Painboy - Role: Orks as a race are extremely tough and resilient; the only sure way to definitively kill one is decapitation. Many an unfortunate opponent has had the nasty surprise of seeing the Ork they had just disembowled keep fighting barely hampered by the terrible wound.The Greenskins' resilience and regenerative capacities have their limits however, hence the "Brain Boyz" (as their creators are known to the Orks) saw fit to provide the Orks with medical specialists with a genetically encoded knowledge of and passion for the inner workings of the Orkoid body.Such Orks often call themselves "Medikorks" or "Medboyz", but to most Orks they are known as "Painboyz," "Butcherz" or "Mad Doks." Instead of serving as a comforting presence like the medics of other intelligent species, Painboyz are avoided at all costs by their fellow Orks. This is because all Painboyz are extremely enthusiastic about their role, but possess only a rudimentary knowledge of their craft, and no consideration whatsover for their patient's (victim's) comfort.The chief passions of Painboyz are surgery and extreme dentistry. The latter is often carried out during the former, as the extracted teef pay for the exorbitant fees levelled at "da kustomer." Whilst the patient is safely strapped down, mouth wedged open and internal organs exposed, he is not really in a position to argue.Painboyz learn their craft through a mixture of instinct, trial and error, and the time-honoured principles of "Orky know-wotz." Their greatest joy in life is "eksperimentin," a mindset that creates a lot of common ground with Meks. Indeed, in many ways Painboyz are the Meks of the Greenskin physique, in that they repair, maintain -- and even improve upon -- the Ork body itself.Woe betide those who seek treatment from a Painboy with spare time on his blood-slick hands; an Ork suffering from a nasty case of severed limb may risk employing a Dok to graft on a replacement, and end up with one of the local Mek's "cuttin' edge" inventions. This can be distressing for the owner of, for instance, a Rutgot Mark II Exploding Leg, especially if it was his arm that needed the attention.Indeed, Painboyz truly relish the implantation of the "bioniks" produced by Meks, and the professions occasionally work together to create Cyborks. These are unstable fusions of Greenskin and machine, and range from Orks who have had damaged limbs replaced with whirring blades or tracks, to fully bionik Boyz who are more mechanism than Ork. Doks also have a hand in outfitting Orks with Karapaces and Mega Armour and in the creation of Deff Dreads.Treatment by a Painboy is a traumatic experience even for the hardiest of Orks. The best a patient can hope for before the Dok starts working is the Greenskin variant of anesthesia (a severe concussion induced by a good wallop on the head with a stout mallet!). Painboyz are very enthusiastic about their job, and never hesitate to open up a body part and start poking around within it, "just to check if everything works", even if said body part is not wounded.If all goes well, the Painboy will not get too distracted by his investigations and will eventually get to repairing the damaged body part, but it is not uncommon for an Ork to requiring treatment for a wounded leg to wake up with a replacement bionic arm, because the Mad Dok found that his arm also was not working correctly.And even that is not much compared to the consequences of the Mad Dok getting a truly "revolutionary" idea, and attempting an experimental procedure on his patient, such as the the greatly feared Squig brain transplant. All of these potentially fatal outcomes means that an Ork will only go to a Painboy when he has no other choices remaining.When his tribe is caught up in a WAAAGH!, the battle raging and the wounded lying thick on the ground, a Painboy really comes into his own. This is a truly happy time for Doks. Never do they have a better opportunity to hone their skills, patching up the Orks in their care and giving them a quick shot from a rusty syringe to get them back into the fray.Needless to say, times of war are extremely lucrative for Painboyz; many only follow the richest Orks in battle, hoping their charges become grievously wounded enough to require their services.Of course, Painboyz in battle are not about to let the rest of the ladz have all the fun, and will cheerfully pile into the scrum of hand-to-hand combat. There they apply their anatomical knowledge, along with an array of surgical saws and blood-encrusted scalpels, to the task of vigorously dismembering the foe. Motorised separators are thrust into open wounds, tearing them wide and allowing the leering Painboyz to harvest choice "squishy bits" from withintheir screaming victims.Fungal serums surge through the veins of luckless enemies until their blood congeals with spores. Clanking, syringe-festooned Power Klaws creak open and shut as the Painboyz fix their beady eyes upon hapless foes, knowing that soon enough their pneumatic blades will be slicing through flesh, bone and tendon.Grot orderlies descend upon the wounded, beady eyes and skinning tools glinting as they set to work. Anyone who has seen a Painboy wade through the enemy ranks and leave red ruin in his wake knows that Ork surgeons have little understanding of -- and even less interest in -- the notion of the sanctity of life.These practitioners of indiscriminate surgery are never quite right in the head. They do not use anaesthetic, preferring to know that their patient is still alive and kicking.Painboyz burrow enthusiastically into their customers using oversized surgical implements; the sadistic glee with which they do so is particularly off-putting, especially for the patient. Still, such is the usefulness of the Painboy that such eccentricities are often overlooked, especially if the Warboss is the proud owner of a shiny new bionik limb.