vizn3r/warhammer40k-lore huggingface dataset:
Temple Tendency - Temple Tendency Hierarchy: Shade Priests (Vandiran Apostates) - Also known to the Inquisition as the "Vandiran Apostates," the Shade Priests are the bonds by which the Temple Tendency and its enterprises are held together. Each is chosen at a young age from amongst the children of the faithful and then schooled in the original creed of the Temple of the Saviour Emperor along with the skills that they will need to keep that faith alive. Each is a controlled, capable fanatic who will do anything to preserve what they see as the true Imperial Creed, trained to slip unnoticed through the Imperium like a ghost in order to do the sect's work -- either by secretly spreading the faith or executing the apostate.Temple Tendency Assassination Cells - The assassination cells of the Temple Tendency are small groups of seemingly ordinary people who are in fact highly-trained covert agents and fanatic adherents to the cult. They operate as semi-autonomous executioners of the enemies of the Temple Tendency (both perceived and real) and engage in the cult's plots.Chantry Guards - The Chantry Guard watch over the hidden temples of the sect and serve as the secret bodyguards of the sect's governing Pontifices. Encased in gilded plate and implanted with synthetic muscle grafts, these warrior-fanatics are a distant echo of the now-forbidden Frateris Templar that served as the Temple of the Saviour Emperor's vast army before and during Goge Vandire's reign. Most are drawn from the military retainers of faithful noble families. Each Chantry Guard is bound to protect a sacred place or guard his Pontifex until he dies or is too feeble to fight. Occasionally, a Chantry Guard will be despatched incognito to watch over a member of the sect on an important mission or an ally who might prove false. In addition, the Tendency can call upon members of almost every branch of the Imperial military, save the Adeptus Astartes, thanks to the roles its adherents play across the Imperium.Arco-Flagellants - Arco-Flagellants are Heretics who have been implanted with brutal weaponry and drug injectors and boosted by muscle grafts so that they become terrifying cyborg berserkers who can be unleashed on those who have fallen in the sight of the Emperor. The sentence of arco-flagellation is reserved for the worst of sinners and Heretics. The condemned are mentally and physically transformed into engines of destruction, kept in check by a Pacifier Helm. With a word, the implanted aggression inhibitors and stream of sacred chanting from the Pacifier Helm shuts down. Then, huge quantities of combat drugs, muscle stimulators, and pain suppressors are dumped into the Arco-Flagellant's body, instantly turning it into a superhuman blur of taut muscle and thrashing weapons. Arco-Flagellants are created and controlled by the Ecclesiarchy, though thanks to the Temple Tendency's infiltrations, the cult has gained the use of a number of these once-Human weapons. The Temple has even turned a small number of kidnapped Ecclesiarchy priests into Arco-Flagellants in a spiteful reversal of the Ecclesiarchy's own justice.
Temple Tendency - Deacon Priam, High Priest of the True: If anyone most represents the subtle threat of the Temple Tendency in its purest form, it is Deacon Priam. As Archdeacon Procurator of the Golgenna Reach sub-sector of the Calixis Sector, Priam administers the Ecclesiarchy's physical holdings in the wealthiest sub-sector of Calixis. Born of a noble bloodline, which has also produced an Inquisitor of the Calixian Conclave, Priam has influence and connections that spread far outside the cult itself. He has the ear of Cardinal Ignato, the most senior and highly respected member of the Ecclesiarchy in the Calixis Sector.All of Priam's public dealings, however, are a lie. He is in truth a hidden Pontifex of the Temple Tendency and its leader in the Calixis Sector. Moving behind the scenes and using his connections, Priam has ensured that the plans of the Tendency in the Calixis Sector go far beyond petty acts of spite.Priam is the most dangerous variety of Heretic: able, ruthless, and filled with a vision and purpose. Easily the most capable man to lead the Calixian sect of the Temple Tendency in generations, he has greatly increased its power base and scope in the last few solar decades, and has the ambition to do much more.
Temple Tendency - Ordo Hereticus Departmento Analyticus Threat Briefing: The Temple Tendency is a known heretical movement, under millennia-old standing orders of purgation from the Inquisition's Ordo Hereticus. Historically its followers have been found in various bodies of the Imperium and have a degree of organisation and coordination behind their actions.The presence of the Temple Tendency in the Calixis Sector is currently considered doubtful by the Ordos Calixis. Several cells of regressive heretical faith have been encountered and purged in the past, but none can yet be concretely linked to an organised or widerspread sect.
Temple Tendency - Vengeance and Loathing: Of all the arms of the Ecclesiarchy, the Temple Tendency nurtures a special malice towards the sisters of the Adepta Sororitas. The holy sisters were once called the Brides of the Emperor and served as Goge Vandire's personal shock troops and bodyguards in the last bloody solar decades before the Reformation re-forged the Ecclesiarchy.Consisting of many orders, each following a different calling, the Adepta Sororitas have been the pure heart of the Ecclesiarchy for over five standard millennia. Most famed of the holy sisters are the Sisters of Battle, the military arm of the Ecclesiarchy and Chamber Militant of the Ordo Hereticus; they are manifestations of the Emperor's judgement.No matter what their order, all sisters of the Adepta Sororitas are despised by the Temple Tendency. To this day, the Tendency will take any opportunity to revenge themselves on the sisterhood, even acting with uncharacteristic recklessness to inflict harm and suffering upon them. The poisoning of the Sister Famulous adviser to Lord Sector Marius Hax two standard years ago and the "accidental" unleashing of reprogrammed Arco-Flagellants on a Sister Hospitaller medical facility on Tranch are but the most recent manifestations of the Temple Tendency's vendetta against the Adepta Sororitas.
Temporal Snare - Temporal Snare: A Temporal Snare  is a Necron device that warps the fabric of space-time itself, creating a bubble of altered space-time where time flows more slowly for anyone or anything trapped within it. They are only carried by the Cryptek known as Orikan the Diviner.Each Temporal Snare is a technologically-advanced temporal trap that can severely impede enemy movement once it is activated, whether those trapped within its field are vehicles or infantry.Thus, even when traversing the smoothest of terrains, once a snare is activated, enemy units can still find themselves moving at a snail's pace from the subjective perception of those observers outside the device's range of effect.
Temporia - Temporia: TemporiaDaemon WorldDark MechanicusHell-ForgeEye of TerrorForces of ChaosImperialCadian GateTemporia was a madcap world of dark industry and possessed daemon-machines, appearing as a mind-boggling contradiction of cog-plateaus, helical factories, rain storms of magma, and spiraling stairways that surrounded newcomers. It was the home of the infamous Warpsmith Valadrak.
Temporia - History: During the Abyssal Crusade of 321.M37 Valadrak unleashed specially-crafted Daemon Engines on the Astartes of the Knights Excelsior Space Marine Chapter that had entered the Eye and made planetfall on Temporia, unaware of its status as a Hell-Forge.Outgunned, the Knights Excelsior were forced to make a hasty tactical withdrawal, fighting their way back to their dropships. As the Chapter attempted to make good their escape, their orbiting warships were attacked by a strange archeotech device that rendered their technology impotent, leaving the Space Marines at the mercy of Temporia's Daemon Engines. When the Knights Excelsior were last seen, they had been refashioned into the Heretic Astartes warband known as the Magma Hounds.
Temporia - Battle of Temporia: The Battle of Temporia began during the 13th Black Crusade in 999.M41 when the Forge World of Agripinaa sought to disrupt the flow of materiel and Daemon Engines to Abaddon the Despoiler's forces striking at Cadia.Cohorts of the Adeptus Mechanicus' Legio Cybernetica robots and conclaves of Electro-Priests traded blasts of lightning with the mechadaemons created by Warpsmith Valadrak. The size of Temporia's blasphemous monstrosities beggared belief, but the war machines of Agripinaa were nearly as numerous and indomitable in their faith in the Omnissiah. For every wave of terrors the twisted planet heaved into the path of Agripinaa's faithful, another cohort made planetfall to repel it. This conflict is still ongoing.
Temporia - Emergence from the Eye: Shortly before the birth of the Great Rift, in a feat of engineering only the truly insane could devise, Temporia was dragged out of the Eye of Terror by an armada of gravitic haulers and daemon-possessed haulers. The mutant machines and Daemon Engines churned out by the planet's sprawling foundries continued to assail the Cadian System and the Cadian Gate by the thousand.
Tempormortis - Tempormortis: A Tempormortis is an arcane device shaped like a large hourglass that is capable of manipulating the flow of time. It is used by Primaris Marine Judiciars, novice Chaplains, to slow the flow of time in a limited area around the foe so that it is easier to slay them.
Ten Thousand Eyes - Ten Thousand Eyes: The Ten Thousand Eyes are a great warhost comprised of multiple Chaos Space Marine warbands active in the Imperium Nihilus region of the Ultima Segmentum during the Era Indomitus. They were led by the Sorcerer Lord Seraphax, one of the Fallen Angels.Seraphax and his warhost would ultimately become the first major opponents of the Dark Angels Primarch Lion El'Jonson after his reawakening beneath The Rock in the 41st Millennium and the beginning of his travels to new worlds through the sub-realm of the Immaterium known as Mirror-Caliban.
Ten Thousand Eyes - Origins: Seraphax was originally a member of the garrison of the Dark Angels Legion left behind under the command of Luther on Caliban during the Horus Heresy to oversee the Legion's homeworld. When Caliban was destroyed at the end of the Heresy, Seraphax was one of the Fallen who was cast through time and space in the Immaterium as Caliban was destroyed by a great Warp storm.Seraphax reemerged into history as a formidable warrior and charismatic leader who led a brutal insurrection against the Imperial planetary government of the world of Bast and made himself its heretical lord governor. He ruled over Bast for over a standard century, terrorising its people and gathering other Heretics to his rule.However, eventually the Imperium received word of the fall of Bast to Renegade forces. When the Dark Angels learned of what had happened on Bast, the Chapter recognised Seraphax as one of their Fallen and dispatched a strike force commanded by Interrogator-Chaplain Razyl to capture the sorcerer. As the Dark Angels began what proved to be the ultimately successful invasion and liberation of Bast, Seraphax fled off-world rather than be brought back in chains to the dungeons of The Rock to face the tender mercies of the Interrogator-Chaplains.By the time of the birth of the Great Rift in the Era Indomitus, Seraphax had become the Sorcerer Lord of a great warhost of Chaos Space Marines known as the Ten Thousand Eyes, alongside his lieutenants and fellow Chaos Lords Markog and the Fallen Baelor. In the chaos of the Imperium Nihilus, the Ten Thousand Eyes were soon able to seize control of an interstellar pocket empire that encompassed multiple Imperial worlds. Among these planets was the Jungle World of Camarth, where the Dark Angels Primarch Lion El'Jonson first reappeared after awakening from his long sleep beneath The Rock and beginning his journeys through the sub-realm of the Warp he knew as Mirror-Caliban.
Ten Thousand Eyes - Bloodrage Project: The Ruby Crescents Chapter, genetic successors of the Blood Angels, had long maintained a fortified outpost known as Redmoon Keep on Camarth. The garrison of the keep was left there to watch over the people of that world, who greatly respected and honored the Adeptus Astartes who walked among them. But when the Great Rift was born in the Era Indomitus, the Ruby Crescents of Carmath found themselves cut off from the rest of their Chapter as Carmath was located in the Imperium Nihilus. During this time, Camarth was assaulted by the Ten Thousand Eyes, the warhost of Heretic Astartes commanded by Seraphax. The Chaos forces overwhelmed the now-isolated garrison at Redmoon Keep and claimed the world for their own as part of their pocket empire.In truth, Seraphax had deliberately targetted the Ruby Crescents because they were so isolated and easily overcome. The Sorcerer Lord wished to use Space Marines of the Blood Angels' genetic lineage as fodder for a research endeavour he termed the "Bloodrage Project." This was an attempt to turn the Flaw in the gene-seed of all the sons of Sanguinius against them so that the mindless ferocity of the Black Rage and the Red Thirst would become all-consuming, transforming all the Astartes of the Sanguinary Brotherhood into weapons to be used against the Imperium.The Ten Thousand Eyes took control of Redmoon Keep and imprisoned nine of the surviving Ruby Crescents who had been captured at high cost to the warband in one of the fortress' cells. The Captives' blood was drained from them into a giant vat placed before them, where it was transformed by Seraphax's Chaos sorcery into a glowing liquid that he hoped could be used to initiate the Flaw in any of Sanguinius' scions.The imprisoned Ruby Crescents were later discovered by the Dark Angels Primarch Lion El'Jonson, who had found his way to Camarth through the Immaterium's sub-realm of Mirror-Caliban after his awakening beneath The Rock, and the redeemed Fallen Zabriel, now one of The Risen who had been forgiven by their primarch after being encountered on Camarth. The two sought to redeem Camarth for the Imperium, and had sought to expel the Ten Thousand Eyes from Redmoon Keep when they discovered the secret research being conducted in its dungeons.The Lion and Zabriel tried to free the Ruby Crescents, but each of the Space Marines had fallen to the Red Thirst and tried to attack their rescuers. Unaware of the nature of the Red Thirst which afflicted his brother Sanguinius' gene-sons, the Lion simply assumed they had already been corrupted by Chaos and granted them the Emperor's Peace.Then the Lion and Zabriel sabotaged the generatorium of the Redmoon Keep and destroyed it in a great explosion, which brought to an end the Bloodrage Project.Later, the Lion and Zabriel helped unite and lead the people of Camarth against the remaining Chaos forces to reclaim their world. Afterwards, its people joined the Lion's Protectorate in the Imperium Nihilus and provided contingents of the mortal paramilitary militia under the primarch's command known as the Lion Guard.
Ten Thousand Eyes - Defeat by the Lion: Yet, rather than fear at the sudden emergence of a primarch to oppose his schemes, Seraphax welcomed Lion El'Jonson's return, for he saw it as an opportunity to carry out a plan to ensure the Emperor's ultimate victory over Chaos. Seraphax lured the Lion to the world of Sable in the Imperium Nihilus, not far from Camarth, by having his Ten Thousand Eyes warhost butcher much of that world's population, knowing that this massacre of the innocent would eventually draw the primarch to oppose him.When the primarch arrived at Sable through the Mirror-Caliban sub-realm of the Immaterium as expected, Seraphax was able to capture him by binding the Lion in psychic chains summoned by his sorcery. Seraphax revealed to the captive El'Jonson his grand plan to save Humanity -- he would force the Lion's soul from his body and then use his sorcerous powers to take control of the primarch's corpse as his undead puppet. Using the Lion's return as a pretext for the second returned Loyalist primarch to gain an audience with the Emperor on Terra, Seraphax would use that audience to have his puppet strike down the Master of Mankind upon the Golden Throne, which would finally free Him from His chains of flesh to fully ascend as a new god in the Warp. Fully ascended, Seraphax believed that the Emperor would then possess the power to both destroy the Chaos Gods and all of the remaining xenos threats to Humanity in the galaxy, such as the Tyranids and Orks.However, once the ritual of soul-banishment began, the Lion was able to resist its effects long enough for The Risen, the Fallen Angels he had met on his journeys and whose crimes he had forgiven, to arrive and assault the Ten Thousand Eyes on Sable, eventually disrupting the ritual and allowing the primarch to free himself.During the combat between the Lion and the crazed Sorcerer Lord that ensued, Seraphax called upon the Warp to transform himself into a bestial mutant form, but was slain by his own lieutenant Baelor who stabbed him from behind. Baelor was a Fallen Angel himself, who saw the return of his primarch as a chance to gain his own redemption and become one of The Risen. He also saw Seraphax's mutation in his fight with the primarch as the final proof he needed that his friend had fallen too far to the corruption of Chaos to be allowed to survive.After Seraphax's death, Baelor asked for and received the forgiveness of the Lion, joining the ranks of The Risen for a short time. However, Baelor's body was slowly degrading under the influence of the Daemonsword Seraphax had gifted him long before, so he requested and the Lion granted him the quick and noble release of the Emperor's Peace.Sable was restored to its surviving people and became part of the Lion's Protectorate in the Imperium Nihilus. The warhost of the Ten Thousand Eyes were scattered with the loss of their leaders, its survivors fleeing off-world.
Ten Thousand Eyes - Warhost Fleet: Blade of Truth (Battle Barge) - The Blade of Truth was the flagship of the Ten Thousand Eyes warhost. The battle barge was once part of the fleet of the Ashen Blades, until that entire Chapter was corrupted by Chaos after its fleet was caught in a Warp storm. Once the Ashen Blades escaped back into realspace, the former Ashen Blades officer Markog, now a Chaos Lord, remained in command of the Blade of Truth and its surviving Astartes. It was Markog who led the remaining Ashen Blades into becoming the Heretic Astartes warband known as the Dolorous Guard. Under Markog's command, the Dolorous Guard eventually joined the Ten Thousand Eyes warhost as the honour guard of its Sorcerer Lord Seraphax, who made the Blade of Truth the flagship of his own Chaos fleet.Eye of Malevolence (Class Unknown) - The Eye of Malevolence was a warship of the Ten Thousand Eyes' Chaos fleet.Dread Sentinel (Strike Cruiser) - The Dread Sentinel was a warship of the Ten Thousand Eyes' Chaos fleet that had been captured from the Angels of Vigilance.
Ten Thousand Eyes - Warhost Colours: The Ten Thousand Eyes' colours are not listed in current Imperial records.
Ten Thousand Eyes - Warhost Badge: The Ten Thousand Eyes' badge is not listed in current Imperial records.
Termagant - Termagant: The quadrupedal  Termagant (Gauntii virago) serves as the standard infantry unit of any Tyranid swarm. Speed, agility and survival are the main characteristics of the Termagant bioform.These small xenos warriors most commonly carry the dreaded Fleshborer Biomorph, but have been known to carry other more potent weapon Biomorphs into battle.Termagants are among the first species of Tyranid dispatched when a hive fleet invades a new star system. In battle they are often seen accompanying Tyranid Warriors.In fact, there is a strange affinity between the two Tyranid species. Termagants will react instinctively when a Tyranid Warrior is threatened by swamping the opponent with overwhelming numbers before the larger bioform can be harmed. This reaction may be to protect the synapse ability of Tyranid Warriors and so preserve the Hive Mind's control over the Tyranid swarm.While not very effective in combat as a small group, they are most powerful when swarming in large broods across a target planet once the Great Devourer's invasion reaches its high tide.The desperate need to survive makes them a menace even if their synaptic control with the Tyranid Hive Mind is broken, as they run to cover and will lurk waiting to kill whatever threatens their hiding spot.In some circumstances the Hive Mind will suppress the survival instincts of Termagants to instead send them rushing forward for the sole purpose of depleting enemy ammunition stores.
Termagant - Termagant Biomorphs: Fleshborer - The Fleshborer is a compact brood nest for sharp-fanged Borer Beetles. When fired the tick-shaped Borer Beetles are flung at the enemy in which they spend the rest of their frenzied existence burrowing through armour, flesh and bone.Spike Rifle - This weapon is a bony muscle-lined tube that hurls sharp bony harpoons at the enemy. The harpoons from the Spike Rifle can be launched a considerable range while allowing for enough impact to cause damage. Even if an enemy is not killed outright from a spike it will usually cause them to bleed to death as the sharp barbed head is removed.Devourer - The Devourer is a clump of rotting flesh covered in worm-like parasites that are activated by a bio-electric jolt that hurls a shower of them at the enemy. Upon contact with the foe, the worms immediately start to burrow into the victim's flesh, causing unbearable pain as they rapidly destroy the host's central nervous system, resulting in a painful but rapid death.Strangleweb - This composite symbiote creature fires a sticky mesh of webbing that ensnares a victim. The web then quickly hardens to stop the target from breathing and cuts into the flesh as they struggle to free themselves. Those not crushed to death are usually left immobile for a time and are completely at the mercy of other Tyranid organisms.
Termagant - Ordo Xenos Departmento Analyticus Technical Information: DesignationTermagantCommon TitleCritters, Hunter-SlayersSpecies NameGauntii viragoAverage Height1.3 metresAverage Weight0.2 tonnesFirst EncounteredTyranRoleInfantryThreat EvaluationMedium
Termagant - Sources: Codex: Tyranids (5th Edition), pg. 39Deathwatch: Core Rulebook (RPG), pg. 371Deathwatch: Mark of the Xenos (RPG), pg. 371Imperial Armour Volume Four - The Anphelion Project
Terminator Armour - Terminator Armour Composition: Terminator Armour contains a full exo-skeleton and a complex arrangement of fibre-bundle muscles that allow a warrior to fight with deadly skill in close quarters, where agility is not of paramount importance.These incredibly durable suits are comprised of an outer shell of heavy-gauge ceramite and plasteel composite plates, mounted on an adamantium exoskeleton with servo-assisted interfaces that integrate with an Astartes' own neurological and muscular systems to enhance movement.Its advanced composition allows the wearer to survive hits from firepower that could penetrate tank armour, and it is the heaviest form of combat armour in any Imperial arsenal, able to withstand tremendous punishment. Offensively, it provides the strength to maintain mobility while serving as a solid heavy-weapons platform in open-field combat.In the same manner as power armour, Terminator Armour contains its own independent power supply and fully enclosed life-support functions, though those incorporated in Terminator Armour are more powerful and longer-lasting.Various augers and auspex enable the Space Marine operator to be fully aware of his environment, both externally and internally, and to monitor such things as radiation levels, proximity of biological entities and the life signals of the body.These operate in the same way as the support systems in power armour, although several other devices have been added to improve the protective aspects even further. Teleport Homers enable the bearers to teleport into the midst of battle with a good degree of accuracy.Meanwhile, threat detectors and motion sensors aid the Space Marine in avoiding enemy weapon emplacements and other situational dangers. In addition, the suit is fully equipped with a range of auto-senses and targeters, allowing the tracking of targets with the utmost accuracy.Terminators are linked to each other with pict-display units, allowing the Space Marines to see what their brother warriors see. All suits are capable of this, but to avoid confusion, it is usual for only the squad sergeant's armour to broadcast pict-signals.
Terminator Armour - Terminator Armour Usage: A Chapter's elite 1st Company is known as the Veteran Company and contains its bravest and most heroic battle-brothers. Many of these Veteran Marines will have risen to the rank of Veteran Sergeant before being inducted, though less experienced Space Marines are often accepted into its ranks for performing acts of exceptional courage.These Space Marines are mighty heroes whose legendary actions have become part of the Chapter's history, and it is every warrior's ambition to become one of their Chapter's elite. The 1st Company is invariably the most powerful company in the Chapter, as many of its warriors are trained to take to the field of battle wearing Terminator Armour.All Space Marine Chapters maintain a number of suits of the revered and rightly feared Terminator Armour, and these are amongst a Chapter's most prized relics.Suits of Terminator Armour are rare and highly sought after, and as such, each Chapter carefully maintains the suits in its possession. Incredibly ancient, the secrets of their construction have long since been lost and each one is revered by the Space Marines and lovingly maintained by the Chapter's Techmarines. The armour is often ancient, and many of the older suits were produced before the Horus Heresy.Although new suits of the Indomitus Pattern are manufactured by the Adeptus Mechanicus, the production rate is so slow and the demand for them so great that each Chapter takes the utmost care of its precious remaining suits. Each suit has a special place of honour within the 1st Company's chapel and only warriors of the 1st Company and selected senior commanders may enter the Armoury and don these holy artefacts.It requires rigorous training to be able to fight in Terminator Armour and, once trained in its use, a Space Marine will be expected to perform above and beyond his brethren, acting as an example to the rest of the Chapter.Less frequently, high-ranking members of the Inquisition have been known to wear a form of Terminator Armour sized for an ordinary Human occupant. Notably, members of the Ordo Malleus in particular have been known to prefer them because of their struggles with often physically-overpowering Daemons.However, lacking the genetically-engineered subdermal Space Marine organ known as the Black Carapace, Inquisitors are unable to neurologically interface with the armour and generally find its bulk much more cumbersome than a Space Marine does.
Terminator Armour - Crux Terminatus: Amongst the Veteran Marines of the elite 1st Company, each Terminator badge upon an Astartes' left shoulder guard is a special badge of honour made of stone, known as the Crux Terminatus and said to incorporate fragments of the power armour worn by the Emperor of Mankind when He defeated Horus at the end of the Siege of Terra. The Crux Terminatus now serves as a constant reminder of the Emperor's noble sacrifice for Mankind.At the climax of the Horus Heresy, when the Emperor was mortally wounded following Horus' defeat, it is said that the Emperor decreed that His armour be taken off and melted down, and that the pieces be made into badges that all Terminators could wear in recognition of the service performed in the defeat of Horus.However, if this is true, then each suit of Terminator Armour must only contain the most miniscule of fragments. It is said that the Crux Terminatus behaves as a ward that augments the Terminator Armour itself, capable of turning aside blows that would threaten even a war engine.Elements of the Crux Terminatus, on the shoulder plate of a Terminator, can be adorned with additional ornamentation in recognition of acts of supreme valour.One such adornment is the Crux Argentum, a shoulder badge of silver encrusted with gems that is awarded to Space Marines who perform acts of valour above and beyond the call of duty.
Terminator Armour - Tactical Usage: Almost all Space Marine Chapters maintain some suits of Terminator Armour and usually train their Veteran Astartes in their use, despite the armour's rarity. Terminator Armour is worn in very specific circumstances, such as when the close corridors of a hive city or space hulk need to be cleared.Astartes wearing normal power armour would not be ideal in such a role; instead, they would form a cordon around the Terminators while they carried out their search-and-destroy mission.In the 41st Millennium, Terminator Armour has become so rare that its use is reserved for those times when it will provide the maximal tactical benefit.Terminators are best used during starship boarding actions where the cramped conditions and tight starship corridors maximise the effects of a Terminator's superior firepower while downplaying his lack of maneuverability, as the environment means flanking attacks are unlikely.Terminator Armour is also deployed into combat on standard battlefields when their heavy weapons can be used for long-range strikes, or they can use teleporter technology to suddenly appear amidst a vast group of enemies where their near-invulnerability to damage can transform them into true force multipliers with little risk of their own loss.
Terminator Armour - Armament: Squads of Terminators are most often employed in boarding actions or where the fighting is certain to be close and bloody. Although they can also be equipped with weaponry that allows them to fight at longer ranges, it is brutal assaults that they are primarily designed for.Terminator Armour can carry a variety of weapon fits, but the most common armament is a Storm Bolter and Power Fist. This configuration allows a Terminator to engage the enemy at long range while advancing, before delivering a devastating assault with the deadly energies of a Power Fist -- a weapon capable of tearing through the hull of a battle tank with ease.Some Space Marines opt to carry a chainfist instead. These weapons have a similar effect to Power Fists, but are equipped with an additional massively powerful Chainblade attachment that can carve through the armoured bulkheads of a mighty starship.Within each squad, one Space Marine is often assigned a fire support role. The armour's massive fibre-bundle muscles and integrated suspensor fields allow a Terminator to carry a much heavier array of weaponry than his power-armoured brethren.Such warriors may carry the dreaded Assault Cannon to lay down a hail of heavy shells, a Heavy Flamer when the fighting is certain to be at extreme close quarters and the enemy closely packed, or a Cyclone Missile Launcher to engage heavily armoured targets at long range.Certain squads of Terminators are also configured specially for close combat, with no ranged weaponry whatsoever. These squads are most often teleported into battle where the enemy cannot engage them with long-range firepower before the Terminators attack. The most favoured configuration for these squads is either a pair of Lightning Claws -- multiple, fist-mounted blades sheathed in lethal energy that can cut through armour and flesh with equal ease -- or a Thunder Hammer and a Storm Shield.This latter configuration is usually employed when the enemy is likely to make use of weaponry that may defeat even the formidable armour of a Terminator. A Storm Shield contains a small power field generator that can protect a warrior in melee and is proof against even the most lethal close combat weapons.The Thunder Hammer it is commonly paired with is a deadly weapon that releases a terrific blast of energy upon impact; those it does not kill, vehicles and the living alike, are rendered incapacitated.
Terminator Armour - Terminator Armour Variants: Designed during the Great Crusade and adapted from the heaviest of industrial gear, several types and patterns of Terminator Armour were developed concurrently. Tactical Dreadnought Armour has evolved over the centuries and each of the First Founding Legions has had their own deviation from the standard pattern Terminator Armours of the time.There are, according to fragmented Imperial sources, four other patterns of Terminator Armour in existence, but these have yet to be publicly outlined by the Adeptus Mechanicus.Some have been reported to be used by the Dark Angels, Ultramarines and Blood Angels Chapters, but they may or may not have been variants of the standard Indomitus Pattern.The different Terminator Armours that have seen service with the Legiones Astartes and the Adeptus Astartes since the founding of the Imperium of Man include:
Terminator Armour - Indomitus Pattern Tactical Dreadnought Armour: Originally designed during the Horus Heresy to replace the severe losses on both sides as the civil war dragged on, most of the Traitor Legions' Chaos Terminators now use Indomitus Pattern Terminator Armour, and it is also the pattern most commonly employed at present by the Adeptus Astartes because its template is held on many key Forge Worlds such as Mars.The most widespread pattern of Terminator suit used throughout the Imperium, Indomitus Terminator Armour features large rounded pauldrons and an iconic helmet design that resembles the face of a long-extinct species of Terran canid. On each suit's left shoulder always sits the revered Crux Terminatus.In the aftermath of the Horus Heresy, the Ultramarines pioneered the widespread use of Indomitus Pattern Terminator Armour as their Legion was unable to replace the older patterns of Terminator Armour after the loss of many important Forge Worlds during the war.Presently, the Iron Hands, Minotaurs, and Salamanders Chapters are among those that do not have a full 1st Company's worth of Indomitus Pattern Terminator Armour for various reasons.The Iron Hands do not field Terminator Squads and only their officers wear Terminator Armour; the Minotaurs were granted their suits of Terminator Armour by the Inquisition; and the Salamanders encourage their elite Battle-Brothers to manufacture their own arms and armour, leaving their Techmarines free to construct and maintain older and more complex wargear.
Terminator Armour - Cataphractii Pattern Tactical Dreadnought Armour: The Cataphractii Pattern of Terminator Armour was originally a prototype for the later patterns of Terminator Armour that was used by the Space Marine Legions and the warriors of the Legio Custodes throughout the Great Crusade and Horus Heresy eras.This slab-shouldered pattern of Terminator Armour was similar in many ways to the standard Indomitus Pattern Terminator Armour used in the 41st Millennium but is easily identified by its double layer of curved ceramite pauldrons and the pteruges of adamantium thread that cover the suit's few vulnerable joints in the elbows and thighs.The suit's oversized pauldrons are not without purpose, housing additional shield generators, though the added weight and power requirements of such reinforced protection comes at a cost in speed and manoeuvrability. The helmet resembled that used by the Mark III Iron Pattern suit of power armour.Although the use of the Cataphractii Pattern was rare before the Horus Heresy, some Legions, such as the Sons of Horus and the Iron Hands, possessed a large number of these suits. The Iron Hands Legion passed on these suits to their Successor Chapters during the Second Founding.
Terminator Armour - Aquilon Pattern Tactical Dreadnought Armour: Aquilon Pattern Terminator Armour is a variant pattern of Terminator Armour uniquely designed to operate in conjunction with the physiology of the Adeptus Custodes, the elite cadre of genetically-engineered transhuman warriors who are responsible for guarding the Imperial Palace and the physical body of the Emperor of Mankind.The origins of the Aquilon Pattern lie with the Cataphractii Terminator suits of the ancient Space Marine Legions, but the Aquilon Pattern is a masterwork variant that possesses far greatly augmented power capacity and customised neuro-fibre uplinks which it is said were redesigned by the mind of the Emperor Himself for His elite forces.Aquilon Pattern Terminator Armour was said to have adjusted for the enhanced physique of the Custodes, who were capable of bearing more weight and strain than even Space Marines. This allowed it to be fitted with additional power systems and capacitors, increasing its durability and maneuverability.Aquilon Pattern Terminators were given more advanced weaponry than their Astartes counterparts, wielding weapons such as Lastrum Storm Bolters, Solerite Power Gauntlets, Power Talons, Infernus Firepikes, and twin-linked Adrathic Destructors. Within the ranks of the ancient Custodes, Aquilon Pattern Terminator Armour was deployed by the Tharanatoi caste.
Terminator Armour - Allarus Pattern Tactical Dreadnought Armour: Allarus Pattern Terminator Armour is currently used in the 41st Millennium by the Allarus Custodians of the Adeptus Custodes, the praetorian guard of the Emperor of Mankind.The Allarus Pattern is an expertly crafted form of Terminator Armour whose worth can be measured in worlds. Driven by magnatomic generator-shrines, articulated with Leonus-class actuators, and fashioned from layered auramite and adamantium, Allarus Terminator Armour is a marvel of craftsmanship.It provides its wearer with an exceptional range of movement and near-unencumbered speed, augmented strength and resilience, and the survivability to stride unharmed from the blast of a Macrocannon shell.Coupled with the protective blessings of the Emperor, Allarus Terminator plate is arguably the most effective man-portable combat armour in the entire Imperium. Just as well, for the battles fought by Allarus Custodians demand nothing less.
Terminator Armour - Gorgon Pattern Tactical Dreadnought Armour: A variant of Indomitus Pattern Tactical Dreadnought Armour devised by the Iron Hands Primarch Ferrus Manus and his Iron Fathers, this advanced prototype suit was just going into production at the outset of the Horus Heresy in the early 31st Millennium to supplement the Iron Hands Legion's combat-depleted stocks of Terminator Armour.The design replaced the field generators embedded in standard Indomitus Pattern Terminator Armour with experimental Conversion Field systems that converted incoming electromagnetic and kinetic energy into bursts of blinding light, able to incapacitate and maim nearby foes.However, the heat and electrochemical toxin fallout produced by these systems required the wearer to undergo extensive bionic surgery in order to wear the Gorgon suits, which eventually saw them almost entirely phased out. However, volunteers for this painful modification were plentiful in the X Legion's ranks, many deeming it an honour to serve as part of this great endeavour.
Terminator Armour - Tartaros Pattern Tactical Dreadnought Armour: Tartaros Pattern Terminator Armour was originally developed concurrently with several other patterns of Tactical Dreadnought Armour towards the closing years of the Great Crusade.The extreme rarity of these suits means that at present, these invaluable suits of armour are reserved only for the most well-regarded Veterans of a Chapter's already highly-skilled 1st Company.Perhaps the most advanced form of Terminator Armour ever designed, the Tartaros Pattern shares many systems with the Mark IV Maximus Pattern of power armour, and provides an incredible range of movement for its wearer compared to the Indomitus Pattern, with no loss in durability or protection.Of the shared characteristics between the Tartaros and Maximus Pattern armours, the most obvious is the helmet, though there are other more subtle ones such as the design of the armour on the back of the Tartaros' legs or the vambrace and gauntlets.The Tartaros Pattern also seems to share design characteristics with the Contemptor Dreadnought, most especially in the design of the torso plates. There are also characteristics inherited or derived from the venerable Cataphractii Pattern Terminator Armour, the pauldrons being the more obvious of these.
Terminator Armour - Aegis Pattern Tactical Dreadnought Armour: The Aegis Terminator Armour used by the Space Marines of the Grey Knights Chapter is similar to the standard Indomitus Pattern Terminator Armour, but is inscribed with a complex suite of protective prayers, runes and other wards which are psychically charged by a psychoconductive matrix to provide better protection for a Grey Knight Astartes from the sorcerous powers of Daemons and other servants of Chaos.The only major difference between Aegis Terminator Armour and the standard Indomitus Pattern besides the extra layer of psychic protection is the suit's Crusader Helmet, which has been constructed to be very similar to that used by the ancient Mark III Iron Pattern suit of power armour to provide even more protection.
Terminator Armour - Saturnine Pattern Tactical Dreadnought Armour: This pattern of Terminator Armour has been described as being functionally identical to both the Tartaros and Indomitus Patterns, so any differences between them seem to be functionally aesthetic.Its creation was conceived at the same time as those suits. Little else is known about the Saturnine Pattern at this time save that few examples of this armour pattern are still known to exist.
Terminator Armour - Arkonak Pattern Tactical Dreadnought Armour: A rare pattern of Terminator Armour about which almost nothing is currently known. It is said that the Minotaurs Chapter of Astartes possesses suits of this design.
Terminator Armour - Vulkan's Master-crafted Tactical Dreadnought Armour: During the Great Crusade, the primarch Vulkan personally crafted twenty suits of special Tactical Dreadnought Armour for the Salamanders Legion. This Terminator war-plate was far broader and taller than standard Legionary power armour, and these had an additional exoskeletal frame carrying slanted plates of extra armour, all decorated in the dark green livery of the Salamanders.Their left hands were fashioned in a variety of powered fists, claws and chainblades designed for close combat, anti-armour assault and bulkhead-cutting, and in the right they carried an assortment of weapons ranging from simple Combi-bolters to triple-barrelled Autocannons, plasma chargers and Missile Launchers, as well as rarer weaponry such as a Volkite Culverin.But what really set these Terminator Armour prototypes apart were the additional advanced weapon systems mounted across the backpacks and shoulders of the Salamanders Terminators. A plethora of armour-piercing missiles, Lascannons, Multi-meltas and even a Conversion Beamer wielded by these suits.Each of these advanced weapons could be fired simply by a thought from the Terminator, as the suits also were outfitted with an MIU system similar to that used by the princeps of Imperial Titans.It is unknown what happened to these suits following the Horus Heresy.
Terminator Armour - Marks I, II, and III Tactical Dreadnought Armours: Early in the Great Crusade, the ancient Mechanicum developed a number of prototype Tactical Dreadnought Armours that went through three marks of improvement before the final pattern of what became the Cataphractii design was settled upon and entered into production.Some of these suits of early Terminator Armour were later held as treasured relics by the Chapters of the Second Founding.
Terminator Armour - Chaos Terminator Armour: After the Traitor Legions were driven from the realms of Mankind into the Eye of Terror during the Great Scouring following the climactic end of the Horus Heresy, suits of Terminator Armour became even rarer.As each Legion of Chaos Space Marines fought one another for dominance in the endless internecine struggles for dominance or favour of their patron Chaos Gods, many of their most prized relics and artefacts of technology were lost due to attrition.As the Chaos Space Marines succumbed to the powers of the Warp, much of the organisation and structure of their former Astartes Legion or Chapter has disappeared.Therefore, suits of Terminator Armour have become their most prized wargear -- carefully maintained and guarded jealously by those fortunate few who have been in possession of these rare examples of advanced technology from a bygone era.Amongst the Traitor Legions that still reside within the hellish realms of the Eye, only aspiring Chaos Champions or Chaos Lords who stand in great favour to the Ruinous Powers wear Terminator Armour.So scarce is Terminator Armour that sometimes an Aspiring Champion can only claim a suit for himself by killing the current wearer, whether in ritual combat or by more devious means.Chaos Terminators will often act as the personal guard of such an esteemed Champion. Within the warband, they enforce the will of their leader and take the first pick of the spoils of victory.
Terminator Armour - Unique Terminator Armour Suits: Armour of Antilochus - The Armour of Antilochus is a suit of Terminator Armour worn exclusively by Chapter Master Marneus Calgar of the Ultramarines. It incorporates a Teleport Homer, allowing Terminator Squads of the Veteran 1st Company to deploy directly at their Chapter Master's side.Serpent's Scales - The Serpent's Scales was a unique suit of Terminator Armour worn by the primarch Horus. One of the first prototypes of its kind, it was constantly improved by the Fabricator-General Kelbor-Hal and the greatest artificers of the Imperium. The Serpent's Scales was decorated with a pelt from a wolf Horus slew on Davin, where he later first turned to Chaos.The Logos - The Logos was a unique and highly customised suit of Terminator Armour that was designed and worn by Primarch Perturabo of the Iron Warriors Legion. It contained sophisticated command and control systems which linked him cybernetically to all the forces under his command; as well as a shifting array of weapons and secondary systems created by his own intellect. These included a Teleport Homer and twin-linked wrist cannon that could fire a variety of ammunition types.Medusan Carapace - The Medusan Carapace was a suit of Terminator Armour designed by the primarch Ferrus Manus of the Iron Hands Legion that was worn by Manus during the Drop Site Massacre on Isstvan V. More than a simple suit of Terminator Armor, it possessed many servo mechanisms and support systems to aid the primarch in many of his more technical activities.Armour of Mars - The Armour of Mars was a suit of Terminator Armour worn by the Primarch Angron of the World Eaters Legion that was created by adding new systems and materials to the suit of gladiatorial armour he had originally worn as a slave on his homeworld of Nuceria.
Terminator Squad - Terminator Squad: A Terminator Squad is an elite tactical formation of the Adeptus Astartes comprised of Terminators. Clad in Tactical Dreadnought Armour and wielding the most ferocious weapons their Chapter can provide, these elite Veterans quickly overwhelm all who stand before them.On the attack, Terminators are as relentless as they are unstoppable. They stamp forward through their foes' heaviest fire while mowing the enemy down with hails of bolts and powerful blasts from heavy weapons, which they wield as easily as an Imperial Guardsman totes his Lasgun.In defence they are equally imposing, the charges of the enemy crashing against them like ocean waves against a looming cliff. In return, the Terminators cut down more victims with each passing moment, until eventually they stand unbowed amid mountains of enemy dead. To stand before the Terminators of the Adeptus Astartes is to stare into the eyes of death.In the Era Indomitus of the 41st Millennium, both Firstborn and Primaris Marines can serve as Terminators. Not even Archmagos Dominus Belisarius Cawl was able to improve upon the ancient and sacred Indomitus Pattern Terminator Armour. Any Space Marine Veteran can earn the right to don a suit of Tactical Dreadnought Armour, so veterans of the Tyrannic Wars and the Indomitus Crusade alike are clad in these suits of revered ceramite.