vizn3r/warhammer40k-lore huggingface dataset:
1st Black Crusade - Legion Wars: In the wake of the Great Scouring, the internecine wars between the other Traitor Legions who had sided with the Warmaster Horus during the Heresy, known as the Legion Wars or the Slave Wars, were initiated by the Emperor's Children Legion.The depraved Heretic Astartes who now served Slaanesh in body and soul sought to capture more mortal slaves from the other Traitor Legions to serve as their playthings.The conflict soon raged across the worlds within the Eye of Terror. Yet the Sons of Horus ignored the events happening around them, and continued to raise their fortress ever higher, worshipping the corpse of their primarch.The Sons of Horus had remained largely apart from these conflicts; however, jealous eyes now turned their way. Traitorous forces gathered against them and conspired to rob them of the remains of Horus to further vile and selfish ambitions.The Primarch Horus' body, with its potent genetic information and biological secrets, was a great prize indeed. In a sudden assault, the remnants of the debased Emperor's Children, having grown vastly in power after firmly cementing their terrible pacts with Slaanesh, easily smashed their way through the defences of Maeleum and into the central chambers of the Sons of Horus' stronghold.They stole the body of the slain primarch from the heart of its tomb and spirited it away, some say with the purpose of cloning it in order to create a new and still greater Warmaster of Chaos.
1st Black Crusade - Rise of Abaddon: Their fortress in ruins and their Legion decimated, the Sons of Horus stood on the brink of vanishing forever from the galaxy and fading into cursed memory.The XVIth Legion devolved into in-fighting amongst themselves, giving in to dark despair or uncontrolled rage. The divisions between the Legion's captains turned into bitter bloodshed and murder, as order completely collapsed.The salvation of the Sons of Horus came when one of its greatest captains, Ezekyle Abaddon, returned from his Dark Pilgrimage in time to watch the battle from afar. It was in that moment that he saw, with cold clarity, that it was Horus' failure that had led the Legion here, to them tearing each other apart in the blood-soaked ruins of Maeleum.Finally, sickened by how far the Legion had fallen, he stalked through the ruins hunting down his fellow captains, cooling his rage with their final screams. In the end, Abaddon alone remained of the Legion's original leaders, demanding obedience from his brothers.Some saw Abaddon as Horus' rightful successor and fell at his feet willingly, while others recognised his raw strength and bowed their heads to his might. A few turned their back on Abaddon, and were either cut down by their brothers or managed to escape into the Warp.With his Legion brought to heel, Abaddon turned his attention to the clones of Horus; he commanded his warriors to extinguish all trace of their former primarch and free themselves from his shadow.He then personally led an attack on the Emperor's Children that destroyed the body of the Primarch Horus and all its clones, and in so doing, ushered in a new age for the XVIth Legion.The Traitors changed their name once more, this time in reference to the fact that their armour was now adorned black in mourning for lost Horus, calling themselves the Black Legion.Through his actions, Abaddon re-invigorated the Legion, reviving the old notion that none could stand in their way and that they would one day inherit the galaxy itself.
1st Claw (Night Lords) - 1st Claw (Night Lords): The 1st Claw is an elite squad of Chaos Space Marines of the Night Lords Traitor Legion's 10th Company.The first known squad leader was then-Sergeant Vandred Anrathi, who led the 1st Claw during the Great Crusade and the Horus Heresy. He is known to have commanded the 1st Claw right up to the final days of that great conflict during the Siege of Terra, where the 1st Claw took part in the forces of Chaos' siege of the Imperial Palace. During this time Talos Valcoran, the legendary "Soul Hunter," was still an Apothecary who served with the 1st Claw. His life was saved by Sergeant Anrathi during the siege.After the end of the Horus Heresy, and before the Night Lords had fled alongside their traitorous brethren into the Eye of Terror, their primarch Konrad Curze was assassinated by a Callidus Assassin on the world of Tsagualsa. At some point following the death of the Night Haunter, Anrathi was promoted to the rank of captain and elevated to command the entirety of the Night Lords' 10th Company. Talos Valcoran eventually rose to the position of the 1st Claw's de facto sergeant not long after, though he was never formally promoted above his original station of Apothecary.The actions of the 1st Claw during the last ten standard millennia are not recorded, though Warp-travel aboard the 10th Company's warship, the Covenant of Blood, led to the passage of only a subjective Terran century for Talos and the other members of the 1st Claw between the end of the Horus Heresy and the present day in the 41st Millennium.During this time the Night Lords' 10th Company had changed into a disorganised warband of Chaos Space Marines under the command of the Possessed Chaos Space Marine known as "The Exalted," who was in fact the Daemonically-possessed former Captain Vandred Anrathi.
1st Claw (Night Lords) - Notable Servants of 1st Claw: 1st Claw maintained the ancient practice of the original Space Marine Legions of employing dedicated serfs to provide noncombat support for its Astartes, though these individuals would be more accurately described as slaves after the Legion fell to the service of Chaos.These serfs served Talos directly as the leader of the warband rather than the 1st Claw as a whole. The serfs were referred to by High Gothic nomenclature indicating numerical primacy of place rather than their given names. The following is a list of the known serfs of 1st Claw:Primus- Died in an unspecified battle in which Talos Valcoran was absent, allegedly in a boarding action on the Night Lords' warship Convent of Blood.Secundus – Slain by the former Night Lord Ruven.Tertius - Suffered from Warp corruption and was put down by Talos Valcoran as a result.Quintus – Slain by The Exalted during one of the latter's rages. He was a mute who communicated with Talos Valcoran via hand signals and/or text uplink from an auspex to Talos' helmet.Septimus - Born as Coreth on Lok III and served as a pilot on that world before his capture by Talos Valcoran. He served Talos for several standard years as his Artificer and Thunderhawk pilot. Septimus enjoyed a privileged position amongst the serfs that served The Exalted's warband and many freedoms as a result of his valuable services, though Talos nearly killed him upon learning that Septimus had impregnated Octavia (and thus compromised their Navigator's abilities). Septimus was finally released from Talos' service on Tsagualsa.Octavia - Octavia was originally known as Eurydice Mervallion, a Navigator who was captured following the destruction of her former master's ship over the ruins of Nostramo. She eventually entered into a relationship with her fellow serf Septimus and became pregnant with his child. Talos Valcoran released her from his service before he was killed on Tsagualsa by the Phoenix Lord Void Stalker.Nonus - Nonus had originally been known as Maruc. Nonus was taken prisoner by Talos during a raid on Ganges Station and trained by Septimus as an Artificer. He was later slain by a Warp-corrupted Red Corsair aboard the Echo of Damnation.
1st Claw (Night Lords) - 1st Claw Fleet: Covenant of Blood (Strike Cruiser) - The Covenant of Blood served as The Exalted's strike cruiser and the flagship of the Night Lords' 10th Company, and was active during the Great Crusade and the Horus Heresy. The Covenant was destroyed in battle against the Red Corsairs in the 41st Millennium, though it took approximately half-a-dozen Red Corsairs vessels with it.Echo of Damnation (Strike Cruiser) - The 1st Claw possesses a single strike cruiser, the Echo of Damnation, that was liberated from the piratical band of Chaos Space Marines known as the Red Corsairs.
21st Founding - 21st Founding: The 21st Founding, known also as the "Cursed" Founding, was a Space Marine Founding that took place in 991.M35, on the cusp of the 36th Millennium, shortly before the start of the Age of Apostasy.The focus of the 21st Founding for the Adeptus Mechanicus was perfecting and removing the existing, identified deficiencies in flawed Adeptus Astartes gene-seed, and ultimately the production of new and improved primarch-like Space Marines as part of what was called "Project Homo Sapiens Novus."Unfortunately, the Adeptus Mechanicus' Genetors proved far less skilled in the genetic sciences than the Emperor of Mankind and the researchers of His Biotechnical Division, and their efforts resulted in the development of seriously flawed gene-seed that was used to craft the organ implants for the new Chapters.Matters pertaining to the exact nature of the 21st Founding have long since become shrouded in myth. The various dark ends that have befallen many of this Founding's Chapters have entered it into the lore of the Inquisition and the Space Marines alike as the so-called "Cursed Founding," and with good reason. Many now consider those Chapters created under its auspices as tainted from their very birth.Although some Chapters of this Founding were spared a devolution into something no longer Human, its mark is still upon them in the eyes of their fellow Space Marines, many of whom grew to shun these Chapters, regardless of their undoubted loyalty to the Imperium and noble defence of its people.Worse still, some Chapters of this Founding have developed unexpected genetic idiosyncrasies, mutations that strain the tolerance of the Inquisition and threaten the Chapter's survival.As a result, the Chapters of this Founding have gradually dwindled in size as their inability to raise and induct new recruits means that their battle casualties cannot be replaced. The most seriously afflicted Chapters exhibited spontaneous and extreme physical corruption, turning them into mutants, often with some connection to the Ruinous Powers.Most of the Space Marine Chapters founded during this time eventually turned Traitor and swore themselves to Chaos or met a gruesome end at the hands of other Space Marine Chapters and the Ordo Hereticus.
22nd Thetoid Gryphonnes - 22nd Thetoid Gryphonnes: 22nd Thetoid GryphonnesTempestus ScionsMilitarum TempestusTallixThey have garnered a well-earned reputation for their lightning-swift assaults on the battlefield.
22nd Thetoid Gryphonnes - Regimental History: Though all Militarum Tempestus warriors excel at fast strikes upon the battlefield, the 22nd Thetoid Gryphonnes are especially swift. Their Scions were all orphaned from Tallix, a world of higher gravity than is typical for the Rebandus Sub-sector.As a result their leg muscles are more powerful and they are able to race on foot across all terrain with an impressive pace no matter how much equipment they carry.In the spirit of this, even the gravitational systems on their Taurox Primes have been altered so their vehicles sacrifice a degree of stability and durability for greater speed.
22nd Thetoid Gryphonnes - Notable Campaigns: Strike on Walbek II (Unknown Date.M41) - This Scions regiment's reputation for swiftness was epecially notable when the 22nd Thetoid Gryphonnes made a blistering strike against a Kult of Speed that besieged the Desert World of Walbek II. The greenskins' buggies and bikes had been tearing across the plains, slaughtering the local PDF troops before they could muster a proper defence. The Gryphonnes set off in pursuit of Warboss Spanik, the driving force behind the brutal Ork assaults. Their Taurox Primes outran the Ork bikes until eventually they caught up with Spanik's Battlewagon. Precision strikes disabled the vehicle's engines, and Tempestor Prime Thetius leapt through clouds of sand onto the Warboss' transport. Thetius executed the Warboss with rapid blasts of his hotshot weapon, thus putting an end to the Kult of Speed's ambitions on Walbek II. While the Orks closing in on the crippled Battlewagon howled their rage, the 22nd Thetoid Gryphonnes remounted their transports and outpaced the approaching greenskins' bikes as they made their escape.
22nd Thetoid Gryphonnes - Regimental Colours: The Tempestus Scions of the 22nd Thetoid Gryphonnes primarily wear black fatigues with black and red Carapace Armour, knee guards, Slate Monitron, and Omnishield Helm.
22nd Thetoid Gryphonnes - Regimental Badge: The Gryphonnes' wing is the regimental symbol of the 22nd Thetoid Gryphonnes, and is intended to represent the speed with which they strike at their foes.Sharp-edged and striking, this symbol stands out proud against the smoke and filth of even the most horrific battlefields.
22nd Thetoid Gryphonnes - Sources: Codex: Militarum Tempestus (6th Edition), pg. 22
23rd Founding - Select 23rd Founding Chapters: ChapterSuccessors ofPrimarchHomeworldNotesImperial HarbingersUnknownUnknownBirminghamThe Imperial Harbingers were created to help replace the considerable losses suffered by the Adeptus Astartes in the preceding millennia. The Imperial Harbingers hail from the Feral World of Birmingham, "the Black Planet," so named because it receives very little visible light.Marines ErrantEagle WarriorsRoboute GuillimanVilamus (gene-seed repository)The Marines Errant were created to repair the gap left in Imperial military forces by the loss of other Chapters. The Chapter was well-named, for over the millennia since their Founding, the Chapter's battle-brothers have been active throughout the entirety of the Imperium and often far beyond its borders. The Chapter has shown a tremendous resilience and flexibility that have allowed it to participate in a broad range of Imperial Crusades even while its Battle-Brothers fervently venerate the dictates of the Codex Astartes.Star PhantomsDark Angels (Suspected; Unconfirmed)Lion El'Jonson (Suspected; Unconfirmed)JahgaCreated to replace heavy losses sustained by the Adeptus Astates, the Star Phantoms were one of several Chapters whose mission was to take and hold various xenos-contested regions on the very borders of the Emperor's domains.Steel CobrasUnknownUnknownTukaroe VIIThe Steel Cobras were a formerly Loyalist Chapter of the Adeptus Astartes whose blasphemous worship of the Emperor of Mankind as an animal totem prompted a puritanical Imperial Crusade against them by the Ecclesiarchy, led by a particularly bombastic Cardinal. Faced with such an assault by the Imperium, the Steel Cobras turned to the service of Chaos to gain the power needed to defend themselves.
25th Founding - 25th Founding: The 25th Founding of Space Marine Chapters, also known as the "Bastion Founding," occurred during the latter half of the 40th Millennium.There are only three Chapters that are known to have been founded at this time -- the Emperor's Spears, the Fire Angels and the ill-fated Star Scorpions.
25th Founding - Select 25th Founding Chapters: Emperor's Spears - The Emperor's Spears is a Loyalist successor Space Marine Chapter of the Ultramarines. The Chapter was created during the Bastion Founding and based on the world of Nemeton. It was one of three Chapters that once made up the Adeptus Vaelarii, better known as the Sentinels of the Veil, who once stood watch over the backwater region of the galaxy called Elara's Veil.Fire Angels - The Fire Angels are a recently founded Chapter, though not the first body to bear that title and Chapter panoply. They hail from the world of [Lorin Alpha]] and while they share the genetic heritage of the Ultramarines, the Fire Angels have no special links to the wider body of Ultramarines successors.Star Scorpions - The Star Scorpions of the world of Khamun-Sen had the dual misfortune of producing highly mutated gene-seed and being utterly devastated by Daemonic entities when the Chapter's fleet became trapped in the Warp. They are now considered extinct, a lost Chapter of Astartes.
26th Founding - 26th Founding: The 26th Founding of Space Marine Chapters occurred in 738.M41. There is only one known Chapter that was Founded at this time -- the Mentors.Little is known about the Mentors in Imperial records, though the Mentors are known to be a reclusive and suspicious Chapter of Astartes who no longer trust other Space Marine Chapters or the Imperial government, preferring to work alone and unobserved by all save the foes of Mankind and the Emperor Himself.They are the second Chapter of Astartes to be designated number 888 (the first being the now-lost Star Scorpions). This came about because the Star Scorpions, a Chapter created during the 25th Founding, suffered from both a high rate of mutation within its gene-seed and had the terrible misfortune of becoming lost in the Warp after coming under attack from powerful daemonic entities.While stocks of the Star Scorpions' gene-seed survived the loss of the Chapter, the high rate of mutation found within it made it useless when the Adeptus Mechanicus moved to try to reconstitute the Chapter and eventually the Magos Biologis and chem-architects were forced to concede defeat. For a time it seemed that the Chapter numbered 888 would never be raised again, but some years later, with a new Founding in the offing, the Mechanicus was persuaded to revisit the Chapter regalia.Thus, during the 26th Founding, the Mentors Chapter was born. They received the colours and number of the extinct Chapter but instead of the redundant gene-seed, they were given an entirely new generation of genetic material collected from the storage banks of Terra's gene-laboratories.
26th Founding - Select 26th Founding Chapters: ChapterSuccessors ofPrimarchHomeworldNotesMentorsUnknownUnknownClassifiedOften referred to as the Mentor Legion in Imperial records, the Mentors are a 26th Founding Chapter created in 738.M41 and are the second Chapter of Astartes to be designated number 888 (the first being the now-lost Star Scorpions).
29th Zetic Tygers - 29th Zetic Tygers: The 29th Zetic Typers are an elite Tempestus Scions regiment of the Ordo Tempestus that are known for their decapitation strikes and shock assault tactics.
29th Zetic Tygers - Regimental History: The 29th Zetic Tygers have proven their iron resolve on numerous occasions, but never more so than on the space station of Valiant Mountain above Phellur III. After the Death Korps of Krieg interrupted a strange ritual aboard Valiant Mountain, a Warp rift opened at the centre of the superstructure, emptying thousands of Tzeentch 's minions into the star system. The Death Korps had proven too few to cope with the onslaught, and the 29th Zetic Tygers were despatched to make a sequence of strikes around the space station. By the time the Scions arrived, the Astra Militarum force had been all but destroyed.Hordes of Daemons brought terror to the space station's hab-blocks and panic-filled corridors. The Scions drove their Taurox Primes along the outside of the structure, gunning down Pink Horrors and Flamers as they emerged from batches to face them. The Tygers' commanding officers had located a Lord of Change shimmering within the bowels of the space station, and the culmination of the battle on Valiant Mountain came when the Scions pierced the daemonic tide and confronted the Greater Daemon . It weaved a barrage of mutating magic and confusing visions to prevent the Scions from destroying it, but their iron will and exceptional tactics saw them purge the creature, closing the Warp rift.
29th Zetic Tygers - Regimental Colours: The Tempestus Scions of the 29th Zetic Typers primarily wear red-coloured fatigues with black-coloured Carapace Armour, knee guards, Slate Monitron, and Omnishield Helm.
29th Zetic Tygers - Regimental Badge: The 29th Zetic Typers decorate their amrour with a distinctive Tyger's Eye icon. This striking design makes for a clear and easily identified signifier amid the madness of battle, but is further an intimidating design only one step removed from tribal warpaint.
2nd Black Crusade - 2nd Black Crusade: In 597.M32, the Warmaster of Chaos, Abaddon the Despoiler, launched his second offensive against the Imperium of Man and initiated the 2nd Black Crusade. This time, Abaddon placed a terrible curse upon the worlds of the Belis Corona Sector, infusing them with the touch of the Warp.Meanwhile, his Black Fleet attacked the sector's Imperial shipyards, destroying dozens of Imperial Cruisers being constructed or repaired. Before the Imperium could muster its strength to fight back, the Despoiler retreated into the Eye of Terror, his works complete.
2nd Black Crusade - History: As part of the 2nd Black Crusade, Abaddon wove a terrible hex upon a number of worlds close to the Eye of Terror, seeding them with the taint of the Dark Gods. Leading a small band of his elite warriors from the Black Legion, Abaddon breached the Imperial Navy base at Belis Corona. While his fleet launched a diversionary attack against the orbital shipyards, Abaddon and his Bringers of Despair, the strongest and most vicious members of the Black Legion's Terminator elite, landed on one of the system's outermost moons.Slaughtering the garrison, Abaddon crafted a complex sorcerous ritual using their mangled remains and invoking a curse that would sink deep into the core of the moon. Only centuries later would the curse awaken at the Despoiler's behest and do its terrible work, unleashing a mutagenic plague upon the Imperial defenders stationed there. By the time Battlefleet Corona had mustered to repel the attacks on the core worlds of the Belis Corona Sector, Abaddon had already departed, his mission complete.Shortly after the assault on the shipyards of Belis Corona, an attack occurred on the Inquisitorial vaults of the world of Nemesis Tessera. The Despoiler toppled its hexagrammic "Eldritch Needles," ravaging the black stone with sustained Melta fire before withdrawing. Hidden beneath layers of ice and snow, the Inquisition had constructed a watch station from which to study the Eye of Terror along with hexagramatically warded cells to hold daemonic prisoners. It remains unknown if this was the work of Abaddon, but in a swift and brutal assault, one of the cells deep beneath the station was opened and the daemon contained within was released. By the time Inquisitorial forces had secured the facility, the attackers were gone, leaving only a trail of smoking corpses and spent Bolt shells to mark their passage.
32nd Thetoid Eagles - 32nd Thetoid Eagles: 32nd Thetoid EaglesTempestus ScionsOrdo Tempestus
32nd Thetoid Eagles - Regimental History: The regimental traditions of the 32nd Thetoid Eagles had always been secretive, and their ancient training world of Begentus was an isolated one.Even though, like other Militarum Tempestus regiments, they possessed a pedigree of exceptional combat skills, the Thetoid Eagles were infamous for their particularly vicious methods of warfare.Indeed, Segmentum command grew increasingly skeptical about the regiment's ability to adhere strictly to their orders. Such wariness proved valid, for the 32nd Thetoid Eagles went missing shortly after the Xinon Wars.
32nd Thetoid Eagles - Notable Campaigns: Scouring of the Xinon System (Unknown Date,M41) - Throughout the Xinon System, the Tempestus Scions of the Thetoid Eagles fought a sustained campaign against a series of cultist uprisings attributed to the Alpha Legion. Under skies blackened by volcanic ash, the Scions seared through rank upon rank of Cultists in order to secure the cities before the arrival of the 32nd Elysian Drop Troops. The rebellions became more systematic until lumbering war engines finally emerged from underground lava flows. One such behemoth eviscerated the regiment's command structure as well as the Commissar attached to them. Before long, the remaining Scions were without any orders whatsoever. After the arrival of tile Elysian 32nd, the Scions proceeded to destroy the successive uprisings across Xinon and bring about a temporary calm upon the volatile worlds. But after the ash had settled and Elysian commanders sought to debrief to their own commanders, the Thetoid Eagles had simply vanished from the system entirely.
32nd Thetoid Eagles - Regimental Colours: The Tempestus Scions of the 32nd Thetoid Eagles primarily wear black-coloured fatigues with halved-black and red pattern Carapace Armour and knee guards, and black coloured Slate Monitron, and Omnishield Helm.
32nd Thetoid Eagles - Regimental Badge: The Warwing symbol of the 32nd Thetoid Eagles is commonly taken to represent their skill in airborne assaults. However, dark whispers abound that the symbol has some other, veiled meaning to the regiment's commanders.The truth of this matter, as well as the wider concerns regarding the regiment's recent record, have recently become the concern of alarmingly powerful Imperial bodies.
32nd Thetoid Eagles - Sources: Codex: Militarum Tempestus (6th Edition), pp. 30, 32
33rd Deltic Phoenixes - 33rd Deltic Phoenixes: The 33rd Deltic Phoenixes are an elite Tempestus Scions regiment of the Ordo Tempestus who have garnered a reputation for achieving high kill ratios against the vicious xenos known as the Dark Eldar.
33rd Deltic Phoenixes - Regimental History: The progena who graduated to the 33rd Deltic Phoenixes were originally orphaned by a vicious Dark Eldar strike upon Kaldamor. Though mindscaping has eliminated their knowledge of this event, the Scions of the 33rd Deltic Phoenixes have statistically proven to have a greater kill rate against this particular type of xenos. The 33rd Deltic Phoenixes' greatest hour came upon the twin moons of Erendix. A series of raids led by Archon Vaxmar of the Kabal of the Emerald Talon had crippled dozens of Imperial settlements, and numerous high-ranking officials had been taken back to Commorragh to be experimented upon by the Haemonculi Covens. The 33rd Deltic Phoenixes were scrambled to Erendix, where they awaited the next realspace assault. When it finally came, it was upon the most populous of the moons.The Scions stormed to the surface as separate, multiple fast-response squads, and their speed, tactics and technology enabled them to shred through the ranks of Kabalite Warriors, while their Taurox Primes destroying Raiders and Reavers without mercy. Segmentum command was greatly impressed by the speed and precision of the Scions' attack, and the 33rd Deltic Phoenixes have since been called upon whenever these deadly xenos have been sighted. But Archon Vaxmar, who survived the conflict, has not forgotten the destruction of half his Kabal. The embittered Dark Eldar follows the movements of the 33rd Deltic Phoenixes with great interest, and works to arrange a sufficiently painful revenge.
33rd Deltic Phoenixes - Regimental Colours: The Tempestus Scions of the 33rd Deltic Phoenixes primarily wear grey-coloured fatigues with black and red-coloured Carapace Armour, knee guards, Slate Monitron, and Omnishield Helm.
33rd Deltic Phoenixes - Regimental Badge: The 33rd Deltic Phoenixes bear the symbol known as the Infernum Ressurectus. Depicting a heavily abstracted phoenix set against the divided remains of a shattered world, the symbol evokes the Scions' rise from the fate of their ruined home world.
33rd Zetan Falcons - 33rd Zetan Falcons: The 33rd Zetan Falcons are an elite Tempestus Scions regiment of the Militarum Tempestus. Little else is known about them in Imperial records.
33rd Zetan Falcons - Regimental History: War in the Undercavern (998.M41) - The Tempestus Scions of the 33rd Zetan Falcons, accompanied by Commissar Krassus, use the tunnels bored by the world of Balk's native ironwyrms to isolate and destroy an Iron Warriors warband in their subterranean lair.
33rd Zetan Falcons - Regimental Colours: The regimental colours of the 33rd Zetan Falcons are not listed in current Imperial records.
33rd Zetan Falcons - Regimental Badge: The regimental symbol of the 33rd Zetan Falcons is not listed in current Imperial records.
34th Betic Centaurs - 34th Betic Centaurs: 34th Betic CentaursTempestus ScionsOrdo TempestusDeath Worldforces of ChaosAs a result, this world produces some of the hardiest and most battle-hardened warriors within the ranks of the Ordo Tempestus.
34th Betic Centaurs - Regimental History: The Scions of the 34th Betic Centaurs hail from the volcanic Death World of Makron V. The planet is situated in a sub-sector frequently assaulted by various piratical factions of Chaos Space Marines.The Militarum Tempestus training grounds are based alongside their old Schola Progenium facilities in order to protect the future progena from the sheer number of incursions -- although some of these battles provide ample training opportunities for the future Scions.Such a brutal planet breeds particularly hardened warriors, and the Betic Centaurs have endured some of the worst fighting in the sub-sector.
34th Betic Centaurs - Notable Campaigns: Vellix Wars (Unknown Date) - The 34th Betic Centaurs became famous during the Vellix Wars. On Valiar III, one of the most populous Imperial worlds in the system, a Lord of Skulls led a great wave of havoc which swept across the planet, including numerous Daemons and war machines. The behemoth had ground up thousands of souls under its tracks, and reduced whole hab-blocks to rubble. The small Astra Militarum regiment on the world had all but been wiped out, and so a vast contingent of the 34th Betic Centaurs was sent in to destroy the Chaos war machines. The Scions made planetfall behind one of the most robust fortifications on the planet as it was about to be besieged by the monstrous Daemon Engine. In stealth, the Scions awaited the Lord of Skulls' arrival and, when it finally burst behind the Imperial lines, they assaulted with a ferocious array of hot-shot weaponry, melta charges and munitions. The Daemon Engine roared its defiance, slaying scores of Scions in a wrathful counter-attack. The Tempestus soldiers' incessant and precise firepower, along with a barrage of grenades, eventually saw the Lord of Skulls reduced to a heap of smouldering slag.
34th Betic Centaurs - Regimental Colours: The Tempestus Scions of the 34th Betic Centaurs primarily wear terracotta red fatigues with black Carapace Armour with brass trim, as well as black knee guards, Slate Monitron, and Omnishield Helm.
34th Betic Centaurs - Regimental Badge: The 34th Betic Centaurs bear the the Bilinear Sash upon their armour. An ancient symbol, the sash is a representation of the symbiosis between Makron V's Tempestus training grounds -- the terracotta red -- and the Schola Progenium -- the clear white.It is common among the ranks of the 34th for this symbol to run vertically down the faceplate of the Scions' omnishield helms, a clear signifier of their allegiance. This symbol is oft repeated on the left knee guard as well.
34th Psian Vipers - 34th Psian Vipers: The 34th Psian Vipers are an elite Tempestus Scions regiment of the Ordo Tempestus that are known for the stalwartness and tenacity in the face of overwhelming odds.
34th Psian Vipers - Regimental History: The soldiers of the 34th Psian Vipers make up a tenacious regiment, even for the Militarum Tempestus. This has been proven on numerous occasions, but none more effectively than on the industrial Agri-World of Marunda II. In 998.M41 the Imperial mining operations delved too deep into the planet's crust and disrupted dormant Necrons. The awoken warriors marched through the colossal tunnels, their gauss weaponry flickering off walls and ancient machinery as they atomised thousands of menials and servitors. The vast regiment of the 34th Psian Vipers made planetfall and descended into the tunnels in their Taurox Primes to strike at the heart of the alien threat. They blasted away at swarms of Scarabs while their vehicle-mounted volley guns vaporised dozens of implacable Necron Warriors.When the main entrance tunnels collapsed the 34th Psian Vipers were forced to continue fighting within the total darkness. They were not concerned with the escape from the underground prison, for their orders were simply to destroy the Necron threat. Thus the Scions continued fighting for weeks. Their sensors and auspexes enabled them to keep track of the ever-advancing robotic forms, and through sheer dogged determination and intelligent, improvised tactics from Tempestor Prime Rodros, the Scions eventually destroyed every Necron on Marunda II. Only then did the Scions consider their escape options and set about leaving the planet.
34th Psian Vipers - Regimental Colours: The Tempestus Scions of the 34th Psian Vipers primarily wear sky gray-coloured fatigues with azure blue-coloured Carapace Armour with silver-coloured trim, as well as azure blue-coloured knee guards, Slate Monitron, and Omnishield Helm.
34th Psian Vipers - Regimental Badge: The origins of the 34th Psian Vipers' insignia are uncertain. Some believe it to be a simple sign of negation, a blunt statement against the regiment's many foes. Others claim that the cross itself has some deeper meaning, hidden within sealed files in the Vipers' Schola Progenium archives.
394th Deltic Lions - 394th Deltic Lions: The 394th Deltic Lions are an elite and renowned Tempestus Scions regiment of the Ordo Tempestus that are known for achieving a high kill ratio against the barbaric xenos known as the Orks.
394th Deltic Lions - Regimental History: It is perhaps unsurprising that when a single xenos race has been responsible for orphaning an entire year of cadets in the same atrocity, the resulting progena often fight with more determination against said aggressors when confronting them in battle. It is for this reason that the renowned 394th Deltic Lions are often deployed in war zones under attack from Orks. Every member of that infamous band of warriors came from the Shrine World of Chrondo V, a planet whose population was wiped out by an Ork WAAAGH! moving through the sector. In advance of the greenskins' arrival, great evacuations had been conducted for the families of the planet's ranking officers and officials. Many of the children on board the escape cruisers watched aghast through the scryholes as Ork ships began to swarm around their home world, before their craft finally escaped into the Warp.The survivors were taken to the Schola Progenium facility on Saint Phramona, and at first they were found to be within the expected parameters of new cadets. Yet, as they entered the ranks of the Militarum Tempestus as the 394th Deltic Lions, they proved particularly ferocious when deployed against Orks. Their marksmanship against greenskins was measurably better than that of any other regiment, and some speculated that the events of Chrondo V had been etched into their minds with such traumatic force that not even the indoctrination protocols of the Schola Progenium's homogenisation techniques could erase their desire for vengeance. Certainly, the Deltic Lions' exceptional performance against Orks is used as an advantage whenever possible, and their units are almost always deployed against the greenskins.
394th Deltic Lions - Regimental Colours: The regimental colours of the 394th Deltic Lions are not listed in current Imperial records.
394th Deltic Lions - Regimental Badge: The regimental symbol of the 394th Deltic Lions is not listed in current Imperial records.
39th Cadian - 39th Cadian: The 39th Cadian is a regiment of the Imperial Guard's Cadian Shock Troopers. They are also informally know as the "Xenobane." Their Flak Armour is coloured blood red while their uniforms maintain a tan camouflage pattern.They participated in the Imperial campaign to eliminate the Hrud infestation on Chinchare alongside the 1st Company of the Dark Hands Space Marine Chapter and also took part in the Veldt Campaign in the 41st Millennium. During the Third Aurelian Crusade in the late 41st Millennium, elements of the 39th Cadian Regiment turned Renegade and began to worship Ulkair, a Greater Daemon of Nurgle.
39th Cadian - Sources: Codex: Imperial Guard (3rd Edition, 2nd Codex), pg. 30Dawn of War II - Retribution (PC Game)
3rd Alphic Jackals - 3rd Alphic Jackals: The 3rd Alphic Jackals are an elite Tempestus Scions regiment of the Militarum Tempestus. The 3rd Alphic Jackals joined with the forces of the Flesh Tearers Space Marine Chapter to liberate the Fortress World of Helwynd from the worshippers of Chaos.
3rd Alphic Jackals - Regimental History: The Chainsword and the Knife (998.M41) - The Fortress World of Helwynd, its gradual corruption hastened by the Renegade Space Marines of the Company of Misery, declared itself the heartworld of the "Empire of Despair". Helwynd slowly pollutes the other Imperial world in its system with its bleak message, each broadcast robbing hope and loyalty from all those who hear it. The doom-mongering reaches not only the divinatory arrays of the local Schola Progenium but also the keen ears of the Flesh Tearers Chapter of the Adeptus Astartes on the nearby Feral World of Cretacia. Both the Flesh Tearers and Militarum Tempestus hasten to Helwynd with all speed. The Cretacians get there first, though to their mounting fury their Drop Pod assaults are swiftly countered by the Firestorm Nexuses comprised of multiple defence lasers that slide out from hidden bases in the planet's hillsides. Even the Stormravens and Thunderhawks that enter low orbit are forced to disengage by blistering fusillades of lascannon fire. The planet's defence net seems all but impregnable and, for a time, the Flesh Tearers are held at bay. When the drop ships of the Tempestus Scions of the 3rd Alphic Jackals enter orbit, their Tempestor Prime Vigilian volunteers his troops for an orbital drop that he believes will thwart the defences. Turning his voidships so their hulls are parallel to the planet's surface, Vigilian orders his Scions to cram themselves into each of the ship's starboard airlocks before forcefully ejecting them towards the planet. Though each trooper is protected from atmos-burn by little more than Carapace Armour and an ionised body-shroud of pressed alloy, the Scions hurtle towards the ground in tight formation. Vigilian's gamble pays off, for the individual soldiers are small enough to evade notice from the automated defences below, and their energy signatures are light enough to register as a shower of space debris. Discarding their shrouds once they enter the atmosphere proper, the Scions activate their Grav-Chutes and glide through the night to land undetected in the heart of the enemy complexes. Here the 3rd Alphic Jackals are in their element, disabling one  Firestorm Nexus after another and holding the facilities against the rebel forces with grim resolve. As the defence network falls, the contrails of Flesh Tearers ships scar the skies once more, and the Space Marines make planetfall in great number. The carnage that follows is spectacular as the wrath of Cretacia's finest rips apart rebel soldier and Renegade Space Marine alike. Many of the planet's would-be rulers withdraw in the face of the fearsome assault, but they soon find their routes of retreat have already been cut off by cordons of Militarum Tempestus troopers. Those few vessels that attempt to escape off-world are shot down by their own Firestorm Nexuses, each now taken over by Imperial crews. The rebel forces are exterminated to a man. When the Space Marines holster their bloodied weapons and gather to make for their ships, the Militarum Tempestus have already left without a word.
3rd Alphic Jackals - Regimental Colours: The regimental colours of the 3rd Alphic Jackals are not listed in current Imperial records.
3rd Alphic Jackals - Regimental Badge: The regimental symbol of the 3rd Alphic Jackals is not listed in current Imperial records.
3rd Black Crusade - 3rd Black Crusade: Abaddon the Despoiler3rd Black CrusadeDaemon PrinceTallominCadian GatedaemonicImperial GuardSpace MarineChaptersSegmentum ObscurusEventually, warriors of the Space Wolves manage to send Tallomin howling back into the Warp. Under the cover of the attack, Abaddon led a dedicated strike force to desecrate the Shrine World of Gerstahl, breaking the ancient seal on the tomb of the Imperial Saint Gerstahl and utterly destroying his remains whilst the Imperium's attention was directed elsewhere.
3rd Black Crusade - History: The Shrine World of Gerstahl had long been a place of peace and tranquility in the Segmentum Obscurus, its faithful offering their prayers daily to the God-Emperor.The planet was named for Saint Gerstahl, an Imperial Army officer who had fallen defending the Cadian Gate during the first centuries after the Horus Heresy. Entombed under the world's alabaster capital, the saint was prophesied to rise again when the "Eye of Darkness opened for the last time" and stem the tide of the treacherous.When Abaddon launched his 3rd Black Crusade he attacked the Fortress World of Cadia, to distract the Imperium from his desecration of the saint's tomb in an attempt to forestall the saint's possible contribution to preventing the Imperium's collapse in the far future. With whispered lies and promises, Abaddon unleashed the Daemon Prince Tallomin, the so-called "Prince of Princes," against the Cadian Gate.Abaddon had convinced the creature that the blood of the loyal Adeptus Astartes could grant him unheard-of-strength and the power to crush his daemonic rivals within the Eye of Terror. In a gore-soaked assault, Tallomin and his minions slew many millions of Imperial soldiers and lured no less than a dozen Loyalist Space Marine Chapters to battle.In the end, the ferocious warriors of the Space Wolves finally drove the Daemon Prince screaming into the Immaterium, but Abaddon had already achieved his aim, destroying the remains of Saint Gerstahl and forestalling any chance of the prophecy's fulfillment.
3rd Founding - 3rd Founding: The 3rd Founding of the Space Marines occurred during the 31st Millennium in the wake of the Great Scouring. The 3rd Founding was called for by Rogal Dorn, primarch of the Imperial Fists Chapter, who presented the need for another Founding of the Adeptus Astartes to the High Lords of Terra.Over a hundred writs of succession were granted to the existing First and Second Founding Chapters with at least nine writs being granted to the Ultramarines alone. This Founding included two Successor Chapters created from the gene-seed of the Imperial Fists and the Ultramarines, respectively -- both highly aggressive Chapters.The Executioners are scions of the proud line of the Imperial Fists. Founded under the command of Fafnir Rann, reputedly the most vicious of Rogal Dorn's later captains, they were created for the sole task of seeking out and slaughtering Mankind's foes rather than undertaking a more defensive or strategic purpose.The Scythes of the Emperor are a fierce and proud Chapter created from the lineage of Roboute Guilliman. Their origins can be traced back to the bygone era of the Horus Heresy, when they were originally members of the Ultramarines Legion's 199th "Aegida" Company, who were assigned as sentinels over the restricted world of Sotha, and the mysterious xenos artefact known as the Pharos.Following the Second Founding in 021.M31, Guilliman charged the remaining members of Aegida Company with continued watch over the secrets of the Pharos as an 11th "ghost company" of the Ultramarines Chapter, in direct contradiction of the dictates of the Codex Astartes.Later, during the 3rd Founding, Captain Oberdeii, the last surviving member of Aegida Company, was reassigned as the first Chapter Master of a newly created Chapter which he renamed the "Scythes of the Emperor."They continued their vigil over Sotha and the surrounding sectors in the Ultima Segmentum. Recently, they faced near-annihilation at the hands of the Tyranids of Hive Fleet Kraken in 992.M41. Though severely depleted, the surviving Battle-Brothers of the Scythes have vowed to wipe out the remnants of the Tyranids in the Ultima Segmentum, even while they continue with their efforts to rebuild the Chapter.The recent reinforcement of the Chapter by the Primaris Space Marines of Roboute Guilliman's Indomitus Crusade have allowed them to go on the offensive against the enemies of the Emperor once more.Finally, there is the Dark Paladins. Little is known about them apart from their destruction during the fall of the world of Jarrman Primus to the unliving legions of the Necrons.
3rd Founding - Select 3rd Founding Chapters: ChapterSuccessors ofPrimarchFounderHomeworldNotesAngels ErythreanBlood AngelsSanguiniusUnknownFleet-BasedCharnel Guard (Suspected)Blood AngelsSanguiniusZephonFleet-BasedThis little known fleet-based Chapter, whose chronicle threads through many dark passages of the Imperium's history, is believed by some sources to date from the Third Founding. Evidence for this can be seen in the number of ancient war relics it is known to possess.Dark PaladinsUnknownUnknownUnknownUnknownThe Dark Paladins were destroyed in battle with unknown xenos on the world of Jarrman Primus in the late 41st Millennium.Death WardensBlood Angels and Successor ChaptersSanguiniusUnknownUnknownUnknownExecutionersImperial FistsRogal DornFafnir RannStygia-Aquilon (Binary World)An ancient and proud Chapter, their patriarch was reputedly one of Primarch Rogal Dorn's most ruthless Captains, by the name of Fafnir Rann.Iron Knights (Suspected)Imperial FistsRogal DornUnknownBrycantia or SeherisThe Iron Knights Chapter existed at the time of the War of the Beast (544-546.M32).Scythes of the EmperorUltramarinesRoboute GuillimanOberdeiiSotha (Destroyed) /Fleet-Based (Currently)The Scythes of the Emperor can trace their long, glorious history to the dark days of the Horus Heresy when they were a part of the Ultramarines Legion's 199th "Aegida" Company, assigned as permanent protection over the world of Sotha and the mysterious alien artefact known as the Pharos.<Name Redacted>Iron HandsFerrus ManusUnknownUnknownThe Tears of the Gorgon is an allegorical and now prohibited treatise associated with the {NAME REDACTED} Chapter of the 3rd Founding.
412th Cadian - 412th Cadian: The 412th Cadian is a regiment of the Imperial Guard's Cadian Shock Troops raised from the Fortress World of Cadia. The 412th is the Imperial Guard regiment that fought on the Ice World of Lorn V in Dawn of War: Winter Assault under the command of General Sturnn.
417th Cadian - 417th Cadian: The 417th Cadian is a unit of Cadian Shock Troopers of the Astra Militarum. They are also known as the "Hellbringers." The 417th Cadian Regiment were veterans of the Damocles Gulf Crusade but met their fate at the hands of an Ork WAAAGH! on Seperus Prime where the regiment was almost completely wiped out by the Greenskins.
43rd Iotan Dragons - 43rd Iotan Dragons: The 43rd Iotan Dragons are an elite Tempestus Scions regiment of the Ordo Tempestus that are known for their extreme training methods and abilities to fight whilst virtually blind in the harshest of environments and against the vilest of foes.
43rd Iotan Dragons - Regimental History: The training regime of the 43rd Iotan Dragons is famous for simulating fights within darkened cave labyrinths, allowing these Tempestus Scions to further develop the ability to fight blind.This has enabled them to fight more effectively against foes that rely upon more stealthy and insidious methods of warfare.Though they have proven their capabilities against all manner of xenos foes, from Drukhari to T'au, the 43rd Iotan Dragons have become specialists within the Militarum Tempestus for fighting against Tyranid outlier organisms. Indeed, the Scions' training has made them exemplary warriors against this most horrendous and insidious of foes.
43rd Iotan Dragons - Notable Campaigns: Orbital Strike of Mondrax III (Unknown Date.M41) - The 43rd Iotan Dragons first displayed their skills upon the colossal space station situated above the Shrine World of Mondrax III. Lictors and Genestealers had caused carnage among the Imperial crew of the station, and limbs and offal trailed for kilometres around the structure by the time the Militarum Tempestus arrived. lt was feared a disaster was imminent, for a similar superstructure had been overrun by Tyranids over Mondrax II, only for the station to crash into the planet, the resulting explosion killing billions. The Scions of the 43rd Iotan Dragons spent several weeks aboard Mondrax III's station, patiently hunting Tyranids with its dark confines, lighting up the corridors with their hot-shot lasguns and flamers, searing xenos carapaces and outstretched claws until every last Tyranid had vanished from their Tempestor Prime's slate monitron.