vizn3r/warhammer40k-lore huggingface dataset:
Luna - Port Luna: Luna was the home to the greatest naval base in the Imperium of Man at the time of the Great Crusade and the Horus Heresy, known as Port Luna, where Battlefleet Sol was based.It was created from an artificial ring that had been positioned into orbit around Luna after the Imperial conquest composed of metals mined from the Moon's heart and the rock from the Circuit's excavation by the Emperor's most-skilled engineers. Due to the number of Imperial starships constructed at Port Luna, Luna also gave its name to the most common class of Imperial Navy Cruiser, the Lunar-class.
Luna - The Circuit: "The Circuit" was the name given to a massive artificial valley that had been gouged into Luna's surface that was home to countless military compounds, command centres, manufactoria, and other facilities designed to aid the war efforts of the Imperium.
Luna - Herodotus Omega Dome: During the Great Crusade and Horus Heresy eras, the Herodotus Omega dome represented one of the major settlements of Luna.The Selenar gene-cult that ruled Luna before the Imperium conquered it had dug a large complex of gene-laboratories out from the lunar regolith beneath this city.The vaults in this subterranean complex contained several of the Selenar's failed experiments, such as the Space Marine Ur-legionaries. They were also where the fugitive gene-witch Ta'lab Vita-37 had hidden the Selenar's greatest artefact, the so-called Magna Mater.During the Siege of Terra at the end of the Horus Heresy, after the Traitor forces of the Warmaster Horus had conquered Luna, Ta'lab Vita-37 enlisted the aid of the crew of the Iron Hands Strike Cruiser Sisypheum to help her keep the artefact from falling into the Traitors' hands.During the battle that ultimately ensured between the forces of the Sons of Horus and the Loyalists of the Sisypheum, the dome was destroyed.
Luna Mendax (Short Story) - Luna Mendax (Short Story): Luna Mendax is the eleventh short story published in the Horus Heresy that was not originally part of an anthology novel. It was originally included in The Black Library Anthology 2013/14 which was released exclusively at the Black Library Weekender Event in November 2013. Luna Mendax was later released as an individual e-book on January 25, 2016 as part of the "Tales of the Knights Errant" week on the Black Library's website. It is also now included in The Silent War anthology novel. Covers for both the original and updated artwork is shown.
Luna Mendax (Short Story) - Synopsis: Returning from a secretive mission to Caliban at the command of Malcador the Sigillite, the Knight Errant Garviel Loken finds sanctuary in one of the abandoned bio-domes of Luna. Scarred by betrayal and bewildered by the changing face of the galaxy, the weary warrior is almost unsurprised when he is visited by the long-dead Tarik Torgaddon –- is this a sign of a fractured and exhausted mind playing tricks on itself, or truly the spirit of a departed friend?
Luna Wolves (Sons of Horus) - Luna Wolves (Sons of Horus): The Luna Wolves were the XVIth Space Marine Legion raised by the Emperor of Mankind on Terra at the dawn of the Great Crusade in the late 30th Millennium. After the Emperor rediscovered the Legion's primarch Horus in 801.M30 on the world of Cthonia, and gave him command of the Luna Wolves, Horus went on to lead the XVIth Legion in earning thousands of battle honours over the span of the 200 standard years of the Great Crusade.Few other Legions could match the Luna Wolves' achievements and of those that could, few could rival the XVIth Legion for the brightness with which their victories shone. Spread across hundreds of expeditionary fleets and on countless battlefields, the Luna Wolves broke the enemies of the newborn Imperium and pushed the Great Crusade forwards.The position of Horus as the Emperor's favoured gene-son undoubtedly enhanced their triumphs. The Emperor fought alongside all of the primarchs, and led all of the Legions at different times, but Horus and the Luna Wolves stood beside Him for many of His greatest victories. The Luna Wolves stood with the Emperor from the beginning of the Great Crusade until the Emperor's return to Terra following the triumph of the Ullanor Crusade in 000.M30 and the elevation of Horus to the esteemed rank of Warmaster and commander-in-chief of all the Emperor's vast armies.Yet as the character of any Space Marine Legion was an echo of their primarch, one can see the flaws of the gene-father in the pride of his gene-sons. Brutal, ruthless and unwavering but also honourable, and once loyal to the Imperium beyond question, the history of the Luna Wolves is the history of the ambition of the Imperium itself, and the flaws that broke its founder's dreams of unification and glory for all Mankind asunder.The XVIth Legion was originally known as the Luna Wolves for most of the Great Crusade. In honour of Horus' great achievements during the latter years of that era after the Imperial victory over the Orks during the Ullanor Crusade, the Emperor suggested that the Legion be renamed the "Sons of Horus" to honour his most beloved son's accomplishments.Horus at first refused, fearing that to so set himself above his primarch brothers and would lead to factional strife. Eventually he did institute this change, at his brother primarch Sanguinius' urging, just prior to the events culminating in his conversion to the service of the Dark Gods of Chaos on the world of Davin.After Horus' treachery and final defeat at the Siege of Terra during the Horus Heresy, however, the XVIth Legion was renamed the "Black Legion" by its new Chaos Lord, Ezekyle Abaddon, better known now as "Abaddon the Despoiler," the former first captain of the Legion and commander of its elite 1st Company. The new name was chosen after the Astartes of the Sons of Horus painted their power armour black in grief at the death of their primarch and shame at their failure to overthrow the False Emperor and seize control of the galaxy during the Siege of Terra.
Luna Wolves (Sons of Horus) - Cthonia: The Luna Wolves were the first Space Marine Legion to begin recruiting from another world beyond Terra. In this case, the new pool of aspirants was found amongst the adolescent Human males drawn from the violent hive city gangs inhabiting an ancient former Mining World that had devolved into a Feral World called Cthonia. Cthonia was located in one of Terra's closest neighbouring star systems in the Segmentum Solar and was within reach of spacecraft that could travel at only sublight velocities before the invention of the Warp-Drive.As a result, Cthonia had been colonised, built upon, tunnelled and mined since the dawn of Human interstellar space travel millennia before the even the beginning of the Dark Age of Technology. Due to this unusually long period of exploitation by Mankind, all of the world's natural resources had been stripped away and used up standard centuries before, and the ancient mining technology had long since been rediscovered and removed by the Tech-priests of Mars. The planet that remained was largely useless and abandoned, completely riddled with catacombs, crumbling industrial plant and exhausted mine-workings.
Luna Wolves (Sons of Horus) - Horus Lupercal: Horus, the true primarch of the Luna Wolves, was the first of the primarchs to be recovered by the Emperor, having been cast in his gestation capsule through the Warp much closer to Terra on Cthonia than the others by the Ruinous Powers, and he was found at a much younger age. Whereas the early history of many primarchs is extensively if unevenly documented, the same cannot be said of Horus. Contradiction and omission tarnishes all accounts of Horus' formative years.It is clear that the Emperor did find Horus and also that he took command of the XVIth Legion early in the Great Crusade. Beyond these manifest facts, agreement between the early Imperial sources is decidedly lacking, some even placing Horus on Cthonia as a foundling. Like many of his superhuman brethren, these sources say that the young primarch thrived in Cthonia's harsh environment, learning his first lessons in war and killing from Cthonia's tech-barbarian kill-gangs.Another source claims that Horus returned to Terra itself. It is said that Horus grew at the Emperor's side, learning from his gene-father even as they took back the Sol System and forged the alliances between the techno-barbarian nations of Terra and the Mechanicum of Mars that created the Imperium of Man.Other highly creditable claims state that the Emperor found Horus, the first of His lost gene-sons, but neither source specifies where, or the location of this finding. Surrounded in standard millennia of myths and allegory, the truth of Horus' origins will more than likely never be known. As a result, Horus was for many standard years the Emperor's only gene-son, and there was a great affinity between them.The Emperor spent much time with His protege, teaching and encouraging him. Horus was soon placed in command of the XVIth Legion, which had already come to be known as the Luna Wolves -- comprised of only 10,000 Astartes at that time created from his own genetic code. With these transhuman warriors to lead, Horus accompanied the Emperor for the first thirty standard years of the Great Crusade that had begun in 798.M30, and together they forged the initial interstellar expansion of the young Imperium.
Luna Wolves (Sons of Horus) - A Human Harvest: By the time the Great Crusade began in 798.M30, Cthonia's mines were long spent, but it had a resource that the new Imperium needed more than metals and jewels: hardened fighters and born survivors in their millions; a lean and hungry race of killers with no illusions about the horrors of the universe. Cthonia, relatively close to Terra in the void, and with whom some minor intermittent contact had been maintained even through the Age of Strife, had its murderous and strife-torn population marked by one of the first expeditionary fleets to leave the Sol System.To fuel the growth of the early Space Marine Legions, the Imperium took full advantage of the bounty that Cthonia provided. At the time of the First Founding, Cthonia already helped provide the necessary flesh for the Selenar gene-wrights of Luna to fuel the rapid growth of the early Legiones Astartes. One report talks of so-called Imperial "recruitment squads" harvesting tens of thousands of Cthonian gangers and shipping them away, chained together in the holds of prison-shuttles, to the geno-laboratories of Luna's Selenar gene-wrights.The majority of Cthonians were impressed as troopers for the Great Crusade's Imperial Army regiments, but the finest specimens were taken for induction into the Space Marine Legions. On Luna these chosen sons of Cthonia were reborn as the transhuman Astartes of the XVIth Legion. It was more common for the first Space Marine aspirants to be adolescent volunteers from Terra, and later in the Great Crusade, after the rediscovery of the primarchs, from Feral or Feudal Worlds. Yet, after the usual psycho-hypnotic indoctrination and mental conditioning process, the Luna Wolves created from the men of Cthonia emerged as excellent and ferociously powerful Space Marines.
Luna Wolves (Sons of Horus) - Triumph of Ullanor: Though the Luna Wolves had won many victories in their years of ceaseless conflict, one would eclipse all others and see them reborn once again. The greatest of the nascent Imperium's victories during the high point of the Great Crusade at the end of its second century came in the form of the defeat of the largest Ork empire ever encountered.The Ullanor Crusade was a vast Imperial assault on the Ork empire of the Overlord Urrlak Urruk. The capital world of this Greenskin stellar empire, and the site of the final assault by the Space Marine Legions, lay in the central Ullanor System of the galaxy's Ullanor Sector. The crusade included the deployment of 100,000 Space Marines, 8,000,000 Imperial Army troops, and thousands of Imperial starships and their support personnel. The Ullanor Crusade marked the high point of the Great Crusade's vast effort to reunite the scattered colony worlds of Humanity.The Orks of Ullanor represented the largest concentration of Greenskins ever faced by the military forces of the Imperium of Man before the Third War for Armageddon began during the 41st Millennium. Following the defeat of the Orks of Ullanor largely due to the tactics and leadership of Horus, the Emperor of Mankind returned to Terra to begin work on his vast project to open up the Aeldari Webway for Mankind's use. In his place to command the vast forces of the Great Crusade he left Horus.In the aftermath of this Ullanor Crusade, Horus was granted the newly-created title of "Warmaster," the commander-in-chief of all the Emperor's armies who possessed command authority over all of the other primarchs and every expeditionary fleet of the Great Crusade. Before returning to Terra to oversee the next phase of the creation of his stellar empire, the Emperor suggested to Horus that he rename the XVIth Legion the "Sons of Horus," in honour of their primarch and to show his preeminent place amongst the other primarchs.Horus initially declined this honour, not wishing to be set above his brothers, and so his Legion continued as the Luna Wolves for a little while longer. But Horus and the other primarchs never came to terms with the Emperor's absence. Their hurt feelings over His seeming abandonment of the Great Crusade to pursue a secret project whose purpose he chose not to reveal even to his gene-sons laid the seeds of jealousy and resentment that would ultimately blossom into the corruption that begat the Horus Heresy.
Luna Wolves (Sons of Horus) - Warmaster: Over the two standard century-long course of the Great Crusade, it became apparent that the primarchs were far from the perfect specimens of Humanity they were intended to be. Although each primarch was physically and mentally god-like compared to a baseline mortal Human being, they harboured the flaws of vanity, egotism, hunger for power, jealousy, arrogance, insecurity and all the other sins of the Human character.As the Imperial Warmaster, Horus Lupercal took over command of the Great Crusade after the Emperor's return to Terra, and accepted his new duties with earnest dedication. However, there was much dissension in the ranks of the primarchs and other parties in the Imperium over the Emperor's decision to withdraw from the campaign and return to Terra as well as to reorganise the political administration of the Imperium under the control of a Council of Terra headed by His regent, Malcador the Sigillite. Only a handful of the primarchs, amongst them a scheming Lorgar, remained steadfast beside the Warmaster during this period of conflict.Horus also disagreed with many of the decrees passed by the newly established Council of Terra, a ruling body of Imperial nobles and bureaucrats, which were intended to shift the burden of taxation and administration onto the newly-conquered Imperial Compliant worlds. Even worse, Horus came to believe in his heart that he was failing his father, and was deeply wounded that the Emperor had revealed to none of the primarchs, not even his most favoured son, why he had secluded himself upon Terra and the truth behind his secret Imperial Webway Project. These seeds of bitterness, resentment and frustration grew, and would soon bear deadly fruit.
Luna Wolves (Sons of Horus) - Betrayal at Isstvan III: In the days that followed his miraculous recovery on Davin, Horus' officers detected a change in his character. The Warmaster proceeded to use the warrior lodge present in the XVIth Legion to begin to subvert his officers and their line Astartes to the service of the Dark Gods and to build support for his plan of rebellion against the Emperor.He took up the Emperor's old offer and renamed the XVIth Legion the Sons of Horus after being convinced to do so by his brother primarch Sanguinius of the Blood Angels Legion just before his experiences on Davin. Horus was now allied body and soul to the Ruinous Powers of Chaos, and he had a new vision for the Imperium with himself rather than the Emperor at its head.Renouncing his oath to the Emperor, Horus led his Legion into worship of the Chaos Gods. He then sought to turn many of his fellow primarchs to Chaos, and succeeded with Angron, Fulgrim and Mortarion, who were the first of the 8 other primarchs and Space Marine Legions that would follow Horus and his Astartes into betrayal.The majority of the Sons of Horus, already fiercely loyal and proud of Horus, had no hesitation in following their primarch's lead. They quickly renounced their own oaths to the Emperor and supported Horus' ambitions and his new gods of the Warp. The Chaos corruption spread to every Imperial adepta with which Horus had dealings, including a portion of the Mechanicum of Mars, and from there to the Collegia Titanica and the Legio Cybernetica, eventually creating the splinter-faction of the ancient Mechanicum called the Dark Mechanicum and unleashing the terrible civil war between Loyalist and Traitor Mechanicum factions known as the Schism of Mars.The other primarchs Horus knew like brothers, and he was already well practiced at motivating them. Appealing to their pride, martial prowess, and courage, whilst playing upon past grudges and favours against the Emperor and the other primarchs, the Warmaster gained the loyalty of fully half the primarchs and their Space Marine Legions. He convinced them to first rid their Legions of any remaining Loyalists during the Battle of Isstvan III and next nearly destroyed three full Loyalist Legions during the Drop Site Massacre on Isstvan V.
Luna Wolves (Sons of Horus) - The Horus Heresy: The terrible galactic civil war that followed and lasted for 9 Terran years of genocidal death and destruction on a scale never before witnessed by Mankind, called the Horus Heresy by later generations, was the most terrible conflict in the history of the Imperium, and came close to shattering it forever. Horus and his Traitor Legions moved relentlessly towards Terra, determined to throw down the Emperor once and for all.Space Marine fought Space Marine as Terra itself was finally invaded during the climax of the Heresy, and the Imperial Palace itself was besieged and breached by the forces of Chaos during the Siege of Terra. But in the end it was Horus who was slain by the psychic power of the Emperor aboard his battle barge Vengeful Spirit, and with him died the rebellion.It was a traumatic and devastating blow for the Sons of Horus. Leaderless, the remnants of the XVIth Legion fled into the Eye of Terror, where the Legion's First Captain Ezekyle Abaddon eventually rose to claim the mantle of Warmaster of the forces of Chaos and become Horus' heir as the greatest of the Champions of Chaos.
Luna Wolves (Sons of Horus) - Great Cull: Having fought their way clear of the Sol System in the aftermath of the Siege of Terra, the Sons of Horus eventually fled to the Eye of Terror and established themselves upon a Daemon World that served as both a tomb for their lost primarch and a fortress from which they would launch further attacks both upon their fellow Traitor Legions and against the still-smouldering Imperium in the form of the Black Crusades.Bereft of their glorious primarch, the Sons of Horus Legion floundered, and in desperation sought out the favour of each of the Chaos Gods in turn in their search for renewed power, inviting Daemonic possession and the ever more costly blessings of the Warp. All the while, the XVIth Legion suffered the jealous attacks of their former allies amongst the forces of Chaos as the brief unity between the Dark Gods and their worshippers once more broke down into the normal state of internecine rivalry in what became known as the Legion Wars.At length, one such rival Traitor Legion, the remnants of the Emperor's Children, stole the body of the slain Horus from the heart of its tomb and spirited it away, some say with the purpose of cloning it in order to create a new and still greater Warmaster to restore the Traitor Legions' fortunes.The salvation of the Sons of Horus came when its former First Captain Ezekyle Abaddon, now known as "Abaddon the Despoiler," led a counter-attack on the Emperor's Children that destroyed the body of Horus and in so doing ushered in a new age for the XVIth Legion. The Sons of Horus changed their name once more, this time in reference to the fact that their armour was now coloured black in mourning for the death of Horus and their failure to achieve his dream of overthrowing the Emperor, calling themselves simply the "Black Legion."Through his actions, Abaddon had reinvigorated the Legion, reviving the old notion that none could stand in their way and that they stood first amongst the Traitor Legions, destined by the will of the Dark Gods to one day inherit the galaxy itself. When the warbands of the Black Legion gather under the wrathful banner of Abaddon the Despoiler to unleash yet another Black Crusade to overthrow the False Emperor, the words of Horus are heard upon their lips -- "let the galaxy burn."The Long War for control of the galaxy by the forces of Chaos and the Black Legion had begun.
Luna Wolves (Sons of Horus) - Legion Combat Doctrine: The XVIth Legion was originally a flexible fighting force, able to adapt to almost any combat situation. The Legion possessed an efficient chain of command, which fell into disarray after its primarch, Horus, was killed during the Battle of Terra. In the years immediately following the end of the Horus Heresy, the Sons of Horus' discipline broke down completely, as the Legion dissolved into a number of competing warbands of Chaos Space Marines, each led by a different Chaos Champion who maintained his rule through the favour of the Dark Gods and often lethal discipline.First Captain Ezekyle Abaddon ultimately managed to restore a measure of discipline to the XVIth Legion and bring its disparate warbands under his control after he assumed Horus' place as the Warmaster of Chaos, mainly through exercising a level of fear and violence that could cow even the greatest of the Legion's Chaos Champions.At present, the Black Legion shows more unity of purpose and structural integrity than many of the other Traitor Legions, though only the Word Bearers Legion has managed to maintain its complete Imperial military hierarchy intact amongst the Forces of Chaos.
Luna Wolves (Sons of Horus) - Legion Homeworld: The XVIth Legion's homeworld, the ancient Mining World of Cthonia, no longer exists, having apparently lost geo-structural integrity and broken apart into asteroids and debris during the centuries following the Horus Heresy. Certainly the once ore-rich planet was riddled with mine workings right through to its dead core as the numerous gangers that formed the majority of the world's population may originally have been imported as work teams to maintain the crumbling tunnels.However there is some conjecture amongst Imperial savants that Cthonia was destroyed deliberately by the Imperium following the end of the Horus Heresy, when the Loyalist Astartes Legions moved to purge the homeworlds of each of the Traitor Legions during the Great Scouring to remove their Chaos corruption.
Luna Wolves (Sons of Horus) - Legion Beliefs: The overriding belief that animated the Astartes of the XVIth Legion prior to Horus' demise was in the ultimate superiority of Horus and themselves over all other beings in the galaxy. In continually seeking to prove themselves as the greatest of the Space Marine Legions, they did indeed achieve more than their fellow Astartes in terms of the sheer numbers of worlds brought into the Imperial fold prior to the Heresy.The Sons of Horus' defeat at the Battle of Terra and exile to the Eye of Terror was a crushing blow to the collective ego of the Legion. It took all the strength of character of their new commander, Abaddon the Despoiler, to restore the Legion's sense of pride and refocus its Astartes on their ultimate goal -- to destroy everything that the Emperor of Mankind created and raise themselves up as the new rulers of the galaxy in the names of the Ruinous Powers of Chaos.
Luna Wolves (Sons of Horus) - Legion Gene-Seed: The XVIth Legion's gene-seed, prior to the incident on the Feral World of Davin where Horus was brought back from the brink of death through the power of the Serpent Lodge's Chaos Sorcerers and the corruptive touch of the Ruinous Powers, was perfectly pure and unusually potent, since it was derived from Horus' genome, who was generally considered the greatest of the primarchs.However, following their corruption by Chaos, the Sons of Horus Legion's Space Marines started to exhibit random genetic mutations, and it is likely that this taint now affects their gene-seed as it has almost all of the Traitor Legions. The regular practice beginning in the Horus Heresy amongst the Legion's Astartes of seeking daemonic possession may also have accelerated the effect.However, such mutations were seen as a mark of favour from the Chaos Gods and were generally displayed with pride by Sons of Horus Astartes, though it also meant that the Legion would soon no longer be able to produce new Astartes from its own gene-seed to replenish its ranks since the Astartes organs would not properly cultivate or had become so genetically warped as to kill any human male they were implanted within.This inability to replace losses is a problem that afflicted all of the Traitor Legions as the Heresy progressed. Today, it drives them to seek out uncorrupted Imperial Space Marine gene-seed stores whenever possible.
Luna Wolves (Sons of Horus) - Legion Colours: As if to mark a break from the wars of the past, the armour that the first warriors of the Space Marine Legions went to war in was cast in storm cloud grey, and bore only the thunderbolt and lightning marks of Imperial Unity. Over time the different Legions gained their own marks of distinction and character, as well as iconic names.When the XVIth Legion were given the epithet of the "Luna Wolves" following the successful First Pacification of Luna campaign, they began to wear pale off-white ivory coloured Power Armour with black trim. The two renowned squads of the elite 1st Company, the Justaerin and Catulan Reavers, wore black Power Armour, in sharp contrast to the white and later pale green of the rest of the Legion.One avatar of the increasing influence of the Legion's Cthonian brothers was the late reemergence of Cthonian gang-sigils graven into a given Space Marine's armour that recorded his notable kills and deeds, as well as to which company of the Legion they belonged. This was a practice which accelerated rapidly after the XVIth Legion had transitioned into its new identity as the Sons of Horus following the elevation of Horus to the rank of Warmaster.This transition marked not so much a new open brutality in the Legion, but a factor that had always been there and had become more visible as the Legion's panoply finally began to shrug off the influence of Terra. The white of the Luna Wolves turned sea-green, then darkened further to a murky verdigris green-black as the Sons of Horus further cast off the discipline of the Terran traditions of warfare and erred in their pride and growing malice towards embracing the dark heart of Cthonia, and its traditions of gang-fiefdom, blood-pride and merciless, incessant conflict.
Luna Wolves (Sons of Horus) - Legion Badge: The XVIth Legion's badge was a wolf's head imposed over an inverted crescent moon when they were known as the Luna Wolves. The Legion badge changed to become a stylised eye over a cross -- the so-called Eye of Terra, which would later be known as the infamous "Eye of Horus" in the Imperium after the XVIth Legion was renamed the Sons of Horus by the corrupted Warmaster.
Luna Wolves (Sons of Horus) - Sources: Battle Missions, pg. 9Black Legion: A Codex: Chaos Space Marines Supplement (6th Edition) (Digital Edition), pg. 9Codex: Chaos Space Marines (6th Edition), pp. 9, 12, 57, 74-76, 82Codex: Chaos Space Marines (4th Edition), pp. 12-15, 22, 46-47, 66, 74, 78-80Codex: Chaos Space Marines (3rd Edition, 2nd Codex), pp. 5, 8-11, 44-45, 66-69, 77,Codex: Chaos Space Marines (3rd Edition, 1st Codex), pp. 22-23, 32, 34Codex: Chaos (2nd Edition), pp. 5, 19-20, 38, 51, 98-99Codex: Eye of Terror (3rd Edition)Dark Adeptus: The Grey Knights (Omnibus)Dawn of War II: Chaos Rising (PC Game)Deathwatch: First Founding (RPG), pp. 90-91Realms of Chaos: Slaves to Darkness (1st Edition)The Horus Heresy: Collected VisionsImperial Armour Volume Seven - The Siege of VraksIndex Astartes IV, "Sons of Horus - The Black Legion Space Marine Legion"The Horus Heresy - Book One: Betrayal, pp. 64-83, 244-249The Horus Heresy - Book Four: Conquest, pp. 23-24, 34-35, 43, 48, 53-54Thirteenth Black Crusade (Background Book)White Dwarf 332 (US), "Chaos Space Marines", pg. 16White Dwarf 274 (US), "Chapter Approved: Chaos Space Marine Legions"White Dwarf 268 (US), "Assault on Holy Terra", "Abaddon the Despoiler" & "Index Astartes First Founding: Sons of Horus, The Black Legion Space Marine Chapter"Horus Rising (Novel) by Dan AbnettFalse Gods (Novel) by Graham McNeillGalaxy in Flames (Novel) by Ben CounterThe Flight of the Eisenstein (Novel) by Ben CounterFulgrim (Novel) by Graham McNeillAge of Darkness (Anthology), "Little Horus" by Dan AbnettMechanicum (Novel) by Graham McNeillNemesis (Novel) by James SwallowThe First Heretic (Novel) by Aaron Dembski-BowdenThe Outcast Dead (Novel) by Graham McNeillDeliverance Lost (Novel) by Gav ThorpeAurelian (Novella) by Aaron Dembski-BowdenFear to Tread (Novel) by James SwallowLegacies of Betrayal (Anthology), "Riven" (Short Story) by John FrenchTallarn: Ironclad (Novel) by John FrenchDark Creed: The Word Bearers (Omnibus Novel)Soul Hunter (Novel) by Aaron Dembski-BowdenRebirth (Novel) by Nick Kyme
Lunar-class Cruiser - Lunar-class Cruiser: The Lunar-class Cruiser is an uncomplicated but highly effective Imperial cruiser that forms the backbone of the Imperial Navy across the Milky Way Galaxy.It is an easily constructed vessel whose wide array of weapon load outs allows it to serve in a wide variety of tactical roles.The Lunar-class has also served as a baseline design for many new classes of Imperial warships over the millennia.
Lunar-class Cruiser - History: The Lunar-class Cruiser makes up the backbone of many Imperial Navy battlefleets. There are over six hundred in service with the Imperium in the Segmentum Obscurus alone.Its (relatively) uncomplicated design dates back to the dawn of the Imperium and it can be constructed at worlds normally unable to build a ship of the line. Its variety of weapons batteries, Lances, and torpedoes make it both a versatile combatant and a dangerous foe.Most Rogue Traders fortunate enough to acquire one of these potent vessels remove the torpedo tubes to add more cargo space instead.During the 12th Black Crusade, also known as the Gothic War (139-160.M41), more than twenty Lunar-class vessels took part in the fighting against the Chaos Fleet of Abaddon the Despoiler.Perhaps its greatest strength is the Lunar's ease of construction, since it can be manufactured even in orbit of Hive Worlds and Industrial Worlds with little-to-no shipbuilding expertise, a fact which is most ably illustrated by the manufacture of the Lord Daros, a Lunar-class vessel that was actually constructed by the barbaric denizens of an Imperial Feral World with no industrial base of any kind.Whilst the Lunar-class does not have the range of larger warships, it can hold its own at medium-to-short ranges. It also possesses enough Void Shield strength and armour to enable it to get to weapons range relatively unscathed.Usually cruisers operate in pairs, and the Lunar-class is no exception, as it allows twice the firepower to be brought to bear against the enemy, whilst at the same time forcing the foe to divide its own response between the two vessels.The standard tactic with the Lunar-class is to fire torpedoes when closing with the enemy. The disruption caused by this tactic in enemy formations will hamper attempts to fire upon the pair of cruisers, and they will then close within range of all their weapons and turn their broadsides to face the enemy. From here, they will fire volley after volley into the enemy while circling at full speed.While unimpressive individually, a properly-used Lunar-class Cruiser is, pound for pound, one of the most effective warships in the galaxy. It is simple in its purpose: break up enemy formations with long-range torpedo fire before turning broadside to savage enemies with their weapons batteries and Lances.Lunars become even more deadly when working in tandem, as the firepower of a pair of Lunars is truly staggering. This very firepower, in fact, proved to be the downfall of Abaddon's mighty Planet Killer during the Gothic War, as it was Lunar-class Cruisers that ultimately destroyed that nightmare vessel with repeated volleys of long-range torpedo fire.
Lunar-class Cruiser - Dimensions: Hull: CruiserClass: Lunar-class CruiserDimensions Approximately 5 kilometres long, 0.8 kilometres abeam at finsMass: Approximately 28 MegatonnesCrew: Approximately 95,000 crewAcceleration: 2.5 gravities max sustainable acceleration
Lunar-class Cruiser - Lunar-class Variants: Many Imperial cruisers share certain similarities in design, and this is particularly true of the Lunar-class Cruiser. In fact, some other classes of cruiser (the Dictator being a prominent example) are built by retrofitting damaged Lunars.In the Calixis Sector, two particular classes of cruiser -- the Dominator and the Gothic, share a great deal in common with the Lunar. Their primary differences lie not in their base characteristics, but the weapons and other components that they mount. While they do not actually use the same hulls, they are very similar.Armageddon-class BattlecruiserDictator-class CruiserDominator-class CruiserGothic-class Cruiser
Luther - Luther and the Lion: When the Emperor of Mankind revealed Himself amongst the masses of Terra after the Age of Strife had passed, He sought to reclaim the galaxy for Humanity. In order to do this, He created 20 genetically-engineered superhumans known as primarchs. The primarchs would be the Emperor's generals and consuls, leading legions of transhuman warriors created from their genetic templates. This warrior elite would come to be known as the Legiones Astartes.Though the Emperor did His best to psychically shield His secret endeavours, His industry did not go unnoticed by the Chaos Gods. Using their malefic powers, the Ruinous Powers stole the incubation capsules that contained the nascent primarchs, scattering their amniotic fluid-filled tanks throughout the Immaterium, until finally, they ended up on isolated Human-inhabited worlds throughout the galaxy.The capsule of the primarch who would come to be known as Lion El'Jonson ended up on the isolated Death World of Caliban located on the northern fringe of the Eye of Terror. The majority of the other primarchs were fortunate enough to be found and raised by the local Human inhabitants of the planet they landed upon. Jonson's fate was less fortunate as his capsule landed in a remote and isolated region located many kilometres from the nearest Human settlement.It is unknown how the infant primarch managed to survive in the unforgiving environment of his new home, by rights he should have died from exposure within the first few solar minutes. But somehow, Jonson not only survived, he managed to persevere, alone and unaided, for nearly a solar decade on one of the most deadly Death Worlds in the Imperium.It was while he was still living in this feral state that the wild man of the forest met his first Humans. Jonson encountered a group of knights that belonged to a monastic order known simply as The Order. Contingents of these valiant brother-knights from The Order would travel across the planet, rendering aid wherever it was needed, as well as hunting the great beasts that plagued their world.It was during one of these great hunting expeditions that a band from The Order first came upon the wild man that lived in the forests. Instinctively the knights saw not a man, but some form of wild beast. Firing their bolt pistols at the creature, only Jonson's preternatural reactions saved him from certain death. He tried to escape, but was quickly cornered by the band of knights.Pressed against a massive tree, the giant wild man growled in anger at the semi-circle of knights, prepared to sell his life dearly. But one of their number sensed that there was something more to this wild creature than was at first apparent, and he ordered his brother knights to halt.The young warrior carefully advanced towards the wild man. The knight then put out his hand and brushed the tangled hair from Jonson's face, revealing his perfect Human features and the fierce light of intelligence that shone from his eyes. Sar Luther was the name of the primarch's saviour, and the other knights took the man born of the forest back with them to civilisation.
Luther - The Lion's Judgement: No sooner had the Dark Angels returned to the Invincible Reason than they had been issued with new deployment orders. A declaration from the Lion announced that the flow of new recruits from Caliban was not proceeding as swiftly as was hoped. Therefore, experienced Astartes commanded by Luther were to return to the homeworld with all speed to act as a garrison and to ensure that the recruitment of new warriors was put back on track.The Great Crusade was entering a new and vigorous stage, and the Dark Angels needed fresh warriors to take the light of the Imperium onwards. As to the pacification of Sarosh, word had quickly spread of the knowledge that the Saroshi's god had met its demise at the hands of the Emperor's angels of death. Imperial Army units from nearby expedition fleets, as well as a demi-legion of Titans from the Legio Ignatum, were sent to crush any last resistance.The deployment order was given, as hundreds of loyal warriors were earmarked to return home. The sense of crushing dejection was total, and though there was no outward stigma attached to their departure from the fleet, every warrior knew the truth of the matter in their hearts.Their primarch had rejected them. The Lion did not want them with him for the remainder of the Great Crusade. Those that were to be sent back to Caliban had only made a minor contribution to the cause, so insignificant in the scale of what was to come, that many of their number doubted that the chroniclers would even bother to record the short war on Sarosh. The Great Crusade would continue, though it would continue without Luther.
Luther - Exile: Officially, the Astartes had been detached from the expeditionary fleet and ordered back to Caliban because the Great Crusade was about to enter a new operational phase, and the Ist Legion was in dire need of new recruits to meet the tasks the Emperor had planned for them.The Lion declared that experienced warriors were needed at home to speed up the training process, and a list of names was drawn up and circulated throughout the fleet. Little more than a solar week after being deployed on their first campaign of the crusade, Luther and more than five hundred of his brothers -- over half a Chapter of the Legion -- discovered they had been dismissed. The news had stunned them all.Luther had seen it in the eyes of his battle-brothers as they'd mustered on the embarkation deck to begin the long trip back to Caliban. If the Legion needed warriors so badly, why were they being pulled from the front lines? Training recruits was a job for elders, men who were full of wisdom but past their physical prime. That was the way it had been on their homeworld for generations -- and it had escaped no one that virtually all of the Astartes being sent home were from Caliban rather than the original Astartes raised from Terra.Ironically, it was the announcement that Luther himself would take charge of the recruitment effort that convinced those selected to return to Caliban that something was wrong. Luther, the man who had been Jonson's right hand for solar decades, and who had risen to become the Ist Legion's second-in-command despite not being a true Astartes himself, had no business leaving the crusade to train young recruits at Aldurukh. He was being sent as far from the Lion as possible, and the rest of the cadre were being exiled along with him.Though those battle-brothers selected to leave the crusade followed their orders to the letter, without question or hesitation, they were plagued by doubt and confusion. To all intents and purposes, it appeared that the Legion's second-in-command took the primarch at his word and intended to fulfill his assigned task to the best of his ability. And so, Luther and his fellow battle-brothers returned to Caliban in the dead of night, with no one to herald their arrival and no cheering crowds to welcome them home.
Luther - Dark Oracle: The only people who know about the disastrous events that took place on Caliban all those millennia ago are the Emperor and the Dark Angels themselves.The Dark Angels will never reveal the truth to anyone outside the Chapter for they could not bear others to know the truth of their terrible shame, that a portion of their Legion betrayed the Emperor just as surely as the Traitors of Horus had done.Near the heart of The Rock resides a single cell. It is deep in the bowels of the asteroid, where only the Watchers in the Dark and the supreme grand master are allowed to venture.There, past locked gates that are shielded with dozens of metres of adamantine plating, is an oubliette. Its walls are inscribed with the most potent runes of warding known to men, and they have been inscribed to keep creatures out, but also to keep something within. There, sustained in life for ten thousand Terran years by a powerful stasis field, languishes the broken man who was once known as Luther.Down the ages, the supreme grand masters of the Dark Angels have had some success in using Luther as an oracle. Although his Warp-contaminated and deranged mind often wanders or attempts to deceive, during moments of lucidity the Luther-thing speaks of events that will be, or might be, or drop hints at what is hidden and where.Since the Fall of Caliban, each supreme grand master has, in turn, taken the long dark walk down to the heavily psi-warded cell. Each has tried to extract a confession from the Arch-heretic, each has tried to penetrate the madness that clouds him; none have succeeded.Luther has divulged many secrets -- from the names and locations of members of the Fallen, to the whereabouts of relics from the Ist Legion secreted in the underworks beneath the old fortress-monastery.Mostly, however, all that can be gotten out of Luther are mad ravings -- over and over again he repeats that he has no need of repentance or confession, for one day Lion El'Jonson will return and absolve him of his sins. He claims that day is near and that he can feel the Lion is already close at hand.
Luther - Luther's Escape: After the birth of the Great Rift following the 13th Black Crusade and the fall of Cadia, The Rock was caught within the Imperium Nihilus, the galactic north that is wholly cut off from the Emperor's Astronomican after the onset of the Blackness. But even as the isolation of the Noctis Aeterna passed, The Rock was invaded.A Daemon army led by the Fallen Daemon Prince Marbas penetrated the formidable Void Shields that surrounded the Dark Angels' asteroid base. Fighting took place along the docks, within the grand halls, and even in the labyrinthine sub-levels and dungeons that burrowed deep into The Rock.As the conflict reached its climactic point, the invaders disappeared with the same suddenness with which they had manifested, having ultimately achieved little beyond mindless slaughter and destruction...or so it is believed.There was one, however, who knew otherwise. In the deepest dungeon, a secret prisoner known only to the supreme grand master of the Dark Angels -- Luther -- was set free.Azrael suspected the entire battle had been merely a diversion so that nefarious agents of the Fallen could accomplish their true task -- yet it is a theory that he must keep to himself, for none else must know of Luther's original imprisonment...and his escape.
Luther - Trivia: It is said that Luther had a wife, Fyona, who died two standard years into their marriage when she gave birth to a daughter. Her death occurred half a standard year before Luther discovered Lion El'Jonson.
Luthir Veremonn Goreman - Luthir Veremonn Goreman: Luthir Veremonn Goreman is the Lord Marshal of the Calixian Great Precinct, which makes him the commander of all Adeptus Arbites forces operating within the Calixis Sector of the Segmentum Obscurus. He operates out of the Great Precinct Fortress, called the Fortress of Justice, on the sector capital world of Scintilla.Goreman has little respect for the great masses of Humanity, who he sees as forever failing to live up to the ideals of the Emperor of Mankind and His Imperium. Goreman was responsible for the creation of the Divisio Immoralis, a special Arbites taskforce intended to deal with the unusual number of festering threats that exist within Calixian space.
Luthir Veremonn Goreman - Appearance: Luthir Goreman is of average height and lean of build, which surprises people who have seen the portraits and statues portraying him as a muscular giant. His complexion is pale, his eyes and hair grey, and his features broad, stern and handsome.He wears a black and gold Arbitrator dress uniform for most of his duties, with his rank pins and medals arranged on a separate banner that is carried to formal occasions by an adjutant.He always has a small purity seal pinned to his left lapel, copying a verse of Imperial Creed scripture onto a new parchment each morning and having a garrison preacher bless and attach the seal at his private morning prayers.
Luthir Veremonn Goreman - Adeptus Arbites Titles and Uniforms in the Calixis Sector: Lord Marshal Goreman allows his Precincts to give titles that strike fear and awe into the local population. This practice allows a certain flexibility when interrogating suspects and determining duties. It is quite possible that no two agents in a Precinct have exactly the same title. Each Judge uses this freedom as they see fit, some creating convenient ranks to identify specialisations, and others treating them almost as nicknames, easy monikers for identifying who is capable of a task.In an effort to make it easy for each Arbitrator to identify the role of their colleagues from other Precincts, Goreman has instituted a system of armbands, sashes, and collars. A red collar, for instance, shows that an Arbitrator has been trained and proven capable of detailed investigations. Sashes are also used, so that an individual may be identified as having more than one area of expertise, such as the brown sash of the Chastener. Finally, a thin armband may be worn on an Arbitrator's upper arm, to signify further specialised skills and experience.