Dark Angels - Order of Battle, Era Indomitus: As noted above, the Dark Angels and their Successor Chapters, the Unforgiven, are not entirely organised according to the dictates of the Codex Astartes, instead maintaining their own unique order of battle which is intended primarily to aid their continued hunt for all of the remaining Fallen Angels, and to maximise their secrecy in doing so.In truth, the great majority of the Dark Angels' engagements -- from putting down insurrections to destroying xenos forces -- have nothing to do with their secret hunt for the Fallen. Yet this does not stop the sons of the Lion, from the most Veteran member of the Inner Circle, to the newest Scout Initiate, from searching each and every battlefield for the signs of sedition. Those with the least understanding see the search for specific heresy only as loyalty to the Emperor, while those of the Inner Circle know signs of corruption or Human augmentation might be clues that lead to a lost brethren in need of absolution.With the exception of their two specialist companies, the Deathwing and the Ravenwing, the Dark Angels otherwise fight as a Codex Astartes-compliant Chapter. Like all Adeptus Astartes, tactical flexibility, rapid deployment and combined arms remain key to their ability to successfully complete the vast range of missions to which they are assigned.Battleline Squads form the core of most strike forces, supported by Close Support and Fire Support Squads, although there are a number of more specialised formations, such as the tank-heavy "Hammer of Caliban" formation or the Scout Recon Stalker Strike.Any Dark Angels force can also call upon elements of the 1st or 2nd Companies for support; although their secret priority is the hunt for the Fallen, more often than not the Deathwing and Ravenwing serve in more conventional elite roles upon the battlefield.Although smaller strike teams might be led by a lieutenant or even a Veteran sergeant, larger missions are typically presided over by a master. It is his duty to lead his brothers in Humanity's defence, but there is another task incumbent upon him: the Company Master must be always alert for the Fallen, ready to call in the Ravenwing or Deathwing at a moment's notice.Like the foundations of some great keep, the Battle Companies of the Dark Angels bear the weight of their Chapter's combat duties. The 3rd, 4th and 5th Companies of the Dark Angels are kept as close to full strength as possible at all times, with steady replacements coming from the Reserve Companies.These transitions are laden with ritual, and each company maintains its own archaic rites of initiation, oaths and traditions. Knowledge is densely stratified within the Chapter's ranks, and with each progression battle-brothers learn by rote the allegorical tales and pseudo-myths that strengthen their resolve, build their dedication, and harden their hearts against Traitors.Every advancement brings new secrets, preparing the Chapter's warriors for the appalling revelations that await them should they ascend to the brotherhood of the Inner Circle.The Chapter order of battle in the days after the opening of the Great Rift and the arrival of the Primaris Space Marines is as follows:Inner Circle*Personal livery of the Supreme Grand MasterAzrael, Supreme Grand Master of the Dark Angels Chapter, leads a council of officers drawn from the senior-most members of the Inner Circle. This council's composition changes depending upon the wishes of each Supreme Grand Master.Supreme Grand Master (Chapter Master)Inner CircleReclusiumLibrariusKnights of the Rock 	 	<a href="https://static.wikia.nocookie.net/warhammer40k/images/9/90/Azrael_Back_Banner.jpg/revision/latest?cb=20120506072434" class="image"><img alt="Azrael Back Banner" src="https://static.wikia.nocookie.net/warhammer40k/images/9/90/Azrael_Back_Banner.jpg/revision/latest/scale-to-width-down/90?cb=20120506072434" decoding="async" loading="lazy" width="90" height="138" class="thumbimage" data-image-name="Azrael Back Banner.jpg" data-image-key="Azrael_Back_Banner.jpg" data-relevant="1" data-src="https://static.wikia.nocookie.net/warhammer40k/images/9/90/Azrael_Back_Banner.jpg/revision/latest/scale-to-width-down/90?cb=20120506072434" /></a> 	 		 		 		 	 Azrael, Supreme Grand Master of the Dark AngelsAzrael, Supreme Grand MasterBelial, Grand Master of the DeathwingSammael, Grand Master of the RavenwingSapphon, High Interrogator and Grand Master of ChaplainsEzekiel, Grand Master of LibrariansRazaek, Grand Master of the ApothecarionNephalor, Grand Master of the Fleet8 Masters (Captains) of the 8 remaining companiesAll Deathwing AstartesAll Ravenwing Black KnightsSapphon, High Interrogator and Grand Master of ChaplainsInterrogator-ChaplainsChaplainsEzekiel, Grand Master of LibrariansLibrariansLexicaniumsCodiciersEpistolariesBrother Apharan, Warden of the Rock6 Venerable DreadnoughtsOther DepartmentsArmouriumFleet CommandApothecarionLogisticiamBrother Belaphor, Master of the Rock - The Master of the Rock serves as the Chapter's Master of the Forge; he is cybernetically hard-wired into the systems of The Rock and is NOT a member of the Inner Circle because of his shared allegiance to the Adeptus Mechanicus.22 Techmarines113 Servitors16 Predators10 Vindicators12 Whirlwinds21 Land RaidersNephalor, Grand Master of the Fleet, High Huntsman of the Void8 Battle Barges16 Strike Cruisers21 Rapid Strike Vessels31 Thunderhawk GunshipsBrother Razaek, Grand Master of the Apthecarion, Master Apothecary10 ApothecariesBrother Sepharon, Warden of the Gates1,200 ServitorsAdministrative Support StaffSupport Personnel (Chapter Serfs)