Blood Angels - Fire Support Squads: There are few problems upon the battlefields of the 41st Millennium that cannot be solved by the judicious application of overwhelming firepower. It is this tenet that guides the Fire Support Squads of the Blood Angels Chapter, whose duty it is to annihilate the foe's heaviest armour and most deadly warriors with reaping volleys of rockets, las blasts and searing plasma. These squads include the following types of units:Aggressor Squads - Clad in heavy Mark X Gravis Power Armour, Primaris Aggressor Squads advance relentlessly through the heaviest enemy fire. Though not swift, they are all but unstoppable, closing upon their victims with a menacing surety of purpose while missiles, bio-acids and sorcerous projectiles splash harmlessly from their reinforced ceramite plate. This survivability is important, for the role Aggressors occupy within the Fire Support Squads is one of point-blank annihilation rather than long-range artillery duels. The volley fire of their massive Boltstorm Gauntlets is supplemented by salvoes of grenades, fired in looping arcs from the Aggressors' back-mounted launchers to send devastating explosions marching through the enemy ranks. In the close confines of a city fight, or the cramped corridors of a fortress or warship, such a withering curtain of fire can prove absolutely devastating to more lightly armoured troops, who die in their hundreds simply trying to bring the Aggressors to battle. Even should a fortunate few live long enough to engage the Aggressors in hand-to-hand combat, they are unlikely to survive the sledgehammer blows and tank-crushing grip of their powered fists. These resilient and devastating transhuman warriors fulfil a number of strategic roles within the strike forces of the Blood Angels. Their exceptional short-ranged killing power makes them ideal to spearhead assaults through dense jungle or urban sprawl, where tangled sight lines and close-packed terrain would render Devastator Squads and battle tanks ineffective. They excel also in siege warfare, striding into blazing breaches with their guns thundering and securing footholds for their battle-brothers to capitalise on.Hellblaster Squads - The ravening plasma volleys unleashed by Hellblaster Squads are utterly devastating. Bolt after bolt of searing energy slams into the target, melting armour and turning flesh to glowing ash. To be caught in the sights of a Hellblaster Squad is to be engulfed in a storm of firepower akin to the wrath of an angry star. Hellblasters hark back to the single-armament squads fielded by the Space Marine Legions during the era of the Great Crusade. By concentrating so many man-portable plasma weapons in a single squad, they provide a mobile reserve of extreme firepower that can be relied upon to annihilate almost any target. Variations in mark of armament allow for nuance -- Assault Plasma Incinerators are shorter ranged but quicker firing than the standard Plasma Incinerator, while the Heavy Plasma Incinerator is slower firing, but packs an even more devastating punch. So armed, Hellblasters are especially effective against the hated Heretic Astartes, their sunbright energy blasts making a mockery of even the Chaos Space Marines' blasphemous power armour. Noble sacrifice is no new concept to the sons of Sanguinius, and the culture of their adoptive Chapter has rubbed off on the Primaris battle-brothers who have joined their ranks. Thus the Blood Angels have no shortage of Hellblaster Squads ready to advance into battle with their guns blazing and -- if necessary -- forfeit their lives in the name of victory. Should a Hellblaster meet such a fate, his cooling weapon is diligently recovered by the Chapter Techmarines and its slain wielder's name inscribed in microscopic lettering upon its casing, before it is bequeathed to a new recipient.Devastator Squads - Devastator Squads are a crucial part of the Blood Angels' battlefield strategy, providing long-range support with the Chapter's most powerful man-portable weaponry. When the Battleline and Close Support Squads advance, they do so under a hail of supporting Devastator fire that cripples vehicles and scythes infantry from their feet. The exact battle plan for a Devastator Squad is therefore an incredibly fluid and shifting thing. The sergeant must have a keen eye for suitable vantage points, and a cool head for identifying the most crucial targets. A Devastator Squad commonly carries four heavy weapons, the exact natures of which vary from engagement to engagement, with anti-tank Lascannons and Multi-Meltas exchanged for infantry-shredding Heavy Bolters and Plasma Cannons as the battle requires. Traditionally, a Devastator Squad will wield a mix of weaponry in order to more readily adapt to the battle's challenges, although some Force Commanders prefer a homogeneous weapons loadout, purposefully equipping their Devastator Squads to compensate for shortfalls elsewhere in the strike force. Any battle-brothers not equipped with heavy weaponry carry boltguns, acting as spotters and providing covering fire, making the Devastator Squad, in essence, a heavy Tactical Squad that is just as capable of engaging the enemy at short range as it is at a distance.Eliminator Squads - An Eliminator Squad is composed of dedicated marksmen. These fire support Primaris Vanguard Marines haunt the shadows of the battlefield, seeking out high-value targets and bringing them down with pinpoint volleys of bolt rounds.Suppressor Squads - Suppressors are a type of fire support Vanguard Space Marine and usually members of a Suppressor Squad. Suppressors are Primaris Space Marines who specialise in rapid responses to heavily armoured enemy threats, entering battle either by dropping directly into the action via the Grav-Chutes or in long leaps using the Jump Packs integrated into their Mark X Omnis Power Armour. As soon as a target is sighted, the Suppressors engage their shock-absorbing servo plates and let fly with their portable Accelerator Autocannons. The brutal ferocity of the foot-long, armour-piercing shells they unleash will blast apart anyone caught in their path and force even the most stoic enemies to seek shelter from the murderous firestorm.Eradicator Squads - An Eradicator is a Primaris Space Marine dedicated to a close-range fire support role, particularly against enemy armour and fortified positions. Before the molten ire of an Eradicator Squad's thermal ray Melta Weapons, heavy armour and static defensive positions stand little chance. Eradicators wear the heavier Mark X Gravis Power Armour pattern, allowing them to stride unharmed through waves of incoming fire before bringing their own destructive weaponry to bear at close range.Desolation Squads - A Desolation Squad is a squad of Primaris Space Marines who have been outfitted with multiple different types of missile launchers to provide long-ranged fire support to their battleline and close support brethren. These power armour-clad fire support specialists are an addition to the ranks of the Primaris Marines, laying down volleys of heavy firepower from across the battlefield. While Eradicators are forced to hustle their Melta Rifles into spitting distance, and Hellblasters must lug their Plasma Incinerators close enough for rapid fire, Desolation Marines can simply sit back and unleash a hellstorm of explosions. Traditional missile launchers -- such as those available to the Astra Militarum -- trade raw power for flexibility, swapping out Frag and Krak Missile payloads mid-battle. The armourers of the Indomitus Crusade will brook no such compromise, so these new rocket weapons are specialised to fire one of two warheads. In exchange, they boast the most powerful missiles ever available to Space Marine infantry. More reliable, more powerful, and with an effective range that exceeds even a Sniper Rifle, the Superfrag Rocket Launcher is the ultimate anti-infantry weapon and a decisive rebuttal to hordes of unwashed Heretics and slavering aliens. There is nothing quite like reducing the enemy's battleline to a smouldering crater with one pull of a trigger. On the other hand, when the Adeptus Astartes' foes rumbles towards them with a spearhead of hulking, armoured behemoths, a volley from a Superkrak Rocket Launcher will punch cleanly through any armoured shell -- be it metal or chitin. Whichever means of destruction chosen by the squad, Desolation Marines all pack a little something extra under the barrel of their rocket launchers. The belt-fed Castellan Launcher can saturate the sky with guided bomblets that rain down on the enemy wherever they hide. It is the perfect weapon for flushing out cowardly targets -- and it fires separately from a Desolation Marine's main rockets, allowing them to pick and choose their targets.Infernus Squads - An Infernus Squad is a squad of Primaris Space Marines deployed to provide close-ranged fire support to allied forces through the use of Pyreblaster Flamer weapons.  When an Imperial Space Marine force is faced with innumerable hordes of xenos, such as a Tyranid swarm or an assault by Ork Boyz, an Infernus Squad is the perfect tool. Armed with Pyreblasters that spit gouts of promethium-fuelled incandescent flame, they purge their foes with fiery wrath.