vizn3r/warhammer40k-lore huggingface dataset:
Battle of Pluto - Battle of Pluto Begins: In order to prepare for Horus' advance towards Terra, the Alpha Legion was charged by the Warmaster to carry out vital acts of sabotage and preparation, which would plunge the Solar System into complete chaos. Though heavily defended by the Imperial Fists Legion, led by the Praetorian of Terra, Rogal Dorn himself, the Primarch Alpharius, aboard his flagship Alpha, led his fleet towards the Sol System. He managed to successfully infiltrate the outer defences of the system by putting himself, and the entirety of the personnel within his fleet, into stasis.Meanwhile, the Alpha Legion fleet approached at minimum speed and powered its vessels down to the bare minimum, in order to reduce their overall heat signature. Thus it took an entire standard year for the Alpha Legion fleet to drift towards Sol and successfully reach the outskirts of Terra's defences undetected, as Warp travel had been strictly forbidden.At the same time, Alpha Legion Sparatoi (augmented and highly adept human agents) as well as Alpha Legion operative teams activated throughout the Sol System. These "sleeper" cells had been planted Terran years earlier before the outbreak of the Horus Heresy, and upon activation, performed their primary functions of sowing destruction and diversionary terrorist acts, causing panic and anarchy.Multiple acts of murder and sabotage were conducted on a number of planets to distract the beleaguered Imperial defenders from the Alpha Legion's true objective -- Pluto -- the lynchpin of the Loyalists' surveillance network within the Sol System. As Rogal Dorn was distracted by these diversionary attacks across the system, Alpharius' fleet, comprised of over 200 vessels, led by the Alpha, struck Pluto and its moons Charon, Kerberos, Nix, Styx and finally Hydra. As the fleet arrived, a further uprising, instigated by Alpha Legion infiltrator teams, erupted across the Sol System.The Alpha Legion's primary objective was Hydra, a fortress moon that orbited Pluto and was a major astropathic monitoring station. Alpharius himself led a team of Alpha Legion warriors in the attack on the moon. Meanwhile, the Loyalist defenders, led by First Captain Sigismund, had just 30 ships to defend against the massive Alpha Legion fleet.Due to the unexpected and brutal assault, the severely outnumbered Loyalist fleet was badly mauled by Fire Ships hidden among the Alpha Legion fleet, to wreak havoc on the Imperial Fists defenders. The captured fortress moon of Kerberos rained down deadly fire upon Charon, Nix, and Styx with heavy weapons. Despite facing overwhelming odds, the Imperial Fists resolutely stood their ground in the face of the Alpha Legion's overwhelming assault.
Battle of Pluto - Death and Rebirth: Meanwhile, Archamus, Rogal Dorn's Master of the Huscarls, was eventually able to deduce the Alpha Legion's true intentions -- to sabotage the Imperial astropathic monitoring network centred on Hydra. During the fighting, Archamus led a Huscarl contingent in a daring assault upon the Alpha Legion force led by Primarch Alpharius himself. In the subsequent fighting, the Huscarls were killed and Archamus was left mortally wounded. All seemed lost, as the battle seemed to swing in favour of the Traitor forces.But miraculously, the Imperial Fists' mobile star-fortress Phalanx, led by Rogal Dorn himself, arrived with a massive Imperial Fists fleet in tow. They were boosted by additional reinforcements from the Armada Imperialis. Utilising the competing gravity wells throughout the Solar System, the Imperial Fists fleet managed to arrive quickly by slingshotting itself towards Pluto. The Imperial Fists reinforcements immediately pacified the captured guns on Kerberos, as Rogal Dorn led his Huscarls in an assault upon the astropathic chamber on Hydra.Dorn and his remaining Huscarls teleported directly into the locked chamber, and soon joined battle against Alpharius and his elite Lernaean Terminators. Archamus looked on helplessly, as the two Primarchs fought one another in an epic life-or-death duel. When Alpharius was about to impale Dorn with his Pale Spear, the now-dying Archamus attempted to intervene in the battle after spotting Alpharius was primed for a killing blow, however his seax rebounded harmlessly off of the spear's haft.Archamus was unaware that Dorn had anticipated the strike and stepped in to take the blow with his shoulder to pin Alpharius in place, then grabbed the spear with one hand and using his deadly Chainsword, Storm's Teeth, Dorn sliced through Alpharius' wrists, severing his hands from his arms, before slashing his brother across the chest and impaling him with his own spear. Finally, Dorn finished off Alpharius with a deadly chop of his mighty Chainsword into the top of his brother's skull.With the death of their Primarch, the Alpha Legion fleet withdrew and retreated from Pluto. At the moment of his twin-Primarch's death, Omegon sensed the demise of his sibling and became distant. Shortly thereafter, he was notified that the Warmaster demanded that Alpharius speak with him so that he could know the status of the Alpha Legion's attack on the Sol System. Like he had done many times before, Omegon immediately took upon himself his brother's name, and permanently assumed the mantle of sole Primarch of the XX Legion.
Battle of Port Demesnus - Battle of Port Demesnus: The Battle of Port Demesnus was a conflict fought between the Space Marines of the Deathwatch and the Harlequin Aeldari of the Masque of the Midnight Sorrow on Coheria, the crystalline moon of the Imperial War World of Port Demesnus. The Harlequin troupe was led by none other than the Farseer Eldrad Ulthran of the Craftworld Ulthwé.Using the campaign for Port Demesnus as a distraction, Eldrad and his allies among the Midnight Sorrow performed a ritual that was intended to awaken the Aeldari god of the dead, Ynnead, within the Immaterium. The ritual was subsequently disturbed before its completion by the forces of the Deathwatch, led by Watch Captain Artemis of the Mortifactors Chapter and Astartes from watch fortress Talasa Prime.Despite the interruption by Imperial forces, the ritual succeeded in partially awakening the god of the dead. Ynnead immediately reached out across the galaxy to anoint his prophet Yvraine, who founded the Ynnari and offered a new hope to the entirety of the Aeldari species.
Battle of Prospero - Battle of Prospero: The Battle of Prospero, also referred to as the First Battle of Prospero, the Scouring of Prospero, the Desolation of Prospero, the Burning of Prospero and the Fall of Prospero, was the name given by later Imperial scholars to the sanctioned Imperial military reprisal against the Thousand Sons Legion's homeworld of Prospero near the start of the Horus Heresy in 004.M31.The action was carried out by the Space Wolves Legion and elements of the Legio Custodes and the Sisters of Silence as a punishment for the Thousand Sons' flagrant violation of the Emperor of Mankind's edicts against the use of psychic powers and sorcery made at the Council of Nikaea. However, the Emperor had ordered the Thousand Sons' Primarch Magnus the Red to be captured and returned to Terra for judgement.The Warmaster Horus, already secretly in thrall to the Ruinous Powers and his own ambition to overthrow the Emperor, intervened and for reasons unknown convinced Leman Russ through a message brought by the Sons of Horus to Prospero to defy the Master of Mankind's orders and seek Magnus the Red's death rather than his capture.
Battle of Prospero - Sorcerers of Prospero: Magnus the Red, primarch of the Thousand Sons Legion, was the most powerful psyker of all the primarchs, the genetically-engineered, superhuman gene-sons of the Emperor of Mankind who led the Legions of the Space Marines.After being transported as an infant by the Ruinous Powers through the Warp from the Emperor's gene-laboratories beneath the Himalazian (Himalayan) Mountains on Terra, Magnus' gestation-capsule came to rest far across the galaxy on the Civilised World of Prospero.This unusual Human world embraced the psychic mutations amongst its population rather than seeing psykers as dangerous witches and Renegades who had to be slain or exiled as was the norm on most Human worlds before the Imperium annexed them during the Great Crusade. Psykers born on Prospero were not outcast by their fellow Prosperines but were instead embraced as their world's natural leaders because of their abilities.When the newborn primarch was found in his gestation-capsule that had fallen from the heavens, he became a ward of the psychic scholars and leaders of Prospero, and soon displayed the same powers, though his psychic strength was beyond anything that had ever been seen by the sorcerers of Prospero.Magnus' abilities soon surpassed those of his primary tutor in the psychic arts and he was recognised as the world's preeminent sorcerer and the leader of the ruling Commune of Prospero. Elevated as the rightful leader of Prospero, he unified its sometimes squabbling cults of sorcerers and set towards transforming Prospero into a centre for knowledge and the arts of sorcery drawn from across the galaxy.When the Emperor of Mankind was finally reunited with His lost son after the Great Crusade reached Prospero and incorporated it and its people into the Imperium, he cautioned Magnus about the dangers inherent in the practice of psychic sorcery and the nature of the Warp.The Emperor knew that Magnus was a very powerful psyker and possessed an unquenchable thirst for knowledge. He believed that it was dangerous for His son to remain ignorant of the secrets of the Immaterium and the ancient, dark intelligences that resided there, and so the Emperor showed Magnus the truth of the Warp. Feigning shock and horror at the Emperor's revelations, Magnus agreed to renounce sorcery and to lead his people away from the study of the occult, but he secretly dismissed his father's warnings. For Magnus had already peered into the Warp and had become obsessed with the potential promise of psychic power.
Battle of Prospero - Space Marine Librarians: Unlike his brother primarchs, Magnus the Red saw the potential in exploiting the powers of psychically talented Astartes and was instrumental in the development of the Space Marines' corps of Librarians.In some of the Astartes Legions the psychic mutation was relatively common, and it was felt by some of the primarchs that such individuals should be allowed to continue to use their innate psychic abilities for the benefit of the Legion.This would allow these gifted battle-brothers to be of use to their Legion without presenting any danger to their fellows or to the civilians of the Imperium. Magnus and a number of other primarchs created a program for the training and development of psyker Astartes that supplemented the traditional process for creating a new Space Marine.The Emperor was asked to approve of the recruitment of these psykers into the ranks of those Legions who wished to make use of them, and he sanctioned these first experiments as a means of controlling the spontaneous outbreaks of psychic mutation within the ranks of the Legions.The Librarians quickly proved to be loyal and effective warriors and soon gained the Emperor's and the Primarchs' acceptance of their presence on the battlefield, rapidly becoming a powerful addition to the ranks of the Space Marine Legions.However, there were those primarchs who raised their voices in dissent, arguing amongst themselves and with the Emperor that Librarians should not be permitted within the ranks of the Astartes.Some desired to expand their Legions' Librarius and recruit even more Librarians into their ranks, whilst other primarchs vehemently opposed the entire notion of Librarians and felt that they should be expunged from their ranks altogether.Primarchs such as Leman Russ felt that Librarians were no better than witches. Corvus Corax and Rogal Dorn also refused to commit their Legions to fight alongside other Legions that made use of Librarians. Mortarion in particular accused his brother Magnus of using the forbidden arts of sorcery.Dismayed at the accusations leveled against Magnus and the friction the issue was causing amongst his primarchs, the Emperor was also concerned about the Librarians and the dangers they presented to the Great Crusade when he was no longer fighting directly alongside his Space Marine Legions.Before departing for Terra to begin his secret Imperial Webway Project within the seclusion of the Imperial Palace's dungeons, he summoned the Primarchs and all the other major Imperial leaders to a War Council summit on the world of Nikaea to address the Librarian crisis.
Battle of Prospero - Retreat to Prospero: Bitterly disappointed by the outcome of the Council of Nikaea, Magnus secretly raged against the Emperor and what he saw as his father's unjust ruling. The Emperor had made his feelings crystal clear: Magnus was to cease all use of sorcery and psychic powers on pain of death. The Emperor had censured Magnus publicly for such activity and had warned him in no uncertain terms that he would be destroyed if he were to disobey the Edicts of Nikaea. Yet Magnus had no intention of giving up the promised power and knowledge of the Warp and continued to study the Immaterium and its secrets. He met with his senior Librarians and persuaded them to collude with his plan to secretly continue their studies of the occult and sorcery.Following the Council of Nikaea, a recall order was astropathically transmitted to all of the Legion's far-flung Expeditionary Fleets, with the bulk of the Legion's number present on Prospero just before the Fall of Prospero. However, some of the Thousand Sons' Astartes had not arrived on Prospero when that world was assaulted. This would include those elements of the Thousand Sons such as Captain Menes Kalliston and his 4th Fellowship. The fate of these Thousand Sons Astartes untainted by their Legion's fall to Chaos remains unrecorded -- or deliberately excised -- from Imperial records.
Battle of Prospero - A Vision of Betrayal: The Warmaster Horus was being treated for the mortal wound he had sustained fighting alongside his Luna Wolves Legion against the Renegade Imperial Planetary Governor Eugen Temba on the Feral World of Davin within the Temple of the Serpent Lodge. Unbeknownst to anyone else in his Legion, the Warmaster's healing had been prearranged by First Chaplain Erebus of the Word Bearers so that the Chaos Cultists of the Serpent Lodge could transport Horus' soul into the Warp where he was seduced by the Ruinous Powers into betraying and challenging the Emperor for control of the galaxy. Magnus, meditating on Prospero, peered into the Warp with his one good eye and foresaw the pact with Chaos that the dying Warmaster had made to save his life. He also foresaw the epic events that were yet to unfold in the galaxy and could prove dire to the survival of the Imperium -- Horus' betrayal, the deaths of some of his Primarch brothers and the actions of those who would betray their oaths to the Emperor. The only fate the vision did not reveal was Magnus' own.Burdened with the terrible information provided by this precognitive vision, Magnus gathered about him the secret cabal of his Legion's Sorcerer Librarians to discuss and interpret the meaning and implications of these dire portents. After much deliberation they resolved to break the proscriptions of the Edicts of Nikaea and psychically contact the Emperor on Terra to warn him of Horus' impending betrayal. Magnus used the power of his Legion's greatest sorcerers to convey the news of the impending civil war to the Emperor himself on Terra via a sorcerous spell, rather than use the legal but unreliable means of astrotelepathy.
Battle of Prospero - Magnus' Warning: Troubled by the revelations of Horus' betrayal and the coming galactic civil war, Magnus risked further censure from his father by employing the use of a daemonic spell to warn the Emperor. Why Magnus chose to warn his father in this fashion is not clear, for surely he knew the Emperor would recognise the taint of Chaos on this forbidden sorcery. Nevertheless, the cabal of Thousand Sons Sorcerers joined their Primarch to cast this mighty spell, projecting the potent conjuration towards Terra through time and space. Magnus' spell breached the protective wards and hexes around the Imperial Palace and penetrated the subterranean levels of the Palace's dungeon deep within the earth. The spell lanced directly into the Emperor's brain, instantaneously filling him with the knowledge of the dark precognitive vision of Magnus and of the details of Horus' corruption by the Dark Gods. The spell also disrupted the wards surrounding the Emperor's secret construction of a new extension into the Webway from Terra and led to the deaths of hundreds of Adeptus Mechanicus Tech-priests and Servitors who were suddenly exposed to the perils of the Warp.
Battle of Prospero - The Emperor's Wrath: Magnus' daemonic conjuration of unprecedented power had breached the psychic defences of the Imperial Palace on Terra. Magnus felt that this was to be his moment of triumph and vindication as only through the power of sorcery had Horus' betrayal been revealed. He believed that his father would at long last see the value of its use. But instead of vindication, Magnus received nothing but wrath. The Emperor was not pleased with his son's warnings or the disruption to his precious Webway Project, and flew into a terrible rage that Magnus should dare to so flagrantly disobey his orders to renounce sorcery and psychic power. He was further enraged by Magnus' obvious deception in pretending to lay down his psychic powers, which he saw as evidence of the worst sort of oath-breaking. Completely ignoring the contents of Magnus' dire warning, which he believed to have been fabricated by the Ruinous Powers, the Emperor called forth the Primarch Leman Russ of the Space Wolves Legion, and commanded him to move on the world of Prospero and prosecute the rebel Primarch and his Legion. For consorting with the powers of the Warp in direct contradiction of Imperial edicts, they were to be shown no mercy.The Wolf King brought the entire VI Legion to sanction Prospero -- an entire Astartes Legion to punish another entire Legion. The fleet's components assembled at the world of Thardia and then translated through the Warp to three further assembly points, gathering strength as they went. Amongst the Space Wolves' forces were a contingent of Legio Custodes, bequeathed by the Emperor himself to strengthen their cause. Accompanying Russ was also a fleet of Black Ships, with orders to carry back to Terra any psykers or sorcerers left on the planet after the Thousand Sons had been dealt with.The Space Wolves were also aided by the Silent Sisterhood. Untouchables who carried the Pariah Gene, the Silent Sisters were psychic blanks who were immune to psychic assaults and whose very presence was anathema to the likes of the Sorcerers of Prospero. The Space Wolves and the Custodians were tasked with defeating Magnus' Legion on the field of battle, and arresting the malcontent Primarch. The Sisters of Silence were to apprehend and detain any and all surviving psykers for transportation to Terra on the Black Ships accompanying the fleet where they were to be judged and have due sentence served upon them.The prospect of prosecuting the Emperor's decree was a difficult one, for the Space Wolves understood that even without their sorcery, the Thousand Sons were still Astartes. That fact alone put them in a different class from most opponents. Moreover, Prospero was their Legion homeworld. A Legion was always strongest at its base of operations. But the sanction of the Thousand Sons would be executed, regardless of the cost.
Battle of Prospero - Magnus' Shame: Magnus had finally understood, after his forced psychic entry into the Hall of the Golden Throne and his direct mental communication with the Emperor, that he had been manipulated by Tzeentch, with whom he had apparently unknowingly consorted while desperately looking for a way to stop the emergence of the psychic mutations that were threatening to destroy his Legion. In an act of repentance and sacrifice, and to show his father that he and his Legion were loyal to the end, he did not warn the defenders of the planet or his Legion of the coming Imperial attack: on the contrary, he imposed a psychic veil on the planet so the Thousand Sons would have no clue of the impending assault. He also dispersed the Thousand Sons' Legion fleet far away from Prospero. He knew that Tzeentch wanted the Thousand Sons and Space Wolves to slaughter each other, and he wanted to stop these plans, even if it meant the sacrifice of his Legion and homeworld. Therefore, the Space Wolves' attack on the Thousand Sons' homeworld of Prospero came as a complete surprise to its people and the Astartes Legion who protected them.Recovered records of the XV Legion show that no information regarding the Imperial Censure Fleet, or even of the Emperor's displeasure, was ever disseminated to the Legion. As the combined armada of Leman Russ and Constantin Valdor drew ever closer to the world of Prospero, the Thousand Sons busied themselves with mundane maintenance and their own esoteric training, oblivious to any threat. No attempt was made by the XV Legion or the various regiments of the Prosperine Spireguard to fortify any of the key defensive positions within the city of Tizca, the only large-scale urban settlement on Prospero to survive the Age of Strife. In several cases, there were even reported disappearances of key Legion and civilian personnel who appeared to have stumbled across information related to the fleet's approach and then were silenced, with the evidence at hand suggesting the use of potent memory-altering telepathy to quell any unrest at the sudden disappearances, a feat few even a Legion such as the Thousand Sons were capable of.
Battle of Prospero - Brother Against Brother: Old Tizca was no more. The peaceful warren of antiquated streets was now ashes and burning rubble. Warriors picked careful paths through the smouldering ruins, firing from the hip or fighting with Chainaxes and Chainswords. The coastline was invisible, obscured by fog-banks of artillery fire. What had once been a wondrous beacon of illumination for all who cared to look upon it was now a maelstrom of battle. The northern spur of the city was a raging inferno, its palaces ablaze and its parklands ashen wastelands. Further south, the port was a giant black stain on the horizon, its structures demolished in the wake of the Space Wolves' attack.Though the majority of the Spireguard had been swept away in the opening moments of the battle, the Thousand Sons rallied magnificently and prevented the battle from becoming a rout. A thin line of Astartes in crimson Power Armour linked the six pyramids of Tizca, forming a circular perimeter with Occullum Square at its centre. The Pyramid of Photep was the southernmost of the pyramids, the glittering water surrounding it awash with sodden pages of ancient wisdom lost forever in the name of fear.The Thousand Sons were dying. Scores of them died in the opening minutes of the Wolf King’s attack, his fury unstoppable and his power immeasurable. Clad in the finest suit of Artificer Armour and armed with a Fenrisian Frostblade that clove warriors in two with single strokes, his fury was that of a pack hunter who knows his brothers are with him. His huscarls were grimly efficient butchers of men, their Terminator Armour proof against all but the luckiest shots and blade strikes.Though the Thousand Sons' Sorcerer Librarians could not see the Sisters of Silence, they were still there, for the Librarians' psychic powers were weakening. The warriors of the Legio Custodes slew with powerful strokes of their Guardian Spears, hewing ceramite and flesh alike with efficient killing strokes. The slaughter continued as the Space Wolves quickly thinned the ranks of the beleaguered Thousand Sons. The doom of the Thousand Sons would soon be upon them, for fewer than 1,500 Astartes of the Legion remained alive. Facing more than three times their number and the fury of a Primarch like Leman Russ, this was a battle that could only end one way.Unable to oppose the brutality of the Space Wolves, the Thousand Sons finally relented, and unleashed their maleficarum, their black sorcery, upon their foes, but by doing so, they had inadvertently justified the Imperial sanction against them -- for they were now truly no better than Renegade warlocks and witches. Using their vile magicks, the Thousand Sons pushed backed the Space Wolves' assaults and slew a great number of the maddened warriors of Fenris. It seemed that the tide of the battle had turned, and that the Thousand Sons might yet salvage the day. But soon a new enemy opposed the Sorcerers of Prospero.
Battle of Prospero - Rubric of Ahriman: Magnus had willingly sacrificed the flesh that had contained his essence, and in so doing, had ascended to the more evolved form of a Daemon Prince, one free from the constraints of mortality and the limits of reality. He now appeared before his surviving sons as a large humanoid form wreathed in the light of stars and the power of infinite possibility, with brilliant wings of shimmering Warp fire. Magnus the Red had become the first of the Daemon Primarchs, and later he ascended further to become a Lord of Change, a Greater Daemon of Tzeentch.The Thousand Sons themselves succumbed to the "gift" of their patron and true saviour from the Fall of Prospero, the Chaos God Tzeentch -- the full return of their aberrant genetic mutations, which threatened to turn all of the surviving Thousand Sons into mindless, gibbering Chaos Spawn. Appalled by the return of the dreaded Flesh-Change, Ahriman led a secret cabal of the most powerful Thousand Sons Sorcerer Librarians who had survived the Fall of Prospero and guided them in the invocation of a powerful Daemonic spell later known as the Rubric of Ahriman.The spell was successful, but its success came at a high price: those battle-brothers of the Legion who lacked psychic abilities were transformed into living automatons known as Rubric Marines -- the Rubricae. Their bodies were reduced to dust, and their souls were forever sealed within their suits of power armour -- every joint magically sealed, forever trapping the souls within in a nightmare existence of living death.The minority of Thousand Sons Astartes who did possess psychic abilities and so did not succumb to the Rubric soon found their psychic abilities increased to a tremendous degree by the power of the spell. The ritual also accomplished its goal, halting the dreaded mutations, both in the surviving sorcerers and their undead brethren.Magnus was enraged by Ahriman's audacious spell and what it had done to his sons, but was secretly pleased with the level of sorcerous knowledge the Legion had attained through their metamorphosis. Confronting the cabal who had carried out the Rubric, Magnus nearly slew Ahriman in his rage, but Tzeentch intervened personally, sparing Ahriman's life, for he had proven to be a useful pawn and a living exemplar of the power of change.Magnus exiled Ahriman and his remaining collaborators from the Planet of the Sorcerers and ordered them to forever roam the galaxy in search of understanding and knowledge of the true meaning of Chaos, a quest that continues unto the present day.
Battle of Prospero - Defenders of Prospero: Being a roster of those military formations and notable leaders to have stood in defence of Prospero during the assault of the Imperial Censure Host in 004.M31. All those here named are declared Traitoris Extremis for the base act of raising arms against the rightfully empowered agents of the Emperor of Mankind, and all rights of sanctuary or redress under Imperial law are forfeit.
Battle of Prospero - Senior Officer Cadre: Magnus the Red, Primarch of the XV Legion, Warden of Prospero - Deemed to be in violation of the Conventions of Nikaea and the Emperor's Decree Absolute, for which he was to be captured and returned to Terra for judgement by the Emperor by the forces of the Censure Host.Lucretia Elunnirai, Seneschal Prime of the Prosperine Guard - Commander of the Planetary Defence Forces of Prospero.Magus Prime Tacitus Proctor, Forge-domini of the Prosperine Zhao-Arkhad enclave and Eminarii Order - Declared Heretek in absentia by the assembled conclave of the Martian Orders of the Mechanicum.Calvar Ibranum, Princeps-warden of the Legio Xestobiax Prospero Vigil
Battle of Prospero - Imperial Censure Host, Beta-Garmon Contingent: Being those units assembled on Beta-Garmon to prosecute the Writ of Censure issued by the Emperor's hand in 004.M31 decreeing that Magnus the Red, Lord of Prospero and the XV Legion of the Legiones Astartes, be brought in disgrace to Terra, there to face the judgement of his father for violation of the Edicts of Nikaea.
Battle of Prospero - Senior Officer Cadre: Leman Russ, Primarch of the VI Legion, Lord Regent of Fenris, Commanding General of the Censure Fleet - Granted the Emperor's deferment over his brother Primarch Magnus, and the right to mete High Justice within His realms to meet this end.Overseer Boros Kurn, Commander of the 16th Independent Assault Battalion, XVI Legion, the Sons of Horus - Emissary of the Warmaster.Princeps Senioris Maldis Drane - Commanding Princeps of the Legio Mortis.
Battle of Prospero - Imperial Censure Host, Terran Contingent: Being those units that were assembled on the Throneworld of Terra to prosecute the Writ of Censure issued by the Emperor's hand in 004.M31 and decreeing that Magnus the Red, Lord of Prospero and the XV Legion of the Legio Astartes, be brought in disgrace to Terra, there to face the judgement of his father for violation of the Edicts of Nikaea.
Battle of Prospero - Senior Officer Cadre: Constantin Valdor, Captain-General of the Legio Custodes - Granted the Emperor's Seal and the right to mete High Justice within His realms.High Marshal Markas Rhone, Commander of the 3rd Terranic Auxilia and senior officer of the Excertus Imperialis.Jenetia Krole, Senior Vigil-Commander of the Silent SisterhoodDominus-Xelatcus Thrane Esmark, Commanding Princeps of the Chamber Occidentalis of the Ordo Sinister
Battle of Prospero - Main Contingent: Legio Custodes - 982 warriors constituting 91 separate Sodalities of the Legio Custodes.Silent Sisterhood - Estimated 3,000 sisters-militant, constituting three full vigils of the Silent Sisterhood.3rd Terranic Auxilia - 5,000 Terran troopers of the Terranic Auxilia, known informally as the "Ironside Brigade," recruited primarily from Old Albia.Tyrian Exo-guard, Cohorts Siris, Asag, Rabisu, Asakku, Kur, Edimmu, Siduri and Atra - Each cohort consisting of 600 void-armoured Exo-guard and 100 helot auxiliaries.9th Solar Auxilia Cohort - One of the renowned Saturnyne Rams regiments, 4,000 void hoplites and support vehicles.10th and 42nd Sarcosan Voltigeurs - Recent arrivals on Terra in the wake of the Dark Angels campaign to bring their homeworld to Imperial Compliance. Each regiment comprised approximately 3,000 light infantry with a small detachment of Terranic Overseers.Charonid Sentinels, Third Fane - A full detachment of the dour, heavily augmented watchmen of the outer Sol System, replete with their full panoply of otherwise proscribed weaponry. The Third Fane numbered slightly more than 2,000 men-under-arms.Sydonian Taghmata Elements Ekriss, Norne and Ifrem Taghma - A small force of Mechanicum warriors, attached to the Censure Host as observers and to affect the inspection and potential dismantling of any Mechanicum assets or prohibited technology present on Prospero. (Note that the inclusion of this force seems to have been in response to a late and direct request from the Fabricator-General of Mars.The Chamber Occidentalis of the Ordo Sinister - Five Psi-Titans of the Ordo Sinister, all Warlord-class Psi-Titan machines.Secutarii Sinister - Approximately 1,000 Secutarii of the Ordo Sinister, attached to the force as support troops for the Chamber Occidentalis.
Battle of Prospero - Space Wolves: Othere Wyrdmake (KIA) - Rune Priest of the 5th Company killed by Chief Librarian Ahzek Ahriman of the Thousand SonsAun Helwintr - Rune Priest of the 3rd CompanyBjorn - Astartes, 3rd CompanyGodsmote - Astartes, 3rd CompanyJormungndr - Astartes, 3rd Company
Battle of Prospero - Non-Astartes: Kasper Ansbach Hawser - Skjald of the Space Wolves Legion's 3rd Company and a secret, deep-cover member of the 'Hidden Ones' (the Scout Auxilia) of the Thousand Sons Legion.Lemuel Gaumon - A Neophyte under Azhek Ahriman.
Battle of Shatter Ridge - Battle of Shatter Ridge: The Battle of Shatter Ridge was a savage confrontation that occurred during the later stages of the bitter war for the Apostate world of Vraks in 927.M41. The battle was joined when an Imperial advance towards the Citadel of Vraks, undertaken under the cover of a dawn twilight shrouded in chemical fog, was unexpectedly met in no man's land by a huge Renegade counterattack of hellish war engines and heavy tanks, which resulted in one of the largest Titan battles of the war.The Imperial forces in the field consisted of a powerful Legio Astorum Ventarri Titan Maniple supported by heavy armoured elements of the Death Korps of Krieg's 8th Assault Corps. The Chaos forces opposing them were composed of corrupted Titans from the much feared Legio Vulcanum I leading a counter-attacking spearhead of Renegade super-heavy armour, mobile ordnance and Armoured Fist squads, and for one of the first times in the long Siege of Vraks campaign, an infernal Brass Scorpion of Khorne.The battle was short but costly for both sides, with the Chaos forces using the cover of the poisonous fog to advance swiftly and engage at close quarters where their furious assault wreaked havoc on the Krieg armoured forces. The Imperial Titans however, swift and skilled enough to respond to the enemy's attacks, reopened the gap between them and their devastating Turbo-Laser fire quickly accounted for the destruction of a Chaos Reaver-class Titan, a Warhound-class Titan and numerous tanks, forcing the Traitors' withdrawal from the field.The Imperial victory proved pyrrhic, however, as they had lost a Warhound and sustained heavy damage to the rest of their Titan force, whilst the Krieg contingent had been all but wiped out.
Battle of Shatter Ridge - Imperial Forces: Invigila Alpha – Reaver-class TitanPraetorian – Reaver-class TitanAvernus Maxima – Warhound-class TitanTriarii-Dexter – Warhound-class TitanCanis Secundus – Warhound-class TitanShadowsword Detachment – Three Shadowsword super-heavy tanksStormsword Detachment – Three Stormsword super-heavy tanksMaharius Detachment – Three Macharius Heavy Tanks and a single Macharius Vulcan heavy tankDemolisher Squadron – Four Leman Russ Demolisher battle tanksBombard Battery – Two Bombard mobile artillery vehiclesGrenadier Assault Force – Six Death Korps of Krieg grenadier squads in Centaur transports
Battle of Shatter Ridge - Chaos Forces: Nightmaw – Reaver-class TitanWorld Burner – Reaver-class TitanSkathraus – Warhound-class TitanWoe of Malcus – Warhound-class TitanCarnophage – Warhound-class TitanStormblade Detachment – Three Stormblade super-heavy tanksMalcador Squadron – Four Malcador Assault TanksGorescuttle – Brass Scorpion of KhorneVanquisher Squadron – Four Leman Russ Vanquisher main battle tanksMedusa Battery – Four Medusa Siege TanksArmoured Fist Assault Force – Four Vraksian Traitor Militia squads in Chimera transports
Battle of Skalathrax - Battle of Skalathrax: The Battle of Skalathrax was the final campaign the World Eaters Traitor Legion fought as a unified Space Marine Legion against their hated rivals the Emperor's Children Legion on the Daemon World of Skalathrax located deep within the Eye of Terror.Due to the actions of the former World Eaters Captain Khârn the Betrayer, the XII Legion all but consumed itself in a bitter internecine conflict that saw it fractured into countless smaller warbands. The World Eaters Legion would not reunite again except briefly for the First War for Armageddon in the 41st Millennium.
Battle of the Alaxxes Nebula - Battle of the Alaxxes Nebula: The Battle of the Alaxxes Nebula was an engagement that took place between the bulk of the Space Wolves fleet and the bulk of the Traitor Alpha Legion fleet within the vast, highly corrosive dust and hydrogen ice cloud fields of the Alaxxes Nebula in 007.M31, during the early years of the Horus Heresy.As the Space Wolves were still licking their wounds following their heavy losses during the Burning of Prospero, they were ambushed by a sizable Alpha Legion strike force and were subsequently routed at Yarant.Primarch Leman Russ organised a tactical retreat and fled towards the Alaxxes Nebula to seek temporary sanctuary. The Alpha Legion gave chase and soon the VIth Legion found themselves in a precarious predicament, effectively cut-off and surrounded by the bulk of the Alpha Legion.After contacting the nearby White Scars fleet, who refused to assist the Space Wolves, Russ faced the prospect of imminent destruction. Yet, by dint of sheer luck, or perhaps providence, the Space Wolves received help from an unexpected quarter -- from a contingent of Dark Angels hidden deep within the core of the nearly impassable clouds of the Alaxxes Nebula.
Battle of Tyrok Fields - Battle of Tyrok Fields: The Battle of Tyrok Fields marked the beginning of Abaddon the Despoiler's 13th Black Crusade, at the Tyrok Fields on the Imperial Fortress World of Cadia in 999.M41. The battle was an attempt by Abaddon to begin his conquest of the Cadian Gate by killing the entire high command of Cadia in one fell swoop through treachery.His plan was foiled by Colonel Ursarkar E. Creed and the 8th Cadian Regiment of the Imperial Guard. Following the battle, Colonel Creed was raised as the new Lord Castellan of Cadia and proved to be an exceptional Imperial strategist in the terrible battles of the 13th Black Crusade that followed.
Battle of Tyrok Fields - The Battle Begins: The battle began when the Volscani Cataphracts, a regiment of the Imperial Guard who had been thought to be loyal soldiers of the Imperium but had instead secretly thrown their lot in with Abaddon and the Forces of Chaos, broke ranks during a great military parade and began the wanton slaughter of several hundred nearby Imperial Guardsmen.The true extent of their treachery was discovered when they stormed the Lord Castellan (Planetary Governor) Marus Porelska of Cadia's Leviathan, and killed him and much of the Cadian military High Command. Porelska had been on-site to receive a massed salute from all the assembled Imperial Guard soldiers before they went off to defend the Cadian Gate from Abaddon's expected attack.
Battle of Tyrok Fields - Ursarkar E. Creed and the Cadian 8th: Colonel Ursarkar E. Creed, present at Tyrok with his 8th Cadian Regiment of the Imperial Guard, rallied the forces under his command and immediately counter-attacked the Traitor Guardsmen. The 8th Cadian spearheaded an advance of several Imperial Guard regiments, with the 7th Cadian Regiment at its side the entire time. Jarran Kell, Colour Sergeant and Standard Bearer for the 8th Cadian, fought ferociously and never allowed the sacred standard of his beloved regiment to touch the ground. The 7th Cadian was not so lucky.Its Colour Sergeant was killed soon after the fighting began, with the flag passed to another soldier, who met his own end in turn not long afterwords. This trend continued throughout the day; when one standard bearer died, another man stepped forward to take the flag. The 7th Cadian's regimental history even goes so far as to say that its soldiers were so committed to their colours that the sacred ornament never touched the dirt.
Battle of Tyrok Fields - The Titans: High above the battlefield, the gargantuan warmachines of the Adeptus Mechanicus assisted the Cadians with their counter-attack. The part that is most remembered today is when the Titans knocked out the Void Shields of the Volscani Leviathans, allowing the Loyalist Guardsmen to continue to charge right into the heart of the enemy's command ranks.If the Imperial Titans' attack had been unsuccessful, the Loyalist Guardsmen would have been slaughtered wholesale by the enormous cannons sported by the building-sized Volscani command vehicles. Instead, the Imperial soldiers were able to run right past the guns and board the Leviathans, effectively rending the proverbial head from the beast.
Battle of Tyrok Fields - The Aftermath: Because of Colonel Creed's decisiveness in reacting so quickly, the potential for a horrendous defeat was averted and a victory was won for the Imperium that prevented the Imperial forces from being disorganised and decapitated at the very start of Abaddon's campaign to conquer Cadia and the Cadian Gate. Because of his quick-thinking and obvious command abilities, Colonel Ursarkar E. Creed was unanimously acclaimed as the new Lord Castellan of Cadia, through he also maintained his role as the Colonel and commanding officer of the 8th Cadian Regiment.
Battle of Örgvayr - Battle of Örgvayr: The Battle of Örgvayr was a conflict that erupted between the Kin of the Leagues of Votann's Greater Thurian League and the forces of Chaos near Warp Storm Örgvayr. The fighting began after the opening of the Great Rift in the Era Indomitus provided the servants of Chaos with greater opportunities to enter Kin space in the galactic core than ever before.Despite assaults by warbands of the World Eaters and The Purge Heretic Astartes upon the Thurian Cthonian Mining Guild harvester fortresses present on the volcanic Kin World of Törg, the Oathbands of the Thurian Kindred of Vôrtun were able to rescue both the miners and much of their valuable harvested raw materials under the command of Kâhl Ûthar the Destined, as well as slay the World Eaters Chaos Lord Hakatar.However, the conflict remains an ongoing one, and the Heretic Astartes and their allies continue to reinforce their numbers through the Warp storm. The northeastern region of Thurian space has now become a warzone known as the "Stormward Front."
Battle of Örgvayr - Origins: The emergence of the Great Rift shook the Leagues of Votann to their foundations. Holds vanished amidst the roiling energies of the new born Warp storm belt. Trade routes were severed. Many Kindreds were compelled to relocate their holdings, abandoning territories held for thousands of Terran years and venturing out from the galactic core to seek more stable regions to settle.Both within the core and beyond its fringes, the rift's advent has driven the Kin into new conflicts, as well as stirring up old foes and setting them on a collision course with the Leagues.The Kin do not recognise or name the Great Rift as a single manifest phenomena. They believe that to do so would lend further superstitious menace to a threat that is already menacing enough. They choose instead to name the greatest of the component Warp storms that have opened within the galactic core, treating each as a separate peril to be weathered and overcome.One such raging empyric maelstrom opened upon the north-eastern fringe of Greater Thurian League space, and was soon named "Örgvayr" -- roughly translating into High Gothic as "the Ogre." The Void Strider Kindred and Lâkhryr's Kindred were swallowed up in the instant of its opening. Their pan spectral arrays gave some small forewarning, and so ragged flotillas of Kin refugee ships limped from the fringes of Warp Storm Örgvayr solar days after its emergence, their passangers telling of holds dissolved into raw madness or overrun by howling Daemons.Close on their heels came ravening Chaos Warfleets. Sailing the void in baroque warships and monstrous space hulks, they fell upon the Greater Thurian star systems bordering the storm zone. As more Chaos worshippers poured out of Örgvayr by the solar day, it became clear to the Greater Thurian League that a terrible new threat had been unleashed upon their holds.Those Kindreds whose holds lay directly in the invaders' path now faced a difficult choice -- to hold their ground against the onslaught, or to fall back in the face of growing enemy strength. Exchanging messages as best they could via hardened las-com relays, the Hearthspakes of the Deeprock Kindred, the Kindred of Vôrtun, Khâld's Star Breaker Kindred and Kindred Crimson-Two all elected to hold fast.The Grimnyr interfaced in their Fanes with the Greater Thurian Votann, asking that it communicate their plight to the wider league and begging its advice. Swift merchant craft and scout ships plunged into the Warp, bearing the same messsages to neighbouring Kindreds. Those facing the invasion would stand firm until the will of the Votann and the rest of the league could be made known, or until their defiance was judged too costly to maintain.Meanwhile, the ravening hordes of Chaos blazed a trail of havoc toward the Thurian Hold Worlds that lay in their path.
Battle of Örgvayr - Counteroffensive at Törg: By a stroke of good fortune the Greater Thurian League Kâhl Ûthar the Destined had recently returned to Obsyd Gate, the hold of his own Kindred of Vôrtun. Ever the dynamic hero of his people, Ûthar convinced the Kindred of Vôrtun Hearthspake that they could not afford to simply mass behind their defences and await the enemies' onslaught. To do so handed all strategic initiative and opportunity to the invaders and would abandon outlying facilities, resources and personnel to their murderous attentions.The voice of the Destined carried great weight amongst his Kindred, who were swiftly convinced by his arguments. Thus, their mustered Kinhost broke into a number of Oathbands; some would remain to garrison Obsyd Gate, while the rest would sally forth under the command of Ûthar and other prominent Thurian heroes, to launch counterattacks against the incoming Chaos invaders. Their role would be to slow the enemy wherever possible, to evacuate all strategic resources, Kin and Ironkin they could, and to destroy any facilities they could not rescue so as to deny their use to the foe.Ûthar the Destined's Oathband deployed to the outlying Kin World of Törg. Riven  by standard years of deep-core tectonic mining, Törg was a hostile mass of jagged stone, exposed magma veins, convulsing super-volcanoes and Kin harvester fortresses, wreathed in toxic fumes. Several immense Renegade warships had already settled in the vulnerable world's orbit and disgorged warbands of Heretic Astartes to the surface. Mutated Chaos Space Marines of The Purge and ferocious Khorne-worshipping World Eaters had overrun Törg's void docks and cut bands of Cthonian Guild miners off within their harvester fortresses. Swiftly casting the Eye of the Ancestors over the dire strategic situation, Ûthar formulated his battle plan and set his forces into motion without delay.
Battle of Örgvayr - Void Battle: In the void above Törg, the warships of Ûthar's Oathband engaged the craft of the Chaos worshippers under the command of Voidmaster Hêmmyk. Their mighty Conversion Beam batteries and salvoes of Drill Torpedoes mauled the Chaos grand cruiser Abomination, and forced other Chaos warships to break off orbital bombardment in order to respond to the Kin assault.Hêmmyk coordinated her small but potent fleet with consummate skill, fending off each assault by the Chaos worshippers and handing out far worse punishments than her own warships suffered.