Imperial Knights - Age of Banners Raised, M32-M40: Defiance on Vorinth (544.M32) - An Ork WAAAGH! of unprecedented scale sweeps into Imperial space. Hundreds of worlds are devastated before the Ork menace is finally defeated. Lying directly in the path of the enormous Greenskin armada, the Knight World of Vorinth is one of the first planets to fall. Though they fight bravely, the Knights of Houses Illius and Nero are impossibly outnumbered and die to the last in combat with the all-conquering Orks. With the main Greenskin host advancing on Adamant Keep -- the stronghold of House Illius -- the surviving Knights of both houses gather for one last charge. The Orks are totally unprepared for the sudden ferocity of the Knights' counterattack and suffer heavy losses as the Battle Cannons of the Knight Paladins blast smoking holes in the Ork lines. The Knights Errant take advantage of the stalling Ork assault to crash into their crude vehicle squadrons and carve them to ruin. Only when a mob of twenty Stompas rampages into the fray are the Knights finally overwhelmed. Twice, the solemn tolling of the Bell of Lost Souls is heard as Terra mourns the passing of the rulers of Houses Illius and Nero.Daemon Tide (529.M33) - Three Imperial sectors are overrun by a vast army of the Immaterium referred fearfully to as the "Daemon Tide." Deploying into the Daemons' path, five knightly houses -- led by the renowned Nobles of House Terryn -- form an adamant bastion to halt the rampage. Using swift-loping packs of Armiger Helverins and Warglaives, High Queen Desmadara Terryn channels the Daemons through the shattered valleys of Godsmote. As the Warp-born creatures spill onto the Hollow Plain they are subjected to thunderous bombardment by two dozen Knights Castellan. The Daemons' casualties are phenomenal, yet with no concept of fear they surge onward to exact revenge. Over six hundred Questoris-class Knights storm out to meet them, enduring barrages of sorcery, flame and filth that send towering Knight suits toppling in ruin. With Queen Desmadara and her Exalted Court at the lance-point, the Knights slam into the still-vast daemonic horde. They carve a path of annihilation to its heart, the ground shaking beneath their tread, unclean ichor drenching their legs. Though empyric fiends and coruscating Warp energies tear down one Knight after another, their momentum is unstoppable. At last, with Reaper Chainswords howling and Thunderstrike Gauntlets crackling, the Exalted Courts of three knightly houses engage the masters of the Daemon Tide. The battle that follows is so grandiose and cataclysmic that it spawns a hundred songs, tales and tapestries. Several heroic Knights are slain by the enormous Great Unclean One Bolothrax, before the Knights Valiant known as Master of Iron and Fellbreaker successfully pinion the foul abomination with their Thundercoil Harpoons. With their quarry unable to move, the Knights hack the mighty Daemon apart. Bolothrax's banishment spells the end for the Daemon Tide, though they wreak much more destruction before they finally fade back into the Warp. It is on that day that Bolothrax's unending grudge against House Terryn and all its descendants is born.Aphex Wars (369.M34)A Long-Awaited Return (784.M34) - After more than a Terran century of self-imposed exile as a Freeblade household detachment, the Agaron brothers return to the Knight World of Silverdawn after the death of their father. The siblings are welcomed back as heroes after the disastrous reign of their sire. Basilio, the eldest of the three, re-establishes trade with the nearby Forge Worlds of Estaban III and VII.War of Recovery (104.M36) - Twelve full houses of Imperial Knights accompany an expedition led by the Adeptus Mechanicus into the system of planets known as the Mortuam Chain. Despite the fighting against the region's xenos overseers dragging on for more than a standard century, the campaign is ultimately a resounding success. Many Human colonies are freed from alien servitude. This is an irrelevance to the Adeptus Mechanicus, compared to the priceless fragments of STC archeotech that are recovered.Betrayal (550.M37) - The Occlusiad War, also known simply as the Occlusiad, is a major conflict that begins in 550.M37 on the northwestern fringe of the Segmentum Obscurus between the Imperium of Man and the Heretek known as the Blind King. For the first time in thousands of Terran years, a knightly house betrays its oaths of loyalty, joining the Apostles of the Blind King to cause ruinous destruction across the northwestern fringe. Though the Blind King's rogue Tech-priests are eventually defeated, the traitorous Knights of House Drakon remain unaccounted for.Hunt for AndronicusJustice (986.M38) - More than a thousand standard years after betraying their oaths of loyalty to the Imperium, the Traitor Knights of House Drakon re-emerge at the head of a twisted host of Daemon machines created by the Dark Mechanicum. The Warp-forged monstrosities are finally defeated amid the desecrated ruins of the Forge World of Solemnium, after the Iron Hands Space Marine Chapter brings them to battle. However, it is the actions of a single Freeblade Knight that travels with the Space Marines that determine the course of the war. Known only as Justice, the Freeblade displays an incredible aptitude for destroying the Chaos Knights, earning seven confirmed kills during the course of the war. Rumours abound in the wake of the conflict of quite how the lone Knight achieved such a mastery of combat against others of his kind. Of their enigmatic ally's past, however, the Iron Hands would not speak. Despite some of House Drakon's Knights escaping Imperial reprisal, their strength is now greatly diminished.Red Harvest of Dalanthe (888.M39) - When a harvest moon hangs in the skies above Dalanthe, the agri-workers put the children's stories of the Gorehaunter to the back of their minds. Though many citizens deride him for it, the Freeblade Knight known as Vigilantus stands on silent guard at Dalanthe's High Templus for three long solar months. When a Warp breach opens during a riot in Executioner's Square, a goliath of brass and bone rampages out through the populace. It is met in battle by Vigilantus. Though the Knight is torn limb from limb, his last act is to decapitate the raging Lord of Skulls with a blast from his Thermal Cannon, banishing it back to the Warp for another thousand Terran years.