Sorcerer - Nurglish Psychic Discipline: Powers of disease and pestilence are the purview of Nurgle, the Lord of Decay, and are granted to those sorcerers who declare their allegiance to him.Acidium Vitae - The psyker's very blood and breath course with poison and disease, punishing his enemies for daring to attack him. His skin takes on a sickly colour, his veins turn green, and his breath reeks of decay. These cosmetic effects pale beside the suffering inflicted by his caustic blood as it splatters out from his wounds.Brain Fever - A rapidly progressing fever takes the target of this power, rendering him unable to think and slow to respond. Affected warriors find it difficult to stand defiant in the face of battle and struggle to take in war's chaotic events. Psykers suffering the Brain Fever battle to draw on even the most basic unholy powers of the Dark Gods. This tool indirectly but sufficiently turns the tide of battle when cunningly applied to strategic targets.Corpse Burst - Of the more resourceful of Nurgle's followers are those sorcerers who have mastered the art of the Corpse Burst. As the armies of Chaos lay waste to their enemies, littering the war-plains with the bodies of the dead, disgusting eruptions of blood and bone, rot and disease cut through the soft skin of the Corpse-Emperor's children.Dirge of Decay - As the devotee of Nurgle intones the Dirge of Decay, wounded combatants howl in a chorus as rot and infection take them. As the psyker utters the first verses, fresh wounds begin to leak pus, only to become discoloured and rank in the rising crescendo. At the apex, an infection takes hold that rapidly devours muscle, bone, and organ until nothing is left but a desiccated husk.Tendrils of Corrosion - Though decomposition and disease of the body are more recognisably the work of the Lord of Decay, corrosion and entropy in their broadest form are also his purview. Through this power, rust-coloured Tendrils of Corrosion caress materials of a more apparently timeless sort than flesh such as plasteel, adamantium, and ceramite. Corroded but not worthless, items suffering from Tendrils of Corrosion malfunction; data-slate screens crackle with interference, Power Weapons become no better than primitive blades, and Lasguns jam with uncommon frequency.Vile Contagion - Nurgle's Rot spreads across the battlefield adding disease to bloodshed as far as the eye can see. However, the survival of any disease requires new hosts for incubation and as paths of transmission. Fortunately for the Master of Pestilence, Nurgle's Rot spreads vigourously when fresh flesh is available and susceptible to its ravages. The Devotee of Nurgle, lured in and empowered by the cries of suffering his corruption inflicts, extends his consciousness through the miasma, spreading the disease along with it. Legends tell of sorcerers using this spell to gain a pyrrhic victory when defeat seems imminent.Ward of Worms - Putrid, olive green worms continually squirm from the mouth, nose, and ears of the sorcerer and writhe about his body covering his armour in necrotic slime. When an enemy strikes him, the worms leap from sorcerer to his attacker, eating voraciously at the poor fool's exposed flesh. When particularly inspired by his own foulness, the sorcerer may deliver the onslaught of worms to devour an enemy. Should he succeed in destroying the wretched soul, the worms animate the corpse at his command.