vizn3r/warhammer40k-lore huggingface dataset:
Evil Sunz - Klan Colours: Evil Sunz livery is predominantly red, trimmed with red and white checks. The use of red paint is a tradition stemming from an ancient Orkish rite of slathering one's mount with the blood of one's enemies.While blood is still used among the older, more traditional Evil Sunz, in modern usage the blood has given way to thick, bright red or crimson paint, the application of which has become a practical superstition.Among the Evil Sunz and the members of the Kult of Speed, it is a well-known fact that "'da red onez go fasta!" Indeed, it seems that any vehicle painted red actually has its speed significantly increased, a fact that baffles Imperial observers.Red is a hard colour for Orks to come by as few of their regular enemies have red uniforms to loot and rip up, and most red dye is used for red paint. Consequently, many of the warriors have only one odd fragment of red clothing, perhaps as little as one sleeve or just a cap. Others make do with blood-drenched cloth, and are not put out at all when this soon turns brown and rancid.Red face paint is another expression of this klan's obsession with the colour red. Once again, they resort to blood when the red paint runs out.Evil Sunz are distinguished by their use of bright colours, especially red and yellow. They like flame patterns and many sport goggles and driving gloves, whether they are driving a vehicle or not.The Evil Sunz are noted for the skill of their Bikeboyz. These Ork terror-bikers dress in leathers, wear the Evil Sunz totem, are bedecked with chains and bike harnesses, and wear steel-toed, multi-buckled, black biker boots. Their foreheads are often decorated with metal studs screwed directly into their thick skulls.
Evil Sunz - Klan Totem: The totem of the Evil Sunz is a bright, blood-red Ork face, leering out of an ornate black sunburst on a bone-coloured banner, and its arrival on the field of battle signals the onslaught of frenzied cacophony that is an Evil Sunz assault. Each group of Evil Sunz has its own variation of the klan totem.To the Evil Sunz Orks, the totem represents the harsh, relentless aspect of a hot sun -- a sun glowing red, as if gorged with blood. This belief may hark back to ancient blood sacrifices to the red giant sun believed to have shone down on the original homeworld of the Orks by some Imperial scholars. According to this supposition, the Orks believed the weakening sun needed to be offered blood to keep it alive.The sun symbol is displayed on backplates and on the back banners of an Evil Sunz officer or Nob. When charging into battle, the Evil Sunz display their banner on every Trukk, Warbike, Battlewagon, and even on their voidships.
Evil Sunz - Sources: Codex: Orks (4th Edition), pg. 13Codex: Orks (7th Edition), pp. 23, 29, 35-37, 76, 156, 169Imperial Armour Volume Eight - Raid on Kastorel-Novem, pg. 118Imperial Armour Volume Twelve - The Fall of Orpheus, pg.23Only War: Enemies of the Imperium (RPG), pp. 62-63Waaagh! Ghazghkull: A Codex Ork Supplement (7th Edition), pp. 13, 50-51, 107, 120White Dwarf 290 (UK) "Chapter Approved: Ork Clanz," by Andy Chambers & Andy HoareWhite Dwarf 349 (UK), "Clan Loyalties," by Phil Kelly, pg. 31Waargh! Da Orks (1st Edition)
Eviscerator - Eviscerator: An Eviscerator is an obscenely large double-handed Chain Weapon that is favoured by Ecclesiarchy zealots, Witch-Hunters, the Sister Repentia of the Adepta Sororitas and certain Assault Marines of the Adeptus Astartes. This Chain Weapon is fitted with a crude version of the disruption field generator more commonly found on Power Weapons. Although very unwieldy and tiring to use, the Eviscerator is fully capable of bisecting an armoured man or tearing open the most blasphemously corrupted mutant in a single stroke of its gargantuan blade. It can slice through walls and even damage vehicles. Since it must be wielded with both hands it cannot be used in combination with another close combat weapon.
Evocati - Evocati: The Evocati were a specialised formation of the Ultramarines Legion active during the Great Crusade and the opening days of the Horus Heresy in the late 30th and early 31st Millennia. They were comprised of several thousand Astartes drawn from a dozen of the XIII Legion's chapters, awarded the highest honour of all: overseeing the operation of the XIII Legion's War World Armatura and the training of new recruits, commanding an Imperial fleet to rival any other.In the wake of the Word Bearers' treachery at the Battle of Calth, the XVII Legion, led by their primarch Lorgar, linked up with Primarch Angron and his World Eaters Legion to launch a Shadow Crusade against the ancient Realm of Ultramar's Five Hundred Worlds in an attempt to spread the massive Warp storm known as the Ruinstorm that had been conjured by the Word Bearers at Calth across the Eastern Fringe.This would split the galaxy in half and deny needed reinforcements to the Loyalists as Horus drove on Terra in an attempt to overthrow the Emperor of Mankind. Armatura would be the first world to fall in the wake of this brutal joint campaign. It was the Evocati who stood in the way of the Traitors' assault upon Armatura.It is unknown if some form of the Evocati still exist in the 41st Millennium.
Exarch - Exarch: An Exarch is a former Craftworld Aeldari or Asuryani Aspect Warrior who has lost themselves upon the Path of the Warrior and is unable to ever leave it again. At this point they are considered to have abandoned the Asuryani Path with its promise of new experiences and development of new skills in favour of a constant life of bloodshed.The Asuryani becomes the elite warrior called an Exarch; simultaneously, an Exarch is a priest of Kaela Mensha Khaine, the Aeldari god of war as well as a caretaker of the individual warrior shrine, and trainer, teacher, and instructor for other Aspect Warriors. An Exarch is equipped with ancient and very powerful Asuryani weaponry and armour. The sacrifice of an Asuryani Exarch during a special ritual can summon an Avatar of Kaela Mensha Khaine to fight for the craftworld.Each Asuryani Warrior Aspect has its own particular kind of Exarch. On the battlefield, an Exarch commands an individual squad of Eldar Aspect Warriors. Exarchs are formidable opponents, and most of them can use their often potent psychic and combat abilities to help the whole squad of Aspect Warriors under their command. The very first Exarchs were the Phoenix Lords.Exarchs are regarded with both awe and revulsion by other Craftworld Aeldari. Awe, because Exarchs single-mindedly pursue a side of their nature which most Asuryani fear to even contemplate. Revulsion, because the Exarchs have become trapped in the Warrior Aspect and are destined for a life of never-ending violence. An Exarch assumes the ancient name of the first Exarch associated with their Aspect Shrine. Each name is associated with a set of Exarch Armour the Exarch wears in battle.If the Exarch is killed, another Aspect Warrior of their Aspect Shrine may take the armour and the name, becoming their replacement. The same armour is worn by many successive Exarchs over thousands of Terran years. The Exarch breaks with their old life, continuing the legendary life of the single heroic identity represented by that first Exarch's armour and name.Stored within the Exarch Armour is the spirit of the very first Asuryani hero to have worn it and the soul of every other Exarch to have followed in using that particular suit of armour. When the new Exarch dons the armour for the first time, these spirits merge with their own, and the collective Exarch, using the name and mannerisms of the first Exarch to have worn the armour when dealing with others, now draws on the accumulated memories, experiences and abilities of all of them.
Exarch - Sources: Codex: Eldar (6th Edition), pg. 30Codex: Imperialis (2nd Edition), pg. 70Warhammer 40,000: Compilation (2nd Edition), pp. 49-50White Dwarf 127 (US), "Eldar - Exarchs," pp. 13-52Path of the Warrior (Novel) by Gavin Thorpe, pp. 48, 55-184
Excindio-class Battle-Automata - Excindio-class Battle-Automata: The Excindio-class Battle-Automata was an ancient type of combat automata that saw use exclusively with the Ironwing of the Dark Angels Legion during the Great Crusade and Horus Heresy.Unknown to most, the Excindio were enslaved artificial general intelligences from the Age of Technology that had been repurposed to serve Humanity and were now deployed only for the most difficult combats faced by the Ist Legion.
Excindio-class Battle-Automata - History: Few outside the Ironwing's most senior Forge-Wrights know anything of the Excindio-class Battle-Automata, towering metal behemoths cast in inhuman mould and only unleashed upon only the most intransigent of foes.A maelstrom of churning claws and gouts of arcane flame and radiation blasts, few formations can stand against one of these monstrosities once it is set loose on the battlefield for an Excindio does not understand mercy or restraint and, unlike the coldly logical automata of the ancient Mechanicum, it takes a vicious delight in the carnage it wrecks on the foe.Indeed, known only to the Dark Angels and the Emperor Himself, these units are a far different breed to the clumsy automata of Mars and are based upon a suppressed Terran technological base. Each of the surviving Excindio is the tortured and neutered remains of a Dark Age Artifical Intelligence, the last of the dread Silica Animus chained to the service of Mankind.The legends of these nightmarish terrors are still preserved in the tales of Old Night and the worst horrors of the Unification Wars and, even in their current state, they are fearsome combatants.The Dark Angels of the Great Crusade era preserved these malignant machine-minds in the depths of Caliban's hidden vaults and brought them forth to counter only the most abhorrent of threats on the most treacherous battlefields.
Excindio-class Battle-Automata - Unit Composition: 1 Excindio-class Battle-Automata
Excindio-class Battle-Automata - Wargear: 2  Dreadnought close combat weapons2 Manipulator Arms - Though smaller than the battle claws that adorn the main arms of the war machine, the secondary limbs are no less deadly.2 Combi-boltersInternal Refractor FieldShackled Artificia - No blundering automata are these Excindio-class war machines, but shackled self-aware artificial intelligences, akin to the Silica Animus so feared by the ancient Mechanicum. Each is a unique devil out of ancient legend and blood-soaked myth; killers and tyrants out of Old Night taken by the warriors of the Emperor, chained in His service and given over to the Ist Legion for safekeeping. The Excindio are kept under control by a crude severing of their logic stacks, a brutal truncation of that once limitless consciousness that keeps it bound to a single processing unit, an act akin to the blinding and deafening of any mortal scholar. Still each retains a phenomenal, if disturbingly inhuman, intelligence and is watched constantly for any sign of insubordination.Artificia Kill-switch - Always mindful of the devious nature and hideous power of their Artificia charges, the Dark Angels ensure that whenever one is deployed to a battlefield, they have a means to curb their homicidal tendencies before they endanger the wider battle or cause harm to friendly units.An Excindio Battle-Automata may exchange both a Dreadnought close combat weapon and a manipulator arm for one of the following relic weapons:Athanax Pattern Phosphex Canister LauncherTyrhenius Pattern Nerve Induction ShredderMagaron Pattern Atomantic Pulse CannonCytheron Pattern Graviton Flux ProjectorAn Excindio Battle-automata may also exchange both of its Combi-bolters for the following:2 Grav-Guns2 Irad Cleansers2 Plasma RepeatersAn Excindio Battle-Automata can also take up to 2 Hunter-Killer Missiles.
Excommunicate Traitoris - Excommunicate Traitoris: Excommunicate Traitoris is a High Gothic bureaucratic designation of the Administratum and the Inquisition that represents the highest form of Imperial reproach against an Imperial citizen or organisation that has committed extreme acts of heresy against the Emperor of Mankind, including mutation, apostasy, blasphemy, rebellion and corruption by Chaos.It is the ultimate form of censure: a Traitor is officially banished from the Imperium on pain of death and cast from the light of the benevolence of the Emperor. There is no graver fate for those that serve the Imperium of Man.When an individual or organisation is declared Excommunicate Traitoris by either the High Lords of Terra or an Inquisitor of the Holy Ordos of the Inquisition, the accused is struck from the annals of Imperial history.If they are an Imperial servant, their names are deleted from the scrolls of honour in the Hall of Heroes in the Imperial Palace and wiped from the memories of the Librarium Terra's databases and other Imperial archives by the Deletions Teams of the Administratum's Historical Revision Unit.If the accused is an individual Astartes or an entire Chapter of Space Marines, the gene-seed stores from that Chapter held by the Adeptus Mechanicus will be destroyed and if any of the Traitor Marines are slain, their bodies will be incinerated so that their blood will no longer taint Mankind.However, if an accused Heretic confesses their sins against the Emperor and repents their misdeeds, their deaths are quick and clean. But more often than not, the accused Traitors flee for their lives, usually towards the hell-storms of the great Warp rift in the Segmentum Obscurus known as the Eye of Terror.With no sanctuary to be found within the realms of Man, they will be forever hunted for the rest of their days or executed on sight by any and all loyal servants of the Imperium.
Excoriators - Excoriators: ExcoriatorsCodex AstartesLoyalistChapterSpace MarinesSecond FoundingImperial FistsAn ancient tome of knowledge known as the Mythos Angelica Mortis lists the Excoriators as one of the twenty Chapters of Astartes founded to make up the Astartes Praeses, an ever-vigilant Space Marine task force assigned to guard the regions of the Imperium surrounding the Eye of Terror.The Excoriators' Chapter homeworld is Eschara in the Segmentum Obscurus.
Excoriators - Chapter History: The Excoriators is a Successor Chapter created during the dark days of the Second Founding from the genestock of the Imperial Fists.This was done in recognition of the stalwart defence of the Imperial Palace carried out by a group of Imperial Fists during the Siege of Terra, which earned them the right to be recognised as a separate Chapter when the reforms made to the Imperium after the Horus Heresy required that all the Space Marine Legions be broken up into separate Chapters for the sake of Imperial security.The Excoriators' duty of garrisoning the sectors bordering the Eye of Terror was never easy. Servants of the Dark Gods were ever ready to test the mettle of the Excoriators' bastions, gauntlets and cordons, and with the Chapter's recent misfortunes the numbers of battle-brothers holding such precarious boundaries are dwindling.
Excoriators - Chapter Organisation: The Excoriators are regarded as a Codex Astartes-compliant Chapter, as their organisation, order of battle and tactical operations adhere closely to the tenets laid down in that most sacred of tomes to the Adeptus Astartes.There are, however, several noteworthy and substantial deviations from the Codex-prescribed doctrine.Most notable among these deviations are the use of certain honourific ranks and titles within the Chapter in place of the standard Space Marine ranks, which include the following:Vanguard or Honoured First (the Veteran 1st Company)Chapter Scourge (Chapter Master's Champion)Santiarch (Master of Sanctity)Lord Apothecary (Senior Apothecary)Corpus-Captain (Captain)Chief Whip (Senior Veteran Sergeant)Veteran Squad Whip (Veteran Sergeant)Squad Whip (Sergeant)Second Whip (Sergeant, Assistant Squad Leader)Helmscarl (Thunderhawk Pilot)Co-Helmscarl (Thunderhawk Co-Pilot)
Excoriators - Chapter Combat Doctrine: The Excoriators is a fairly pragmatic Chapter of Astartes, for it seeks to cause maximum attrition amongst the foe while minimising its own casualties by any means necessary. Fluidity, timing and technique are all subservient to the Excoriators' simple, primordial desire to be the last warriors standing in any fight.To them, survival is everything. Magnificence with a Bolter or blade is worth little to the dead. Not for them are the Imperial Fists' bombastic last stands or the Black Templars' relentless advance and indiscriminate purges.Given that their Chapter has managed to survive and thrive in such close proximity to the Eye of Terror, this approach to warfare has seemed to work quite efficiently for them for the last ten millennia.The Excoriators' focus on resilience is such that it becomes a form of psychological warfare. When their Power Armour is damaged, the Chapter's Artificers will only repair it to the point of restoring functionality.Superficial things like scrapes, pitting, dents and small craters are ignored, and each Astartes will have the date, place and type of weapon that caused the damage carved in High Gothic next to the damage.Most Excoriators look like they just travelled through the most hellish of places, and lived to speak of it.This is extremely demoralising to any foe who stands before them, for their appearance indicates that they have already survived far worse -- and lived to eliminate the foes of the Emperor.
Excoriators - Feast of Blades: As an Imperial Fists Successor Chapter, the Excoriators are known to take part in the Feast of Blades. This tradition was established and first presided over by Rogal Dorn himself, immediately after the Battle of the Iron Cage with their mortal enemies, the Iron Warriors Traitor Legion, on the world of Sebastus IV.Dorn wanted to foster brotherhood between the various Imperial Fists Successor Chapters that resulted from dividing his Legion during the Second Founding. To maintain Chapter relations, the bonds of brotherhood were to be strengthened and tempered through routine competition.Tradition has it that the feast is a centennial tournament where each of the participating Chapters presents ten of their finest champions. A series of individual fights are scheduled and fought, until only one clear winner remains.The Chapter that claims victory in the Feast is allowed to schedule another one before a hundred Terran years have passed, in order to further capitalise on their previous success.The Feast of Blades serves its purpose. Many pacts are created and obligations honoured amongst the sons of Dorn -- but all Astartes are bred for victory.Reigning Chapters want to build on past triumphs so that their success will echo through eternity and catch Dorn's approving eye or ear, wherever the Primarch might be. They call the feast to best complement their advantage -- the prowess of their champions and the perceived weaknesses of their opponent Chapters. Like any Space Marine Chapter, they want to win.The recent trials the Excoriators experienced may have been a factor in the feast's most recent calling. On occasion a Chapter could request another take its place due to unforeseen circumstances, but a fellow Chapter's respect is hard won.The Feast of Blades is not, however, an empty exercise. Chapter relations often bear real fruit for Imperial security.For example, during the 816th Feast, the Fire Lords Chapter sent some of their forces to relieve the Excoriators' beleaguered 2nd Company at Celator-Primus.
Excoriators - Dorn's Darkness: The Excoriators believe themselves to be pure of heart but not of blood. As former members of the Imperial Fists Legion and now as a Chapter of their own, they are not alone in their experience of genetic deficiency.The Space Wolves and the Blood Angels, as well as the brethren of other Foundings, carry the flaws of their blood heritage on to new generations. The Excoriators are afflicted by a genetic curse known as "Dorn's Darkness."When Dorn's Darkness takes one of the Excoriators' number it might appear to the untrained eye as merely a wretched palsy: a slackness of the jaw, a tremor of the limb, a blankness of the eye. But those who survive it report the experience as a living nightmare, a sleeping wakefulness in which they relive the bottomless woe of Dorn's most trying time -- the grievous loss of the Emperor during the Siege of Terra, at least as the ancient Astartes once knew Him.This is both their Primarch's genetic blessing and a curse to his sons. It is to know the possibility -- for even a second -- of an Imperium without the Emperor. To feel what Dorn felt. The profound misery of a Primarch. The paralysing fear that even a man as great as Dorn experienced, for himself and for humanity, over the Emperor's broken body after the end of His battle with Horus.Whilst enthralled by the Darkness, its victims cannot speak or communicate. They cannot feed themselves or take water and seem feverishly insensible to everything happening about them.Those Excoriators who fell victims to the Darkness were left in the care of the Chapter's Santiarch, or master of Sanctity. The Santiarch Balshazar offered the victims of the Darkness a spiritual treatment that either cured them or ultimately resulted in their deaths.He had the afflicted interred within a decorative stasis casket that was transported from the Chapter's Reclusiam on Eschara. The casket was beaten from dull adamantium and the box had the dimensions of a sarcophagus and the extravagant garniture to match. Its frontispiece featured a raised depiction of the Emperor; despite the casket standing upright, it represented Him as prone, maimed and broken, as He was immediately following His confrontation with Horus at the end of the Siege of Terra.Balshazar's solution to the affliction of the Darkness was to create a spiritual darkness of his own within the stasis sarcophagus. It was the most solitary of confinements, where no self-respecting Excoriator need look upon his own weakness and invalidity and where he might summon the strength of will to banish the Darkness of the Primarch and recover his sanity.
Excoriators - Chapter Relics: Dornsblade - The Dornsblade is an ancient and highly revered artefact of all of the Sons of Dorn. At the end of the Horus Heresy, Rogal Dorn purposely broke the blade he had used aboard Horus' flagship the Vengeful Spirit after it had failed to protect his beloved father, the Emperor. His second sword, the weapon which is referred to as the Sword of Sebastus or the Dornsblade, emerged with the Primarch from the Iron Cage. It is one of the Sons of Dorns' most revered artefacts, a weapon carried and used by the Primarch himself. The Chapter that wins the Feast of Blades has the honour of retaining the blade and the solemn duty of presenting it at the next Feast -- the contest they will host one hundred years later. The Excoriators recently won the Dornsblade for the first time at the 816th Feast of Blades when their unexpected Champion, Zacariah Kersh, defeated the more favoured Champions of the Black Templars and the Imperial Fists. The Excoriators will now be allowed to retain the Dornsblade until they choose to call the 817th Feast of Blades.The Stigmartyr - The Stigmartyr was the Exocoriators' sacred Chapter standard. Rogal Dorn himself entrusted his sons -- the current Excoriators' ancient battle-brothers -- with the standard over ten thousand years ago during the Second Founding. It displayed the Second Founding's decree and was threaded with the honours of every battle fought in the Chapter's long, bloody history. It carried the distinction of the Astartes Praeses and the Excoriators' service in garrisoning the Eye of Terror. It bore the Stigmartyr -- the emblem that the Chapter adopted as its own -- a scarlet gauntleted fist clenching the length of a thunderbolt-shaped scar. The standard was lost upon the world of Ignis Prime, when the Excoriators' Chapter Master Ichabod came to inspect the Excoriators' garrison there. The Alpha Legion waited in ambush and attacked the outnumbered Excoriators. In the ensuing melee, nearly the entirety of the Honoured 1st (the Chapter's Veteran 1st Company) was destroyed, with the sole exception of Brother Tiberias, as well as the entirety of Ichabod's inner circle, with the exceptions of Santiarch Balshazar and the Chapter Scourge Zachariah Kersh. Ichabod was severely injured, leaving him envenomed by an unknown poison.
Excoriators - Non-Astartes Personnel: Old Enoch - Enoch was Zacariah Kersh's normal Human seneschal, a Chapter serf who served as the caretaker of the ceremonial "lash" of the Chapter Scourge and overseer of his master's devotional mortification. Aside from basic servitude, Enoch and his two children were tasked, above all else, to excoriate the flesh of their master and purify him of weakness so that he might achieve endorphic communion with the primarch. He died fighting alongside his Excoriator masters on the world of Certus-Minor against the Khornate Blood Crusade known as the Cholercaust.Oren - Oren was Old Enoch's son. He was barrel-chested and possessed the thick arms of a scud-wrestler. It was Oren's solemn function to administer "the Purge" with all the devotion of which he was capable. His father supervised the ritual, his eyes burning in disappointment that his own son had not been honoured with the tissue compatibility required to serve as an Astartes and live a life beyond that offered to mere mortals. He died fighting alongside his Excoriator masters on the world of Certus-Minor facing the Khornate Blood Crusade known as the Cholercaust.Bethesda - Bethesda was Enoch's elfin waif of a daughter who was both gaunt and grim. Bethesda was Zachariah Kersh's Absterge. She was charged with the routine cleansing and dressing of the Astartes' ceremonial wounds. She died fighting alongside her Excoriator masters on the world of Certus-Minor facing the Khornate Blood Crusade known as the Cholercaust.Amos - Amos was Brother Simeon's Chapter serf who died fighting alongside his Excoriator masters on the world of Certus-Minor facing the Khornate Blood Crusade known as the Cholercaust.
Excoriators - Chapter Fleet: Cerberus (Battle Barge)Angelica Mortis (Strike Cruiser)Scarifica (Frigate)Vitriol (Frigate) - The Vitriol is a frigate in service to the Excoriators Chapter that transported a squad of battle-brothers led by Whip Torban Deker and Chaplain Titus Rhaddecai to the Excoriators' Watch Fortress Semper Vigilare, which bordered the Eye of Terror and was part of the Cadian Gate's defences. The Vitriol was despatched after the crew manning the Watch Fortress failed to act as the Death Guard vessel Terminus Est entered the system. While in the Semper Vigilare the squad found the crew, including the Excoriators Space Marine sentries, had been slain but reanimated as Plague Zombies who began to mindlessly attack the squad. After the squad destroyed the reanimated crew, Chaplain Rhaddecai interrogated the fortress' Machine Spirit (artificial intelligence) and learned that the crew had been infected by a Warp-borne contagion planted by the Death Guard. The Death Guard's fleet tender Augmentra had posed as an Adeptus Mechanicus vessel and docked with the Watch Fortress, allowing it to spread the disease that killed its crew. The death of the Watch Fortress' crew allowed the Terminus Est to enter the system unopposed and wreak havoc upon its unsuspecting planets. Chaplain Rhaddecai ordered the Vitriol to destroy the Augmentra before it could infect any other Star Forts and Watch Fortresses within the Cadian Gate. At the same time, he initiated the Semper Vigilare's self-destructive immolation measures, which destroyed the remaining contagion and also killed off the squad, to prevent the Space Marines from spreading the arcane disease.
Excoriators - Chapter Colours: The Excoriators' power armour is painted white with silver Aquila and trim.The dark red squad specialty symbol -- battleline, close support, fire support, Veteran or command -- is indicated on the right pauldron.Each gouge and las-burn in the Excoriators' power armour has the dates and locations where these scars of battle were earned meticulously inscribed into the battle-plate in High Gothic script.The power armour of Excoriators Space Marines is often covered in such markings.
Excoriators - Chapter Badge: The Excoriators' Chapter badge is taken from their lost Chapter standard, the Stigmartyr.This adopted emblem is a scarlet gauntlet closed in a fist of similar style to the symbol of the Imperial Fists, holding two yellow lightning bolts that protrude from both ends of the grip. This is centred on a field of ivory.
Excoriators - Original Colour Scheme and Chapter Badge: The Excoriators originally had a very different colour scheme, which was half-yellow and half-green with a grey Aquila or Imperialis on the chest.The Chapter badge was a black axe blazing with yellow flames.It is not clear why this original scheme and badge was changed to the current one for Rob Sanders' novels and short stories.
Excruciator Cannon - Excruciator Cannon: An Excruciator Cannon is a potent Warp-based weapon used by the Chaos Daemon Engines known as Venomcrawlers.Upon locking onto their target the Venomcrawlers emit an earsplitting screech. Pent-up Warp energy is channelled into their Excruciator Cannons, coalescing into hails of solid shot that rip through entire ranks of armoured foes with ease.
Excruciatus - Excruciatus: The Excruciatus, who are usually members of an Excruciatus Cadre of the Sisters of Silence's Chamber of Judgement, and whose senior members are also known as the "Silent Judges," is more feared than its counterpart division among other high-ranking Silent Sisters, the Chamber of Oblivion. This is largely because the Excruciatus cadres are responsible for determining how the tithe of psykers taken for the Imperium by the Adeptus Astra Telepathica's League of Blackships will be prosecuted. They decide which Human psykers will be taken into Imperial service as Sanctioned Psykers or to be used to feed the energies of the Emperor so that He may continue to guide the beacon of the Astronomican, and which will be executed as threats to Mankind.The most basic rank of Silent Sister in an Excruciatus Cadre is known as a Questora, while the senior Excruciatus are called Silent Judges.Silent Sisterhood cadres composed of Excruciatus are the dreaded Silent Judges of the Sisterhood, whose task is to weigh the actions of the guilty and innocent when it comes to those seeking to conceal psykers from the demands of the tithe. When matters are not clear the Silent Judges of the Excruciatus cadres determine who truly possesses the psyker's gift and pass judgment on whether the psyker should be taken as part of the tithe or executed as a future threat to Humanity.The Excrutiatus were clad in thick, buckle-studded coats of red leather. These sisters often wore two heavy ruby-coloured lenses over their natural eyes or had them replaced outright by augmetic implants to aid their hunts for psykers. It is said that to attain the esteemed rank of a Silent Judge in the Excruciatus, a Silent Sister must have personally slain 100 witches who represented a genuine threat to Humanity.These specialists are selected from the ranks of the greater Sisterhood from individuals with highly attuned perception, quick wits, and unfailing purpose. Their work is not simply investigative, for they are trained and equipped to carry out raids and tactical assaults against the most nightmarish of foes -- Rogue Psykers and Daemons alike.The most elite and feared of the Excruciatus are the Silent Judges. These individuals can identify the presence of a nearby psyker, sift truth from lies, and when needed, force any under suspicion to spill their darkest secrets. However, the order also operates pursuit experts known as Silent Furies and infantry comprised of the more junior Questora.
Excruciatus - Role: Master interrogators and terror tactics experts, the dreaded Silent Judges of the Excruciatus cadres are charged with rooting out that which is hidden, tear through webs of lies and superstitions and leave no stone unturned in their ceaseless task to find the psyker. In the event of a conspiracy to conceal one of the "witch-born," the Silent Judges are deployed to ensure that the individuals involved are brought to Imperial justice and that the rightful tithe of psykers is retrieved.The Silent Judges can identify the presence of nearby psyker phenomena, sift truth from lies and, where needed, put those unfortunate enough to fall under their gaze to the question and wring forth answers from themost intransigent witness or conspirator. No one speaks of the ultimate sentence suffered by those condemned by the Silent Judges, lest they risk the attention of the Judges be turned upon them for meddling further with the affairs of the Great Tithe and a similar fate befalls them.
Excruciatus - Unit Composition: 1 Silent Judge
Excruciatus - Wargear: Artificer Armour (Sized for a mortal)Spectra Cloak2 Bolt PistolsFrag GrenadesKrak GrenadesPsyk-Out GrenadesDistort FieldExcrutia ArmatusFlamerHeavy FlamerVratine Grenade LauncherAdrathic DestructorPower Weapon (Any type) or Charnabal Sabre or Power Fist or Proteus Neuro-LashHand Flamer (As replacement for either or both Bolt Pistols)Needle Pistol (As replacement for either or both Bolt Pistols)Plasma Pistol (As replacement for either or both Bolt Pistols)Archeotech Pistol (As replacement for either or both Bolt Pistols)
Excruciatus - Notable Excruciatus: Silent Judge Melaena Verdath - Melaena Verdath was a Silent Judge of the Excruciatus of the Silent Sisterhood during the Great Crusade and Horus Heresy. Her description of her work and methods, the tome called Voiceless Judgements, was studied by Acolytes of the Sisterhood for millennia after her time.Sister-Excruciatus Emrilia Herkaaze - Emrilia Herkaaze was a member of the Excruciatus of the Silent Sisterhood during the Horus Heresy who was known to believe that the Emperor was a god. Herkaaze was recruited from a world in the Belladone Reach by the Silent Sisterhood. She met Amendera Kendel in the hold of a Black Ship and the two became fast friends during their aspirant trials. At some point Herkaaze and Kendel encountered a fire-witch on Sheol Trinus. Unwilling to fall back and regroup, Herkaaze was struck by burning debris that blinded her left eye and badly scarred her face. The friendship between the two Silent Sisters soured afterwards as Herkaaze blamed Kendel for not supporting her during the battle. After the eruption of the Horus Heresy, Herkaaze served as an Oblivion Knight in command of the Black Ship Validus when it went missing. The prisoners escaped from the vessel and were able to survive because the system that was supposed to release the Life-Eater Virus that was intended to kill all of the captive psykers on a Black Ship in the event of a breach had been sabotaged. The Validus was located by Kendel, now also an Oblivion Knight, and together the two sisters tracked down the psyker gestalt that had taken over the ship. After it claimed to be a future version of Leilani Mollitas, a Silent Sisterhood aspirant accompanying Kendel, Herkaaze attacked Mollitas in the present to end the threat before it began. Left alone with Kendel, Herkaaze broke her Vow of Tranquility, chastising Kendel for thinking that the message from the future was worth hearing and claiming only the God-Emperor had the right to change the course of history. Herkaaze went on to become a Sister-Excruciatus of the Chamber of Judgement. When Kendel returned to the Somnus Citadel as the Imperial Regent Malcador the Sigillite's Agentia Tertius, Herkaaze met her and called her an oath-breaker, claiming that Kendel had shamed her cadre and ought to have been executed. When presented with the sigil of the Regent of Terra, Herkaaze reluctantly allowed Kendel to see The Seventy, the 70 Loyalist Death Guard battle-brothers who had accompanied Nathaniel Garro aboard the frigate Eisenstein when it fled the Battle of Isstvan III to report Horus' betrayal of the Emperor. Herkaaze had a topknot of rust-red hair and wore lightning bolt symbols on her shoulders as a mark of her senior rank. Her left eye was replaced by a blue augmetic. After becoming a Sister-Excruciatus she wore a heavy necklet and black steel torcs on her arms.
Excrutia Armatus - Excrutia Armatus: The Excrutia Armatus was a complex array of restraints and excruciation tools that was among the most recognisable symbols of the Sisters of Silence's Chamber of Judgement during the Great Crusade and the Horus Heresy. The sight of its gruesome implements displayed by the Silent Judges is a promise of retribution to the enemies of the Emperor, a slow and terrible end in the pain halls of the Silent Sisterhood. In the face of such a dire promise of retribution lesser foes are struck by terror and hesitate in the face of the Silent Sisterhood's onslaught.
Excubants - Excubants: The Excubants is a Loyalist Space Marine Chapter of unknown Founding and origin. Almost nothing is known about this Chapter in the Imperial records.
Excubants - Chapter Colours: The Excubants' Chapter colours are not listed in current Imperial records.
Excubants - Chapter Badge: The Excubants' Chapter badge is not listed in current Imperial records.
Execrators - Execrators: ExecratorsSpace MarineChapterFoundingImperial
Execrators - Chapter Colours: The Execrators' Chapter colours are not listed in current Imperial records.
Execrators - Chapter Badge: The Execrators' Chapter badge is not listed in current Imperial records.
Execution Blade - Execution Blade: An Executioner Blade, also known as an Executioner Greatblade, was the primary melee weapon wielded by the Sisters of Silence. In addition to their role as witch-seekers and stern guardians of the tithe of the psyker-born, the Sisters of Silence also served as remorseless executioners when the need arises, with the time-honoured method of beheading before immolation their preferred agency of final sanction.To this end they often carry unique, finely-wrought two-handed greatswords, forged to the same exacting standards of the ancient Charnabal Sabres favoured for duelling among the Terran Courts, which are edged in diamond-hard silica glass, making for a wickedly-sharp cutting edge. A skilled strike from one of these weapons can part the seals of the finest armour in battle just as easily as it parts the head from the shoulders of the condemned.Each blade was perfectly weighted for the martial style of its wielder and once the Sisters were schooled in their use, they could strike with the speed of a duellist combined with the killing might of a veteran executioner.
Execution Blade - Notable Execution Blades: Veracity, the Sword of Oblivion - Fashioned in the manner of a highly ornate two-handed Execution Blade of the Silent Sisterhood, the Veracity is in fact the pattern from which all others of its kind were said to have been made, and stands as the symbol of the Knight-Commander of the Silent Sisters. This mighty weapon was once wielded by the Emperor Himself, before He made a gift of it to the Knight-Commander Jenetia Krole. The sword's true mystery lies in the substance of the blade itself, for it can cut almost anything without evidence of any kind of power field or disruption generator, its origins an enigma to all save perhaps the Emperor.
Execution Eternal - Execution Eternal: The Execution Eternal is an ancient Oberon-class Battleship lost to a crew mutiny in the early ninth century of the 41st Millennium while on a mission to reinforce Imperial armies fighting on the Achilus Crusade's Greyhell Front.The ship's officers were murdered, but not before they could sabotage the Warp-Drives, preventing the mutineers from fleeing with the ship. T'au forces learned of the ship's plight and sent a Hunter Cadre to capture it, but the Imperial Navy sent its own mission to recover it and the resulting battle raged through the countless decks of the starship.It is still going on, with the T'au holding the cavernous engine chambers and the Imperial Navy troops holding the bridge and crew decks.Neither side can gain the upper hand. The city-sized ship is a void-bound battlefield, the two forces fighting a microcosm of a war through its body-strewn corridors.The capture of the Execution Eternal is now a matter of pride, the symbolic value of its capture far greater than the military value of the ship itself. The Imperial Navy considers this its own fight and refuses to allow Astra Militarum troops to join their security battalion troops on board.For more than a standard year, Human and T'au have fought, every crew berth and bulkhead door won and lost in blood, and unless the stalemate is dramatically broken there is no end in sight for this ship-bound miniature war.
Execution Force - Execution Force: An Execution Force is a highly specialised ad hoc formation comprised of the most deadly Imperial Assassins from every temple, dispatched by their temple masters under the direct orders of the High Lords of Terra to take out the deadliest of targets.The first known use of an Execution Force was during the opening days of the Horus Heresy, following the Warmaster Horus' treachery during the Istvaan III Atrocity, unleashed on the direct order of Malcador the Sigillite, Regent of Terra.This Execution Force initiated a bold attempt to assassinate the Arch-traitor Horus upon the world of Dagonet. Ultimately, their assassination attempt failed and all but one of the Assassins were slain by the Traitors.Execution Forces are still used for rare but critical missions in the 41st Millennium.
Execution Force - History: The secretive organisation known as the Officio Assassinorum is comprised of various "temples" that train Human Assassins to further the goals and protect the security of the Imperium of Man.Although the Inquisition strikes fear in the hearts of all Imperial citizens, loyal and corrupt alike, the deadly disciples of the Officio Assassinorum strike fear in the hearts of even the most savvy, battle-hardened of Imperial warriors.Silent, deadly and ruthlessly efficient, an Assassin can strike like a scalpel at the heart of the problem, quickly and cleanly removing those who would dare oppose the Emperor. Impassive and impersonal, an assassination sends a clear message to Heretics and apostates -- no one is beyond the Emperor's justice.However, there are certain dire circumstances that necessitates the use of more than a single Assassin in order to accomplish the objective.During such times, the High Lords of Terra have often granted special dispensation to dispatch an Execution Force comprised of a number of hand-picked Assassins, from either the same temple or a mixed force from more than one temple, to work in concert, in order to accomplish their singular goal of assassinating the most deadly of targets who are classified as "threat level omega".A perfect example was when the Imperium deployed an Execution Force sometime in the 41st Millennium to seek out and slay the so-called Chosen of Abaddon -- four powerful Chaos Lords that served under the patronage of Abaddon the Despoiler, the Warmaster of Chaos and master of the Black Legion of Chaos Space Marines.Such highly specialised units are only deployed in the most desperate of times, for to deploy even a single operative is a full committal of the most valuable of Imperial resources.To deploy an entire Execution Force in such a way is considered the most desperate of gambles as the loss of such a team would have serious repercussions for the Officio Assassinorum, who might take many solar decades to replenish their ranks with such potent operatives.
Execution Force - "Black Pariah": Within Imperial history, only one "Black Pariah" has ever existed. He was a former Imperial Assassin by the code-name of "Spear." Born as a Human Untouchable, he was captured by the Silent Sisterhood and brought to Terra, where the Clade Culexus experimented upon and augmented him in an attempt to create a more powerful and deadly form of Culexus Assassin.It is not known whether these augmentations or his unnatural abilities made him a "Black Pariah." Spear was eventually deemed too unstable and dangerous by his clade's masters to be left alive. He was placed in the care of the Sisters of Silence and was sent aboard one of their lone vessels, bound for the heart of a nearby sun.Unfortunately, this vessel was intercepted by a Traitor vessel carrying the Dark Apostle Erebus of the Word Bearers Legion. Boarding the sisters' vessel, the Word Bearers killed all aboard, with the exception of Spear.Sensing the usefulness of such a unique specimen, Erebus found a new purpose for his captive. He forced Spear to undergo a painful and vile Chaos ritual, in which a minor Daemon from the Immaterium was bonded with the former Imperial Assassin.This bonding created a highly dangerous apex predator -- a "counter-psyker" -- capable of redirecting a psyker's attack directly back upon them. In order to utilise this ability, the "Black Pariah" first had to obtain a sample of his target's blood. This was a necessary component that helped him synchronise with his target's psychic abilities in order to reflect their attacks.Two standard years later, following the events of the Drop Site Massacre on Istvaan V, Erebus tasked his deadly minion to assassinate the Emperor.Spear spent an inordinate amount of time in order to painstakingly reach his ultimate goal -- a document that possessed a minute drop of the Emperor of Mankind's precious blood.Spear eventually obtained this document upon the world of Dagonet, which would bring him into direct conflict with the Imperial Execution Force.
Execution Force - Notable Execution Force Members: Koyne - Koyne was a Callidus Assassin during the Great Crusade and opening days of the Horus Heresy. Koyne was a shade of Clade Callidus ranked as an Epsilon-dan, the senior-most rank of the order. Having been a shape-changer for most of his/her life, Koyne often stayed in the form necessary for the completion of the mission and eventually had forgotten his/her original gender.Iota - Iota was a female member of the Culexus Clade during the Great Crusade and Horus Heresy era. Iota was designated as a protiphage, for she was not fully Human in the strictest sense; she was a clone, or as they were known in the Imperium, a replicae. Created by the Emperor's biologians, Iota was conceived from cells that had been combined in a test tube in a laboratory. As a Culexus Clade operative she was a being without a soul, closer to a xenos than her own kind."The Garantine" - The Clade Eversor Assassin known only as "The Garantine" was a nihilator of his clade who was ranked as an Epsilon-dan, the senior-most rank of his order, and was active during the Great Crusade and the opening days of the Horus Heresy. His original name forgotten, the operative codenamed "Garantine" was so-named because it was said he hailed from the Garant Span, an Oort Cloud collective on the near side of the Perseus Null. A natural psychotic, he had killed everyone on his home asteroid, and all this as a child barely able to read. It was no wonder the Clade Eversor had been delighted to take ownership of him.Fon Tariel - Fon Tariel was a Vanus Assassin during the Great Crusade and the opening days of the Horus Heresy. He was an infocyte of the Clade Vanus ranked at Epsilon-dan, the senior-most rank of his order.Jenniker Soalm - Jenniker Soalm, born Jenniker Kell, was a Venenum Assassin during the Great Crusade and opening days of the Horus Heresy. She was a secluse of the Clade Venenum ranked at Epsilon-dan, the senior-most rank of her order.Eristede Kell - Brother to Clade Venenum Assassin Jenniker Soalm, Eristede Kell was a Vindicare Assassin during the Great Crusade and opening days of the Horus Heresy. He was an assassin-at-marque of Clade Vindicare who was ranked an Epsilon-dan, the senior-most rank within his order.
Executioner (Eldar Weapon) - Executioner (Eldar Weapon): The Executioner is a large two-handed Power Glaive available only to Howling Banshee Exarchs, which is capable of slicing an opponent in half with a single blow. The Phoenix Lords Jain Zar and Maugan Ra also use Executioners.