Drukhari - The Age of Plenty: As the 41st Millennium draws to a close, the galaxy is riven with war as never before. Madness and mayhem consumes whole star systems, affording the denizens of the Dark City ample chance to raid at will. Yet there are those who whisper that even Commorragh is not proof against the horrors that draw near:Vect's Declaration (994.M41) - Asdrubael Vect looks upon the war-wracked galaxy and declares this to be an age of plenty. The races of realspace are beset by woes, their civilisations battling a never-ending tide of enemies, each more monstrous than the last. Vect orders his lieutenants to take advantage of the galaxy's worsening plight, to strike wherever the lesser races are spread too thin and pillage unopposed. Slaves and riches flow into Commorragh in a tide, and the Dark Eldar revel in their own unmatched might. However, all of this is but a distraction, albeit on an unimaginably vast and complex scale. While Vect's subjects glut themselves upon the hapless peoples of the material dimension, their eyes are turned outward, away from the dark deeds of their ruler.An Unexpected Ally (995.M41) - The Craftworld of Iyanden, struggling to survive after its horribly narrow victory over Hive Fleet Kraken, is forced to engage WAAAGH! Rekkfist in order to prevent Iyanden being invaded again. Early engagements cause rippling damage on the greenskin empire, but the Orks counter-attack in force. Iyanden is left with no choice but to disturb more and more of their revered ancestors from their deathly slumbers and place their Spirit Stones into mighty Ghost Warriors in order to contain the counter-invasion. Just as all seems lost, the Wraithkind Kabal and the Cult of the Flayed Hand burst through the webway portal at the Craftworld's rear. Fighting alongside Iyanden's Aspect Warriors and their Ghost Warrior allies, the Dark Eldar drive off the Orks. When asked by Iyanden's Council of Seers as to why they intervened, the Dark Eldar reply that they find Iyanden's angst-ridden forays into the world of necromancy extremely entertaining.Danger Unseen (996.M41) - In the Undercore, the phenomena that beset Khaine's Gate become ever more pronounced. Many of the strange portal’s guards have been driven mad by the whispering voices that now pervade the Gate chamber. Those who have not hacked each other apart or taken their own lives have begun carving "Let us in" into the walls of the chamber, some scratching this unsettling mantra directly into their flesh. The air of the chamber shimmers with half-glimpsed shapes, while Mandrakes and Shaderavens  gather in increasing numbers in the tunnels around and about. Overlord Vect continues to suppress knowledge of these phenomena with cruel efficiency, while quietly relocating ever more of his own powerbase to hidden sub-realms behind multiple, well-guarded portals. A number of Archons who had believed their Kabals out of favour are delighted when Vect presents them with reconciliatory gifts of prime territory, ceded from the ownership of the Kabal of the Black Heart and located directly above the Undercore.Rakarth's Larder (998.M41) - Urien Rakarth recognises similarities between his kin’s frenzied reaving of realspace and the blood-mad days that led up to the Fall. Ancient beyond mortal comprehension, Rakarth still dimly recalls that apocalyptic event. His memories are enough to prompt him to precautionary action -- though Rakarth has no interest in the survival of either realspace nor his own race, without the living resources that both provide, his personal quest for depravity would come to a crashing end. Thus the Haemonculus begins stockpiling what he views as raw materials, leading raids to seize vast quantities of slaves and dragging them back to the oubliettes in chains. As the scale of his raiding operations increases, Rakarth enlists the aid of several powerful Covens, including the Black Descent, the Coven of Twelve and the Prophets of Flesh. These monstrous cliques claim new sub-realms within the Webway and begin to fill them with countless ranks of stasis-pods that fade away for miles into the gloom. Each contains a living being, stolen from realspace in order to stock the vile larders of the Haemonculi against hard times to come.Warpsurge (924.999.M41) - A mighty storm front rolls through Warpspace, plucking at the edges of the Labyrinthine Dimension. Arterial passageways shudder uncontrollably while smaller, more damaged offshoots tear or collapse altogether. Khaine’s Gate glows white hot for several moments, and one of the mighty chains that bind it snaps with a sound like a thunderclap. At the exact same moment, every single portal within the Dark City flickers out and then comes back to life, plunging hundreds of thousands into limbo or tearing them apart in transit. The Dark City is soon in uproar, and demands that Overlord Vect take action to prevent a full blown Dysjunction become ever louder. Vect suspects the hand of Lady Malys in this agitation, but his attempts to procure proof are foiled by troupes of Harlequins that appear from nowhere to slay Vect's agents or abduct his informants.Stealing the Void (978.999.M41) - The Kabal of the Black Heart and the Wych Cult of Strife lead a massive raid against the Imperial Navy moorings at Bakka. The attack causes immense destruction and leaves a swathe of the Imperium open to further raids, yet this is merely a by-product of Vect's true purpose. While the bulk of the raiding forces are fully engaged with the Imperial Navy, a small Dark Eldar force breaks away under the cover of advanced Night Shields. Led by Vect himself, with Lelith Hesperax at his side, this force assails the Inquisitorial stronghold concealed behind Bakka's third moon. In the ensuing battle, the Black Heart successfully kidnaps a handful of very special Imperial personnel. Aberrant anti-psychic mutants, the very presence of these so-called Nulls deadens the tides of the Warp and is anathema to the Daemons of Chaos. The Nulls are smuggled into the depths of the Dark City, destined for grotesque machines arranged around the Undercore. Yet, though the luckless mutants are moved with the greatest care and secrecy, Vect's plan does not go entirely unnoticed, for the eyes of Lady Malys are everywhere.The Great Eye Opens (995.999.M41) - The Thirteenth Black Crusade surges from the Eye of Terror, Imperial and allied armies flooding from across the Imperium to oppose it. Kabalite raids descend upon realspace in their thousands to take advantage of the mayhem, yet now battle is also joined in the Dark City. Through arcane channels, Lady Malys has learned of the developing situation around Khaine's Gate. Fearing that Vect plans to intentionally trigger its opening and drown his rivals in Daemons, the Archon of the Poisoned Tongue activates assets all across the Dark City. Waves of empyric energy roll from the Eye of Terror to batter Commorragh, collapsing sub-realms and breaching portals. Bands of Kabalites, Wyches and Harlequins loyal to Malys or Vect engage in increasingly bitter skirmishes around the Undercore, oblivious to the irony that both factions are fighting to achieve the same end. Meanwhile, in a chamber filled with swirling madness, hairline cracks spread across Khaine's Gate, and the caged Nulls begin to scream.Drukhari Civil War (Unknown Date.M42) - Though always beset by violence and strife, the Drukhari realm of Commorragh has become particularly volatile since the Great Dysjunction that arose following the formation of the Great Rift. Seeking to counter the Ynnari influence that had arisen in the Dark City, Supreme Overlord Asdrubael Vect has begun manipulating many assets within Commorragh, seeking to eliminate Yvraine and her sect without being seen as openly murdering the Prophets of Ynnead. As such, Commorragh has erupted into internecine violence as various Kabals are attacking pro-Ynnari factions without even realising Vect is behind their acts. One such example is the Kabal of the Lords of the Iron Thorn eliminating the Kabal of Poisoned Hope. Vect also used third party brokers to put bounties on Yvraine's and her follower's heads, creating expeditions of assassins and bounty hunters in Commorragh tasked with hunting down Ynnari in the Dark City and across the galaxy. In truth, Vect needed little to push the city towards constant strife as the Drukhari rarely required much cause to murder one another. While Vect managed to destroy many of the pro-Ynnari factions within Commorragh, entire sub-realms of the Dark City nonetheless fell under Ynnari control. These were soon fortified against attack and became separate enclaves of the Webway in their own right.Drazhar Strikes at Yvraine (Unknown Date.M42) - Determined to eliminate the growing threat of the Ynnari to his own control over the Drukhari of Commorragh, through third-party brokers Asdrubael Vect offered impossibly rich rewards for Yvraine's severed head, and so spurred dozens of hunting parties and feral Drukhari and other xenos mercenaries to take up the prophet of Ynnead's trail. Perhaps the deadliest such hunting party was led by Drazhar, Master of Blades. By following Yvraine to the sacred debating fires of Craftworld Saim-Hann and striking from a hidden Webway portal, Drazhar got his blade a hand's breadth from the high priestess' neck. The kill strike was parried at the last moment by the Phoenix Lord Jain Zar herself. The running battle that followed saw Asuryani, Ynnari and Drukhari clash in a series of engagements that took them to the ancient ruins of the Aeldari Empire and beyond. Skilled as she was, Jain Zar could not overcome Drazhar in combat, for where she was a leader as well as a warrior, Drazhar was devoted to bladesmanship alone. But Jain Zar had pledged her power to the Ynnari, and with Ynnead's grace upon her, she fought with uncanny speed and skill to defend Yvraine. It appeared that even a mastermind such as Vect, allied with a near-mythical warrior such as Drazhar, could not engineer Yvraine's death. The Whispering God had use for his high priestess still, and he would not be denied.The Ghodri Falsehood (Unknown Date.M42) - There were other attempts by the supreme overlord of Commorragh to strike at Yvraine. Many of the Haemonculi that made their lair in the lower regions of Commorragh were old allies of Asdrubael Vect's. They were so steeped in the history of the Dark City, so influential in their control of the Drukhari's sham immortality, that they sought to maintain the status quo from which they had profited for so many Terran centuries. The coven of the Prophets of Flesh, those who studied under the demented flesh-sculptor Urien Rakarth, had devised a new punishment -- to take a transgressor and reshape them, melding their mortal clay until they looked, walked and even smelt like a Human being. All Drukhari found this horrifying, for to them a Human form was ungainly and ape-like, a cruel mockery of a biped in comparison to the lithe and alabaster-skinned Aeldari anatomy. This was a horrific punishment for a people so vain and haughty as the Drukhari, and those subjected to the treatment cried out that they would do anything at all to have it reversed. In these "false Humans," Vect saw opportunity -- one so twisted and sadistic that Urien Rakarth agreed to orchestrate it on his behalf. On the slabcrete Imperial planet of Ghodri Sekmet, Yvraine preached the Ynnari creed to a hidden gathering of Alaitoc Pathfinders high in the peaks. The Aeldari did not expect any of the dull-witted Humans who infested the rest of the planet to uncover the location of their eyrie, and Yvraine was speaking with such passion and fervour that all eyes were on her. Hence when the Imperial military announced their presence with a well-organised Astra Militarum pincer assault, the Aeldari found their line of retreat cut off by artillery fire. The Ynnari and Alaitoci fell back to the Webway portal by which they had made planetfall upon Ghodri Sekmet -- only to find a strike force of Drukhari mercenary elites bursting through. Caught between the hammer of the Drukhari assault and the anvil of the Astra Militarum -- amongst whose ranks were Vect's false Humans, who had engineered the attack -- the Ynnari were decimated. Only the manifestation of the Yncarne, summoned to battle by so much Aeldari death in one place, allowed Yvraine and the rest of the command structure of the Ynnari to break through and make their escape into the Webway.