vizn3r/warhammer40k-lore huggingface dataset:
Titan - Warmaster Iconoclast Heavy Battle Titans: A Warmaster Iconoclast Heavy Battle Titan is a variant of the Warmaster Titan that has been redesigned to take the lead in close-quarters melee combat and the destruction of static fortifications and defensive emplacements.When reports of the Warmaster Iconoclast variant first emerged during the Horus Heresy, many on both sides of the civil war presumed it simply a retrofit of the standard Warmaster-class Titan. Indeed, in appearance the two Titans are similar, based as they are upon the same chassis and possessed of similar defensive and offensive capabilities. Yet, it is the beating heart of the Iconoclast that sets it apart, for within each one dwells a Machine Spirit of noticeable ferocity, its lust for war and bellicose demeanour far more akin to that of a frenzied animal than that of the anima housed within other god-engines.When awakened, the Machine Spirit of a Warmaster Iconoclast-class Titan desires nothing more than to march into the thickest fighting, lay waste to the edifices of its foe, and slake its anger on any who would defy it. The sheer potency of the Warmaster Iconoclast ensures only the most self-assured of princeps have the strength of will necessary to tame the beast within it.In battle, the Warmaster Iconoclast serves as the Omnissiah's vanguard, often the first god-engine to march when the enemy cowers within seemingly impenetrable strongholds. While the apocalyptic might of each god-engine can lay waste to swathes of enemy territory, the Warmaster Iconoclast is specifically equipped to face fortresses prepared for more conventional methods of siege warfare. Layers of void shields surrounding a fortification offer little protection, for the god-engine simply strides into the teeth of the enemy guns and through the shields.It is in close-quarters warfare that the Warmaster Iconoclast truly excels, for face to face with the enemy is where it can unleash its barely-restrained wrath, raking entrenched foes with Flamers, Melta Cannon and sustained gatling bursts. What little remains is brought low by close-quarters weapons specifically engineered for the Warmaster Iconoclast, its Krius Siege Drill tearing through thickened armour plating with ease and wide sweeps of its Desolator Chainsword eradicating entire squadrons of armoured vehicles. Once all within reach have fallen, the Iconoclast marches forth once more, never to rest until only the true servants of the Omnissiah remain.The Warmaster Iconoclast is a god-engine designed with singular purpose, a tool created for nothing short of obliteration. Even its plasma reactors feature modifications intended for engaging the foe up close, with dedicated void shunts designed to weather the fiercest firepower and kinetic transducers that utilise the Titan's movement to empower its weapons. Those few who know of the Warmaster Iconoclast-class' existence fear its arrival upon the battlefield, for the march of such a god-engine renders the impenetrable into little more than an inconvenience.
Titan - Emperor Titans: The super-heavy Battle Titans called Emperor Titans are subdivided into two known classes, the Imperator-class Titan and Warmonger-class Titan.Of these, the Imperator-class Emperor Titan is a general-purpose assault platform, whereas the Warmonger-class Emperor Titan is a dedicated, long-range fire-support unit with advanced fire control and targeting systems.Both are extremely powerful weapon systems and are often unmatched by an enemy force on any battlefield where they are deployed. They are loaded to the brim with pre-installed weapons, and their mounts can handle Titan weapons too big for even other Battle Titans (they do not carry any of the close-combat weapons, as their sole focus is on extreme firepower).Emperor Titans are very rare, and can crush many weaker war engines. This type of Titan has legs so large they can house a full company of Adeptus Mechanicus or Astra Militarum troops for defence and assault assistance. These Titans can stand up to 150 metres (approximately 492 feet) tall.More than a war machine, these tremendous Titans are also icons of worship to the Imperial Cult Mechanicus, as they are seen as an avatar of the Omnissiah; the most noteworthy feature of an Emperor Titan is the fortified castle structure that occupies its entire upper half. These cathedrals possess ornate features like spired towers and stained glass windows.The "building" is heavily armed, and more than capable of contributing to combat. Due to the structure's prominent position on the Titan's back and shoulders, the Titan's head is hunched more than usual on the otherwise humanoid body, almost level with the arm weaponry.In Winter Assault, the planet Lorn V houses the fallen Mars Pattern Imperator-class Emperor Titan Dominatus. The size of the Imperator-class Titan is driven home by the fact that in the last mission, most of the map is dominated by the half-buried fallen Titan, laying on its back, with exposed parts protruding through the earth like massive buildings. Once the Titan is partially repaired and powered up, even the guns studding its joints, labelled as "minor hull defence weapons" are able to destroy heavy vehicles in just a handful of shots.During the Dark Crusade, the planet Kronus was discovered to be home to the right arm and Hellstorm Cannon of the Imperator-class Emperor Titan Aquila Ignis, dismembered in a titanic battle during the Horus Heresy ten millennia prior. The Hellstorm Cannon was so large that its firepower carved a huge trench in front of where it lay.In the game, the fallen cannon's capacitors can be slowly charged by an entire array of powerful thermoplasma generator buildings. When fired, any units that are caught in the trench that mark its firing path are instantly destroyed. No unit in the game is durable enough to survive even a single blast.
Titan - Castigator-class Standard Template Construct Titan: Discovered upon the lost Forge World of Chaeronia, the artificially intelligent Castigator-class Titan was a completely autonomous bipedal weapons platform, the first and only one of its kind ever built. Called the "Father of Titans," the Castigator claimed to be the "original" Titan, as it was first designed during the Dark Age of Technology, and that all subsequent Titan designs were but crude, and incomplete copies of it.It was originally lost on the Forge World of Chaeronia during the Age of Technology and remained lost even when the planet was pulled into the Warp thousands of standard years later. During its time in the Warp, the Titan's artificial general intelligence made a pact with the Black Legion that had established an outpost on Chaeronia: by allowing a Daemon to possess it, it would be empowered by the Warp. The Castigator and Chaeronia remained in the Warp for a Terran millennia and its artificial intelligence forgot much of what happened during that time, including being possessed. The Castigator was discovered by the Imperium when the planet reemerged from the Warp by a force of Grey Knights led by Justicar Alaric and his battle-brothers.The only known Castigator-class Titan was ultimately destroyed by these Grey Knights. When Alaric confronted the Castigator, its artificial intelligence did not believe it was possessed by a Daemon until Alaric convinced it of the truth, at which point the Titan's possessing Daemon appeared and it was slain by Alaric. Alaric then destroyed the Castigator while his battle-brothers Dvorn and Haulvarn destroyed the Titan's STC database to prevent either from falling into the hands of nearby Chaos forces. However, fragments of data from the Titan's STC were collected by the Adeptus Mechanicus for archiving and study.The Castigator's design was stored in a Standard Template Construct database also present on Chaeronia. As a result of its ancient provenance, the Castigator made use of highly-advanced, long-lost technologies such as rapid self-repair routines and a synthetic, muscle-like locomotive system.Standing larger than even the Imperator-class Emperor Titans, the head of the Castigator notably did not jut from its chest as on most Imperial Titan patterns but actually was above the shoulders, matched by an elegant yet super-heavy and very well-armoured chassis and impossibly-graceful movement. It was indeed far superior to any class of Titan utilised by the Adeptus Mechanicus or any other intelligent starfaring species in the galaxy. It was also the only known Titan controlled autonomously by an artificial general intelligence rather than a Human princeps and other crew and the only known Titan to have been made by an STC.Its weapons included an arm-mounted melee weapon and a super-heavy, multi-barrelled cannon that fired Daemons. The ability to fire Daemons was later found to be due to the pact the Castigator's artificial general intelligence had formed with the Chaos Gods through the Black Legion.
Titan - Imperial Knights: Thousands of standard years before the rise of the Imperium, Mankind reached out to the stars and settled many far away worlds. Among the apparatus of colonisation were formidable war machines known as Knights, which existed to protect the early Human settlers from any threat.The strongholds constructed from the remains of ancient Terran Long March colony starships are ruled by the descendants of the first Human settlers of those far-flung worlds, mighty fighters who go to war in their towering armoured battlesuits and who are sworn to protect and guard the Imperial citizens who inhabit their worlds.These proud and haughty warriors can trace their bloodlines back to Terra itself and are colloquially known as "Nobles" in Imperial society and as the Questor Imperialis in formal High Gothic. Over the millennia, the pilots of these massive war suits have established a rich culture, aristocratic Knight houses each sworn to the defence of their homeworld, bound by oaths of fealty to the Golden Throne of Terra or the Adeptus Mechanicus of Mars.Knights are small combat walkers that are a one-man version of a Titan. However, a Knight is smaller and less capable in combat than even the smallest class of true Titan utilised by the Titan Legions, the Warhound-class Scout Titan. Knights normally deploy in squadrons comprised of several of these war machines. These ancient battlesuits stand thirty to forty Terran feet tall, are protected by nearly impenetrable Ion Shields and armed with a devastating array of heavy weapons.Imperial Knights are colossal war machines that tower over the battlefield. They are propelled into battle by powerful servos and have the power to kick over tanks and crush soldiers into red paste. Vulnerable limbs and joints are protected by sweeping armour plates of adamantium and supported by an incorporated Ion Shield which responds to the thought-commands of its Noble pilot. The presence of just one of these towering engines of destruction is enough to change the course of a battle, and only the Titans of the Collegia Titanica are more feared by the enemies of Mankind.
Titan - Titan Armament: The weaponry carried by Titans is usually dedicated to certain tasks based on the tactical and strategic conditions. Some weapons are designed for targeting high-priority and well-armoured enemies, such as fortresses or armoured divisions, whilst others are particularly effective against legions of troops or laying down devastating artillery barrages. Titan weapons are divided into two rough categories:
Titan - Scout Titan Weaponry: Scout Titan weapons are weapons normally fitted to light Titans such as the Warhound. Rarely found on the largest Titans, and usually of short range, these Titan-grade weapons are designed to destroy light to medium armoured vehicles quickly, and to deal with huge masses of infantry. Below are some examples of such weapons:Inferno Cannon - An upgraded version of the flamers mounted on vehicles, the triple-barrel Inferno Cannon is immensely devastating in close quarters against infantry and light vehicles, even those hiding in cover.Plasma Blastgun - The lightest plasma-based Titan weapon, and one of the most powerful that can be mounted on the Warhound Scout Titan. Although it possesses a relatively slow rate of fire, and is of only medium range, the Plasma Blastgun can badly damage well-armoured vehicles, other Scout Titans, and devastate infantry squads by the means of having two different modes of operation, depending upon the nature of the target: a slower, more focused full-power blast, or more rapid but less powerful shots.Turbo-Laser Destructor - The Turbo-Laser Destructor is a Titan-grade laser weapon, mainly used for anti-tank/anti-Titan support. It is very destructive compared to most vehicle and infantry-level laser weapons. More powerful than the Plasma Blastgun, as well as having a moderately longer range, this weapon is well-suited for sublimating small or heavily armoured infantry units just as easily as it can pierce the thick, iron hides of all types of armoured tanks. It is also the only Destroyer weapon that a Scout Titan can carry. Although it can be fitted on a Scout Titan, the Turbo-Laser Destructor is more commonly found on the larger Battle Titans, who are much better prepared to deal with the constant threat of armoured vehicles.Vulcan Mega Bolter  - The Vulcan Mega Bolter is a Titan-scale bolter weapon, comprised of two large-calibre Gatling gun-style bolter assemblies. Projecting a withering volley of firepower, it is able to tear through infantry and light vehicles with ease.
Titan - Specialised Titan Weaponry: Over the long centuries before the 41st Millennium, the Adeptus Mechanicus developed a large number of other weapons and add-ons for their Titans. Most of these weapons are only effective in a given situation or for a given task, hence they are seldom made part of a Titan's standard weapons loadout.
Titan - Titan Defences: Imperial Titans become increasingly well-armoured as their size increases. They also have void shield generators to augment existing protection, which are able to absorb destructive energy on the Titan's behalf, although there is a limit to how much they can handle. They are directly controlled by the Titan's Princeps and can be left running after having absorbed dangerous amounts of energy to allow for extra protection. This, however, has a high chance of permanently damaging the generator.Void shields always come in sets to maximize the likelihood of at least one remaining up after a barrage, and larger Titans may have as many as six or more fields. They cannot, however, defend against everything. They cannot, for instance, block melee weapon strikes and special technology like the "Titan Warp Missile," which bypasses normal defences by travelling through the Immaterium.It is also theoretically possible for a truly massive amount of small-arms fire to eventually bring down a shield, giving infantry a remote chance of affecting a small Titan. For practical purposes, however, most infantry weapons would have little chance of damaging the Titan's armour even if no void shields protected it. Furthermore, a mere fraction of a Titan's return fire -- or even a Titan's ability to physically crush attackers -- makes this an ill-advised option for infantry, except in the most desperate of situations.Emperor Titans are also commonly equipped with point-defence weapons to protect themselves against infantry and aircraft that cannot be effectively acquired by the targetting systems of their larger-scale weaponry. Carapace-mounted Multi-Lasers are often employed in this respect, as are more exotic weapons for dealing with aircraft.
Titan - Titan Construction: Very little is known about the methods used in the construction of Imperial Titans. It is known that many Forge Worlds are capable of producing their own patterns of these massive war engines. Of these Forge Worlds, Mars and Lucius produce the most commonly employed patterns of the major Titan classes, and other large Forge Worlds such as Ryza and the recently destroyed Gryphonne IV do so as well.Often times, the Imperium no longer has the skills required to build new items of advanced technology, as the knowledge of their construction has been lost over the millennia due to the general decay of Imperial society. Titans, however, were not built using STC templates from the Dark Age of Technology (with one exception), and as such the Adeptus Mechanicus has maintained the necessary knowledge of how to build the majority of Titan variants.As the process of building any machine by the Mechanicus currently requires the performance of complex ceremonial rituals, the construction of a Titan is an immense undertaking, and sometimes requires many Terran centuries to complete, drawing on the skills of experienced and talented fabricators and the purest of raw materials.
Titan - Chaos Princeps and Moderati: During the Horus Heresy, approximately half of the Titan Legions declared support for the Warmaster Horus alongside the Dark Mechanicum, and since those ancient times, the fickle blessings of the Ruinous Powers have warped many of them.Although some of the Traitor princeps and moderati have remained largely unchanged, and are presumed to operate their machines as described above, the rest have become hideously disfigured and physically merged with the corrupted war machines they command, linking with them not only in mind, but in flesh as well.
Titan - Chaos Titans: During the Horus Heresy, approximately half of the forces of the ancient Mechanicum, including several hundred Titan Legions, turned to the service of the Warmaster Horus and eventually to the worship of Chaos, taking their mighty war machines with them as they became part of what was later called the Dark Mechanicum by the Loyalists. Chaos Titans are usually similar to their Imperial counterparts, but their long exposure to the warping influence of the energies of Chaos has changed many of them. In some cases, the crew has physically merged with their machine, making it impossible to tell where one ends and the other begins. Other crews have given themselves and their weapons over solely to one of the four great Ruinous Powers of Chaos.The most infamous of these monster war machines was the Imperator-class Emperor Titan Dies Irae (literally "Day of Wrath" in High Gothic) which stormed the battlements of the Imperial Palace during the Siege of Terra. It was eventually destroyed 10,000 standard years later, during an Iron Warriors campaign against the Imperial world of Hydra Cordatus, where the Dies Irae engaged in battle with an entire demi-legion of twelve Imperial Titans, destroying almost all of them before finally being stopped by the Warlord-class Titan Honoris Causa.
Titan - Feral Titan: Feral-class Titans are twisted versions of the Imperial Warhound-class Titan and are used for the same tactical purposes by the Forces of Chaos. To their eternal shame, the Titan Legions bear the stain of disloyalty to the Emperor like so many other branches of the Imperial armed forces. Like the Legiones Astartes, many of the Titan Legions also sided with Horus against the Emperor during the dark days of the Horus Heresy, and eventually fled to the dark refuge known as the Eye of Terror when their master was defeated. Within the Forces of Chaos, the dreaded Chaotic Warhound-class Titans, reclassified as Feral-class Titans by the Imperium, have seen millennia of service in the Traitor Titan Legions' pursuit of the Long War against the Imperium of Man, becoming utterly corrupted by the daemonic powers of the Warp and the fickle favour granted to these vile war machines by the Ruinous Powers. Many of these dreaded war machines easily date back to long before the Horus Heresy and have had their Machine Spirits wholly corrupted and possessed by the Warp-touched powers of Chaos. The Titan's Machine Spirit and its damned crew become possessed by daemons and are doomed to serve the will of the Chaos Gods in battle for all eternity.
Titan - Ravager Titan: Ravager-class Titans are the Chaos versions of the Imperial Reaver-class Titan. Within the Forces of Chaos, the Reaver-class Titans are ancient and irreplaceable relics left over from the days of the Horus Heresy. To differentiate these corrupted Reavers from their Imperial counterparts, the Imperium has redesignated these war engines Ravager-class Titans, though this name is rarely used. They are the remnants of those Traitor Titan Legions who sided with the renegade Warmaster Horus during those dark times and whose blasphemous names still echo with dread thousands of Terran years later. The majority of these monstrous war engines have seen millennia of service with the Chaos forces and have long since become utterly corrupted by the touch of the Ruinous Powers and the Warp. Others are salvaged Imperial war engines taken from the battlefield as spoils of war, much to the eternal shame of their former masters. These captured Battle Titans have been subjected to bloody rituals in order to consecrate them to the service of the Chaos Gods. Over time, Chaos Reaver Battle Titans become an amalgam of daemon and machine, their once living crews fused to the controls and their souls subsumed into the Titan's tainted Machine Spirit, the war machine itself now a single being dedicated to destruction and butchery, reborn to spend an eternity of battle in servitude to Chaos. Revered and tended to by the Warp-tainted Hereteks of the Dark Mechanicus, lesser servants of the damned view these towering engines of destruction as incarnate gods of fire and death. Many of the lesser beings who serve Chaos make obeisance to them, offering sacrifices of captives and even their own lives to slake these towering monsters' thirst for blood.
Titan - Chaos Warlord Titans: Amongst the Forces of Chaos, Warlord-class Chaos Titans are ancient and irreplaceable relics left over from the days of the Horus Heresy. They are the remnants of those Traitor Titan Legions who sided with the Renegade Warmaster Horus during those dark times and whose blasphemous names still echo with dread thousands of Terran years later.The majority of these monstrous war engines have seen millennia of service with the forces of Chaos and have long since become utterly corrupted by the touch of the Ruinous Powers and the Warp. To differentiate these corrupted Warlords from their Imperial counterparts, the Imperium has designated these war machines with different class names that have been happily adopted by these Titans' Renegade crews.The Chaos Warlord-class Titan has 4 different variants depending on which Ruinous Power of Chaos the Titan is aligned with. Even though there are different versions of the Chaos-altered Warlord-class Titan, the most commonly seen variant operating with the Forces of Chaos is the Banelord Titan.Banelord-class Titan - The Banelord-class Titan is dedicated to the Chaos Blood God Khorne and has been modified with a long tail that ends in a large cannon of various types, while another such cannon protrudes from the Titan's daemonic mouth. The Banelord also has access to three special weapons: a Havoc Missile Rack, a Hellstrike Cannon and a Doomfist. This is the most common Chaos Warlord Titan.Plaguelord-class Titan - The Plaguelord-class Titan is dedicated to the Chaos Plague God Nurgle.Painlord-class Titan - The Painlord-class Titan is dedicated to the Chaos Pleasure God Slaanesh.Warplord-class Titan - The Warplord-class Titan is dedicated to the Chaos Lord of Change Tzeentch.
Titan - Chaos Emperor Titans: Imperator-class and Warmonger-class Emperor Titans are the greatest war engines ever created by the Imperium of Man. Those few Emperor-grade Battle Titans to fall into the hands of the Traitor Legions during the Horus Heresy that still exist today are rarely deployed on the battlefield and only when the Forces of Chaos have decided that they are willing to pay any cost to secure a victory. Most Chaos Emperor Titans have been possessed by Greater Daemons which have transformed these great war engines into towering leviathans of Warp-corrupted steel and Adamantium, a true incarnation of the power of Chaos in the material realm.
Titan - Ork Gargants: The Ork equivalent of a Titan is called a Gargant. Gargants are as much idols of the savage Ork Gods, Gork and Mork, as they are engines of destruction. Big Mek Orks receive a divine vision of sorts from Gork (or possibly Mork), and set out to bring that vision to life in the artistic medium of thick armour plates, smoke-belching engines, and lots and lots of very large guns. This quickly spreads amongst other Big Meks in the area, and soon Gargants spring up all over the place. The construction of Gargants is one of the typical signs of an impending WAAAGH! from an Ork-held system.In an Ork warband, there can exist Gargants and Gargant-like mecha war machines all the way from one-Gretchin (small, greenskinned goblinoid creatures closely related to Orks) Killa Kans which are the Ork equivalent of the Space Marine Dreadnoughts to the vast armoured behemoths of the Mega-Gargants. From smallest to largest, the most typical machines of these type include:
Titan - Stompas: Stompas are neither war engines nor Titans proper but rather large, armoured fighting vehicles built as roughly Ork-shaped effigies. They are armed with both long- and short-range weaponry and are used in the same manner as heavy tanks. Supa-Stompas are significantly more powerful than regular Stompas, and count as war engines. They can mount two of the weapons that are carried on the larger Gargants and can be seen as equivalent in firepower to a Warhound-class Scout Titan of the Imperium.
Titan - Gargants: Gargants and Great Gargants are Ork Titans and are the equivalent of an Imperial Titan. Gargants are massive constructions that are broad and squat compared to an Imperial Titan. Gargants are as much idols of the savage Ork Gods, Gork and Mork, as they are engines of destruction.Big Mek Orks receive a divine vision of sorts from Gork (or possibly Mork), and set out to bring that vision to life in the artistic medium of thick armour plates, smoke-belching engines, and lots and lots of very, very large guns. This activity quickly spreads amongst other Big Meks in the local Ork-settled area who seek to compete in Gargant-building, and soon Gargants spring up all over the place.The construction of Gargants is one of the typical signs of an impending WAAAGH! from an Ork-held star system. In an Ork army, there can exist Gargants and Gargant-like war machines from Killa Kans (which are the Ork equivalent of the Space Marine Dreadnoughts) crewed by a single Gretchin to the vast armoured behemoths that are the Mega-Gargants.
Titan - Mega-Gargant: The Mega-Gargant is a very rare, super-large Gargant on a par in size with the Imperator and Warmonger-class Emperor Titans, though not as powerful.It carries a large number and variety of weapons including the Mega-Dropper. Unlike the other Gargants which shuffle forward on their short mechanical legs, the Mega-Gargant is actually a tracked vehicle; essentially it is a mobile Ork fortress.
Titan - Big Mek Stompas/Gargants: Often a Big Mek Ork will not be satisfied with the production of Battlewagons, and will create his own Stompa or Gargant. These Titan-like monstrosities mount the latest Mek weaponry, such as the 'Lifta-droppa'. The size of the Stompa or Gargant depends on how much influence the Mek has, how much raw materials there are, and who they are "constructing" it with.Occasionally, two Meks may work together, combining their love of tinkering to produce a new Gargant on their own initiative or because they have been commanded to do so by a larger, tougher Ork Warboss or Warlord.
Titan - Construction: Ork Gargants are an extremely varied lot, with no two ever being exactly alike, as is common with seemingly slapdash Ork technology. Thanks to the frenzied imaginations of the Mekboyz building them, Ork weapons tend to be haphazard, unreliable and noisy. When they work, however, they can inflict gruesome damage. Gargants are commonly equipped with at least one close-combat weapon, because charging in and bashing heads is considered to be a very "Orky" thing to do.For defence, Gargants have Power Fields which are the Ork equivalent of an Imperial Titan's Void Shields; however, while Gargants tend to have more intense and reflective Power Fields that an Imperial Titan, they cannot regenerate these during the battle like a Titan is able to do.Orks do not rely on auto-systems to the same extent as the other intelligent races, and Gargants carry a large crew of both Orks and Gretchins. The crew is led by a Kaptin, who relays orders through a body of officers. A speaking-tube is the preferred method of communication within a Gargant. Each officer is in charge of one section of the Gargant, be it a weapon, the magazine, the engine room, or any other chambers. Under the officer is a crew of Orks and Gretchins who carry out the orders passed down to them. Repair crews are composed of Gretchins, whose smaller build suits them for crawling through cramped spaces armed with wrenches and oily rags.Compared to Imperial Titans, Ork Gargants have weaker armour and comparatively shorter-ranged weaponry. Nevertheless, Gargants are extremely difficult to destroy due to their dense (albeit crude) construction (in games, this is represented by Gargants having more structure points). While Gargants do not suffer from potentially fatal plasma reactor meltdowns, they are particularly vulnerable to fires and magazine explosions.
Titan - Aeldari Titans: Aeldari Titans are quick and nimble machines of war. They are thinly armoured but despite their frailty, Aeldari Titans can pack a mean offensive punch, and can move about the battlefield with frightening speed, thanks to their Jump Jets.Instead of the Void Shields used by other intelligent races' Titans, the Aeldari rely upon advanced holographic field generators which in conjunction with speed make their Titans extremely difficult to target. However, holo-fields do not actually deflect enemy firepower, so Aeldari Titans are even more vulnerable should they suffer hits.Aeldari Titans are also unlike those of other starfaring species in that they are powered by the actual spirits of individual Craftworld Asuryani contained in a core of psycho-reactive material called wraithbone, which is a material also used in the construction of the Titan's carapace due to its light weight and great durability.The pilots of the machines link psychically with the Aeldari spirits in their core, rather like the princeps of an Imperial Titan linking to its artificial intelligence Machine Spirit; and this allows the  Aeldari pilot to control the Titan like an extension of his own body. The Aeldari spirits, however, enhance the skills of the pilot as well as the piloting Aeldari's already superhuman reflexes and reaction times.There are three types of Aeldari Titans:Revenant - The Revenant is a relatively light war machine, roughly equivalent to an Imperial Warhound, though much more agile. They are best suited for lightning-fast raids on enemy lines, using their speed to retreat before a counter-offensive can be mounted. A model of this Titan has been created by Forge World. It can come armed with either Pulsars or Sonic Lances. Like Imperial Warhound Titans, Aedari Revenant Titans are often deployed in pairs. The pilots of these pairs are usually siblings, their blood ties psychically linking them together for thought-speed communication during combat.Phantom - The Phantom is a more massive Aeldari war machine capable of taking on its Imperial equivalents. What makes Phantom Titans distinctive from those of lesser races is their crew. In addition to the living, the souls and memories of ancient Aeldari warriors are maintained in the wraithbone matrix of the Titan.Warlock - The Warlock is a refinement of the Phantom. Its wraithbone core hosts the spirits of late Asuryani Seers and Warlocks, focusing their psychic power into a near-unstoppable engine of destruction.
Titan - Tyranid Bio-Titans: Bio-Titans are more than exceptionally large Tyranid bioforms, they are on a par with the Titans deployed by the other intelligent races and were created by the Tyranid Hive Fleets to directly compete with the similar massive war engines they encountered amongst the other races of the Milky Way Galaxy. Bio-Titans are deployed in the final stages of the assimilation of a planet into a Tyranid Hive Fleet's biomass.While their supersized biomechanical weaponry is potent, Bio-Titans are feared mainly for their extreme effectiveness in close combat against enemy Titans and other war engines. They are also considerably faster than Titans of other races; as a result Bio-Titans often charge towards the enemy. Their ripper tentacles can neutralize enemy Titan close combat weapons, while monstrous claws will make short work of Titan hulls.Bio-Titans do not generate void shields like those of the Imperial Titans or Ork Gargants; however they made up for this by being able to "regenerate" or self-heal. Bio-Titans can generate bio-plasma fields to make them less vulnerable to sniping from Imperial Volcano Cannons, though this ability was present in early Bio-Titans produced by the Tyranids but newer iterations of Bio-Titans recently encountered by Imperial forces do not seem to possess this ability.Examples of Tyranid Bio-Titans include the Vituperator, the terrifying Hierophant and the even more monstrous Hydraphant. They are roughly equivalent to the Imperial Warhound, Reaver, and Warlord Titans, respectively.Regular Tyranid bioforms (not war engines, let alone Titans) include the tank-sized burrowing Trygon and the winged Harridan (a Tyranid war engine that is not considered a Titan). The Hierodule was used as the name of the smaller Bio-Titan (the Hierophant was the larger Titan) when the model range was released in November 1997, however the Hierodule is now just another bioform construction.A specialist breed of Bio-Titan is the Dominatrix, a powerful synapse creature that can use its malign intellect to command the hordes of lesser bioforms around itself with ghastly efficiency. In the hierarchy of Tyranids, they are the supreme commanders of the battlefield and second only to the shipbound Tyranid Norn-Queens themselves.
Titan (Moon) - Titan (Moon): This article concerns the Grey Knights' homeworld; for the Adeptus Mechanicus' massive combat walkers see Titan.Titan is the largest moon of the gas giant Saturn in the Sol System and is wholly controlled by the Grey Knights Chapter of psychically-active Space Marines who serve as the Chamber Militant of the Inquisition's Ordo Malleus.The fortress-monastery of the Grey Knights is based on Titan, and is carved entirely of basalt. Within the fortress hang pennants, banners and flags commemorating the victories and sacrifices made by the Chapter in their eternal war against the daemons of Chaos, but none other than the Grey Knights would recognise the names of these campaigns. This is because the Chapter operates in oppressive secrecy, beyond the knowledge of the Adeptus Terra, most of the Adeptus Astartes and even often of the Imperium of Man's ruling High Lords of Terra.As a part of the Ordo Malleus, the Grey Knights are answerable only to the Inquisitor Lords of that division of the Inquisition and the Emperor of Mankind Himself. Even the location of the Grey Knights' fortress-monastery on Titan is known only to the Ordo Malleus and its agents.Titan itself is surrounded by the rings of Saturn and the other moons of the gas giant which are all highly-secret Inquisition-controlled worlds, including: Mimas, the prison and execution centre of the Ordo Malleus, Enceladus, the home of the most powerful Inquisitor Lords of the Ordo Malleus and other influential Inquisitors of that Ordo, and several other satellite worlds all dedicated to the highly secret Imperial task of confronting the corruption of Chaos across the galaxy.
Titan (Moon) - History: The Grey Knights Space Marine Chapter is the most mysterious of all the Imperium's myriad organisations. Few outside the upper echelons of the Inquisition hold any knowledge of the Chapter's Founding, and even these most trusted of men and women are denied the full truth. According to legend, the Grey Knights first appeared in the middle of the 32nd Millennium after the tumult of the Second Founding in the early 31st Millennium when the nine remaining Loyalist Space Marine Legions were first divided into the present-day organisations known as Chapters.Designated Chapter 666, the Grey Knights were the culmination of a project begun by the Emperor during the final days of the Horus Heresy. When the perfidy of His most favoured son, the Primarch Horus, was revealed following the events of the Istvaan III Atrocity, the Emperor foresaw that the end of the Horus Heresy would cost Him greatly, so much so that He would no longer be able to take an active hand in Mankind's survival -- if He survived at all.The very nature of the Horus Heresy had proven that the Space Marines were not immune to the corruption of Chaos as the Emperor had once hoped. So did the Emperor set His hand to plans that would win a wider victory from the ashes of a most personal defeat.Malcador the Sigillite, the Regent of Terra, a man who had served at the right hand of the Emperor for as long as anybody could remember, had been gathering to him men and women with particular talents since the end of the Great Crusade. At first working for him in an informal, secretive and ad hoc capacity, with the enemy at the gates of the Imperial Palace he shared his vision with the Emperor and brought before Him twelve beings of unswerving virtue who he had recruited on his master's behalf.By the time Malcador returned to his Emperor with these chosen men and women, Terra itself was under siege by Horus' Traitor Legions, and only through the most artful of subterfuge were the Sigillite and his recruits able to pass unscathed through the battlelines and come unharmed and unseen before the Emperor. Malcador initially chose 12 persons of "an inquisitive nature" -- four of those would become the founders of the Inquisition but the other eight, all Space Marines of differing Legions and unparalleled psykers in their own right, would become the eight founding members of the Grey Knights -- the first Grand Masters of the Chapter.In stern silence the Emperor surveyed the robed figures that Malcador had brought before Him, and He saw that his faithful servant had done well. Of the twelve, four were Imperial lords and administrators possessed of inquisitive nature and unyielding strength of mind. The other eight were Space Marines whose abilities were as peerless as their dedication to the Emperor. Some hailed from Legions that had abandoned the Emperor's light in favour of Horus' dark promises, but these Battle-Brothers had never lost their loyalty and had fought the Heresy from within. Fulsome in his approval of the selection, the Emperor bade Malcador proceed with the next stage of his plan.
Titan (Moon) - The Return: When the Grey Knights did finally take their place back in the Imperium, less than a solar decade had passed in real time, but for the warriors of Titan many Terran centuries had elapsed. Men who were young during the twilight years of the war against Horus were now older than the oldest surviving veterans of the fragmenting Space Marine Legions. Those eight who had previously worn Power Armour of a differing colour had accrued more years than even the most ancient and venerable of Dreadnoughts.Yet, the galaxy was still in turmoil. The surviving Loyalist Primarchs bickered over how best to prevent a rebellion on the scale of Horus’ from ever happening again, while the defeated Traitors preyed upon worlds still loyal to the Golden Throne, as did newly emboldened xenos races. But against this backdrop, the malign influence of the Warp had not dwindled -- if anything, it had intensified -- and the Grey Knights threw themselves straight into the fray. Even at present, in the closing years of the 41st Millennium, the Grey Knights continue their never-ending and secret battle against the Forces of Chaos.
Titan (Moon) - The Citadel of Titan: On Saturn's moon of Titan, nestled at the base of the shadow of Mount Anarch, the fortress-monastery of the Grey Knights, known as the Citadel of Titan, juts from the ice sheets and oceans of liquid methane like a jagged black spire. Built by the Emperor over ten thousand standard years ago, the Citadel of Titan has endured through countless ages of war and strife.Covered with dust and shadow, the dark edifice is festooned with Macrocannons and massive Lance turrets, their heavy barrels aimed out into the night. It is a forbidding sight that welcomes no visitors and brooks no trespass. In fact, even the existence of the citadel is a closely guarded secret, and in the populous space lanes of the Sol System vessels give this moon of Saturn a wide berth, their captains well aware that it does not pay to stray too close to the ominous moon.Long has this fortress stood. Its dusty, echoing halls are hung with battle honours stretching back almost ten thousand standard years, though few outside the Chapter would recognise the names of the conflicts inscribed in the faded gold lettering. Within the frigid halls of the citadel, Servitors and Chapter Serfs shuffle along empty corridors and tend to the millions of menial tasks required to keep the fortress running. Occasionally, a towering Grey Knight will stride past, always with purpose and always cloaked in the menacing air of barely-contained power. The citadel is the heart of the Chapter, a place for Battle-Brothers to rest, meditate and train between their endless battles.This mighty structure, designed to accommodate over a thousand Space Marines and all their weapons of war, stands largely silent and empty. The daemonic threat can strike anywhere across the galaxy and, in opposing that threat, most of the Grey Knights are scattered throughout the stars at any given time. Only in the Chamber of Trials, where the unceasing work of recruitment and training is carried out, does clamour reign. Elsewhere, the Grey Knights go about their duties in silent meditation, their thoughts bent upon their unending mission.
Titan Legions (List) - Titan Legions (List): The Titan Legions (also known as Titan Orders) of the Adeptus Mechanicus' Collegia Titanica are the individual units that deploy the great Titan combat walkers which are the greatest war machines available to the armed forces of the Imperium of Man. The Titan Legions have proud histories, as the origins of some stretch back to the Age of Strife and the colonisation of the first Forge Worlds of the Cult Mechanicus, before the time of the Unification Wars and the Great Crusade that created the Imperium.The nigh-unstoppable, towering mechanical behemoths known as "Titans" are the pinnacle of the Adeptus Mechanicus' superior technological knowledge and the prime example of the Imperium's military might.Manufactured on the Mechanicus' Forge Worlds, these embodiments of the Omnissiah stalk the battlefields of the Imperium, utilising arcane technology and terrible weaponry to unleash their apocalyptic fury upon the Emperor of Mankind's foes.These great war machines are revered as much for their long service and past deeds as they are for the superior firepower they can unleash upon the enemies of Mankind.
Titan Legions (List) - Notable Loyalist Titan Legions: CyclopeansFiresword LegionImperial EaglesImperial Fists (Titan Legion)Legio AbsolutiumLegio AdamantusLegio Aeris AestusLegio Agravides ("Battle Scourges")Legio Amaranth ("Night Spiders")Legio AnnihilatorLegio Arconis ("Iron Kings")Legio Astorum ("Warp Runners")Legio Astraman ("Morning Stars")Legio Atarus ("Firebrands")Legio AtroxLegio BombastorLegio CastigatraLegio CastigatumLegio Confindo ("Sun Cleavers")Legio CrucisLegio Crucius ("Warmongers")Legio DebellatorLegio DecimataLegio Defensor ("Nova Guard")Legio Destructor ("Beasts of Steel")Legio DominatusLegio ExcruciataLegio Ferrax ("Iron Wolves")Legio Ferocastrum ("The Holdfasts")Legio FerroxusLegio Fortidus ("Dauntless")Legio FortisLegio FortitudisLegio FulminariLegio GigantesLegio GladiusLegio Gryphonicus ("War Griffons")Legio Honorum ("Death Bolts")Legio Ignatum ("Fire Wasps")Legio Ignis ("Fire Kings")Legio InterfectraLegio IntrafexLegio InvictaLegio Invigilata ("Emperor's Guard")Legio KaurthosLegio LacrimaeLegio Lysanda ("Sentinels of the Edge")Legio MaledictisLegio Manus FlameausLegio Metalica ("Iron Skulls")Legio Mortis MetallumLegio Naesseas ("Deep Dwellers")Legio Nivalis ("Ice Giants")Legio Oberon ("Death Bolts II")Legio OfficiumLegio Ordo Canis ("Head Hunters")Legio Osedax ("Cockatrices")Legio Pallidus Mor ("Pale Riders")Legio PerenniaLegio Praesagius ("True Messengers")Legio Praesidium VortexLegio PraetorLegio SiriusLegio Solaria ("Imperial Hunters")Legio Tempestus ("Stormlords")Legio TeneriiLegio ThanatarisLegio UltimaLegio Venator ("Iron Spiders")Legio Victorum ("Foe Slayers")Legio VindictusLegio XerxesLegio Xestobiax ("The Iron Vigil")Ordo Sinister ("Nightmare Titans")
Titan Legions (List) - Notable Traitor Titan Legions: Adamant FuryBurning StarsFestering DeathForsaken ReaversIronclastRiotous HostSilver ScythesSuns of DamnationLegio AbhorraxLegio AbominatorLegio Argentum ("Dread Lances")Legio Audax ("Ember Wolves")Legio CovenentiaLegio Damicium ("Unbroken Lords")Legio Damnatus ("Warped Dogs")Legio Damnosus ("Lords of Ruin")Legio Excruciatus ("Helldogs")Legio FrostreaverLegio Fureans ("Tiger Eyes")Legio Interfector ("Murder Lords")Legio Krytos ("God Breakers")Legio Kulisaetai ("Gatekeepers")Legio Kydianos ("Death Cry")Legio Lacrymea ("Harbingers of Grief")Legio Laniaskara ("Impalers")Legio Magna ("Flaming Skulls")Legio Metallum ArmaturumLegio MorbusLegio Mordaxis ("Deathdealers")Legio Mortis ("Death's Heads")Legio OnerusLegio PestisLegio PhasmaLegio ProditorLegio SerpentesLegio Suturvora ("Fire Masters")Legio Tempestor ("Stormlords")Legio UliconLegio UlriconLegio UrsaLegio VendetticaLegio Vulcanum I ("Dark Fire")Legio Vulcanum II ("Lords of Ruin")Legio Vulpa ("Death Stalkers")Legio Vulturum ("Gore Crows")Legio VulturusLegio Xestobiax ("Iron Vigil")
Titan Legions (List) - Notable Blackshield Titan Legions: Legio Tritonis ("Dark Tide")Blood Hounds of GryrutCleansing FlameHounds of NightProtectorate of Unsubdued SteelPretermitted BrotherhoodLords of Valour
Titan Power Ram - Titan Power Ram: A Titan Power Ram is a Titan-grade melee weapon that is an electro-hydraulic battering ram often carried by siege Titans. Taking the form of a large, piston-driven buttress capped with a large Imperial eagle's head, its hardened adamantium beak is equally dangerous against both enemy Titans and buildings.The Power Ram delivers a high-velocity strike using an eagle-headed ram that is capable of punching through the thickest armour plate and inflicting major internal damage on another Titan-class opponent. A single hit can be enough to send an enemy Titan crashing to the ground.
Titan Power Saw - Titan Power Saw: A Titan Power Saw is a Titan-grade, melee Power Weapon in the form of a massive, Titan-sized, motorised buzz saw that is capable of ripping through the toughest armour plating of its Titan-scale opponents. The Titan Power Saw is a simple variant on the standard Titan-grade chainfist used by many Titan Orders. Its whirling, adamantium-tipped blades can slice through armour, weapons and power cables to cripple opposing Titans.
Titan Weapons - Titan Weapons: Titan Weapons are a family of massive-sized weapons carried by Titans, any one of several classes of massive, crewed, robotic bipedal combat walkers fielded by the Titan Legions of the Adeptus Mechanicus' Collegia Titanica or by the forces of Chaos' Dark Mechanicum.Titan weapons are designed differently to weapons used on vehicles or by the standard Astra Militarum infantry squad, only scaled up to a much larger scale.They are designed to last, to sustain massive amounts of damage that would destroy most ordinary armoured vehicle-mounted weapons, and continue to keep working.The firepower of a Titan's weapons is related to the size and power output of its plasma reactor.