vizn3r/warhammer40k-lore huggingface dataset:
Nostramo - The Emperor and the Night Haunter: Imperial historians have correlated Night Haunter's rule over Nostramo Quintus and its surrounding cities with the time the Great Crusade reached the fringes of the galaxy where Nostramo orbited its dying sun. The Emperor of Mankind had watched the way that this world worked using his psychic auguries. The citizens were clean and efficient, working towards a common good with determination and silence. The night streets were completely empty as the entire planet slept. They may have lived in ignorance of the glory of the Imperium of Man, but their king, undoubtedly possessing great authority and able to command unquestioning respect, had moulded the society into a model of productivity, matchless efficiency, and self-imposed conformity through total obedience.When the Emperor finally met Nostramo's king as his expeditionary fleet came into contact with the shrouded world, he immediately recognised Konrad Curze as one of his long lost sons and spirited him away to the Imperial fleet to be reunited with his genetic sons in the VIII Legion of Space Marines, whom Curze was to name the Night Lords. Night Haunter quickly adapted to the teachings of the Imperium, though his manner remained dour and silent, even when introduced to his brother Primarchs. With the Primarch of the Emperor's Children, Fulgrim, as his tutor, he learned the complex doctrines of the Legiones Astartes and the Imperial Truth perfectly, committing them to memory with consummate ease. He often referred to Terra as a paradise, and his physique adapted to the natural diurnal cycles of Mankind that were so unusual to the people of his home planet. Soon, Night Haunter was fully accepted as the spiritual and military leader of the Night Lords Legion, his genetic progeny. They were an entire legion of sons to whom the prodigal father had returned.
Nostramo - Remnants of the Fall: Yet not all of Nostramo had been destroyed, for a planet's mass is such that it can not vanish entirely, and so, the VIII Legion retained some grasp over their former home world. Most importantly perhaps, Nostramo's single satellite, the fortress-moon of Tenebror, had survived the Primarch's wrath. Like many Legions of the Legiones Astartes, the Night Lords had taken control of Nostramo's immediate vicinity. Intended as a watch-bastion to guard the Hive World from enemy actions, at the height of its might Tenebror had been a formidable stronghold, large enough to accommodate half of the Night Lords' Legion fleet and bristling with guns far in excess of any capital ship, save perhaps the legendary Phalanx of the Imperial Fists. Capable of harboring a sizeable garrison, in the wake of the Horus Heresy in 017.M31, Tenebror had been classified as a potential threat by Imperial Command and marked for immediate action. When elements of the Blood Angels Legion arrived in the Nostramo-system during the Great Scouring, they found the fortress-moon in a deep state of neglect. Only a fraction of the moon's impressive arsenal was still operational and much of its infrastructure had fallen into disrepair, the small battalion of Legion serfs unable to conduct the necessary repairs. Of the Night Lords themselves, the Blood Angels found no traces, only the telltale signs of a great calamity. Some unknown force, believed to have been Legiones Astartes (and later identified as the infamous Blackshield warband known as the Ashen Claws) had scoured the system clean of the Night Lords’ presence years earlier in 011.M31, before the vengeful Imperials had arrived.
Nova-class Frigate - Nova-class Frigate: The Nova-class Frigate is a Rapid Strike Vessel utilised by the fleets of most Space Marine Chapters. These warships are used primarily for patrolling through the domains controlled by a respective Chapter, and for providing a highly mobile Escort for the Chapter's Battle Barges and Strike Cruisers.The Nova-class Frigate also conducts routine convoy escort missions, as well as scouting and surveillance missions before a Chapter commits its valuable resources to a warzone. A Nova-class vessel will most likely be the only Lance-armed warship available to a Space Marine Chapter.
Nova-class Frigate - History: The Nova-class Frigate is part of a class of Space Marine vessels collectively known as Rapid Strike Vessels. Of all the vessels used by the fleets of the Adeptus Astartes, it is the Nova-class Frigate that the Imperial Navy, always a rival of the Astartes' fleet arms, most takes exception to.It lacks sufficient size to truly fulfil the deployment and planetary assault roles for which Space Marine warships are primarily intended and its Lance armament and speed make it a menacing gunboat in its own right. As such, the Nova remains rare in most Space Marine fleets, a trend the Imperial Navy, the Inquisition and other Imperial institutions perpetually concerned with maintaining the balance of power within the Imperium would dearly love to see continue.
Nova-class Frigate - Crew: Unlike the vessels of the Imperial Navy, a Space Marine starship has a relatively small crew. A Space Marine is far too valuable a resource to waste in manning a gun or watching a surveyor screen, and so only the officers aboard a vessel are likely to be Space Marines, as well as the few Techmarines who oversee the engines and perform other mechanical duties.Almost all the starship's systems are run and monitored by Servitors; half-human cyborgs who are hard-wired into the vessel's weapons, engines and communications apparatus. There are also a few hundred Chapter Serfs to attend to other duties, such as serving the Space Marines during meal times, preparing them for battle and other such honoured tasks.These Serfs come from the Chapter's homeworld or the enclave they protect, many of them Novitiates or former Aspirants who have failed some part of the recruiting or training process.These Serfs are fanatically loyal to their transhuman masters, and indoctrinated into many of the lesser orders of the Chapter's Cult. Although human, they still benefit from remarkable training and access to superior weaponry than is usually found on an Imperial Navy vessel, making them a fearsome prospect in a boarding action, even without the support of their genetically modified lords.
Nova-class Frigate - Notable Nova-class Frigates and Squadrons: Dark Knights of Caliban Squadron - A notable Nova-class Frigate squadron of the Dark Angels Chapter.Holy Shields Squadron - A notable Nova-class Frigate squadron of the White Consuls Chapter.Invictas Squadron - A notable Nova-class Frigate squadron of the Ultramarines Chapter.Forge Hammer - A Nova-class Frigate of the Salamanders that was used in the search for the missing Zek Tsu'gan.Nomad - Part of the White Scars Chapter fleet that took part in the Damocles Gulf Crusade against the Tau Empire in 742.M41.
Nova Cannon - Nova Cannon: The Nova Cannon is one of the most exceptionally powerful starship weapons employed by the military forces of the Imperium of Man. They fire massive, gravitically-impelled warheads that can unleash fleet-consuming plasma explosions, gravitational disruptions or even Warp rifts.Mounted below the heavily-armoured prows of Imperial Navy cruisers and battleships, Nova Cannons have few equals in terms of their range or destructive power.Very few weapons are capable of creating a blast effect that can encompass multiple Warp-capable starships. These rare and massive weapons are distinguished by that capacity.
Nova Cannon - History: The Nova Cannon is a weapon of ancient providence dating back to the Age of Technology, though its exact origins remain unknown. But what is a well-established fact is that Nova Cannons are a classification of exceptionally powerful starship weaponry, easily able to wreak vast destruction upon enemy vessels at great range.However, a Nova Cannon is inaccurate and requires a stable vessel to serve as a platform from which it can fire effectively. While variation exists, a typical Nova Cannon consists of an array of potent gravimetric impellers designed to accelerate a projectile to a fraction of the speed of light.These projectiles vary, ranging from sophisticated plasma warheads which burn with the ferocity of a small star for a fraction of a second, to implosive devices which exert destructive gravitational forces upon all those caught within several thousand kilometres of the detonation.In any case, a well-used Nova Cannon is a terrifying thing to face, as much a psychological tool as a weapon. Despite this, these weapons are often ill-favoured by the Imperial Navy, with most starship captains preferring to utilise the more traditional torpedoes. Those few who favour the weapon understand that it is difficult to use and often rendered useless at close ranges.The Nova Cannon itself is massive; the barrel is the length of all but the largest Imperial vessels. The projectiles have a diameter of at least 50 metres and are fired at close to light speed after being accelerated by gravimetric coils.When the projectile has travelled the predetermined distance, the warhead implodes with a force equivalent to several plasma bombs. This creates a blast zone the size of a small planet, powerful enough to destroy a light cruiser in a single hit or cripple even a battleship.While the exact principle of the weapon remains unknown, there have been several arguments about the kinetic energy of the impact. Unfortunately, while the kinetic energy can be estimated with some accuracy, the weapon, primarily due to the extreme range and unreliable aiming, is unlikely to directly hit anything smaller than a planetoid.The primary effect of the Nova Cannon is derived from the explosive force of its projectile, which is produced by an unknown method, though it is presumably a very large thermonuclear fusion warhead in the case of plasma explosions.Due to the lethal nature of their warheads, Nova Cannon shells are not armed for a fraction of a second after firing, allowing them to travel many tens of thousands of kilometres through the void before they become truly deadly. For these reasons, a Nova Cannon is only fired from an Imperial warship according to specific rules which do not apply to other naval weapons.
Nova Cannon - Notable Patterns: Mars Pattern Nova Cannon - Though Nova Cannons are quite rare, even by the standards of Imperial starship construction, the Mars Pattern is the most common construction template. These massive cannons -- hundreds of metres in length -- fire an enormous shell that echoes a traditional explosive warhead, though on a much larger scale. These shells are accelerated to near-relativistic velocities, causing an explosion that detonates with more force than dozens of plasma warheads.Ryza Pattern Nova Cannon - This variant of the Nova Cannon replaces the massive explosive shells with a highly unstable plasma-based macro-bomb. These weapons are even more power-hungry than a Mars Pattern Nova Cannon, but are believed to be far more effective as well, capable of shattering battleships with full shielding upon a successful strike. With this additional power does come some additional questions of stability, as weaponising such a huge quantity of plasma carries its own inherent dangers.Jovian Pattern Nova Cannon - The Jovian Pattern Nova Cannon is one of the rarest and the most feared of its kind. Most commonly found mounted on cruisers, the Jovian Pattern replaces the traditional explosive warhead with vortex warheads; the discharge of which results in a rift being opened in realspace to the Warp. These resultant rifts have been known to rend vessels cleanly in half. As powerful as it is, the ammunition utilised by the Jovian pattern is quite unstable, and damage that would normally render another pattern of Nova Cannon simply unusable would outright destroy the Jovian instead.
Nova Cannon - Nova Cannon Ammunition: Rift Shells - Rift shells produce an effect similar to a Vortex Torpedo, except the area of effect is much larger.Electromagnetic Shells - Electromagnetic shells unleash a storm of electromagnetic energy designed to interfere with enemy sensors and communications.Grav Shells - A newer design, Grav Shells are extremely difficult to manufacture and as such are extremely rare and dangerous. When detonated, a Grav Shell implodes in on itself under the effects of an intense artificially-generated gravitational field and creates a miniature black hole that sucks in anything within a given radius near the point of detonation.Doppler Shells - A Doppler Shell is intended to serve as a way of quickly locating hidden enemy warships. When detonated it releases a massive burst of gravimetric waves that bounce off the hulls of nearby starships and expose hidden enemies as a form of gravimetric sonar.
Nova Cannon - Navis Imperialis: Victory-class BattleshipApocalypse-class BattleshipMars-class BattlecruiserMercury-class BattlecruiserDominator-class Cruiser
Nova Cannon - Adeptus Mechanicus: The Adeptus Mechanicus makes somewhat different use of the Nova Cannon technology within its own fleet than the strategists of the Navis Imperialis.Other than the battleship-equivalent Ark Mechanicus, the Tech-priests prefer to mount the Nova Cannon on select vessels of their line cruiser classes.Ark MechanicusTyrant-class CruiserGothic-class CruiserDictator-class CruiserLunar-class Cruiser
Nova Legion - Nova Legion: The Nova Legion was a Loyalist Space Marine Chapter of unknown Founding and a Successor Chapter of the Ultramarines. Its Chapter planet was the world of Scintil-Novax. The Nova Legion had been tasked alongside their fellow Ultramarines Successor Chapters the Crimson Consuls, Vindicators, and the Marines Mordant with guarding the rimward frontiers of the Maelstrom Zone. However, in the late 41st Millennium, all four Chapters were destroyed in sudden systematic attacks on their Chapter homeworlds, through the machinations and using the forces of the Alpha Legion Chaos Lord Quetzel Carthach.
Nova Legion - Notable Nova Legionaries: Autolicon Phex - Autolicon Phex was a Devastator Marine of the Nova Legion and the Chapter's only known survivor. Phex was in a penitoria-cell in the Nova Legion's fortress-monastery for a prior infraction when Arch-Lord Carthach's forces attacked his homeworld of Scintil-Novax. Phex could thus do nothing to come to his brethren's aid. When the Devastator was later found by the Arch-Lord's forces he was given over to Carthach, who brutally tortured Phex and cut out his tongue.
Nova Legion - Chapter Colours: The Nova Legion's Chapter colours are not listed in current Imperial records.
Nova Legion - Chapter Badge: The Nova Legion's Chapter badge is not listed in current Imperial records.
Nova Terra Interregnum - Nova Terra Interregnum: The Nova Terra Interregnum, also known as the "Time of Twin Empires," was a troubled period in Imperial history when the Imperium of Man fractured for a time into warring factions for over 900 standard years during the early 35th through the early 36th Millennium A.D.During this period, the rebellious Ur-Council of the world of Nova Terra dismissed the authority of the High Lords of Terra and claimed separate rule over the Imperium's worlds in the Segmentum Pacificus in the galaxy's western reaches.At the same time, the Adeptus Mechanicus was also riven by religious dissension and civil war as the Moirae Schism erupted on countless Forge Worlds.There exists in what records remain from this tumultuous era scattered and veiled references to a great threat to Mankind arising in the Ghoul Stars known as the Pale Wasting.Much of the extant evidence relating to this threat has been censored or purposely destroyed, but there are contradictory indications which describe the nature of the threat as both a "star-spawned plague" that swept away scores of worlds and to "Nightmare Engines" that slaughtered the populations of whole sectors.The Novamarines Space Marine Chapter took part in the campaign to quell the threat of the Pale Wasting, and though this is one of the Chapter's earliest recorded battle honours, the Chapter's own chronicles are curiously empty of any reference to this conflict. Stationed beyond the frontiers of the Imperium, the Death Spectres Chapter currently maintains a constant vigil to ensure that the inhabitants of the Ghoul Stars never again threaten the galaxy.After almost a millennium of low-grade civil war and political maneuvering, the Cataclysm of Souls in 975.M35 reunited the Imperium. In that year, the Adeptus Ministorum tried to transform the Imperium into a theocracy and usurp the power of the rest of the High Lords of Terra.Their efforts ended only in stirring up massive religious civil wars against the Ur-Council who were denounced as Heretics who stood in defiance of the will of the God-Emperor when they rejected the Ecclesiarchy's attempts to increase its power over the state.This religious rebellion on many worlds of the Segmentum Pacificus ultimately overthrew the Ur-Council and restored the rule of the High Lords over the entirety of the Imperium's territory, though the power of the Ecclesiarchy was dramatically increased throughout the Imperium as a result, helping to bring on the events of the Age of Apostasy which followed in the 36th Millennium.
Nova Wings - Nova Wings: The Nova Wings is a Loyalist Space Marine Chapter of unknown Founding and origins. Almost nothing is known about the Nova Wings Chapter in current Imperial records.
Nova Wings - Chapter Colors: The Nova Wings primarily wear white Power Armour. Parts of their battle-plate are red, including the Aquila or Imperialis on the chest guard, the power pack and the shoulder guard trim. The red squad specialty symbol (Tactical, Devastator, Assault or Veteran) is located on the right shoulder plate. A white Roman numeral is stenciled in the centre of the squad specialty symbol, indicating squad number. The black Roman numeral stenciled on the left knee guard indicates company number.
Nova Wings - Chapter Badge: The Nova Wings' Chapter badge is a pair of red wings (displayed and inverted) with a large white skull superimposed in the centre. A yellow Iron Halo surrounds the skull. The Chapter icon is centred on a field of white.
Novabella - Novabella: A relatively unsophisticated Agri-world, Novabella is an isolated but loyal provider for a significant portion of the foodstuffs of the Askellon Sector's Thule Sub-sector. Located just rimward of the ancient Tributary World of Aventine, Novabella's wide oceans and endless plains have proven receptive to crops and domesticated animals.Were it not for a near complete lack of materials required for manufacturing, the planet might even be self-sustaining. That limitation has led to a world that depends entirely upon imported goods for all of its tools and technology.
Novabella - History: The settlement of the planet began more than four centuries ago, and has become an Adeptus Ministorum bastion devoted to tending crops and faith alike. From the start, it had been designated to support the Imperial war machine through food, not men, given the relatively low population. The vast majority of its people live in small, isolated communities, where they can work the fields and seas. Population growth has been steady, but never explosive. Even as their farms and fisheries yield bountiful harvests, the bulk of those goods have been sent off-world. Foodstuffs that could have been used to nurture the world’s inhabitants have instead been devoted to feeding the insatiable Imperial demands.Since the time of arrival, the Kathrinkas family has maintained planetary rule. Initially, this was by right of the fact that they were the leaders of the colonisation effort. In time, the regional Administratum offices confirmed the lineage as Planetary Governors. Over the centuries, the heirs have been a mixed lot. Some were more devoted to the Ecclesiarchy or their own personal gain, but only one earned the Imperial notice. When Marduk Kathrinkas failed to promptly deliver the tithes roughly 200 years ago, the Thule Sub-Sector Administratum directed a purge that eliminated him along with seventeen percent of the population. Since that time, all tithes have been successfully collected.
Novabella - Religion: For the last eleven generations, crops have been seeded based on divine inspiration from the Harvest-Father, the name by which the Emperor is known in the local variant of the Imperial Creed. Each season, seeds of each type are cast into the air. Ancient gerministers then study the patterns as the hundreds of seeds fall onto the blessed rock that the world’s founder first stepped upon. The more auspicious the patterns, the more of that crop that is planted that season across the planet. No concessions are made to lesser concerns such as demand, terrain, or local climate.The direct influence of the Imperial Creed plays a major role in the difficulties that the population faces. The Agriharvest Sodality determines which crops are grown annually in each field based upon directives from Novabella’s Ecclesiarchy, known as the Faithful of the Harvest-Father or simply the Harvest-Faithful. These decisions are made based upon scripture, astrological signs, and unusual environmental effects. Each field must be sculpted into a pattern of religious significance, and crops are often interwoven within a field so that the contrasting colours at harvest time form scripture passages. Generations of fieldsmen follow in their familial tasks of maintaining the shape of each field, often burning entire areas of crops to ensure the holy patterns remain constant.
Novabella - Society: Most of the population is scarcely able to live at a subsistence level. Their individual poverty is a sharp contrast with the ample harvests that they struggle to reap as each season comes to a close. With the limited machinery available, the agricultural work depends on the citizens committing to exhausting manual labour. As the population is disproportionately small relative to the size of the harvests, every moment of daylight must be spend tending to the crops. An influx of agricultural machines or new colonists could make the task far more manageable for the populace. Of course, if that were to take place, the Imperium would certainly increase the world’s tithe with each harvest
Novabella - Notable Locations: The city of Recompense was the first location settled when the world was colonised. Because of the planet’s lack of indigenous threats, most of the colonists swiftly expanded outward, establishing communities where land was freely available. Those that remained established a city devoted to overseeing the planet’s domestic government, in addition to handling the collection and delivery of Imperial tithes. Hardly a large community by the standards of other worlds, it remains Novabella’s largest population centre. Most of its inhabitants are directly involved in government, religion, food distribution, or serve as part of the planet’s security forces.
Novabella - Defences: The Kathrinkas family has relied upon Novabella’s security forces, the Strictionists, to keep the population controlled. These serve as the domestic overseers, and it is their primary responsibility to make certain that proportionate tithes are obtained from all agricultural efforts. Their secondary role is to see to the prosecution of any crimes—especially those that might interfere with productivity. In addition, the Novabella Sworn Protectors exist as the planet’s defence force against any external threats or major disturbances. While this military unit attempts to maintain a high level of preparedness and a tradition of competency within the officer cadres, their resources and training are limited. Within the past century, the Sworn Protectors have only ever been called to duty to quell dissidence and assist with recovery from environmental disasters. It is doubtful that they could defend against a serious external attack, should one occur.
Novamarines - Chapter Organisation: Being a proud Successor Chapter of the Ultramarines, the Novamarines Chapter is amongst the most strict adherents of the Codex Astartes and its divine tenets. The Novamarines have continued to rigorously enforce the Codex's mandates despite their companies being scattered across the length and breadth of the Imperium throughout their long and glorious history.They are very proud of maintaining the honourifics and titles employed by their parent Chapter, the Ultramarines, despite the galaxy-spanning distance from the realms of Ultramar.Another notable feature is that this Chapter maintains many ancient relics in fully operable condition from the bygone days before the Horus Heresy. This includes a full complement of Terminator Armour to equip its entire Veteran 1st Company if needed, as well as extensive arsenals of early pattern Predators, Vindicators and Whirlwind armoured personnel carriers and numerous Dreadnoughts lovingly maintained with great reverence by its Chapter's forge.The Novamarines is not a strictly fleet-based Chapter. Often the Novamarines have had cause to divide their warriors and disperse them over vast areas of the galaxy to fulfill their duties.This wide dispersal over such a vast area has meant that the Chapter has seldom fought together as a whole. The Novamarines have not fought as a whole Chapter since the 37th Millennium.Whilst their strength may be divided, in the past this has been advantageous, as the Novamarines have been able to be the first to answer the call of their fellow Chapters in need. A recent example would be their intervention in the defense of Obsidia, the homeworld of the Sable Swords Chapter.Their timely intercession prevented Obsidia from being overrun by mutant hordes whilst the majority of the Sable Swords were engaged elsewhere. A solemn oath of eternal debt was sworn by the Sable Swords to the Novamarines for their valiant rescue of their homeworld, something not taken lightly by the Chapter.Although the Novamarines have confronted the enemies of Mankind in every guise over their long history, they have perhaps had their most extensive experience in combating the alien in all its horror, and are boundless in their hatred for all non-Human intelligences.They have conducted systematic purges of a great many xenoforms, and their expertise in this area coupled with their reputation as faithful scions of the Ultramarines, has meant that the Novamarines battle-brothers have often served within the ranks of the Deathwatch and maintain unusually close ties to the Chamber Militant of the Ordo Xenos.
Novamarines - Novamarines Librarians: Like their fellow Astartes Chapters, the Novamarines also maintain a Librarium of potent psykers who are highly talented and trained to master the power of the Warp at the highest levels. Each Chapter selects its Librarians in its own way, either from seed worlds, as it does with the bulk of its Initiates, or from the ranks of gifted psykers brought to the Scholastica Psykana of the Adeptus Astra Telepathica. Most Chapters train and test chosen psykers following the ancient doctrines laid out in the Codex Astartes. Librarians of the Novamarines are trained in this way, and, with few minor traditional variances, have been taught to live by the word of the Codex. Novamarines Librarians have a number of unique psychic abilities only used by the psykers of their Chapter, including:Ancestral Strength - Drawing on his pure Ultramarines heritage, the Novamarines Librarian boosts his physical abilities for a time, making him more formidable in battle. Such a boost is not without its dangers, and even increasing the raw potential of the Librarian for a short time can have negative effects, draining what was strengthened after the power wears off.Sky-Sight - The Novamarines Librarian lifts his consciousness and gazes down upon a battlefield from on high, picking out details on the ground that even the most sophisticated of sensors might miss which he can relay to his brethren to increase their tactical advantages. However, while he is gazing at the battlefield, his mind is elsewhere and he is vulnerable to attack and unable to adequately defend himself.Vulnerability - The Novamarines Librarian can psychically exploit a vulnerability in his foe, making it more susceptible to a certain attack or form of damage. This can be especially useful against powerful foes which would normally be very resistant to injury, giving the Librarian's squad a chance to deal damage and defeat it.
Novamarines - Deathwatch Service: The Novamarines believe that it is their solemn duty to extinguish all blasphemous xenos so that the Imperium can control the galaxy without fear of reprisal. The Chapter's brethren believe that no xenos can ever be trusted. There is no point in attempting to find diplomatic solutions with these creatures as there is no acceptable point of discussion. Elimination is the only option that Novamarines battle-brothers can condone.Because of their intolerance of xenos, the Novamarines enthusiastically second some of their most experienced and capable members for service in the Deathwatch. This service is considered a distinctive honour and privilege by the Chapter's battle-brothers.In this way, the Novamarines can glean information about xenos that are not part of their Chapter's direct experience, just as the Deathwatch can discover ways of dealing with additional xenosforms. This consistent involvement with the Deathwatch has granted the Chapter unusually close ties to the organisation and the Inquisition's Ordo Xenos.Novamarines are also often fonts of much knowledge about the galaxy, especially the wilds of the Ultima Segmentum. While this may not be strict knowledge in the way an Imperial Adept or scholar would see it, the odds are that the Novamarine battle-brother or one of the members of his Chapter have seen or visited a world or faced an alien foe that relates to a Kill-team's current situation.While not a complete understanding or clinical view of the subject or planet, the Novamarine will likely know something about it, usually in the form of a tale passed on to him by one of his brothers.
Novamarines - Chapter Homeworld: Primarch Roboute Guilliman granted the Novamarines rule over the planet Honourum at the time of their founding, where they constructed their great fortress-monastery, the Fortress Novum. Throughout its ten millennia of existence, the Chapter has guarded and exploited Honourum's resources responsibly. When they received the right of its fealty, the Feral World represented the northern border of the Segmentum Ultima. Since that time, the secured region has significantly expanded, but the Chapter's responsibility for maintaining security throughout the broader region has not changed.The world of Honourum is characterised by brutal storms, savage seas, and barren mountains. Possessing only one significant landmass, it is a craggy tumult of rearing mountain peaks surrounded by boiling seas and lashed by constant lightning storms. Each and every mountaintop has long since been planed flat by the Chapter's Techmarines, and they now play host to row upon row of strange statuaries immortalising the Chapter's greatest heroes.The best young warriors from the planet's indigenous barbarian tribes, from which the Novamarines recruit, partake in elaborate ritual duels amongst each other for the honour of standing as sentinels over these statues -- a duty they hold dearer than their own lives.Most of Honourum's native life forms are primitive plants and lichens. Its fauna largely consists of ocean-dwelling invertebrates. Many of the more sophisticated organisms employ potent toxins that are as effective against Humanity as they are against the planet's native species.Heavy metal contamination is present in many of the world's regions, leading to toxicity among many of its plant species. It is as though the planet actively attempts to defend against the intrusion of any life.The feral Human population consists of nomadic tribes of Paleolithic hunter-gatherers. These savages migrate constantly to avoid the worst of the planet's brutal climate and to constantly scavenge for any available food. They lack the resources or the ability to effectively establish mines or to refine and shape sophisticated metals. Those who can survive in this harsh environment have proven to be exceptional candidates to become Novamarines Astartes.In addition to its homeworld, the Chapter also maintains sovereignty over several nearby star systems, and its officers are expected to serve a term overseeing the administration of each world prior to their advancement to higher rank.
Novamarines - Chapter Combat Doctrine: The Novamarines Chapter stays extremely focused on maintaining the letter and intent behind the Codex Astartes. As such, its military approaches are true to its core tenets. These Space Marines follow the sacred work's instructions as regards their organisation, their tactics, and even their ongoing training methods. For situations where the Codex offers a directive, the Chapter follows it precisely.For those far less common instances where its direction is unclear, it rigorously attempts to interpret its intent, and proceed in a fashion that is most consistent with other material presented in the tome. In keeping with the Codex, each of the Chapter's companies is assigned specific duties consistent with their designated roles. Except when they return for resupply, the four Battle Companies are often engaged in extended patrols throughout the Ultima Segmentum.It is noteworthy that the Novamarines are exceptionally willing to offer their assistance to any who need it. Throughout their history, this has included virtually every Imperial Adepta and organisation. This includes the Inquisition, the Departmento Munitorum, and even Rogue Traders. Even more noteworthy is that it has also often included other Space Marine Chapters. Upon countless occasions, the Novamarines have despatched substantial numbers of units to aid the battle-brothers of other Chapters in overcoming threats far beyond the boundaries of the Ultima Segmentum.In spite of their extensive history of engagements, the Novamarines have successfully maintained a substantially well-equipped Armoury. This includes a number of pieces of wargear and numerous vehicles that have been maintained since the time of their founding. Some of this equipment has been preserved intact and functional since the time of the Great Crusade. While not all of these are used on a regular basis, their supply of Terminator Armour is sufficient to equip the entirety of their 1st Company.Similarly, the Chapter has a large enough supply of Dreadnoughts that it has been able to preserve the living memories of many of the Chapter's most worthy battle-brothers. The Chapter's forge continuously spends its time maintaining and reconstructing this reserve, so that it is never found wanting in times of dire need.In the same way that the Chapter's standard wargear has been well preserved across the millennia, its collection of war-relics has also continuously expanded. Within the hallowed halls of its fortress-monastery, there are hundreds of unique designs collected throughout its history. In times of desperation or to honour a warrior's success, these relics are selectively assigned for field use. As many of these items are beyond the specific scope of the Codex Astartes, they are seldom fielded even by those who have earned them.
Novamarines - Chapter Gene-Seed: The Novamarines' gene-seed is completely consistent with that of their progenitor Chapter, the Ultramarines. In keeping with the noble lineage of Roboute Guilliman, it shows no signs of Chaos contamination or mutation and produces the full range of Space Marine organ implants.Their reserves have been sufficient that the Adeptus Administratum is believed to have used Novamarines gene-seed as the basis for the creation of several Successor Chapters. The care that they take to preserve their gene-seed is much the same as that they show towards their sacred duty to defend the Ultima Segmentum and to carefully maintain the many ancient war machines in their care. All of these elements represent the core of the Chapter's traditions, which are considered absolutely vital for its preservation.
Novamarines - Chapter Relics: Libris Anomalus - The warriors of the Novamarines have accumulated a great deal of alien-hunting lore and combat technique in their vigil over the Halo Stars, which has led to strong ties between the Chapter and the like-minded Deathwatch. One of the Codiciers of the Novamarines brought a valuable data-libram to Watch Fortress Erioch, containing millennia of the Chapter's collected knowledge. Partial copies have been disseminated to other Watch-Fortresses, but the value of the libram is such that it spends more time in use than available to scribes -- notwithstanding the Terran centuries it would take to fully reproduce such a vast archive.Laurels of Ultramar - Part of the close ties between the Novamarines and the Ultramarines included a desire by the Chapter's battle-brothers to pay homage to the tomb of their Primarch on Macragge, while he lay in stasis. Many battle-brothers made this pilgrimage at least once during their lives and used it to strengthen their resolve as well as their connections with the Ultramarines Chapter. A battle-brother who completed this pilgrimage would receive the Laurels of Ultramar, which he wore with honour upon his helm or some other portion of his Power Armour. It is unknown what became of this tradition since the resurrection of the Novamarines' Primarch.
Novamarines - Chapter Fleet: Spear of the Void (Strike Cruiser) - The Spear of the Void served as the command ship of the Indomitus Crusade Fleet Primus Battle Group Erastus.
Novamarines - Chapter Appearance: The Novamarines' first Chapter Master, Lucretius Corvo, was profoundly devoted to his primarch and to the Codex Astartes which Guilliman had penned.His first step to distinguish his new Chapter from its predecessors was to establish its colours and iconography. The squad specialty symbol is presented as an outline; this more discrete iconography best displays the Chapter's quartered heraldry.
Novamarines - Chapter Colours: The Novamarines wear a unique quartered cobalt-blue and bone-white Power Armour. The Chapter's rare use of a quartered livery is based upon Lucretius Corvo's own personal heraldry, further setting its first Master's stamp upon the Chapter.The Aquila or Imperialis on the chest guard is black.The open-faced black squad specialty symbol on the right shoulder guard designates operational specialty -- battleline, close support, fire support, Veteran or command.A black Low Gothic numeral is stenciled in the centre of it, indicating squad number.The Novamarines do not use company markings.
Novamarines - Chapter Badge: The Novamarines' Chapter badge is a white skull on a field of navy blue, surrounded by a white stylised star that resembles an Iron Halo. This symbol is based on the personal family heraldry of the ancient Corvo line, the family of the Chapter's first Master -- a dark blue, hallowed, spiked circle, intended to be a stylised sunburst.
Novamarines - Sources: Adeptus Astartes: Successor Chapters (Limited Release Booklet)Codex Adeotus Astartes - Deathwatch (8th Edition), pg. 34Codex Adeptus Astartes - Space Marines (8th Edition), pg. 31Codex: Eye of Terror (3rd Edition), pg. 16Codex: Space Marines (9th Edition), pg. 47Codex: Space Marines (8th Edition) (Revised Codex), pg. 27Codex: Space Marines (7th Edition) (Digital Edition), pg. 109Codex: Space Marines (6th Edition), pp. 8, 32, 141Codex: Space Marines (5th Edition), pg. 25Dark Imperium (Novel) by Guy Haley, pp. 39, 468Deathwatch: Honour the Chapter (RPG), pp. 74-81Deathwatch: Rites of Battle (RPG), pg. 55Imperial Armour Volume Two - Space Marines and Forces of the Inquisition, pg. 20Imperial Armour Volume Nine - The Badab War - Part One, pp. 31, 39, 47, 116-123, 171Warhammer 40,000: Compilation, "Genestealers"Warhammer 40,000: Dawn of War - Dark Crusade (PC Game)Warhammer 40,000: Rulebook (8th Edition), pg. 158White Dwarf 101 (UK), "Index Astartes: The Badab Uprising" by Rick PriestleySedition's Gate (Anthology) by Nick Kyme, Chris Wraight, Guy Haley, Rob Sanders, and David Annandale, "The Laurel of Defiance" by Guy Haley, pp. 40-55Pharos (Novel) by Guy HaleyDefenders of Mankind (Anthology) by David Annandale and Guy Haley (Cover Photo)White Dwarf 39 (November 2019), "Dawn of the Era Indomitus," pg. 51
Novaskyr Adamants - Novaskyr Adamants: The Novaskyr Adamants are regiments of the Astra Militarum native to the world of Novaskyr in the Elara's Veil sector of the Ultima Segmentum.They are staunch members of the alliance of Imperial military forces known as the Adeptus Vaelarii, or the "Sentinels of the Veil," that fight alongside and support the Adeptus Astartes Chapters of the Emperor's Spears and the Celestial Lions and the Adeptus Mechanicus forces of the Forge Moon of Bellona.
Novaskyr Adamants - Notable Regiments: 89th Novaskyr Adamants - The 89th Novaskyr provided support to the Emperor's Spears in their ongoing combat operations against the Exilarchy during the Era Indomitus.
Now Peals Midnight (Short Story) - Now Peals Midnight (Short Story): Now Peals Midnight is the sixty-forth short story published in The Horus Heresy series that was not originally part of an anthology novel. Now Peals Midnight was first published on day 9 of the Black Library's 2017 Advent Calendar.
Now Peals Midnight (Short Story) - Synopsis: Midnight is coming. For long years, the defenders of Terra have stood sentinel, awaiting the inevitable: the coming of the Warmaster, the Traitor Horus and his horde. For Rogal Dorn, his brother Primarchs and his loyal sons -- among the billions of others awaiting the breaking of the storm -- the wait is almost over. The sun is setting and night falling. And the enemy comes.
Noxious Blightbringer - Noxious Blightbringer: A Noxious Blightbringer is an elite Chaos Space Marine combat specialist found exclusively within the ranks of the Death Guard Traitor Legion.Noxious Blightbringers announce the presence of their coming with the warped tolling of monstrous bells. With every dolorous peal, splinters of madness and despair are driven into the minds of the foe, an ague of the soul leeching their vitality and leaving them nigh catatonic in the face of death.Heralds of pestilence and misery, Noxious Blightbringers pace solemnly before the Death Guard advance. They proclaim the arrival of Mortarion's sons through the tolling of their rusted tocsins of misery, hell-forged bells of massive size whose peals ring through both reality and the Warp.
Noxious Blightbringer - Role: The primary role of Noxious Blightbringers is to sow dismay and weakness amidst the enemy ranks. The dissonance of their chiming bells sends waves of entropy rolling across the battlefield to batter not only the enemy's physical senses, but their souls.The blessings of Nurgle manifest wherever the tocsins' waves hit home, each thunderous toll wearing the foe down a little more and spreading sickness and corruption. The enemy's will to fight erodes as their muscles fester and their strength leaves them. Faith and conviction are spider-webbed with cracks of doubt. Bones and organs shudder and turn green with furring growths.In close proximity, the Empyric peals that roll from the Noxious Blightbringers torment enemy psykers. Not only must these unfortunates deal with the violent waves that threaten to overwhelm their tightly controlled abilities, but they must also face the corruption of the very powers they wield. Gnawing Warp maggots wriggle into being within the minds of those psykers who show weakness, chewing hungrily upon their new hosts' sanity until the victim is driven irrevocably mad.Where the tolling of the tocsins corrodes the spirits of the Death Guard's enemies, it instills fresh vitality in the Legion's own warriors. Wherever they follow the Noxious Blightbringers into battle, Mortarion's sons move with a vigour that is at odds with their rotting bulk, rusted joints grating and guts swaying as they pound into combat.To be gifted with a tocsin of misery is a great honour, bestowed by Mortarion himself upon only the most cruel and corrupt of his sons. Potent warriors in their own right, each Noxious Blightbringer becomes a living canker who revels in the spreading of disease and sorrow. Bludgeoning their way through the enemy ranks, the Blightbringers attempt to lodge themselves as deep within the enemy's lines as they can, the better to crush their spirit with the tolling of their awful bells.Every Plague Company of the Death Guard counts Noxious Blightbringers amongst its ranks, but they are especially prevalent in the vectoriums of the 3rd Plague Company. Such warbands as the Putrid Choir or the Dolorous Gnaw rarely take to the battlefield without two or three Noxious Blightbringers to herald them into battle, while the commanding Lord Gothax the Morose is renowned for ensuring that seven Blightbringers accompany him as a trudging retinue at all times.In the gruelling sieges and meat grinders favoured by the 3rd Plague Company, the entropic shock waves of the tocsins of misery are invaluable. They wear down the morale of the enemy even as they bolster the Death Guard, ensuring that when one side finally breaks, it is not Mortarion's sons.
Noxious Blightbringer - The Peal Yard: Deep within the baleswamps of the Death Guard's Daemon World known as the Plague Planet lies the Peal Yard. This fortress-factory rings with a constant cacophony, for it is here that the tocsins of misery are forged.The Peal Yard is an interstice, existing upon the very cusp of the Warp. Within, droning daemon smiths cast the cursed bells from the screams of dying psykers, beating runes of madness and misery into them under the watchful eyes of the Chaos Lord Gothax's Tollguard warband.
Noxious Blightbringer - Wargear: Corrupted Power Armour (Any pattern)Cursed Plague Bell (Tocsin of Misery)Plasma PistolBlight GrenadesKrak Grenades
Noxious Blightbringer - Sources: Codex Heretic Astartes - Death Guard (8th Edition), pp. 21, 32, 56, 67, 78
Nuceria - Nuceria: NuceriaWorld EatersPrimarchAngronEmperor of MankindGreat CrusadeIn ancient days it was classified by the Imperium of Man as a highly technologically advanced Civilised World of the Ultima Segmentum, though current Imperial records do not generally state its name, which were expunged from the record following the events of the Horus Heresy.This is most likely the result of an Edict of Obliteration that was carried out to remove any trace of the world that spawned the fearful Daemon Primarch Angron. Following its scouring by the World Eaters Legion during the Horus Heresy, it is now a Dead World, wiped clean of all life.
Nuceria - History: Kept within the deepest dungeon of the Library Sanctus on Terra is a tome known as the Liber Malum, whose bloodstained pages record the fate of those who have trod the path to damnation. To even mention its name is to risk madness.Many are the blasphemous Heretics and tyrants whose names sully the pages with their treacheries, but foremost amongst these damned souls is Angron, the primarch of the traitorous World Eaters Space Marine Legion. Much of the legend of Angron is incomplete, and there is much that is not known or remains so shrouded in dark legend that the true facts are impossible to discern.
Nuclear Weapon - Nuclear Weapon: A nuclear weapon, more usually called an atomic weapon or a nucleonic weapon in the Imperium, is one of the oldest types of weapon of mass destruction available to Humanity. First invented in the late 2nd Millennium during the Age of Terra, these weapons unleash a massive explosion of thermal energy and ionising radiation through the fission of atomic nuclei or a thermonuclear fusion reaction initiated by a primary fission explosion.The explosive yields of nuclear weapons can range in the kiloton to multiple megaton range depending on whether the weapons are intended for tactical, battlefield use or are strategic "city-buster" or "planet-buster" weapons such as those used during Exterminatus actions. These weapons are environmentally devastating, as they produce radioactive fallout that can poison any landscape where they are used and make it unihabitable for Human life for  many standard centuries.