plasma-fusilReaper ChainswordBlessed AutocimulacraThrone MechanicumEmpyreal Preysight - An upgrade to the Knight's Occular sensors enabling a far greater degree of visual acuity, including the ability to "see" enemy infantry through cover.Ionic Flare Shield - An upgraded version of the standard Ion Shields used by most Knight classes. The Ionic Flare Shield is a combination of the standard Ion Shield and a Flare Shield, providing a greater degree of protection to its user, especially during melee combat.Titanic Feet - The weight of the Knight alone is enough to crush enemy units beneath its behemoth tread.
Knight Magaera - Optional Wargear: Hekaton Siege Claw with built-in twin-linked Rad CleansersOccular Augmetics (31st Millennium Only) - An upgrade to the Knight's Occular sensors enabling a far greater degree of visual input during low-light conditions, such as night-fighting.
Knight Magaera - Source: The Horus Heresy - Book Four: Conquest (Forge World Series) by Alan Bligh, pp. 58-59, 62, 100-101, 134-135, 302-303Forge World - Questoris Knight Magaera
Knight Moirax - Knight Moirax: The Knight Moirax is a light, Armiger Pattern Knight deployed by the Imperium of Man. Fitted with a potent but unstable reactor core known as a "Rad Furnace" that was capable of powering the most destructive weaponry available to its class, the Knight Moirax was a formidable tool in the arsenal of Questoris Familia households loyal to the ancient Mechanicum.However, this energy core was notorious for radioactive instability, and so the Moirax chassis was considered to be an unseemly instrument with which to lay the foundations of the Imperium, and saw minimal use on Human-occupied worlds before the darkest hours of the Horus Heresy necessitated the use of every resource available to the Loyalists.Unlike the other vaunted Armiger Knights of the Questoris Knight households, the Mechanicum's Knight Moirax was a construction held in contempt by the Scions of the Knight houses due to its unstable reactor core. However, whether by order of their Mechanicum masters or through the desperate need engendered by the Heresy, many Questoris Familia households were frequently forced to make use of the chassis during that conflict.The Mechanicum's Knight Moirax is deployed primarily to be kept at the heel of valuable automata and other war constructs as their guardian, running ahead to identify and neutralise threats. Its programmed behaviours restrict it from straying too far from its ward, remaining within range to respond to aggressors. This tactic is known as the "Greuso Protocol."
Knight Moirax - Moirax Talon: A Moirax Talon is a formation of Knights Moirax designed to operate as a "clenched fist" on the battlefield in order to smash though the fiercest resistance but, given the power and individuality of the Knights themselves, the Talon operates more akin to a warrior band than a squadron unit.
Knight Moirax - Wargear: Volkite Veuglaire (Primary weapon or as replacement for Gyges Siege Claw)Armiger Conversion Beam Cannon (As replacement for Volkite Veuglaire or Gyges Siege Claw)Lightning Lock (As replacement for Volkite Veuglaire or Gyges Siege Claw)Graviton Pulsar (As replacement for Volkite Veuglaire or Gyges Siege Claw)Gyges Siege Claw with built-in Rad-Cleanser (Primary weapon or as replacement for Volkite Veuglaire)Ionic Flare Field2 Construct ShieldsRad Furnace (Unstable Plasma Reactor)Occular augmetics (Knight-sized)
Knight of Ashes - Knight of Ashes: The Knight of Ashes, once named Luk Tan Chimaeros, is a Freeblade of the Imperial Knights who has been active across the galaxy in the wake of the Donatos War. Luk Tan Chimaeros was the last son of a disgraced Knight House that turned Renegade and entered into the service of Chaos. After swearing the Freeblade Oath he embarked on a personal quest for vengeance and forgiveness, trying to atone for the betrayal by House Chimaeros of the Emperor and the other Knight Houses of Adrastapol.In hunting the witch -- his own mother -- who had corrupted his House, the Knight of Ashes hopes to earn his redemption and one day return to his homeworld. Whereas most Freeblades seek solitude, the passion of the Knight of Ashes is such that other Freeblades are drawn to him.Together they have formed "the Exiles," a band of misfit Knights hunting for their elusive prey. Guided by the hands of prophecy, the Knight of Ashes and his followers would play an instrumental role in the defeat of WAAAGH! Killfist during the Second Ork War.
Knight of Ashes - Victory Through Adversity: This second betrayal served only to strengthen the resolve of the Knight of Ashes. With unflinching loyalty, Luk went on to assist High King Danial and fought alongside him until the victorious conclusion of the Donatos War. Together, the two young Knights famously led the charge of the surviving Adrastapolian Knights against the impressive defences of the Valle Electrum. Fighting shoulder-to-shoulder with the High King, the Knight of Ashes followed the trace left by his treacherous mother, confronting her and the leader of the Word Bearers on Donatos, the infamous Dark Apostle Varakh'Lorr as they both wrestled for control over a large sacrificial beacon whose power ensured ascension to daemonhood.Although his father, Gerraint Tan Chimaeros, was ultimately slain by another Knight, Luk was finally able to face his mother. Already weakened by her sorcerous duel against Varakh'Lorr, this time Alicia felt the blast of Sword of Heroes’ Thermal Cannon. The force of the exothermic ray was enough to propel her through a wall, but a post-engagement search failed to recover her body. Convinced that his mother was still alive, Luk Kar Chimaeros solemnly swore to hunt her down wherever she had fled.Despite his desire to pursue this quest, the Knight of Ashes could not refuse his friend when the new High King bid him to return with them to Adrastapol. In the wake of the High King's official coronation, the Knight of Ashes was summoned before the court, resplendent in his new livery. He wore an ash-grey bodyglove and a simple tabard bearing his new Freeblade heraldry -- a roaring chimera laying on its back, a sword trust through its heart.Before High King Danial let his best friend embark upon his quest, the ruler of Adrastapol presented him with a final gift, a finely-crafted draconblade, the ancestral weapon of House Draconis. Departing with the blessings of his friends and the High King himself, the Knight of Ashes took to the stars, departing Adrastapol on the very afternoon Danial bid him farewell.