vizn3r/warhammer40k-lore huggingface dataset:
Deathwatch - Dreadnoughts: Chyron, Dreadnought of the Lamenters - Chyron considers himself the last member of his Chapter after losing contact with the Lamenters following their encounter with a Tyranid Hive Fleet. Chyron's sense of loss and rage and his need to seek vengeance for his lost brothers is all that keeps him going.Szobczak, Dreadnought of the Imperial Fists - Szobczak is an ancient and cantankerous Deathwatch Dreadnought formerly of the Imperial Fists Chapter's 5th Company. Extremely gruff and bitter, he has a tendency to relate everything to his past war experiences, and can find even the most tenuous parallels between current events and his actions years before. If and when he becomes attached to a kill-team, he will, at every opportunity, ramble on about battles long since fought, lost battle-brothers, and the particulars of why, in his days, Space Marines were simply better at everything. He also has a tendency to react with surprising and often inappropriate anger or violence to even the slightest provocation. He can escalate any situation, and excels at making mountains out of molehills. In all, Brother Szobczak is a very trying, capricious, and frankly dangerous companion, traits that are only just made up for by his unwavering loyalty, his prowess in battle, and his incredible skill and breadth of experience.
Deathwatch - Deathwatch Fleet: The Deathwatch in the Jericho Reach maintains a number of warships, light craft, and other diverse vessels for its own uses. Most of these ships operate alone, transporting Deathwatch battle-brothers to where they are needed, combating space-borne threats, and providing orbital support to Deathwatch operations.The majority of these craft take the form of destroyers, frigates, and other classes of rapid strike vessels, along with modified Hunter-class Destroyers known as "Dark Hunters." Larger warships and also several captured raider and merchantmen vessels are held in reserve should a particular mission warrant their use.The lighter classes of vessels suit the needs of the Deathwatch admirably, as its missions most commonly need to deploy and extract very small numbers of Deathwatch battle-brothers with great speed, precision, and when called for, subterfuge.Like other Space Marine vessels, the warships of the Deathwatch are primarily crewed by servitors and oath-bonded Chapter serfs, with a handful of battle-brothers serving as command crew.These ships are often highly sophisticated in design, outfitting and armament, even over those used by other Chapters of the Adeptus Astartes.
Deathwatch - Notable Deathwatch Voidships: Thunder's Word (Modified Gladius-class Frigate - The Thunder's Word is a modified Gladius-class Frigate that has served the Deathwatch in the Jericho Reach for over two standard millennia. It is whispered that it was built in the holy orbital docks above Mars itself under the direct supervision of the Arch-Fabricator Castilus. Compact, heavily armed, and swift beyond anything that might be expected of its class, this warship can only deploy a relative handful of battle-brothers into action owing to the internal space given over to its massed batteries and powerful engines. Commanded by the venerable battle-brother Pellas, the Thunder's Word has been used in some of the most dangerous operations undertaken by the Deathwatch in the Jericho Reach. Its list of battle honours has become legendary: over three score of raider and xenos ship-kills to its name. Its most lauded mission remains the daring raid in which it slipped past the Chaos-fleets above Samech to recover the records from the lost Watch Station known as the Slaughterhouse. It was also the Thunder's Word that first glimpsed the bio-ships off the moons of Freya and warned of the Great Devourer's advance through the rimward systems. The Thunder's Word remains one of the Master of Vigil's favoured instruments should a Deathwatch kill-team need to be deployed deep inside enemy-held territory.Void Sentinel (Strike Cruiser) - The Void Sentinel was a strike cruiser of watch fortress Mortguard located in the northern Segmentum Ultima in the Imperium Nihilus that took part in the Battle of Saint's Halt during the Chalnath Expanse Campaign. It was commanded by Mortguard's Watch Master Agathon. Agathon used the vessel as both his flagship and primary source of tactical communications while he directed whole Watch Companies in the war against the T'au Empire forces of the Fifth Sphere Expansion and the Genestealer Cult uprising that were simultaneously threatening the Shrine World.
Deathwatch - Kill-ships: Deathwatch kill-ships are automated drone-vessels, guided by the most advanced of War Spirits, which are used in the most extreme of circumstances to enact Exterminatus upon a world that has been lost to the Imperium. They are equipped with the most valuable of cloaking devices, often unique examples of long-lost knowledge dating back to the Dark Age of Technology.The mission of a kill-ship is to enter a star system entirely undetected, to slip silently past whatever sentinels the invaders may have put in place at its edges, and to approach the target world unseen. Travelling on silent running, the kill-ship enters orbit, delivers its lethal payload of weapons of mass destruction, and then slingshots itself away using the planet's own gravity. Even as the kill-ship departs, the apocalypse is descending upon the doomed world, the final act of the Imperium's vengeance and denial enacted in its wake.These small, fast voidships are all but autonomous thanks to their banks of cogitators and logic engines hardwired to a tiny crew of servitors and other savants, their fierce Machine Spirits (artificial intelligences) undaunted by mass murder on any scale.Kill-ships are not designed to fight battles; their only purpose is to kill worlds. They rely on a combination of stealth with a sudden, high-speed approach to deliver their payloads of death before slingshotting around their doomed target and disappearing into the void.Kill-ships sometimes fall prey to system defences during an attack, but enough are assigned to overwhelm a protected target that some will inevitably get through, a practice sometimes referred to as "Over-Kill." In the event of damage, kill-ships are fitted with self-destruct protocols that trigger automatically to prevent capture. If the weapons and technology of a kill-ship were to fall into enemy hands it would be a catastrophic loss with unthinkable consequences.Some whisper that kill-ships verge on tech-heresy and that their crews are little more than puppets of the ship's implacable War Spirit. The Deathwatch cares little for such points of dogma and maintains large numbers of kill-ships at its fortresses.At Watch Fortress Erioch, dozens of kill-ships are clustered along docking ledges on the underside of the bastion, steel-pinioned harbingers of death awaiting the call to war. Enough planet-shattering weaponry can be found concentrated here to wipe out every world in the Jericho Reach many times over, enough to cause wonder at what manner of target could ever warrant such a fleet being unleashed.
Deathwatch - Chapter Colours: Upon being seconded to the ranks of the Deathwatch by his parent Chapter, a battle-brother enacts a ritual in which his power armour is repainted black. Not all of the armour is repainted, however, for the right shoulder plate is left in its original colour so that the Astartes' original Chapter may be known.To obscure one's Chapter icon is regarded as an act that would anger the armour's Machine Spirit greatly and invite its ire at a crucial moment in battle. Thus, the origins of any Deathwatch warrior are clearly visible by the heraldry displayed upon his right shoulder. On the warrior's left shoulder he bears with great pride the ornate heraldry of the Deathwatch and his entire left arm is recast in silver plate, a change in the armour that will remain when the warrior returns to his home Chapter.The specific Watch Company of the watch fortress the Deathwatch battle-brother serves in is designated by a red stripe placed on the knee plate and often a Low Gothic numeral inscribed over it; the direction of the stripe indicates which of the five Watch Companies of the watch fortress the Astartes calls his own. Watch Company Primus of each watch fortress is always designated by the lack of a red stripe, leaving an entirely black knee plate.Some kill-teams will also display a white Low Gothic numeral between 1 and 4 over the red stripe on their knee plate representing their position in one of the four kill-teams within each Watch Company.Aside from these details, the armour of a Deathwatch warrior is often decorated with a combination of Purity Seals and holy icons and symbols unique to his parent Chapter. Space Wolves, for example, commonly adorn their armour with all manner of runes and talismans derived from the culture of their homeworld of Fenris, and these can often be seen on the armour of Space Wolves serving in the Deathwatch.Blood Angels Space Marines are known to bear many small teardrop icons, while the battle-brothers of the Dark Angels Chapter often carry small winged sword pendants. The longer he serves in the Deathwatch, the more adorned with Purity Seals and devotional scripts an Astartes' armour becomes.Having faced the vilest horrors of the galaxy, the battle-brother knows that, ultimately, it is faith that defeats the xenos. While he carries the very finest arms and armour available, spiritual purity is the most deadly weapon the Deathwatch can bring to bear against their foe.
Deathwatch - Chapter Badge: The shoulder plate and the entire left arm is electroplated silver, and polished to a high shine. At the centre of the plate is the icon of the Deathwatch -- the ancient Inquisitorial "I", mounted with a death's head and crossed bones. The stylised "I" in this icon indicates the Deathwatch's close ties to the Ordo Xenos of the Inquisition.This icon is set over the Litany Xenomortis, but at times some battle-brothers of the Long Vigil are known to engrave various other devotional texts into the plate, including the Catechism of the Xenos and the Third Abjuration of Terra.Such passages remind the battle-brother of his duty at all times, and it is not uncommon for him to chant the lines of such prayers in battle, steeling his heart and those of his comrades against the evil of the xenos.
Deathwatch - Sources: Chapter Approved 2003, pg. 74Codex Adeptus Astartes - Deathwatch (7th Edition), pp. 6, 8-10, 26-31, 44-45, 52, 109Codex Adeptus Astartes - Deathwatch (8th Edition), pp. 3-51, 99Codex: Tyranids (8th Edition), pg. 38Codex Supplement: Deathwatch (9th Edition), pp. 5-27, 38-40, 48-49, 52-60Deathwatch (Graphic Novel)Deathwatch: Bad Blood (Short Story) by Steve LyonsDeathwatch Core Rulebook (RPG)Deathwatch: City of Ruin (Short Story) by Ian St. MartinDeathwatch: Deadhenge (Short Story) by Justin D. HillDeathwatch: Final Sanction (RPG)Deathwatch: First Founding (RPG)Deathwatch: Know No Fear (RPG)Deathwatch: Litany of War (RPG)Deathwatch: Mark of the Xenos (RPG)Deathwatch: Oblivion's Edge (RPG)Deathwatch: Rites of Battle (RPG), pp. 228-232Deathwatch: The Achilus Assault (RPG)Deathwatch: The Emperor Protects (RPG)Deathwatch: The Emperor's Chosen (RPG)Deathwatch: The Jericho Reach (RPG)Deathwatch: The Nemesis Incident (RPG)Deathwatch: The Outer Reach (RPG)Deathwatch: Honour the Chapter (RPG), pp. 138, 140-144Deathwatch: Rising Tempest (RPG)Imperial Armour Volume Two - Space Marines and Forces of the Inquisition, pg. 193Index Astartes II, "Purge the Unclean - The Grey Knights & Deathwatch Chapter" by Graham McNeill, pp. 40-43Inquisitor (Specialty Game)White Dwarf 109 (2016), "Kill Team Cassius"White Dwarf 247 (US), "Third War for Armageddon - St. Jowens Space Dock"White Dwarf 260 (AUS), "Index Astartes - Purge the Unclean"White Dwarf 287 (US), "Last Stand of the Firebrands"White Dwarf 306 (UK), "Chapter Approved: Deathwatch Kill-Teams," by Graham McNeill, pg. 30White Dwarf 317 (US), "The Fall of Medusa V"White Dwarf 466, "Flashpoint: Blood and Snow," pp. 22-23White Dwarf 498, "Lieutenant Titus of the Ultramarines", pp. 54-6113th Penal Legion (Novel) by Gav ThorpeHeroes of the Space Marines (Anthology), "Headhunted" by Steve Parker and "One Hate" by Aaron Dembski-BowdenUltramarines: The Omnibus (Novel) by Graham McNeill, pp. 382, 454-455, 474, 487-488Victories of the Space Marines (Anthology), "Exhumed" by Steve ParkerWarrior Brood (Novel) by C.S. GotoWarrior Coven (Novel) by C.S. GotoThe Hunt for Vulkan (Novel) by David Annandale, Chs. 3-4, EpilogueThe Beast Must Die (Novel) by Gav Thorpe, Ch. 3Watchers in Death (Novel) by David Annandale, Ch. 3The Last Son of Dorn (Novel) by David Guymer, Chs. 17-18Shadow of Ullanor (Novel) by Rob Sanders, Ch. 7Deathwatch (Novel) by Ian St. MartinDeathwatch (Novel) by Steve Parker, Act 1: Ch. 12, Act 2: Ch. 16The Alien Hunters (Short Story) by Andy ChambersWar Zone Octarius - Book 1: Rising Tide (9th Edition), pp. 10, 30Warhammer TV - Deathwatch: Building a Kill Team
Deathwatch 1st Company Veteran - Deathwatch 1st Company Veteran: A Deathwatch 1st Company Veteran, also called simply a Deathwatch Veteran, is one of the most heroic, brave and trusted Firstborn or Primaris Marine battle-brothers in the entirety of the Deathwatch, having proved his mettle in hundreds of conflicts from squad-level raids to full-blown Imperial Crusades. The vast majority of Deathwatch Space Marines are accorded the elite Veteran status before they are seconded to the Deathwatch.Entrusted with many precious mysteries hidden from other battle-brothers, and holy artefacts of incomparable value, these Veteran warriors bear the honour of the Deathwatch before all others, guiding their junior battle-brothers in times of doubt and confusion. Chapter legends are littered with examples of a handful of 1st Company Veterans expunging a stain on the Chapter's honour despite the risks, or selflessly sacrificing themselves in the cause of victory.Most importantly, only 1st Company Veterans can take on the role of serving as Deathwatch Terminators.
Deathwatch 1st Company Veteran - Deathwatch Firstborn 1st Company Veteran Wargear: Artificer ArmourIndomitus Pattern Terminator Armour, optionalBolterBolt PistolStorm BolterFrag GrenadesKrak GrenadesClose Combat Weapon (Power Fist, Power Sword, Thunder Hammer, Storm Shield, Lightning Claws or Chainfist)
Deathwatch 1st Company Veteran - Optional Deathwatch Firstborn 1st Company Veteran Wargear: Assault CannonHeavy FlamerCyclone Missile Launcher
Deathwatch 1st Company Veteran - Deathwatch Primaris 1st Company Veteran Wargear: Mark X Tacticus Power ArmourIndomitus Pattern Terminator Armour, optional if serving as Deathwatch TerminatorBolt PistolBolt RifleFrag GrenadesKrak GrenadesAuto Bolt Rifle (Optional replacement for Bolt Rifle)Stalker Bolt Rifle (Optional replacement for Bolt Rifle)Heavy Bolt Pistol (Optional replacement for Bolt Pistol and Bolt Rifle)Astartes Chainsword (Optional replacement for Bolt Pistol and Bolt Rifle)Hand Flamer (Optional replacement for Veteran Intercessor Sergeant's Heavy Bolt Pistol)Plasma Pistol (Optional replacement for Veteran Intercessor Sergeant's Heavy Bolt Pistol)Power Fist (Optional replacement for Veteran Intercessor Sergeant's Astartes Chainsword)Power Sword (Optional replacement for Veteran Intercessor Sergeant's Astartes Chainsword)Thunder Hammer (Optional replacement for Veteran Intercessor Sergeant's Astartes Chainsword)Astartes Grenade Launcher (1 for every five Veteran Intercessors in squad)
Deathwatch Apothecary - Deathwatch Apothecary: A Deathwatch Apothecary is a specialist Space Marine officer of the Deathwatch Chapter who possesses advanced biomedical and scientific training and who is charged with maintaining the bodily health of their battle-brothers, whether it be routine monitoring of their advanced genetically-engineered gene-seed implants or administering emergency medical attention on the field of battle.Only the bravest of warriors are chosen for this honoured duty, for each must look first and foremost to the health of his companions, and consider his own life as secondary. Apothecaries are at once mighty warriors and selfless servants, and each would fight their way through hordes of vile enemies to reach a fallen battle-brother and then transfuse the very last drop of his own blood to save the life of the wounded.
Deathwatch Apothecary - Deathwatch Apothecary Wargear: Power Armour (Any Firstborn pattern)Diagnostor Helmet - Apothecaries often replace their usual helmet with a Diagnostor Helmet, which contains upgraded Auto-senses and readouts to assist with their charge of treating the injured and maintaining their battle-brothers' physical combat readiness.ChainswordBolt PistolFrag GrenadesKrak GrenadesNarthecium - The tool of an Apothecary's trade, a Narthecium contains implements specially designed for Space Marine physiology and for performing first aid without having to remove the patient's power armour. It also comprises various counterseptics, skin patches, transfusions and other compounds engineered for the Space Marines' transhuman physiology, and several stasis tubes for storing recovered gene-seed.Reductor - Retrieval and storage of a fallen battle-brother's gene-seed is so critical that Apothecaries carry a special tool for this operation. While a Reductor is not required for Progenoid removal, it significantly reduces the time. This surgical implement fastens under the wrist. It includes a monomolecular saw for penetrating Power Armour and Ossmodula-enhanced rib cages, and a diamantine-tipped extractor drill.
Deathwatch Apothecary - Deathwatch Primaris Apothecary Wargear: Mark X Tacticus Power Armour (Modified for Apothecary duties with the addition of a Servo-Harness.)Diagnostor HelmetAbsolvor Bolt PistolReductor PistolNartheciumFrag GrenadesKrak Grenades
Deathwatch Assault Marine - Deathwatch Assault Marine: A Deathwatch Assault Marine is a close support Veteran Firstborn Space Marine specialist in the brutal art of close quarters combat who serves the Deathwatch Chapter. A Deathwatch Assault Marine carries a range of weaponry, usually a lethal combination of a pistol and a melee weapon, the most common being the iconic Bolt Pistol and chainsword. Many choose to take to the battlefield equipped with a Jump Pack, allowing them to close rapidly on their foes, often descending from above in a devastating charge.A Deathwatch Assault Marine is likely to be a warrior who has mastered all of the methods of war, and discovered that he is most skilled at close combat. To serve as an Assault Marine is to go quite literally face-to-face with the most terrible of Humanity's foes, and to have pitted wits against the vilest of beasts countless times, and won.
Deathwatch Assault Marine - Role: An Assault Marine is a master of his chosen weapons combination, and he practices endlessly in their use. Many Assault Marines hone their skills in long duels with their brethren, perfectly willing to risk injury so that their abilities might be honed to perfection. As a result of their training, many Assault Marines suffer more scars than a veteran of centuries of warfare, and they bear them proudly as a sign of their calling.To succeed as an Assault Marine, the battle-brother must display a unique balance of patience and impetuousness. He must be a master at judging the exact moment of his charge, allowing his brothers to cover his advance and weaken his target with their fire. Yet, when the moment to charge comes, he must have the courage to commit entirely, to show not a hint of fear or hesitation, for once locked in the lethal dance of close combat, only one combatant will walk away. Some might say that the Assault Marine is hot-headed, and in some instances this may be true. In reality, all are warriors of the utmost skill, schooled in every nuance of every possible style of combat, and able to defeat any foe the galaxy has to offer.When serving in a Deathwatch kill-team, it is the task of the Assault Marine to close with and engage the enemy in an overwhelming charge. Many of the alien foes the Deathwatch must face are ravening beasts sporting multiple, diamond-hard claws, whipping tentacles, slavering maws or carrying all manner of deadly close combat weaponry. In addition, many are protected by such tough armour (technological or biological) that they can only be defeated in the deadly whirl of close combat.Ranged weapons may be all but useless against such foes, or the environs in which they lurk may preclude the use of ranged weaponry. In any given mission the number of Deathwatch battle-brothers deployed as Assault Marines depends largely upon the mission itself, and the nature of the enemy. When fighting in the cramped environment of a boarding action, or undertaking an exploration of an ancient alien tomb complex for example, several may be assigned. Even in missions where fewer are likely to be required, it is common for at least one Assault Marine to be deployed, for all too often it is close combat that determines the ultimate victory.
Deathwatch Assault Marine - Wargear: Assault Marines can be equipped with a variety of equipment. Some may carry the weapons in which they most excel, while others carry specialised wargear unique to the mission at hand. Most carry a pistol, either a Bolt Pistol or a Plasma Pistol, and complement it with a bladed weapon such as a chainsword or Power Sword.However, the Armouries of the Deathwatch contain many more powerful weapons, such as Power Fists, Lightning Claws, and all manner of similarly devastating arms, and the Assault Marine is adept in the use of them all. Some choose not to carry a pistol and a blade, and instead forego one weapon in favour of a Combat Shield or a Storm Shield. These are particularly useful against foes that are able to unleash powerful attacks in close combat, allowing the brother to deflect a strike with his shield while delivering a lethal counter-attack with his other weapon.Some Assault Marines arm themselves instead with a mighty, double-handed great weapon, allowing them to put all of their strength into a single blow, which is capable of decapitating even the greatest of foes.In addition to their primary weapons, most Deathwatch Assault Marines carry a variety of other wargear, mostly in the form of specialised types of grenade. These are unleashed as the Assault Marine charges or descends upon the screaming jets of his Jump Pack, disrupting enemy formations and sowing death and confusion in their ranks, laying them wide open to the Assault Marine's charge.Those Assault Marines who have truly proven themselves throughout multiple actions may be granted access to some of the most devastating and venerated melee weapons in the arsenal of a watch fortress. Many of these are unique and ancient, often crafted by the hand of the most revered of weapons smiths. It is a great honour to be allowed to carry such weapons in combat, and every enemy slain by their blade is recorded on a roll of honour, along with the name of the wielder. Thus, the legacy of the Assault Marine's deeds will live on, long after he himself has returned to his parent Chapter or fallen in service to the Deathwatch, defending Mankind against the myriad horrors of the galaxy.
Deathwatch Assault Marine - Assault Squad Wargear: Power Armour (Any Firstborn pattern)ChainswordBolt PistolFrag GrenadesKrak GrenadesJump Pack
Deathwatch Assault Marine - Optional Wargear: FlamerPlasma PistolStorm ShieldPower Weapon or Lightning ClawPower FistThunder Hammer or pair of Lightning ClawsMelta BombsCombat Shield
Deathwatch Assault Marine - Notable Deathwatch Assault Marines: Deathwatch Assault Marine Caleb Solm - During a routine inspection of the Deathwatch watch station on Ormasim in the Jericho Reach, Sergeant Solm established his place in the annals of Watch Fortress Erioch. The sergeant was operating independently, completing the routine tasks of retrieving the station's archives, testing the defensive systems, and resupplying emergency supplies. During his stay, the entire planet was unexpectedly subject to a flare of the Hadex Anomaly. A force of more than five hundred Daemons attacked the watch station. Isolated and unable to call for reinforcements, Sergeant Solm held off the attackers for five standard years. Near the end of his resistance effort, the station's reserves had been so depleted that the battle-brother was limited to nothing but unpowered melee weapons against the forces of the Immaterium. Ultimately, the Daemons left the world when the Warp flare retracted, but the watch station remained securely held. Sergeant Solm was able to report in to the watch fortress in short order after his assignment and provided a detailed report to the Ordo Malleus. Upon the completion of his report, Sergeant Solm immediately returned to complete his survey of watch stations in the Jericho Reach.
Deathwatch Black Shield - Deathwatch Black Shield: This article concerns the Black Shields of the xenos-hunting Deathwatch; for the Blackshields of the Horus Heresy, please see Blackshields.A Deathwatch Black Shield or simply, a Black Shield, is a rare Astartes who has severed all bonds with his former Chapter and has purposely obscured his Chapter's heraldry. In effect, the battle-brother is abandoning his Chapter through self-imposed exile.He then presents himself before a Watch Commander in order to petition for admittance to the Deathwatch. What little passes between the Watch Commander and the supplicant is kept forever secret between them, but it is uncommon for the Black Shield to reveal more than bare details other than his name and basic training.The motivations for petitioning to join the ranks of the elite Deathwatch are many and varied, for no two supplicants share the same reasons for taking up the Black Shield. One universal trait is clear amongst Black Shields: a fierce determination to expunge the sins of their past through service in the Deathwatch.The Black Shield then devotes his life to serving the Deathwatch and completing his own personal redemption, so that perhaps at some point he will consider himself worthy of bearing his Chapter badge again and even returning to his home Chapter once more.
Deathwatch Black Shield - Dark Past: The origin of a Deathwatch Black Shield can vary greatly. Some may be the sole survivors of their Chapters with all of their battle-brothers lost to war, disaster or the irreversible deterioration of their gene-stock. With no other Chapter organisation left, the survivor joins the Deathwatch to mark his final years.The saga of his Chapter is over and now it only remains for him to fill his ending with purpose. To do so in the guise of a Black Shield is an act of pious humility from a warrior who honours his brothers so much that he will set aside his personal glory so that the actions of the living may never besmirch the legend of the dead.A darker origin for a Black Shield is that of one whose battle-brothers have turned away from their duty and the Emperor's Grace. Alone amongst his fellows the Black Shield did not fall into corruption or the subtle traps of the Archenemy, keeping his faith when all about him lost theirs.He may have suffered terrible trials as madness spread through the ranks of his comrades. Friends or even trusted leaders may have turned against him for refusing to embrace their new creed and join their foul rites. He may have witnessed the soul-blasting sight of daemonic servants of the Ruinous Powers disporting themselves in the once-hallowed halls of his own fortress-monastery.Such a Black Shield is driven by disgust to turn forever from the twisted mockery his Chapter has become, and evinces a deep personal desire to expunge the sins of his battle-brothers through his own zeal and purpose. It has been whispered that Black Shields also include those that have damned themselves in some way. Perhaps they gave heed to the honeyed promises of the Archenemy in a moment of weakness, or gave way to overweening pride and anger, or were tainted by contact with aliens or other dark forces.It is said that those who have rediscovered the Emperor's Light may yet seek to absolve their traitorous past through service in the Deathwatch, forever striving to make amends for their fall from grace. Whether redemption can ever be truly found for the Lost and the Damned only the God-Emperor Himself can say.A Space Marine who feels that they have failed their Chapter in some critical undertaking may choose to take the Black Shield to forever hide the shame of their failure. A great relic entrusted to their care may have been lost, or a vital mission they led miscarried in tragic fashion with unconscionable casualties.The Black Shield may even have had to refuse some suicidal or pointless order in the heat of battle with the best of reasons and yet feel that they can no longer remain amongst their Chapter. Regardless of their reasons, the battle-brother will be struck from the Chapter annals without further comment and forever forgotten.It is believed that some of the sternest Chapters even exercise this permanent exile as a form of punishment, even though such a separation would be more kindly served by death. Still, a trained Space Marine is a resource not to be squandered and the Deathwatch can find duties for those rejected by their masters.
Deathwatch Black Shield - Black Shield Wargear: Power Armour (Any Pattern)Bolter or Bolt Pistol (Optional)Frag GrenadesKrak Grenades
Deathwatch Black Shield - Optional Wargear: FlamerMeltagunPlasma GunClose Combat Weapon (Chainsword, Combi-weapons, Power Weapon or Power Fist)Melta Bomb
Deathwatch Champion - Deathwatch Champion: A Deathwatch Champion is amongst the mightiest and most feared Firstborn or Primaris Space Marine warriors within the ranks of the Deathwatch Chapter. His skill at arms and panoply of armaments are the equal of anything a xenos monstrosity can bring forth.Comparable to an Emperor's Champion, these mighty xenos-slayers fear nothing that the galaxy may throw at them, seeking out and challenging the mightiest alien foes in personal combat.Those battle-brothers that perform mighty feats of arms may be elevated to this esteemed position by a watch captain in recognition of their deeds, though they are most commonly elevated to the status of a Deathwatch Champion based on their longstanding courage and valour in the face of insurmountable odds and inevitable death, having emerged victorious time and time again.
Deathwatch Champion - Wargear: Artificer ArmourClose Combat Weapon; options include a master-crafted Power Sword, Thunder Hammer, Chainsword or Force Sword (If also a Deathwatch Librarian)Combat Shield
Deathwatch Champion - Notable Deathwatch Champions: Deathwatch Champion Arrestus - The celebrated Deathwatch Champion Arrestus was an Astartes just beginning his Vigil and virtually unknown amongst the Deathwatch until his very first kill-team mission. During this mission he killed a bull Vorasaur single-handed. In recognition of the performance of such a feat of daring, Arrestus was immediately elevated to the status of Champion by his peers.Deathwatch Champion Attalus Fellhand - Attalus Fellhand is another recent arrival to Watch Fortress Erioch in the Jericho Reach. Attalus has won renown as a great slayer of Orks amongst his battle-brothers in the Space Wolves Chapter -- a tremendous accolade in a Chapter so well-known for its fierce love of hand-to-hand combat. He has been sent from the Space Wolves Great Company currently serving in the Orpheus Salient of the Achilus Crusade to learn the ways of Tyranid fighting at Watch Fortress Erioch so that he can return and teach them to his battle-brothers. In truth, Attalus makes a poor student and a worse teacher, a fact he is painfully aware of and deeply worried about. Attalus covers his fear of failure with brash antagonism, much preferring to work out his frustrations in duels or challenges. He has gained a reputation for impulsiveness and disorderly conduct that has strained the nerves of the Chamber of Vigilance more than once. Unsurprisingly, Deathwatch Forge Master Harl Greyweaver is vociferous in support of his Chapter-brother. Greyweaver insists that the "young-pup," as he calls him, will shape up with time. Watch Commander Mordrigael has struck a balance by assigning Attalus just about any Deathwatch mission involving even a scent of Tyranids. It is hoped that Attalus will be more successful at learning by doing in the company of Deathwatch Veteran battle-brothers knowledgeable in the ways of the Tyranid. As a side effect, the policy serves to keep the troublesome Attalus away from the watch fortress for lengthy periods of time.
Deathwatch Chaplain - Deathwatch Chaplain: A Deathwatch Chaplain is the spiritual leader of the Deathwatch Chapter who ministers to the spiritual well-being of his brother Space Marines in that Chamber Militant of the Ordo Xenos. They are consummate warriors who lead from the front as awe-inspiring warrior-priests, engaging where the fight is fiercest and praising the Emperor through the destruction of His enemies. These individuals are the wisest and fiercest members of the Deathwatch, mighty heroes who have demonstrated their own enduring devotion and uncompromising zeal on countless occasions.Not only are Deathwatch Chaplains fierce combatants, they are also dedicated scholars of the various traditions, histories and beliefs of a thousand different Space Marine Chapters. For it is their duty to minister to battle-brothers of other Chapters in the Deathwatch, many of which have long-standing rivalries and past antagonisms.Exposed to the constant terrors and threat of the xenos, a Deathwatch Chaplain must always stand ready to renew a battle-brother's devotion when he falters, and to remind him of his duty and his vows when hope seems lost.
Deathwatch Chaplain - Deathwatch Chaplain Wargear: Power Armour (Any Firstborn pattern)Skull HelmCrozius ArcanumAstartes Combat Knife or other combat accessoryBolt Pistol, OptionalBolterPlasma Pistol, OptionalPower SwordConversion FieldChainswords, OptionalSome Chapters allow their Chaplains to carry a variety of close combat and heavy weaponry as well as Frag and Krak Grenades.
Deathwatch Chaplain - Deathwatch Chaplain in Terminator Armour Wargear: Indomitus Pattern Terminator ArmourCrozius ArcanumStorm Bolter
Deathwatch Chaplain - Deathwatch Primaris Chaplain Wargear: Mark X Tacticus Power Armour (Chaplain variant)Skull HelmCrozius ArcanumAbsolvor Bolt PistolFrag GrenadesKrak Grenades
Deathwatch Devastator Marine - Deathwatch Devastator Marine: A Deathwatch Devastator Marine is a Veteran Firstborn Space Marine heavy weapons fire support specialist seconded to the Deathwatch. They are specially trained to assail the enemy from great distance and with overwhelming firepower.As long-range fire support, Devastators are capable of providing Deathwatch Tactical Marine, Deathwatch Assault Marine and other Deathwatch squads with covering fire, swift and brutal counter-battery fire, or engaging enemy vehicles and other heavily armoured targets.
Deathwatch Devastator Marine - Deathwatch Devastator Marine Wargear: Power Armour (Any Firstborn pattern)Bolt PistolHeavy BolterFrag GrenadesKrak GrenadesSignum
Deathwatch Devastator Marine - Optional Wargear: Multi-MeltaMissile LauncherLascannonPlasma CannonGrav-cannonMelta Bomb
Deathwatch Devastator Marine - Notable Deathwatch Devastator Marines: Deathwatch Devastator Marine Alexi Carmon (Imperial Fists) - Upon first meeting Brother Carmon, many remark that his appearance bears an uncanny resemblance to that of artistic representations of Primarch Rogal Dorn. Of course, the battle-brother's stature is within the typical range for a Space Marine, but there is a distinct facial resemblance. While most laugh this off as an odd coincidence, a few think that this may be a sign that the battle-brother somehow has the favour of the primarch. In fact, such a granting of favour might well explain Brother Carmon's amazing luck. All Space Marines are, of course, expected to work comfortably around explosive ordnance, often in large quantities. As a Devastator Marine, the battle-brother is expected to regularly work with even larger than usual quantities. However, Brother Carmon has garnered a reputation for his predilection to set off inordinately large explosions over the course of his missions. On at least seven occasions, his kill-team has successfully overcome xenos threats only after Brother Carmon detonated an entire ammunition dump.
Deathwatch Dreadnought - Deathwatch Dreadnought: A Deathwatch Dreadnought is a lethal cybernetic war machine containing the remains of a venerated Veteran Space Marine who had been seconded to the Deathwatch.The rarity of a member of a kill-team being interred within the adamantium sarcophagus of one of these towering war engines of destruction is almost unheard of, as such an honour means that this Astartes will remain forevermore in the service of the Long Watch rather than returning to his parent Chapter.Preserved within his armoured coffin the Space Marine hero is reborn as one of the Old Ones; a living holy relic who will fight on against the xenos nightmares that assail the realms of Mankind for standard centuries or even millennia to come.A Dreadnought is essentially a walking tank, a piston-driven masterpiece of the Cult Mechanicus. Such is the artifice of its design it can fight much in the manner of a Terminator, but with truly inhuman strength. At its heart is the mechanical coffin in which the Veteran Space Marine pilot's crippled remains are interred, protected by a hull layered with adamantium.This cybernetic sarcophagus is filled with amniotic liquid that sustains his life indefinitely and has a suite of neural relays that enable him to move the war machine's combat walker body as if it were his own.Upon one arm is an advanced heavy weapon system, and on the other a massive, Dreadnought-sized Power Fist capable of crushing a rockcrete wall to powder, its underslung Heavy Flamer incinerating those adversaries that skulk behind.Despite the Dreadnought's immense physical power, its deadliest asset is its pilot's wisdom. Essentially immortal, each has Terran centuries of combat experience, as valuable in a war council as in the heat of battle. Small wonder they are amongst the foremost heroes of the Deathwatch.
Deathwatch Dreadnought - Deathwatch Venerable Dreadnoughts: Despite the immense physical power of Dreadnoughts, their deadliest asset is their wisdom. Essentially immortal, each has centuries of combat experience, and is as valuable in a war council as in the heat of battle. The eldest amongst them are known as Venerable Dreadnoughts, honoured living ancestors who have seen thousands of Terran years of war.Such timeless warriors spend solar decades at a time in hibernatory slumber, for to face the undiluted passage of time would drive even the most formidable mind to madness.Only when the need is truly great are a watch fortress' Deathwatch Venerable Dreadnoughts awakened. At such times, the ancients' profound knowledge of xenos species' strengths, weaknesses and battle plans makes them deadly warriors and strategic advisers alike.
Deathwatch Dreadnought - Deathwatch Redemptor Dreadnoughts: Developed by the magi of Mars during Archmagos Dominus Belisarius Cawl's creation of the Primaris Space Marines, Redemptor Dreadnoughts are huge, supercharged cybernetic war engines. Powered by hyper-dense reactors and servo-actuated fibre bundles, they exhibit strength and speed truly terrifying in such massive battle walkers.A Redemptor Dreadnought can run as fast as a speeding tank over short distances, storming into battle before the enemy can react to its terrifying presence. The Dreadnought's massive Power Fist can crush a Carnifex's head to pulp or tear open the flank of a Necron Monolith, while with Heavy Onslaught Gatling Cannon or Macro Plasma Incinerator the Redemptor can mow down rank upon rank of aliens or annihilate their leaders in searing blasts.Such power comes at a price, however. To the Tech-priests of Mars, a living being -- even one as noble as a Primaris Space Marine -- is but an assemblage of biological components within the frame of the sacred machine. So fierce are the energies of the Redemptor that, over time, they burn away the heroic pilot interred within. Eventually, the ravaged ruin of the pilot must be extracted and laid to rest for good, making way for the next selfless hero willing to make this ultimate sacrifice.The number of Redemptor Dreadnoughts amongst the Deathwatch is, as yet, not huge. Yet wherever they fight, they have an immediate and spectacular effect. Already such names as Purgatus Rex, Zachorial the Destroyer and Gideon of the Adamant Fist have been recorded in the annals of the watch fortresses as heroes of the Deathwatch in the Era Indomitus.Upon the killing fields of Namatoria, a trio of black-armoured Redemptors from the Iron Hands, the Minotaurs and the Howling Griffons held back a tide of Tyranid war-beasts for six solar days and nights, sacrificing themselves to defend the planet's last surviving spaceport.Amidst the ruins of Gruk's World, it was the Redemptor Rahellion that tore through Warboss Gruk's bodyguards and ripped the deranged Greenskin leader in two, before annihilating his Doomzday bomb with a superheated plasma blast.
Deathwatch Dreadnought - Becoming a Deathwatch Dreadnought: When a battle-brother is entombed in a Dreadnought's cybernetic life-support sarcophagus, he is permanently changed and becomes both something more and less than he was. Because of this, the Deathwatch Dreadnought will irrevocably alter the Astartes interred within.Also, becoming a Dreadnought is not something which occurs lightly or as the result of a whim; only great Astartes heroes mortally wounded in battle are given the honour of becoming Dreadnoughts. This means that becoming one of the Old Ones happens only when a Space Marine hero is mortally wounded with little or no chance of recovery.The process is also long and involved and takes an inordinate amount of time, changing the newly created Dreadnought's relationship with the rest of his former kill-team. The process of becoming a Dreadnought, combined with extended periods of inactivity (when the Dreadnought is kept in a slumbering state between battles), diminishes the interred Astartes' mind, wearing away memories and jumbling up facts and time.For an Old One, to accept that what he remembers as happening only yesterday actually happened standard centuries ago is often difficult for his mind to accept, as is waking up and realising that all the battle-brothers he once knew are most likely long since lost to the Emperor's Peace.
Deathwatch Dreadnought - Unit Composition: 1 Deathwatch Castraferrum Dreadnought
Deathwatch Dreadnought - Deathwatch Castraferrum Dreadnought: A standard Deathwatch Castraferrum Dreadnought is armed and equipped with:Multi-MeltaDreadnought Close Combat Weapon with built-in Storm BolterSmoke LaunchersSearchlightAny Deathwatch Castraferrum Pattern Dreadnought may replace its Multi-Melta with any of these options:A second Dreadnought Close Combat Weapon with a built-in Storm Bolter (This is not a standard loadout as it removes the Dreadnought's ability to engage targets at range.)Heavy Plasma CannonAssault CannonTwin-linked LascannonsAny Deathwatch Castraferrum Pattern Dreadnought may replace its Dreadnought Close Combat Weapon with built-in Storm Bolter with:Dreadnought Missile LauncherAny Deathwatch Castraferrum Pattern Dreadnought may replace the built-in Storm Bolter from their Dreadnought Close Combat Weapon(s) with any of these options:Heavy FlamerCastraferrum Pattern Dreadnoughts may also have vehicle equipment such as:Extra Armour Plating
Deathwatch Dreadnought - Deathwatch Venerable Dreadnought: Assault CannonStorm BolterDreadnought Close Combat Weapon (Any type)Missile Launcher (Replacement for Dreadnought Close Combat Weapon and Storm Bolter)Krak MissilesFrag MissilesHeavy Flamer (Replacement for Storm Bolter)Heavy Plasma Cannon (Replacement for Assault Cannon)Twin-linked Lascannons (Replacement for Assault Cannon)
Deathwatch Dreadnought - Deathwatch Redemptor Dreadnought: Heavy Onslaught Gatling Cannon (right arm)Heavy Flamer (underslung below Redemptor Fist)Icarus Rocket Pod (mounted above head, personal air defence)2 Fragstorm Grenade Launchers (mounted in carapace torso)Redemptor Fist (left arm)Macro Plasma Incinerator (As replacement for Heavy Onslaught Gatling Cannon)Onslaught Gatling Cannon (As replacement for Heavy Flamer)2 Storm Bolters (As replacement for 2 Fragstorm Grenade Launchers)
Deathwatch Epistolary - Deathwatch Epistolary: A Deathwatch Epistolary is a potent battle-psyker of the elite Deathwatch whose formidable powers were unlocked whilst completing a Long Vigil as a lower ranking Lexicanium. Often these veteran Librarians return to the Deathwatch later in their lives in response to a personal request from a watch commander or to complete an unfinished matter they uncovered during their formative years. Sometimes they return to the Long Watch simply because they have come to believe the dire threat of the xenos deserves their special attention.An Deathwatch Epistolary wields devastating powers, bestriding the battlefields with fire and wielding the powers of the elements themselves. As part of a kill-team, their support is invaluable to combating the alien menace, especially against xenos psykers.
Deathwatch Epistolary - Xenopurge Discipline: Deathwatch Librarians can be taught an additional psychic discipline in addition to the disciplines they have mastered within their own Chapters such as the Librarius or Obscuration Disciplines. The Xenopurge Discipline has been crafted over the centuries by Deathwatch psykers to prove especially useful in defeating the xenos menace.Deathwatch Epistolaries are able to enhance these abilities even further than their lesser-ranked brethren, often increasing the range, number of targets and potency of the psychic effects of this discipline.Premorphic Resonance - The psyker peers into the timeless eddies of the Warp, seeing future echoes of whatever sinuous, scuttling or bounding movements the xenos enemy will make before imprinting this foreknowledge into the minds of his battle-brothers to better guide their aim and increase their accuracy against the foe.Fortified with Contempt - Fanning the fires of the Deathwatch's hatred into an inferno of contempt, the psyker instils a feeling of such vehement disgust in his battle-brothers that they shrug off the direst of injuries in their determination to exact their Long Vigil's vow.Neural Void - The psyker assails the target with a void-black darkness upon their minds, woven from psychomantic shadow. Mental cohesion and coordination begin to break down, orders become garbled and impetus and morale are blunted.Psychic Cleanse - Before the empyric might of the psyker, teeming throngs of lesser minds are swept aside in a Warp-fuelled purgation that purifies and slays the unclean.Mantle of Shadow - The psyker draws a shadow over his allies, shrouding their presence from enemy physical senses and assuring the completion of priority missions without detection.'Severance - The psyker has trained his powerful mind to single out enemy entities from which xenos foes gain their strength, snipping their influence with his razored thoughts. In an instant, commanding screeches fade to whimpers, inspiring presences falter and physical or telepathic communications vomit forth babbling nonsense.
Deathwatch Epistolary - Deathwatch Epistolary Wargear: Power Armour (Any Firstborn pattern)Psychic HoodForce Weapon (Any type)Bolter or Bolt PistolFrag GrenadesKrak Grenades
Deathwatch Epistolary - Optional Deathwatch Epistolary Wargear: Storm BolterCombi-weapons such as a Combi-flamer, Combi-melta or Combi-plasmaPlasma PistolStorm Shield
Deathwatch Epistolary - Deathwatch Primaris Epistolary Wargear: Mark X Tacticus Power ArmourPsychic HoodForce SwordBolt PistolFrag GrenadesKrak Grenades