Seer - History: Even before the Fall, the Aeldari were already a potently psychic species, the depth of their emotions and perceptions being much, much keener than those of any other intelligent species in the galaxy. Each experience is for an Aeldari a true feast for the senses, to the extent that a reckless Aeldari can actually die from sensory overload.The extreme emotional gratification the Aeldari receive from any accomplishment inexorably led their ancient interstellar empire into a downward spiral of hedonism and overindulgence marked by the quest for ever more intense sensations.This long period of hedonistic debauchery eventually culminated in the cataclysmic Fall and the birth of the Chaos God Slaanesh, the Prince of Pleasure, known to the Aeldari as "She Who Thirsts."In a last-ditch effort to save his people if not himself, Asuryan, foremost of the Aeldari gods, imbued most of his powers into the surviving Aeldari, heightening their psychic potential even further before he was devoured like almost all of the other Aeldari gods by the newborn Slaanesh.After the horrors of the Fall, the few surviving Aeldari realised that Slaanesh would not rest until it had devoured every last Aeldari soul, and that they needed some form of protection to ensure their continued survival. The Craftworld Aeldari, the Asuryani, found such solace in the rigidly codified ways of life that are the Asuryani Path.All Paths, from the most common to the most esoteric, have a core function in common, namely to allow an Aeldari to harness his or her innate psychic and emotional potential, use it safely when performing their chosen role or craft, and keep it in check when not required; all this in order to avoid attracting the unwanted attention of "She Who Thirsts".Most Paths limit themselves to using an Aeldari's already considerable innate psychic potential, and avoid the extremely dangerous business of drawing extra power from the Empyrean as a Human psyker would.The terms "Seer" and "Path of the Seer" designate those Asuryani who actively rely on drawing upon and harnessing Warp energy to fulfill their chosen function upon their craftworld in an effort to aid their people. Each Seer explores their psychic potential in their own way. The range of a dedicated Asuryani psyker's abilities are vast and largely depend on the previous Paths the Asuryani explored before starting their journey down the Path of the Seer.For instance, a Seer having walked the Path of the Artisan might learn to move objects through the psychic manipulation of kinetic forces and then adapt this technique as a Seer to create living symphonies of shape as well as movement, while another might instead develop his talents towards the use of empathic powers for healing purposes or to counsel others.The Path of the Seer is by necessity undertaken only after having already mastered at least one other Path, and often many more than that. No Asuryani would ever be foolish enough to teach a raw youth who has not yet even mastered themself enough to complete one Path how to open their mind to the Warp.The visceral fear amongst the Aeldari of taking any action that could draw the attention of Slaanesh is enough to frighten off all but the most self-possessed and steadfast individuals from the Path of the Seer.