vizn3r/warhammer40k-lore huggingface dataset:
Witchblade - Singing Spears: Singing Spears are weapons identical to Witchblades save in the form of a spear that are wielded by Farseers and Warlocks that take the form of a long spear, thus providing greater striking range and penetrating power.They are also known for their odd property of returning to the user's hands when called.This quality is particularly useful for Farseers and Warlocks who hurl their spears in battle, and often catches foes flat-footed.However, since a Singing Spear is a two-handed weapon, its use in close combat is reduced.
Witchblade - Sources: Codex: Eldar (6th Edition), pg. 66Codex: Eldar (4th Edition), pg. 27Codex: Eldar (2nd Edition), pp. 18, 37Rogue Trader: The Navis Primer (RPG), pg. 123Warhammer 40,000 Compilation (1st Edition), pg. 68Dawn of War II (PC Game)
Witchseeker - Witchseeker: A Witchseeker, more commonly called simply a Seeker, and usually a member of a Witchseeker Cadre or a Seeker Cadre, was the most junior tactical role to be found among the Null Maidens of the Sisters of Silence, often taken by former acolytes newly raised to the status of full sisterhood.Seeker cadres were usually tasked with the widespread purgation of opposing forces, condemned criminals, tainted Abhumans and other gene-threats, as well as the pacification of aggressive, rebellious or resistant crowds and bystanders in defence of the Great Tithe.Primarily armed with Flamers or more rarely Assault Needlers, their secondary tactical function was to deny rogue elements escape routes, cut off avenues of ambush and prevent encirclement by often numerically superior opposition forces. Even within small detachments, the Seeker cadres are deployed to prevent the potential interruption of the retrieval of the psykers who comprised a portion of every world's contribution to the Imperial Tithe.However, in such instances, they are often presented as a force intended to intimidate the related governing structures and population into compliance through fear rather than having to carry out the promise of death and fire they so obviously represent, though of course they never shirk from this dark duty when it becomes necessary.
Witchseeker - Unit Composition: 4-9 Seekers1 Seeker Mistress
Witchseeker - Wargear: Vratine ArmourFlamerAssault Needler (As replacement for Flamer)Close Combat Weapon (Any type)Frag GrenadesKrak GrenadesPsyk-Out GrenadesBreaching Charge (Carried by one member of the cadre)Vratine Grenade Launcher (As replacement for Flamer)Power Weapon (Any type, Seeker Mistress only)Hand Flamer (Seeker Mistress only)Needle Pistol (Seeker Mistress only)Plasma Pistol (Seeker Mistress only)Charnabal Sabre (Seeker Mistress only)Kharon Pattern Acquisitor (As dedicated transport for cadre)
Witstealer Sword - Witstealer Sword: A Witstealer Sword is a Daemon Weapon utilised by the Daemons of Slaanesh, particularly his Greater Daemons, the Keeper of Secrets.As this sword bites into flesh, it saps the foe's mind, stripping more away with every cut until nothing of their memories, personality or sanity remain.
Woe - Woe: Woe is an extremely hazardous planet in the Josian Reach Sub-sector of the Calixis Sector which has been designated a Death World by the Imperium's Administratum due to its dangerous species and environment. Little is known of this planet, other than its reputation as the home of a collection of the most vile creatures fathomable.It is regarded as a place where the Emperor of Mankind's light does not reach. Woe was visited by Inquisitor Felroth Gelt and his retinue of Acolytes in 770.M41 whilst pursuing survivors of the Brotherhood of the Horned Darkness Chaos Cult controlled by the daemon Baphomael.After this encounter, during which the world itself seemed to be consciously alive and hostile to the Imperial intruders, the planet was determined to be a Death World and was declared off-limits to Imperial settlement or exploitation by the Inquisition.
Wolf's Claw (Audio Drama) - Wolf's Claw (Audio Drama): Wolf's Claw is the twenty-first audio drama for the The Horus Heresy series that was not originally released as part of an anthology or other release. Wolf's Claw was published in March 2014 by the Black Library as part of the audio drama anthology Echoes of Ruin which also included several other Horus Heresy Series audio dramas. The title was later published as a stand alone MP3 file.
Wolf's Claw (Audio Drama) - Official Synopsis: Caught by the Renegade forces of the Alpha Legion and forced to take refuge in the Alaxxes Nebula, the Space Wolves are bloodied but unbowed. The young Pack leader Bjorn -- now known to his warriors as "the One-Handed" -- is desperate to recover his honour in battle, but replacing lost limbs for proud Legionaries is not a task worthy of the Iron Priests. If Bjorn is to fight again, then he must seek out new claws for himself and christen them in the blood of the Traitors...
Wolf's Honour (Novel) - Wolf's Honour (Novel): Wolf's Honour by Lee Lightner is the sixth volume in the Space Wolf series of novels and is collected in Space Wolf The Second Omnibus.
Wolf's Honour (Novel) - Synopsis: In the continuing saga of Ragnar Blackmane, the Space Wolves come under attack from all sides by the Thousand Sons Chaos Space Marines.  In a last-ditch attempt to stop their ancient enemy, Ragnar and his battle-brothers launch a lightning strike counterattack on the Thousand Son's base.  Will the Space Wolves triumph, and can Ragnar retrieve the Spear of Russ from his nemesis, the Chaos Space Marine Madox?
Wolf at the Door (Anthology Short Story) - Wolf at the Door (Anthology Short Story): Wolf at the Door is an anthology short story published in The Horus Heresy series that was originally part of an anthology novel. Wolf at the Door was first published as part of the Tales of Heresy main series anthology in April 2009. The cover image used is that of the unabridged audiobook version Wolf at the Door which was released in November 2015.
Wolf at the Door (Anthology Short Story) - Synopsis: The Space Wolves of the VI Legion are among the most fierce and dedicated of the Legiones Astartes, bringing the Emperor's wrath against the many enemies of Mankind. As part of the 954th Expedition, Wolf Lord Bulveye's warriors of the 13th Company come across a world previously shrouded by Warp Storms and cut off from the rest of the Imperium -- when it becomes apparent that the human population is being raided by mysterious xenos known as "the Harrowers," the Space Wolves are duty-bound to intervene.
Wolf Brothers - Wolf Brothers: Wolf BrothersSecond FoundingChapterSpace Marinesgene-seedSpace WolvesLegionInquisitionThis instability may have been the "Wulfen" gene that manifests itself at times in the Space Wolves themselves, most obviously among the Space Marines of the Chapter's 13th Great Company.Some Wolf Brothers, however, chose to go Renegade rather than be liquidated. These Astartes eventually became Chaos Space Marines in service to the Space Wolves' greatest enemies, the Thousand Sons Traitor Legion, and later to other Heretic Astartes warbands such as the Red Corsairs. Some of these Renegades remain at large in the 41st Millennium, though the vast majority of the Chapter was eliminated millennia ago.
Wolf Brothers - Aftermath: During the First Battle of the Fang, Magnus the Red personally destroyed the Space Wolves' gene-laboratories within The Fang. He shattered the birthing tubes and trampled and tore apart the experimental Sons of Russ. The vials of altered Space Wolves gene-seed were all destroyed, broken into glistening shards of glass, while the Cogitators containing the data on their creation were consumed by flames. Irreplaceable equipment, some of it dating back to the days of the Unification on Terra, had been entirely devastated, and priceless inner mechanics were now nothing more than useless wreckage.During the Daemon Primarch's rampage in The Fang's fleshchambers he was confronted by Wolf Priest Hraldir. Though the valiant Space Wolf faced the Primarch, he proved no match for the might of one of the genetic sons of the Emperor, and was slain.With his death and the destruction of The Fang's laboratories and data storage, The Tempering could not be completed. None now lived within the Chapter who understood Hraldir's work, and the necessary genetic alteration equipment had been utterly destroyed. After this catastrophe, the Space Wolves believed they would forever remain alone, the sole inheritors of the legacy of Leman Russ.Yet, during the Ultima Founding of 999.M41, the first Successor Chapter of the Space Wolves in ten thousand years was raised. This was the Wolfspear, a Chapter composed entirely of Primaris Space Marines bearing the gene-seed of Leman Russ.
Wolf Brothers - Notable Wolf Brothers: Svoljard - Svoljard was a Space Marine of the Wolf Brothers who had been stranded on the Daemon World of Medrengard, the Iron Warriors Traitor Legion's homeworld within the Eye of Terror. He was one of the Astartes stranded on that benighted planet who gathered around Ardaric Vaanes. Both he and Vaanes later pledged themselves to the service of the Iron Warriors Warsmith Honsou. Svoljard was later killed by a fellow Iron Warrior.Prayd's Squad - A squad of Renegade Wolf Brothers fought under the command of the Chaos Champion Oneius Prayd of the Red Corsairs warband during the Scouring of Makenna VII.
Wolf Brothers - Chapter Colours: The Wolf Brothers' Chapter colours are not listed in current Imperial records.
Wolf Brothers - Chapter Badge: The Chapter Badge of the Wolf Brothers is not listed in current Imperial records.
Wolf Guard - Wolf Guard: The Wolf Guard are the most elite Veterans of the Space Wolves Space Marine Chapter, comparable to a Codex Astartes-compliant Chapter's Sternguard Veterans. They are the bravest warriors of each of the Chapter's Great Companies, hand-selected by their Great Company's Wolf Lord to serve as his chosen protectors and the vanguard of his forces.Each Battle-Brother that serves in this elite unit has earned their place by some exceptional feat of arms that marked them out amongst their brethren, for a Wolf Guard is chosen based on his heroic deeds, rather than his age or time served with the Chapter. Therefore, the Wolf Guard maintains a mix of hot-blooded young warriors and stalwart veterans amongst its ranks.Each Wolf Lord favours his chosen warriors with gifts such as antique weapons, ornate Artificer Power Armour of ancient origin and patterns, and, most precious of all, rare and venerated suits of Terminator Armour. In battle, the members of the Wolf Guard are assigned to lead other units or form a bodyguard to protect their Wolf Lord.
Wolf Guard - History: The Wolf Guard are an elite cadre of warriors that fight alongside each Wolf Lord of the Chapter's Great Companies. They are hand-picked Battle-Brothers, the bravest and strongest of the Space Wolves, chosen after proving themselves for achieving some exceptional feat of valour or heroic deed.It is not by age or maturity that one attains such a coveted rank, but by deed, and so a newly raised Blood Claw has the same chance of joining the ranks of the Wolf Guard as does a veteran Long Fang. It is the dream of every Space Wolves warrior to join the elite ranks of the Wolf Guard, and they will fight all the harder when a Wolf Lord is nearby in the hope that their valour will earn the right to join this legendary brotherhood.Within the Space Wolves Chapter, battlefield promotion is extremely common, for Wolf Lords are men of conviction and instinct. There is no specific criteria for elevation to the ranks of the Wolf Guard. The surest way is to save the life of a Wolf Lord in the heat of battle. For it is the sacred duty of the Wolf Guard to be the sword and shield of their lord.These chosen brethren are favoured by their Wolf Lord with the best weapons he has at his disposal -- antique weapons of immense potency and ornate artefacts of ancient origin. Few can stand before these heroic warriors, equipped as they are with the best wargear in the company’s Armoury, making them virtually unstoppable in close combat. Each Wolf Guard is expected to fight in the style at which he excels, for their lord cares little for their former roles in their former Packs.Few can turn down the lure and raw power afforded by a rare and powerful suit of Tactical Dreadnought Armour, and so a Wolf Lord is often accompanied into battle by a brotherhood of hulking, nigh-indestructible champions, each ready to dispense his own particular brand of death and, if necessary, give their life for their lord.Not only does the Wolf Guard serve as bodyguards for the lords of the Great Companies, but also as mentors for the younger Space Wolves. They are excellent role models, for their battlefield experience and raw talent has earned them their esteemed position. The members of the Wolf Guard may lead less experienced Packs into battle, or form a retinue for the mightiest warrior of the Great Company -- the Wolf Lord himself.As such, Wolf Guard are often assigned to lead Packs of Battle-Brothers, the better to guide them in the arts of war. The most heroic members of the Wolf Guard, typically judged by their Wolf Lord as born to the role of command, are sometimes assigned the control of an entire deployed force of the Great Company as a Wolf Guard Battle Leader. Should this leader prove himself capable of excelling above and beyond his liege's high expectations, he may find himself next in line for succession as Wolf Lord of a Great Company when his lord finally passes into legend.
Wolf Guard - Wolf Guard Battle Leader: The most heroic member of the Wolf Guard, typically the warrior judged by their lord to be a natural born leader, will be granted command of his Great Company's Wolf Guard. Known as a Battle Leader, this Wolf Guard is the Champion of his company, trusted with its overall stewardship in the absence of his liege-lord. To be named Battle Leader is a rare honour that few Space Wolves will ever ascend to, though those that achieve such a position are truly heroes within a company of heroes.On the battlefield, the Battle Leader acts either as the Wolf Lord's personal bodyguard, tasked with his protection at all times, or as his herald should he fight elsewhere; at such times, the Battle Leader will lead elements of the Great Company in his lord's stead.With every swing of his axe or deft order issued to those around him, a Battle Leader is responsible for upholding the honour of his lord. If a Battle Leader sufficiently proves himself, and earns the respect of both his fellow Wolf Guard and his Great Company, he may well find himself next in line for leadership when his Wolf Lord finally passes into legend.
Wolf Guard - Wolf Guard Pack: The Wolf Guard are an elite band of seasoned warriors comprising the mightiest champions of each Great Company. Heroes all, every member of the Wolf Guard is personally handpicked by their Wolf Lord to be one of his trusted huscarls. It is his deeds that mark a Wolf Guard rather than his age, so there are hot-blooded young warriors as well as sturdy veterans amongst their ranks.Each has fought hard to earn his place, for only those that consistently prove their heroism through acts of valour and skill are deemed worthy to join such hallowed company. In battle, they form their Wolf Lord's sharpest blade; bearing their choice of specialist wargear, they lead the Great Company's battle line or seize vital targets in strength.
Wolf Guard - Wolf Guard Terminators: Every Space Wolves warrior dreams of a place in the Wolf Guard. To be a member of this select company is to wield the very deadliest weapons of war, for a Great Company's armoury is always open to the personal guard of its Wolf Lord. So do many Wolf Guard choose to don suits of sacred Terminator Armour, the most formidable personal plate available to the Chapter's warriors.The actions of these mighty warriors can turn the tide of any war; Packs of Wolf Guard Terminators form the spearhead of many a Space Wolves attack, where they can scorn the foe’s defensive firepower as they advance to tear the throat out of the enemy battle line. On rare occasion, a Great Company will armour all of its Wolf Guard so and commit them to a single war zone, deploying them as a hammer blow to crush all resistance.
Wolf Guard - Thunderwolf Cavalry: Thunderwolf Cavalry units are a sub-group of the Wolf Guard. According to official Imperial records, the Thunderwolf Cavalry does not exist and the Space Wolves keep them as a closely guarded secret. Thunderwolves are giant Fenrisian Wolves that stand about the height of a Terran rhinoceros and are used as mounts by the most elite members of the Wolf Guard. Many Fenrisians venerate the Thunderwolf as a spirit totem, for the beast is undoubtedly the apex predator in the frozen realms at the top of their world.Thunderwolves are solitary creatures that usually attack each other on sight -- it is as if every Thunderwolf strives to be the alpha male of an entire world. These hulking beasts carve out a solitary existence that involves an eternal cycle of hunting, eating and sleeping. Their primary food source are the native creatures that live within their habitat, but they will devour any unfortunates that trespass upon their snowy realm without hesitation.Physically, Thunderwolves are monstrous, reaching as much as eight Terran feet in height at the shoulder. They are clad in a shaggy coat of rough fur as tough as matted steel wire, and their jutting jaws are so strong that they are able to chew through steel. Rather than tracking their prey over time like their smaller cousins, Thunderwolves bear down upon their victims in a terrifying charge, snatching their prey in their massive maws and tearing the unfortunate creature's head off with a violent thrashing motion and their gnashing, grinding bite.Only the Space Wolves have the constitution to hunt the creatures that haunt the Mountains of the Maelstrom on Fenris, where perpetual ice storms can flay the skin from a lesser creature in the space of a single day. In an extreme version of the Lone Hunt, senior Space Wolves have tracked down and "broken in" Thunderwolves. This practise, thought to be an initiation ritual required for entry into the upper echelons of the Wolf Guard, has given rise to the legendary Thunderwolf Cavalry -- a small but dauntless elite within the ranks of the Wolf Guard who remain conveniently absent from any official Imperial records.The Thunderwolves used in this near-mythical unit of legend are often augmented by the Chapter's Iron Priests with Adamantium jaws, Imperial bionics, and back-jointed metal limbs that end in razor-sharp blades. The havoc that these creatures are capable of wreaking is said to be startling to even a hardened Veteran of the Adeptus Astartes. Though there exists a high-calibre vid-capture of a trio of Space Wolves cavalry riding into battle against a large mob of armoured Orks, the Space Wolves deny the practise of riding beasts to war. Yet rumours abound across the Fenris Sector about the glorious charges of the Thunderwolf Cavalry.
Wolf Guard - Bladeguard Veterans: Recently, the Wolf Guard has started inducting the Chapter’s Primaris Bladeguard Veterans into their illustrious ranks.
Wolf Guard - Wargear: Artificer ArmourRunic Armour, used by Wolf Guard Battle LeadersClose Combat Weapon, including Frost Blade, Frost Axe, or Power WeaponBolt PistolFrag GrenadesKrak GrenadesTerminator Armour (Optional)Storm Shield (Optional)Cyclone Missile Launcher (Optional)Storm BolterFenrisian Wolves (Battle-Leader only) - A Wolf Guard Battle-Leader is sometimes accompanied on the field of battle by a pack of semi-sentient Fenrisian Wolves. These fierce animals consider the Astartes warrior a pack-brother and will follow him fearlessly and fight ferociously at his side. Should their pack-brother be wounded, they will stand guard at his side, or attempt to drag him to safety.Thunderwolf (Thunder Cavalry Wolf Guards only) - A Thunderwolf is an extremely large Fenrisian Wolf. This gigantic apex predator is so large and strong that it can be used as a steed by a Space Wolves Astartes. As fast as a more mundane Assault Bike, the Thunderwolf has no ranged weapon to offer to his rider, but more than makes up for that lack with his ferociousness at close quarters.
Wolf Guard - Wolf Guard Pack Markings: When a Space Wolf is elevated to join the Wolf Guard, he puts aside his former Pack loyalties and regalia and commits himself wholly to his Wolf Lord. As a symbol of his status, a new Pack marking is engraved upon the right shoulder plate of his Power Armour.Although this marking is unique to each Great Company, it is always rendered in stark yellow and black, the traditional colours of a Fenrisian noble. Wolf Guards wearing Terminator Armour bear the Great Company icon on their right shoulder plate. Their Pack mark is displayed instead on their knee guards and weapon casings.
Wolf Hunt (Audio Drama) - Wolf Hunt (Audio Drama): Wolf Hunt is the fourteenth audio drama for the Horus Heresy Series that was not originally released as part of an anthology or other release. Wolf Hunt was published online in May 2013 by the Black Library as an audio CD. The audio drama was later republished in prose format as an e-book. The title was also published as part of The Silent War main series anthology novel. Wolf Hunt is the direct sequel to Graham McNeill's The Outcast Dead (Book 17) and explains the seemingly erroneous plot hole whereas Magnus the Red's warning to the Emperor came after news of Horus' betrayal at the Isstvaan System.
Wolf Hunt (Audio Drama) - Official Synopsis: A fugitive stalks the shadows of the Petitioner's City. Though his fellow Outcast Dead are no more, the lone wolf Severian still intends to escape from Terra by any means possible -- but the enigmatic hunter Yasu Nagasena is in pursuit. As news of the massacre on Isstvan V continues to spread and Severian's trail doubles back to the place where it all began, both he and Nagasena must face some uncomfortable truths, and an even more uncertain future.
Wolf King - Wolf King: Wolf King is a limited-edition novella in the Horus Heresy Series, released exclusively as a Black Library hardback and ebook. Wolf King is the first limited-edition novella to get a simultaneous ebook release, which is also a limited-edition version, although it does not contain the limited-edition artwork that is included in the hardback copy.
Wolf King - Synopsis: The Space Wolves were set upon by the forces of the Alpha Legion before they had even recovered from the Razing of Prospero –- hounded to the edge of the Alaxxes Nebula, in desperation Leman Russ called out to his Primarch brothers for aid. None came. Now, with their fleet stranded and supplies dwindling, the warriors of the Rout face almost certain death amidst the rust-red clouds of the nebula. But what a glorious end it shall be, worthy of the sagas of old, and Alpharius's sons will soon learn that a cornered wolf is always the most deadly.
Wolf Lord - Wolf Lord: A Wolf Lord is a senior officer of the Space Wolves Space Marine Chapter who is the equivalent of a standard Space Marine Captain and commands one of the 12 Great Companies that comprise this non-Codex Astartes-compliant Chapter. These Veteran Space Wolves epitomise what it means to be one of the Sons of Russ. They are the bravest and mightiest warriors within the Chapter, as their valour and deeds have placed them above all others. The chosen wolf totem of the Wolf Lord adorns his Great Company's banner and is painted on the shoulder plate of every Space Wolves warrior in the Great Company that he commands.A Wolf Lord may be accompanied by the huge Fenrisian Wolves and is always protected by a contingent of the Wolf Guard specifically loyal to him. The Chapter's Great Companies are led by the 12 current Wolf Lords, a number that includes the current Great Wolf, Logan Grimnar. The attrition rate for Wolf Lords is fairly significant because of the Chapter's preference for close combat. However, some Wolf Lords have managed to see their thousandth year pass in service to the Emperor. Ragnar Blackmane is one of the Chapter's current Wolf Lords and is in fact the youngest Astartes to have ascended to that exalted rank in the Chapter's history.
Wolf Lord - Origins: The organisation of the Space Wolves owes much to the personality of their Primarch and the warrior-customs of the feral Fenrisian tribes from which its Astartes are drawn than to the formal dictates of the Codex Astartes. As a result, the Space Wolves Chapter is divided into 12 "Great Companies," each comparable to a tribe ruled over by a warrior-king and advised by a council of elders. These Great Companies are led by an officer known as a Wolf Lord, a warrior whose only master is the Great Wolf himself. Each Great Company has its own headquarters and territory within the Space Wolves' massive fortress-monastery known as The Aett (commonly referred to as The Fang by outsiders) and has its own spacecraft, Armoury, forges and other facilities. In almost all respects, a Great Company is a separate, self-sufficient brotherhood of warriors. The Great Companies each have their own ancient customs, renowned heroes and warrior traditions that they honour to this day.Each Great Company is usually named after its ruling Wolf Lord. When a Wolf Lord is slain, his body is burned at sea or sent into the heart of a nearby star in a great funeral rite, and the next day a successor is elected by the old Lord's retinue of Wolf Guard, and the Great Company takes on his name instead. This is an honour beyond measure, and each Wolf Lord strives harder than ever to live up to the heroic example set by his predecessors. Though the newly elected Wolf Lord has walked the path of the warrior, he now commands the authority of a king. Thus the Great Companies are not fixed in the manner of other Space Marine Chapters, but change throughout the ages as one leader succeeds another. When elevated to the ranks of the Wolf Lords, each new commander chooses a symbol or badge from the ancient legends of Fenris as his emblem. This icon appears on the Great Company's banner and is commonly repeated on the armour of the warriors of his Great Company. It is not unheard of for a Wolf Lord to change his name to echo the symbol he has taken for his own. Though there have been thousands of Wolf Lords over the Space Wolves' long, glorious history, many have chosen to repeat badges of legendary figures used by famous precursors.A Great Company thrives or dwindles as a direct consequence of its lord's decisions, and the Wolf Lord holds his brothers' fate in his capable hands. Despite the duties of command, a Wolf Lord never truly loses his primal urge to plunge into the fray without pause, setting an example for his men to emulate -- with blade, Frost Axe or, if it is an internal matter, his fists. It is not unheard of for a Wolf Lord to undertake a solo mission when the Chapter requires finesse and skill over the unstoppable force of a full invasion. Though he plans his military actions with the utmost attention to detail and with meticulous cunning, he is most commonly found in the thick of the fighting, surrounded by the raging maelstrom of full-scale battle. Charging forward with weapon in hand, the Wolf Lord howls in exultation, inspiring his warriors to ever-greater displays of heroism.
Wolf Lord - The Grand Annulus: When a new Wolf Lord chooses his badge from the ancient legends of Fenris, it is added to the Grand Annulus -- the massive round, stone table where the 12 Wolf Lords gather at the centre of the Hall of the Great Wolf at the top of The Aett. It is a representation of the current organisation of the Space Wolves Chapter. Each outer segment is a separately carved stone slab which is as wide as a battle tank, taking a dozen of the strongest Space Wolves to lift just one. These carved stone slabs are inscribed with the sigil and runes of the Wolf Lord it represents.During great feasts in the hall, it is customary for the Wolf Lords and their Wolf Guard to be seated within the area of the hall thus indicated by their "name-stone." The central device, bearing the sign of the Wolf That Stalks Between the Stars, indicates the position of the current Great Wolf, rotated to show which of the Wolf Lords currently holds that honoured rank.As Wolf Lords die, their name-stones are removed from the Hall of the Great Wolf and taken to the Grove of Heroes, where they circle the oldest name-stone of all, that of Leman Russ himself. Here they lie for eternity in huge concentric rings, a reminder of the heroic leaders of the Space Wolves across the ages. Amongst these name-stones, there is a foreboding blank obsidian name-stone sent into the Grand Annulus that represents the lost 13th Great Company, known as the Wulfenkind.This name-stone has come to represent all of the Great Companies in the history of the Space Wolves who have been destroyed in battle, lost on campaign or recanted their oaths of fealty, and hence is the subject of many veiled comments and superstitions. Only a handful of outsiders have ever seen the stone or heard of its existence, and to suggest that a Great Company "walks the 13th Stone" is a grave accusation indeed.
Wolf Lord - Wargear: Artificer Armour or Terminator ArmourVarious Close Combat Weapons, including a Frost Blade or Frost Axe, Power Sword, Thunder Hammer, Storm Shield, Wolf Claw, Power Fist, or ChainfistStorm Bolter or various Combi-weaponsBolt Pistol or Bolter or Plasma PistolFrag GrenadesKrak GrenadesFenrisian Wolves - Although not wargear in the strictest sense, Wolf Lords are sometimes accompanied on the battlefield by a pack of semi-sentient Fenrisian Wolves. The fierce animals will fight ferociously at their human pack-brother's side, and attempt to protect him or drag him to safety should he fall.
Wolf Lord - Sources: Codex Adeptus Astartes - Space Wolves (8th Edition), pp. 14-15, 30, 85-88Codex: Chaos Space Marines (4th Edition), pg. 30Codex: Space Wolves (7th Edition), pg. 51Codex: Space Wolves (5th Edition), pp. 14-17, 30, 39, 66-67, 82, 84Codex: Space Wolves (3rd Edition), pg. 5Codex: Space Wolves (2nd Edition), pp. 11, 12, 34, 47, 56Gathering Storm - Part I - Fall of Cadia (7th Edition) (Digital Edition), "Dramatis Personae - Defenders of Cadia," Ch. 1 - "The Might of the Despoiler", Ch. 2 - "The Emperor's Light"Imperial Armour Volume Eleven - The Doom of MymearaIndex Astartes II, "Wolves of Fenris - The Space Wolves Space Marine Chapter"White Dwarf 387 (US), "In The Company of Wolves - Saga of Harald Deathwolf" by Phil Kelly, pp. 56-59White Dwarf 259 (AUS), "Index Astartes – The Space Wolves"White Dwarf 258 (US), "Index Astartes First Founding: Wolves of Fenris"White Dwarf 247 (AUS), "Codicium Imperialis – The Space Wolves"White Dwarf 244 (US), "Codex Space Wolves", "Sons of Russ - Codex Space Wolves," "Super-Interchangeable Space Wolves," and "The Battle of the Fang", pp. 7-19Space Wolves Omnibus (Novel) by William KingJackalwolf (Shorty Story) by C.Z. DunnDeathwolf (Audio Book) by Andy SmillieWar Zone Fenris: Wrath of Magnus (7th Edition) (Digital Edition), Chapter 4, "Magnus Ascendant"
Wolf Mother (Short Story) - Wolf Mother (Short Story): Wolf Mother is a short story published in the Horus Heresy Series. Wolf Mother was originally published simultaneously as a part of the anthology novella Blades of the Traitor and as a stand-alone e-book. It was later released as an audiobook as part of the Black Library's Audio Week 2015. It is now also included in the War Without End anthology novel. Wolf Mother is the sequel to Book 29 Vengeful Spirit.
Wolf Mother (Short Story) - Synopsis: Aboard the Molech's Enlightenment, amongst the countless civilian refugees that fled the Warmaster's invasion of Molech, a serpent makes its nest. The Serpent God Chaos Cult that brought House Devine to its knees lives on, preying upon the weak and the helpless, and it falls to Alivia Sureka to root out the evil that hides in plain sight. Luckily for her, she has an ally who is more than familiar with such tactics: the lone wolf Knight Errant, Severian.
Wolf Priest - Wolf Priest: A Wolf Priest is a specialist officer unique to the Space Wolves Space Marine Chapter. A hybrid of the Chaplain and Apothecary roles found in Codex Astartes-compliant Chapters, the Wolf Priests administer to the physical and mental well-being of the Chapter's warriors and also choose the Aspirants to the Chapter from amongst the feral barbarian tribes of Fenris.These dour warriors combine the attributes of both medics, trained in the arts of healing and the lore of genetics, and cult leaders, heavy with the accumulated wisdom of the ages. The Wolf Priests have no master save the Great Wolf himself, the Chapter Master of the Space Wolves.
Wolf Priest - History: The role of Wolf Priest harkens back to the bygone era of the Great Crusade in the last two centuries of the 30th Millennium. They were one of several subdivisions within the Priests of Fenris, the interconnected Orders which provided for the physical, spiritual and technological needs of the VI Legion. Occluded to outsiders beneath webs of what outwardly seemed superstition and barbarism, they were more than technicians and specialists, but instead the repositories of the Legion's true history, the keepers of its secrets and the masters of its lore.There were several divisions of particular prominence, the greatest perhaps being the Speakers of the Dead. They were chosen from the most strong-willed and coldly self-controlled of their brethren to serve as its masters of discipline, instillers of its culture, wardens both of the gene-seed and the memory of the Legion. A Speaker of the Dead was charged with overseeing the implantation of the Legion's gene-seed into potential Aspirants as well as monitoring the physical and mental well-being of their fellow warriors. The Speakers of the Dead were also entrusted with the vital task of training new waves of the Legion's warriors and the watching over of its ranks for dangerous incidences of instability, either mental or physiological.In battle, they carried a variety of sophisticated biogenic and alchemical tinctures whose use was masked in primitive ritual in order to temporarily abjure hideous injuries incurred on the battlefield. These priests walked the path that threaded between both life and death, memory and oblivion, and while their healing balms might bring a warrior back from the brink of death, their garm-blood vials symbolised the other side of that coin; in it was a bitter poison that brought on a terrible death. It was they who encoded the Legion's history within memetically-patterned "sagas," and who recorded and judged the deeds both of the living and the dead so that the honoured might be remembered and the dishonoured despised. Eventually this bygone specialty rank evolved into the role of the Wolf Priest for the Space Wolves of the late 41st Millennium.
Wolf Priest - Deathwatch Service: Given their role as wards of the physical and spiritual health of the Space Wolves,it is a rare thing indeed for a Wolf Priest to take the Apocryphon Oath, and serve a Vigil of the Long Watch with the Deathwatch, the Chamber Militant of the Ordo Xenos. When they do choose this path, it is often early in their careers, in order that they might become adept at fighting the many alien foes the Deathwatch must face. In the ranks of the Deathwatch, the Wolf Priest faces enemies he might never otherwise have encountered, and in so doing earns great wisdom to pass on to his charges on his return to his Chapter.In accepting a Wolf Priest into his Watch Fortress, a Watch Commander gains the services of an individual of unique skill and ability. His knowledge of both the Apothecary’s arts and the duties of the Chaplain are of course valuable. Yet the greatest of the Wolf Priests are able to extend their ministrations to all of the Battle-Brothers they serve alongside, inspiring each and every one to epic deeds of courage worthy of the greatest heroes of the Space Wolves and of the Adeptus Astartes as a whole.
Wolf Priest - Wargear: The raiment of a Wolf Priest is more than an assortment of practical tools; each item represents some spiritual or traditional facet of Fenrisian culture or the Chapter Cult of the Space Wolves and include:Artificer Power Armour or choice of Terminator ArmourWolf Skull Helm - One of the most recognisable totems of a Wolf Priests' office, these fearsome and grotesque Artificer-made helms represents their connection with the cycle of life and death, the cycle that the Wolf Priests represent to the people of Fenris and the Space Wolves. These helms are constructed with an ingenious atmospheric interchange system that allows small portions of the surrounding air to be drawn into the helmet without compromising its protective seal. In addition, the helmet’s Auto-senses and Augur spirits are finely tuned to match the heightened sensory abilities of the Space Wolf wearing it.Crozius Arcanum - These winged, wolf skull-topped weapons are used as both a melee weapon and the primary badge of office of a Wolf Priest, and are fundamentally identical to the same weapons carried by the Chaplains of other Chapters. These heavy mauls are wreathed in crackling gravitic disruption fields, and more importantly, serve as a symbol of the bearer's status as a spiritual guardian of his Battle-Brothers.Wolf Amulet - The Wolf Priests bear potent amulets that protect both body and soul from the mortal blows and baleful energies alike. These amulets contain a potent force field generator capable of turning aside mighty blows and ravening energies. These amulets are fundamentally similar to the standard Rosarius worn by Chaplains in other Chapters and high-ranking members of the Ecclesiarchy.Fang of Morkai - As much as they are the spiritual guardians of the Space Wolves, Wolf Priests also maintain the physical well-being and genetic legacy of their brethren, and require tools necessary for that vital role. Unlike the Apothecaries of other Chapters, Wolf Priests do not carry complex Narthecium arrays, but prefer instead to bear an assortment of potions, balms and herbal cures and a vicious-looking, complex, multi-bladed device known as the Fang of Morkai, which allows the extraction of a dying Space Wolf's Progenoid Glands so that his essence may live on to fight once again in a new host. The Fang of Morkai functions exactly like a Reductor. The presence of a Wolf Priest in battle will fortify those Space Wolves nearby as he leads them forth to slay his chosen foes, for the Space Wolves known that the Wolf Priests will carry the worthy beyond the gates of Morkai, that they might fight the enemies of the Allfather forever more.
Wolf Scouts - Wolf Scouts: Wolf Scouts (sing. Wolf Scout) are a specialised unit only found within the Space Wolves Space Marine Chapter. They are comparable to the Scout Marines of Codex Astartes-compliant Chapters, though the ranks of the Wolf Scouts are culled from Veteran Space Wolves, not the neophytes that are commonly used by other Chapters.They are usually made up of warriors who shun the close-knit and boisterous brotherhood of the pack (squad) which is not well suited to their personality, for they yearn for the open spaces and isolation of the tundra of Fenris.It is said that these individuals are touched by Lokyar, the Great Lone Wolf. Finding it difficult to abide the trappings of civilisation, these warriors are generally taciturn, fierce and unforgiving.
Wolf Scouts - Deathwatch Service: Occasionally, a Wolf Scout grows so far apart from even his fellow outcasts that he feels the need to wander not kilometres from his Chapter, but light years from it.He yearns to tread the wild, far-flung places beyond the frontiers of the Imperium, to discover and defeat enemies for which Mankind yet has no name. Fortunately, the Wolf Priests are able to recognise such a condition, and recommend the Wolf Scout for service in the Deathwatch.Undertaking the Long Watch is an appropriate duty for some Wolf Scouts, for their finely honed tracking skills are well-suited to a Kill-team. In addition, the Wolf Scout's immediate peers are limited to the handful of battle-brothers in his Kill-team, and he rarely has need to interact with others if he chooses not to.Most Wolf Scouts are well able to serve in such conditions, and while they may never display any affection for their peers, they will gladly lay down their lives to protect them.
Wolf Scouts - Wargear: Scout Armour - Under most circumstances, Wolf Scouts eschew their power armour in favour of the Carapace Armour and duracloth panoply commonly used by Scout Marines and neophytes in other Chapters. This armour, known as the "Raiment of the Silent Wolf," is a variant of standard Carapace Armour that offers protection while at the same time is well-suited for stealth and skirmishing. It is both lighter and less-encumbering than the typical power armour worn by the Wolf Scouts' fellow battle-brothers. However, the rites and rituals of the Deathwatch, and the diverse missions that a Kill-team may be called upon to perform, do sometimes require the potency of standard Astartes warplate. As a result, a Wolf Scout may choose between that and his Scout Armour at the beginning of every mission. In most cases, a Wolf Scout is better suited to roaming ahead of his team, performing reconnaissance, sabotage and assassination work while they engage heavier targets and work to achieve more overt objectives.Stalker Pattern Silenced Bolt Pistol - The Bolt Pistols used by Wolf Scouts are a modified version of the common Godwyn Pattern in use by Astartes across the Imperium. Fitted with a suppressor unit to dampen its sound and muzzle flash, and an optical sight to augment the user’s aim, the Stalker Pattern Bolt Pistol is intended for the sort of covert operations performed by Wolf Scouts.Astartes Combat Knife - This large knife -- easily the size of a normal human’s sword -- holds a mono-molecular edge that never dulls, even through centuries of service. In some Chapters Combat Knives are passed down through the generations, with the deeds of their owners etched upon them. In others, the forging of metal into blade is simultaneous with the forging of a Neophyte into a Space Marine, and his Combat Knife is laid to rest when he is.Close Combat Weapon, choice of Plasma Pistol, Flamer, Meltagun or Power WeaponOptional Heavy Weapon, choice of Heavy Bolter or Missile LauncherFrag GrenadesKrak Grenades
Wolf Scouts - Notable Wolf Scouts: Haakon "Blackwing" Gylfasson - Gylfasson was a Wolf Scout of the Space Wolves during the 32nd Millennium. He did not speak like a typical Space Marine, and had none of the overt, bristling threat about him that most Astartes did. His colouring was dark, and his facial hair thick and matted. He was slighter than most pack members, even when kitted out in his full array of Scout Armour. He was left behind on void duty in command of the scout ship Nauro when the entirety of his Chapter, under the command of Great Wolf Harek Ironhelm, departed to confront the Thousand Sons Traitor Legion on Gangava. When the Thousand Sons appeared in-system with a sizable attack fleet to unleash the First Battle of The Fang, he was ordered to flee the system to bring word to the Great Wolf of the attack on Fenris by the Thousand Sons, and successfully accomplished this mission, thus saving the Space Wolves' homeworld.
Wolfblade - Wolfblade: The Wolfblade is an ancient honour guard of Adeptus Astartes drawn from the Space Wolves Chapter who protect the Navigator House of Belisarius on Terra, in accordance with an ancient pact forged at the time of the Great Crusade over 10,000 standard years ago.The Wolfblade is responsible for training House Belisarius' mortal private troops under the command of the house's ruling Celestarch and leading them into battle. They act as the Belisarius Celestarch's strong right arm when there is a need. They slay his enemies in open battle and by stealth when required.
Wolfblade - History: The origins of the Wolfblade can be traced back over ten thousand Terran years. The ancient pact between the Navigator House of Belisarius and the Space Wolves is lost to legend, but the most commonly accepted version of the story dates from the time of the Great Crusade and the friendship between Primarch Leman Russ and Alexander Belisarius.Belisarius was a Navigator of superlative skill, said to have aided the Wolf King on many of his campaigns. On the day of the Feast of Founding they are said to have sworn a pact of eternal friendship. As a sign of this friendship, the Belisarius family agreed to provide Navigators for the Chapter in perpetuam, in return for the Space Wolves' martial aid. An entire Pack of Space Wolves would accompany the Celestarch of House Belisarius as his bodyguard back to Terra, comprised of one Astartes for each Navigator granted by the House to the Space Wolves, which means the Wolfblade normally numbers 24 Astartes.Given the fractious nature of the Navigator Houses of the Navis Nobilite, and a commercial rivalry which, at that time, could result in conflicts as large as wars, this was an alliance of vast importance for the Navigators. The Space Wolves still enjoy a close bond to House Belisarius, an alliance between a Navigator House and a Chapter of the Adeptus Astartes shared only by the Blood Ravens, White Scars, and Blood Angels Chapters.
Wolfblade - Role: The members of the Wolfblade have multiple roles to fulfill in the performance of their duties. Normally they are scattered hither and yon about the Imperium performing various assignments. They not only provide personal security to the senior members of House Belisarius but also carry out covert missions on behalf of the Navigator House and are responsible for the martial training of the House's private troops.Though the Navigator Houses have no formal soldiery they do maintain a powerful security force that essentially performs the same function. They also make use of mercenary companies under permanent contract who have served them so long that they might as well be a formal part of the House and serve as a private House army in all but name.For most Space Wolves, an assignment to the Wolfblade is considered a dubious honour, for most warriors do not enjoy being separated from their Pack and the rest of their comrades within their Great Company. Becoming a Wolfblade also offers few opportunities to compile new passages in the ongoing sagas of their lives associated with the glory of battle. For these reasons, many of the Space Wolves posted to Terra as Wolfblades often receive the assignment as a punitive form of exile, for they were deemed outcasts and misfits within the Chapter.However, sometimes a Battle-Brother is sent to join the Wolfblade because their Wolf Lords saw leadership potential in the selected warrior. Many of the Chapter's greatest leaders have been members of the Wolfblade, for their secondment to House Belisarius often developed their political savvy and helped them gain invaluable insight into the political workings of the Imperium at large. Such service on Terra also allowed these Space Wolves to develop important contacts within the hierarchy of the various Imperial Adepta that would later serve the Chapter's interests.
Wolfblade (Novel) - Wolfblade (Novel): Wolfblade by William King is the fourth volume in the Space Wolf series of novels and is collected in Space Wolf The Second Omnibus.
Wolfblade (Novel) - Synopsis: The ancient Navigator House of Belisarius has long been bound to the mighty Space Wolves as allies. In return for the means to navigate the treacherous Warp, the Space Wolves provide an honour guard of elite warriors -- the Wolfblade -- to protect the house.When Ragnar Blackmane takes up his duties on ancient Terra he soon becomes embroiled in an assassination plot that reaches into the very depths of the Imperium! Unused to delicate political machinations, Ragnar must resort to the howling fury of the Space Wolves if he is to save this noble dynasty and regain his honour!