vizn3r/warhammer40k-lore huggingface dataset:
Jaq Draco - Base of Operations: Tormentum Malorum - The Tormentum Malorum is a special-purpose spacecraft capable of atmospheric operations. It is also equipped with both a sublight Plasma Drive and a Warp-Drive for deep space travel. The vessel is very fast, sleek and streamlined, and its Warp vanes were camouflaged as wings, so that onlookers would not realise that the vessel was actually an unusually small FTL-capable starship. The ship almost always travelled in stealth mode, often additionally shielded by Draco's psychic veiling so as to be virtually undetectable. When not in stealth mode it assumed different identities and functions, for example as a Rogue Trader vessel named Sapphire Eagle or as an Imperial Navy ship called the Scourge of Evil. The ship was heavily festooned with both invisible and visible psychic wards within and without. It contained well-stocked and equipped Weapons Closets holding numerous exotic weapons and ammo. The starship had an array of stasis caskets, and was always provisioned with plentiful, high-quality supplies. The ship was abandoned after being docked to the Aeldari "habitat" ship above Stalinvast during Draco's first mission to enter the Webway.Shandabar City Mansion - Jaq Draco leased a secluded and fortified mansion in the southern suburbs of Shandabar City on the world of Sabulorb. Over a century before, the world had suffered a Genestealer infestation contained by the Callidus Assassin Meh'lindi, who was later assigned as an Acolyte in Draco's retinue, and who became his lover. This mansion served as Draco's temporary headquarters during the mission to reenter the Webway, following the loss of the Tormentum Malorum. The mansion (and the Book of Rhana Dandra) was abandoned by Draco and his retinue when the mansion came under attack by Thousand Sons Chaos Space Marines seeking to claim the Book, and was destroyed. This action precipitated the eventual destruction of Sabulorb itself, which was lost to rebellion and anarchy before natural disasters unleashed by the strife extinguished all life on the planet.
Jaq Draco - Wargear: In combat Jaq Draco carried an ancient, custom-made Bolt Pistol known as the Emperor's Mercy, a Power Axe, and Psycannon, all inscribed with powerful purity runes and psychic wards. He also utilised a unique "Force Rod" -- a weapon of unknown, alien origin, which was a psychic attack amplifier that never needed maintenance.Draco employed numerous other weapons as the situation required, including Laspistols, Plasma Pistols and Needle Guns. Additionally, he made use of a variety of tools typical of the Inquisitor's trade. These included a Jokaero-built covert surveillance system that consisted of a swarm of 100 insect-size flying microcameras he called "spy flies," as well as their command and control console.Draco usually wore a suit of power armour into combat, which had been modified to be used by a normal-sized Human, though his lack of Astartes genetic enhancements meant that he would never move as fluidly or as easily within its armoured shell as a Space Marine.Additionally, Draco and his retinue were also protected by psychically-warded clothing and armour, and prior to every action, by Draco's prayers to the Emperor and purity incantations.
Jarulek - Jarulek: Jarulek, also known as Jarulek the Glorified or Jarulek the Blessed, was one of the more formidable Dark Apostles of the Word Bearers Traitor Legion. He was considered one of the favoured servants of the immortal Daemon Primarch Lorgar, a true bearer of the Word of the Ruinous Powers. Through his extreme devotion to Chaos Undivided, furious passion and fiery oratory he brought countless millions into the truth of the Eight-Fold Path. Millions more who had chosen to remain ignorant and resistant to the true faith had been slain upon his orders. Jarulek was slain on the world of Tanakreg by an awakened Necron Lord after successfully recovering a potent artefact from the Necrons' stasis tomb.
Jarulek - History: Like all of the Astartes of the Word Bearers Legion, Jarulek was born on the world of Colchis and had participated in the Primarch Lorgar's first holy war where his faction had cast down the devotees of the Colchisian Old Faith and conquered the entirety of their world, uniting the disparate masses in the service of Lorgar's sect of the single religious faith called the Covenant. Jarulek had been there from the beginning, inspired by the reverent words of the blessed Urizen, following him in rebellion as they overthrew the followers of the Old Faith. After the Emperor came to Colchis and reunited with his long-lost son, he had brought Lorgar into the Imperial fold and gave him command of the XVIIth Legion of Space Marines who had been created from his genetic code. Jarulek had been one of the first Colchisian candidates found worthy to join the ranks of the Space Marines of the XVIIth Legion. The Primarch bowed in obeisance to his father's wishes, leading the population of his world in rejoicing and worshiping the Emperor as the one, true God of Mankind. But they would discover that their faith had been sorely misplaced.
Jarulek - Great Crusade: During the Great Crusade, Jarulek attained the rank of Captain through his acts of valour and extreme faith in the tenets of his Legion's beliefs. Though the Word Bearers were already engaged fighting the Ork menace in the Chairak Nebula, the Primarch despatched Captain Jerulek and 2,000 Astartes to bring the recalcitrant world of Fortrea Quintus into Imperial Compliance. He had explicit orders from the Primarch to pacify Fortrea Quintus within 3 months. Quickly establishing positions on the planet, Jarulek and the Word Bearers roused the abjectly poor populace with rousing speeches and fiery oratory to rise up against the corrupt and ruthless monarchy that had grown fat off of their labours. The oppressed people of Fortrea Quintus joined Jarulek's march until his army had swollen to more than a million. Only one month after landing, Jarulek and his faithful followers launched a massive attack against the planetary ruler's final bastion. The casualties sustained by the populace were horrific as thousands died charging the heavily defended walls with little more than pistols and spears. Using this as a distraction, the Word Bearers launched a flanking attack that caught the defenders off-guard, as they moved into the heart of the palace. Jarulek himself captured the planet's ruler and threw him to the blood-maddened mob to be torn to shreds. Nearly 90% of the people who had joined the Jarulek's march had been killed, while barely a handful of Word Bearers had been slain. When Imperial authorities finally arrived to indoctrinate the population in the Imperial Truth they were horrified by Jarulek's careless use of the populace, but found the people as loyal to the burgeoning Imperium of Man as any loyal world could be. Later, during the galaxy-spanning insurrection against the Emperor's rule known as the Horus Heresy, the population of Fortrea Quintus rose up and slaughtered their Imperial leaders, siding with the Warmaster Horus. The planet was later cleansed by the Blood Angels Legion because of the depth of Chaotic corruption found amongst its people. Imperial scholars now widely believe that the Word Bearers corrupted the entirety of the populace of Fortrea Quintus to the service of the Dark Gods following the submission of the planet to Imperial Compliance.
Jarulek - Horus Heresy: When Horus turned upon his father and instigated the galaxy-wide conflict known as the Horus Heresy, the Word Bearers were one of the first Astartes Legions to declare their allegiance for the Warmaster, and none was more fervent in this decision than Jarulek. By this time Jarulek had become the First Acolyte to the Dark Apostle Sor Talgron, who would later become the Chaos Dreadnought known as The Warmonger. In the waning days of the Heresy, Jarulek took part in the Battle of Terra and fought before the gates of the Imperial Palace. After the Heresy, when his master had been interred within the sepulchre of a Dreadnought following his mortal wounding on Terra, Jarulek was elevated to the esteemed and coveted position of Dark Apostle, taking control of his own Word Bearers' Host. He would later serve as the Coryphaus to the First Captain Kor Phaeron.
Jarulek - Appearance: As a dedicated servant of the Lords of Chaos, Jarulek's devotion was such that he had penned the hallowed words of his Daemon Primarch across every centimetre of his exposed pale skin. He was literally a walking Book of Lorgar. The tiny, intricate Colchisian script was inscribed perfectly across his flesh. Litanies and catechisms ran symmetrically down each side of his pale, hairless head, and his cheeks, chin and neck were sprawled with passages and curses. There was not a place upon him where a data-stylus could be placed and not touch the hallowed words of the great Daemon Primarch. Devotions, supplications, and orisons extended over Jarulek's lips, inside his cheeks and across his tongue. Not even his eyes had been spared, as citations of vengeance, hate and worship had been scribed on the soft, glutinous jelly of those orbs.
Jater Elbeth - Jater Elbeth: General Jater Elbeth was a senior commander of the Imperial Guard who served under Warmaster Slaydo during the Sabbat Worlds Crusade. Elbeth disappeared mysteriously with the forces under his command on the world of Fornax Aleph in 758.M41.
Javelin Attack Speeder - Javelin Attack Speeder: The Javelin Attack Speeder, also known simply as the Javelin, is an advanced pattern of anti-gravitic skimmer vehicle dating back to the 30th Millennium that is similar to the Land Speeder commonly employed in the late 41st Millennium by the Adeptus Astartes.The Javelin is larger and more heavily armed and armoured than the more common Land Speeder. The Javelin's gravitic nullification plates, the secret of whose production and maintenance have long since been lost, allow the vehicle to mount an array of heavy weaponry more akin to that found on a heavy tank destroyer rather than a nimble skimmer.These advanced anti-gravitic plates allow the Javelin to make pinpoint strikes on enemy armour or infantry with devastating Lascannon or missile barrages.
Javelin Attack Speeder - History: The Javelin is a nigh-irreplaceable relic vehicle that makes use of technologies originally designed during the earlier bygone age of technological mastery known as the Dark Age of Technology. The Javelin itself was first designed and manufactured for the Space Marine Legions by the Mechanicum during the Emperor's Great Crusade in the late 30th Millennium.These ancient, advanced relics of technology shared many of the advanced systems found in the Jetbikes of Legiones Astartes Sky Hunter Strike Squadrons, and as such were both rare and highly-valued, even during the Great Crusade era.Utilising a range of anti-grav impellor technologies so esoteric that some amongst the Mechanicum at that time regarded them with overt distrust, Javelin Attack Speeders were time-consuming to construct and difficult to repair if they sustained battle damage.Nevertheless, they were fast, highly manoeuvrable, possessed an extended operational range and, perhaps most importantly, were able to carry a heavy payload of weapon systems. All of these characteristics ensured that these rare attack vehicles remained in high demand amongst the Legiones Astartes, as well as other elite formations of the Legio Custodes and the Sisters of Silence.The capacity to manufacture the Javelin, along with so much else from that tumultuous period of Mankind's history, has been lost to the present-day Imperium of Man. Only those Chapters of Space Marines that can trace their origins back to the First Founding still possess a few justly revered Javelins within the sanctified depths of their armouries. The Javelin is also available in small numbers to the Heretic Astartes Traitor Legions and warbands that trace their lineage back to the time of the Horus Heresy.
Javelin Attack Speeder - Armament: The Javelin is a fast attack anti-gravitic skimmer used by the Adeptus Astartes in a role similar to that of the more common Land Speeder. However, unlike the Land Speeder, the Javelin mounts heavy anti-armour weaponry that it uses to engage enemy armoured vehicles and heavy infantry.The Javelin is armed with either a set of twin-linked Cyclone Missile Launchers or Lascannons as its main weapons. These weapons are located on the vehicle's flanks. The Javelin is also armed with a pintle-mounted Heavy Bolter that is used for close-range protection from enemy infantry.The pintle-mounted Heavy Bolter can be replaced with either a Heavy Flamer or a Multi-Melta. The Javelin can also be outfitted with a searchlight and up to two Hunter-Killer Missile Launchers for added firepower.
Javelin Attack Speeder - Unit Composition: 1 Relic Javelin Attack Speeder (41st Millennium Only)1-3 Legion Javelin Attack Speeders (31st Millennium Only)
Javelin Attack Speeder - Wargear: A Relic Javelin Attack Speeder is armed and equipped with:1 pintle-mounted Heavy Boltertwin-linked Typhoon Missile Launchers (hull mlounted)A Relic Javelin Attack Speeder may replace its set of twin-linked Typhoon Missile Launchers with the following weapons:twin-linked Lascannons (hull mounted)A Relic Javelin Attack Speeder may replace its pintle-mounted Heavy Bolter with one of the following pintle-mounted weapons:A pintle-mounted Multi-MeltaA Relic Javelin Attack Speeder armed with a Typhoon Missile Launcher can use the follwing types of munitions:Frag MissilesKrak Missiles
Javelin Attack Speeder - Horus Heresy Era Wargear: During the Great Crusade and Horus Heresy the Javelin Attack Speeders of the Legiones Astartes featured different weapon load-out options than those of the 41st Millennium.A standard Legion Javelin Attack Speeder was armed and equipped with:1 pintle-mounted Heavy Boltertwin-linked Cyclone Missile Launchers (hull mounted)A Legion Javelin Attack Speeder may replace its set of twin-linked Cyclone Missile Launchers with the following weapon:twin-linked Lascannons (hull mounted)A Legion Javelin Attack Speeder may replace its pintle-mounted Heavy Bolter with one of the following pintle-mounted weapons:A pintle-mounted Heavy FlamerA pintle-mounted Multi-MeltaA Legion Javelin Attack Speeder armed with a Cyclone Missile Launcher can use the following types of munitions:Frag MissilesKrak MissilesAny Legion Javelin Attack Speeders may also be upgraded with the following vehicle equipment:SearchlightUp to 2 Hunter-Killer Missile Launchers
Javelin Attack Speeder - Adeptus Mechanicus Technical Specifications: Javelin Attack SpeederTypeAttack SkimmerOperational CeilingUnknownVehicle NameJavelinMax SpeedUnknownForge World of OriginMars (Presumed)RangeUnknownKnown PatternsUnknownMain Armament2 sponson-mounted, twin-linked Lascannons or Cyclone Missile LaunchersCrew1 Pilot, 1 GunnerSecondary ArmamentPintle-mounted Heavy BolterPowerplantUnknownMain AmmunitionUnknownWeightUnknownSecondary AmmunitionUnknownLengthUnknownArmourWingspanUnknownSuperstructureUnknownHeightUnknownHullUnknownVehicle DesignationUnknown
Javelin Attack Speeder - Sources: Imperial Armour Index: Forces of the Adeptus Astartes (8th Edition), pg. 32The Horus Heresy - Book Two: Massacre (Forge World Series) by Alan Bligh, pp. 148, 200The Horus Heresy - Book Three: Extermination (Forge World Series) by Alan Bligh, pp. 42, 136, 147The Horus Heresy: Legiones Astartes - Age of Darkness Army List, pg. 59Forge World Webstore - Legion Javelin Attack Speeder with LascannonsForge World Webstore - Legion Javelin Attack Speeder with Missile Launchers
Jaya - Jaya: Jaya is a T'au-controlled Civilised World of the Jericho Reach and a Sept World of the Velk'Han Sept.Jaya possesses abundant natural resources, with three major continental masses surrounded by warm seas teeming with life.It is host to a Human population that has existed for millennia at a relatively advanced level of culture and technology and that has been ruthlessly repressed by its new T'au masters.
Jehangir - Jehangir: The Jehangir are a savage xenos species that terrorised the Tears of Piruz region of the galaxy. The Cowled Wardens Chapter of the Unforgiven were nominally tasked with the purging of the Jehangir in the Tears of Piruz, but the Chapter's secret purpose was actually the investigation of what the Unforgiven believed to be a large network of the Fallen in the area.Not long after his awakening from his ten-millennia-long sleep beneath The Rock, Primarch Lion El'Jonson is known to have visited the Cowled Wardens. The nature and purpose of this meeting is unknown, but at its end the Lion led the Cowled Wardens to a final victory over the Jehangir species.
Jenetia Krole - Jenetia Krole: Jenetia Krole, known in popular myth as the "Soulless Queen" or "The Witch-Bane," was the mistress of the Raptor Guard and one of the Emperor's personal battle confidantes.She was the Knight-Commander (or Vigil-Commander) of the Sisters of Silence and Chief Investigatus-Militant of the Divisio Astra Telepathica during the Great Crusade and Horus Heresy eras of the late 30th and early 31st Millennia.
Jenetia Krole - Raptor Guard: Jenetia Krole was often accompanied into battle by her Raptor Guard cadre; the elite warriors of the Silent Sisterhood.When not in battle, the Knight-Commander was also accompanied by a proloquor, Melpomanei, who spoke on her mistress' behalf. Necessity demanded that Melpomanei remain a constant presence at her side. Something in Krole's appearance slid greasily from the senses of other people, refusing to remain in the mind.Even the mighty Custodians of the Legio Custodes who had fought alongside the Silent Sisters for solar decades and understood their silent language of hand gestures and signs known as "Thoughtmark," could be looking directly at her, watching her hands move in patterns they knew as well as any spoken language, yet sense and meaning would came only in fragments, as though they were hearing the barest scraps of any conversation. This was due to Krole's powerful presence as a psychic Null.
Jenetia Krole - Personality: Jenetia Krole possessed an acute sense of the fine balance of a conflict -- when to strike and when to stay her hand. Her strategic acumen was the match of any strategos of the Divisio Militaris of the ancient Imperium. Proof of this came during the bloody war to liberate Mournful Gate from the clutches of Aeldari slavers after the Great Crusade expeditionary commanders to which her cadre had been attached were assassinated as she was hunting down Aeldari psykers.She herself assumed command of the terrified militia army and executed the panicked general staff and subordinate officers who remained, and thereafter succeeded in turning a disaster into the making of a triumph. The victory at Mournful Gate earned her the right to bear the Laurels Invictaris of a lauded general of the Imperium, the only one of her order ever to do so.
Jenetia Krole - Appearance: Tall and lithe, Jenetia Krole cut a striking figure. Her mouth remained hidden behind a great silver mouthpiece, surgically bound to her jaw and cheekbones. She was completely bald, with the exception of a large, red-dyed crest of hair on top of her head.Ritualistically, the Sisters of Silence never cut their hair from the moment they take the Oath of Tranquility. Krole's mane, even bound at the roots into a topknot, was long enough to reach the base of her spine.
Jenetia Krole - Wargear: Artificer ArmourEnhanced Voidsheen Cloak - The voidsheen cloaks worn by Oblivion Knights are made from micro-vitrious mesh designed to diffract and absorb energy, and are particularly effective against diffuse attacks. Those worn by the commanders of the Silent Sisterhood are further reinforced by refractor generators as a mark of their rank and office.Veracity, the Sword of Oblivion - Fashioned in the manner of a highly ornate two-handed Execution Blade of her order, the Veracity is in fact the pattern from which all others of its kind were said to have been made, and stands as the symbol of the Knight-Commander of the Silent Sisters. This mighty weapon was once wielded by the Emperor Himself, before He made a gift of it to the Knight-Commander. The sword's true mystery lies in the substance of the blade itself, for it can cut almost anything without evidence of any kind of power field or disruption generator, its origins an enigma to all save perhaps the Emperor.Archaeotech PistolFrag GrenadesKrak Grenades
Jennika Tan Draconis - Jennika Tan Draconis: Hailing from the Knight World of Adrastapol, Jennika Tan Draconis is the older sister of High King Danial Tan Draconis. The high king appointed her as First Knight of House Draconis' ruling council in recognition of the skill as a warrior she displayed during the Donatos War.On Adrastapol, she is justly celebrated as the slayer of Gerraint Tan Chimaeros, the would-be usurper who led the Renegade House Chimaeros and House Wyvorn to betray the Emperor and to kill her father, High King Tolwyn Tan Draconis.As the first female Knight appointed to this prestigious position in House Draconis' history, Jennika takes her duties extremely seriously, hoping to inspire more female Knights to pass their Rituals of Becoming and join House Draconis' fighting ranks. As the High King's right hand and supreme military commander of House Draconis, Jennika Tan Draconis has led the Imperial Knights of Adrastapol to dozens of beleaguered worlds, turning the tide of battle in favour of the Imperium countless times.When the Orks of WAAAGH! Killfist fell upon her homeworld, Jennika Tan Draconis reluctantly decided not to fight the invaders, instead attaching herself to Inquisitor Tane Massata who had arrived on the eve of this Second Ork War.This decision ultimately saved Adrastapol from destruction, for her exemplary conduct during the Inquisitor's mission made him reconsider his judgement of Adrastapol as a world hopelessly corrupted by Chaos and abort the Exterminatus action he had already ordered unleashed upon the Knight World.
Jennika Tan Draconis - History: Jennika Tan Draconis is the first child of High King Tolwyn Tan Draconis and High Queen Polenna. As a female, Jennika was prevented by custom from serving as her father's heir, a fate that was cemented by the birth of her younger brother, the current high king of Adrastapol, Danial Tan Draconis.Jennika's early years were spent in the company of her younger brother and his childhood friend, Luk Tan Chimaeros, the future Knight of Ashes. Such were the bonds of friendship forged in those years that even during the Second Ork War the three would blindly follow each other into the thickest fight. Perhaps it was ultimately this close proximity with the male heirs of House Draconis and House Chimaeros that guided Jennika's steps to pass her own Ritual of Becoming and become a fully-fledged warrior of House Draconis.Like her brother, Jennika Tan Draconis was trained in the arts of war by High King Tolwyn's greatest warrior, his Herald, Markos Dar Draconis. Having bonded with the Knight Paladin Fire Defiant, Jennika fought in several smaller engagements that provided her an edge the younger Knights did not possess when the Adrastapolian Nobles were ordered by the Imperium to reconquer the rebellious world of Donatos Primus.
Jennika Tan Draconis - Betrayal in the Valle Electrum: On the following day, the Imperial forces suffered a crushing defeat when the troops of House Chimaeros and House Wyvorn suddenly switched allegiance mid-battle. Caught between the enemy's fortifications to the front and the ranks of Renegade Knights to his rear, High King Tolwyn and his Loyalist Knights suffered considerable casualties. The High King himself was slain covering the retreat of the remaining forces of House Pegasson, House Minotos and House Draconis.For all the chaos which surrounded her during the battle and retreat, Jennika Tan Draconis was one of the few Knights to keep a level head. Her first concern was for the security of her brother, and she personally defended Danial's life from those ambitious Renegade Knights who sought to earn their lord's favour by killing the High King's son and designated heir.With the enemy having knocked out all of their communications through the use of sorcery and heretek, it was also Jennika who first thought to revert back to the use of Squire's Code, a rudimentary sign language consisting of raising and lowering a Knight's autopennants to convey messages and coordinate their efforts. This innovation kept the retreat from becoming a rout.Joined by their old mentor, Markos Dar Draconis, the trio held the line, picking up Loyalist survivors as they retreated according to the High King's final orders. Among them was Sword of Heroes, Luk Tan Chimaeros' damaged Knight.Conflicting emotions reigned within the small group of survivors upon meeting up with the young Chimaeros scion. While Danial was relieved to see his best friend unharmed, the veteran amongst them, Markos Dar Draconis, was loathe to trust a Knight of House Chimaeros so quickly, even threatening to kill his former pupil should he make any aggressive movement against them. It took all of Jennika's tact and diplomacy to prevent the situation from degenerating into cold-blooded murder.While through Tolwyn's tactical acumen and ultimate sacrifice the Imperial Knights had survived the betrayal, their numbers had been severely depleted. After the disastrous end of the First Battle of the Valle Electrum, the combined strength of the three remaining Loyalist Houses barely numbered more than fifty Knights.Fortunately for Jennika and her fellow Nobles, a sizable portion of their Houses' Sacristans had accompanied the retreat, offering House Draconis and its allies at least the possibility of replenishing their depleted stocks of ammunition and repairing their severely damaged steeds. The bulk of the 454th Cadian had also accompanied them, keeping a wary eye on the Adrastapolian Nobles for fear of yet another betrayal.The retreating army followed High King Tolwyn's last order to the letter, traveling through vast, empty portions of Donatos' urban landscape to a series of coordinates designated Rally Point Zeta-Lamda-Rho. There the Loyalists discovered a network of long-abandoned underground storage hangars, vast enough to accommodate their Knights. It was the perfect place to lie low and lick their wounds.
Jennika Tan Draconis - Coronation: Having found a safe haven, Jennika mourned the passing of her father in isolation, crying hot tears of grief within the cockpit of Fire Defiant. Yet Jennika knew she couldn't tarry for long. With High King Tolwyn's death, the Loyalist Knights would be looking for guidance from the royal bloodline of House Draconis. While younger and less-experienced than herself, the crown rightfully belonged to Danial for he was the Kingsward, Tolwyn's designated heir.Pushing aside the momentary temptation of claiming the crown for herself, Jennika exited her cockpit with dry eyes, resolved to become her brother's closest advisor and supporter. She would be the necessary voice of reason within Danial's council, warding him from ill-fated decisions such as giving in to the thirst for vengeance against House Chimaeros as Markos Dar Draconis was likely to suggest.Barely having time to share a moment of grief, brother and sister were soon confronted with the reality of ruling when Markos pressed, as expected, for the Kingsward's judgment on the fate of Luk Tan Chimaeros. Despite much proof of Luk's innocence, a large number of Knights, including Markos himself, sought to execute Luk simply for being the son of the Usurper King Gerraint Tan Chimaeros, the man who had slain Tolwyn and stolen his crown.What began as a simple interrogation quickly transformed into an outright trial as the surviving Knights of all three Houses gathered around the initially small group formed by Danial, Jennika, Sire Olric Dar Draconis, Markos and his prisoner. Many of the veterans openly accused Luk of being a spy for his father, but in the end the evidence of Luk's continued loyalty and his lack of foreknowledge of his father's betrayal was enough to clear Danial's best friend from all the charges levelled against him.With the question of Luk's fate resolved, the High King had other matters to attend to such as reassuring their Cadian allies of the Knights' loyalty and organising the repair-crews. High Sacristan Polluxis of House Draconis soon retired to the bowels of his own Sacristan Crawler to fashion a new, temporary crown to be used in High King Danial's official coronation.In a simple ceremony, Danial Tan Draconis was proclaimed the new High King of Adrastapol. To show that she had abandoned all claim to the crown for herself, Jennika acted as the new king's Herald during this ceremony, placing the newly-forged crown on her brother's brow and thus becoming the first person to proclaim "All hail the High King!" which marked the start of the new reign.
Jennika Tan Draconis - Knight of Ashes: Over the next three local days Jennika advised her brother as best she could, but in truth once the Cadians had been reassured that the surviving Knights still served the Emperor there was precious little for the Nobles to do except to wait for the Sacristans to finish their repairs.This forced period of inactivity didn't sit well with several Draconis Knights and especially not with the former king's Herald. Frustrated with being unable to vent his anger on their true enemies, Markos turned his gaze to the closest perceived enemy at hand: Luk Tan Chimaeros.A visibly agitated Knight of House Draconis, Sire Vancenz, came to fetch the High King and his closest advisors, shouting that a duel had been called. Guided by Sire Vancenz, Jennika, Danial and Sire Olric rushed to the location of the duel where a large crowd of idle Adrastpolians had already gathered. Many of them openly cheered for Markos, braying for the young Chimaeros Noble's blood.While first Danial and then Jennika tried to reason with the duellists, the strict tenures of the Code Chivalric prevented them for interrupting the duel. With growing concern for their friend, Jennika and Danial watched as Markos gradually gained the upper hand.When Markos lost hold of his weapon, the duel quickly turned into a fistfight where Markos used his superior weight and sheer brutality to weaken Luk. Yet, in the end, it was the younger Noble who emerged victorious.To prevent further challenges, Luk Tan Chimaeros made two important decisions. The first was to spare Markos' life although it would have been well within his rights to execute him as part of the duel; the second was to bend the knee and ask Danial to be his witness as he recited the Freeblade Oath and renounced his prior House and identity. Luk Tan Chimaeros ceased to exist in that moment. Forever after, he would be known as the Knight of Ashes.
Jennika Tan Draconis - Victory on Donatos Primus: By the time Jennika turned from her grim work, House Draconis and its allies had broken the strength of House Wyvorn and House Chimaeros. The Square of Martyrs was firmly in Imperial hands and with Markos Dar Draconis incapacitated but still alive, Jennika became the de facto leader of the Adrastapolian forces in her brother's absence.She directed the Sacristans' efforts to retrieve the invaluable Throne Mechanicums of fallen Loyalist Knights and aid those in need of medical aid. Only a handful of Knights were still moving, and they were too few to assist the High King where he battled the daemonic form of Varakh'Lorr alongside the Knight of Ashes. She waited for her brother to return victorious or not at all.By the time Oath of Flames and Sword of Heroes emerged from the Generatorium Primus, the global Vox-network was alive with traffic, proof that the High King and his greatest friend had killed the source of the Chhaos scrap-code keeping the Valle Electrum safe from the wrath of the Imperial Navy.As huge fleets of bombers descended to unleash their devastating payloads upon their objective, the remaining Imperial Knights raced back towards Imperial territory. With the enemy's leaders dead and their hold over Donatos Primus broken, the Imperium was able to reclaim the world within only solar weeks of the victory.In reward for her exemplary conduct during the Donatos War, High King Danial appointed his sister as his First Knight. Jennika became the first woman to ever hold that title in Adrastapol's history.
Jennika Tan Draconis - Assault on Pyrodiah: The Imperial planet of Pyrodiah was revealed to be a Necron Tomb World when undying Necron Warriors emerged and laid siege to major settlements across the planet. A force of Knights from House Draconis on Adrastapol responded to eliminate the Necrons alongside Space Marines of the Deathwatch and regiments of the Mordian Iron Guard.While a Deathwatch Kill-team infiltrated the Necrons' tomb complex to plant purgatory warheads to destroy the Necron's central control systems, four lances of Knights commanded by First Knight Jennika Tan Draconis fought their way through to the fortress-cathedrum of the planetary governor, Juliandros Beatifica, to evacuate herKill Team Azkarael led by the Dark Angels Deathwatch Watch Captain Azkaerel succeeded in destroying the Necrons' main tomb complex, while the House Draconis Knights were able to fight their way through the Necron phalanxes and extract the planetary governor, bringing her before the Segmentum Command so she could answer for her incompetence in leading the defence of the world.
Jennika Tan Draconis - Salvation of Dakhera II: While still recovering from the losses of the Donatos War, the Knights of Adrastapol sent aid to the beleaguered world of Dakhera II. Led by First Knight Jennika Tan Draconis, five lances of House Draconis Knights as well as four lances from House Pegasson and a single lance from House Minotos annihilated the pirates preying on this defenceless world.
Jennika Tan Draconis - Wargear: Fire Defiant (Knight Paladin) - The Knight Paladin identified as Fire Defiant was one of the few suits of Knight armour to return to Adrastapol in fighting condition from the Donatos War, although it had lost its Reaper Chainsword in the fierce fighting against the Renegade Knights of House Chimaeros and House Wyvorn and the Chaos Space Marines of the Word Bearers Traitor Legion. The pilot of Fire Defiant is none other than First Knight Jennika Tan Draconis, the current high king's own sister. Although she had passed her Ritual of Becoming several standard years before her brother Dannial, the future high king, the Donatos War would be Jennika's and Fire Defiant's true baptism of fire. The Knight Paladin and its pilot both performed admirably throughout the close-won victories and many setbacks of this campaign. Without doubt, their greatest achievement was obtained in the decisive Second Battle of the Valle Electrum during which Fire Defiant faced and defeated not only the Archtraitor Gerraint Kar Adrastapol, but also the towering monstrosity known as the Iron God, an incredibly ancient and powerful suit of Knight armour identified as a relic Acastus Knight Porphyrion.
Jensus Natorian - Jensus Natorian: Jensus Natorian is a Codicier of the Blood Ravens Chapter who has been seconded to the Deathwatch Chapter. He serves as the Deathwatch Librarian in Kill-team Cassius out of watch fortress Talasa Prime.Codicier Natorian is a potent combat psyker. He first manifested his powers as a youth, slaughtering scores of Orks in a psychic rampage with his bare hands to avenge the death of his parents during a Greenskin invasion of his homeworld. Natorian's abilities enhance his innate prowess, and he destroys xenos with empyric blasts and hate-fuelled sweeps of his Force Sword, Duty's Revelation.
Jensus Natorian - Wargear: Mark VII Aquila Power ArmourPsychic HoodDuty's Revelation - Duty's Revelation is the Force Sword wielded by Natorian.Bolt PistolFrag GrenadesKrak Grenades
Jericho-class Pilgrim Vessel - Jericho-class Pilgrim Vessel: A Jericho-class Pilgrim Vessel is a massive transport vessel used to carry pilgrims of the Imperial Cult to their various sacred destinations in the Calixis Sector and across Imperial space to the various Shrine Worlds and other holy sites of the Adeptus Ministorum.The Imperium swarms with transport vessels. Millions of these civilian voidcraft plough the space lanes, ferrying pilgrims, ore, fuel, foodstuffs, weapons, materiel, machine parts and luxury goods to untold billions of eager consumers across the galaxy.
Jericho-class Pilgrim Vessel - Role: The gigantic Jericho-class pilgrim ships are converted refinery vessels. Their huge fuel tanks are rebuilt into hundreds of passenger compartments, and a single ship can hold many thousands of the faithful. Accommodations vary; for those with the thrones, the trip can be relatively pleasant, but most must make do with bilge-berths and corpse-starch rations in the ship's cavernous cargo bays. A Jericho can also be repurposed to carry cargo rather than people.The ships themselves are large, slow, and unwieldy. Most do sport some weapons to discourage pirates, though most buccaneers might look for richer targets.
Jericho-class Pilgrim Vessel - Dimensions: Hull: TransportClass: Jericho-class Pilgrim VesselDimensions: 2.25 kilometres long, approximately 0.3 kilometres abeamMass: 9 megatonnes approximatelyCrew: 20,000 crew approximatelyAcceleration: 1.6 gravities maximum sustainable acceleration
Jericho-Maw Warp Gate - Jericho-Maw Warp Gate: The Jericho-Maw Warp Gate is a Warp Gate of unknown xenos origin that joins the former Imperial sector of the Jericho Reach in the Segmentum Ultima to the turbulent, Warp Storm-wracked region of space called "the Maw" half a galaxy away that divides the Calixis Sector from the Koronus Expanse in the Segmentum Obscurus.Its origins remain utterly unexplained, and its true nature is but one of many mysteries affecting these regions.
Jericho Reach - Great Crusade: The area of space now known as the Jericho Reach was claimed by the Emperor of Mankind's Space Marine Legions, including the Ultramarines and the Night Lords, during the Great Crusade over ten millennia ago. At that time it was called the Jericho Sector.  Though few details of its founding exist within the remaining Imperial records from that time, it is known to have been an exceptionally bloody campaign. The events of the Horus Heresy and the aftermath of that galactic civil war further devastated the worlds of the sector. Nonetheless, in the following millennia untamed worlds were claimed and many xenos empires were destroyed to be claimed for humanity. The Jericho Sector became a bastion of Imperial might, carved from the cold wilderness of space and colonised by a dynamic and expanding Mankind.Worlds that had been reduced to ash and rubble during the Heresy and the Great Scouring that followed it were rebuilt into mighty industrial centres, colonial populations grew in numbers and wealth and with them also grew the wealth and splendour of the Jericho Sector. The old wounds from the Horus Heresy slowly disappeared due to the guarantee of order and stability in the sector. From the highest obsidian spires of the Hive World of Verronus to the glittering glass shrines of sainted Eleusis, the dominion of the Imperium covered more than a hundred worlds within the sector. Through the ravages of time, wars and other disasters the Jericho Sector remained a paragon of Imperial order and strength for many millennia, until quite unexpectedly all was lost to the darkness and bloodshed from which it had been forged.
Jericho Reach - Timeline of the Jericho Reach: This is a brief timeline of selected events pertaining to the history of the Jericho Reach, the wider events that have shaped it and those of the Deathwatch, whose tireless vigils have held sway there.Amidst upheaval and invasion, the Deathwatch have remained. Amidst crumbling foundations of the Imperium’s might and the return of ancient foes, the Deathwatch have remained. Amidst the conquests of the Achilus Crusade and the ravages of Hive Fleet Dagon, the Deathwatch have remained.These records are taken from the Meageran Data-Looms of the slumbering cloister of Watch Fortress Erioch, clearance level Heliotrope-Sigma: Available to all Battle-Brothers of the Deathwatch. Further access and files granted only by writ of Watch Commander Mordigael.These records have had a number of important entries purged under mysterious circumstances and cannot be considered a complete or entirely true record of events. There are many enigmas within the Jericho Reach.
Jericho Reach - Well of Night: The Well of Night is the name the first Imperial probe ships that passed through the Maw-side terminus of the Jericho-Maw Warp Gate from the Calixis Sector gave to the stellar dead zone that awaited them on the other side. The Well of Night is an immense expanse devoid of stars or planets, its emptiness broken only by drifting, invisible dust clouds filled with particulate matter that can shred hull armour as surely as a missile salvo and deadly null-energy reefs that can suck a starship's conduits dry of power and leave it floundering in the merciless vacuum of space. At the heart of this deadly void stands the Jericho Reach terminus of the Warp Gate.Since the Warp Gate’s discovery, repeated attempts have been made to fashion a permanent base in proximity to the Jericho terminus. This has met with repeated failure, both because of the perils of the Well of Night itself and the perilous gravitic distortions and energy waves emitted from time-to-time by the gate itself. As a compromise, the Adeptus Mechanicus maintains a warship, usually of no less than Cruiser class, on station near the gate terminus to monitor it and serve as a relay point for ships making the journey through from the Calixis terminus. Although the nominal tenure for these ships is ten months, it is rumoured in Imperial Navy circles that no single vessel during the last decade has lasted more than seven months before having to send for relief and quit its post thanks to hull degradation and mounting damage. To deal with this problem, an orbital dock above the Forge World of Lathe-Het in the Calixis Sector is now set aside permanently to attend to the ongoing need for repair of all ships that take up semi-permanent station near either terminus of the gate. Once they have passed through the Warp Gate, most starships seldom tarry long in the Well of Night before engaging their Warp-Drives and moving on to their destination.
Jericho Reach - Erioch System: This star system is a place of mystery and foreboding. The central astral body within this system is the Erioch star, which is a crumpled, angry white dwarf whose slow death has been measured in eons. Seven planets -- no larger in diameter than Terra -- circle this ancient star, orbiting perfectly in a circular pattern, the distance between them astronomically exact and thus unnaturally precise. The worlds of Erioch are nothing more than bare rock, completely devoid of life with no known life signs having ever existed. Even stranger, these planets bare no marks or craters that show signs of impacts with meteorites or other stellar debris. Circling the sixth planet is the Watch Fortress Erioch, the primary bastion of the Deathwatch in the Jericho Reach. It is unknown why the Watch Fortress was placed in this isolated star system. Unless granted the highest clearance and the most secret information, it is impossible for a Navigator to even locate Erioch within the Warp, never mind guide a starship into the system. Even with the appropriate information, those wishing to visit the system must drop out of the Warp into realspace at the system's edge, or not at all.
Jericho Reach - The Blood Trinity: During the bygone days of the Jericho Sector, this system was once known as the Mataras Sisters and was regarded as a jewel of the Imperium. At one time, this system supported four verdant and paradise-like Agri-Worlds that served as a breadbasket for the planets of the Jericho Sector's core. The Age of Shadows heralded a slow descent into blasphemy as the abandoned human populations soon embraced barbarity and the false promises of the Chaos Gods.Mataras IV (Frontier World) - This once verdant Frontier World was subjected to the final sanction of Exterminatus which was carried out by the Deathwatch in 920.M37. The three surviving worlds of Mataras became known as the Blood Trinity which thrived on internecine conflict and unceasing violence.
Jericho Reach - Vanir System: Vanir is a star system of inhabited worlds that was the site of a frantic battle between the forces of the Achilus Crusade and rebels loyal to the self-proclaimed Monarchs of the Kingdom of Vanir. Having withdrawn their forces after taking massive casualties from the advancing Tyranids of Hive Fleet Dagon, the desperate forces of Battlegroup Icarus soon became embroiled in a race to overcome the rebel forces that had taken possession of the system.
Jericho Reach - Orpheus Salient: The Orpheus Salient was once the most secure of the three fronts of the Achilus Crusade within the Jericho Reach. The planets located rimward of the Reach were made up of sparsely populated frontier worlds and a few former Imperial planets -- many of which had kept faith with the Imperial Creed through the long millennia of the Age of Shadow. These still-Loyal worlds even managed to maintain some haphazard contact with the Imperium, providing the Crusade's scout forces with aid and intelligence about what to expect within the Reach.
Jericho Reach - Acheros Salient: The Acheros Salient was the central advancing arm of the Achilus Crusade. It soon became bogged down in blood and infamy. It showed the least progress in terms of worlds captured and, even given the massive losses on the Orpheus Salient, this front consumed the most Imperial lives and war materiel on the pyre of battle. For the soldiers of the Imperial Guard, serving in the Acheros Salient was akin to being deployed to hell, while to the warriors of the Adeptus Astartes this region was a battlefield made up of everything they hated and despised. For the Deathwatch, this front was a festering canker poised to make the heart of the Jericho Reach rot, wither and die.The Acheros Salient was launched with the intention of clearing out the main opposition to the Imperial reconquest of the Jericho Reach -- the numerous worlds in the thrall of the Ruinous Powers. When the Imperium's Achilus Crusade first returned to the Jericho Reach, its leaders expected to find scattered and isolated worlds with populations that would welcome their liberators with open arms. Needless to say, the Imperium was caught unawares when this did not transpire and those populations rose up against its presence instead. Bogged down in the central zone of the Reach, the Crusade was forced to commit ever-greater numbers to the Herculean effort of reclaiming these worlds from the clutches of those who tread the path to glory in the name of the Dark Gods. Decades into the Crusade, the Imperium has made scant progress against the numerous Chaos warlords opposing the Acheros Salient, though every year millions of lives are cast upon the pyres of fruitless war.
Jericho Reach - Notable Worlds: Alphos (Fortress World)Calisi (Fortress World)Karlack (Fortress World) - Karlack was a Fortress World and the principle seat of the Achilus Crusade, home to the single most powerful concentration of the Imperium's military might within the Reach.Pyrathas (Fortress World)
Jericho Reach - Canis Salient: The Canis Salient was the largest and oldest Imperial warzone within the Jericho Reach. Located to the coreward of the Reach, its first battles were fought in a Crusade to liberate dozens of human-inhabited worlds from Tau expansion. This Imperial Crusade did not go well, however, as the Imperials soon found themselves embroiled in a war on two fronts as they were assaulted by another xenos menace, the Tyranids, who blunted the Imperial thrust. Only through great and terrible sacrifices were the forces of the Imperium able to halt the aliens from stripping the life from every world within the Canis Salient and beyond.