vizn3r/warhammer40k-lore huggingface dataset:
Apocalypse-class Battleship - Notable Apocalypse-class Battleships: Arica Dominus - The Arica Dominus was, and perhaps still is, a relic ship of the Imperial Navy with strong ties to the former Orpheus Sector. The flagship of Lord Tempestus Hal Orpheus -- direct descendant of the famed Rogue Trader Lady Arica Orpheus -- this venerable Apocalypse-class Battleship was at the forefront of the Dark Marches Crusade of the 36th Millennium that would eventually give birth to the Orpheus Sector. Following its formal ratification by the authorities of Terra, the Arica Dominus would become the flagship of Battlefleet Orpheus, a position it would hold until 0266.999.M41 and the dissolution of Battlefleet Orpheus and the Orpheus Sector itself in the wake of the Orphean War. Heavily damaged by Necron Dirge-class Raiders, it is unclear if the Arica Dominus was salvaged after the hard-fought Battle of Amarah Prime or was abandoned.Duke Helbrecht - The Duke Helbrecht is an Apocalypse-class Battleship that was the first Imperial warship to respond when the Carnage-class Cruiser Anarchic Vendetta turned to Chaos and broke from its dock, then attacked Station 26/A following a mutiny. The Duke Helbrecht drove off the smaller vessel, but not before the void station had suffered heavy damage.Farsider - The Farsider was an Apocalypse-class Battleship which found its way into the service of the infamous Chaos Lord Huron Blackheart, the Tyrant of Badab. Blackheart gifted the vessel to Warsmith Honsou of the Iron Warriors, following his victory as the Champion of the annual Skull Harvest, and just before Honsou's Invasion of Ultramar in 854.999.M41.Godefroy Magnificat - Godefroy Magnificat was an Apocalypse-class Battleship that served during the Sabbat Worlds Crusade. It was destroyed in 760.M41.His Will - His Will was an Apocalypse-class Battleship that served as Admiral Parol's flagship during the Third War for Armageddon. As a flagship, it was at the forefront of most of the fleet actions fought throughout the Armageddon System. It was ultimately lost with all hands when it was dragged into the Warp shortly after desperately ramming and boarding an Ork Space Hulk that had been teleporting Greenskin reinforcements to the surface of the Hive World Armageddon.Triumph- The Triumph was an Apocalypse-class Battleship that fought in the Third War for Armageddon. Originally assigned to Battlefleet Armageddon in 951.M41, the Triumph served as the flagship of the Imperial defence fleet under the command of Captain Honyaeger. It would amass an impressive record against the pirates and raiders that plagued the Armageddon Sector during that time.
Apocalypse-class Titan - Apocalypse-class Titan: The Apocalypse-class Titan is a rare type of Battle Titan of the Collegia Titanica that was deployed during the Great Crusade and Horus Heresy eras. It was noted to have fought during the battles of the Thramas Crusade with the Legio Victorum I.
Apocalypse Company - Apocalypse Company: The Apocalypse Company is a warband of Chaos Space Marines. Their allegiance to a particular Chaos God is unknown, but it is presumed that they worship Chaos in its Undivided form.
Apocalypse Company - Warband Colours: The Apocalypse Company wears jet-black coloured Power Armour with light green flames.
Apocalypse Company - Warband Badge: The badge of the Apocalypse Company is a green outline of a locust's head on a black background.
Apocalypse Company - Canon Note: The Apocalypse Company possesses the same badge and colours as the Chaos Space Marine warband called the Bleak Brotherhood. It is unknown whether this is meant to signal that both warbands possess a prior relationship or whether it was just a mistake on the part of Games Workshop.
Apocalypse Missile Launcher - Apocalypse Missile Launcher: The Apocalypse Missile Launcher is a multiple launch rocket system (essentially a rocket artillery system) that is commonly mounted on the carapace of Reaver-class Titans or the carapace hard points of a Warlord-class or Imperator-class Titans. This weapon can fire guided and unguided projectiles and can hit a target a substantial distance away. The Apocalypse Missile Launcher is often employed using "shoot-and-scoot" tactics -- firing its rockets rapidly, then moving away to avoid counter fire.
Apocalypse Missile Launcher - Operation: The Apocalypse Missile Launcher unit is comprised of the Apocalypse Launcher loaded with 20 rockets, packaged in two 10-rocket pods. The launcher, mounted on a Titan's chassis, is a highly automated self-loading and self-aiming system. It contains a fire control computer that integrates the vehicle and rocket-launching operations. The rockets can be fired individually or in ripples of 2 to 20. Accuracy is maintained in all firing modes because the launcher's computer re-aims the launcher between rounds.The launcher's fire control Auspex allows firing missions to be carried out either manually or automatically. In a typical fire mission, a command post transmits the selected target data directly to the fire control computer which aims the launcher and prompts the crew to arm and fire a pre-selected number of rounds. Multiple mission sequences can be pre-programmed and stored in the fire control computer by the Titan's attendant Moderati.
Apocrypha of Davio - Apocrypha of Davio: The Apocrypha of Davio was a great and holy document created in the 33rd Millennium in an attempt to list all of the Space Marine Chapters of the Second Founding, though it was never completed. It is unknown how many Second Founding Successor Chapters were created -- some Second Founding Chapters in the past 10,000 years have been destroyed (such as the Dark Angels' Successor Chapter, the Lions Sable), leaving no records of their histories in the often incomplete archives of the Imperial Adeptus Administratum.Other Second Founding Chapters have been lost in more recent times and their names in the records of the fallen heroes of the Imperium are all that remain of them. Some survive to this day, the proud inheritors of their Legions' histories and the traditions of their Primarch.Though no comprehensive list has ever been assembled, the current known Chapters of the Second Founding include the following:ChapterProgenitor ChapterLegion NumberChapter MasterAngels of AbsolutionDark AngelsIUnknownAngels of RedemptionDark AngelsIUnknownAngels of VengeanceDark AngelsIUnknownAngels of Vigilance(Suspected, unconfirmed)Dark AngelsIUnknownLions Sable(Destroyed and forgotten)Dark AngelsIUnknownDestroyersWhite ScarsVUnknownMaraudersWhite ScarsVUnknownRampagersWhite ScarsVUnknownStorm LordsWhite ScarsVUnknownWolf BrothersSpace WolvesVIBeor Arjac GrimmaessonBlack TemplarsImperial FistsVIISigismundCrimson FistsImperial FistsVIIAlexis PoluxExcoriatorsImperial FistsVIIDemetrius KatafalqueFists ExemplarImperial FistsVIIOriax DantalionIron KnightsImperial FistsVIIUnknownSoul Drinkers(Excommunicate Traitoris)Unknown (Currently) /Imperial Fists (Formerly)Unknown (Currently) /VII (Formerly)UnknownAngels EncarmineBlood AngelsIXUnknownAngels SanguineBlood AngelsIXUnknownAngels VermillionBlood AngelsIXUnknownBlood DrinkersBlood AngelsIXUnknownFlesh TearersBlood AngelsIXNassir AmitBrazen ClawsIron HandsXUnknownRed TalonsIron HandsXAutek MorAurora ChapterUltramarinesXIIIUnknownBlack ConsulsUltramarinesXIIIArrias CordosDoom EaglesUltramarinesXIIITulian AquilaEagle WarriorsUltramarinesXIIIUnknownGenesis ChapterUltramarinesXIIIUnknownInceptorsUltramarinesXIIIUnknownIron SnakesUltramarinesXIIIUnknownLibatorsUltramarinesXIIIUnknownMortifactorsUltramarinesXIIISasebo TezukaNemesisUltramarinesXIIIUnknownNovamarinesUltramarinesXIIILucretius CorvoObsidian GlaivesUltramarinesXIIIFulminosPatriarchs of UlixisUltramarinesXIIIUnknownPraetors of OrpheusUltramarinesXIIIUnknownSilver EaglesUltramarinesXIIIUnknownSilver SkullsUltramarinesXIIIUnknownWhite ConsulsUltramarinesXIIIUnknownBlack GuardRaven GuardXIXGherith ArendiRaptorsRaven GuardXIXUnknownRevilersRaven GuardXIXUnknownIron RavensRaven GuardXIXUnknownDesert LionsUnknownUnknownUnknownRed HuntersUnknownUnknownUnknownYellow JacketsUnknownUnknownUnknown
Apocrypha of Skaros - Apocrypha of Skaros: The Apocrypha of Skaros is the oldest-known surviving copy of the Codex Astartes written by Roboute Guilliman, the Primarch of the Ultramarines Legion, as a guide to the organisation, battle order and combat tactics of the Adeptus Astartes. The Apocrypha has been frequently copied and cited religiously amongst the Imperium's Codex-compliant Space Marine Chapters.This crumbling tome claims that the Ultramarines Legion sired twenty-three Primogenitor Chapters, but famously omitted to list them all. Other sources do not necessarily agree with this number.The Apocrypha of Skaros also lists the number of Second Founding Chapters created from the Space Wolves as two, the current Space Wolves Chapter and a Successor Chapter called the Wolf Brothers, who were disbanded due to the corruption of their gene-seed and rampant mutation into Wulfen. Furthermore, no version of the Codex Astartes lists Second Founding Successor Chapters as having been raised from the Salamanders Chapter, though this does not mean that none ever were.Though no comprehensive list has ever been assembled, the current known Primogenitor Chapters sired from the Ultramarines during the Second Founding include the following:ChapterProgenitor ChapterLegion NumberAurora ChapterUltramarinesXIIIBlack ConsulsUltramarinesXIIIDoom EaglesUltramarinesXIIIEagle WarriorsUltramarinesXIIIGenesis ChapterUltramarinesXIIIInceptorsUltramarinesXIIIIron SnakesUltramarinesXIIILibatorsUltramarinesXIIIMortifactorsUltramarinesXIIINemesisUltramarinesXIIINovamarinesUltramarinesXIIIObsidian GlaivesUltramarinesXIIIPatriarchs of UlixisUltramarinesXIIIPraetors of OrpheusUltramarinesXIIISilver EaglesUltramarinesXIIISilver SkullsUltramarinesXIIIViridian ConsulsUltramarinesXIIIWhite ConsulsUltramarinesXIII
Apollo Diomedes - Apollo Diomedes: Apollo Diomedes was the former Captain of the Blood Ravens Space Marine Chapter Honour Guard and the right-hand man of the Chapter's former Chapter Master and Chief Librarian, Azariah Kyras.He eventually became one of the Chapter's Chaplains in the wake of Kyras' corruption by Chaos and death during the Third Aurelian Crusade at the hands of Gabriel Angelos and his uncorrupted brethren.
Apollo Diomedes - Early History: Diomedes successfully commanded the Blood Ravens' Veteran 1st Company for almost two standard centuries. His most famous victory came on the ravaged Penal World of Obscurus where he and his brothers defeated the Ork Warboss Manstompa Megakilla and the Chaos Sorcerer Anupharis the Cruel.During the battle, Anupharis laid a curse upon a Combat Shotgun owned by the Chapter which would later cause the deaths of many civilians whenever the weapon was wielded in battle. After that victory, Diomedes was elevated to the command of the Chapter Master's own Honour Guard and became Azariah Kyras' most public supporter and right hand.
Apollo Diomedes - Cyprus Ultima and Acheron Campaigns: During the conflict on the Imperial planet of Cyprus Ultima, and later the world of Acheron, it was revealed that Diomedes had relinquished his position within the Chapter Honour Guard and taken up the role of a Chaplain. When the Blood Ravens relieved the siege of Varlock Keep, Gabriel Angelos gave Diomedes orders to reinforce the battered garrison.Together with the Imperial Knights' House Varlock and its leader Lady Solaria, Chaplain Diomedes led a joint offensive against the besieging Ork forces, forcing them from Imperial territory and into the Cyprus Badlands. Diomedes was later redeployed to Starfort Helios where he and his forces tried to fend off Gorgutz's WAAAGH! from breaching the Imperial blockade, but the starfort was destroyed when the planet Acheron reemerged from the Warp and collided with Helios.When Helios fell, Gabriel Angelos believed Diomedes and his brothers lost. In honour of his memory and to give him his last rites, Angelos ventured to the world of Acheron, where pieces of Starfort Helios had fused with the planet's crust. It was only after investigating the crash site that Angelos and the Blood Ravens discovered evidence indicating some of their brethren had survived the starfort's destruction.With a small team of Terminators, Angelos managed to locate Diomedes and save him from the Eldar. Together they proceeded to destroy a nearby Eldar staging ground, discovering that the Eldar had used the Webway to bypass Inquisitor Holt's blockade of Acheron in the process.
Apollo Diomedes - Trivia: In the Dawn of War series of games, Diomedes is voiced by Keith Szarabajka.
Apostate-class Heavy Raider - Apostate-class Heavy Raider: The Apostate-class Heavy Raider is something of a mystery to Imperial captains. As a Heavy Escort, it is anathema to the strategic thinking within the Imperium, but it has been used with great success by leading Chaos Warmasters. In the frontline of battle, it is just as vulnerable to incoming fire as any Escort-sized ship, but employed far out on the flanks in battle, or on its own in raiding expeditions, the Apostate is a fearsome opponent. Based on the Infidel-class Raider hull, the Apostate packs far heavier firepower with its medium ranged turret-mounted Lance, though the power requirements of this weaponry greatly reduces the overall speed of the vessel. Against Imperial shipping, squadrons of these ships have proved to be the ultimate foe, though Escorts protecting vulnerable Imperial convoys have little trouble catching up with the raiders as they leave the target area. Each Apostate represents a large percentage of dedicated resources for an individual band of Renegade pirates and as such each has to be used carefully if they are not to be wasted. In the hands of a master tactician, however, they are positively lethal.
Apostate Cardinal - Apostate Cardinal: An apostate cardinal is a heretical demagogue who is often dedicated to the service of Chaos. Apostate cardinals preach resistance against the advance of the Imperial Achilus Crusade within the Jericho Reach and seek to convert the faithful to the service of the Ruinous Powers elsewhere in the galaxy.The term can also refer to a true cardinal of the Adeptus Ministorum who has been corrupted by Chaos and now uses their temporal and religious power to serve the designs of the Dark Gods in their diocese.
Apostle's Creed (Anthology Short Story) - Apostle's Creed (Anthology Short Story): Apostle's Creed is a short story published in the Gaunt's Ghosts series that was originally part of an anthology. Apostle's Creed was published as part of the Sabbat Worlds anthology in October 2010, and was later re-published as a stand-alone e-book.
Apostle's Creed (Anthology Short Story) - Synopsis: On the world of Amedeo, Chaos fliers appear as if from nowhere, inflicting grievous casualties and disappearing without a trace. Imperial tacticians are convinced that there is a hidden enemy base in friendly territory, but it remains elusive. Outnumbered, outgunned and outmanoeuvred, the "Apostles", the Sabbat Worlds Crusade's most elite pilots, must find the enemy stronghold and destroy it before the war on Amedeo is lost.
Apostles of Contagion - Apostles of Contagion: The Apostles of Contagion are a warband or vectorium of Chaos Space Marines drawn from the Death Guard Traitor Legion that dedicate themselves to the service of the Plague Lord Nurgle. They are a vectorium of the 4th Plague Company, favouring viral bombardment and sorcerous saturation before the battle begins.They march from amidst billowing clouds of corrosive spores and infectious vapours, their enemies screaming and putrefying even as they struggle to fight back. As the Apostles chant the praise of Nurgle, packs of Daemons rise from the organic slurry to join the fight, overrunning the enemy with a tide of bloated bodies.The Apostles of Contagion are led by the vile and infamous Death Guard Lord Necrosius, the self-proclaimed "Hand of Nurgle."The Apostles are thought to be responsible for Zombie Plague infestations that broke out across the Imperial Armoury World of Vraks during the Siege of Vraks in 813.M41.
Apostles of Contagion - Warband History: The Apostles of Contagion can trace their origins back to the dark days of the Horus Heresy that occurred in the early 31st Millennium. They were once Space Marines of the resilient Death Guard Legion. When their Legion fell to the vile temptations of Nurgle, Necrosius, a former Death Guard Apothecary, cast aside his former profession as a healer and gave himself over whole-heartedly to the predations of the Plague Lord. He soon discovered that he excelled at the daemonic arts.As a zealous convert of Nurgle, Necrosius rapidly gathered a loyal following amongst his fellows who had followed their dark master into corruption. Believing in the promise of eternal "life" brought to Mankind through the agency of Nurgle, these disciples would become the first Apostles of Contagion.Bending his knee to no master save for Grandfather Nurgle, Necrosius' resentment of the Death Guard's First Captain Typhus, whose betrayal sent the Death Guard to its final damnation, festered into a bitter rivalry and open conflict down the years between Necrosius' Apostles and the Death Guard warband led by Typhus, now the Herald of Nurgle and the host of the Plague Lord's Destroyer Hive.Parting company from their fellows in the Death Guard, the Apostles of Contagion chose to go their own way, spreading disease and Nurgle's greatest "gift," the Zombie Plague of walking death, wherever they went.The Apostles were heedless to whom they brought this unholy blight, whether they were the loyal servants of the Corpse Emperor or even followers of the other Ruinous Powers. As a result of their actions, Necrosius and his Apostles have made many enemies and participated in a number of great atrocities over the millennia since the Heresy.
Apostles of Contagion - Notable Campaigns: Siege of Vraks (813.M41) - When Necrosius and his warband arrived on the Imperial Armoury World of Vraks as part of the counter-assault of the Forces of Chaos against the Imperial besiegers, his presence was at first unsuspected and unlooked for by ally and foe alike. Although he would accept no master, least of all the Apostate Cardinal Xaphan nor indeed the mighty Lord Zhufor who garnered the allegiance of the bulk of the Chaos Space Marines operating on Vraks, Necrosius and his followers soon busied themselves with their own nightmarish work. The Apostles of Contagion passed among the ranks of the heretics of Vraks, spreading their bleak and unholy creed and raising legions of the walking dead to unleash on friend and foe alike.Third Battle for Tarran's Pass (Unknown Date.M42) - When the Scourge Stars arose, Death Guard vectoriums, including the Apostles of Contagion, launched strikes against nearby worlds, ensuring that no enemy was in a position to disrupt Mortarion's muster for the Ultramar invasion. On the planet of Daxar, the Apostles of Contagion met stiff resistance from an Astra Militarum force built around the 56th Cadian Heavy Infantry. Though the Death Guard drove the Cadians back from the defences of Haldyon City before harrying them across the sulphur deserts beyond, at the mouth of Tarran's Pass the Imperial Guard dug in and resisted all conventional attacks. Conscious that his enemies were mustering their reserves for a concerted counter-strike, and that the will remained upon Daxar to disrupt Mortarion's plans, Death Guard Lord Thelugh Poxmaw commanded that a mighty summoning ritual be performed. As dark clouds spiralled overhead and the moons crawled backwards in the sky, several hundred Beasts of Nurgle were conjured into being and sent gambolling towards the Imperial defence lines. Dozens were blown apart by Cadian fire, dozens more hacked and blasted apart at close range, but the remaining Beasts ploughed on regardless, and the depleted Death Guard followed in their wake. With the barricades smashed, the pass ran red with Imperial blood, and Daxar fell soon after.
Apostles of Contagion - Warband Organisation: The Apostles of Contagion are a small but powerful vectorium, and number among their host not only the rotting and corpulent Plague Marines, but Nurgle-devoted heretics of uncertain origin and dark acolytes, apostate preachers and lesser Death Guard Sorcerers, each an apprentice to Necrosius' own mastery of the necromantic arts.
Apostles of Contagion - Warband Combat Doctrine: Like viral infections, the Apostles of Contagion embrace the ranks of Renegades and heretics to the Imperium like rotting spectres, preaching their poisoned words with their unholy dogma, converting the despairing masses to their dark cause.Necrosius and his vile Plague Marine Sorcerers travel among the battlefields of the Imperium, conducting rites of the darkest sorcery over the killing grounds, mass graves and the unburied dead, preparing the way for the horror of undeath to come. The corpses of the fallen soon begin to stir in the blood-soaked earth, as Nurgle's dance of the dead awakens them once more, with Necrosius calling the tune.
Apostles of Contagion - Warband Colours: The Apostles of Contagion wear brass-coloured Power Armour which appears rusty and is marred by decay and putrescence.
Apostles of Contagion - Warband Badge: The Apostles of Contagion's badge is a crimson-coloured carrion fly, another of the nearly infinite variations on the Mark of Nurgle.
Apostles of Contagion - Notable Apostles of Contagion: Necrosius the Undying - Necrosius is a former Death Guard Apothecary who became a powerful Death Guard Sorcerer dedicated to spreading the glory of Nurgle throughout the galaxy. He is the leader of the Apostles of Contagion and is one of the most powerful servants of the Plague Lord in the known universe. His most common modus operandi is to infiltrate a battlefield where the Forces of Chaos and the Imperium are contending and unleash the horrific Zombie Plague upon all sides by raising the fallen as undead horrors sacred to Nurgle.
Apostles of Contagion - Sources: Codex Heretic Astartes - Death Guard (8th Edition), pp. 16, 54Imperial Armour Volume Seven - The Siege of Vraks - Part Three, pp. 14, 142-143
Apostles of MinthRas - Apostles of MinthRas: The Apostles of MinthRas are a warband of Chaos Space Marines. They were first encountered by the forces of the Imperium of Man inside the Eye of Terror Warp rift in the 33rd Millennium.
Apostles of MinthRas - Warband Colours: The Apostles of MinthRas wear red Power Armour with a silver trim and black heretical markings.
Apostles of MinthRas - Warband Badge: The badge for this Chaos Space Marine warband is a black skull, with a red eight-pointed star of Chaos on its forehead, centred on a field of red.
Apothecary - Role: Every Chapter maintains a core of Apothecaries drawn from its Veteran battle-brothers and trained in the genetic mysteries of the Adeptus Astartes. The exact number of these specialists varies from Chapter to Chapter, though most will have enough to oversee the creation of new Space Marines as well as to join the command sections of each of its companies.Just as favoured battle-brothers can rise in rank and work their way into the elite 1st Company of the Chapter, an Apothecary will be assigned based on his skill and standing, the greatest of their number tending to the Chapter Master himself.In cases where the Space Marine has lost a limb or suffered massive organ failure, but yet clings to life, the Apothecary will use his Narthecium to inject the Space Marine with chemicals keyed to his Larraman's Organ. This sends the cells' healing processes into overdrive, and seals even the deepest wounds under a layer of coagulated blood and scar tissue.The Space Marine can then be evacuated away from the fighting, or if extraction is impossible, filled with combat stimulants and dragged into position against some cover to fight on for as long as he can.Apothecaries are at once mighty warriors and selfless servants, and each would fight their way through hordes of vile enemies to reach a fallen battle-brother and then transfuse the very last drop of his own blood to save the life of the wounded. Along with being highly trained in the fields of medicine, surgery and biomedical research, they are amongst the elite warriors in the Chapter.Apothecaries are greatly honoured by their brethren, as they are responsible for maintaining the purity of the Chapter's gene-seed. If its gene-seed were to become mutated or corrupt, this could well bring the Chapter's extinction or its fall to Chaos.The Apothecaries are charged with maintaining the health and genetic purity of the Space Marines. Their skills and equipment, when combined with the genetically-engineered organs and biological resilience of a Space Marine, allow an Apothecary to perform battle surgery with a good chance of success.Space Marines rarely go into battle without an Apothecary being available, as every Astartes is a valuable resource and to lose any of their gene-seed would be a blow to the Chapter. Each company in a Chapter has an attached Apothecary that accompanies them into battle.Additional Apothecaries staff the Chapter's Apothecarion, although these senior Apothecaries rarely take to the field, instead acting as biomedical researchers and occupying themselves in taking part in the training of neophytes and potential new Apothecaries.It is unknown if new Apothecaries start out as regular line Space Marines like Chaplains or begin their careers from the start as medics much as a Chapter's Librarians begin as psykers.However, the introduction of Helix Adepts among the ranks of the Vanguard Space Marines may represent an Astartes' first step toward inclusion among the ranks of the Apothecarion.
Apothecary - Genetic Guardians: Ministering to the wounded is the secondary battlefield responsibility of an Apothecary. This comes behind the completion of the mission, as well as ensuring the recovery of the Chapter's gene-seed from the fallen. Without the gene-seed the Chapter would be unable to create new Space Marines -- the genetic information it carries is the crucial component in the transformation of a mere human into a transhuman Space Marine.Bereft of this vital bio-component, the Chapter would wither and die within a generation, its losses irreplaceable. Thus the loss of even one Progenoid Gland is a terrible blow for any Space Marine Chapter, and an Apothecary will go to great lengths to ensure that none are left to rot upon the field of battle, or worse -- fall into enemy hands.Should the Space Marines hold the field after an engagement, the Apothecary is able to walk among the dead, using his Narthecium's Reductor to extract the Progenoid Glands of the fallen, punching the hollow blade into the corpse and sucking out these vital organs.The battle-medic's task becomes significantly more difficult when the Space Marines must rapidly withdraw from combat, giving ground before a vastly more numerous foe, or if the combat zone is unstable, such as a burning voidship or collapsing hive city. The Apothecary must work quickly under fire to recover the gene-seed, wrestling bodies away from the enemy or making daring charges into no man's land to reach a fallen battle-brother.When the Space Marine Chapters first encountered the Tyranids, the Adeptus Astartes made a horrific discovery. The savage aliens would consume a battle-brother completely, feasting on his bio-matter and combining it with their own. For the Apothecarion, this was anathema to everything a Space Marine was, and the true and utter death of his genetic legacy.When Space Marines fight against the xenos swarms of the Hive Mind, it is considered a great shame by the Apothecarion to allow the fallen to be taken by the foe, and Apothecaries will fight their way through hordes of chitinous horrors to recover the dead.If the gene-seed cannot be recovered then it must be destroyed, and though it is the lesser of two horrors, it remains preferable to allowing the remains of a Space Marine to fall into xenos hands. In extreme cases an Apothecary will even destroy himself, especially if his Narthecium is filled with extracted Astartes genetic material, rather than risk such sacred DNA being absorbed by the Tyranids.
Apothecary - Secrets of the Apothecarion: Apothecaries are far more than battlefield medics and angels of mercy. When not at war, they work in the Chapter Apothecarion -- a sprawling complex of subterranean vaults or fortified towers within a fortress-monastery given over to the Chapter's Apothecaries.Here, behind heavy ferrocrete blast doors and watchful Gun-Servitors, the medics keep and catalogue the Chapter's genetic history and maintain the purity of its gene-seed.Deep-frozen catacombs, connected to the Apothecarion, house thousands of sealed flasks, each one holding an extracted Progenoid Gland, Biscopea, Neuroglottis or other Space Marine gene-seed organ. From this store, the Apothecaries will create new generations of Adeptus Astartes.This is far from a simple process, and takes all the skill and ability of the Apothecary. Just as the recruits will be tested and trained, the Chapter taking only the bravest and hardiest of candidates, so too must the Apothecaries test the gene-seed. The organs are put through a lengthy series of trials, the battle-medic subjecting each sample to varying stress levels of radiation or chemical agents to see how it reacts.This is vital to ensure its purity, as even the smallest flaw can grow into terrible and heretical mutation if left undetected. Equally, the process of melding a gene-seed organ into one of the Chapter's recruits is made far more dangerous if there is something awry with the biological secrets held within.This can cause the Space Marine organs to grow out of control, fuse together or burst forth from the flesh of the subject, resulting in death, if fate is merciful, or a horrific semblance of life if not.An Apothecary therefore oversees every step of the creation of a Space Marine; even after a battle-brother has been accepted into the Chapter, every one is monitored to ensure he does not develop mutation and his organs and glands remain in good function. Space Marines are regularly examined by the Apothecaries, but the results of these tests remain a closely guarded secret of the Chapter.Any flaws in the Chapter's gene-seed will be seen as a weakness; fractures in its biological construction that could lead to heresy or madness. Even a single mutation, if it escapes notice, might cause the gene-seed to degrade over subsequent generations, polluting whole batches and spreading its taint through the ranks of the Chapter.Apothecaries must also prepare the gene-seed tithe all Space Marine Chapters send to the Adeptus Terra. This sample will be examined for its purity before being stored away for the founding of new Space Marine Chapters. If there is even a small flaw in the gene-seed, or any sign of mutation, it can cast a shadow over the Chapter and even bring excommunication from the Imperium in extreme cases.
Apothecary - Genetic Enhancement and Bionic Augmentation: Apothecaries are trained in the performance of advanced surgery and grafting of bionics, delving into the field of bioengineering. When a Space Marine is grievously wounded in battle and survives, he will usually end up on an Apothecary's surgical table.Whether this is to restore function to damaged organs or to mend shattered limbs, the Apothecarion has a store of the battle-brother's genetic material kept within gene-banks just for this very purpose. From the bio-seed of the Space Marine, replacement lungs, livers and hearts can be grown, even great sheets of new skin for when a Battle-Brother's own has been burnt or flayed away.Apothecaries have no way, however, of restoring missing limbs. When a battle-brother is maimed in this way, Apothecaries will work with the Chapter's Techmarines to craft a cybernetic replacement. Often created for a specific battle-brother, these bespoke augmentations are then sutured into muscles and screwed into bone. Through a painstaking process, the Apothecary will then weave nerve endings with monofilament receptor wires so that the limb might respond to the Space Marine's neural impulses.Eyes, organs, arms and legs can all be restored via bionics, granting a battle-brother little loss of function -- sometimes even improving on the original -- and the hardened steel casing mimics the natural resilience of the Space Marine's own flesh.After many Terran years of war and thousands of battles, when the battle-brother dies, the Apothecaries reclaim their mechanical bounty, slicing free tendons holding adamantium-plated hands, crystal lenses from eye sockets and blood-drenched mechanical organs hidden deep in chest cavities. These devices may then find a future in other wounded Space Marines, passed down from one generation to the next like revered suits of battle-plate.Sometimes, on an extended campaign, an Apothecary is forced to repair a battle-brother far from the advanced technologies and sanctified tools of the Apothecarion. This kind of battlefield surgery is cruder and quicker, intended to get the Space Marine back into the fight as quickly as possible.Bionics will be scavenged from the dead, while chemical stimulants are substituted for true healing. Stitched meat and fused muscle is then hidden under the ceramite plates of Power Armour, and the Space Marine is sent back into the fray.
Apothecary - Prime Helix: The insignia of the Apothecaries is the "Prime Helix", a badge that symbolises the Space Marines' altered DNA which ultimately derives from the Emperor of Mankind's own genome, rendered in bright red.The symbol represents the sacred genetic code of the Chapter's gene-seed. In battle this makes them distinctive among their fellow Space Marines, allowing their battle-brothers to protect the medic from harm, as well as call for his aid when needed.The helix symbol is often adorned with additional iconography such as wings and skulls.The Apothecaries of most Chapters wear white Power Armour, with the left shoulder plate retaining the traditional Chapter colours along with the Chapter badge. The right shoulder plate displays the Prime Helix. Some less traditional Chapters use different colour schemes for their Apothecaries.
Apothecary - Apothecary: Power Armour (Any Firstborn pattern, modified for Apothecary duties)Diagnostor Helmet - Apothecaries often replace their usual helmet with a Diagnostor Helmet, which contains upgraded Auto-senses and readouts to assist with their charge of treating the injured and maintaining their battle-brothers' physical combat readiness.ChainswordBolt PistolFrag GrenadesKrak GrenadesNarthecium - The tool of an Apothecary's trade, a Narthecium contains implements specially designed for Space Marine physiology and for performing first aid without having to remove the patient's Power Armour. It also comprises various counterseptics, skin patches, transfusions and other compounds engineered for the Space Marines' physiology, and several stasis tubes for storing recovered gene-seed.Reductor - Retrieval and storage of a fallen battle-brother's gene-seed is so critical that Apothecaries carry a special tool for this operation, often included as part of the Narthecium. While a Reductor is not required for Progenoid removal, it significantly reduces the time. This surgical implement fastens under the wrist. It includes a monomolecular saw for penetrating Power Armour and Ossmodula-enhanced rib cages, and a diamantine-tipped extractor drill.
Apothecary - Primaris Apothecary: Mark X Tacticus Power Armour (Modified for Apothecary duties with the addition of a Servo-Harness.)Diagnostor Helmet - Apothecaries often replace their usual helmet with a Diagnostor Helmet, which contains upgraded Auto-senses and readouts to assist with their charge of treating the injured and maintaining their battle-brothers' physical combat readiness.Absolvor Bolt PistolReductor Pistol - The Reductor Pistol is similar to the Narthecium's Reductor tool but takes the form of a pistol and is used to both retrieve and store multiple-sets of Astartes gene-seed on the battlefield. The Reductor is designed to punch through Space Marine Power Armour quickly and cleanly; and can do much the same to the skull of a rampaging Ork Warboss if he gets close enough to the Primaris Apothecary.Frag GrenadesKrak GrenadesNarthecium
Apothecary - Apothecary Biologis: An Apothecary Biologis (pl. Apothecaries Biologis) is a Primaris Marine Apothecary who in the Era Indomitus has been specially trained to gain biological samples of xenos enemies on the battlefield. Understanding your enemy, no matter how vile, is the key to defeating them. Thanks to the protection of his mighty Mark X Gravis Power Armour, the Apothecary Biologis can advance through withering enemy fire to take samples of enemy biomatter with his vivispectrum, ultimately allowing the forces of the Imperium to turn their foes' biology against them.Apothecaries Biologis were particularly important in the Imperium's battles with Hive Fleet Leviathan after its invasion of the galactic west of the Imperium Sanctus during the Era Indomitus. They were able to acquire the genetic samples that provided Imperial strike forces with new and more potent ways to target the increasingly new Tyranid bioforms that the Hive Mind was constanty developing to counter Imperial defences.
Apothecary - Blood Angels: A Sanguinary Priest is a specialist officer unique to the Blood Angels Space Marine Chapter and its successors among the Sanguinary Brotherhood.The Sanguinary Priest performs the duties of an Apothecary in a Codex Astartes-compliant Chapter as well as other services peculiar to the inheritance of the Primarch Sanguinius.While the Apothecaries of other Chapters monitor their charges for genetic purity and provide all needed biomedical services, the duties of the Sanguinary Priests transcend this mundane medical need.Some Scions of Sanguinius are driven by a terrible death-seeking madness called the Black Rage, brought on by visions of the death of their primarch when he confronted the Warmaster Horus aboard his flagship the Vengeful Spirit in orbit of Terra during the closing days of the terrible Horus Heresy.Others are afflicted by the terrible Red Thirst, a craving for blood which some claim may be the first signs of corruption by Chaos.The Sanguinary Priests tend to Astartes afflicted with these genetic curses. They are also responsible for inducting all aspirants into the Chapter as neophytes as well as overseeing their implantation with the gene-seed and Astartes organs.
Apothecary - Wolf Priests: A Wolf Priest is a specialist officer unique to the Space Wolves Chapter.A hybrid of the Chaplain and Apothecary roles found in Codex Astartes-compliant Chapters, the Wolf Priests administer to the physical and mental well-being of the Chapter's warriors and also choose the aspirants to the Chapter from amongst the feral barbarian tribes of Fenris.These dour warriors combine the attributes of both combat medics, trained in the arts of healing and the lore of genetics, and tribal shamans, heavy with the accumulated wisdom of the ages.The Wolf Priests have no master save the Great Wolf himself, the Chapter Master of the Space Wolves.
Apothecary - Sources: Codex Adeptus Astartes - Dark Angels (8th Edition), pp. 33, 92Codex Adeptus Astartes - Space Marines (8th Edition), pp. 65, 153, 155Codex: Black Templars (4th Edition), pg. 18Codex: Blood Angels (5th Edition), "Sanguinary Priests", pp. 48-49Codex: Blood Angels (4th Edition), pp. 8, 15Codex: Blood Angels (3rd Edition), pp. 5, 19Codex: Angels of Death (2nd Edition), pg. 96Codex: Chaos Space Marines (4th Edition), pp. 52-53Codex: Chaos Space Marines (3rd Edition, 2nd Codex), pg. 39Codex: Chaos Space Marines (3rd Edition, 1st Codex), pg. 25Codex: Chaos (2nd Edition), pp. 44, 102-104Codex: Dark Eldar (5th Edition), pg. 22Codex: Space Marines (9th Edition), pp. 32-33Codex: Space Marines (8th Edition) (Revised Codex), pp. 66, 125Codex: Space Marines (5th Edition), pg. 55Codex: Space Marines (6th Edition), pp. 88, 125Codex: Space Marines (7th Edition) (Digital Edition), "The Lords of the Chapter," "Command Squad", "Armoury of the Space Marines - Special Issue Wargear"Codex Space Wolves (5th Edition), pp. 23, 50Codex: Space Wolves (3rd Edition), pg. 29Codex: Space Wolves (2nd Edition), pp. 34, 39, 48, 76-77Deathwatch: Core Rulebook (RPG), pp. 68-71, 165, 173, 175Deathwatch: First Founding (RPG), pp. 38, 43-45Deathwatch: The Jericho Reach (RPG), pp. 140-141Horus Heresy: Collected VisionsImperial Armour - The Horus Heresy: The Betrayal - Book One, pg. 198Imperial Armour Volume Nine - The Badab War - Part One, pp. 76, 184Index Astartes I, "Children of the Emperor - The Emperor's Children Space Marine Legion"Index Astartes II, "Wolves of Fenris - The Space Wolves Space Marine Chapter" & "For the Emperor - Space Marine Chaplains"Inferno! 29, "Crimson Storm" by Dan AbnettInsignium Astartes, pg. 41Realm of Chaos: Slaves to Darkness (1st Edition)Warhammer 40,000: Compendium, "Medics", pp. 27-32Warhammer 40,000: Index Astartes - Apothecaries (Digital Edition)Warhammer 40,000: Conquest Collectible Card Game (Picture)White Dwarf 278 (US), "Heroes & Villains of the 41st Millennium: Fabius Bile"White Dwarf 255 (US), "Index Astartes First Founding: Children of the Emperor"White Dwarf 227 (US), "Chapter Approved" & Fabius Bile: Chaos Lord", pp. 73-80White Dwarf 208 (US), "Faith and Vengeance: Space Marine Chaplain Background and Tactics", pp. 78-86White Dwarf 166 (US), "Space Marines: Codex Imperialis", pp. 8-19White Dwarf 158 (US), "Ragnar Blackmane, Njal Storm Caller & Ulrik The Slayer in Space Marine: Space Wolves", pp. 9-13White Dwarf 157 (US), "Space Wolf Army List: Space Marines Space Wolves", pp. 2-21White Dwarf 156 (US), "The Space Wolves", pp. 8-25White Dwarf 102 (US), "Index Astartes: Medics", pp. 71-80Galaxy In Flames (Novel) by Ben CounterFulgrim (Novel) by Graham McNeillThe Primarchs (Anthology), "The Reflection Crack'd" by Graham McNeillBrotherhood of the Snake (Novel) by Dan AbnettDark Imperium (Anthology), "Apothecary's Honour" by Simon JowettThe Gildar Rift (Novel) by Sarah CawkwellRed Fury (Novel) by James SwallowBlack Tide (Novel) by James SwallowForge World - Space Marine ApothecaryWarhammer Community - Warhammer 40,000: Leviathan – What's In The Box?
Aptus Non - Aptus Non: Aptus Non, also sometimes referred to as Adeptus Non, is a Tithe Grade assigned to worlds of the Imperium of Man by the Adeptus Administratum. It is a High Gothic term which translates into Low Gothic as "Not Applicable."The assignment of the grade of Aptus Non to an Imperial planet means that its population owes no tithe to the Administratum.This is because most of the worlds assigned this grade already provide a vital service for the Imperium, such as Adeptus Mechanicus Forge Worlds or Adeptus Astartes Chapter homeworlds, or because they have nothing of value to offer, such as lifeless Dead Worlds.However, Space Marine Chapter planets are expected to provide one form of tithe to the Imperium -- 5% of the Chapter's gene-seed given to the Mechanicus.The Mechanicus maintains these stores on Terra in the event that should the Chapter suffer from rampant mutation, Chaos corruption or simply be exterminated in the course of its duties, it can be refounded or contribute to the raising of a Successor Chapter.
Aquila - Aquila: The Aquila, known in ancient times as the Palatine Aquila, is a two-headed eagle sigil which represents the entirety of the Imperium of Man.This symbol is often prominently displayed on the chest guard of the transhuman warriors of the Adeptus Astartes as well as commonly stenciled upon almost everything that belongs to the Imperium, including vehicles, equipment and edifices. This emblem identifies the allegiance and proprietary rights of these items as belonging to the Imperium.The Aquila is also considered a sacred symbol by the Adeptus Ministorum, the Imperium's state church, and is used in countless rituals of worship and homage to the divine Emperor of Mankind.The Aquila is held in such high regard that all Astra Militarum troops are required by regulation to salute it. Failure to do so results in the offending Imperial Guardsman having their left cheek branded and a subsequent court-martial.
Aquila - Sign of the Aquila: The Sign of the Aquila is a universal hand gesture used to show one's allegiance to the Imperium, and is known to every citizen within its boundaries. It is used as a respectful neutral greeting or farewell gesture, mainly when one is unsure of the recipient's rank and/or the proper etiquette in the given situation.There is some debate as to how the gesture is made: the Sign of the Aquila has its user place their hands flat on their chest with their thumbs interlocked. This forms the image of the Imperial Eagle on the chest with the thumbs forming the heads and the straight fingers symbolising its wings. The Aquila gesture is often accompanied by a nod or slight bow.On the worlds of the Ultima Segmentum, "thumbing the palm" is a common gesture. It is performed by placing the thumb in the middle of the palm in order to form a stylized Aquila wing. It is often done to ward off misfortune or bring good luck.
Aquila - Wargear: The Aquila is also displayed on Space Marine power armour since the end of the Horus Heresy when that honour was given to all Loyalist Space Marines by the Emperor rather than just the Traitor Marines of the Emperor's Children Legion.The Aquila is also stamped on weapons produced for the Imperium at its Adeptus Mechanicus Forge Worlds. Bolters, Lasguns, tanks, and every other piece of Imperial military equipment often displays the Aquila painted or stamped on them.The Aquila is also stamped on signet rings belonging to those serving in an Imperial public office, in the Imperial military or in another adepta of the Adeptus Terra like the Adeptus Administratum.
Aquila Lander - Aquila Lander: The Aquila Lander is a small, atmosphere-capable transport shuttle used by the Navis Imperialis to transport important personnel to and from Imperial voidships in orbit and to the surface of planets. The Aquila Lander can be seen on almost every single Imperial Navy starship alongside its complement of fighters and bombers in the launch bays. The Aquila Lander is not a combat craft and it is only armed with a single nose-mounted Heavy Bolter for defensive purposes. However, it possesses excellent armour and can withstand enough punishment to ensure its passengers reach their destination safely.The Aquila Lander is used as a transport shuttle for important Imperial personnel including dignitaries, officials, Inquisitors, Custodians, military commanders, nobles and planetary governors. The Aquila has one crewman, a pilot, in an armoured cockpit at the front of the spacecraft. Twin, independently maneuverable jet engines are set beside the cockpit and built within the fuselage, which allows the vehicle to also hover over its landing point. The shuttle has a command throne for the official to sit in, possesses advanced communications equipment including a hololithic transceiver, and also an observation dome in the dorsal section just above and behind the cockpit.Sometimes Aquila Landers are decorated with Purity Seals. The shuttle is fully capable of both atmospheric flight and travel through the void of space. The craft is used mostly to take Imperial VIPs and their retinues to other Imperial starships or to and from a planet's surface. The Aquila Lander does not possess Warp capability and thus is not suited for interstellar travel.The Aquila Lander is highly maneuverable in both space and in atmosphere, and this is its best defence against any attackers. In case of assault by an enemy, the shuttle is heavily armoured and can withstand several direct hits from the weapons of most strike aircraft. During landing the entire crew compartment lowers to the ground for easier access.
Aquila Lander - Appearance: The Aquila Lander is named after the iconic crest of the Imperium of Man, the Aquila, due to the unique shape of its wings. The multiple independent engine vents that run up along the wings come together to form a distinctive "feathered" appearance, which is similar to the wings of the Imperial Aquila symbol. The shuttle is capable of carrying up to seven passengers, usually a high-ranking Imperial commander or noble and his or her aides and elite guards.