Kayvaan Shrike - Targus VIII and WAAAGH! Skullkrak: Shadow Captain Kayvaan Shrike rose to fame after actions in the Imperial campaign on the world of Targus VIII against the Orks of WAAAGH! Skullkrak. After leading his 3rd Company in a mission to destroy the Orks' orbital defences, he found himself and his company stranded in Ork territory after their Thunderhawk transport was destroyed in near-orbit.Despite this setback, Shrike remained in Ork territory with his company for over two Terran years in which time he led a guerrilla war against the Ork forces, destroying encampments, ammunition stores, sabotaging Ork artillery batteries and Stompa factories at every opportunity.They ambushed Kommando patrols and assassinated Ork leaders with ruthless efficiency, while providing the forces of the Imperium with valuable tactical information which helped bring the campaign on Targus VIII to an end long before it had been previously predicted to conclude by Imperial Strategos.Shrike and his warriors were untouchable, striking from the shadows with seeming impunity. They would stalk their quarry like phantoms, waiting for the correct moment to burst from the blackness like a storm of vengeance.Shrike led every assault from the fore, cutting down foes with his razor-sharp Lightning Claws before his company melted away once more into the concealing darkness. The Orks regarded the "Deffbeakies" with a mix of respect and belligerent anger.Shrike's tactics left many Greenskins slain before the Orks even realised they were under attack, robbing the brutish xenos of the simple joy they normally derived from what they considered a "fair" fight.Some took to pulling back behind the high walls of their scrap fortresses at word of Shrike’s coming, hoping to lure him into a proper fight, while others competed to be the one to finally catch and crush their elusive tormentor; neither faction met with any success.The survivors of this ordeal formed an elite Veteran unit of Assault Marines within the 3rd Company of the Raven Guard known as "Shrike's Wing" who were highly adept at guerilla and hit-and-run tactics and were armed with Jump Packs and Lightning Claws much like their Captain.Upon return to Deliverance, the Raven Guard homeworld, Shrike received the Laurel Imperialis, for having upheld his honour and exemplified the virtues of his Chapter.By the time Shrike had extracted his company from the ruins of Targus VIII he was hailed a hero systemwide. After his subsequent assaults on Ork conquests in the Donara and Yakhee Systems, Shrike became nothing less than a saviour.Amongst the besieged ruins of Aldeb, Sulphuron and a dozen other worlds, desperate men beseeched the God-Emperor to send Shrike to deliver them from the green-skinned terror of WAAAGH! Skullkrak.Fleet Commanders and Lord Generals of the Astra Militarum pleaded with the Chapter Master of the Raven Guard to assign Captain Shrike to their sector of the campaign. But if the sombre Shadow Captain was aware of either petition, he gave no sign.Under Shrike's direction, the Raven Guard 3rd Company continued to assail WAAAGH! Skullkrak. They went wherever they were most needed, not to battlezones where Imperial Commanders struggle to contain the Ork menace, but to worlds whose populations have been abandoned to their fates by an overstretched and uncaring Imperium. Shrike and his men are legends on these worlds, as revered as the greatest heroes of old.On every planet under threat from the Orks, Guardsmen grasped their guns tighter and fought more fiercely, knowing that every solar minute they held out was a minute in which the Raven Guard's 3rd Company might arrive to deliver them from hopeless peril and the endless tide of Greenskins. Meanwhile, beyond the ravaged defences, Skullkrak's Boyz kept a wary eye on the shadows cast by ruin and undergrowth, knowing that Shrike and his company might be lurking in the darkness, just waiting for the right moment to strike.