vizn3r/warhammer40k-lore huggingface dataset:
Planets of Warhammer 40,000 - Anark Zeta: Anark Zeta is a feral world that is one source of the Abhuman troops known as Ogryn for the Imperial Guard. The world is very cold and has extremely high gravity, hence the development of the Ogryn population. The surface of Anark Zeta is barren with no known cities. The only inhabitants of this frigid world are the large Abhumans know as the Ogryn. The Ogryn live in nomadic hunter-gatherer tribes but when the Imperial Guard needs new Ogryn troops, Guard recruiters come to Anark Zeta to promise the dim-witted Ogryns all that they can eat if they will serve the Imperium as its powerful shock troopers.
Planets of Warhammer 40,000 - Anathrax: Anathrax is a Daemon World within the hellish realms of the Eye of Terror devoted to Nurgle, the Lord of Plague. A lush but pestilent planet, it is covered by giant bulbous fungi made up of puffy-eyed heads that cough and sneeze a grey mucous which corrupts those who touch it. The Iron Drakes Space Marine Chapter was corrupted after entering the Eye of Terror in 321.M37 as part of the Imperial Abyssal Crusade. At some point during their sojourn in the Eye, the Iron Drakes were corrupted by Nurgle on the Daemon World of Anathrax and became the Grey Death, ready and willing to spread their plague across the stars. Another of the Chapters known as The Judged, the Argent Hammers, was also corrupted on Anathrax and renamed themselves the Talons of Anathrax.
Planets of Warhammer 40,000 - Angelis: Angelis, also known to its Ork population as Gorkamorka, was being surveyed by the Imperial vessel Eternal Vigilance in 344–345.M35 when an Ork-inhabited Space Hulk crashed into it, creating a massive canyon dubbed "Da Skid" by the Orks, and irradiating the landscape of the surrounding area, including the base station of the Imperial survey team who had been investigating the planet's complex of pyramid structures, and attempting to determine the reason for the apparent lack of any living organisms on the world, right down to the cellular level. This lack of a biosphere suggested that the world's biosphere had been eradicated by artificial means. The surviving Orks set about building a new starship to leave the planet and rejoin their WAAAGH!. Unfortunately for the Orks, rivalries broke out over which Ork God the ship resembled, and the construction process slowed dramatically as the two different Greenskin religious factions fought for resources and territory. The vessel was eventually destroyed in the fighting. After the destruction of the great ship, both sides decided to band together and name the vessel Gorkamorka, meaning that it could look like either of the Ork Gods, Gork and Mork. As Orks have a limited vocabulary, this also became the new Greenskin name for the planet.
Planets of Warhammer 40,000 - Antax: Antax is a vitally important Imperial Forge World located in the Vidar Sector in the Eastern Fringe of the Ultima Segmentum. As one of the sector's principal Forge Worlds, the forge-fanes of Antax are packed with archeotech vaults filled with all manner of arcane technology and, of course, thousands of weapons, stockpiles of deadly ordnance and armoured vehicles. Antax is responsible for supplying hundreds of Astra Militarum regiments and a dozen Space Marine Chapters. In 927.M41, Antax fell to the Orks of WAAAGH! Gutstompa. It would be retaken by the Blood Angels 2nd Company that unleashed the fury of their Death Company in the Battle of Antax.
Planets of Warhammer 40,000 - Anuaris: Anuaris is a major Forge World of the Adeptus Mechanicus located in the Ultima Segmentum. It was established within the fledgling Realm of Ultramar sometime during the Great Crusade in the mid-800s.M30, following the discovery of Primarch Roboute Guilliman on Macragge. At that time, there were as yet no Forge Worlds of the magnitude of ancient Accatran, with only Anuaris, still tied both in tribute and loyalty to distant Accatran as much as Macragge, and the reclusive Magi of the iron-bound moon of Gantz ranked as true Forge Worlds within the boundaries of Guilliman's fiefdom.
Planets of Warhammer 40,000 - Ardium: Ardium is the sole Imperial Hive World of the Macragge System, the heartland of the Realm of Ultramar, the famed Sector Imperialis governed by the Ultramarines Chapter. Once deemed inviolable, Ardium and its three subterranean Hive Cities have recently become part of the battlefields upon which both the Ultramar Campaign and the Plague Wars have been fought.
Planets of Warhammer 40,000 - Arkhona: Arkhona is a Fortress World of the Kharon System, located in the galactic northern marches of Segmentum Obscurus, in the dead centre of a void of star systems right on the edge of Imperial settled space. Kharon is a trinary star system, consisting of three suns locked in orbit with one another. The fifth planet of the system, Arkhona, is a former Imperial Fortress World first settled tens of thousands of years ago before the birth of the Imperium of Man. Although the settlements of Mankind at one time stretched across all its continents, when representatives from the Inquisition's Ordo Xenos arrived recently they found that the entire human population of Arkhona had been destroyed, later determined to be the result of an unexpected incursion by the Tyranids. Shortly afterwards, the Inquisitors themselves were lost under terrible circumstances, thus setting the terrible events of the conflict on Arkhona to come into motion.
Planets of Warhammer 40,000 - Armageddon: Armageddon is a Hive World of the Armageddon Sector in the Segmentum Solar that has been repeatedly invaded by the Orks, where the outdoors are nothing but huge wastelands so polluted and hostile they can kill a man in a day. Due to this, all infantry serving on the surface of Armageddon always wear gas masks, trench coats and rebreather units whenever outside. Additionally, this causes its famed Steel Legion regiments to field large numbers of mechanized infantry borne by Chimera IFVs, of which Armageddon is also famed for producing.True to its name, Armageddon has been the site of three massive wars in the history of the Imperium during the 41st Millennium. The First War for Armageddon was an invasion by the Chaos forces of the Daemon Primarch Angron of the World Eaters and most recently a pair of invasions during the Second War for Armageddon and the Third War for Armageddon by the Ork Warlord Ghazghkull Mag Uruk Thraka. As a result, the people of Armageddon are a tough lot, and its armies experienced in fighting the Orks. Armageddon is a Mecca of sorts to all Orks in the region, who refer to the planet as "Armour-get-em." As such, Orks are constantly pouring into the system to join the ongoing battle. Orks "native" to Armageddon are considerably tougher than normal Orks; Orks thrive in combat situations, becoming stronger, tougher and more aggressive with each generation to match and eventually best their opposition.
Planets of Warhammer 40,000 - Artemis: Artemis was an Imperial world that came under heavy attack by the Forces of Chaos, including their own warped Traitor Titans. Artemis was also the site of a massive Warp Rift, which spawned a daemon so huge it was literally several dozen times larger than even an Imperator-class Titan.
Planets of Warhammer 40,000 - Arthas-Moloch: A Dead World discovered by the T'au Empire's Commander Farsight, where he found the Dawn Blade; the T'au call it an "Artefact World."
Planets of Warhammer 40,000 - Astaramis: Astaramis is an Imperial Hive World that is the third planet of the Konor System in the Realm of Ultramar. The world came under sustained attack by the Forces of Chaos in service to Nurgle during the Plague Wars of the early 42nd Millennium, but the Imperial forces valiantly rallied to reclaim Astaramis for the Emperor.
Planets of Warhammer 40,000 - Astogorius: Astorgius was an Imperial Cardinal World that was the primary inhabited planet of the Thaxaril System in the Chalnath Expanse of the nothern Ultima Segmentum in the Imperium Nihilus. It was one of the worlds of that region that was caught up in the multi-sided conflict between the Imperium and various xenos powers that was known as the Chalnath Expanse Campaign.Astorgius was celebrated across the sector for its magnificent architecture, incredible wealth and priceless Adeptus Ministorum relics.The world was devastated by the invasion of the forces of the T'au Empire's Fifth Sphere Expansion into the Thaxaril System under the leadership of Commander Shadowsun. Even as the forces of the Imperium and the T'au waged their war for control of the planet, neither realised that Astorgius was also home to a large Genestealer Cult infestation, which had yet to make its presence known.
Planets of Warhammer 40,000 - Atar-Median: Atar-Median, also sometimes referred to in certain sources as Atar-Meridian, is an Imperial Forge World in the Segmentum Pacificus. Founded by the Explorator Arks sent out by the Mechanicum Priesthood of the Forge World of Phaeton during the Great Crusade, Atar-Median was quickly transformed into a fully functioning Forge World. At the time of the Horus Heresy, Atar-Median was only one amongst several lesser Forge Worlds that formed the mighty "Belt of Iron," which spanned the border regions of both the Segmentum Tempestus and the Segmentum Pacificus. Atar-Median is the homeworld of the lauded Titan Legion called the Legio Atarus, also known by their cognomen of "the Firebrands", which includes many ancient god-engines that once defended Phaeton during the Age of Strife.
Planets of Warhammer 40,000 - Atoma Prime: Atoma Prime is an Imperial Hive World and the capital of the Moebian Domain that has been consumed by conflict with an infestation by Chaos caused by the Chaos Cult known as the Admonition, which successfully turned the Moebian 6th Regiment of the Astra Militarum's Moebian Regiments to the service of Nurgle, transforming them into a regiment of Traitoris Militarum. The world has also been classified as a War World by the Imperium after the Inquisition deployed its forces to eliminate the Chaos infestation.Atoma Prime, in particular its hive city Hive Tertium, is the setting for the PC game Warhammer 40,000: Darktide.
Planets of Warhammer 40,000 - Attila: Attila is a Feudal World of the Imperium of Man that maintains a late Iron Age civilisation and almost no advanced Imperial technology. This barbaric world is also the homeworld of the famed Rough Riders of Attila Mounted Regiments of the Imperial Guard.
Planets of Warhammer 40,000 - Asur: Asur was a barren moon located in a pocket-realm of the Webway briefly settled by some of the Craftworld Aeldari who survived the Fall of the Aeldari and the birth of the Chaos God Slaanesh -- "She Who Thirsts" -- in the 30th Millennium. Settled by the first Phoenix Lord Asurmen and his disciples after he helped lead many of the craftworlds away from the remains of the Aeldari Empire during the Fall, it was named Asur in honour of its claimant.Asur was the site where Asurmen established the first Aspect Warrior Shrine and the first Exarchs who would go on to become the first Phoenix Lords -- the Asurya -- were trained.
Planets of Warhammer 40,000 - Aurelia: Aurelia was an Imperial Hive World that served as the capital planet of Sub-sector Aurelia in the Korianis Sector, and was also the original Chapter Planet of the Blood Ravens Space Marine Chapter. The Blood Ravens maintained their fortress-monastery at Selenon, within view of the hive city of the same name. It was a technologically advanced and profitable world that served as the economic heart of the region, and the proud namesake of the entire sub-sector. In the late 40th Millennium, however, a Warp Storm engulfed the planet, summoned by the Great Unclean One Ulkair in his battle against the Blood Ravens. The Blood Ravens' Chapter Master Moriah and Librarian Azariah Kyras sealed the Greater Daemon within the heart of the planet, but the damage was done. Aurelia disappeared into the Warp, and remained there for almost a standard millenium, transformed into a perpetually-shifting Ice World devoid of all life save for daemons and other Warp entities. With the loss of Aurelia, the Blood Ravens were transformed into a fleet-based Chapter who recruited their Aspirants from the other worlds in the Aurelian Sub-sector. In the late 41st Millennium, Aurelia emerged back into realspace at the behest of the Forces of Chaos led by the Chaos Lord Araghast and the former Dark Apostle Eliphas of the Black Legion who wished to free Ulkair and wreak havoc on the Aurelia Sub-sector with the aid of the powerful daemon. Through the efforts of the Blood Ravens' 3rd and 5th Companies during the conflict later known to the Chapter as the Second Aurelian Crusade, Ulkair was banished back to his prison and the Black Legion was thwarted. From that time on, the Imperial Guard stationed a number of regiments to keep watch on the frigid planet, at least one of which later fell under the thrall of Ulkair.
Planets of Warhammer 40,000 - Baal: Baal is the nominal homeworld of the Blood Angels Chapter of the Adeptus Astartes. Baal itself is a dry, dusty and largely uninhabitable Desert World, but its two moons, Baal Prime and Baal Secundus support notable Human settlements and were once "paradises for mortal men."Little is known about the past histories of these two settled moons, but at some time in the past (probably during the Age of Strife) a cataclysmic conflict arose and led to the widespread use of weapons of mass destruction, destroying the once verdant ecosystems of both satellites and contaminating their biospheres with radioactive fallout, chemical pollution and biological agents. The indigenous peoples of Baal Prime and Baal Secundus suffered greatly at this time and gradually became degenerate, mutated and sickly, the survivors banding together into semi-nomadic tribes of barbarians.These tribespeople appear to have maintained some technology as mention is made of rad-counters, rad-suits (self-evidently advanced technological equipment to protect from the effects of radiation), vehicular transport and advanced weaponry. Many tribes turned to cannibalism and became even further corrupted by the toxins endemic to their environment, but at least one tribe maintained a noble and enlightened outlook; known as the 'Ones of Pure Blood', often contracted simply to 'The Blood'.It was The Blood who encountered the infant Primarch Sanguinius when he came to rest on Baal Secundus, and they adopted him as one of their own. The tribespeople were astonished at the young primarch's rate of growth, constitution and strength, and he soon became a hero among them, on at least one occasion defending The Blood against an attack by another, mutant tribe, and killing many of them.It was in this capacity that he was discovered by the Emperor during the Great Crusade. Sanguinius instantly recognised the master of mankind and swore fealty to him, taking command of the Blood Angels legion created from his own genes. The Legion made Baal Secundus its home and base of operations as it has been ever since. Baal Secundus is the site of the Blood Angels' fortress-monastery, about which little is known.
Planets of Warhammer 40,000 - Badlanding: The arid and isolated world of Badlanding was discovered in the Loki Sector of the galaxy, to the galactic southeast of Terra in the Segmentum Tempestus. It was originally colonised during an unknown period, most likely before the Age of Strife. It was rediscovered by Rogue Trader Uzieth Pallandaro in 238.M34. Imperial colonial settlements were first established on the arid world shortly thereafter. Despite its harsh environment, Badlanding eventually became an Agri-World that exported water filtration and extraction mechanisms, respirators, anti-static footwear, machinery parts and sodium chloride throughout the sector. In mid-989.M41, the Ork Warlord Snagrod the Arch-Arsonist of Charadon united the warring Ork factions bordering the Loki Sector, and launched the largest WAAAGH! the Peryton 163 Cluster had seen in almost a millennium, attacking the isolated Imperial colony of Badlanding. The Imperial defenders of Badlanding were utterly unprepared for the invasion, and within days the only major strongpoint of resistance was the capital city of Krugerport, where the remnants of the 18th Mordian, 24th Lammas and 49th Boros Imperial Guard regiments, commanded by Commissar Alhaus Baldur, put up a bold, but ultimately doomed, defence. Confident that he had the world in his grasp, Snagrod put out incessant, ranting Vox broadcasts, boasting that his next conquest would be Rynn's World, which lay only a few weeks Warp travel from Badlanding. Crimson Fists' Chapter Master Pedro Kantor responded immediately, despatching the 4th Company under Captain Drakken to Badlanding to stall the Ork WAAAGH! and determine its strength. The Battle of Krugerport was a tragic defeat for the Crimson Fists who found WAAAGH! Snagrod to be far larger and more aggressive than any could have predicted. Only a handful of Space Marines survived the battle, though those that escaped were able to bring invaluable intelligence back to Rynn`s World. Kantor ordered the immediate recall of those Crimson Fists companies fighting away from Rynn's World, mobilised the Planetary Defence Force, and prepared for the inevitable Greenskin invasion. In the ensuing conflict, the Crimson Fists would suffer the tragic loss of their fortress-monastery, and much of Rynn's World would take many decades to rebuild from the devastating Ork assault. The wider war would take many years to win, and many of the worlds of the Loki Sector captured by WAAAGH! Snagrod, including Badlanding, are still lost, remaining in Ork hands to this day.
Planets of Warhammer 40,000 - Bakka: Bakka is an Imperial Mining World made famous across the galaxy by its orbiting shipyards, which have been in use to build new starships for the Imperial Navy since the early years of the Great Crusade in the 30th Millennium. Bakka serves as the primary Segmentum Fortress for Battlefleet Bakka, providing coordination for all Imperial Navy forces in the region and serving as the primary point of resupply and repair for all the Imperial battlefleets now operating in the Segmentum Tempestus.
Planets of Warhammer 40,000 - Bakka Triumveron: Bakka Triumveron is a titanic gas giant far bigger than the Solar System's Jupiter. Bakka's outlying moons however are habitable, each one roughly the size of Terra and all of them heavily populated. These include Rogelin, Sanctuary, Half Hope and Grey Harbour. The Bakka System is one of the most populated in the Segmentum Tempestus and the world of Bakka is the Fleet Headquarters and Segmentum Fortress for the Segmentum Tempestus.
Planets of Warhammer 40,000 - Bairsten Prime: Bairsten Prime was an Imperial Mining World that had once been a major source of duralium ore. It was devastated by the effects of the Great Rift's birth and its population was either killed off or abandoned the planet soon after. As a result it was later designated a Derelict World.During the War of the Spider in the Era Indomitus, Bairsten Prime was ravaged by the forces of Fabius Bile and The Shriven, who were later confronted by a force of Adeptus Custodes under the command of Shield-Captain Tyvar. Bairsten Prime then became the site of the second major battle of the War of the Spider, which ended when all sides withdrew and left the world abandoned once more.
Planets of Warhammer 40,000 - Balecaster: Balecaster is an Imperial Feudal World in the Markayn Marches sub-sector of the Calixis Sector of the Segmentum Obscurus. Known to its inhabitants as "Skorn", the planet was settled by Mankind several millennia ago. The planet has never progressed beyond a medieval level of technology and written records of its history are all but non-existent.
Planets of Warhammer 40,000 - Banish: Banish is a Feral World located within the borders of a quarantined sector of the Narasima Straits region of the Segmentum Obscurus. It is also the Chapter homeworld of the Exorcists Chapter and home to their fortress-monastery, the Basilica Malefex.  The Basilica Malefex also houses secret facilities known as the Halls of Tempering that belong to the Plutonians, a sect of the Inquisition's Ordo Malleus dedicated to using daemonic possession as a weapon to hunt down other Daemons.
Planets of Warhammer 40,000 - Barbarus: The Feral World of Barbarus was the homeworld of the Primarch Mortarion and the former Legion planet of the traitorous Death Guard Space Marine Legion. Barbarus orbited near a dim yellow sun in the Segmentum Tempestus, which created a thick, miasmic atmosphere of toxic chemicals. An atmosphere breathable by humans existed only in the lowest elevations, on flat moors and in the valley basins of the jagged, stony mountains which spined the world. Unknown alien beings immune to the toxic soup of the planet's upper atmosphere existed on Barbarus, building great keeps of grey stone in the mountain fastnesses. Like the homeworlds of all the Traitor Legions, it was subjected to an Exterminatus following the end of the Horus Heresy because of the sheer levels of Chaotic corruption that prevailed upon its surface. Barbarus is now a Dead World, its location struck from all Astropathic Cartigraphicae maps by an Edict of Obliteration.
Planets of Warhammer 40,000 - Baroda: Baroda was an Imperial Knight World located in the Grail Abyss at the extreme border of the Segmentum Obscurus and the Imperium itself. Before the Age of Strife Baroda was a populous world, rich in minerals and home to dozens of Knight Houses which would dramatically decay and go on to destroy themselves in internecine warfare. Baroda is perhaps best known for being the former homeworld of the infamous and ill-reputed House Makabius, which committed countless atrocities alongside the Traitor Death Guard Legion throughout the Cyclops Cluster during the Horus Heresy. The planet was abandoned early on in the Heresy, forcibly evacuated and stripped of its resources and manpower by the orders of the sinister Death Guard Primarch Mortarion in 007.M31.
Planets of Warhammer 40,000 - Belacane: Belacane is an ancient and formerly highly influential Imperial Forge World in the Calixis Sector of the Segmentum Obscurus. The Techmage Lords of Belacane have, in recent centuries, lost much of their influence within the Adeptus Mechanicus. Once known across the galaxy for its expertise in the manufacture of temporal Stasis Fields, the Forge World appears now to be dedicated solely to hoarding its technologies and jealously guarding its sacred scientific wisdom.
Planets of Warhammer 40,000 - Belis Corona: Belis Corona is an Imperial Dead World located near the Eye of Terror, serving as the Segmentum Obscurus' primary Imperial Naval base. It has a vast conglomeration of orbital dockyards orbiting it, where entire sector battlefleets can be serviced. Munitions stockpiles are stored in armoured bunkers buried many kilometres below the planet's surface. Belis Corona was heavily involved in the battles of the 13th Black Crusade.
Planets of Warhammer 40,000 - Bellerophon's Fall: Bellerophon's Fall, known simply as "The Fall" by its inhabitants, is a Dead World that is located in the Badab Sector of the Segmentum Ultima. Bellerophon's Fall was formerly an industrial processing world and a sub-colony of the Hive World of Cygnax in the same star system. An uprising of Imperial helots in the middle centuries of the 41st Millennium released toxic industrial waste into the planet's atmosphere, killing off much of the population and transforming this once humming hive of manufactorums into a dead world picked over by mutant scavengers and the descendants of the former slaves, many of them Abhumans. Bellerophon's Fall became the site for a major battle of the Badab War in 906.M41 between the Secessionist Mantis Warriors and the Loyalist Marines Errant Space Marine Chapters.
Planets of Warhammer 40,000 - Bellona: Bellona is a Forge World or "Forge Moon" of the Adeptus Mechanicus, which orbits the Ocean World of Nemeton, the Chapter planet of the Emperor's Spears, located in the Elara's Veil sector of the Segmentum Ultima.Bellona was originally colonised many Terran millennia ago by fleets from the Forge World of Incaladion. The tech-priests of Bellona have a mutual defence pact with the Emperor's Spears Chapter, who dwell on Nemeton. The moon supports a large orbital shipyard which builds and maintains voidships for both the Mechanicus forces and the Emperor's Spears' Chapter fleet.The primitive, pre-industrial Human tribes of Nemeton believe that Bellona is the eye of the Emperor.
Planets of Warhammer 40,000 - Benediction: Benediction, originally called Talledus, was a Cardinal World of the Imperium of Man ruled by the Astra Militarum in the form of its Planetary Governor, Cardinal Morst Bolifax. Benediction served as the capital world of both the Talledus System and the wider Veritus Sub-sector, which was of great religious and political significance to the Ecclesiarchy. At some point in the Era Indomitus, Kor Phaeron led a Chaos assault upon the Talledus System in the hopes of capturing Benediction and transforming it from a centre of worship for the God-Emperor into a dark Shrine World dedicated to the Dark Gods. This assault was blunted during the conflict known as the Talledus War through the efforts of the Astra Militarum, the Sisters of Battle of the Order of Our Martyred Lady and the Astartes of the Salamanders Chapter as well as a phenomenon of the Psychic Awakening called the "Saints' Wall" in which the spirits of the Imperial sacred dead were summoned by the faithful to their world. Yet the forces of Chaos have managed to claim most of the world's surface, and only the city-like Grand Honorificum cathedral complex remains under Imperial control.
Planets of Warhammer 40,000 - Besarife: Besarife is a planet in the furthest outreaches of the Segmentum Tempestus. It is slightly smaller than Terra, it shares a near-identical atmosphere. The planet is best characterized by its deep forests of exotic trees not seen anywhere else in the Segmentum. Besarife is tilted on its axis by a mere 3.5 degrees and has some seasonal weather patterns such as light hurricanes and snow storms. The northern and southern poles are extremely arid and host a low survivability rate. The planet was first explored after the Horus Heresy ended by Space Marines of the surviving Legions. After the chapter of the Hymn Knights was born, it took residents on the sparsely populated planet and began building their defences.
Planets of Warhammer 40,000 - Beta Anphelion IV: Beta Anphelion IV is the second moon of the fourth planet in the Anphelion System. It was the focus for Forge World's fourth major work, Imperial Armour Volume 4: The Anphelion Project which described the investigation by an Ordo Xenos Inquisitor of a secret project related to the Tyranids in the year 850.M41.
Planets of Warhammer 40,000 - Betalis III: Betalis III, known as Bethalmae in the Aeldari Lexicon, is designated as both an Ice World and a Mining World of the Imperium of Man. It is located in the binary Betalis System of the Talis Munus Sector of the Segmentum Solar, being one of the two inhabitable planets orbiting the twin Betalis stars. The primary star is a central massive blue giant, at least twenty times larger than Sol and a million times more luminous.This star expels enormous amounts of stellar matter into the void surrounding it, which renders all but the outermost worlds unsuitable for Human settlement due to the high levels of ionising radiation they are afflicted with. This ejection of stellar matter is also the reason that a miniature local nebula is present in the star system.Betalis III was the site of the Betalis III Campaign fought in 894.M41 between the forces of the Imperium defending the system and the Asuryani of Craftworld Mymeara who sought to recover the armour of the ancient Phoenix Lord Iryllith, the founder of the  Shadow Spectre Aspect Warriors. An alliance of Asuryani forces from the craftworlds of Mymeara and Alaitoc, as well as Aeldari Corsairs from the Void Dragons, Sky Raiders, and Sunblitz Brotherhood, descended on the frigid world to recover their beloved Phoenix Lord's armour before it was discovered and defiled by the Human miners present on Betalis III.In this way, the Mymearans hoped that Irillyth might be restored to fight once more for his people, since his spirit would have remained intact within his armour's Spirit Stone. Betalis III was reinforced by Astra Militarum regiments drawn from the Cadian Shock Troops and the Elysian Drop Troops as well as Titans from the Legio Gryphonicus and Space Wolves Space Marines. After the Imperial forces fought the Craftworld Aeldari to a bloody standstill, the mysterious xenos vanished as quickly as they had arrived, presumably after they had recovered Irillyth.
Planets of Warhammer 40,000 - Bheta-Decima: Bheta-Decima, originally known as Emperor's Bounty, is a fume-shrouded Ocean World in the Nemesys Sector of the Segmentum Tempestus that in the Era Indomitus is in the process of becoming a Forge World of the Adeptus Mechanicus.A chaotic, multi-faction conflict erupted on the world after its ruling magi unwisely sought to claim the space hulk Gallowdark so that they could ransack its technological secrets and the hulk crashed, devastating the planet and its population.
Planets of Warhammer 40,000 - Birmingham: Birmingham, also known as the "Black Planet," is an Imperial Feral World in the Segmentum Tempestus. This population is a major source of new recruits for the Astra Militarum. As of 998.M41, its regimental tithe results in the recruitment of 5 million to 10 million Imperial Guardsmen per Terran year. Birmingham is also the Chapter homeworld of the Harbingers Space Marine Chapter.
Planets of Warhammer 40,000 - Black Reach: Black Reach is the Imperial Hive World in the Ultima Segmentum fought over by the Ultramarines 2nd Company under Captain Cato Sicarius and the Goff Clan Orks under the Warlord Zanzag following the invasion of Black Reach in 855.M41 by WAAAGH! Zanzag. As an Imperial Hive World, Black Reach's massive hive cities are home to billions of Imperial citizens. Much of the planet's population was slain during WAAAGH! Zanzag, and the northern continent of the world was completely ruined by the intensity of the fighting. After the defeat of Zanzag by the Imperial forces, Black Reach's inhabitants still had to take back the rest of their world from the pockets of surviving Greenskins.
Planets of Warhammer 40,000 - Bodt: The world of Bodt was the former fief world and Legiones Astartes training ground of the savage World Eaters Traitor Legion during the Great Crusade and early years of the Horus Heresy during the 30th and early 31st Millennia. Only a few short years following the Dropsite Massacre of Istvaan V, in 008.M31, Bodt was attacked by an allied independent Loyalist force, led by the infamous Iron-Lord Autek Mor, leader of the Iron Hands Legion's notorious Morragul Clan Company, the so-called "Red Talons". After a savage battle, Mor was believed to have entered the subterranean macro-vaults of the city of Tredecimmia before scouring every trace of life form the surface. Bodt's supply line of initiates for the traitorous XIIth Legion was permanently severed as a result.
Planets of Warhammer 40,000 - Broken Triplets: The Broken Triplets is a Hold World of the Trans-Hyperian Alliance of the Leagues of Votann. The Broken Triplets are actually a trio of worlds found in the galactic core where the three planets were smashed together during some ancient catastrophe, and the colossal quantities of debris from their demise still whirls and ricochets in a vast cloud to this day, trapped by the gravitic anomaly that caused the disaster.Few other peoples could consider such a devastating region home, yet the hold of Nôthka's Kindred -- Sunder Stair -- sits at the heart of the anomaly behind a breathtaking bulwark of interwoven force fields. These both shelter the immense void station that serves as the hold and also maintain clear space lanes for its voidcraft to take in and out of the system. Not only do the Kin of Sunder Stair enjoy the natural defence of the ruin-belt -- which would swiftly cripple invading voidcraft -- but they have also spent Terran centuries mining the exposed innards of the Broken Triplets.
Planets of Warhammer 40,000 - Brontissa: A planet that was invaded by the Tyranids. Imperius Dictatio had in its past joined the fray and participated in eight straight days of intense fighting. On the ninth, all Imperial forces were pulled out into space, and the planet virus bombed.
Planets of Warhammer 40,000 - Cadia: Cadia was a Fortress World which guarded the entrance to the Cadian Gate and the Eye of Terror. Cadia has endured many attacks from the forces of Chaos and the Chaos Traitor Legions and several Black Crusades. Cadia was highly militaristic; birth rate and recruitment rate were synonymous. Cadia was also very well known for its elite Cadian Shock Troop regiments -- men and women raised from birth to defend the star systems of the Cadian Gate.During the 13th Black Crusade in ca. 999.M41, Cadia was attacked by a Blackstone Fortress, the Will of Eternity, controlled by the Warmaster of Chaos Abaddon the Despoiler. Cadia was ripped apart by the tectonic impact forces unleashed when that fortress was used in a kinetic strike as an artificial asteroid. The Fall of Cadia was one of the events that precipitated the birth of the Great Rift and the start of the Era Indomitus. In the wake of its destruction, the remains of Cadia in the Era Indomitus were resettled by the forces of Chaos. It has since become a Chaos stronghold at the heart of a burgeoning new Renegade empire close to the Eye of Terror terminus of the Great Rift.Cadia's survivors have settled on the world of "New Cadia" in the Agripinaa System in the wake of the Battle of Faith's Anchorage.
Planets of Warhammer 40,000 - Calderis: Calderis is a Feudal World in the Sub-sector Aurelia of the Korianis Sector known for its arid climate and hardy warriors. The Blood Ravens Space Marines Chapter have recruited from this world for millennia. An Imperial Planetary Governor oversees the planet from a space station in orbit. Calderis is one of the three planets that served as the setting for the PC game Dawn of War II.
Planets of Warhammer 40,000 - Caliban: Caliban was an Imperial Death World located in the Segmentum Obscurus to the galactic north of the Eye of Terror that was once the homeworld of the Dark Angels Legion of Space Marines, which was destroyed during the conflict between Luther, his Chaos-corrupted Fallen Angels and their Primarch Lion El'Jonson and his Loyalist Dark Angels in a great conflagration immediately following the end of the Horus Heresy. What little remained of the planet was the territory surrounding the fortress-monastery of the Dark Angels, which was transformed into a mobile Star Fortress that serves as the primary fortress-monastery and base of operations of the Chapter at present and is known informally as The Rock.
Planets of Warhammer 40,000 - Calth: Calth is an Imperial Civilised World in the Ultima Segmentum and is a part of the Realm of Ultramar that is ruled by the Ultramarines Space Marine Chapter. As part of Ultramar, Calth provides recruits for the Ultramarines Chapter. The Aspirants compete in a series of contests between hopefuls to determine who is worthy of joining the Space Marines. Calth's inhabitants live in subterranean hive cities where the deadly ultraviolet light of Calth's blazing blue sun cannot reach them. The caverns of Calth are constructed on such a huge scale, and with such grandeur, that they are as light and airy as any city of Macragge. The world above is an arid wasteland devoid of air and covered in the ruins of shattered cities. The atmosphere of the world was stripped away during a nuclear bombardment of the planet's hive cities during the Battle of Calth, one of the major campaigns of the Horus Heresy. This was when the Ultramarines and their ancient rivals the Word Bearers Traitor Legion under the command of First Captain Kor Phaeron and Erebus the Dark Apostle came into conflict.Although the inhabitants of Calth are perfectly capable of living on what is grown in their subterranean algal nutrient vats, they prefer to import fresh foodstuffs from the nearby world of Iax. The orbital shipyards of Calth also earn the world a good reputation as Calthian-made starships are used by the Ultramarines and by merchants, Rogue Traders and the armed forces of the Imperium at large. The Ultramarines' Captain Uriel Ventris was born upon Calth. The Tyranid "character" Old One Eye was discovered on Calth frozen in ice. At least one regiment of the Imperial Guard has been raised on Calth.
Planets of Warhammer 40,000 - Calverna: Calverna is an Ork World. The Deathwatch kill-teams of the watch fortress Null Breach in the Segmentum Solar have assaulted Calverna several times. During one of these incursions in the Era Indomitus, Watch Captain Daxis was killed when he was crushed by a rampaging Squiggoth. He was avenged when the Intercessor Lyone, seconded from the Novamarines, single-handily killed the massive creature with pinpoint fire.Lyone had made quite the reputation for himself while fighting the Orks, and avenging Daxis' death earned the Primaris Marine his predecessor's rank of watch captain. Even before his ascent, Lyone had become fearfully known to the Orks of Calverna as "Da Black Butcha," while his own battle-brothers began to call him "Orksbane." Lyone has excelled in the role of watch captain since earning the rank as one of the first Primaris brethren to do so.
Planets of Warhammer 40,000 - Camarth: Camarth is a Jungle World and Death World of the Imperium located in the Imperium Nihilus region of the Ultima Segmentum. It was long a heavily forested world whose flora and fauna made it inimical to its Human settlers. It was in many ways similar geographically and culturally to the Dark Angels Legion's ancient homeworld of Caliban. It was long protected by a garrison of Space Marines drawn from the Ruby Crescents Chapter, who were based at the fortress known as Redmoon Keep.Camarth was assaulted during the Era Indomitus by the Chaos Space Marines of the Ten Thousand Eyes warband under the command of the Fallen Angel Sorcerer Lord Seraphax who overthrew the Ruby Crescents' garrison. However, the world was eventually freed by the actions of its people under the leadership of the awakened Primarch Lion El'Jonson and Zabriel, another Fallen who the Lion had redeemed and forgiven for his actions on lost Caliban and who became one of the first of The Risen.
Planets of Warhammer 40,000 - Carcharias: Carcharias is an ice-cold Imperial Hive World covered in vast glacier fields that is also the Chapter homeworld of the Crimson Consuls Space Marines, a Chapter destroyed by the machinations of the Alpha Legion.
Planets of Warhammer 40,000 - Catachan: Catachan is a Death World almost entirely covered in dense jungle. Vegetation on Catachan reacts to attempts at colonization and rapidly grows back whenever it is cleared. This forces the population of the planet to live a semi-nomadic existence, moving on whenever the jungle violently reclaims their land. It is believed that all of Catachan's native fauna is carnivorous, as is much of the flora. Poisonous creatures are extremely common. Catachan only has one export for the greater Imperium: Its people. Those born on Catachan are, unsurprisingly, of hardy stock, and the regiments of Catachan Jungle Fighters raised from the planet are among the Imperium's best guerrilla fighters.
Planets of Warhammer 40,000 - Ceibhal: Ceibhal is a Jungle World and the Chapter homeworld of the Obsidian Jaguars Chapter of Space Marines. Ceibhal is host to the Chapter's towering fortress-monastery, "The Sabre."  Ceibhal is covered in trees called "steelpalms" whose wood is immensely strong. The planet suffers from torrential rains during what is known as the "Season of Downpouring," which can cause greatly increased volume in rivers and streams like the Arrowhead River.
Planets of Warhammer 40,000 - Cerix Magnus: Askellon Sector is host to many Forge Worlds of the Adeptus Mechanicus, the greatest of which is Cerix Magnus. It exists in the Mechanicum's own empire that coexists within the sector. Despite this, Cerix, and to a lesser extent its sister Forge Worlds Selvanus Binary and Core Theta, are as reliant on the sector as it is on them, for without raw materials from elsewhere, the forges would sputter and grow cold.
Planets of Warhammer 40,000 - Certus-Minor: Certus-Minor is an Adeptus Ministorum Cemetery World located in the Praga Sub-sector of the Segmentum Obscurus. It became a very popular place for the burial of the Imperium's great and good after the construction of the Umberto II Memorial Mausoleum, dedicated to a very famous and pious former Ecclesiarch of the Ministorum and High Lord of Terra, Umberto II. Certus-Minor's administrative capital, Obsequa City, was staffed only by the Ecclesiarchy priests, serfs, indentured servants and other personnel needed to maintain the funerary monuments and bury the newly-arrived dead within the vast necroplex which extended across the planet. This world of the dead was the site of a great battle between the 5th Company of the Excoriators Chapter of Space Marines and the Cholercaust Blood Crusade, a vast legion of Traitors, Heretics and daemons dedicated to the Blood God Khorne which emerged from the Eye of Terror following the path of the crimson Keeler Comet every 10,000 Terran years. The Cholercaust was on a direct route for the sacred soil of Terra until it was stopped by the Excoriators with the unexpected and nearly miraculous aid of the revenant Astartes of the Legion of the Damned.
Planets of Warhammer 40,000 - Cestis: Cestis was an Imperial  Mountain World located in the south-eastern Chalnath Expanse of the northern Ultima Segmentum in the Imperium Nihilus. It came under assault from the forces of the T'au Empire's Fifth Sphere Expansion during the Chalnath Expanse Campaign of the Era Indomitus.
Planets of Warhammer 40,000 - Chaeronia: A former Forge World, Chaeronia was taken into the Warp for over 1000 Terran years subjective time, while only 100 standard years passed in real-time. It is ruled by the Dark Mechanicum, although there are still a few loyal Adeptus Mechanicus troops. It contained an STC Titan, which was destroyed by the Grey Knights. It is likely that the planet was destroyed by Exterminatus due to the extent of tech-heresy that encompassed the entire planet.
Planets of Warhammer 40,000 - Chaeros (New Cadia): Chaeros, unofficially called "New Cadia," was an Industrial World that was the seventh planet of the Agripinaa System in the Agripinaa Sector of the Segmentum Obscurus. It provided auxiliary industrial production for the Forge World of Agripinaa that was also located in the system.Chaeros was invaded by Abaddon the Despoiler's forces during the 13th Black Crusade. The remnants of the Imperial Navy's Battlefleet Cadia and the Cadian Shock Troops regiments of the Astra Militarum that escaped the Fall of Cadia under the command of Admiral d'Armitage and General Maximus Octavian Grüber III, respectively, would later arrive in the Agripinaa System and clear it of the Chaos fleets and planetary assault forces following the Battle of Faith's Anchorage.Among them was General Isaia Bendikt of the Astra Militarum. Once the system was cleansed of the presence of the servants of the Ruinous Powers, he declared Chaeros was to be renamed New Cadia and serve as a new homeworld for all Cadian survivors. However, it is not known if the Imperium officially accepted his renaming of the world.
Planets of Warhammer 40,000 - Charadon: Charadon is the captial world of an Ork pocket empire, situated in the Imperium's Segmentum Ultima. Charadon is one of many small, independent and mutually hostile Ork domains scattered across the galaxy. It is ruled by the tyrannical Ork Warlord Snagrod the Arch-Arsonist, a particularly vicious and sadistic leader of a race noted for its generally vicious and sadistic tendencies. Snagrod's vicious (and sadistic) wars of conquest have transformed Charadon into the most powerful state within the anarchic confines of Ork space. Charadon is located near the Imperial world of Badlanding and through Warp-travel is only a few weeks away from Rynn's World, which Snagrod's WAAAGH! assaulted in 989.M41.
Planets of Warhammer 40,000 - Chancer's Vale: Chancer's Vale is an Imperial planet unofficially designated as a "Slum World" because its poverty-stricken population clusters in large shanty-towns along the planet's coasts. The world's spaceport is a settlement known as Senfarr. The world's primary export is salt evaporated from the world's seas by its slum-dwelling population. The world's people were so desperate that they became easy targets for the spread of a particularly pernicious Genestealer Cult, the Pauper Princes. Though still formally controlled by the Imperium of Man, Chancer's Vale is now ruled by the Pauper Princes in all but name.
Planets of Warhammer 40,000 - Chemos: Chemos was once the homeworld of the Emperor's Children Traitor Legion before their corruption by the Chaos God Slaanesh  and betrayal of the Emperor of Mankind during the Horus Heresy. Located in the Ultima Segmentum, Chemos was the planet where the Emperor's Children's Primarch Fulgrim was discovered by the Emperor during the Great Crusade. In ancient days it was classified by the Imperium of Man as both a Civilised World and a Mining World, but following its scouring after the Horus Heresy by the Loyalist forces of the Imperium, it is now a Dead World, wiped clean of all life by Exterminatus, its location struck from all Astropathic Cartigraphicae charts by an Edict of Obliteration.
Planets of Warhammer 40,000 - Chicano: Chicano is a former Imperial Mining World that fell to Chaos. The Chaos Lord Karazantor the Vile was originally from Chicano and played a crucial role in the downfall of the planet to the machinations of the Chaos God Tzeentch.
Planets of Warhammer 40,000 - Chinchare: Chinchare is a vivid blue mineral-rich Imperial Mining World in the Chinchare System located in the Segmentum Obscurus, with many clashing gravity wells, orbiting a rogue star, currently dueling with Pymbyle Minor, the system wanders between the Halo Stars on the far edge of the Imperium, suffering many devastating cosmological collisions.
Planets of Warhammer 40,000 - Chondax: Chondax was a barren Dead World with a breathable atmosphere that was located in the trinary Chondax System of six planets, officially designated Chondax Primus EX5, 776 NC-X-S by Imperial cartographers of the Great Crusade era in the late 30th Millennium. It was better known as the "White World" by the White Scars Astartes who deployed there because of the colour of the arid salt pans that made up much of the terrain. The salt-encrusted earth of Chondax slowly absorbed all moisture on the surface, leaving the world largely barren, though the terrain reminded some of the White Scars of their own Legion homeworld of Chogoris.
Planets of Warhammer 40,000 - Cinchare: Cinchare is a vivid blue minerial-rich Imperial Mining World in the Segmentum Obscurus, with many clashing gravity wells, orbiting a rogue star, currently dueling with Pymbyle Minor, the system wanders between the Halo Stars on the far edge of the Imperium, suffering many devastating cosmological collisions. The only reason for any venture of man to this forsaken place is its wealth of ultra-rare metals such as ancylitum and phorydnum. The mining rights for the world officially belong to the Imperial corporation known as Allied Imperial, which supports a workforce of almost 3,000 men and women, but in such a desolate region of space there is very little to stop the infestation of rogue prospectors. Cinchare's mines were the site of a massive infestation by the alien Hrud during the late 41st Millennium, where the 1st Company of the Dark Hands Space Marines and the Imperial Guard's 39th Cadian "Xenobane" Regiment of the Cadian Shock Troops exterminated the dangerous colony of xenos.