Interrogator - Notable Interrogators: Interrogator Crane - Crane was once the right hand of Inquisitor Renthor and served loyally for many standard years, often following his master to remote parts of the Calixis Sector aboard the Chains of Judgement. A zealous and determined man, Crane delighted in his mission of hunting down Heretics and dragging them bloody and broken before Renthor for judgement. Having risen from the Scintillan underhive, Crane viewed the brutality with which he undertook his job as his due for hard work and devoted service to the God-Emperor. This ruthless attitude and determination is likely why he was the only ranking member of the ship's crew to survive when Daemonhost Zul sabotaged the ship's Warp-Drive and cast them adrift. Crane fought alongside Renthor in trying to suppress the inmate uprisings. When Zul arrived and slew his master, he saw the hopelessness of the situation and made plans to ensure his survival, though not before trapping the Daemonhost in the armoury. Even as the ship fell into chaos and its crew were slaughtered, Crane and a handpicked group of Acolytes sealed themselves in the bridge and placed themselves in stasis. Crane figured when the ship finally returned to realspace, most of the prisoners would be dead and he could reclaim the vessel in the name of the God-Emperor.Interrogator Deric Oktavian - The most senior Interrogator of Inquisitor Bahamet Xerces, Oktavian has operated at his master's behest on and near Port Wander for the better part of twenty standard years, starting initially as an Acolyte working undercover on Footfall. Over the years, his network of contacts and resources around the Maw has expanded, and with it, his influence within the Inquisition. On the verge of full Inquisitorial status himself, Oktavian already wields much of his master's power by proxy, so trusted is he to act correctly. In the last year, Oktavian has successfully managed to insert operatives within Footfall's Kasballica Mission, a feat that many have tried and none have accomplished until now, granting him an extraordinary amount of leverage and influence within the Koronus Cabal, and the means to more closely track one of the major sources of xenos artefacts into the Calixis Sector. Oktavian is ruthless and extremely political, a growing hidden power within the Calixis Sector, who has demonstrated considerable proficiency in commanding covert operations and manipulating unwitting resources. Few who he seeks to bring low ever see his face until they are dragged before him in chains and condemned for their crimes.Interrogator Thirl - Once one of Thaddeus Hakk's most prominent disciples, Interrogator Thirl delved into places so forbidden he did indeed draw the attentions of the Harlequins. It was during a mission to the depths of the Slinnar Drift that Thirl and his companions drew the notice of the mysterious agents of the Eldar's vengeance, as they sought to unlock a xenos tomb uncovered beneath the shifting sands of a long dead world. The intrusion must have triggered wards as ancient as the human race, for the Harlequins were upon the Interrogator and his party before their las-cutters had breached the living metal walls of the tomb. Interrogator Thirl was the only survivor of that battle, though the means of his escape remain unrecorded. Thirl vanished for several standard years and was given up as dead by his fellow Antiquarti. In truth, the Interrogator spent that time in increasingly desperate flight, the vengeful Harlequins always one step behind him or waiting just around the next turn. Becoming ever more frantic, Thirl sought refuge in the most unlikely of places, yet always the Eldar found him out and he was forced to flee their wrath. On Amenophis IV, Interrogator Thirl sought to bargain with the machine-entity known to its human worshippers as the Array, hoping he could plunder its stygian data vaults for records pre-dating the Age of the Imperium. Before he could do so he was discovered and only barely escaped with his life. On Vallia, Interrogator Thirl sought to dominate the malign intelligence that links every living cell on that Death World, yet almost succumbed to the planet's indomitable psychic will, as did several of his pursuers. Recovering from his mental injuries deep in the wastelands of the planet Cocijo, Interrogator Thirl uncovered legends of a visitation by the Space Hulk Mortis Thule, and a prediction that another such appearance was imminent. Though it ran counter to all his instincts, Interrogator Thirl waited for the predicted appearance, spending far longer in one location than ever he had before. Sure enough, the prediction proved true and Mortis Thule appeared in orbit over the blasted world, bringing with it a wave of despair and madness amongst the colonists of the world's frontier settlements. Breaking cover, Thirl made for the Space Hulk in his gun cutter before it could vanish once more, yet in so doing revealed himself to those who had been watching patiently for him. The Harlequins attacked once again, the battle continuing even as the Interrogator plunged into the haunted depths of Mortis Thule. At that point deliverance came, and from a most unexpected source. Seeking any place he might hide from his pursuers, the Interrogator came upon a population of mutants living in the depths of the Space Hulk, and bringing every shred of his will to bear, he turned them to his service. The tables turned, the Harlequins were defeated, though a hundred mutants were slain for every Eldar life they claimed. In the aftermath of this bloody battle, Interrogator Thirl found himself the master of a powerful, if unruly, army of mutants seething with hatred for the world outside of the dark, haunted tunnels of Mortis Thule. Yet, there was a further discovery to be made, and one that would change Thirl's ambitions for all time.Interrogator Carl Thonius - Mannered and haughty, Thonius was the principal Interrogator of the celebrated Inquisitor Gideon Ravenor. While reasonably adept in combat, Thonius was never at ease in battle and preferred to leave "the fisticuffs" to Ravenor's more violent operatives such as Harlon Nayl. Thonius' talent lay in in the domain of dealing with cogitators. An expert in vox-tapping and cogitator systems intrusion, Thonius could pick apart cogitator stacks and secure vox-links with ease. After having his arm severed by a Slaughter Guild member at a Feral World beast-moot, Thonius developed a habit for the Warp-tainted narcotic known as "flects" in order to cope with the pain and trauma he experienced during his service to the Inquisition. It was this habit that opened him to the temptations of the Daemon known as "Slyte," a horrific Warp entity that had drawn the attention of both the Chaos Cult known as the Divine Fratery and Ravenor's former master, the infamous and feared Gregor Eisenhorn.