Flesh Hound of Khorne - Role: Flesh Hounds, it is said, are fierce and bestial daemons, with a sinuous, wolf-like form, thick, scaled hides, and a blunt maw full of sharp, shredding teeth. They roam the Immaterium in packs, never resting, always hunting. At times, Khorne summons them to the Skull Throne, as a packmaster might call his dogs. He gives his hounds the scent of the blood of some doomed soul, and unleashes them upon the world.Imperial Navigators have even reported hearing the cry of Hounds on the hunt while guiding ships through the Warp, such as the possibly apocryphal tale of The Ready Brace and Rogue Trader Meical Rede. Rede was unlucky enough to have a Hound manifest on board his ship, apparently seeking one of his passengers. The Hound raged through the vessel and slaughtered hundreds before finally being brought down by the ship’s Arch-Militant and masses of Gun Servitors.Though vaguely canine in form, Flesh Hounds are more a horrific cross between dog and reptile. Covered with thick scales, Hounds mount large horns and usually feature a series of spikes down the spine. Frills grow from various locations, such as the back of the skull, on the throat, or the rear of the jaws.Coloration ranges from dark red to greyish-black, and all Hounds wear the spiked brass Chaos relic known as the Collar of Khorne, granting them protection from the psychic energies so despised by their master.While patient enough as trackers, Hounds tend to give in to their inherent bloodlust when prey is finally sighted. With bone-chilling howls, they rush forward, crossing open ground with astonishing speed. Leaping at the last moment, the Hounds attempt to physically overpower their targets, savaging them with teeth and claws.Large or particularly well-armed foes (such as armoured vehicles) are encircled, with individual Hounds darting in from different directions, worrying at their target until it finally falls from exhaustion (or, in the case of a vehicle, is disabled and unable to move.)Once the foe is down, the Hounds rush in en masse for the final kill. Hounds normally hunt in packs, and only the most well-armed and disciplined of groups can hope to face such an assault and survive.Those marked as quarry for the Flesh Hounds are doomed to be run to ground and torn to shreds by their red, dripping fangs. Faultless trackers and merciless in the chase, the hounds of Khorne make implacable foes, and only a few ever live to recount their gory pursuit.With their prey slain, the Flesh Hounds growl and snap at each other as they compete for cuts of meat; once stripped of flesh, the choicest bones are then carried back and buried amidst the huge collection of diverse skulls that festoons their master's Brass Citadel.In the realm of Khorne, the Flesh Hounds are a threat to all creatures. Even Greater Daemons must tread warily when out on the plains of powdered bone, for in their domain the Flesh Hounds are territorial, and pounce on intruders in ravenous packs hundreds-strong. Flesh Hounds are led by the largest and most vicious of their kind, invariably a slavering beast of pure aggression that has survived centuries of challenges for supremacy in the pack.It is common to find Flesh Hounds fighting in the daemonic Blood Legions of Khorne. Some are incorporated as fast flanking units, vanguards sent to probe enemy lines or savage vulnerable targets. The cohorts of the Execution Legions are filled with Flesh Hound packs, directed by Heralds of Khorne to hunt down specific targets or swarm an enemy position.