vizn3r/warhammer40k-lore huggingface dataset:
Aquila Lander - Notable Users of The Aquila Lander: Navis Imperialis - The Imperial Navy possesses millions of Aquila Landers spread throughout the Imperium of Man on many if not all of their warships as a way to allow their admirals and senior commanders to move from ship to ship and to make landings on-planet.Inquisition - The Inquisition uses their own Aquila Landers or other shuttles as personal landing craft.Planetary Governors - Many Imperial Governors use Aquila Landers as personal transports or to go into orbit above their worlds to meet with other Imperial officials aboard their starships.
Aquila Lander - Armament: The Aquila Lander is armed with a single, nose-mounted Heavy Bolter, but this weapon can be switched with either a Multi-Laser or an Autocannon. The ship can also be outfitted with an ejector seat, extra cockpit armour plating, and illumination flares.
Aquila Lander - Adeptus Mechanicus Technical Specifications: Aquila LanderTypeLanderOperational CeilingN/A (Void Capable)Vehicle NameAquila LanderMax Speed1900 kilometres per hourForge World of OriginCypra MundiRange24,000 kilometres in atmosphereKnown PatternsI - VIMain ArmamentNose-Mounted Heavy BolterCrew1 PilotSecondary ArmamentN/APowerplant2 x RX-40-08 Rocket EnginesMain Ammunition400 RoundsWeight42 TonnesSecondary AmmunitionN/ALength11.8 MetersArmourWingspan21.45 MetersSuperstructure65 millimetresHeight8.1 MetersHull65 millimetresTransport Capacity1 VIP, 6 PassengersAccess Ports1 Rear, All Passengers
Aquila Lander - Sources: Imperial Armour Update 2006, pg. 4Imperial Armour: Apocalypse, pg. 36Imperial Armour Aeronautica, pg. 13Aeronautica Imperialis (Rulebook), pg. 24Imperial Armour Volume Three - The Taros Campaign, pp. 243-246
Aquila Strongpoint - Aquila Strongpoint: An Aquila Strongpoint is a massive fortification, often used as a bastion in Imperial defensive battle lines. Each consists of a munitions silo, topped by a large turret that houses a huge Macrocannon used for artillery bombardments of the enemy line and four emplaced Heavy Bolters for anti-infantry defence.The munitions silo allows the Aquila Macrocannon to fire special "Quake Shells," each of which measures several Terran feet in length and has a powerful charge that causes the shells to reach hypersonic velocity when the Macrocannon is fired.One of the most devastating and dreaded weapons in the Imperium's vast armoury is the Vortex Missile. A variant of the Aquila Strongpoint houses seven of the fearsomely destructive warheads and is filled with complex targeting arrays to guide each Vortex Missile to its unfortunate target. When the missile strikes down, a large void is torn in the fabric of space-time, creating a swirling maelstrom of Warp energy that utterly destroys anything that lies within its radius of effect.
Aquilan Shield - Aquilan Shield: The Aquilan Shield, known also as "The Gilded Guardians," are a Shield Host of the Adeptus Custodes, the stalwart guardians of the Emperor of Mankind. They are charged with the protection of those servants of the Emperor who bear great responsibilities or are destined for some unforeseen task or even martyrdom, which ultimately achieves some monumental objective in defence of the Throneworld of Terra in accordance with the unknowable holy vision of the God-Emperor.
Aquilan Shield - Role: Certain servants of the Emperor bear great responsibilities deemed directly relevant to the safety of Terra. Such esteemed figures are afforded the protection of the Aquilan Shield, at least until their usefulness is thought to be at its end. As the doomscryers of the Imperial Palace sift the tides of the empyrean for warnings of disaster, they also take note of those who - through example, thought or deed - are likely to avert such catastrophes before they threaten the Golden Throne. These fated individuals are honoured with the protection of the Aquilan Shield, for in this way a small band of Custodians can ensure a significant martial or spiritual asset survives to act in the Emperor's defence.The Aquilan Shield are an informal brotherhood laced through the ranks of the Adeptus Custodes. They typically operate in small warrior bands, journeying across the stars to stand watch over their charges wherever they may be. No warning is given nor permission asked – the warriors of the Aquilan Shield appear as if from nowhere, avatars of the Emperor's will who announce their quarry to be under the protection of the Master of Mankind. Such an honour is beyond compare, and is never refused no matter the circumstances or the individual chosen.The Aquilan Shield have acted as bodyguards to High Lords, Adepta Sororitas Canonesses, Lord Inquisitors, Astra Militarum Generals and Space Marine Captains. They have even protected two Imperial Crusade leaders bearing the title of Warmaster, staunchly ignoring the historic associations with he who first held that rank. Yet they have also appeared amidst flares of golden light to watch over firebrand frontline preachers, bewildered militia leaders and others of apparently little import. The only unifying factor amongst them all is that, while attending their duties beneath the gimlet gaze of the Emperor's own guards, these individuals are expected to achieve incredible things in the defence of the throneworld.The Aquilan Shield fight to ensure such a future comes to pass, shielding their charges from harm until the exact moment the usefulness of the person under their protection is deemed spent. At that point they depart without a word, leaving those they guarded to look to their own defence. Tragedy often follows, but this is of no concern to the Aquilan Shield -- providing it does not jeopardise the safety of the Golden Throne.
Aquiloan Brotherhood - Aquiloan Brotherhood: The Aquiloan Brotherhood is a Loyalist Space Marine Chapter of unknown Founding and a successor of the Ultramarines.The Aquiloan Brotherhood is currently one of the 10 Shield Chapters of Ultramar, 10 Chapters of the Adeptus Astartes that the Lord Commander of the Imperium Roboute Guilliman charged with permanently defending the Realm of Ultramar during the Era Indomitus.In order to perform their duties, each Shield Chapter was given command of a world within Ultramar to use as their base of operations.
Aquiloan Brotherhood - Notable Members: Ixen - A Veteran Primaris Marine, Ixen serves as a member of the Tetrarch Decimus Androdinus Felix's Chosen of Vespator Honour Guard.
Aquiloan Brotherhood - Chapter Colours: The Aquiloan Brotherhood's Chapter colours are not listed in current Imperial records.
Aquiloan Brotherhood - Chapter Badge: The Aquiloan Brotherhood's Chapter badge is not listed in current Imperial records.
Aquilon Pattern Terminator Armour - Aquilon Pattern Terminator Armour: Aquilon Pattern Terminator Armour is a variant pattern of Terminator Armour uniquely designed to operate in conjunction with the physiology of the Legio Custodes, the elite cadre of genetically-engineered transhuman warriors who are responsible for guarding the Imperial Palace and the physical body of the Emperor of Mankind.The origins of the Aquilon Pattern lie with the Cataphractii Terminator suits of the ancient Space Marine Legions, but the Aquilon Pattern possesses far greater power capacity and customised neuro-fibre uplinks which it is said were redesigned by the mind of the Emperor Himself for His elite forces.This pattern of Terminator Armour is still in use by some warriors of the Adeptus Custodes in the 41st Millennium. It is worn by Allarus Custodians though they prefer to wear Allarus Pattern Terminator Armour into battle.Aquilon Pattern Terminator Armour was said to have adjusted for the enhanced physique of the Custodes, who were capable of bearing more weight and strain than even Space Marines. This allowed it to be fitted with additional power systems and capacitors, increasing its durability and maneuverability.Aquilon Pattern Terminators were given more advanced weaponry than their Astartes counterparts, wielding weapons such as Lastrum Storm Bolters, Solerite Power Gauntlets and Power Talons, Infernus Firepikes, and twin-linked Adrathic Destructors. Within the ranks of the Custodes, Aquilon Pattern Terminator Armour was deployed by the Tharanatoi caste.
Aquilon Pattern Terminator Armour - History: Although the Tactical Dreadnought Armour project was conceived first and foremost for the use of the Legiones Astartes, it was inevitable given the success of Terminator Armour that its principles would also be adapted for Legio Custodes use. The first pattern developed for the Custodes was what became known as Aquilon Pattern Terminator Armour.Advancing yet further upon the Cataphractii Terminator Armour patterns, the Aquilon Pattern took into account the enhanced physique of the Legio Custodes as being able to bear more weight and strain than even a Space Marine, and so was fitted with additional integrated power systems and capacitors which make up for some of the limitations of the origin-pattern.This allowed for the Cataphractii Terminator armour's famous durability to be retained in the Aquilon Pattern, but with a degree of speed and manoeuvrability the former lacked.The use of Aquilon Terminator armour was only utilised on those rare occasions when it was required for the Legio Custodes to operate under extreme conditions designated as "Zone Mortalis" or when they were required to storm a breach during an assault.In such operations, the Custodians were loathe to risk unwarranted loss of life, and the superior defences of the Aquilon Terminator Armour was relied upon to mitigate the risk as much as possible as well as provide a platform for mobile heavy firepower.
Aquilon Pattern Terminator Armour - Sources: The Horus Heresy - Book Seven: Inferno (Forge World Series) by Alan Bligh, pp. 61, 242, 261The Horus Heresy: Collected Visions (Artbook), pp. 67, 148, 151, 239Forge World Webstore: Legio Custodes Aquilon Terminator SquadForge World Webstore: Legio Custodes Aquilon Terminators with Infernus FirepikesForge World Custodes Datasheets
Aquilon Terminator Squad - Aquilon Terminator Squad: An Aquilon Terminator Squad was a specialist formation of veteran Custodians that served in the ancient Legio Custodes, the elite bodyguard of the Emperor of Mankind, during the Great Crusade and Horus Heresy eras.Squadrons of Aquilon Custodians are still deployed by the Adeptus Custodes of the 41st Millennium.This elite formation was arrayed in formidable Aquilon Pattern Terminator Armour, a more complex form of standard Cataphractii Pattern Terminator Armour that possessed additional integrated power systems and capacitors.To augment their formidable armour they had access to a deadly array of weaponry, including Solerite Power Gauntlets, Adrathic Destructors, Lastrum Storm Bolters or Infernus Firepikes.
Aquilon Terminator Squad - History: Although the Tactical Dreadnought Armour project was conceived first and foremost for the use of the Legiones Astartes, it was inevitable given the success of Terminator Armour that its principles could also be adapted for Legio Custodes use. The first pattern developed was what became known as Aquilon Armour. Advancing yet further upon the Cataphractii Terminator Armour patterns, the Aquilon Pattern takes into account the enhanced physique of the Legio Custodes as being able to bear more weight and strain than even a Space Marine, and so is fitted with additional integrated power systems and capacitors which make up for some of the limitations of the origin pattern. This allows for the Cataphractii Terminator Armour's famous durability to be retained in the Aquilon Pattern, but with a degree of speed and manoeuvrability the former lacks.Within the ranks of the Legio Custodes, Aquilon Terminator Sodalities were employed rarely but as need dictated, particularly on those rare occasions where the Legio Custodes were required to operate under conditions designated as "Zone Mortalis" or required to storm a breach. In such operations, the Legio was loathe to risk unwarranted loss of life, and the superior defences of the Aquilon Terminator Armour was relied upon to mitigate the risk as much as possible as well as provide a platform for mobile heavy firepower.
Aquilon Terminator Squad - Role: Aquilon Terminator Squads were primarily found within the ranks of the Tharanatoi, the counter-assault forces of the Legio Custodes. Though there were few opponents that the Hykanatoi caste of Custodians could not deal with, they were not a rounded military force in the sense that they were not configured to deal with exigencies such as siegecraft or attrition warfare that fell outside their purview.However, the Legio Custodes still maintained the ability to deploy its forces as heavy shock troops should the need arise, or indeed to counter a foe that directed overwhelming force against it in high-intensity warfare.The Tharanatoi caste encompassed custom-modified suits of Terminator Armour optimised for use by the Custodian's transhuman frame, as well as vastly potent portable firepower such as carried by the Sagittarum Guard, whose weapons include those few dark relics known as Adrathic Weapons -- disintegration beams of phenomenal destructive potential, long gathered to the Emperor's household and entrusted to no other.
Aquilon Terminator Squad - Unit Composition: 3-10 Aquilon Terminators (Great Crusade and Horus Heresy eras)3-6 Aquilon Custodians (41st Millennium)
Aquilon Terminator Squad - Wargear: Aquilon Terminator ArmourLastrum Storm BolterSolerite Power GauntletMisericordia
Aquilon Terminator Squad - Optional Wargear: Any Aquilon Terminator may exchange their Solerite Power Gauntlet for the following:Solerite Power TalonAny Aquilon Terminator may exchange their Lastrum Pattern Storm Bolter for one of the following options:Twin-Linked Adrathic DestructorInfernus FirepikeThe entire squad may be equipped with any of the following options:Teleportation Transponders (Horus Heresy era only)Arae-Shrikes (Horus Heresy era only)
Aquilon Terminator Squad - Dedicated Transport: Coronus Grav-Carrier (Available only if an Aquilon Terminator Squad numbers six Custodians or less).
Ar'Ka Cannon - Ar'Ka Cannon: The Ar'Ka Cannon is a unique weapon of T'au design that was constructed on Nan Yanoi ("Sword Moon" in the T'au Lexicon), one of the two moons of the world of Kaurava II in the Kaurava System.The Ar'Ka Cannon was an integral part of T'au Commander Shas'O Or'es'Ka's strategy that translated into Low Gothic as "Great Strength, Great Strike" to conquer that star system. T'au Earth Caste engineers had constructed the weapon on Nan Yanoi, and the cannon was capable of striking any target within the star system.The Ar'Ka Cannon fired a concentrated "Ion Beam", which was tuned to a frequency and wavelength that only destroyed the central nervous systems of advanced organic life forms, and ignored plant life and inorganic structures.This allowed structures and plant life to remain, allowing the T'au Empire to strike at their enemies in the system without wreaking too much damage to the environment of the system's habitable planets, thus retaining the targeted location's suitability for future T'au colonisation.The cannon could fire its beam at any point on the surface of any planet in the Kaurava System. This weapon was unique, and the T'au built extensive fortifications at the base they established on Nan Yanoi to guard it.A modified version of the Ar'Ka Cannon was mounted on satellites orbiting above Nan Yanoi, which acted as a defence mechanism if any intruders made it past the orbital cannons and landed on the moon.
Arachnus Blaze Cannon - Arachnus Blaze Cannon: An Arachnus Blaze Cannon is a powerful relic Laser Weapon utilised exclusively by the Adeptus Custodes since the eras of the Great Crusade and Horus Heresy.The weaponry of the Custodians' unique war machines are an expression of the height of the Imperium's technological capabilities. Many could be described as paragon variants of well-established Imperial patterns such as the Arachnus Blaze Cannon.By the time of the Horus Heresy, this particular weapon was a recognisable development of widely-used Imperial las technology, but built with esoteric and powerful components which could never be replicated en masse, like most of the vehicles and wargear used by the Custodians.
Arachnus Blaze Cannon - Arachnus Heavy Blaze Cannon: The Arachnus Heavy Blaze Cannon was an even larger variant of the Arachnus Blaze Cannon that possessed greater stopping power. It was often deployed on the Caladius Annihilator grav-tank employed by the Legio Custodes.
Arachnus Blaze Cannon - Arachnus Magna-Blaze Cannon: The Arachnus Magna-Blaze Cannon was a heavy Laser Weapon deployed on the vehicles of the Custodian Guard during the Great Crusade and Horus Heresy.The most powerful variant of the Arachnus Blaze Cannon, the Arachnus Magna-Blaze Cannon was one of the most potent directed energy weapons ever used by Humanity and one of the most jealously guarded secrets of the Legio Custodes.However, such incredible firepower came at great cost, for the housing needed to protect and keep cool the mechanisms that unleashed such tremendous energy pulses was so resource-intensive in its construction that all of the wealth of a noble family of Terra could be consumed firing just one shot.To this end, to make use of the Arachnus Magna-Blaze Cannon effectively, it must be cooled by heat dissipation engines such as those mounted within atmospheric re-entry cargo voidcraft. The Arachnus Magna-Blaze Cannon was most commonly deployed on the Custodes' Ares Gunship.
Arachnus Blaze Cannon - Notable Users: Coronus Grav-Carrier - Armed with twin-linked Lastrum Bolt Cannons and a turret-mounted Arachnus Blaze Cannon, the Coronus Grav-carrier is perhaps one of the most recognised vehicles used exclusively by the Adeptus Custodes. Principally used as a transport, the strikingly-designed Adeptus Custodes Coronus Grav-Carrier served as the technological basis for the Pallas and Caladius grav-craft. While its primary function is transporting a unit of warriors into battle, its armaments ensure that it is more than capable of mounting an appropriately aggressive defence.Caladius Annihilator - Based upon the technology of the Coronus Grav-Carrier, the smaller Caladius grav-tank was designed to utilise the firepower afforded by the heaviest elements of the Adeptus Custodes' arsenal on a highly mobile, protected platform. Given the fusion of advanced systems and weapons, the Caladius is perhaps the most powerful battleline armoured unit of its size in the Imperium's forces, utilising technologies and materials derived not only from the Dark Age of Technology, but from developments made as a result of the Great Crusade's two centuries of warfare and the recovery of archeotech long lost to Humanity. A particularly powerful variant was the "Caladius Annihilator" which featured an enhanced, capacitor-fed Arachnus Blaze Cannon potent enough to pose a threat even to super-heavy armoured vehicles.
Arachnus Heavy Lascannon Battery - Arachnus Heavy Lascannon Battery: The Arachnus Heavy Lascannon Battery was a Laser Weapon system that was used by the ancient Deredeo Pattern Dreadnoughts of the Legiones Astartes during the Great Crusade and Horus Heresy eras.The Arachnus Heavy Lascannon Battery was a set of two massive, twin-linked Lascannons, taking up both the Deredeo's weapon mounts.Far more powerful than any other pattern of Lascannon regularly fielded by the Legiones Astartes, the Arachnus could inflict devastating amounts of damage with each hit, far more than any standard Las-weaponry.The Arachnus Heavy Lascannon Battery is still found in use by the various Space Marine Chapters and possibly the Traitor Legions that still maintain functioning Deredeo Dreadnoughts in the 41st Millennium.
Arachnus Heavy Lascannon Battery - Sources: Forge World Webstore - Arachnus Heavy Lascannon BatteryImperial Armour Index: Forces of the Adeptus Astartes (8th Edition), pg. 29The Horus Heresy: Legiones Astartes - Age of Darkness Army List pp. 11, 78-79
Arachnus Storm Cannon - Arachnus Storm Cannon: An Arachnus Storm Cannon is a large Laser Weapon capable of unleashing rapid, gatling-style laser fire from its rotary barrel. It was employed by the forces of the ancient Legio Custodes, usually as part of the armament of a Telemon Heavy Dreadnought.
Arae-Shrike - Arae-Shrike: An Arae-Shrike was a unique form of electronic warfare "spoofing" technology utilised exclusively by the Legio Custodes, the elite bodyguard of the Emperor of Mankind, during the Unification Wars, Great Crusade and Horus Heresy eras of the 29th through early 31st Millennia. It is not known if this forbidden technology is still available to the Adeptus Custodes of the 41st Millennium.The Arae-Shrikes were ancient devices of the Dark Age of Technology which twisted and distorted electromagnetic signals. This counterintelligence technology was considered blasphemous in principle and arcane function by the ancient Mechanicum, and persisted only in the hands of the Emperor's retinue. By the use of malifica-djinn and hostile blight-code, they perverted the data-readouts of unshielded Cogitators and telemetry plotters with lying reports and malign falsehood, and what they could not deceive, they simply blinded and deafened with a shrieking multi-frequency cacophony.
Arae-Shrike - Macro Arae-Shrike: Ancient blight-code relays with the ability to pervert enemy Cogitators and Auguries as part of the divine mysteries of electronic warfare were the subject of myth and baleful legend among many clades of the ancient Mechanicum. Utilised exclusively by the Orion Assault Dropship, the dedicated super-heavy assault dropship of the Legio Custodes, the Macro Arae-Shrike was fitted to all patterns of Enyalus super-heavy flyers, which were even more effective than their smaller counterparts. While they were of no use in stealth operations, for the distortion they created forewarned the enemy of the approach of the Emperor's servants, in open warfare they obscured the exact position of the craft and foiled attempts to intercept its arrival with any accuracy.
Araek Etogaur - Araek Etogaur: Araek Etogaur was the commander or Magister of the Forces of Chaos on the Imperial world of Lyubov during the latter years of the Sabbat Worlds Crusade and an Etogaur or sub-commander of the Blood Pact.
Araghast the Pillager - Araghast the Pillager: Araghast the Pillager was a powerful Chaos Lord who commanded the Chaos Space Marine warband of the Black Legion that assaulted the Sub-sector Aurelia during the Second Aurelian Crusade. Araghast was betrayed by his second-in-command, the former Dark Apostle Eliphas the Inheritor, and subsequently killed by a Blood Ravens Chapter strike force led by Force Commander Aramus.
Araghast the Pillager - History: Araghast was a bloodthirsty, brutal warrior, who possessed formidable strength and tremendous fighting skill even for an Astartes, and was feared throughout the galaxy for pillaging hundreds of worlds. He possessed a terrible savagery rarely seen amongst the greatest warriors of the Black Legion. Though he served as a Champion of Chaos for the Blood God Khorne it is noteworthy that he was not exclusively devoted to his patron Chaos God, as he made extensive use of Chaos Sorcerers within his warband, and the Blood God detested such practices.He also possessed psychic powers of his own that he used to provide a ranged attack when wielding his favoured Lightning Claws. His Black Legion warband assailed the Aurelian sub-sector alongside his second-in-command, the resurrected Word Bearers Dark Apostle Eliphas the Inheritor, who attacked and raided several planets of the sub-sector while battling the Astartes of the Blood Ravens Chapter. In battle, Araghast was known to challenge his opponents and ridicule them into submission to accept his challenge.Araghast was also incredibly arrogant and boasted regularly about how he would force the Blood Ravens to retreat from the sub-sector; however, he still showed some tactical acumen and ability. But in the end, he was unable to stop Eliphas from betraying him and the Blood Ravens from slaying him so that Eliphas could become the new leader of his Black Legion warband.
Araghast the Pillager - Abilities: Araghast's psychic powers included the ability to project balls of dreadful fire from the Warp. He could also create a defensive barrier of razor-sharp rocks that would sprout from the ground in front of him with violent speed, crushing and cutting flesh and Ceramite armour with ease. His most powerful psychic power was reserved for fighting more powerful foes. This power allowed Araghast to drain the life force of a Chaos Cultist to heal his own wounds with the stolen life force. It is unknown why Khorne did not reject or punish his champion for this display of psychic power so antithetical to his own doctrines.
Araghast the Pillager - Wargear: Araghast wore a Chaos-tainted suit of Terminator Armour decorated with trophy racks, a terrifying banner made from the face of a human commander and a cape made from the flayed skin of humanoid faces. When he first entered the Aurelian Sub-sector he was armed with a Power Sword and a Combi-Flamer. But when the Blood Ravens defence of Aurelia proved stronger than he originally thought, he replaced the Power Sword and Combi-Flamer with a pair of lethal Lightning Claws and relied on his psychic abilities to provide ranged attack power. His wargear included:Terminator ArmourPower SwordCombi-FlamerLightning Claws
Araghast the Pillager - Sources: Dawn of War II - Chaos Rising (PC Game)
Arboreal World - Arboreal World: An Arboreal World is an Imperial planetological classification for a Human-settled planet where the majority of the population live in trees. Such worlds are rarely technologically advanced and their inhabitants may have some genetic adaptations to their arboreal lifestyle.
Arboreal World - Notable Arboreal Worlds: Planet NameSegmentumSectorSub-SectorSystemPopulationThorestaUnknownUnknownUnknownUnknownUnknown
Arc Claw - Arc Claw: An Arc Claw is an electromagnetically-empowered melee Arc Weapon intended particularly to damage machines that are usually deployed on the Kataphron Breacher Battle Servitors of the Adeptus Mechanicus' military forces.During the Cyberghoul Wars, the burrowing Daemon Engine machines of Warpsmith Votogr Bolga were met talon to talon by the Forge World Metalica's Battle Servitor defenders.It was the invention of the Arc Claw that turned the tide -- a potent delivery system for the most sophisticated scrambler technology the Adeptus Mechanicus could devise.
Arc Scourge - Arc Scourge: An Arc Scourge is a powerful, lash-like Imperial energy weapon equipped with a multi-spectrum Disruption Field akin to the similar but far more potent technology deployed by the Necrons.The Arc Scourge may be used to strike multiple foes at once or coil round an enemy war machine and deliver a pulse that will incinerate and overload its systems. It is powerful enough to disassemble a tank within a matter of solar seconds.It has primarily been used by the forces of the Adeptus Mechanicus from the time of the Great Crusade unto the present day.For the Mechanicus the Arc Scourge is a potent weapon of technobanishment, designed to target heretek war engines and exorcise their Machine Spirits with jolts of agonising lightning, disrupting all electronic and mechanical systems.
Arc Weapons - Arc Weapons: Arc Weapons are a type of weapon utilised by the armed forces of the Adeptus Mechanicus. They are powered by bulky perma-capacitors shipped from Mars' great repositorum; some of these zinc-plated blocks store energy from days when the Imperium was young. Arc Weapons discharge directed energy blasts with a loud crack, firing blots of blue-white electricity that can fry a man's brain or overload a war machine's data-cortex in a solar second.
Arc Weapons - Arc Claw: Arc Claws are part of the standard armament of the Cult Mechanicus' Kataphron Breachers. During the Cyberghoul Wars, the burrowing Daemon Engines of Warpsmith Votogr Bolga were met talon to talon by Forge World Metalica's Servitor defenders. It was the invention of the Arc Claw that turned the tide -- a potent delivery system for the most sophisticated scrambler technology that the Adeptus Mechanicus could devise.
Arc Weapons - Arc Lance: An Arc Lance is a powerful spear-like weapon akin both to the Arc Maul of the Skitarii Clade officers and the far heavier Cerastus Shock Lance wielded by the powerful Cerastus Knight-Lancer. The Arc Lance inflicts damage by short-range blasts of corscating energy that can also be used as a short-range shooting weapon which are both qualities valued by the Secutarii Hoplite Phalanxes. In their hands, the Arc Lance's power supply can further be augmented through the recuperated energy from the inversion generatoria mounted in their Mag-inverter Shields.
Arc Weapons - Arc Maul: An Arc Maul is, at first glance, a bludgeoning weapon designed to crush and pulp its targets. However, when activated, it becomes a rod of lightning like unto those wielded by the gods of old Earth. Those struck by an Arc Maul often convulse themselves to death as the riotous energies playing across them take their toll. Only Skitarii Vanguard and Ranger Alphas bear the right to wield Arc Mauls in battle.
Arc Weapons - Arc Pistol: A small pistol based on Arc Weapon technology and most commonly used by Skitarii Vanguard / Ranger Alphas.
Arc Weapons - Arc Rifle: A rapid firing Arc Weapon used as a special weapon in Skitarii Vanguard and Ranger squads.
Arc Weapons - Heavy Arc Rifle: A heavy Arc Weapon designed to slay the Daemon machines of the Dark Mechanicus, Heavy Arc Rifles send out shallow parabolas of crackling energy that revolve around each other, forming triple helixes as they blast forth. Should these ground upon a metallic target, they will swiftly overload its circuits and banish its animating spirit to the ether. Heavy Arc Rifles are part of the standard armament of Cult Mechanicus' Kataphron Breachers.
Arc Weapons - ​Sources: Codex Adeptus Mechanicus - Cult Mechanicus (7th Edition) (Digital Edition), pp. 138, 141Codex Adeptus Mechanicus - Skitarii (7th Edition), pp. 72, 75The Horus Heresy - Book Seven: Inferno (Forge World Series) by Alan Bligh, pg. 288
Arcadian Leontus - Arcadian Leontus: Arcadian Leontus is the current Lord Commander Solar of the Astra Militarum, the supreme commander of all Astra Militarum forces in the Segmentum Solar, the very heart of the Imperium. His rank is a supreme honour afforded only to those capable of bearing the terrible burdens that come with it. Leontus is an exemplar of unaugmented Humanity, a polyhistor, martial tactician and scholar of war of breathtaking ability. He possesses a formidable intellect and strategic brilliance that has seen him thrive in both martial and political theatres for many solar decades.Leontus wields entire armies of the Astra Militarum against apocalyptic invasions and sector-wide insurgencies. A scholar of war and master tactician, the Lord Commander Solar bestrides the battlefields of the 41st Millennium on his cybernetic stallion Konstantin, levelling his blade at the foe as he bellows orders.Though his remit is technically confined to the defence of the Segmentum Solar, Leontus has led campaigns far beyond its boundaries. How else, he argues, can he protect Holy Terra from distant foes?As the Lord Commander Solar, Arcadian Leontus sits among the highest echelons of the Imperium, boasting an unimaginable roll of titles, peerages and ranks. With an army of logistical advisers, priests, tacticians, tarot readers, prophets, seers, confidants, and sub-commanders at his beck and call, Lord Solar Leontus is personally responsible for hundreds of stunning Imperial victories.Though he's kept at his physical peak by a healthy diet, regular exercise, and staggeringly expensive rejuvenat treatments, Leontus has spent over a Terran century leading the Emperor's armies. Wearied by the horrors of war and the Imperium's brutal demands, the lord solar knows that he may never see the fruits of his tireless efforts. Nevertheless, he continues to lead from the front -- armed with his pistol Sol's Righteous Gaze, and his Power Sword Conquest.His solar decades-old steed Konstantin is now largely cybernetic and clad in gleaming armour plate. From this lofty perch, Arcadian Leontus commands the men and women of the Astra Militarum as they endure horrifying battles in their mission to protect the Imperium from the Heretic, the mutant, and the alien.
Arcadian Leontus - Origins: Arcadian Leontus -- his full name and his dizzying tally of titles, privileges and ostentatious ranks placing him among the Imperium's highest echelons of nobility -- is responsible for all Astra Militarum forces within the Segmentum Solar. He hails from one of Terra's noblest families, one with a peerless lineage of service to the Emperor dating back countless generations. A product of Terra's opulent hive city spires and greatest military academies, Leontus is steeped in the political and martial skills needed to survive on and off the battlefields of the 41st Millennium.Even after the loss of billions of Imperial soldiers to Warp storms, combat attrition or calamities unknown in the Era Indomitus, the Militarum Regimentos at the Lord Commander Solar's command have been depleted still further by the demands of the Indomitus Crusade.He would never gainsay Primarch Roboute Guilliman's directives, but within their parameters Leontus has emerged victorious from many political battles with planetary governors, Navis Imperialis admirals and Officio Logisticarum adepts. With the aid of entire corps of strategic advisers, cloisters of priests and a personally maintained stable of psychic seers, prophets and Emperor's Tarot readers known as the Collegiate Astrolex, Leontus has masterminded hundreds of stunning victories.As he sees them, the lord solar's duties lie first with the defence of the Throneworld, then the Sol System, then its neighbouring sub-sectors and the segmentum's wider frontiers. A war scholar, polyhistor and martial tactician of the highest calibre, the Lord Commander Solar's razor-sharp intellect and energetic leadership belie his extensive command experience of more than a standard century. Regiments of costly rejuvenat treatments, alongside suites of concealed bionics within his polished, golden Carapace Armour, keep Leontus at his physical peak.Outside battle, however, he endures a weariness of spirit, privately appalled at the horrors he sees constantly perpetrated by the Imperium upon its own people. He has reluctantly authorised many himself, having sent millions of guardsmen into the most terrifying conditions, but Leontus sees such steps as distasteful necessities on a path to ultimate salvation for Humanity. With grim pragmatism, the old soldier knows he will not see the hoped-for destination of his works. For him, it is enough that he paves the way.Though Leontus' remit technically ends at the boundaries of the Segmentum Solar, he has led several campaigns beyond. The Lord Commander Solar sees the myths of his predecessor Saint Macharius as precedent for this; if prosecuting distant wars will protect Terra, Leontus will not shirk from such duty.Neither does he cower in command bunkers or orbital strategiums far from the front line. Instantly visible from his elevated position upon Konstantin -- his steed for solar decades, who by now is almost entirely cybernetic -- Leontus radiates stern composure and decisive command.
Arcadian Leontus - Fourth Tyrannic War: For all his talents, at the start of the Fourth Tyrannic War in the Era Indomitus, the Lord Commander Solar sought to atone for what he perceived as an unforgivable lapse. When a vast host of Khornate Daemons had assailed Terra soon after the birth of the Great Rift during the Battle of Lion's Gate, Leontus had been off-world on campaign. By the time he had returned to the Throneworld, that peril had been vanquished with no aid from him.Humanity's core star systems now faced a terrible new threat with the invasion of Hive Fleet Leviathan in the Segmentum Pacificus that initiated the Fourth Tyrannic War, and this time Leontus vowed he would be pivotal in its defeat. Even as others such as Trajann Valoris, the Captain-General of the Adeptus Custodes, organised the rapid reaction forces of mixed Imperial military forces named "Solblades," Leontus was tireless in his own efforts to muster the full but ponderous might of the Astra Militarum.Accompanied by a veritable army of strategos, Ecclesiarchy priests, adepts and military aides, he seemed to be everywhere at once. He bargained, charmed, threatened and once even duelled to expedite the muster of the Astra Militarum of Segmentum Solar to the best of his abilities to face the xenos onslaught to come.
Arcadian Leontus - Wargear: Carapace ArmourArtificer Refractor Helm - This helmet generates a Refractor Field around its wearer which helps protect them from incoming projectiles and directed energy beams.Sol's Righteous Gaze (Pistol)Conquest (Power Sword)Konstantin (Cyber-steed)Collegiate Astrolex
Arcadian Leontus - Sources: Warhammer Community - Lead the Astra Militarum From the Front With the Legendary Lord Solar Leontus.Codex: Astra Militarum (9th Edition), pp. 15, 79Leviathan Rulebook (10th Edition Starter Set), pg. 226Tyrannic War (10th Edition), pg. 12
Arch-Militant - Arch-Militant: An Arch-militant is an Imperial warrior of nigh-incomparable martial skill who has mastered nearly every form of battle, military tactics and individual combat. An Arch-militant then often puts that knowledge to the use of a Rogue Trader and his or her dynasty as their house's master at arms, though some choose to serve in the retinue of an Inquisitor or as special troubleshooters for a Lord Militant of the Astra Militarum.The Age of the Imperium is an age of total war, an age of bloodshed and toil into which every Human being, from the lowliest hive city-serf to the highest scion of nobility, is born. No life is untouched by the incessant wars that plague the Imperium of Man, and countless lives are shed each standard year to hold at bay the forces of the Traitor, the Heretic, and the alien.From amongst the uncounted ranks of Human warriors step those for whom a life of bloodshed and war is not a death sentence, but rather a calling. Such men and women are sometimes called Arch-militants, for they have faced death over and over and have mastered every terror the savage galaxy has to offer.
Arch-Militant - Role: Myriad are the roots of the Arch-militant. Many have served amongst the ranks of the Astra Militarum, and somehow survived against all the odds battles and campaigns that have claimed the lives of their entire regiments. Others have risen up from the native stock of hellish Death Worlds or are the survivors of catastrophes too terrible to contemplate.For every last stand and total defeat, it always appears that one of a handful of warriors will somehow prevail. These are the men and women whose broken but still breathing bodies are recovered from the rubble, who have dug themselves out from beneath a mound of corpses to fight again, those few who the war zone no matter how terrible fails to break but, instead, re-forges into killers without peer.Invariably, they are reassigned to other units, where their invaluable skills, or simply their luck, it is hoped will serve their new compatriots. In time, such individuals may attain the notice of higher commands and become detached "special units" to undertake do-or-die missions against the deadliest of foes, while others may "go rogue" and disappear. Some even come to serve on the personal staff of such worthies as Lord Militants or Inquisitors, and occasionally, alongside inﬂuential Rogue Traders as their own personal agents of destruction.The Arch-militant is an expert in every form of combat. It is no idle boast that there is no weapon they cannot kill with or strip and reassemble in the field. Each has an unerring ability to master even the most exotic of wargear with little or no practice, and fears death little and pain less.But it is not just expertise at arms that sees the Arch-militant succeed where others fail; they are marked with the inborn gift to sense danger, to anticipate an enemy's actions, and to overcome any foe they might face as if it was meant to be so. An Arch-militant worth the name can extricate themselves and their companions from even the most seemingly hopeless of situations by a combination of cold professionalism, masterful skill at arms, and sheer bloody-mindedness and luck.Out beyond the frontiers of Imperial space, men and women gifted with such abilities are priceless, and very few Rogue Traders would set foot upon an alien world without a heavily armed Arch-militant or two by their side if possible.
Arch Exorcist - Arch Exorcist: An arch exorcist is a zealous priest of the Ecclesiarchy who relishes combating the Daemonic as a holy work that follows the example of the God-Emperor Himself. They often aid Inquisitors of the Ordo Malleus in their fight against the machinations of the Archenemy. A particularly well-known order of arch exorcists operates within the Calixis Sector of the Segmentum Obscurus in the service of its Arch-cardinal Ignato.
Arch Exorcist - Becoming an Arch Exorcist: Adeptus Ministorum priests who have shown a particular aptitude for defeating Daemonic opponents will be gently nudged by their superiors in the direction of Arch-cardinal Ignato's secret order of arch exorcists.Based in an obscure side chantry of the Cathedral of Illumination which serves as the headquarters of the Ecclesiarchy's Sector Synod on the Calixian sector capital world of Scintilla, the order poses as a harmless order of choristers, devoted to study and song. Here they peruse arcane and forbidden texts and memorise hundreds of holy exhortations crafted to smite the Daemon.
Arch Zealot of the Redemption - Arch Zealot of the Redemption: The Arch Zealot of the Redemption is one of the most famous and feared of all the fanatical Redemptionist priests of the Imperial Cult to be found on the Hive World of Necromunda.He is a mystic and a prophet for the Redemptionist cause, leading a solitary, hermit-like existence in the underhive of Necromunda.He wanders constantly from place to place, preaching to other Redemptionists and whipping them up into a state of intolerant fury which almost invariably ends at the very least in a lynching, and more often than not in wholesale slaughter and genocide.His views are considered to be rather extreme even by his fellow Redemptor priests, and some say that he should be banished from the Redemptionist cause altogether.The Arch Zealot denounces all who voice such opinions as weak-willed Traitors to the Emperor, and such is his following amongst the common mass of Redemptionists that those who argue against him either quickly recant or are lynched by an angry mob whipped into a frenzy of blood lust by one of the Arch Zealot's rabble-rousing speeches.As well as leading blood-maddened crowds whipped into a killing fury from his apocalyptic speeches, the Arch Zealot is known to lead Redemptionist crusades for money provided by the noble Necromundan House Cawdor, the so-called "House of the Redemption," as the Redemptionist cause has attained the status of an official religion on that world.House Cawdor seeks to spread the Redemptionist creed -- and its own power through the use of this fanaticism -- across all of Necromunda.
Arch Zealot of the Redemption - Wargear: In battle, this accomplished swordsman is armed with a massive two-handed chainsword known as an Eviscerator, fitted with a master-crafted Exterminator flame cartridge, to slice and burn the unbelievers. He carries a large canister of promethium upon his back to ensure that the righteous flames of his weapon never run out in the heat of battle.To protect himself in close-quarters, he is armed with a large Stub Gun and wears Mesh Armour under his voluminous robes to protect him from small projectiles and edged weapons.He is also armed spiritually, carrying his massive holy tome, the Book of Redemption, as well as his personal banner with the inscription, "Purge with fire."Those who fight for the Arch Zealot will do so ferociously, unwilling to give ground or be driven back despite the odds stacked against them. His followers draw strength from his inspiring presence and fiery oratory and will only give up the fight upon the say-so of the Arch Zealot himself.
Archaeotech Pistol - Archaeotech Pistol: An Archaeotech Pistol was an ancient sidearm dating back to the Age of Technology. This type of pistol was capable of firing a variety of projectiles, be they micro-atomic munitions or searing directed energy kill-rays that drew power from a planet's magnetosphere. Archaeotech Pistols often served as the sidearms of high-ranking Imperial nobles and Imperial Army and Space Marine commanders during the Great Crusade and Horus Heresy eras.
Archamus - Archamus: Archamus was a captain of the Imperial Fists Legion who served as the commander of the Huscarls, the honour guard of the Primarch Rogal Dorn.Archamus was less emotional and more in tune with the emotions of his gene-father than the VIIth Legion's First Captain Sigismund.Archamus was a highly suspicious and detail-oriented individual who displayed great disdain for and suspicion of the Word Bearers even before they revealed their treachery, almost as if he had sensed it upon them.
Archamus - History: Archamus was born with the name Kye on Inwit in the early ninth century of the 30th Millennium.After Rogal Dorn met with an expeditionary fleet of the Great Crusade commanded by the Emperor and swore his oath to serve the Imperium of Man, Kye was one of the 20 first natives of Inwit to be inducted into the VIIth Legion by the primarch, an honored fraternity that later became known in the Legion as "The First."During his training as an aspirant, Kys bonded closely with his squadmates Archamus and Yonnad. As part of the brutal training, the trio were forced to fight Combat Servitors together. During one such action Archamus died saving Kye's life.When Kye was subsequently inducted into the Imperial Fists and said his vows before Rogal Dorn, he took the oath name Archamus in honour of his lost friend.Archamus would eventually rise to become Dorn's trusted praetorian and captain of his Huscarls honour guard. Throughout the Great Crusade and then the Horus Heresy, all of the members of The First perished. With the death of Fleetmaster Yonnad at  Phall, Archamus came to be known as "the Last of the First."During the Solar War, Archamus was charged with investigating Alpha Legion activity across the Sol System. Working with his trusted second Sergeant Kestros and the Luna Selenar gene-cult psyker Andromeda-17, Archamus was eventually able to deduce that the Alpha Legion intended to assault Pluto.During the subsequent Battle of Pluto, Archamus was impaled by Alpharius himself as Rogal Dorn arrived. As Dorn and Alpharius clashed, the wounded Huscarl saw that Alpharius was prepared to deliver a killing stroke and tried to intervene, but reeled harmlessly off of the Alpha Legion primarch's Pale Spear.Archamus was unaware that Dorn had actually seen the death stroke coming, and the Imperial Fists primarch had chosen to deliberately step into the blow in an attempt to pin Alpharius in place by lodging his weapon in Dorn's own flesh. Dorn succeeded in slaying the treacherous primarch with his own massive chainsword, Storm's Teeth.In a rare moment of deep emotion, Dorn admitted to his gene-son that he had failed him. But as Archamus died, he rejected this, for he was not the primarch's son but his praetorian, and he had done his duty.In the aftermath of Archamus' death, his second-in-command Kestros became the new commander of the Huscarls. Kestros also took up the name of Archamus in memory of his commander.