vizn3r/warhammer40k-lore huggingface dataset:
Menagerie - Court of the Radiant King: Any attempt to discern or understand the cosmology of the Menagerie's beliefs is doomed to failure, as to comprehend its truth is to become part of it, and to become part of it is to be destroyed by it. This aside, fragments of its lore and nature have filtered out into the hands of occultists and the Inquisition via the garbled rantings of lunatics, dark allegory, ancient legend, and the aftermath of its terrors.One such fragment concerns the "Court of the Radiant King," known elsewhere as the "King in Rags and Tatters," or the "Empty Lord's Revels." This macabre and frightening legend is found in myths on Malfi stretching back far beyond the birth of the sector into that world's dim and ancient history, but now is inextricably linked with the cult.Abiding in an ancient city, under strange suns that cannot be named, the court is a mythic place, a realm of wondrous possibility and revelation, visions of which are at the same time a foreshadowing of disaster, entropy, and destruction. Likewise a paradoxical figure, the Radiant King is at the same time a thing of awe and terror, illumination and death. He is described as a patient and implacable force whose footstep brings chaos and madness everlasting for those who look upon his countenance.It is said by some occult sources and in the whispers of Daemons that the Menagerie serves this strange figure and that they are its harbingers and messengers. Others state that the King is only a mask, a shell for some shapeless force of boundless insanity and change from the depths of the Warp beyond, pointing to the Chaos entity referred to in forbidden texts as Tchar or Tzeentch, the Changer of Ways and the Render of Veils.
Menagerie - Ordo Malleus Departmento Analyticus Threat Briefing: The Ordo Malleus, while acknowledging the existence and threat of the Menagerie, does not (officially at any rate) accept it as the vastly powerful and potentially reality-endangering conspiracy that some contend it to be. As a result, while standing orders are in place to investigate and purge the Menagerie where discovered or suspected (as with any malefic cult), there is no greater motion to confront the wider dangers posed by the cult.The Ordo Malleus has left such prosecutions entirely up to the independent remit of individual Inquisitors, many of whom have taken to pursuing the threat of the cult as a personal crusade. Some within the ordos are vocal in their contention that current "official" thinking smacks (at best) of a dangerous lack of vision, while other more guarded and subtle observers suspect the involvement of some shadowy actor, such as the Tyrantine Cabal, in the decision.They believe, instead, the overt policy toward the Menagerie and its works hides some other hidden agenda or covert action nestled within the dark heart of the Inquisition's Conclave Calixis.
Menagerie World - Menagerie World: A Menagerie World is an Imperial classification for a planet that has become a global preserve for various types of flora and fauna. These animals are often megafauna capable of drawing paying crowds and tourists to the various curated habitats and zoos found across the world.Perhaps the most infamous example of a Menagerie World in the Imperium is Indiga, where the animals escaped from the zoos and transformed the planet into a man-made Death World. Though a horrible outcome for the Indigan people, the result was the creation of the Indigan Praefects, regiments of the Astra Militarum whose soldiers are considered highly-skilled xenos hunters.
Menagerie World - Notable Menagerie Worlds: Planet NameSegmentumSectorSub-SectorSystemPopulationIndigaSegmentum UltimaUnknownUnknownUnknownUnknown
Menazoid Epsilon - Menazoid Epsilon: Menazoid Sigma is a world that was part of the sector known as the Sabbat Worlds where the Imperium of Man's massive Sabbat Worlds Crusade was underway.Imperial Guard units from the Tanith First, Vitrian Dragoons, Oudinot Irregulars, Afghali Ravagers, Pragar, Mordian Iron Guard, Cadian Armoured, Sarpoy Mechanised Cavalry, Borkellid Hellhounds, Samothrace 4th, 5th and 15th, Ketzok 17th, Lattarii Gundogs and Jantine Patricians regiments converged on a target that turned out to be an intact STC fabricator for the artificially intelligent robots known as the Men of Iron.After an assault where the Jantine Patricians turned on the Tanith First and a series of monoliths triggered a trap that killed many Guardsmen, Colonel-Commissar Ibram Gaunt and a specially selected squad of his troops destroyed the fabricator as it began to produce Chaos-tainted Men of Iron.
Menes Kalliston - Menes Kalliston: Menes Kalliston was the captain of the 4th Fellowship of the Thousand Sons Legion and a member of its Athanaean Cult during the Great Crusade and the opening days of the Horus Heresy in the late 30th and early 31st Millennium. Captain Kalliston led a squad of battle-brothers to the ravaged surface of their homeworld of Prospero to seek for any signs of survivors or their Primarch, Magnus the Red.This occurred six solar months after the tragic events of the sanctioned Imperial campaign known as the First Battle of Prospero had played out. Imperial forces ravaged the Thousand Sons' homeworld following Magnus the Red's breach of the Emperor's Edicts of Nikaea, by flagrantly utilising the forbidden arts of sorcery.A squad of the 4th Fellowship led by Kalliston was taken by surprise when they encountered a much larger force of Traitor World Eaters who were also on Prospero for their own nefarious reasons. In the ensuing conflagration, the majority of the squad was killed, and Kalliston was captured by none other than the infamous Assault Captain Khârn of the World Eaters' 8th Assault Company, who served as Eeuerry to Primarch Angron of the World Eaters.Kalliston was subsequently tortured and later killed in a confrontation with Khârn. Only Revuel Arvida, a sergeant of the 4th Fellowship and a member of the Corvidae Cult, managed to survive.
Menes Kalliston - History: Throughout the Great Crusade, the psychically-gifted Astartes of the Thousand Sons proved useful innumerable times as the XV Legion fought bravely in multiple campaigns, leaving few in doubt of their achievements. However, there were those primarchs such as Leman Russ of the Space Wolves, Mortarion of the Death Guard and Corvus Corax of the Raven Guard who could never bring themselves to fully trust Magnus the Red and his Thousand Sons because of their own strong feelings against the use of sorcery and psykers in general.Magnus saw the potential in exploiting the powers of psychically-talented Astartes and was instrumental in the development of the Space Marines' corps of Librarians. The Librarians quickly proved to be loyal and effective warriors and soon acceptance by the Emperor and the Primarchs for their presence on the battlefield. Librarians soon became a powerful addition to the ranks of the Space Marine Legions.
Menes Kalliston - Librarius: However, there were those primarchs who raised their voices in dissent, arguing amongst themselves and with the Emperor that Librarians should not be permitted within the ranks of the Legiones Astartes. Some desired to expand their Legions' Librarius and recruit even more Librarians into their ranks, whilst other primarchs vehemently opposed the entire notion of Librarians and felt that they should be expunged from their ranks altogether.Dismayed at the accusations leveled against Magnus and the friction the issue was causing amongst his primarchs, the Emperor was also concerned about the Librarians and the dangers they presented to the Great Crusade when he was no longer fighting directly alongside his Space Marine Legions. Before departing for Terra to begin his secret Imperial Webway Project within the seclusion of the Imperial Palace's dungeons, he summoned the Primarchs and all the other major Imperial leaders to a War Council summit on the world of Nikaea to address the Librarian crisis.
Menes Kalliston - Council of Nikaea: To solve this growing dispute over the use of psychic abilities once and for all, the Emperor summoned the Imperial War Council to the newly terraformed Frontier World of Nikaea to resolve the issue over the use of psychic powers in the Imperium of Man and so Magnus could rebut the charges of sorcery that had been laid against him.This great conclave, later known to Imperial scholars as the Council of Nikaea, consisted of the primarchs as well as Imperial officials drawn from all the various adepta of the Imperium. The Emperor's judgement at the Council of Nikaea proved severe. With the exceptions of Navigators and astropaths who were properly trained, controlled and sanctioned by the Imperium and were necessary to its continued existence, the Space Marine Legions were no longer to employ combat psykers within their ranks.The Emperor commanded that the primarchs were to close their Librarius departments forthwith and not to indulge the undoubted psychic talents of those Astartes who possessed the gift. All existing Space Marine Librarians were likewise forbidden to make use of their abilities. The council's rulings also created a new position amongst the Space Marine Legions, the Space Marine Chaplain, to uphold the Imperial Truth and help maintain the purity of an Astartes Legion's dedication and fidelity to the Emperor's commands.Furthermore, Magnus was ordered to return to Prospero to reorganise his Legion, disband the Legion's Librarius and redeploy its existing large corps of Librarians to the Legion's Battle Companies.The Emperor censured his use of sorcery and dismissed Magnus with a final threat -- a fate that had also befallen the Lost Primarchs of the II and XI Legions: "If you treat with the Warp, Magnus, I shall visit destruction upon you. And your Legion's name will be struck from the Imperial records for all time."
Menes Kalliston - First Battle of Prospero: Bitterly disappointed by the outcome of the Council of Nikaea, Magnus secretly raged against the Emperor and what he saw as his father's unjust ruling. Yet Magnus had no intention of giving up the promised power and knowledge of the Warp and continued to study the Immaterium and its secrets.He met with his senior Librarians and persuaded them to collude with his plan to secretly continue their studies of the occult and sorcery in secret. Following the Council of Nikaea, a recall order was astropathically transmitted to all of the XV Legion's far-flung expeditionary fleets, with the bulk of the Legion's number present on their homeworld just before the First Battle of Prospero.However, some of the Thousand Sons' Astartes had not arrived on Prospero when that world was assaulted. This would include those elements of the Thousand Sons such as Captain Menes Kalliston and his 4th Fellowship. The fate of these Thousand Sons Astartes untainted by their Legion's fall to Chaos remains unrecorded -- or deliberately excised -- from Imperial records.The Warmaster Horus was being treated for the mortal wound he had sustained fighting alongside his Luna Wolves Legion against the Renegade Imperial Planetary Governor Eugen Temba on the Feral World of Davin within the Temple of the Serpent Lodge. Unbeknownst to anyone else in his Legion, the Warmaster's healing had been prearranged by First Chaplain Erebus of the Word Bearers so that the Chaos Cultists of the Serpent Lodge could transport Horus' soul into the Warp where he was seduced by the Ruinous Powers into betraying and challenging the Emperor for control of the galaxy.Magnus, meditating on Prospero, peered into the Warp with his one good eye and foresaw the pact with Chaos that the dying Warmaster had made to save his life. He also foresaw the epic events that were yet to unfold in the galaxy and could prove dire to the survival of the Imperium.Burdened with the terrible information provided by this precognitive vision, Magnus gathered about him the secret cabal of his Legion's sorcerers to discuss and interpret the meaning and implications of these dire portents. Troubled by the revelations of Horus' betrayal and the coming galactic civil war, Magnus risked further censure from his father by employing the use of a Daemon-granted spell to warn the Emperor.Magnus' spell breached the protective wards and hexes around the Imperial Palace and penetrated into the subterranean levels of the Palace's dungeon deep within the earth. Enraged by His gene-son's breach of his edicts, the Emperor promised swift and unrelenting retribution against the Thousand Sons Legion. He unleashed his executioners -- the Space Wolves Legion -- upon the sons of Magnus.
Meniscus - Meniscus: Meniscus is the name of a Feral World within the Cellebos Warzone of the Jericho Reach. The planet is covered in life, from plains of head-high grass to waterfalls thick with microbial life and noisome swamps where new forms of predator and prey evolve daily.Here, among the hills that rise above a forest of spongy fungal trees, is an obscene nation built on the worship of dark gods.Meniscus was founded by the leader of a Chaos Cult drawn there by ecstatic visions. Several thousand members of the so-called "Most Sanctified Host of the Young God" arrived here and, instead of seeing a world in the painful throes of new life, saw a promised land.Two generations have passed since then. Meniscus is primitive by necessity, with its people living in treetop homes or networks of caves, armed with spears and armoured in the hides of the slug-like native carnivores.They are led by a core of ancient cultists who teach them from birth that the only god is the "Young God," a being of immense power who lives in the Warp, and that this world is just a paper-thin membrane between the Human mind and the contemplation of the Young God.The Young God promises visions, and to receive them, the braves and seekers must seek out the most painful and exhilarating experiences that Meniscus can offer.Those who succeed learn that the Young God is the prince of the Warp and that by following him they can ascend beyond their Human minds and experience the realities of the universe.All this happens under the eye of Mother Scarifal, the cult's high priestess, who dreams of opening a door to the Young God's court and letting his glory through into this drab and undeserving galaxy.
Menkhaz the Unmortal - Menkhaz the Unmortal: Menkhaz the Unmortal, also known as "He Who is Bidden to Rule," was a Necron Overlord and the reigning Phaeron of the Khenisi Dynasty, a partially awakened Necron Dynasty that emerged upon the Imperial Mining World of Morsus in the Revenant Stars.Like many of his kind, Menkhaz emerged quite insane from the millions of Terran years spent in hibernation known as the Great Sleep, but where other Overlords degenerated into blood-hungry Flayed Ones or embraced the nihilistic tendencies of the Necron Destroyers, Menkhaz's madness manifested itself in more subtle ways.His inability to reign eventually led to his betrayal, sparking a civil war within the Khenisi Dynasty soon after the opening of the Great Rift. That conflict ended in Menkhaz's final death and the ultimate destruction of the entire dynasty at the hands of Mephiston, Chief Librarian of the Blood Angels Chapter.
Menkhaz the Unmortal - Notable Campaigns: The Revenant Crusade (ca. 699.M41) - As the Necrons of the Khenisi Dynasty awoke from the Great Sleep, they clashed with the Astra Militarum regiments of the Sabine Guard tasked with the protection of Morsus. Loathe to abandon the rich promethium-mines located on the planet, the Imperium declared an Imperial Crusade to reclaim the Revenant Stars. The legions of Menkhaz the Unmortal battled the Imperial forces, but without the support of the Space Marines, the valiant men and women of the Astra Militarum could not prevail. After almost three Terran centuries of intermittent bloodshed, the newly resurrected Primarch and Lord Commander of the Imperium, Roboute Guilliman, declared an end to the Revenant Crusade, forfeiting those worlds to the Necrons. The Astra Militarum regiments thus freed up were rerouted as part of the Primarch's Indomitus Crusade.The Lord of Death Cometh (Unknown Date.M42) - In an attempt to explain the loss of his Second Sight, the Blood Angels' Chief Librarian Mephiston led a small strike force of Space Marines to Morsus. Accompanied by his loyal Equerry, Epistolary Rhacelus, and a single squad of Hellblasters, Mephiston landed on Morsus and penetrated deep within the Necron's necropolis of Nekheb-Sur. Allying himself with the survivors of Morsus' former population, both human and abhuman, Mephiston rekindled the Revenant Crusade and successfully defeated the Khenisi Dynasty.
Mentors - Mentors: The Mentors, sometimes referred to in Imperial records as the Mentor Legion, is a Loyalist Codex Astartes-compliant Space Marine Chapter. The Mentors were raised during the 26th Founding in 738.M41, making it one of the most recently founded Chapters in the Imperium of Man.The Mentors are known to be a reclusive and suspicious Chapter of Astartes who no longer trust other Space Marine Chapters or the Imperial government, preferring to work alone and unobserved by all save the foes of Mankind and the Emperor.Some -- highly unreliable and apocryphal -- fragmentary records suggest that the Chapter has at times fielded warriors of unusual size, strength and fortitude.Imperial records indicate that companies of the Mentors are currently engaged against the Aeldari of the Biel-Tan Craftworld as well as the Orks of the Charadon System.Since the opening of the Great Rift, the Mentors have received an infusion of Primaris Space Marines. They have gained the necessary knowledge and technology to create new Primaris Astartes and to help their less advanced Firstborn brethren ascend to the new status by undertaking the dangerous surgery required by the Rubicon Primaris.
Mentors - Chapter History: Often referred to as the "Mentor Legion" in older Imperial records, the Mentors is a 26th Founding Chapter created in 738.M41 and is the second Chapter of Astartes to be designated number 888 (the first being the now-lost Star Scorpions).This came about because the Star Scorpions, a Chapter created during the 25th Founding, suffered from both the misfortune of producing redundant gene-seed and of becoming lost in the Warp and being utterly devastated by very powerful Warp entities. Some of its company eventually returned to Imperial space after the opening of the Great Rift as the warband of Heretic Astartes known as The Pure.Though the Star Scorpions' ultimate fate remains unknown to the Imperium, the High Lords of Terra, acting in the name of the Emperor, declared the Chapter lost.While stocks of the Star Scorpions' gene-seed had survived the loss of the Chapter, the high rate of mutation found within it made it useless when the Adeptus Mechanicus moved to try to reconstitute the Chapter, and eventually the Magi Biologis and their chem-architects were forced to concede defeat.For a time it seemed that Chapter Number 888 would never be raised again, but some years later, with a new Founding in the offing, the Mechanicus was persuaded to revisit the Chapter regalia. Thus, during the 26th Founding, the Mentors Chapter was born.It received the Chapter colours and number of the extinct Chapter but instead of the Star Scorpions' redundant gene-seed, it was granted an entirely new generation of Astartes genetic material collected from the storage banks of Terra's gene-laboratories.
Mentors - Notable Campaigns: Golance War (987.M41) - The Flesh Eaters Force Commander Isiah was in charge of the campaign on the world of Golance to prosecute a war against encroaching Aeldari. Unable, after numerous attacks, to rid the planet of the troublesome xenos who had gained control of the world's secret arsenal, the Chapter was at its lowest ebb, having suffered the loss of 350 men and officers at the hands of the manipulative and treacherous Aeldari. The Flesh Eaters finally received relief in the form of five Astartes of unparalleled skill from the Mentor Legion to deal with the vile Aeldari scum and change the course of the war.Biel-Tan (Unknown Date.M41) - Imperial records indicate that elements of the Mentors Chapter are currently engaged against the Aeldari of the Biel-Tan Craftworld.Battle of Charadon (Unknown Date.M41) - Several whole companies of the Chapter are currently deployed alongside the Imperial forces engaged against the massive Ork WAAAGH! in the Charadon System.Unforgivable Theft (Unknown Date.M41) - Illuminor Szeras led his Necron legion of the Sautekh Dynasty in an attack upon the Imperial world of Gorszt, destroying a fortress complex belonging to the Mentors Space Marine Chapter. As his prize, Szeras claimed the entire stock of precious gene-seed that lay hidden beneath the fortress.The Humbling (Unknown Date.M41) - Endt Thrinn, the genius Planetary Governor of the world of Inviolus, completed his dynasty's planet-girdling fortress network. In his cups, he was much given to boast that his home planet is unassailable. Agents of the Alpha Legion relayed this claim to their Iron Warriors brothers, and before long the Chaos Lord Mandrakk had made Warp translation in-system at the head of a large fleet. Instead of attacking Inviolus directly, he invaded the nearby Agri-World of Dalathro's Rest. The bread basket of the Inviolus System, Dalathro's Rest was well-defended by the Astra Militarum. Mandrakk bombarded it from orbit whilst launching boarding actions against every craft bound for Inviolus. Within a Terran year the people of Inviolus were crippled by starvation. Though reinforcement arrived in the form of a company of Mentor Legion Space Marines, Mandrakk had ensured that Inviolus' half-starved defence forces were easy prey for his teleporting annihilation squads. The planet was ultimately seized and repurposed as a Chaos base.
Mentors - Chapter Organisation: The Mentors Chapter is roughly organised in much the same fashion as the Ultramarines. However, the bulk of the Chapter is never seen by outsiders as the location of its homeworld and fortress-monastery is an absolute secret.Only the very highest Tech-priests within the hierarchy of the Adeptus Mechanicus are aware of its exact location. It is within that hidden location that the Mentors perform their rigorous training and disciplining.The massed ranks of the Chapter are exhaustively trained in the art of war and in the use of Imperial military hardware, both old and new, as the Chapter's primary purpose is to act as a test-bed for the latest Imperial military technology developed by the Mechanicus.While a large proportion of the Chapter's Astartes are permanently based at their secret headquarters, the balance of the Chapter is sent out on missions intended to shore up weak points in the Imperium of Man's defences.The Mentors also deploy their battle-brothers primarily as one of two special formations, as described below.
Mentors - Tutors: The typical Mentors squad is organised around the archetypical Codex Astartes-approved ten-man-squad. In addition, the Mentors uphold the tradition of splitting into two groups of five battle-brothers each when in battle.Each of the ten men in the squad is a Veteran battle-brother known as a "Tutor." There is no acting sergeant in charge of the squad, as each Space Marine holds the same rank and any of the ten may be nominated to lead, or two leaders may be selected if the squad is split into the two, five-man squad formation.
Mentors - Elite Cadre: Another facet of the Mentors is the development and training of the Chapter's Elite Cadre. It was originally envisaged that these specialists would perform a number of important semi-military roles, from counter-terrorist operations to undertaking complex undercover special forces missions.The Elite Cadres of the Mentors Chapter are the most advanced warriors of their kind within the Adeptus Astartes. They are usually deployed to achieve highly specialised military objectives that would normally be considered the role of special operations troops or commandos in other forces, such as counterterrorism, demolitions, infiltration and reconnaissance deep in enemy territory.Elite Cadre members expect to be deployed to deal with threats that lie outside the scope of a Space Marine Chapter's standard tactical doctrines, much like a Deathwatch Kill-team. When squads of the Elite Cadre are deployed to aid Imperial Commanders across the galaxy, they are either used as traditional special operations troops to carry out crucial missions that other warriors cannot or they are broken up, with each Astartes used as a force multiplier by becoming the commander of an individual unit of frontline combat troops.They serve as the Imperium's ultimate special operations warriors, intended to be capable of dealing with any threat outside a normal Chapter's expertise, though this aim has not been fully realised as yet. Each member of the Elite Cadre is a formidable senior Veteran Battle-Brother of the vaunted 1st Company.These members represent the pinnacle of their Chapter's success to date. There are distinctly fewer Elite Cadre Astartes within the Chapter than normal Mentors battle-brothers, but what they lack in numbers they compensate for in sheer power, skill and application of advanced hardware.Those chosen to become a part of the Elite Cadre are selected due to their advanced training, adaptability in battle and lateral thinking in strategic and tactical acumen. Elite Cadre Astartes seconded to other Imperial forces are often employed as squad leaders as they make especially effective commanders of Astra Militarum or Planetary Defence Forces units.The Elite Cadres are also frequently called upon by the Inquisition which recognises their superior skill at arms. The Mentors are known to second their Elite Cadre members to other Space Marines Chapters allied with them, where their expert guidance and mastery of the military sciences enable other Astartes to achieve a unique level of knowledge and skills that will help them spread the light of the Emperor to the darkest corners of the galaxy.The Elite Cadres are also used by the Adeptus Terra for a variety of small-scale special operations that call for the deployment of a small group of elite troops rather than the conspicuous might of an entire Space Marine force.
Mentors - Deathwatch Service: The Mentors prefer to work alone, even when seconded to the Deathwatch. For this reason its battle-brothers often volunteer for one-man combat duties that aid their Kill Team's mission from a distance.
Mentors - Notable Mentors: Chapter Master Nisk Ran-Thawll - The Chapter Master of the Mentors, Nisk Ran-Thawll, is one of the most formidable Space Marine commanders within the Adeptus Astartes, for he has the authority to refuse field testing of any new wargear thought to be dangerously unstable. There is no record of Ran-Thawll ever choosing to exercise his veto. He is thought to have visited Terra several times and is rumoured to have been granted an audience with the Emperor of Mankind Himself, though the reason remains unknown.Manse Jah-Hlley - A Tutor of the Mentors Chapter. Jah-Hlley was instrumental in training the imperial citizens to become a militant cadre, which would bring down the renegade aristocracy that had taken over Khost Hive.Lieutenant Commander Amadeus Kalus Incarius - In the wake of the Great Rift's birth, Amadeus Kalus Incarius was sent to the region of Elara's Veil to determine if the Space Marine Chapters protecting that portion of the Emperor's realm -- the Emperor's Spears and the Celestial Lions -- remained loyal. In the course of aiding the Emperor's Spears in fighting off the forces of the Chaos Space Marine warband known as The Pure and their horde of Exilarchy Chaos Cultists and mutants, Incarius was so badly wounded that his body would have needed to be largely replaced with bionics. To save his life, he instead underwent the transformation wrought by the Rubicon Primaris, and became a Primaris Marine. In the end, learning that the Inquisition was still pursuing a vendetta against the Celestial Lions Chapter and that the Warp Storms of the Great Rift had cut Elara's Veil off from the rest of the galaxy, Incarius chose to join the Emperor's Spears Chapter. He took the name Vadhán or "False Scorpion" in the dialect of the Vargantes tribe of the Emperor's Spears' homeworld of Nemeton. The name was chosen for him because the Mentors had taken on the colours and Chapter number of the Star Scorpions, the Emperor's Spears' former allies.
Mentors - Non-Astartes Personnel: Anuradha Daaz (Helot) - Anuradha Daaz was a helot, or Chapter serf, in service to the Mentors Chapter. She accompanied Lieutenant Commander Amadeus Kalus Incarius on his mission into Elara's Veil and played a major role during the events in which her master helped to save that Chapter from the machinations of the Exilarchy and The Pure. Daaz followed Incarius into service with the Emperor's Spears Chapter and served both well into her old age.
Mentors - Chapter Fleet: Eunoia (Battle Barge) - The Eunoia is the flagship of the Mentors Chapter.Bodhisattva (Strike Cruiser)Haloed by Vigilance (Strike Cruiser)In Devout Abjuration (Sword-class Frigate)Mitrah (Vanguard-class Light Cruiser)Victrix (Frigate, Unknown Class)
Mentors - Chapter Relics: Ran-Thawll's Gaze - Ran-Thawll's Gaze is a highly advanced Auspex with several unique functionalities. Its detection range is extended out to a kilometre. Furthermore, materials that would normally inhibit or block Auspex scans do no restrict Ran-Thawll's Gaze. The Omega Vault yielded up this unique Auspex upon the arrival of a Battle-Brother of the Mentors Chapter to Watch Fortress Erioch several centuries ago. The warrior is said to have simply approached the opening doors and taken the relic as if he had been expecting it, although this may be simply another legend surrounding his secretive Chapter and its obsessive mastery of knowledge.
Mentors - Chapter Colours: The Mentors' primarily wear dark green power armour, which includes the power pack, helm, torso and shoulder plate trim.The shoulder plates, arms and legs are white. The red squad specialty symbol -- battleline, close support, fire support, Veteran or command -- is located on the right shoulder plate.A black High Gothic numeral is stenciled on the centre of the squad specialty symbol, which indicates squad number.The colour of the helmet indicates company number in accordance with the Codex Astartes -- i.e. White (1st Company), Yellow (2nd Company), Red (3rd Company), Green (4th Company), etc.
Mentors - Chapter Badge: The Mentors' Chapter badge was originally the stylised face of an owl, but was later changed to that of a profile of a stylised red raptor's head, centred on a field of white.
Mentors - Canon Conflict: In the novel Spear of the Emperor by Aaron Dembski-Bowden it is revealed that the Mentors are a Successor Chapter of the Ultramarines.However, in the more recent revised 8th Edition Codex: Space Marines, the Mentors are once more listed as a Chapter derived from an unknown Founding.
Mentors - Sources: Adeptus Astartes: Successor Chapters (Limited Release Booklet)Codex: Necrons (8th Edition), pg. 31Codex Adeptus Astartes - Space Marines (8th Edition), pg. 58Codex Adeptus Astartes - Deathwatch (7th Edition), pg. 21Codex Heretic Astartes - Chaos Space Marines (8th Edition), pg. 32Codex: Space Marines (8th Edition) (Revised Codex), pg. 58Codex: Space Marines (6th Edition), pg. 73Codex: Space Marines (5th Edition), pg. 29How to Paint Space Marines, pg. 86Deathwatch - Honour the Chapter (RPG), pg. 131Warhammer 40,000 Compendium (1st Edition), pp. 4-5White Dwarf 98 (UK), "Index Astartes-The Mentor Legion" by Bryan Ansell, Alan Merrett and Paul Cockburn, pp. 39-44Angels of Death: Cadre (Short Story) by Josh ReynoldsSpear of the Emperor (Novel) by Aaron Dembski-Bowden, Chs. I, II, IV, VIII, XVII, XX
Mephidast - Mephidast: Mephidast is a Daemon Prince of Nurgle also known as Mephidast the Plaguereaver. He proudly bears the title of "Artisan of a Thousand Plagues," and usually commands a powerful Chaos warband composed of Plague Marines, daemons of Nurgle and Chaos Cultists of the Plague God. Mephidast calls the Jericho Reach home, and is currently seeking a way to disrupt the operations of the advancing Imperial Achilus Crusade in the sector.
Mephiston - Mephiston: Mephiston, originally named Calistarius, and also called the "Lord of Death," is the Master of the Librarius and the Chief Librarian of the Blood Angels Chapter.He is the only member of the Blood Angels or their successors among the Sanguinary Brotherhood known to have defeated the pull of the Black Rage not once, but twice in his life, regaining his sanity both times. He is a Librarian of potent ability, believed to be one of the mightiest psykers in the entire Imperium of Man.Yet there are whispers that Mephiston paid a dreadful price for his resurrection, that when he mastered the Black Rage something altogether more terrible took its place. It is to be hoped that such rumours are baseless, mere carrion latching onto greatness, but Mephiston keeps his secrets close, and only time will reveal the truth.
Mephiston - Sin of Damnation: As a young Lexicanium originally named Battle-Brother Calistarius, Mephiston first served as a battle-psyker of the Blood Angels Librarium, and as an honourary member of the 1st Company under Captain Raphael during the cleansing of the infamous Space Hulk Sin of Damnation in 589.M41.The Librarian's powerful mind and supernatural abilities set him apart from his Battle-Brothers, an isolation he seemed to encourage. Calistarius had faced the horrors of the Warp and daily wrestled with damnation and temptation.As a result, Calistarius found it difficult to look upon his fellow Space Marines with any empathy. In truth, he inhabited an entirely different sphere of existence, but his precognitive powers and devastating psychic blasts were a priceless asset to Captain Raphael.
Mephiston - Armageddon: As Brother Calistarius, Mephiston was a Librarian of exceptional valour and strength of character. Yet the Black Rage cares not for the nobility of the soul, nor the deeds of the flesh.Whilst fighting before the walls of Hades Hive, during the Second War for Armageddon, the curse of Sanguinius finally stole upon him. Inducted into the Blood Angels' Death Company, Calistarius took part in the final assault on the Ecclesorium building at Hades Hive, and was amongst those buried when the complex collapsed.Crushed but not dead, the fallen Librarian lay trapped for many solar days, screaming and raging as he battled the madness brought on by the Flaw. Finally, on the seventh night he emerged victorious, smashing his way out of the rubble as a new and terrible being.Gone was Calistarius. In his place stood Mephiston, one of the most powerful psykers ever to bless the Emperor of Mankind's name, and the only Blood Angel ever to conquer the Black Rage. The change in him was unprecedented, his physical and mental might pushed to extremes by his reawakened gene-seed.Indeed, Mephiston was soon named Chief Librarian of the Blood Angels, and he was viewed by many as a ray of hope in these dark days. After all, if one among the Sons of Sanguinius can conquer the Black Rage, so might others. Yet there are those that whisper that Mephiston may have paid for his resurrection in ways as-yet unguessed.His resurrection did not go unnoticed, however. As Mephiston heaved aside the massive boulders from his makeshift tomb, the sound of scraping stone drew the attention of a band of Orks still roaming the ruins. Coming upon the stricken Astartes, the Orks thought Mephiston appeared to be easy prey, as he was weaponless and his armour was in ruins.They soon came to rue their decision to attack the "helpless" Space Marine. Outmatched by Mephiston's speed, five Orks died within seconds as the Astartes rained down powerful blows upon them that pulverised flesh and shattered bone and a dozen more swiftly followed.Too stupid to realise that they were outmatched, the Orks pressed the attack. But the reborn Blood Angel continued to fight the brutal Orks until Mephiston punched a large hole clear through the chest of the largest Ork and ripped out his heart. His ruined armour slick with the blood of his foes, Mephiston began the long walk to the Imperial lines.Since that day, Mephiston has risen swiftly through the ranks of the Blood Angels and now holds the office of Chief Librarian. He is a figure of awe and reverence to most of his Battle-Brothers, who perceive him as a saviour in these times of woe.Others are not so accepting, for they have difficulty recognising the Calistarius of old in Mephiston. Calistarius was voluble, yet Mephiston's tongue is silent save at times of great need. Calistarius sought the company of his brothers both on and off the battlefield, yet Mephiston spends silent hours alone in thought, and his face, though noble beyond compare, somehow speaks of a soul still ill at ease. Perhaps these changes were inevitable, given the trial of transformation.
Mephiston - Lord of Death: Shortly after defeating the Black Rage on Armageddon, Mephiston's strength -- psychic, physical and martial -- surpassed those of almost all his Battle-Brothers, and he quickly rose to become the Chief Librarian of the Blood Angels, granted the title "Lord of Death." His psychic powers are so great that few can surpass him, and no other member of the Astartes could best him. His skill in combat is comparable to the greatest of heroes that the Imperium of Man has ever known. Some say that a part of the true power of his Primarch runs through him since his defeat of the Black Rage, and he is indeed a true son of Sanguinius.
Mephiston - The Reborn Angel: Upon the world of Cybele, one of the most dire events in the Blood Angels' long history came to pass in the form of Brother Arkio, who possessed the sacred Chapter relic known as the Spear of Telesto, and proclaimed himself to be the reincarnation of Sanguinius. Fealty was given to the so-called "Reborn Angel" by many within the ranks of the Blood Angels' 6th Company. Unknown to the Blood Angels, an Ordo Hereticus Inquisitor named Remius Stele, a secret servant of the Ruinous Powers, manipulated the situation to cause a schism within the Chapter. After Gallio and Vode were both killed by Arkio's loyalists, Mephiston decided that he, not Commander Dante, should go and deal with Arkio. He reasoned that since he was a psyker, he could better detect the taint of Chaos upon Arkio and his followers.Mephiston arrived on the Blood Angels' Shrine World of Sabien to judge Arkio, and turned the powers of his formidable witch-sight upon him. He saw the carefully hidden seed of Chaos that Stele had planted inside Arkio and denounced the "Reborn Angel" as false and Inquisitor Stele as a Heretic. Mephiston then challenged Arkio to a duel but before it began, Arkio's biological brother Sergeant Rafen, a fellow Blood Angel, arrived and offered to challenge him instead. Rafen was one of the few Blood Angels of the 6th Company who had doubted the veracity of Arkio's supposed resurrection, keeping faith with the Emperor and their Primarch, and formally denounced his brother as false.Mephiston looked into Rafen's mind and saw that he had seen a vision of Sanguinius and that he was destined to fight Arkio. The Lord of Death allowed Rafen to take his place, and the two siblings duelled to the death. After Rafen wounded Arkio and fled, the corrupted Inquisitor Stele ordered the Loyalist Blood Angels and the warriors of the Angel Reborn to attack Mephiston and his entourage. Eventually, Rafen emerged triumphant, impaling Arkio through the heart with the Spear of Telesto. Arkio died begging for his brother's forgiveness.After his sibling's death, the true master behind the nefarious Chaos plot revealed himself -- Malfallax, a Greater Daemon of Tzeentch. Malfallax and Inquisitor Stele had entered into a devil's bargain with Warmaster Garand of the Word Bearers Traitor Legion to turn the Blood Angels to Chaos by using Arkio as a false messiah. When Arkio was killed by his sibling Rafen, Stele attempted to summon Malfallax, intending to have the daemon possess his slave Ulan.Instead, Malfallax betrayed the Inquisitor and possessed Stele's body, fully manifesting on the mortal plane as a Lord of Change. Malfallax then attempted to cause the Blood Angels to succumb to the Black Rage, but was in turn banished by Rafen using the Spear of Telesto. By the time Rafen defeated Malfallax, Mephiston's iron will had snapped, and he fell once more into the Black Rage. Rafen directed the power of the Spear of Telesto at Mephiston, breaking the hold of the curse upon the great Librarian for a second time.
Mephiston - Era Indomitus: At some point after the birth of the Great Rift Mephiston willingly underwent the torturous surgical procedure of the Rubicon Primaris and ascended to become a Primaris Space Marine.
Mephiston - Wargear: Artificer ArmourPlasma PistolVitarus, the Sanguine Sword - In battle, Mephiston's Force Sword Vitarus bursts into crimson flame, kindled with the heat of his inner rage.Frag GrenadesKrak GrenadesPsychic Hood
Mephiston - Sources: Codex Adeptus Astartes - Blood Angels (8th Edition), pp. 33, 80Codex Adeptus Astartes - Blood Angels (7th Edition) (Digital Edition), pp. 16, 38, 66-67, 104-105Codex: Blood Angels (5th Edition), pp. 47, 66, 68, 82Codex: Blood Angels (4th Edition), pp. 7, 15Codex: Blood Angels (3rd Edition), pg. 20Codex: Angels of Death (2nd Edition), pp. 59, 94Codex: Tyranids (5th Edition), pg. 28Devastation of Baal (Novel) by Guy Haley, Chs. 4, 18Index Astartes I, "Psykana Librarius - Space Marine Librarians", pg. 60Index Astartes II, "Angels of Death - The Blood Angels Space Marine Chapter"Shield of Baal - Exterminatus (Campaign Supplement), pp. 10, 21, 27-28, 32, 42, 45-47, 49-50, 279-280, 317, 334-335Space Hulk: Mission Book (3rd Edition), pg. 45Deus Encarmine (Novel) by James SwallowDeus Sanguinius (Novel) by James SwallowRed Fury (Novel) by James SwallowBloodquest I (Graphic Novel) by Gordon Rennie and illustrated by Colin MacNeilBloodquest III: The Daemon's Mark (Graphic Novel) by Gordon Rennie and illustrated by Colin MacNeilEclipse of Hope (Novella) by David AnnandaleMephiston: Lord of Death  (Novella) by David AnnandaleWarhammer Community - Mephiston (Re)Reborn! (Image)
Merchant Charter - Merchant Charter: A Merchant Charter is an official document granted to a void captain of the Merchant Fleets by the Adeptus Administratum of the Imperium of Man. The charter gives its bearer the rights and the responsibilities to wander and trade in a specific area of Imperial space. Each merchant ship serves its fleet under an arrangement of a Merchant Charter. Not all charters are the same; some confer more power and responsibility to the ship's captain than others.There are different types of Merchant Charter. All types take the form of a feudal oath sworn to the fleet authorities on behalf of the Emperor. A captain may not register his vessel with the fleet authorities until this oath has been sworn and a record of it entered at the Segmentum Fortress for that zone and on the Segmentum Fortress for the Segmentum Solar on Mars.
Merchant Charter - Segmentae Registration: All Imperial interstellar spacecraft are registered as belonging to one or more of the segmentae fleets. Registration allows a ship to be identified and permits the fleet authorities to record and administrate shipping within each of the segmentae.A ship that is not registered in a segmentae may only travel to that segmentae with the special permission of the fleet authorities. This is purely an identification measure. An unidentified and unregistered voidship may be assumed to be hostile, and attacked or destroyed.
Merchant Charter - Notable Merchant Charter Variants: Fleet Charter - A Fleet Charter is the least prestigious level of interstellar captaincy, and is also the least secure. A fleet captain may be deprived of their command and given a shore posting at anytime, and their ship reassigned to someone else. A fleet captain is appointed to their position in exactly the same way as a free captain, but plies fixed routes like the hereditary captain.Free Charter - A more desirable form of merchant charter is the Free Charter. So-called "free captains" are appointed to command individual vessels by fleet officials. They are usually established fleet officials themselves, having worked their way up the ranks to a position of responsibility. Free captains may trade as they wish within the fleet's segmentae, except that they are usually forbidden by the terms of their charter from trading along established routes. Instead, they roam the less densely populated and unexplored sectors, areas where regular services are either not needed or would be too costly to run.Hereditary Charter - Less common, but far more sought after, is the Hereditary Charter. A "hereditary captain" may nominate their successor, and that successor may swear the oath of allegiance and thereby becomes the new captain of the ship when its current captain dies or retires. As well as inheriting a ship, the captain inherits a route or routes, and is obliged to carry cargo and passengers only along this route. Some routes are more profitable than others and so are more highly regarded. A Hereditary Free Charter is the most coveted and highly honoured form of merchant captaincy. It is also the most ancient. A captain may be raised to serve as a Hereditary Free Captain as a reward, but hereditary captains are no longer simply created as once they were. The captain is free in that they may trade freely within the confines of the segmentum where their fleet is based. Most of these old captaincies are members of more than one segmentum's merchant fleet, and some are registered in all five of the Segmentae Majoris. Although the Hereditary Free Captain is theoretically an Imperial servant, his obligations are relatively few. The starship may trade where and how it pleases within the confines of its charter.Heredity Free Charter - The Heredity Free Charter is the most coveted and highly honoured form of merchant captaincy. A hereditary free captain nominates his successor, and that successor swears the oath of allegiance and thereby becomes the new captain of the merchant ship when its current captain dies or retires. The captain is "free" in the sense that they may trade freely within the segmentum where their fleet is based. Many of these old captaincies are based in all five of the Segmentae Majoris. Although the hereditary free captain is theoretically an Imperial servant, their obligations are few. Their ship may trade where and how its captain pleases within the confines of its charter.
Merchant Fleets - History: The merchant fleet is one of the oldest organisations in the Human-settled galaxy, predating the birth of the Imperium, with roots stretching back into the Age of Technology when Merchant Charters were first issued as part of Humanity's original expansion into and settlement of the galaxy.Unlike most Imperial organisations, which existed almost solely to police and maintain the Emperor's control over Humanity's domain, the merchant fleets dealt only in trade and commerce and as a result its captains became immensely wealthy. In the Era Indomitus, the combined merchant fleets of the five Segmentae Majoris comprise almost 90% of all the Warp-capable voidcraft in the Imperium.