Jump Pack - Notable Jump Pack Users: Blood Angels - The Blood Angels Chapter is known for its use of assault tactics. Furthermore, all Blood Angels have an innate affinity towards aerial combat. Though the mutation that produced their Primarch Sanguinius' wings has never been repeated, his genetic progeny still share a love of flight that is impossible for another to understand. To a Blood Angel a Jump Pack is therefore no simple machine or battlefield tool. It is an extension of their physical form, a manifestation of the spiritual bond between Primarch and scion. This is reflected by the use of the dedicated Assault Squads that often accompany this Chapter's captains, who are treated as an honour guard. The members of this Honour Guard are chosen only from a company's most experienced warriors. Indeed many are Veterans seconded from the Chapter's famous 1st Company. These elite Veterans are marked out by their gold coloured helmets. Within the Blood Angels' organisation, this predilection for the use of Assault Marines is reflected by the specified formula of two Assault Squads per Battle Company, plus one reserve Assault Company. This means there is rarely a shortage of Battle-Brothers with the suitable training and temperament to fill the Chapter's Assault Squad rosters as casualties occur. As a result, Blood Angels Assault Squads are likely to remain at full strength even when the rest of a Blood Angels strike force is woefully undermanned. The Blood Angels also possess a unique, elite group within its order of battle, the Sanguinary Guard, who wear special Single-Thruster Jump Packs. These Jump Packs work in the same way as normal Jump Packs save that instead of having two thrusters, they possess only one. These Jump Packs are often hidden by ornamental wings to emulate Sanguinius' own wings.Deathwatch - The elite xenos-hunting Deathwatch, the Chamber Militant of the Ordo Xenos, make use of Deathwatch Assault Marines -- specialists of the brutal art of close quarters combat. A Deathwatch Assault Marines carries a range of weaponry, usually a lethal combination of a pistol and a melee weapon, the most common being the iconic Bolt Pistol and Chainsword. Many choose to take to the battlefield equipped with a Jump Pack, allowing them to close rapidly on their foes, often descending from above in a devastating charge. A Deathwatch Assault Marine is likely to be a warrior who has mastered all of the methods of war, and discovered that he is most skilled at close combat. To serve as an Assault Marine is to go quite literally face-to-face with the most terrible of humanity's foes, and to have pitted wits against the vilest of beasts countless times, and won. When serving in a Deathwatch Kill-team, it is the task of the Assault Marine to close with and engage the enemy in an overwhelming charge. Many of the alien foes the Deathwatch must face are ravening beasts sporting multiple, diamond-hard claws, whipping tentacles, slavering maws or carrying all manner of deadly close combat weaponry. In addition, many are protected by such tough armour (technological or biological) that they can only be defeated in the deadly whirl of close combat. Ranged weapons may be all but useless against such foes, or the environs in which they lurk may preclude the use of ranged weaponry. In any given mission the number of Deathwatch Battle-Brothers deployed as Assault Marines depends largely upon the mission itself, and the nature of the enemy. When fighting in the cramped environment of a boarding action, or undertaking an exploration of an ancient alien tomb complex for example, several may be assigned. Even in missions where fewer are likely to be required, it is common for at least one Assault Marine to be deployed, for all too often it is close combat that determines the ultimate victory.