Chaos - Daemons of Tzeentch: Daemons of Tzeentch are highly magical, with the lesser forms being entirely formed from constantly shifting patterns of unstable Warp-energy. Greater Daemons of Tzeentch are known as Lords of Change. These are described as massive, birdlike entities that are surrounded by a bright shifting aura of sorcery.Their bodies and wings shimmer with a thousand iridescent colours and their claws are said to be glittering diamonds. The gaze of a Lord of Change can penetrate the very depths of a mortal's soul, reading the thread of his fate and his ultimate destiny at a glance.Lords of Change are possessed of all the scintillating brilliance and deep wisdom of their master, but each is its own creature with its own agenda. It is not uncommon for the agents of different Lords of Change to clash in pursuit of their own schemes, no doubt by the design of Tzeentch himself.It is said that no being in the Realm of Chaos understands the flow of the Warp as naturally as they do, and that bargaining for their help brings success in the most desperate of schemes. However, a pact with a Lord of Change is as convoluted and inescapable as a web of steel, and the soul of the supplicant is the price for even the smallest morsel of wisdom.The Lesser Daemon of Tzeentch are living flames of Warp energy that cavort and twist in time to insane piping. They flicker along invisible patterns of change and fate in the Empyrean, briefly whirling into existence where the winds of magic blow strongly enough. Mortals know of two kinds of Tzeentch Lesser Daemons, Horrors and Flamers.Horrors of Tzeentch possess long, gangling limbs protruding from a thick, trunk-like torso with no head. The Horror's leering face normally appears in its chest but may shift from moment to moment, slithering away to another part of their anatomy at random.Glowing Warp energies wreath Horrors with pink and blue light as they bray and cackle blasphemously, their sucker-tipped fingers drooling with Warp stuff. In combat Horrors playfully pull apart their enemies and burn them with aetheric fires. Striking them only splits them into miniature versions of themselves which caper and gibber with undiminished vigour.The so-called Flamers of Tzeentch are even more strange and disturbing entities than the Horrors. They display no man-like characteristics at all, appearing only as thick trunk of living flame topped by waving tendrils spouting tongues of pink Warp-fire. An inhuman, beaked visage can sometimes be glimpsed on the torso of the being but its voice is only the roar and crackle of flames.Daemons of Tzeentch are capable of granting great powers to their followers. They may perform seemingly complex magical undertakings by instinct, making rites and summons with a level of energy that a mortal sorcerer could never dream of wielding.Thus, according to Tzeentch's unguessable whims, a mass of Horrors might open a Warp rift through their collective efforts, or just as likely close one, or disperse a dozen seemingly unrelated incantations, causing rifts to open or close in the future.Mention should also be made of the Discs of Tzeentch, shark-like predators of Warpspace that are sometimes used as mounts by Champions and Daemons of the Changer of the Ways. These beings take the shape of flattened, plate-like creatures rimmed with vicious teeth and spikes to slice through their prey. In the endless depths of the Realm of Chaos shoals of these creatures mercilessly hunt lost souls, but Tzeentch's followers know the secrets of capturing them and binding them to service as fast and agile mounts.The antithesis of the Chaos Power Tzeentch is that of Nurgle, the Lord of Decay. Tzeentch's energy is derived from the excitement and will to change, the desire to forge one's own destiny, refashion fortune and gain power.Nurgle's power comes from a defiant brand of hopelessness and despair, a moribund acceptance of the way things are born out and a determination to keep plodding forward regardless.In stark contrast, Tzeentch's followers are often drawn to spark change and revolution in civilised societies, endlessly challenging the established order and breaking open the body politic before it rots from within.