Adeptus Arbites - Notable Arbitrators: Lord Marshal Luthir Veremonn Goreman - Luthir Veremonn Goreman is the Lord Marshal of the Calixian Great Precinct, located in the Calixis Sector on the sector capital world of Scintilla. Born into a family of butchers and flesh-thieves upon the world of Sinophia, he came into contact with a wandering Confessor who had once been a former Enforcer from Scintilla who had left her post following a religious awakening. Listening to her holy words, Luthir's soul was stirred to zealous conviction in the benevolent Emperor. Of all the expressions of the God-Emperor's will that she was able to teach him, her experience as an Enforcer was the one that resonated with him the most. Departing his world, he struck out on his own and became a part of the local enforcement militia of the Horst-Kosada hive city. Following a cull of these Enforcers due to corruption by the local Arbites, he went from being a suspect to being a recruit during his interrogation. His reputation was cemented over many long, dedicated standard years of service. His iron will, the force of his personality, and the constant, simmering anger that sometimes blunted his undeniable charisma marked him for Arbites command. Goreman's vigour for his job is not born out of a positive inspiration to bring order but by his smouldering hatred of those who disrupt it. It was his idea to create the Divisio Immoralis, a new Arbitrator taskforce intended to deal with the myriad threats now confronting the sector. Goreman is known to have little respect for the vast majority of citizens who comprise the Calixis Sector's populace. Every time Goreman looks out upon the mass of Imperial citizenry he sees exactly the same thing he remembered from his homeworld of Sinophia: dissipated, lazy, disobedient wastrels slouching through aimless and worthless lives. To him, the Imperial Adeptus Terra is the only worthy creation of human society, to serve in it the one worthy ambition. The Adeptus, under the guidance of the Immortal Emperor, shows the rest of humanity what they could be had they the discipline, the faith, and the strength. Those outside the Adeptus are contemptible, and should think themselves lucky they are allowed to toil to support it; those who disobey or disrespect the Adeptus, or even court ambitions outside it, are beneath contempt. Luthir Goreman is of average height and lean of build, which surprises people who have seen the portraits and statues portraying him as a muscular giant. His complexion is pale, his eyes and hair grey, and his features broad, stern and handsome. He wears a black and gold Arbitrator dress uniform for most of his duties, with his rank pins and medals arranged on a separate banner that is carried to formal occasions by an adjutant. He always has a small purity seal pinned to his left lapel, copying a verse of Imperial scripture onto a new parchment each morning and having a garrison preacher bless and attach the seal at his private morning prayers.Marshal-in-Chief Kae Drusil - Senior Arbitrator Kae Drusil is marshal-in-chief of the Divisio Immoralis taskforce within the Calixis Sector. She was recruited into the Arbites following the assassination of her Great-Aunt and the rest of her noble household at the Universitariate she was attending at the age of fifteen. She remembered the Universitariate Enforcers and the interrogation by an unknown Judge. The Judge, whose name she never learned (and never sought), saw Kae's faith in the law, and her anger. He believed that these two traits would make her a fine recruit for the Arbites, and he was correct. As far as Kae Drusil could tell, the interrogation was her recruitment examination. Her belief in the incorruptibility of the Arbites and the inevitability of a future rule of perfect law had been demolished beyond repair by the things she was forced to do during a mission that was conducted under the auspices of the Inquisition. Approached by Lord Marshal Goreman, Drusil agreed to command the Divisio Immoralis, the Lord Marshal's new experiment in Imperial law enforcement.Arbitrator Primus Naxander Durantis - A man with nearly two decades of experience in the Calixis Sector, Arbitrator Primus Durantis is the commander of the voidship Intervention, a unique "Castigator" patrol cruiser. Now in his late fifties (and with limited access to rejuvenat drugs), Durantis views his rank with a mixture of honour and resentment, eager to bring justice to the stars but also struggling with the fact that he can no longer so readily lead his men in combat as he did earlier in his career. Unwilling to let all his old duties fall away in place of newer ones, Durantis still interrogates many suspects personally, his scarred visage serving to intimidate the weaker-willed of his captives. He is a shrewd interrogator, having learned a great deal working alongside many skilled Chasteners over the years, and his eye for detail is sharper than ever.Judge Citro Envedine - Judge Envendine is an ambitious and politically astute agent of the Calixian Arbites. The Precinct Astra is the brainchild of Judge Envendine as a means of prosecuting the habitual lawbreaking of several Rogue Trader Houses around the Calixian entrance to the Koronus Passage into the Koronus Expanse. He bought two salvaged voidships that had been pried from a space hulk's embrace. Utilising these two vessels, the Calixian Judges were able to prosecute the Emperor's laws, bringing Renegade members of Rogue Trader houses and pirates to justice.Judge Orrik Von Darnus - Orrik Von Darnus was a very senior Judge of the Calixis Sector almost a millennia ago, and had turned to intellectual pursuits late in his career, devoting nearly a century to research and analysis of the Pax Imperialis and how it is implemented in the Calixis Sector. Though he wrote many books and treatises, his seminal work in the late 40th Millennium was The Promise of the Pax Imperialis, a volume so large that a printed copy requires two cargo-hauler Servitors to move. Later scholars argue whether Von Darnus wrote The Promise in an attempt to simplify the application of Imperial Law in the Calixis Sector, or simply because the old man derived far too much pleasure worrying away at thorny issues of legal precedent. Von Darnus's primary arguments focused on the idea that the Calixian Arbites' attentions should focus on crimes of sedition, treason, and actions that undermined the Adeptus Terra, while leaving most "lesser" crimes to a planet's local Enforcers. He went on to say that as isolated as the sector was from the rest of the Imperium, such crimes posed the greatest threat to Imperial rule, and should be prosecuted aggressively. Even now, a thousand standard years later, many senior Calixian Arbitrators regard Von Darnus's writings as something of an authority on the implementation of Imperial Law. Currently, Lord Marshal Goreman's opinions cemented the high regard with which many Calixian Arbites hold Von Darnus's works. The Lord Marshal has a habit of quoting The Promise of the Pax Imperialis when pronouncing rulings, and is said to keep a near-complete collection of Von Darnus' books in his personal offices on Scintilla.Detective-Commander Jaanyi - Detective-Commander Jaanyi "The Brute" Doyenko, Great Precinct Master of Espionists, doesn’t like his nickname. He doesn’t have to hear it very often, since only Lord Marshal Goreman will ever use it to his face, (usually when he wants to get a rise out of him), but just the knowledge that it’s universally used behind his back is enough to bring a scowl to his craggy, chem-burned face. He understands why he has it, of course. Anyone glancing into the quiet cloisters of the Detective chambers will see Jaanyi Doyenko standing out like a battle-tank in a procession of nobles' sedan-chairs. The eldest son of an Administratum Adept on Fenksworld, he grew up aboard a giant convoy of land-trains slogging back and forth between Nova Castilis and the hellhole of Volg, carrying subsistence supplies, basic trade goods, and cage-loads of condemned exiles. Jaanyi grew up strong, brawny, and prideful. His mother was an Imperial Adept, and he exacted the respect he felt his family was due from the convoy labourers with his brass-knuckled fists. When he was fifteen his family was killed in a scum-raid, Jaanyi escaping from the massacre and disappearing into Volg’s hellish warrens. There he spent five years living by his wits and muscles while he hunted down and murdered all he could find of the gang who had killed his family. Finally, he was tracked down by bounty hunters on a surprising contract: the Adeptus' files had shown a son unaccounted for when Shima Doyenko was killed, and they were following procedure by recruiting him for the Schola Progenium. One of the most difficult decisions Jaanyi ever made was to walk away from Volg and his unfinished vengeance, but inside his hulking body was a keen mind. He told himself that here was a chance to carry his family's name off Fenksworld and into the stars, rather than give the scum the final victory by sputtering out from chem-poisoning or dust choke in this lightless Fenksworld sump-hole. His last act before he clambered aboard the dune-crawler was to turn and spit down the stairwell up which he had climbed out of Volg. Then he put the place at his back forever. Doyenko was an oddity at the Schola. He was already years older than his eldest classmates and had endured a lifetime's worth of trauma and violence. There was talk among the instructors of fast-tracking him into the military streams, putting his proven capacity for violence to work as a Storm Trooper or trainee Commissar; some even wondered if he was too old for the Officio Assassinorum recruiters. Doyenko knew where he wanted to go, however, and had already made his contacts. When the Schola received a joint petition from Doyenko and the Arbites recruiters for early release from the Schola they let him go, and Doyenko was already in training aboard the Arbites carrier by the time they broke Warp for Scintilla. He mastered the basic training quickly and thoroughly, and was soon back in transit for a Chastener's posting at Malfi. That posting revealed Doyenko's real and unexpected gifts. His work hunting his quarry as a Chastener brought out the chilled edge of his intellect and his intuition for analysing people's motives, relationships, and actions. After a couple of rapid promotions up the Chastener ladder he transferred into the ranks of the Detectives and for the first time since his youth aboard the land-train he felt he knew where he belonged. This was work he could really throw himself into, unravelling Malfi's baroque culture of intrigues and studying its threads and shadows for threats and insults to the God- Emperor's laws. Doyenko's work was invaluable in the timely prevention of the Braquerade Coup, and as deputy to the Chief Detective-Espionist he drew on his old skills to pose as a hive scummer and infiltrate the Fourth Ashen Resurgency from the ground up, exposing the layers of manipulation that led back to its secretive masterminds. After the attempted assassination of Lord Goreman's previous Detective-Commander, Doyenko was brought to Scintilla both to follow the assassin's trail back to its origin and to act for Detective-Commander Ilkram during her convalescence. When it became clear that Ilkram's injuries would never permit her to return to her old role, Goreman appointed Doyenko to the office and he has validated the Lord Marshal's decision many times over. Jaanyi Doyenko is a great slab of scarred flesh packed into an oversized regulation uniform. His face is heavy-boned, usually unshaven, and pitted from long-ago acid burns. His eyes are deep-set, dark, and unfriendly. His left shoulder is packed with augmetics and he often fidgets with it, sometimes even slipping off his tunic to work the kinks out of both flesh and metal. He wears a brown Chastener sash as well as his red Detective's collar, and a solid-slug pistol in a thigh holster. He is an expert with this and will often be found in the Fortress gun-range, intimidating his colleagues with his size, his glowering features, and the speed and accuracy of his shooting.Judge Jeremiah Pavo - Judge Pavo gained his place among the Adeptus Arbites after revealing a plot to corrupt fellow members of his Schola Progenium on Avellorn. After containing the Bureau of Standard Measures Queue Wars and detaining over 10,000 participants, he was asked to join the retinue of Inquisitor Tannenburg of the Ordo Hereticus. He has proven to be a valuable asset to the Inquisition and an example of the skill and determination of all Arbitrators.Captain Virgil Ortega - Wielding a Shock Maul and Combat Shotgun, Captain Virgil Ortega commanded the Adeptus Arbites on the planet of Pavonis during a time of great riots and disorder against the Planetary Governor and her cartel. When the situation led to the arrival of a company of Ultramarines and an Inquisitor's investigation, the Planetary Defence Force openly attacked the capital city, starting with the bombing of the precinct house. Ortega led his fellow Judges into battle, charging from the ruins into the city square, in front of a statue of the Emperor himself. The battle that followed was the stuff of legend, the few and faithful fighting against those who would betray the Emperor, however the sheer number of tanks and soldiers of the traitor Planetary Defence Force legions slowly began to whittle away at the Arbites' numbers. Holding his few remaining men together, Captain Ortega slowly fell back to the weapons cache located beneath the Precinct house. They were able to hold back their pursuers for a while there, having an almost limitless supply of heavy weapons and ammunition, but when it became apparent that they were fighting a losing battle, Captain Ortega and his loyal Arbites came to the decision that the precious store of weapons and ammunition could not fall into the hands of the enemy. Fighting back waves of planetary defense force troops, Captain Ortega and his remaining Arbites wired and readied all of the explosives in the cache. They came very close to failure as their position was nearly overrun, but with his remaining Judge, Sergeant Collix, covering his advance, he ran into enemy fire and as his life slipped away he detonated the munitions, dying with the rest of his men.Senior Arbitrator Leukala Mhal - Senior Arbitrator Leukala Mhal, Marshal-Commodore of the Calixia Castilis Precinct Fleet, is the Calixis fleet’s commander, its figure head, and its lucky charm. She and her four sisters were void-born aboard an armed trader pressed into service for the tense and bloody Second Sepherine Interdiction. When a miscalculated trajectory resulted in the ship arriving ten days overdue at the Arbites blockade, the shipmaster was fined not only part of his pay, but also some of his cargo, ship’s supplies, and crew. Although the youngest of the five, Leukala volunteered herself to the cull to spare her sisters the pain of separation, and joined the frightened throng shuffling through the transit locks off the ship that had been her world for thirteen years. Most of the tithed were put straight into menial positions, but any young enough to be potential recruits were sidelined for aptitude testing. Leukala, made fierce by desperation, passed the tests with honours and when the Interdiction ended and the Arbites squadron moved on, she was riding in the garrison decks in the uniform of a trainee. From there the records show little about Arbitor Mhal apart from her presence aboard a series of Precinct ships, until the bloody guerilla war with xenophile raiders through the Drusus Marches. The traitors’ strange weapons and fearsome boarding actions took a heavy toll on the Arbites crews and many younger Arbitrators found themselves yanked up the promotion ladder. Mhal rose to the challenge, commanding ships’ troops and crew sections with an equal measure of resourcefulness, charisma and quickly demonstrating an intuitive grasp of shipboard combat. It took three years for the Arbites and the Imperial Navy to turn the tables, hunt out the raiders, and exterminate them. At the final triumph aboard the Arbites flagship Radiant Decree, the raider chieftain was dragged the length of the ship in chains and ceremonially flushed from the airlock with his hands nailed to the small of his back and his writ of execution branded into his chest. Mhal was there to watch as Provost-Commander of the Radiant Decree’s fighting Arbitrator contingent. Within five years she was commanding a ship of her own, a squadron within ten more years, and when the newly-appointed Lord Marshal Goreman needed a commander he trusted to efficiently run his very small, and thin-spread fleet there was only one name he had in mind. Marshal-Commodore Mhal has never lost the unflagging drive that propelled her through the recruitment trials, and works herself and her fleet calmly and efficiently, but relentlessly. She hates inactivity, always restless for the next mission, the next challenge, the next task—she even walks with an odd forward-leaning gait, as though desperate to arrive where she’s going that few seconds sooner. The Radiant Decree is now her flagship, but when that ship is in port for any lengthy refits she will transfer her flag to one of the other two ships so as to be back out and in active command again. Her temperament is an excellent match for the Lord Marshal’s, and just the right one for the small and overworked fleet she commands. For her the relentless work is a given, rather than a burden, and her own unflappable demeanour and endless energy are an inspiration to her command. Her personal charisma and strong leadership have turned the usual prejudices about void-born inside out and "The Lady" has become something of an iconic figure to her fleet. Portraits of her adorn many halls and quarters, and fleet folklore holds that any ship with her aboard will always prevail and return to dock safely. She has never set foot on a planet’s surface in her life, and has no plans ever to do so. Leukala Mhal is a startlingly tall woman of slender build, with the trademark pallor of the void-born. She has long, haughty features and blue-grey eyes with prominent epicanthic folds. Her hair has been a glossy gunmetal-grey all her life; more recently it has turned the lighter grey of advancing age. She wears it in a thick, braided cable across her shoulders. She usually dresses in a formal Arbitor-General’s cloak over neat shipboard fatigues, the cloak pinned carefully so it won’t billow or tangle in low gravity.Sergeant Collix - Collix served on Pavonis fresh from the academy until the day of his death. When Pavonis could not produce tithe taxes to the Imperium, a force of Ultramarines led by Uriel Ventris traveled to the planet, accompanied by a young adept by the name of Ario Barzano, who in turn was actually a high ranking Inquisitor investigating heresy and the presence of Necrons on the world. The planet's separate factions rebelled against the governor and the Arbites, striking hard in the city square and the Arbites Precinct house. Some two hundred Judges survived the initial attack, and fought the renegade Planetary Defence Force troopers in a bloody battle. Together with his comrades, Sergeant Collix held a weapons cache and defended it to the last man. Never yielding in his faith, though mortally wounded, Sergeant Collix continued firing a Heavy Stubber into charging masses of traitors and heretics as he lay dying, buying time for Captain Ortega to detonate the munitions stores, leveling the cache, along with the entire renegade force in the city.Judge Jenna Sharben - Jenna Sharben served alongside Captain Virgil Ortega and Sergeant Collix on Pavonis. She was kidnapped along with the planetary governor and an Inquisitor. She was the only member of the Adeptus Arbites team on Pavonis to survive after the rebellion. She was later killed in a Tau invasion of Pavonis.Proctor Noles Rotlan - Proctor Rotlan is a tall imposing man, as is often the case with members of the Adeptus Arbites. Unlike most of his fellows, though, Rotlan has an active imagination, which has served him as an asset, turning him into one of Sepheris Secundus’s chief investigators. However, he is not popular with the local nobles as he is too skilled by far (in their opinions of course) at ferreting out their schemes to hide resources from the Queen and the Imperium. The ongoing troubles with the Broken Chains have allowed his many baronial enemies to accuse him of incompetence—a charge that he is finding difficult to fight as the mutant terrorists continue to evade his best efforts to locate and neutralise them.Marshal Primus Jamahl Byzantane - Marshal Primus Jamahl Byzantane was a long-serving Marshal of the Adeptus Arbites who was assigned to service on the world of Belatis shortly before the start of the Gothic War in the early 41st Millennium. Byzantane fought a losing battle for the control of Belatis with already present and active Chaos Cult cells, and ultimately had to abandon the planet altogether when it became the next target of Abaddon the Despoiler's Planet Killer.Arbites Senioris Shira Lucina Calpurnia - An Arbites Senioris, Shira Calpurnia was born on the world of Iax in the Realms of Ultramar. Shira's family, the Calpurnii, are one of the oldest and most prominent of Iax, and like many such families in Ultramar, has an illustrious pedigree and long history of service to the Imperium; there have been other Arbitrators within her family, as well as senior commanders of the Imperial Guard and Imperial Navy, and at least two Battle-Brothers that served in the Ultramarines Space Marine Chapter, including a 1st Company Veteran who died during the Battle of Macragge fighting against the Tyranids. After being recruited into the Adeptus Arbites, Shira trained on Machiun. Her career then took her to postings across the Ultima Segmentum including; Drade-73, MG-Dyel, Hazhim, Don-Croix and Epheada before reaching the rank of Arbiter Senioris and being posted to the world of Hydraphur in the Segmentum Pacificus.