The Horus Heresy: Book Four - Conquest (Forge World Series) - Contents: The following is every section contained within The Horus Heresy Book Four - Conquest:Preface - The preface of this book, and all other Forge World Horus Heresy books begin with a foreword by the in-universe "author" of the book, an unknown individual who signs with the letters AK.Carta Imperialis - A Great Crusade-era map of the Northern Imperium that covers two full pages, and includes the names of many notable worlds and locations.The Hour of the Warmaster - This section goes into detail about various aspects of the Age of Darkness, the first several years of the Horus Heresy after the Drop Site Massacre. This section features information on the strength and dispostitions of the Traitor Legions and their allies, the Dark Compliances of Imperial Worlds such a Manachea, and the rapid rise in the creation of new Astartes.The Conquest of the Coronid Deeps - This section contains a detailed report on several major battles from the Age of Darkness, including the Scourging of the Cyclops Cluster, and the Manachean War.The Scourging of the Cyclops ClusterThe Reaper of WorldsThe Manachean WarThe Darkness DescendingThe Principal World of the Coronid Deeps - This section contains detailed information on several of the most notable planets and locations within the Coronid Deeps.Forces of the Coronid Deeps - This section give an in-depth look at the forces of the Coronid Deeps, including the Solar Auxilia, various Knight Houses, and the Legio Tempestus Titan Legion. Also included in this section is an overview of the Legiones Astartes, both loyalist and traitor, that took part in the Conquest of the Coronid Deeps.The Solar AuxiliaOath-bound Vassal Households of the MechanicumHouse MakabiusHouse VyroniiHouse OrhlaccHouse ÆrthegnLegio TempestusThe Traitor Legions and their AlliesThe Loyalist LegionsBattles in the Age of Darkness: Conquest Campaign System - This section explains the rules and usage of Forge World's Conquest Campaign System. The Conquest Campaign System is a set of gaming tools for the Battles in the Age of Darkness Expansion for Warhammer 40'000. Unlike the first three books in the Horus Heresy Forge World Series the Conquest Campaign System does not follow the events of any narrative, instead it is designed to be a toolbox or different rules and options that allow players to create their own narrative battles.IntroductionBattles in the Age of Darkness: Running a Conquest CampaignBattles in the Age of Darkness: Core Conquest Campaign RulesBattles in the Age of Darkness: Playing a Conquest CampaignBattles in the Age of Darkness: Conquest War Zone Traits & Strategic Objective TraitsBattles in the Age of Darkness: Warlord TraitsBattles in the Age of Darkness: Raid MissionsAlternative Strategic Raid MissionsForce Organisation ChartsRaider Detachment ChartGarrison Detatment ChartStrategic Raid Mission Deployment MapsStrategic Raid Mission - Diversionary StrikeStrategic Raid Mission - Scorched EarthStrategic Raid Mission - Combat ExtractionStrategic Raid Mission - Forlon HopeStrategic Raid Mission - HeadhuntingStrategic Raid Mission - The Hunters at BayBattles in the Age of Darkness: City FightBattles in the Age of Darkness: Playing a City Fight MissionCity Fight Secondary Mission ObjectivesBattles in the Age of Darkness: Alternative City Fight Force Organisation ChartsIncursion ForceEntrenched ForceOther Force Organisation Charts in Battles in the Age of Darkness: City Fight MissionsOptional Incursion Force Organisation ChartOptional Enchrenched Force Organisation ChartBattles in the Age of Darkness: Placing City Fight TerrainBattles in the Age of Darkness: City Fight Deployment MapsCity Fight Mission - Crucial GroundCity Fight Mission - Judgement of BattleCity Fight Mission - Purge by FireCity Fight Mission - Vital PrizeCity Fight Mission - Fortress of BloodCity Fight Mission - The Death ThroesThe Wreckage of WarMysteryious Wreckage on the BattlefieldExploring Mysteryious WreckageBattles in the Age of Darkness: Conquest Campaign - Optional Special Rules AppendixCampaign Option: System ConquestCampaign Option: Hostile War ZonesCampaign Option: Lines of AttackCampaign Option: Priority TargetsCampaign Option: Blood and SteelCharacter AdvancementWar Zone-assigned CharactersHidden Campaign ObjectivesCharacter ProgressionCasualty SurvivalLiberation MissionRelics of the Dark Age of TechnologyRelic Hunt MissionExample Campaigns using the Battles in the Age of Darkness: Conquest Campaign SystemThe Solar Auxilia Crusade Army List - This section contains the rules and units needed for building a Solar Auxilia force, either as a standalone army or as an allied detachment to a Legiones Astartes force.The Battles in the Age of Darkness Warhammer 40,000 ExpansionBattles in the Age of Darkness Force Organisation ChartUsing the Army List EntriesSolar Auxilia Special RulesSolar Auxilia Regiments Warlord TraitsSolar Auxilia WargearAllies in the Age of DarknessHQElitesSpecialDedicated TransportFast AttackHeavy SupportLords of WarOptional Heavy SupportThe Questoris Knight Crusade Army List - This section contains the rules and units needed for building a Knight House force, either as a standalone army or as an allied detachment to a Legiones Astartes or Solar Auxilia force.Afterword - An afterword about the Horus Heresy and Warhammer 40,000 by the Forge World Studio.