Solar Auxilia - Equipment: Armoured Ceramite - Additional heavy ceramite plating fitted to a vehicle allows it to withstand extremes of heat and radiation. Plating of this kind is commonly fitted to orbital strike craft to enable them to withstand the rigours of "crash" re-entry from space into a planet's atmosphere, and also to certain siege vehicles to protect them from thermal energy weapons.Armoured Cockpit (Flyers) - A reinforced armoured cockpit utilised by Solar Auxilia orbital strikecraft to enable them to withstand the rigours of "crash" re-entry from space into a planet's atmosphere.Augury Scanner - This energy scanning device has the effect of alerting the user to the concealed presence or imminent arrival of enemy troops in the vicinity, even if concealed, and can detect the tell-tale electro-gravitic disruption effect on local space that presages teleport transfers.Auxiliary Drive - The standard patterns of Imperial vehicles are often customised by the regiments that field them, and in some cases are test beds for technology either designed or recovered in the field by the Magos and crew that maintain them. One common form of such customisation is the fitting of back-up and auxiliary drive systems, such as secondary galvanic motors or outrigger thrusters, to keep a vehicle mobile for short periods even if its main motive drive becomes damaged.Cognis-Signum - An advanced array of sensory devices, Cogitator-assisted communications and telemetry arrays, the Cognis-Signum enables the wearer to co-ordinate battlefield data with blinding speed.Cortex Controller - This control and signalling device uses data-djinn to command Battle-automata fitted with cybernetica cortex systems, allowing the wielder to witness the battlefield through the automata's own senses, as well as monitor their status and exact precise control over their actions. Only the most highly experienced and specifically augmented adepts of the Mechanicum and the Forge Lords of the Legiones Astartes can hope to fathom the use of these fractious devices and successfully interpret the storm of data streaming from their un-living minions.Cyber-familiar - Utilised by Techmarines and the Adepts of the Mechanicum, cyberfamiliar is a term that encompasses a variety of semi-autonomous devices such as Servo-Skulls, Mek-Spiders and other smaller drone units and lesser robotic haemonculites tied into the direct neural control of their operator. These minion-drones are an extension of their master's will and provide them with a host of additional senses and capabilities.Displacer Matrix - These relics of xenos technology are one of a number of arcane "displacer" devices known to exist. These particular matrices, taking the shape of glassy black amulets, are found in the hands of certain Rogue Traders and are said to pre-date even the Eldar, being found sometimes on Dead Worlds far out on the edge of explored space. They incorporate a shield generator system which uses a teleportation effect to protect the bearer from harm, displacing the energy of any impact into the void beyond or, if this fails, serves to remove the bearer from harm instead, returning them nearby some moments later...hopefully! Such devices are, it must be said, shunned and considered anathema by the Machine Cult of Mars for being flawed and dangerous to their users, but for some, this is a risk well worth taking.Djinn-skein - An Archmagos Prime operating as a battlefield commander is not simply a general whose orders are carried out, but the governing will of the Taghmata; a spider at the centre of a web of data-djinn and stolen perceptions from across the battlefield that enables them to make tactical predictions based on inhumanly swift calculation and accuracy.Enhanced Targeting Array - Certain robotic Battle-automata are fitted with additional slaved Cogitators and sub-incunabula Machine Spirits devoted to relentlessly tracking and targeting any and all potential threats in range.Flare or Chaff Launchers (Flyers) - A radar countermeasure utilised by Solar Auxilia aircraft which spreads a cloud of small, thin pieces of aluminium, metallised glass fibre or plastic, which distracts radar-guided missiles from their targets, causing them to detonate prematurely.Flare Shield - A flare shield operates against shooting attacks that strike the vehicle's front arc.Grav-wave Generator - A strange archeotech device found in the plundered inventories of certain ancient pre-Imperial voidcraft, these small portable gravitational wave generators send out pulses of force from a field that coheres several metres away from the bearer. This has an effect akin to any moving object striking the field as if hitting an invisible sandbag wall. The field collapses temporarily when struck by any object with sizable mass, but by then it has usually served its defensive purpose.Illum Flares (Flyers) - An illum flare marks a ground target, enabling Solar Auxilia ground units equipped with night vision equipment to better see their intended targets.Imperialis Vexillas - The Vexillas -- the banners, icons and standards of the Solar Auxilia -- serve as a focal point on the battlefield, both for the fighting troops' morale and as a reminder of their oaths of duty and service. Whether a Troop Vexilla represents a single fighting section or one of the elaborate company banners bedecked in the names of past worlds fought for and conquered during the Great Crusade, it is a point of bloody tradition and pride that the colours and icons of the regiment never fall.Infravisor - A night vision device utilised by Solar Auxilia troops that allows images to be produced in levels of light approaching total darkness. The image may be a conversion to visible light of both visible light and near-infrared.Lorica Thallax - Thallax Armour that is permanently, surgically bonded to the body of the wearer.Mechanicum Protectiva - This term covers a variety of energy field and defensive shield projectors devised by the Magi of the Mechanicum to protect themselves both on the battlefield and from assassination by their rivals. For this reason, the frequency and modulation of each device is a closely guarded secret.Nuncio-Vox - A radio-frequrncy-based communications device.Psi-jammer - Often either examples of prohibited and little understood technology, or even xenos artefacts, these devices generate a passive field which impedes psychic energy directed at the wearer and hides their mind from telepathic contact.Refractor Field & Iron Halos - These devices are defensive field generators designed for personal protection. They encompass the wearer in an energy field or force barrier which serves to refract or deflect impacts and energy discharges, although the need for the wearer to move and fight, as well as their power consumption, prevents them from being anywhere near inviolable to attack. Devices of this nature are relatively rare, and are the province of commanding officers and honoured champions, where they are often incorporated into armour or amulets and gifted as a mark of favour and rank.Servo-Arm - Servo-arms are powerful manipulators tipped with crushing pincers, useful for field repairs and punishing enemies. Ports for these detachable appendages are installed at the shoulder, and the Battlesmith's armour must also be upgraded with more powerful gyro-stabilisers to use one effectively. A Servo-arm can lift one side of a Rhino APC to repair a broken tread link. A Servo-arm can extend up to 1.5 metres. The limb's gripping mandibles allow the Techmarine to lift heavy objects or anchor himself in an emergency.Shroud Bombs - These canister bombs unleash a shimmering grey fog of dense smoke and multi-spectrum electromagnetic charge that foils scanners and surveyors just as easily as it does vision.Siege Wrecker - This is a general term given to a specialised form of massive close combat weapons intended for Legion Dreadnoughts and Mechanicum Battle-automata. Wreckers are designed to enable these heavy assault units to smash through fortifications and easily crush armoured barricades and defences in siege warfare. The most common form of this weapon is a hydraulic ram or massive disruption field-augmented hammer, although specialised forms of heavy claw or drill systems are also used.Void Armour/Reinforced Void Armour - Based on designs ceded to the Imperium by the Saturnyne Domains during the unification of the Sol System, the Void Armour of the Solar Auxilia regiments has become largely synonymous with the fighting force itself. Offering a degree of environmental and combat protection exceeded only by the power armour of the Legiones Astartes, Void Armour, as its name implies, is intended to enable a Human soldier to survive the deadly travails of space battle and the harshest of exo-planetary conditions.