vizn3r/warhammer40k-lore huggingface dataset:
Grey Knights - Chapter Colours: There are at least two different documented versions of the Grey Knights' Chapter colours. Earlier portrayals show the Chapter's Aegis Armour as being black, with ornate silver gauntlets, shoulder plates, and decorations with the Chapter symbol displayed in gold.The second source depicts the Grey Knights as wearing steel grey or silver Aegis Armour, with ornate gold decoration prevalent on many parts of the armour. The latter is the currently accepted livery, black and silver colour schemes being already well-used in several named Chapters, most notably the Deathwatch Space Marines who are the Chamber Militant of the Inquisition's Ordo Xenos.In both cases, each individual Space Marine bears personal heraldry, either on their shoulder plate, or on a small shield positioned over the left shoulder, facing forward. The heraldry designs incorporate black, white and red, with iconography usually made up of swords and skulls. For Grey Knight battle-brothers and Justicars, heraldry often includes their squad markings. However, Grey Knights in Terminator Armour are permitted to use their own design, with one half typically depicting their own heraldry, and the other half simple battle honour markings.
Grey Knights - Chapter Badge: The Grey Knights' Chapter badge is an open book, the Liber Daemonica, with a sword stabbing through it. In all accounts of the Chapter, this always remains constant.
Grey Knights - Chapter Notes: The Chapter Librarius employs specially trained Warpseers called Prognosticators. Unlike standard Grey Knights Librarians, who often act as line officers accompanying the Chapter's squads on missions, the Prognosticator is strictly a command staff position. They advise the Chapter Council and other top officers of the Grey Knights' hierarchy of their auguries on forming or yet-unrealised Chaos threats. Lower-ranked Grey Knights are granted audience only if summoned by them. The Prognosticators are based in the Augurium, a tower within the Chapter Librarium in the Citadel of Titan on Titan.The Chapter's fallen are interred in the "Dead Fields" deep under its fortress-monastery on Titan. A special category of Chapter serfs called "Ferrymen" are responsible for transporting a dead hero to his place of actual interment, and for inscribing his deeds on his funerary memorial. At least one such serf, the Ferryman Phlegyras, who served in the mid-41st Millennium, was a highly unusual specimen, as he may have previously been a Grey Knight who was also, or had become, a Blank.The Grey Knights are fully embedded in the hierarchy of the Inquisition, being permanently attached to the Ordo Malleus as its Chamber Militant.Grey Knights do not normally retain any memories of their previous life. However, there have been exceptions.The Grey Knights' relationship with the Ordo Malleus has been described as one of "ruthless efficiency." If a representative of the Inquisition is present, the Grey Knights look to him or her for orders, no matter their rank, as seen when Justicar Alaric looked to Interrogator Hawkespur for orders, although he technically outranked her as she had not yet been raised to the rank of a full Inquisitor. When undertaking joint missions with Inquisitors, the Grey Knights command the military aspect of the operation, while the Inquisitor maintains a wider perspective of the mission and retains overall control of the direction of the campaign.Grey Knights refuse to work and fight alongside identified Radical Inquisitors, that is, those Inquisitors who attempt to harness the power of Chaos or xenos in an attempt to defeat them.
Grey Knights - Sources: Codex Adeptus Astartes - Grey Knights (8th Edition), pp. 18-19Codex: Daemonhunters (3rd Edition), pp. 4-10, 59Codex: Grey Knights (5th Edition), pp. 5-18, 21-47, 59Codex: Grey Knights (7th Edition) (Digital Edition), "The Founding," "The Citadel of Titan," "Chapter Organisation", "Daemon Hunters," "Grey Knight Heraldry," "Deeds of Legend," "The Time of Ending," "Daemonology (Sanctic)"Codex: Grey Knights (9th Edition), pp. 6-32Dark Heresy: Daemon Hunter (RPG), pp. 6-9Eye of Night (Audiobook) by Gav ThorpeHorus Heresy – Volume IV: Visions of DeathImperial Armour Volume Seven - The Siege of Vraks - Part Three, pp. 6-30, 157Imperial Armour Volume Twelve - The Fall of Orpheus, pg. 137Imperial Armour Volume Thirteen - War Machines of the Lost & The Damned, pp. 22-23Index Astartes II, "Purge the Unclean - The Grey Knights and Deathwatch Chapters"The Inquisition (Background Book)Realm of Chaos: Slaves to Darkness (1st Edition), pp. 272-277Warhammer: Dark Millennium (CCG), pg. 22Warhammer 40,000: Rulebook (6th Edition), pp. 254-255White Dwarf 303 (US), "Rise of the Marines", pg. 30White Dwarf 279 (US), "Codicium Imperialis: The First Battle for Armageddon" by Graham McNeill and Andy HoareWhite Dwarf 260 (AUS), "Index Astartes – Purge the Unclean"White Dwarf 259 (US), "Index Astartes: Purge the Unclean, the Grey Knights & Deathwatch Chapters"White Dwarf 114 (US), "Grey Knight Terminator Squads: Space Marine Chapter 666", pp. 11-14White Dwarf 113 (US), "Citadel Catalogue Pages", pp. 76-80Age of Darkness (Anthology), "The Last Remembrancer" (Short Story) by John FrenchThe Buried Dagger (Novel) by James Swallow, Chs. 6-7Dark Adeptus (Novel) by Ben CounterGarro: Oath of Moment (Audio Book) by James SwallowGarro: Legion of One (Audio Book) by James SwallowGrey Knights (Novel) by Ben CounterThe Hammer of Daemons (Novel) by Ben CounterHeroes of the Space Marines (Anthology), "Headhunted" (Short Story) by Steve ParkerVictories of the Space Marines (Anthology), "Sacrifice" (Short Story) by Ben CounterThe Emperor's Gift (Novel) by Aaron Demski-BowdenThe Killing Ground (Novel) by Graham McNeillPandorax (Novel) by C.Z. DunnAngels of Death - The Ghost Halls (Short Story) by L.J. GouldingThe Beheading (Novel) by Guy Haley, Chs. 10-13, 16Warden of the Blade (Novel) by David AnnandaleGames Workshop - Brother-Captain SternGames Workshop - Brother-CaptainGames Workshop - Grey Knights TerminatorsGames Workshop - Grey Knights PurifiersGames Workshop - Grey Knights PaladinsGames Workshop - Grey Knights Strike SquadGames Workshop - Grey Knights Purgation SquadGames Workshop - Grey Knights Interceptor SquadGames Workshop - Grey Knights CrusadersGames Workshop - Grey Knights Nemesis Dreadknight
Grey Knights Apothecary - Grey Knights Apothecary: A Grey Knights Apothecary is a specialist officer of the Grey Knights Space Marine Chapter who possesses advanced biomedical and scientific training and who serves as a combat medic and research physician for his Chapter. An Apothecary's role in battle is to recover the gene-seed from slain Astartes and to tend to the wounded and maimed.Outside of combat, Apothecaries are responsible for monitoring the Chapter's Neophytes for mutation or flaws in their gene-seed and organ implants and for carrying out the implantation process in their Chapter's Aspirants. The Apothecary is well-versed in the arts of battlefield first aid as well as advanced surgical techniques, cybernetics and bio-engineering.The Apothecary must be as courageous as his fellow Space Marines if not more so, for he must perform his life-saving surgeries in the midst of the battlefield. If a Space Marine is injured, the Apothecary will use his medi-pack, called the Narthecium, to tend to his wounds. Even severely injured Space Marines can fight again with the aid of the Narthecium.
Grey Knights Apothecary - Role: Space Marine Apothecaries are charged with maintaining the bodily health of their Battle-Brothers, whether this is monitoring their genetically engineered implants or administering emergency medical attention on the field of battle. Only the bravest of warriors are chosen for this honoured duty, for each must look first and foremost to the health of his companions, and consider his own life as secondary.Apothecaries are at once mighty warriors and selfless servants, and each would fight their way through hordes of vile enemies to reach a fallen Battle-Brother and then transfuse the very last drop of his own blood to save the life of the wounded. The Apothecary's role in a Space Marine Chapter is to serve as both a battlefield medic and a biomedical researcher. Along with being highly trained in the fields of medicine, surgery and medical research, they are amongst the elite warriors in the Chapter.Few Battle-Brothers are as important to the Chapter's future as an Apothecary. It is his task to tend to fallen Battle-Brothers, healing them with his Narthecium, or reclaiming the Progenoid Glands -- and the precious gene-seed within -- with his Reductor should the wounds be too severe. Without Apothecaries, the Grey Knights' genetic heritage would be lost amid the ruin of battle, and the Chapter would cease to exist within a matter of decades. Thus do the Apothecaries receive the foremost guardians the Chapter can provide. On those occasions in which one of the Grey Knights' Apothecaries takes to the battlefield, his protection will be given over to a squad of Paladins.
Grey Knights Apothecary - Wargear: Aegis Power ArmourDiagnostor Helmet - Apothecaries often replace their usual helmet with a Diagnostor Helmet, which contains upgraded Auto-senses and readouts to assist with their charge of treating the injured and maintaining their Battle-Brothers’ physical combat readiness.ChainswordWrist-mounted Storm BolterFrag Grenades and Krak GrenadesPsyk-Out GrenadesNarthecium - The tool of an Apothecary’s trade, a Narthecium contains implements specially designed for Space Marine physiology and for performing first aid without having to remove the patient’s Power Armour. It also comprises various counterseptics, skin patches, transfusions and other compounds engineered for the Space Marines’ physiology, and several stasis tubes for storing recovered gene-seed.Reductor - Retrieval and storage of a fallen Battle-Brother’s gene-seed is so critical that Apothecaries carry a special tool for this operation. While a Reductor is not required for Progenoid removal, it significantly reduces the time. This surgical implement fastens under the wrist. It includes a monomolecular saw for penetrating Power Armour and Ossmodula-enhanced rib cages, and a diamantine-tipped extractor drill, as well as a spring-loaded piston to administer the Emperor's Peace to a critically wounded brother.Liber Daemonica - The Liber Daemonica is an enduring symbol of the Grey Knight's devotion to his mission, and contains the cardinal tenets of lore culled from the dark knowledge caged within the Sanctum Sanctorum's walls. Every Grey Knight carries a copy of the Liber Daemonica in a Ceramite case on his breastplate. These gnarled tomes contain the Chapter's rites of battle and detail the traditional duties of every Grey Knights' rank. The books themselves are also potent psychic talismans in their own right, with pages illuminated in silver and bound to a spine carved from the thigh bone of a martyred saint.
Grey Knights Apothecary - Psychic Powers: Hammerhand - Focusing the raging power of their minds, Grey Knights can augment their already prodigious might. Even unarmed, such a warrior can crush flesh and bone in close combat -- given blade or warhammer there is little limit to what they can slay.
Grey Knights Apothecary - Notable Grey Knights Apothecaries: Apothecary Glaivan - Glaivan was ancient, one of the few Grey Knights currently in the Chapter who had reached the extended old age a Space Marine's enhancements could grant him. Glaivan's hands had been replaced long before with bionic armatures that gave him a surgical touch far finer than human hands, and his splayed fingers were tipped with scalpels and pincers. Grey Knights usually wore their Power Armour when outside their cells or at worship, but Glaivan had long since left his battlegear behind. Beneath his long white Apothecary's robes his body was braced with steel and brass, and his redundant organs had been removed to leave Glaivan a cybernetic shell of an Astartes. His face was long and so heavily lined it was hard to believe that he had once been a younger man. Glaivan was more than four hundred years standard old, all but the first handful of those having been spent in service to the Grey Knights and the Ordo Malleus.
Grey Knights Battle-Brother - Grey Knights Battle-Brother: A Grey Knights Battle-Brother, also spelled Grey Knights battle-brother, represents the most common of the transhuman Adeptus Astartes warriors within the ranks of the secretive and elite Grey Knights Chapter.Comparable to the Tactical Marines of Codex Astartes-compliant Chapters, Grey Knights battle-brothers are equipped and trained to fulfill the widest range of battlefield roles for an Astartes.Armed with the Grey Knights' iconic wrist-mounted Storm Bolter, these battle-brothers provide the bulk of a Grey Knights force's firepower, which they are able to lay down in a devastating fusillade even as they advance implacably towards their objective.Most battle-brothers of the Grey Knights are Veteran Space Marines well-versed in the many disciplines of war and every Grey Knight is a potent psyker, trained to use their abilities in concert to increase their power even further. In their eternal struggle against the Daemons of Chaos, no enemies hold any fear for a Grey Knights battle-brother and no battlefield holds any terror for them.
Grey Knights Battle-Brother - Role: Grey Knights battle-brothers are fearsome warriors trained for a single deadly purpose: the eradication of Daemons and other Warp-spawn. Unlike other Adeptus Astartes, a Grey Knight has been completely removed from normal life and has had his entire former personality and identity washed away by a mind-wipe, standard years of psychological conditioning and genetic enhancement using the unusually pure gene-seed of the Grey Knights which has been engineered from the sacred genome of the Emperor of Mankind Himself.A Grey Knight exists only to vanquish his unnatural foes and only ever leaves the towering walls of the Chapter's fortress-monastery on Titan to answer the call to arms. Of course, Grey Knights battle-brothers are more than mere killing machines; they are also cunning and intelligent, schooled in millennia of lore and secrets about their foes and able to carefully consider threats and act with meticulous planning. All of these traits make them a favoured tool of the Inquisition's Ordo Malleus and the warriors of choice when it comes to combating the greatest and most fearsome threats the Immaterium has to offer.On Titan, unlike on other Space Marine Chapter homeworlds, there is no initial training for a Grey Knights initiate as a Scout Marine as in other Chapters. There is only an unyielding and brutal regimen whose success at turning raw recruits into the finest Human warriors in the galaxy has been honed over the course of standard millennia.Only a fraction of the youths who enter the fortress-monastery on Titan as Grey Knights neophytes survive the gruelling trials set before them. Those who finally emerge do so armoured with a transhuman physique, unyielding will, razor-sharp battle skills and an all-encompassing knowledge of Daemonic lore and psychic sorcery.In short, from the moment a Grey Knight initiate's training is complete, he is to be counted amongst the mightiest of Space Marines -- and his abilities will only improve once he is tested in battle. Only on Titan can recruits be trained so completely -- and so fast -- but only there is it so necessary.The life of a Grey Knight is one of sacrifice and duty as he faces the worst horrors of the Warp and sends them screaming back to their foul masters. He will never know peace or respite and he will never know mercy from his enemies, not that a Grey Knight would ever hope for such things.For a Grey Knight, life only has meaning in service to the Emperor of Mankind and deeds only carry weight when undertaken in His name.Should he live long enough, however, and survive the countless trials and struggles against his Daemonic foes, he can hope to rise up within the Chapter and take on another mantle, such as that of a Paladin or a Purifier, and be counted as an elite warrior among the Emperor's elite.
Grey Knights Battle-Brother - Wargear: Artificer Aegis ArmourAegis Terminator ArmourWrist-mounted Storm BolterNemesis Force WeaponFrag GrenadesKrak GrenadesPsyk-Out GrenadesLiber Daemonica - The Liber Daemonica is an enduring symbol of the Grey Knight's devotion to his mission, and contains the cardinal tenets of lore culled from the dark knowledge caged within the Sanctum Sanctorum's walls. Every Grey Knight carries a copy of the Liber Daemonica in a ceramite case on his breastplate. These gnarled tomes contain the Chapter's rites of battle and detail the traditional duties of every Grey Knights' rank. The books themselves are also potent psychic talismans in their own right, with pages illuminated in silver and bound to a spine carved from the thigh bone of a martyred Imperial saint.
Grey Knights Battle-Brother - Psychic Powers: All Grey Knights battle-brothers are potent psykers and possess the ability to wield their abilities in potent combination with their fellows:Hammerhand - Focusing the raging power of their minds, Grey Knights can augment their already prodigious might. Even unarmed, such a warrior can crush flesh and bone in close combat -- given psychoactive blade or warhammer there is little limit to what they can slay.
Grey Knights Battle-Brother - Notable Grey Knights Battle-Brothers: Battle-Brother Dvorn - A member of Justicar Alaric's squad during the Hunt for the Daemon Prince Ghargatuloth, Dvorn is firmly wedded to his Nemesis Force Hammer, an unusual weapon choice for a Grey Knight but perfectly suited to his aggressive personality. He has survived three major encounters with the Forces of Chaos and after the Massacre of Sarthis Majoris, Dvorn was granted his own suit of Tactical Dreadnought Armour and a place amongst Brother-Captain Arvann Stern's retinue of Terminators.
Grey Knights Brotherhood Champion - Grey Knights Brotherhood Champion: A Grey Knights Brotherhood Champion is a specialist rank unique to the Grey Knights Space Marine Chapter.These Astartes Champions stand at the forefront of each Grey Knight brotherhood (the equivalent of a standard Space Marine company), a superlative warrior who has forsaken all other martial disciplines to pursue perfection with the blade.A Brotherhood Champion holds foremost responsibility for the martial training of new aspirants to the Chapter, but on the battlefield they play a vital role that is pivotal to the survival of the Chapter. Their chief duty is to act as a bodyguard to their brother-captain.They will willingly sacrifice themselves if necessary, but this ultimate sacrifice is rare, however, as few foes are skilled enough to defeat a Brotherhood Champion of the Grey Knights in combat.
Grey Knights Brotherhood Champion - Role: A Brotherhood Champion holds chief responsibility for the training of newly recruited Chapter aspirants, but on the field of battle, his primary role is to act as his brother-captain's personal bodyguard. The skill and knowledge of such an officer is not easily replaced, and it is only proper that they receive the foremost protection that the Chapter can provide.Each Champion therefore stands ready to die in his captain's stead. That said, such a heroic sacrifice is seldom necessary, for only the deadliest (or luckiest) of opponents stand any chance of breaking a Brotherhood Champion's guard, let alone surviving his vengeful return strike.Should a Champion be struck down, it is unwise to count him out of the fight too readily. Upon receiving a mortal wound, a Brotherhood Champion unleashes a pulse of psychic energy into his Aegis Power Armour -- one final burst of forbidden magic for one final portentous deed.This dying impulse impels the suit to temporarily re-knit sinew and bone, and gives the fallen Brotherhood Champion the opportunity to strike one last blow for his battle-brothers -- an attack all the more deadly for its unexpected source.This last act thus performed, the Champion's soul finally passes beyond the veil of realspace, his body to be later recovered and interred in the Vaults of Anarch on Titan, so he may continue to guard against evil in death as he did in life.
Grey Knights Brotherhood Champion - Psychic Powers: Hammerhand - Focusing the raging power of their minds, Grey Knights can augment their already prodigious might. Even unarmed, such a warrior can crush flesh and bone -- given blade or hammer there is little limit to what they can slay.Heroic Sacrifice - Though his body be rent and torn, the Brotherhood Champion reaches into his inner reserves to animate his failing form for one final, fatal blow.
Grey Knights Brotherhood Champion - Wargear: Artificer Aegis ArmourIron HaloAnointed Blade - The Nemesis Force Swords traditionally borne by Brotherhood Champions are said to be amongst the oldest of all the Chapter's blades.Wrist-Mounted Storm BolterFrag Grenades and Krak GrenadesPsyk-Out GrenadesLiber Daemonica - The Liber Daemonica is an enduring symbol of the Grey Knight's devotion to his mission, and contains the cardinal tenets of lore culled from the dark knowledge caged within the Sanctum Sanctorum's walls. Every Grey Knight carries a copy of the Liber Daemonica in a ceramite case on his breastplate. These gnarled tomes contain the Chapter's rites of battle and detail the traditional duties of every Grey Knights' rank. The books themselves are also potent psychic talismans in their own right, with pages illuminated in silver and bound to a spine carved from the thigh bone of a martyred saint.
Grey Knights Captain - Grey Knights Captain: A Grey Knights Captain is a senior officer of the Grey Knights Space Marine Chapter. They stand amongst the Chapter's foremost warriors, and are second only in rank and battle-prowess to the Chapter's Grand Masters.They have direct command and authority over one of the Chapter's brotherhoods, making them equivalent to a standard Space Marine Captain of Codex Astartes-compliant Chapters.In matters of strategy and planning, these brother-captains answer to no-one, not even to the Grand Masters themselves. The heavy burden of command over a Grey Knights Brotherhood is one of control of nearly unmatched power.A captain of the Grey Knights is above such things as corruption by the power that they command in battle, for their souls are hardened against the promises and blandishments proffered by the Daemons of Chaos.
Grey Knights Captain - Role: A Captain of the Grey Knights is a senior commander of one of the eight Brotherhoods that comprise the Chapter. Each of these mighty warriors has proven their worth time and again, both as a leader of their fellow Battle-Brothers and as a fearsome fighter in his own right. They are almost exclusively appointed from the ranks of the Chapter's Paladins. Only these most experienced of warriors can be said to display both the martial and strategic acumen that is necessary for a Captain to master.However, in the past exceptions have been made for extraordinarily valorous and capable Battle-Brothers, for the Grey Knights are nothing if not pragmatic. Each Captain has authority over one hundred of the finest warriors in the galaxy. His responsibility as commander of a Brotherhood is one undertaken with sombre dignity, for to command a Brotherhood is to command power itself, and in lesser organisations, unrestrained control of such power could, and often does, lead to the corruption of the individual in question. But a Captain is a Grey Knight, whose soul has been hardened against mortal temptations which are easily set aside.Upon the field of battle, a Brother-Captain can always be found in the very heart of the fighting, setting an example for his Battle-Brothers, standing shoulder-to-shoulder with them against the worst horrors of the Warp. Though the Captain strikes at the enemy with Storm Bolter and Nemesis Force Weapon, his mind is set to directing his forces towards the greater victory. As part of his training, a Brother-Captain is taught to make psychic contact with his warriors, even amidst the clamour and chaos of battle, the better to ensure that reinforcements arrive precisely at the time they are needed, guiding his Battle-Brothers in battle to ensure ultimate victory.By his numerous deeds, each Brother-Captain will have earned honours and titles other than his formal rank. Some of these are traditional to the Chapter, others are unique, awarded by the Grand Masters for acts of valour, and each serves as a truncated history of that warrior's achievements. So it is that a long-serving Brother-Captain may be known by as many as a half-dozen or more titles. Whilst such a weighty roster of honours can lead to ponderous moments at the Grey Knights' high feasts (when each Captain's titles must be announced in full) they stand as an important example of duty and heroism to all of the Chapter's Battle-Brothers.
Grey Knights Captain - Wargear: Artificer Aegis Power ArmourTerminator Armour, OptionalIron HaloWrist-Mounted Storm BolterNemesis Force SwordFrag Grenades and Krak GrenadesPsyk-Out GrenadesLiber Daemonica - The Liber Daemonica is an enduring symbol of the Grey Knight's devotion to his mission, and contains the cardinal tenets of lore culled from the dark knowledge caged within the Sanctum Sanctorum's walls. Every Grey Knight carries a copy of the Liber Daemonica in a Ceramite case on his breastplate. These gnarled tomes contain the Chapter's rites of battle and detail the traditional duties of every Grey Knights' rank. The books themselves are also potent psychic talismans in their own right, with pages illuminated in silver and bound to a spine carved from the thigh bone of a martyred saint.
Grey Knights Captain - Psychic Powers: Hammerhand - Focusing the raging power of their potent minds, Grey Knights can augment their already prodigious might. Even unarmed, such a warrior can crush flesh and bone in close combat -- given blade or warhammer there is little limit to what they can slay.Psychic Communion - By concentrating his psychic potential, a Grey Knights commander can make contact with the minds of his fellows, guiding them on the battlefield at the very moment they are most needed. Many a battle has been won or lost based on such timely counsel.
Grey Knights Chaplain - Grey Knights Chaplain: A Grey Knights Chaplain is a specialist officer of the Grey Knights Space Marine Chapter and like his counterparts who serve Codex Astartes-compliant Chapters, he is the appointed spiritual leader of the Chapter. Chaplains are the warrior-priests that minister to the spiritual well-being of their fellow Battle-Brothers, instilling in them the values and beliefs of the Chapter and who promote the veneration, or in rarer cases the actual worship, of the Emperor of Mankind.Chaplains lead from the front as awe-inspiring warrior-priests, fighting wherever the foe is most fierce, leading his brethren and praising the Emperor through the destruction of His enemies. Rejoicing in the glorious act of war, Grey Knights Chaplains exhort their Battle-Brothers to ever greater deeds of bravery and devotion.
Grey Knights Chaplain - Wargear: Aegis ArmourAegis Terminator ArmourSkull Helm - The armour of a Space Marine Chaplain is a daunting sight, adorned with icons of battle and death. Every aspect of a Chaplain’s garb serves as a reminder of mortality’s impermanent nature, and thus, the significance of preserving the immortal soul. One of the most iconic elements of a Chaplain’s wargear is his skull helm, a stern visage that evokes the Emperor’s wrath. These helms may take many different forms and have been crafted by numerous Space Marine artificers across the galaxy. Universally, however, they are all fearsome in aspect.Crozius Arcanum - The Crozius Arcanum is a mace or staff that is used as both a melee weapon and the primary badge of office of Space Marine Chaplains.Rosarius - A Rosarius is a symbol of office for the clerical members of the Adeptus Ministorum and is also a symbol of office for the Chaplains of the Space Marines. A Rosarius normally takes the form of a gorget, amulet, or signet ring usually shaped into the form of the Imperial Aquila or a Gothic Cross, and houses a powerful protective Conversion Field emitter, protecting the wearer from attacks both physical and psychic that might otherwise break through the protection of even the mighty Space Marine Power Armour or the indomitable psychic strength of his own will.Astartes Combat Knife or other combat accessoryBolt Pistol, OptionalWrist-Mounted Storm BolterPlasma Pistol, OptionalNemesis Force SwordLightning Claws, OptionalFrag Grenades and Krak GrenadesPsyk-Out GrenadesLiber Daemonica - The Liber Daemonica is an enduring symbol of the Grey Knight's devotion to his mission, and contains the cardinal tenets of lore culled from the dark knowledge caged within the Sanctum Sanctorum's walls. Every Grey Knight carries a copy of the Liber Daemonica in a Ceramite case on his breastplate. These gnarled tomes contain the Chapter's rites of battle and detail the traditional duties of every Grey Knights' rank. The books themselves are also potent psychic talismans in their own right, with pages illuminated in silver and bound to a spine carved from the thigh bone of a martyred Imperial saint.
Grey Knights Chaplain - Notable Grey Knights Chaplains: Chaplain Durendin - A venerable Grey Knights Chaplain that always wore an enormous suit of Terminator Armour when seeing to the Chapter's spiritual health. One arm was painted a glossy black to signify his office as Chaplain and the rest was the traditional gunmetal grey of the Grey Knights. Durendin wore the same pair of ornate Lightning Claws that had been passed down from Chaplain to Chaplain since the Chapter's earliest days.High Chaplain Greacris - A vaunted Chaplain of the Chapter, Greacris composed many sermons and composed the Index Beati eight centuries ago in the early 41st Millennium that contained parables of the exploits of some of the Chapter's greatest heroes, including Grand Master Ganelon.
Grey Knights Dreadnought - Grey Knights Dreadnought: The Grey Knights Dreadnought is a variant of the standard Imperial Castraferrum Dreadnought combat walker used by the Chapters of the Adeptus Astartes.Dreadnoughts are cybernetic combat walkers that house the mortal remains of a fallen Space Marine hero so that he may continue fighting for the Emperor and his Chapter even after his body has been fatally crippled and is beyond even the ability of bionics to fully repair.The Grey Knights Dreadnought is one of the rarest and most advanced Dreadnought variants in Imperial service and is used exclusively by the Grey Knights Chapter, the secret Chapter of Space Marine psykers that serves as the Chamber Militant of the Inquisition's Ordo Malleus.The other reason for the rarity of Grey Knights Dreadnoughts are their use of the Aegis system, a complex network of protective prayers, runes and other wards which are inscribed into the chassis of the Dreadnought and psychically charged to provide better protection from the sorcerous powers of Daemons and the other servants of Chaos.While a Dreadnought is a fearsome opponent to face on the battlefield, the Grey Knights Dreadnought can provide more than just fire support to his battle-brothers, he is also able to aid them with enhanced psychic defences.This is possible as a result of the psyber-circuitry that is incorporated into the Dreadnought's sarcophagus and which can link its own Aegis field to the psychic defences deployed by nearby Grey Knights battle-brothers, thus creating a series of reinforced psychic wards that is much stronger than what individual Grey Knights can project on their own.Unlike in other Chapters of Space Marines, being interred within a Dreadnought chassis is not seen as a great honour by the Grey Knights. Grey Knights who aspire to such a fate are rare; most simply yearn to while away eternity in the cool shadows of the Dead Fields beneath the Chapter's fortress-monastery on Titan.However, if a Grey Knight has been gravely wounded but his life can still be saved by the Chapter's Apothecaries, he will often see the necessity of being placed within the metal chassis of a Dreadnought. He will then give the attending Apothecary the needed consent for the transfer.
Grey Knights Dreadnought - History: A Grey Knights Dreadnought is seen as a living connection to the Grey Knights' many millennia in service to the Emperor of Mankind and are considered ancient relics of the Chapter rather than simply as potent cybernetic war machines. This is because these Dreadnoughts represent the living embodiment of the Chapter's past victories, great deeds, fallen heroes, unquestionable loyalties and proven honour.In this way, they serve the Chapter as a potent symbol of who they are and what they stand for in their service to the Imperium of Man and the Emperor. These Dreadnoughts provide the Grey Knights with a legendary past which many living battle-brothers strive to emulate.This makes them precious to the Chapter and worthy of the utmost respect as they are venerated for their wealth of past experience in facing the worst enemies of Mankind as well as the wise counsel that they routinely provide to their brethren.Each of the Grey Knights' eight brotherhoods (companies) maintain their own Dreadnoughts, and most are past Grey Knights Grand Masters or captains. Yet some amongst these Honoured Ancients were once only low-ranking battle-brothers who demonstrated exceptional courage and heroism in battle, and as only the most worthy are placed within the formidable cybernetic shell of a Dreadnought, it is seen as perhaps the greatest honour that the Chapter can bestow.It is customary for personal consent to be given before the procedure can begin to place a mortally wounded Grey Knight into a Dreadnought shell. This is because so many battle-brothers, as mentioned above, still prefer to rest in peace as heroes of the Chapter in the Dead Fields below the Chapter's fortress-monastery. There, the name of the Grey Knight is engraved into their crypt alongside other great warriors of the Chapter, which is a fitting end for their lifetime of service to the Imperium.The Dreadnoughts of the Grey Knights are only awakened from their long cybernetic slumbers at times when victory cannot be achieved through mortal means alone. It is at these points of crisis that the greatest heroes of the Chapter need to be awoken to fight once more in defence of Mankind.The Master Armourers of the Grey Knights enter into the Chamber of Heroes deep in the bowels of the fortress-monastery in order to begin the awakening process. Dreadnoughts are only ever awoken in times of dire need as the Chapter's Grand Masters feel that extensive reliance on these ancient warriors is to dishonour their gift of service.
Grey Knights Dreadnought - Armament: The most common weapons load-out for the Grey Knights Dreadnought includes a Dreadnought Close Combat Weapon such as a Dreadnought Nemesis Doomfist with a built-in Storm Bolter and a weapon arm that can mount a twin-linked Lascannon, a twin-linked Heavy Bolter, a twin-linked Autocannon, an Assault Cannon, a Multi-Melta, or a Heavy Plasma Cannon.The Dreadnought's Storm Bolter can be replaced with a Heavy Flamer, an Incinerator or the entire close-combat weapon arm can be replaced with a Missile Launcher. The vehicle's secondary bolter weaponry can be armed with Psybolts, making them more effective against psykers and Daemons.Grey Knights Dreadnoughts can also be equipped with Hunter-Killer Missile Launchers, Extra Armour Plating, a Searchlight, and Smoke Launchers. The Dreadnought's Machine Spirit can also be blessed by the Chapter's Techmarines to purify it against daemonic attack.The Dreadnought's sarcophagus can be transformed into a sacred hull, which is covered in potent icons of the Imperial faith, Imperial Cult scriptures, purity seals, and inscriptions of abjuration, making it extremely difficult for a Daemon or other Warp entities to even approach such a potent symbol of faith.
Grey Knights Dreadnought - Unit Composition: 1 Grey Knights Dreadnought
Grey Knights Dreadnought - Wargear: A standard Grey Knights Dreadnought is armed and equipped with:Assault CannonDreadnought Close Combat Weapon with built-in Storm BolterSmoke LaunchersA Grey Knights Dreadnought may replace its Assault Cannon with any of these options:A second Dreadnought Close Combat Weapon with a built-in Storm Bolter (This is not a standard loadout as it removes the Dreadnought's ability to engage targets at range.)Heavy Plasma CannonMulti-MeltaTwin-linked AutocannonsTwin-linked LascannonsTwin-linked Heavy BoltersTwin-linked Heavy FlamersA Grey Knights Dreadnought may replace its Dreadnought Close Combat Weapon with built-in Storm Bolter with any of these options:Dreadnought Missile LauncherTwin-linked AutocannonsTwin-linked LascannonsTwin-linked Heavy BoltersA Grey Knights Dreadnought armed with a Missile Launcher may take the following munitions:Frag MissilesKrak MissilesA Grey Knights Dreadnought may replace the built-in Storm Bolter from their Dreadnought Close Combat Weapon(s) with either of these options:Heavy FlamerIncinerator
Grey Knights Dreadnought - Variants: Grey Knights Hellfire Dreadnought - The Hellfire variant of the Grey Knights Dreadnought makes use of two sets of long-range weapons, one always being a Dreadnought Missile Launcher while the other weapon can be a set of twin-linked Lascannons, twin-linked Autocannons or twin-linked Heavy Bolters. The Hellfire Dreadnought is capable of laying down a tremendous amount of ranged firepower upon a target, and can alternate between weapons based on its target.Grey Knights Mortis Dreadnought - The Mortis variant of the Grey Knights Dreadnought makes use of two sets of long-range weapons that are always the same, including twin-linked Lascannons, twin-linked Autocannons, twin-linked Heavy Bolters, or two Dreadnought Missile Launchers. The Mortis Dreadnought is capable of laying down a tremendous amount of firepower upon a target, and since the Dreadnought's body is such a stable firing platform it can continue moving while firing accurately.Doomglaive Dreadnought - The Doomglaive Dreadnought is a rare variant of the Grey Knights Dreadnought that replaces the Dreadnought's standard load-out with a potent anti-psyker Heavy Psycannon and a Dreadnought Close Combat Weapon (Nemesis Doomglaive) with a built-in Storm Bolter. These Dreadnoughts use their massive Nemesis Doomglaives to engage enemy Daemons in close combat, their powerful blades cleaving multiple Daemons apart with each mighty swing.Grey Knights Venerable Dreadnought - A variant of the Grey Knights Dreadnought, Venerable Dreadnoughts are the oldest of the Grey Knights Chapter. These "Ancients" having earned many millennia worth of combat experience, with a master-crafted and highly ornate chassis and weapons along with centuries or millennia of combat and leadership experience, these Dreadnoughts are even harder to destroy than their younger counterparts.
Grey Knights Dreadnought - Grey Knights Brotherhood: A Grey Knights brotherhood formation consists of a Grey Knights Grand Master, a Brother-Captain, one Brotherhood Champion, three Grey Knights Strike Squads, three Grey Knights Terminator Squads, two Grey Knights Interceptor Squads, two Grey Knights Purgation Squads, a single Grey Knights Dreadnought and a single Nemesis Dreadknight.A Grey Knights brotherhood is one of the most formidable fighting formations in the galaxy. Under the command of its Grand Master and brother-captain it comprises over a hundred elite warriors of the Emperor, each armed and armoured with the finest wargear available to the Imperium. Even more impressive than the firepower an assembled Brotherhood can muster is its prodigious psychic might, each and every Grey Knight a powerful psyker able to merge his will with that of his brothers to crush anything that stands in their way.It is rare that the Grey Knights will assemble an entire brotherhood, and only in times of direst need does the Grand Master call upon the combined strength of all his warriors. However, when the brotherhood gathers it is a fearsome and glorious sight to behold. The air practically hums with barely contained energy as the combined wills of a hundred Grey Knights gather in one place, the very Warp responding to their presence.Just as a squad of Grey Knights battle-brothers have a strength of will greater than the sum of its psykers, so too does a brotherhood outstrip a squad by a magnitude of mental power. The results are nothing less than catastrophic for their foes, the blistering energies conjured by the collective Grey Knights able to banish Daemons in the blink of an eye and push back the tides of the Warp by force of will alone.For this reason brotherhoods are gathered when a single squad or strike force would not suffice, such as when a world has been enveloped by the Immaterium or a vast and terrible Greater Daemon has torn its way into reality.Grey Knights brotherhoods also excel at conventional warfare, carrying all the weapons they require to deal with a myriad of foes. Terminator Squads form the mailed fist of the brotherhood, their Nemesis Force Weapons and Storm Bolters more than capable of shredding most foes.Strike and Interceptor Squads provide a rapid response force for the brotherhood, appearing swiftly to exploit their enemies' weak points or prepare the way for the Grey Knights assault. Purgators provide heavy fire support in the form of Incinerator, Psilencer and Psycannon barrages.Deployed in the right place, a Purgation Squad can clear the battlefield of foes. To deal with larger enemies, brotherhoods can call upon Dreadnoughts and Nemesis Dreadknights, their servo-assisted fists and blades the equal of any Warp-birthed monster. Finally, the brotherhood has the peerless leadership of a Grand Master to guide it in battle.
Grey Knights Dreadnought - Known Grey Knights Dreadnoughts: Venerable Orias - Venerable Orias is a Venerable Grey Knights Dreadnought and former Grey Knights Grand Master who was interred within a Dreadnought in the 39th Millennium after duelling with the Daemon Prince Herperitus, the Plague Lord of the Death Guard Traitor Legion.Brother Fidelis - Brother Fidelis is a Mark V Grey Knights Hellfire Dreadnought and former Grey Knights' 5th Brotherhood Captain. Fidelis was mortally wounded in combat with Vexcarnel the Blue, "the Beast of Barac."Brother Uphur - Brother Uphur is a Mark IV Grey Knights Dreadnought and former Grey Knights Justicar. Uphur was the sole survivor of the Kasdeya Incursion, although heavily wounded himself.Brother Valafar - Brother Valafar was a Mark IV Grey Knights Dreadnought and former captain of the Grey Knights' 7th Brotherhood. His original Dreadnought chassis was destroyed fighting against the forces of Chaos during the 13th Black Crusade of Abaddon the Despoiler. Fortunately, Valafar's sarcophagus survived to be re-interred into another Dreadnought soon after.Ancient Aeneas - Ancient Aeneas is a Mark IV Grey Knights Dreadnought and former Grey Knights Grand Master who led the Chapter for 55 standard years during the 37th Millennium. Aeneas was interred within his Dreadnought body after being mortally wounded in combat with Ahriman the Arch-Sorcerer.Brother Mordechai - Brother Mordechai is a Mark IV Grey Knights Dreadnought of the Grey Knights Chapter. Mordechai served as part of Captain Arvann Stern's strike force during the Siege of Vraks.
Grey Knights Dreadnought - Adeptus Mechanicus Technical Specifications: Grey Knights Dreadnought Mark VVehicle Name:Grey Knights Dreadnought Mark VMain Armament:1 Arm-mounted Dreadnought Close-Combat Weapon with in-built Storm BolterForge World of Origin:DeimosSecondary Armament:1 Arm-mounted PsycannonKnown Patterns:UnknownTraverse:360 degreesCrew:1 Implanted OperatorElevation:-90 to 90 degreesPowerplant:Thermic ReactorMain Ammunition:Unknown (varies)Weight:12 Tonnes (approx)Secondary Ammunition:Unknown (varies)Length:2.2 metresArmour:Width:3.4 metresHeight:3.7 metresSuperstructure:75 millimetresGround Clearance:N/AHull:75 millimetresMax Speed On-Road:8 kilometres per hour (approx)Gun Mantlet:N/AMax Speed Off-Road:5 kilometres per hour (approx)Vehicle Designation:UnknownTransport Capacity:N/AFiring Ports:N/AAccess Points:N/ATurret:N/AGrey Knights Dreadnought Mark IVVehicle Name:Grey Knights Dreadnought Mark IVMain Armament:1 Arm-mounted Dreadnought Close-Combat Weapon with in-built Storm BolterForge World of Origin:DeimosSecondary Armament:1 Arm-mounted PsycannonKnown Patterns:UnknownTraverse:360 degreesCrew:1 Implanted OperatorElevation:-90 to 90 degreesPowerplant:Thermic ReactorMain Ammunition:Unknown (varies)Weight:11 Tonnes (approx.)Secondary Ammunition:Unknown (varies)Length:2.2 metresArmour:Width:3.4 metresHeight:3.7 metresSuperstructure:75 millimetresGround Clearance:N/AHull:75 millimetresMax Speed On-Road:8 kilometres per hour (approx.)Gun Mantlet:N/AMax Speed Off-Road:5 kilometres per hour (approx.)Vehicle Designation:UnknownTransport Capacity:N/AFiring Ports:N/AAccess Points:N/ATurret:N/A
Grey Knights Dreadnought - Sources: Codex Adeptus Astartes - Grey Knights (8th Edition), pp. 47, 80-81Codex: Daemon Hunters (3rd Edition), pp. 19, 32, 42Codex: Grey Knights (7th Edition) (Digital Edition), "Dreadnought (Datasheet)", "Grey Knights Brotherhood (Formation)"Codex: Grey Knights (5th Edition), pp. 35, 54, 71, 88, 94Imperial Armour Index: Forces of the Adeptus Astartes (8th Edition), pg. 50Imperial Armour Volume Two - Space Marines and Forces of the Inquisition, pp. 191, 215-218Imperial Armour Volume Two, Second Edition - Warmachines of the Adeptus Astates, pp. 213-216Imperial Armour Volume Seven - The Siege of Vraks - Part Three, pp. 52, 97
Grey Knights Grand Master - Grey Knights Grand Master: A Grey Knights Grand Master is the second-highest rank that can be attained within the Grey Knights Space Marine Chapter. A Grand Master is a member of the Inner Conclave of the Inquisition and the Chapter Council of Grand Masters who govern the Grey Knights.By tradition, there are eight Grand Masters of the Grey Knights. Each is the spiritual heir of one of the eight founding Astartes of the Inquisition who served Malcador the Sigillite ten thousand standard years ago during the Horus Heresy.A master daemonslayer, the Grand Master always wears Terminator Armor and wields a Nemesis Force Weapon in combat, and he is also a potent psyker. Few, if any, daemons have been able to stand against a Grand Master of the Grey Knights and survive.The death of such a powerful defender of the Emperor's will is always mourned by the Grey Knights and the Ordo Malleus -- though no common citizen of the Imperium will ever know of his existence. Due to the amount of experience needed to become such a warrior, Grand Masters are typically ancient Space Marines who have seen nearly a millennium of service to the Emperor.