vizn3r/warhammer40k-lore huggingface dataset:
Forge World - H: Planet NameSegmentumSectorSub-SectorSystemPopulationStatusHaddSegmentum ObscurusCalixis SectorGolgenna ReachThe LathesUnknownOne of three notable Forge Worlds known as The Lathes. Loyal to the Imperium.HeliosUnknownUnknownUnknownUnknownUnknownDuring the infamous Helios Campaign in 857.M38, the Red Scorpions Chapter helped to overthrow a Traitor uprising. To facilitate their efforts, they mounted a Whirlwind Missile Launcher on a Land Raider chassis, developing the first Land Raider Helios. Loyal to the Imperium.HellgraceUnknownUnknownUnknownUnknownUnknownA Forge World that is notable for manufacturing Macharius Omega pattern tanks.HeshSegmentum ObscurusCalixis SectorGolgenna ReachThe LathesUnknownOne of the three notable Forge Worlds that make up The Lathes. Loyal to the Imperium.HetSegmentum ObscurusCalixis SectorGolgenna ReachThe LathesUnknownOne of the three notable Forge Worlds that make up The Lathes. One of the few Forge Worlds able to produce the Valdor Tank Hunter.Hexium MinoraUnknownUnknownUnknownUnknownUnknownFormerly a Mechanicum outpost world that was a two-solar-month journey from Ullanor Prime. Current status unknown.Hydra CordatusSegmentum ObscurusUnknownUnknownHydra Cordatus SystemIndex ExpurgatoriusFormerly stored tithes of Space Marine gene-seed drawn from the Imperial Fists Chapter. Invaded during the 13th Black Crusade in 999.M41 by a large Iron Warriors warband which slaughtered the Imperial defenders and stole the gene-seed. The lone citadel was blasted from orbit by the Adeptus Mechanicus, to hide their failure.HydraphurSegmentum PacificusUnknownUnknownUnknownUnknownForge World and primary administrative and fleet capital of the Segmentum Pacificus, which is controlled by the Master of the Administratum. Loyal to the Imperium.HypnothSegmentum UltimaVidar SectorUnknownUnknownUnknownForge World and site of a vicious Eldar attack by Craftworld Iyanden in 585.M40, after the Imperial Fists delivered the captured warship Blood of Khaine to its orbital shipyards. In 911.M41, it fell to the Necrons' Sautekh Dynasty under the command of Imotekh the Stormlord. Lost to the Imperium.
Forge World - I: Planet NameSegmentumSectorSub-SectorSystemPopulationStatusIdumeaSegmentum ObscurusCalixis SectorHazeroth AbyssUnknownUnknownForge World in the Calixis Sector. Secretly, its ruling caste is now a part of the Phaenonite conspiracy, housing secret facilities for their use as well as providing a nearly limitless supply of manpower and materiel. Loyalty is inconclusive.IncaladionSegmentum UltimaUnknownUnknownIncaladion SystemUnknownIncriminated in a conspiracy connected to techno-heretics and worship of proscribed xenos-lores. Former homeworld of Legio Fureans ("Tiger Eyes"). Cleansed during the Great Scouring.IncunabulaUnknownUnknownUnknownUnknownUnknownLocated across the border sectors of the Segmentum Tempestus and Segmentum Pacificus were numerous lesser Forge Worlds, which included Incunabula. These Forge Worlds were known collectively as the "Belt of Iron." For much of the Great Crusade, these Forge Worlds helped to mass-produce much needed arms and equipment for the military forces of the expanding Imperium of Man. During the Horus Heresy, they sided with the Traitor cause. It is not known if Incunabula was destroyed during the Great Scouring or brought back into the Imperial fold. Fate is unknown.IronhelmUnknownUnknownUnknownUnknownUnknownForge World that suffered a decade-long siege by WAAAGH! Bludcrumpa, which was finally broken by a Blood Angels strikeforce in 901.M41, led by Lord Commander Dante. Loyal to the Imperium.
Forge World - J: Planet NameSegmentumSectorSub-SectorSystemPopulationStatusJerulasSegmentum PacificusUnknownUnknownUnknownUnknownForge World that is notable for being the originators and mass-producers of the Land Raider Crusader. An anti-Imperial rebellions was put down by the Black Templars during the Jerulas Crusade in 645.M39.JupiterSegmentum SolarSector SolarSub-sector SolSol SystemUnknownA major Forge World in the Sol System, it possesses vast manufacturing facilities and is home to the massive Jovian orbital shipyards.JXM A18ZSegmentum ObscurusCalixis SectorMalfian Sub-SectorUnknownUnknownLoyal to the Imperium.
Forge World - K: Planet NameSegmentumSectorSub-SectorSystemPopulationStatusKaiSegmentum ObscurusUnknownUnknownKai SystemUnknownForge World situated near the Eye of Terror, the Kai System was absorbed into the Eye by Warp Storm Gae-sann in M34. The Machine Smiths bartered for a measure of protection and created the Kai Gun. Their ploy eventually failed, as daemonic hordes descended for possession of these new domains. All that remained after the destruction of Kai was the weapons they had built to appease their slayers. Presently a Dead World.KalibraxUnknownUnknownUnknownUnknownUnknownLocated across the border sectors of the Segmentum Tempestus and Segmentum Pacificus were numerous lesser Forge Worlds, which included Kalibrax. During the Horus Heresy, Kalibrax sided with the Traitor cause. Following the Heresy, during the subsequent Great Scouring, it is not known if Kalibrax was utterly destroyed or brought back into the Imperial fold. Fate is unknown.KiavahrSegmentum TempestusForsarr SectorUnknownUnknownUnknownHeavily industrialised Forge World, whose orbiting moon, Deliverance, which is the Chapter Homeworld of the Raven Guard Chapter. Home to the Legio Vindictus. Loyal to the Imperium.Koden TertiusUnknownUnknownUnknownUnknownUnknownLoyal to the Imperium.KonorSegmentum UltimaUnknownUltramarKonor SystemUnknownKonor is a former Research Station of the Adeptus Mechanicus as well as the second world in the Konor System. Its moon of Gantz is also a very powerful Forge World in its own right. During the Plague Wars, it came under sustained attack by the servants of Nurgle, but the Imperial forces valiantly rallied to reclaim Konor for the Emperor.
Forge World - L: Planet NameSegmentumSectorSub-SectorSystemPopulationStatusLuciusSegmentum ObscurusUnknownUnknownUnknownUnknownHomeworld to the Legio Astorum ("Warp Runners"). Loyal to the Imperium.
Forge World - M: Planet NameSegmentumSectorSub-SectorSystemPopulationStatusM'khandSegmentum PacificusUnknownUnknownUnknownUnknownForge World known for producing Chimeras with Heavy Flamers. Home of Legio Venator ("Iron Spiders"). Loyal to the Imperium.Magnos OmicronSegmentum SolarUnknownUnknownUnknownUnknownForge World located within the Trail of Saint Evisser. These secret and insular Tech-priests produce tanks and Lasguns for Imperial military forces. Loyal to the Imperium.MarsSegmentum SolarSector SolarSub-sector SolSol System20,000,000,000Largest Forge World in the Imperium. Centre of the Cult Mechanicus and seat of the ruling Fabricator-General. Homeworld of three full Titan Legions -- Legio Ignatum ("Fire Wasps") and two other Legions (classified). Loyal to the Imperium.MegyreSegmentum UltimaUnknownUnknownUnknownUnknownFormer Forge World and home to the Legio Annihilator. Destroyed by Hive Fleet Jormungandr in late 995.M41. Fate of Legio Annihilator is unknown. Presently a Dead World.MetalicaSegmentum UltimaUnknownUnknownUnknownUnknownA vitally important Forge World that is situated close to the Ork Empire of Charadon. Homeworld of the Legio Metalica ("Iron Skulls"). Loyal to the Imperium.MezoaSegmentum ObscurusGothic SectorCyclops ClusterUnknownUnknownA major Forge World in the Cyclops Cluster. Entirely dedicated to the production of arms and ammunition. In particular, Mezoa is responsible for the supply of macro-ordnance shells to the mustering point and headquarters of the Imperial Navy at Port Maw. Loyal to the Imperium.MidathSegmentum ObscurusCalixis SectorUnknownUnknownUnknownThis Forge World is a lingering enigma for the Calixian Mechanicus. Early records speak of Midath as a grand Forge World, able to manufacture super-heavy vehicles, voidships, and even Titan components. Unfortunately, it has been "missing" for as long as anyone can remember, to the point where some question whether it was ever real in the first place.MillhandSegmentum PacificusUnknownUnknownUnknownUnknownLoyal to the Imperium.MoiraeUnknownUnknownUnknownUnknownUnknownDuring the Nova Terra Interregnum, this world was the site of civil war, which came to be known as the Moirae Schism. During this conflict, Mars sent a large fleet which blasted the Heretek planet apart. Destroyed.Mordax (Formerly)/Moredakka (Currently)Segmentum ObscurusScarus SectorUnknownThracian Primaris SystemUnknownForge World formerly known as Mordax, invaded by a large Ork WAAAGH!. Now infested with Deathskulls Lootas who have renamed the planet Moredakka. Lost to the Orks.M'PandexSegmentum ObscurusGothic SectorGethsemane Sub-sectorUnknownUnknownNotable Forge World in the Gothic Sector. Rivals of Mezoa. Willfully joined the Dark Mechanicum during the Horus Heresy, until it was purged during the Great Scouring. Loyal to the Imperium.
Forge World - N: There are no Forge Worlds that begin with the letter 'N'.
Forge World - O: Planet NameSegmentumSectorSub-SectorSystemPopulationStatusOhmn-MatSegmentum UltimaUnknownUnknownUnknownUnknownDuring the Horus Heresy, this once vibrant Forge World was beset by civil war, which ultimately drew in a contingent of Sons of Horus Dark Compliance forces and Iron Hands Istvaan V survivors as the conflict escalated. Eventually the world was reduced to a cinder as it was consumed in raging fires that continue to burn to the present. Lost to the Imperium.Omnicron 71-DXSegmentum ObscurusCalixis SectorAdrantis NebulaUnknownUnknownLoyal to the Imperium.Opus MachariusSegmentum ObscurusCalixis SectorDrusus MarchesUnknownUnknownForge World named for Lord Solar Macharius. Loyal to the Imperium.OrdanaUnknownUnknownUnknownUnknownUnknownDuring some unknown point in history, this Forge World was besieged by an unknown Renegade Forge World. Deploying their Titan Legions, this resulted in a one-thousand-standard-year siege, known as the Siege of Ordana, which was won by the Imperium when they retrofitted Banehammer super-heavy tanks, producing the Doomhammer pattern. Possessing powerful improvised weapons, this enabled Imperial forces to eliminate the Renegade Titans.OrestesSegmentum PacificusUnknownUnknownUnknownUnknownHas the distinction of being both a Forge World and a Knight World. Home of an unnamed Imperial Knight House. Elements of the Legio Tempestus were also stationed here. A major supplier for Imperial forces during the Sabbat Worlds Crusade.
Forge World - P: Planet NameSegmentumSectorSub-SectorSystemPopulationStatusPalatine IIIUnknownUnknownUnknownUnknownUnknownA Forge World and a War World. Invaded by Orks in 965.M41. Though the Imperium attempted to halt the invading Orks, the Greenskins still maintain partial control of this world. Partially loyal to the Imperium.PalomarUnknownUnknownUnknownUnknownUnknownFormer Forge World that was destroyed after Magos Lexell Kotov attempted to awaken the Machine Spirit of a long-buried Ark Mechanicus named Speranza that was found on the planet's surface. Upon awakening the ship's Machine Spirit, an agonised burst of archaic Scrapcode caused the Forge World's reactor cores to explode, killing the planet's population and leaving Palomar a Dead World.PentosUnknownUnknownUnknownUnknownUnknownLoyal to the Imperium.PerinetusSegmentum ObscurusCalixis SectorAdrantis NebulaUnknownUnknownForge World that possesses orbital forges for repairing spacecraft. Loyal to the Imperium.PhaetonSegmentum SolarUnknownUnknownUnknownUnknownForge World that is notable for being the originator for a common pattern of Leman Russ Tank and Chimera variant with Heavy Flamers. Home of Legio Osedax ("Cockatrices"). Loyal to the Imperium.PorphetusUnknownUnknownUnknownUnknownUnknownFormer Forge World that developed the variant Iron Fist Pattern Rhino armoured personnel carrier from a scrap of STC data that was uncovered. Lost to the ravages of the Tyranids. Presently a Dead World.ProximusUnknownUnknownUnknownUnknownUnknownLoyal to the Imperium.
Forge World - Q: There are no Forge Worlds that begin with the letter 'Q'.
Forge World - R: Planet NameSegmentumSectorSub-SectorSystemPopulationStatusRangda IXUnknownUnknownUnknownUnknownUnknownForge World and site of a rebellion of mutant forge-clans, which was put down by the aid of the Celebrants Chapter in 919.M41. Loyal to the Imperium.Rhodin IVSegmentum ObscurusAskellon SectorUnknownUnknownUnknownThis world has been occupied for several thousand standard years, ever since it was awarded to the Adeptus Mechanicus for their aid in repelling a nearby Ork uprising. Rich in Promethium and other useful ores, this once-verdant world is now layered with plasteel and pollutants. Loyal to the Imperium.RybothSegmentum ObscurusCalixis SectorMarkayn MarchesUnknownUnknownLoyal to the Imperium.RyzaSegmentum UltimaUnknownUnknownRyza SystemUnknownRenowned for plasma reactor and magnetic containment field technology. Once was unsuccessfully invaded by Orks. Homeworld of Legio Crucius ("Warmongers").
Forge World - U: Planet NameSegmentumSectorSub-SectorSystemPopulationStatusUr-havenUnknownUnknownUnknownUnknownUnknownNotable for their dedication to the production of vessels for the Imperial Navy.UrdeshSegmentum PacificusUnknownUnknownUnknownUnknownLocated across the border sectors of the Segmentum Tempestus and Segmentum Pacificus were numerous lesser Forge Worlds, which included Urdesh. During the Horus Heresy, Urdesh sided with the Traitor cause. During the Great Scouring, Urdesh was eventually brought back into the Imperial fold. Urdesh later proved its loyalty by acting as a principal supplier of the Sabbat Worlds Crusade. Loyal to the Imperium.
Forge World - V: Planet NameSegmentumSectorSub-SectorSystemPopulationStatusValia-MaximalUnknownUnknownUnknownUnknownUnknownLocated across the border sectors of the Segmentum Tempestus and Segmentum Pacificus were numerous lesser Forge Worlds, which included Valia-Maximal. During the Horus Heresy, Valia-Maximal sided with the Traitor cause. Following the Heresy, during the subsequent Great Scouring, it is not known if Valia-Maximal was utterly destroyed or brought back into the Imperial fold. Fate is unknown.VanaheimUnknownUnknownUnknownUnknownUnknownNotable for the production of variant patterns of several common Imperial war machines including the Salamander Command Vehicle, Basilisk, Centaur, Griffon and Medusa. Loyal to the Imperium.VaznagrodUnknownUnknownUnknownUnknownUnknownLoyal to the Imperium.VellungUnknownUnknownUnknownUnknownUnknownVellung is the Forge World that is home to the Titan Legion known as the Cyclopeans. Loyal to the Imperium.VenatoriaUnknownUnknownUnknownUnknownUnknownIn 743.M40, Venatorian Tech-priests created the infamous device, known as the Reality Cage. Loyal to the Imperium.Venrica VIIUnknownUnknownUnknownUnknownUnknownHome to the Legio Sirius. Loyal to the Imperium.VindalexSegmentum ObscurusGothic SectorUnknownUnknownUnknownAttacked by the Forces of Chaos during the Gothic War in 151.M41. Loyal to the Imperium.VossSegmentum SolarUnknownUnknownUnknownUnknownLoyal to the Imperium.Voss PrimeSegmentum SolarUnknownUnknownUnknownUnknownClosest Forge World to the Armageddon System. Lacks good knowledge of Plasma Reactor technology. Homeworld of the Legio Invigilata ("Emperor's Guard"). Loyal to the Imperium.
Forge World - W: There are no Forge Worlds that begin with the letter 'W'.
Forge World - X: There are no Forge Worlds that begin with the letter 'X'.
Forge World - Y: There are no Forge Worlds that begin with the letter 'Y'.
Forge World - Z: Planet NameSegmentumSectorSub-SectorSystemPopulationStatusZhao-ArkkadSegmentum TempestusUnknownUnknownZhao SystemUnknownOne of the most isolated and far-flung Forge Worlds. Unknowingly declared as Traitors for aiding the Thousand Sons. Home of the Legio Xestobiax ("Iron Vigil"). Recently returned to the Imperial fold and reconsecrated, its Tech-priests recovered ancient STC templates of the new mobile Praetor Armoured Assault Launcher along with several others of note once thought lost. Loyal to the Imperium.ZpandexSegmentum ObscurusGothic SectorGethsemane Sub-sectorUnknownUnknownLoyal to the Imperium.Zopyrus VIUnknownUnknownUnknownUnknownUnknownLoyal to the Imperium.ZosmaSegmentum ObscurusUnknownUnknownUnknownUnknownForge World located near the Eye of Terror. Site of a battle between the Word Bearers warband of Chaos Lord Zymran and Captain Kruger of the Ultramarines. The Heretic Astartes were eventually cleansed from Zosma. Loyal to the Imperium.
Forge World - Hell-Forges: Long ago, several Forge Worlds fell from the Emperor's grace and willingly embraced the corrupting influence of the Ruinous Powers.A Fallen Forge World is known as a Hell-Forge and is controlled by the magi of the Dark Mechanicum, the Heretek scions of the Cult Mechanicus, who willingly perform tech-blasphemies outside the proscribed tech-canon of their former orthodox brethren of the Omnissiah.These Hell-Forges are wholly given over to daemon-machines and infernal industries, where mills grind flesh and suffering is the currency used to make the insane visions of their nightmarish masters a reality.
Forge Worlder - Forge Worlder: A Forge worlder is an inhabitant of the Forge Worlds of the Adeptus Mechanicus, the main armouries and assembly lines of the Imperium. On these densely-populated worlds, citizens toil endlessly to craft weaponry for the armies of the Emperor, their bodies often enhanced with cybernetic technology so that they might better fulfil their tasks or survive the toxic conditions of the manufactoria.The denizens are likely to have been born to do a specific task, like their parents before them and their children that will come after, focusing their entire lives on a single job. It is a rigid society from which few escape, where the great Cult Mechanicus and Tech-priest overlords enforce the construction and toil of the teeming billions of menials working below.
Forgeborn - Forgeborn: ForgebornChaos Space MarinesBlack LegionWarpsmithD'vok the UnmakerCraftworld AeldariCraftworldSaim-HannExoditeMaiden WorldDaetheNachmund Gauntlet
Forgeborn - Warband History: The ambitious Warpsmith D'vok once flew the banner of the Iron Warriors, but his scheming kicked off a civil war that tore his former warband of Heretic Astartes apart. Abandoning their former comrades, D'vok and his most elite followers stole away with several packs of Daemon Engines to join Abaddon's Black Legion.Guided to the Exodite planet of Daethe near the Nachmund Gauntlet in the Nachmund Sector by an ancient star chart not long after Abaddon and the Black Legion retreated from Vigilus following the War of Beasts, the Warpsmith and his Forgeborn constructed a ring of Noctilith Crowns to harness the World Spirit energy of this Aeldari Maiden World. Now, he plans to weaponise the souls of slaughtered Exodites to supercharge his vile machines and curry favour with the Warmaster of Chaos.However, the Asuryani of Craftworld Saim-Hann heard the desperate plea for aid of the Exodites of Daethe. They despatched a military force commanded by the Autarch Ghaelyn. Ghaelyn led her forces to the Maiden World determined to stop the Forgeborn from desecrating yet another of her species' few remaining sanctuaries.
Forgeborn - Warband Colours: The Forgeborn warband's colours are not listed in current Imperial records.
Forgeborn - Warband Badge: The Forgeborn warband's badge is not listed in current Imperial records.
Forgeborn - Sources: Warhammer Community - 5 Things You Need to Know About Eldritch Omens From Craven Space Marines to Elegant Aeldari
Forgebreaker - Forgebreaker: The Forgebreaker was the legendary Thunder Hammer utilised by the late Ferrus Manus, the fiery primarch of the Iron Hands Legion during the Great Crusade and opening days of the Horus Heresy in the late 30th and early 31st Millennia.Fashioned by his close friend, and later hated enemy, the Primarch Fulgrim of the Emperor's Children Legion, this exquisitely fashioned Thunder Hammer would prove to have a dark infamy of its own and serve the hands of many masters before the Horus Heresy ended.
Forgebreaker - History: When the primarch of the Xth Legion was discovered during the early years of the Great Crusade, he was among the first of the Emperor's lost sons to be found, and, like Horus Lupercal and Leman Russ before him, had risen to become a warlord in his own right on the world on which he had been cast.So it was that Ferrus Manus' transition from planetary warlord to general of the Great Crusade was a swift one, aided by his evident hunger for the task set before him and the uncompromising intelligence and diligent application to this greater challenge he displayed. In a scant few years, Ferrus Manus was transferred full control of the X Legion which he took command of body and soul, renaming it and remaking it in his image.
Forgebreaker - The Gorgon and the Phoenix: The brotherhood shared by the Primarchs Fulgrim and Ferrus Manus, the Phoenician and the Gorgon, was well known in the Imperium at the time of the Great Crusade, as the two superhuman leaders formed an instant connection upon their first meeting.This initial encounter occurred on Terra, beneath Mount Narodnya, the greatest forge of the Urals, where Ferrus Manus was busy toiling with the forge-masters who had once served the Terrawatt Clan during the Unification Wars soon after his arrival from Medusa. The primarch of the Iron Hands had been demonstrating his phenomenal skill and the miraculous powers of his liquid metal hands when Fulgrim, the primarch of the IIIrd Legion, the Emperor's Children, and his elite Phoenix Guard, had descended upon the sprawling forge complex.Neither primarch had yet met the other, but each had felt the shared bonds of alchemy and science that had gone into their making. Both were like gods unto the terrified artisans, who prostrated themselves before these two mighty warriors as though fearing a terrible battle might ensure between them.Ferrus Manus later told the tale to the Astartes of the Xth Legion claiming that Fulgrim had declared that he had come to forge the most perfect weapon ever created, and that he would bear it in the coming Great Crusade. Of course the primarch of the Iron Hands could not let such a boast go unanswered, and he had laughed in Fulgrim's face, declaring that such pasty hands could never be the equal of his own living metal appendages.Fulgrim accepted the challenge with regal grace, and both primarchs had stripped to the waist, working without pause for solar weeks on end, the forge ringing with the deafening pounding of hammers, the hiss of cooling metal, and the good-natured insults of the two demigods as they sought to outdo one another.At the end of three solar months' unceasing toil, both warriors had finished their weapons. Fulgrim had forged an exquisite warhammer -- Forgebreaker -- that could level a mountain with a single blow, and Ferrus Manus a golden-bladed sword -- Fireblade -- that forever burned with the fire of the forge. Both weapons were unmatched by any yet crafted by Mankind, and upon seeing what the other had created, each primarch declared that his opponent's was the greater.Fulgrim declared the golden sword the equal of that borne by the legendary hero Nuada Silverhand, while Ferrus Manus had sworn that only the mighty thunder gods of Nordyc legend were fit to bear such a magnificent warhammer. Without another word spoken, both primarchs had swapped weapons and sealed their eternal friendship with the craft of their hands.
Forgebreaker - Betrayal: As the Warmaster Horus made the opening moves of his rebellion on Isstvan III, Ferrus Manus' oldest and dearest friend Fulgrim was ordered by the Warmaster to meet with the Iron Hands primarch aboard his flagship Fist of Iron in the hope that he could be swayed to the side the Traitor Legions who now served Chaos.Fulgrim had sent the bulk of his IIIrd Legion and the 28th Expeditionary Fleet on to meet Horus and the 63rd Expeditionary Fleet in the Isstvan System while he and a small force aided the Iron Hands' 52nd Expeditionary Fleet in retaking the world of Callinedes IV from Orks.Great bonds of friendship and brotherhood had long existed between the two Legions, and Fulgrim felt that he could convince Ferrus of the righteousness of Horus' cause. Fulgrim's hope proved disastrously wrong and the meeting of the two primarchs in Ferrus' private inner sanctum in his flagship's Anvilarium did not go well, as Ferrus was utterly outraged that his brothers would turn against their father the Emperor.The meeting ended in violence as the Gorgon made his difference of opinion over continued loyalty to the Emperor known to the Phoenician with his weapons, determined to stop Fulgrim's betrayal of the Imperium before it could begin. Ferrus attempted to use his silvery necrodermis hands to destroy Fulgrim's golden sword Fireblade, but the resulting explosion knocked him unconscious.Fulgrim intended to kill his unconscious brother with the weapon he had forged for him, the warhammer Forgebreaker, but proved unable to kill his oldest friend despite the promptings of the Slaaneshi Daemon that now corrupted his soul. Instead he took the wonderous weapon that he had once crafted in brotherhood for Ferrus as a reminder of their former friendship, and left behind Fireblade, which Ferrus had forged for him.When Fulgrim emerged from Ferrus' inner sanctum, he gave a signal to his elite Phoenix Guard, who instantly beheaded all of the Iron Hands Morlocks Terminators who served as Ferrus' own elite bodyguard with their Power Halberds. The Emperor's Children also nearly slew the Iron Hands' First Captain Gabriel Santor.Fulgrim successfully fled the Iron Hands' expeditionary fleet in his personal assault craft, the Firebird, as he ordered his warships, the battle barge Pride of the Emperor and its escorts, to open fire upon the ships of the 52nd Expeditionary Fleet. This surprise attack crippled the Iron Hands force and provided a distraction while Fulgrim and the Emperor's Children warships fled into the Warp to rendezvous with the rest of their 28th Expeditionary Fleet in the Isstvan System.
Forgebreaker - Dark Fate: Following the massacre, the now Daemonically-possessed Fulgrim later presented Horus with the decapitated head of Ferrus Manus and Forgebreaker as a sign of his loyalty. Later on, in the wake of the Drop Site Massacre, to celebrate Perturabo's decision to have his Iron Warriors join his side in the conflict, Horus presented the Lord of Iron with Forgebreaker, the personal weapon of the fallen primarch of the Iron Hands.The granting of this boon was the embodiment of a new pact between the Warmaster and the Iron Warriors' primarch, a gift from Horus to Perturabo intended to symbolise Perturabo and the Iron Warriors' newfound allegiance to the Warmaster rather than the Emperor. Fools claimed that Forgebreaker had sealed the pact between Horus and the Iron Warriors, but only Perturabo knew it was Horus' forgiveness for the massacre his Legion had perpetrated against the population of Olympia that truly bound the Iron Warriors to Horus Lupercal.In the 41st Millennium, presumably this mighty weapon is still in the possession of the Daemon Primarch Perturabo, who resides on the Daemon World of Medrengard deep within the Warp rift known as the Eye of Terror.
Forgebreaker - Appearance: The weight of the formidable warhammer Forgebreaker was enormous and unbearable for anyone but one of the Emperor's Astartes. Its haft was the colour of ebony, elaborately worked with threads of gold and silver that formed the shape of a lightning bolt, and the head was carved into the shape of a mighty eagle, its barbed beak forming the striking face and its tapered wings the claw.Anyone who looked upon the mighty warhammer could feel the power radiating from within it and know instinctively that more than just skill had gone into its forging. Love and honour, loyalty and friendship, death and vengeance...all were embodied within its majestic form, and the thought that the Iron Hands primarch's sworn honour brother and fellow primarch had created this weapon made it truly legendary.
Forgefiend - Forgefiend: A Forgefiend is a Daemon Engine used by the Chaos Space Marine Traitor Legions and the forces of the Dark Mechanicum. The Forgefiend was devised by Dark Mechanicum Warpsmiths to sow death and destruction amongst enemy forces from afar.The Forgefiend is roughly centauroid in form and stands on four powerful legs. The daemonic beast's two arms are replaced with twin weapon-mounts that carry hell-forged parodies of Imperial armaments. When a Daemon Engine is forged in the citadels of the Warp, part of the fire that burns there is transferred into the heart of the engine itself.It is this brimstone-scented furnace that powers the engine's mechanical motion, but also that provides the baleful energies it pours into the ranks of its foes.
Forgefiend - Armament: The most common armament of a Forgefiend is a set of Hades Autocannons, and the weapons replace what would normally be the creature's primary limbs.The Hades Autocannon is a large, six-barreled, rapid-firing Autocannon that allows the Forgefiend to scythe down masses of enemy troops and even lightly armoured vehicles with contemptuous ease. The Forgefiend's mechanical motions are powered by a brimstone-scented Warpfire Furnace which contains fire that was transferred into the machine from the Warp during the creature's binding to a daemon.The Warpfire Furnace also powers the Forgefiend's weapon systems. The weapons of the Forgefiend do not fire regular ballistic projectiles but instead spit out red-hot phosphor shells that are extruded from the twisting, convulsing cables that churn and writhe inside of its armoured body. Hidden inner intestinal tracts feed steaming, large-bore ammunition into each of the monster's Autocannon chambers, each and every projectile bearing the taint of daemonic flame.The Forgefiend replenishes its ammunition supply by devouring metal just as easily as flesh, and a well-fed Forgefiend can maintain a glowing salvo of shells for several minutes before stopping to gorge-load some more raw materials into its interior feed-hoppers.
Forgefiend - Cerberite: The pulsing energy of a Forgefiend's Warpfire Furnace is not always used to produce solid ammunition, but can be used to power flex-sheathed Plasma Weapons of ancient design, weapons so large that they look out of place upon a land-based construct like the Forgefiend. These Plasma Weapon-equipped daemon-beasts have been nicknamed "Cerberites" by Imperial forces as they usually contain no less than three Ectoplasma Cannons, one mounted on each of their weapon arms and another located within their maw.These weapons were once prized artefacts that dated from the time before the outbreak of the Horus Heresy, but have now been corrupted by the malevolent arcane knowledge of the Warpsmiths. Gargoyle-mounted and drizzling with balefire, the searing energies that these devastating weapons hurl outwards are a hybrid of plasma and burning ectoplasm channeled straight from the Forgefiend's tainted heart.
Forgefiend - Ordo Malleus Departmento Analyticus Technical Specifications: The technical specifications of the Forgefiend have not yet been determined by the Ordos of the Inquisition.
Forgefiend - Wargear: 2 Hades Autocannons2 Ectoplasma Cannons (As replacements for Hades Autocannons)Daemonic jaws1 Ectoplasma Cannon (As a replacement for Daemonic jaws)
Forgefiend - Sources: Codex Heretic Astartes - Chaos Space Marines (8th Edition) (Revised Codex), pp. 76-77, 80 (Quote), 150Codex Heretic Astartes - Chaos Space Marines (8th Edition), pp. 74-75, 145Codex: Chaos Space Marines (6th Edition), pp. 50-51, 86, 103Imperial Armour Volume Thirteen - War Machines of the Lost & The Damned by Andy Hoare with Alan Bligh & Neil Wylie, pg. 114White Dwarf 394 (UK), "New Releases," pp. 6-7Games Workshop Webstore: Chaos Forgefiend
Forgotten Sons (Anthology Short Story) - Forgotten Sons (Anthology Short Story): Forgotten Sons is a short story published in The Horus Heresy series that was originally part of an anthology. Forgotten Sons was first published as part of the Age of Darkness main series anthology in May 2011. The cover image used is that of the e-book version Forgotten Sons which was released alongside the original anthology.
Forgotten Sons (Anthology Short Story) - Synopsis: The planet Bastion must decide whether to remain loyal to the Emperor, or side with the rebel Horus. The Warmaster's case is presented by an Iterator, a master of persuasion. The Imperium has sent the Space Marines. Heka'tan and Arcadese must set aside their warlike natures and learn to be diplomats, or risk losing the world. But Horus wants Bastion, and a plan is in motion to ensure that the Space Marines fail in their task...
Forgotten Wars - Forgotten Wars: During an unspoken period of their history (580.M31-632.M32), referred to as the Forgotten Wars, rumours led the Dark Angels Space Marine Chapter, along with three of their Successor Chapters, the Angels of Vengeance, the Angels of Redemption and the Lions Sable, to embark upon a harrowing campaign to track down multiple Fallen Angels. The clues led them through the Segmentum Obscurus, deep into the Gothic Sector, and eventually into the Eye of Terror itself.In hindsight it is easy to see that the Ruinous Powers baited the Dark Angels. Only the Dark Angels' irrepressible resolve allowed them to escape, and they paid a high price in casualties. The Lions Sable were completely annihilated. To cover up their immediate losses after their warriors were thought lost to the Warp, the resources of the recruiting world of the Lions Sable -- the ebon orb of Nachwald -- were usurped to replenish the Angels of Vengeance and the Angels of Retribution.The Dark Angels staged a false plasma explosion aboard their fortress-monastery, the The Rock, to explain their loss of records, for it was decided by the Inner Circle of the Chapter to destroy all documents relating to the event.They have gone to great lengths to ensure all references to that campaign or to the Lions Sable have been stricken from the records available to the Adeptus Terra. The only remaining accounts now lie in the deepest dungeons of The Rock, and only the members of the Inner Circle ever learn the truth of this ancient and heroic sacrifice.
Forgotten Wars - History: Across the Imperium, it is no longer known exactly how many Successor Chapters were made from the extant Space Marine Legions. Although many of those newly created organisations still exist, some have since been destroyed, and others have lost their records and history over ages of war and turmoil. This is a convenience which the Dark Angels have taken advantage of, for by claiming their records were damaged in a Plasma Reactor overload as they outfitted The Rock, they could veil a fraction of their past. It was another lie, for the Dark Angels destroyed those records themselves.The Dark Angels are aware of the scrutiny they are under for the close relationship shared by their many Chapters, but there is another matter that they wish to keep from being uncovered: the loss of the last of the Second Founding Chapters created from the Dark Angels' gene-seed, the ill-fated Lions Sable. Of that time, the Unforgiven do not speak. It was one of their first encounters with the one who was named Cypher, and the history of the long campaign that is referred to as the Forgotten Wars is known only to the highest of the Chapter's Inner Circle. It was only at the end of this gruelling series of hunts and battles that many came to the realisation that Cypher was something more dangerous than just another of their Fallen brethren.
Forgotten Wars - Assault of Brigia: Acting upon the information extracted from the recently captured Fallen known as Brother Sytrx, the Dark Angels and Angels of Vengeance accomplished much deploying strike teams ranging in size from a few squads to a full company or more. This allowed them to continue their secret missions while still fulfilling all obligations assigned by the High Lords of Terra. However, the chase for Cypher stretched from standard years into solar decades, until it came to a grinding halt when the trail led to the densely populated world of Brigia.It had been determined that the commander of the world's Planetary Defence Force -- Grand Captain Tylius -- was most probably one of the Unforgiven's Fallen brethren. He had certainly been in recent contact with Cypher. As if he had been forewarned that he was being hunted, the Grand Captain was wary. He remained within Brigia's most formidable fortress system, an entire army acting as his personal bodyguard.With his forces spread thin across the Gothic Sector, Purson, the Supreme Grand Master of the Dark Angels, gathered all the Unforgiven within range. The Angels of Redemption and the Lions Sable answered the summons. Well-timed Drop Pod assaults swiftly deployed troops and bunker-busting Dreadnoughts. Lance strikes from Land Speeder formations kept the foes on the ramparts down and eliminated key bunker-mounted gun turrets.With precision timing and deadly accuracy, the Unforgiven made headway through the outermost defences, working their way inwards. They were poised for the second phase of the operation -- a final attack on the central keep where Grand Captain Tylius was hidden -- when the unexpected happened. A new target of opportunity appeared on the battlefield -- Cypher. His appearance in the trench line immediately drew in Purson's Terminator reserves, as they teleported in an attempt to surround their quarry.Grand Captain Tylius was a cunning tactician, however, and he chose this moment to release his hitherto unsuspected reserve force. A large formation of Chaos Space Marine Terminators from the Alpha Legion teleported to aid his fortress defence, while mobs of cultists were called up from the nearby population centres. The war that erupted over the fortified bunkers was intense, prolonged and destructive. The clash of Terminators was at first evenly matched, but the Unforgiven were driven by righteous fury, and in the end that proved decisive.Eventually, the last squad of debased enemies was taken out by a single, well-placed burst of energy from a Land Speeder Vengeance's Plasma Storm Battery. Only then could the Unforgiven return to the pursuit of Cypher and the final stronghold assault to pry out Tylius. Both ventures proved too late -- for Cypher and Tylius had made good their escape.
Formidyre System - Formidyre System: The Formidyre System was an Imperial star system located in the Bastior War Zone of the Segmentum Pacificus of the galactic west that played an early and important role in the Fourth Tyrannic War unleashed by the multiple tendrils of the Tyranid Hive Fleet Leviathan coming up from below the galactic core in the Era Indomitus.The system was home to both the well-populated Hive World of Oghram and Sanctum, the Chapter planet of the White Templars Chapter of the Adeptus Astartes.The system was invaded by the Tyranids of Hive Fleet Leviathan who successfully consumed Oghram and its billions of people despite the valiant efforts of the Space Marines to defend the world from the Great Devourer. The Tyranids next turned to an assault upon Sanctum, which was defended by the White Templars, the Imperial Fists and their mobile fortress-monastery the Phalanx, detachments from several other Space Marine Chapters, a vast Navis Imperialis battlefleet and the Astra Militarum forces under the command of Lord Commander Solar Arcadian Leontus.
Formidyre System - Notable System Locations: Dust Nebula - An extensive nebula comprised of interstellar dust swept through the orbits of Lembyq and Phraktam. Within it lies hidden the Beacon Station of Vanmyre's Eyrie. Space Marine void squadrons from several Chapters wage hit-and-run war through the Dust Nebula of Formidyre to slow the Tyranid advance upon Vanmyre's Eyrie.The Triad - The Triad are three Imperial star forts located between the orbits of Jovenghast and Oghram in the Vyrox Void Warren Quarantine Zone which have repeatedly launched all of their attack craft to furiously fight the alien swarms that assault them from all sides.The Blade - The Blade is another large Imperial star fort located between the orbits of Resolutuon's Ire and Jovenghast which has repeatedly attempted to send reinforcements to Sanctum, but all of its transports have been swiftly boarded and overwhelmed by Tyranid organisms.Vanmyre's Eyrie (Beacon Station) - Vanmyre's Eyrie is an astropathic Beacon Station located in the Dust Nebula of the Formidyre System that the Imperial defenders seek to protect at all costs from the Tyranids to maintain their communications with the rest of the Imperium.
Formless Wastes - Formless Wastes: The Formless Wastes, also known as the Chaotic Abyss and the Land of Lost Souls, are those regions of the Immaterium that do not fall under the dominion of one of the four Chaos Gods. Much of its landscape is simply a terrain of pure chaos that is forming and reforming constantly based on the psychic currents roiling the minds of the sentient mortals of the Milky Way Galaxy as well as the psychic currents of the Realm of Chaos. The Formless Wastes are a place where the laws of physics hold no sway. Within the Formless Wastes sit rivers of tar that flow through petrified woodlands beneath crimson skies. Great stairways ascend into the heavens where they connect back on themselves in an endless loop. These celestial stairways sit alongside castles crafted from bone and fortresses of ichor while pillars of fire burn on the horizon. Every dream, nightmare and vision ever had by one of the sentient races of the galaxy has a representation within the Formless Wastes. The Wastes are also the home of the daemonic Furies who watch for any prey, mortal or daemon, that comes within their reach.Those Greater Daemons and Daemon Princes that are strong enough to maintain a level of psychic control over their environment within the Warp also make their homes within the Wastes. These islands of horrific stability stand out within this chaotic wilderness with some only appearing for an instant whilst others are as old as the Ruinous Powers themselves. Each of these sub-realms is a small extension of the Realm of Chaos that embodies the whims of its creator and has a shrine or temple dedicated to its beliefs. Some are even populated by daemons born from the mind of the Greater Daemon or Daemon Prince, though these entities are usually short-lived as they tend to be consumed by the Furies that populate the Formless Wastes and are much weaker than the daemons of the four major Chaos Gods.The minor Chaos Gods are also believed to sometimes maintain their demesnes within the Formless Wastes. Also within the Formless Wastes of the Immaterium resides the dark daemonic foundry known as the Forge of Souls.
Formosians - Formosians: The Formosians are a xenos species that was annexed to the T'au Empire in 896.M40, during its Second Sphere Expansion.Their absorption was part of an effort by the T'au Water Caste to recruit alien worlds for the Greater Good, led by their greatest envoy, Por'O Dal'yth Kais Twi Lui'tan of the Dal'yth Sept, better known as "the Golden Ambassador."
Formund - Formund: Formund is an Imperial world of unknown type that is the homeworld of the mechanised infantry and artillery regiments of the Astra Militarum known as the Formund Scorpions.
Formund Scorpions - Formund Scorpions: The Formund Scorpions are Astra Militarum regiments raised from the Imperial world of Formund.The Formund Scorpions field mechanised infantry and artillery regiments. Its mechanised units are equipped, among other vehicles, with Salamander Scouts.The regiments' small arms include Mark II Accatran Pattern laspistols. The Formund Scorpions also traditionally carry special combat knives, which they call their "Stingers."The Formund Scorpions contributed 2 regiments of artillery to the Haephos Containment during the Era Indomitus and contributed 2 artillery regiments to that campaign to aid in the defence of Haephos's Volushun Shipyards.
Formund Scorpions - Notable Regiments: Formund 41st Mechanised Regiment ("Armoured Scorpions") - The 41st Formund Scorpions were deployed in combat against various xenos species. Its forces have also fought alongside Inquisition contingents at least once in their history.
Formund Scorpions - Notable Members: Sorena Varlon - Sorena Varlon was a corporal who served in the Formund 41st Mechanised Regiment.
Forraliss - Forraliss: Recently discovered by Mankind, Forraliss is quickly becoming a destination for the Imperial elite in the Askellon Sector. An immaculate Garden World, it hides a deep secret beneath its pristine surface and is home to far more than the recent colonists who have come to call it home.With its perfectly blue skies, vast untouched forests, crystal clear lakes, majestic mountains, and year-round temperate climate, Forraliss is a world of beauty crafted as if from the mind of an artist. Many are awestruck upon first laying eyes on this gem, unable to speak as they search for words to describe what they are witnessing. Painters and authors sponsored by wealthy patrons flock to the planet, inspired by its grandeur, to compose their works.Master sculptors from Vouxis Prime have used the beauty of the world to inspire their works on many occasions, when they could gain access to the world. The faithful of the Imperial Cult believe this to be a paradise, given to them by the Emperor’s guiding hand while the unscrupulous and undesirable see the planet as an untapped resource, waiting for exploitation.Dark secrets lie beneath the surface of this pristine planet, however, secrets that can spell doom for those who now call Forraliss home. This world once belonged to the Aeldari, and they are intent on retaking what was once theirs. Advance forces of these aliens have arrived and established hidden outposts across the planet, enabling them to observe the human colonists and any others who trespass on their ancient grounds.
Forraliss - History: Forraliss was once known as Geelsynal to the Aeldari who came to this part of space tens of thousands of years ago. A young world, barren but brimming with primordial life, the Aeldari used their vast technology to terraform the planet into a paradise, a Maiden World. This process would take thousands of years to complete but the Aeldari were a patient race, intent on establishing viable colonies for future generations.Millennia after their initial seeding, the Aeldari returned to Geelsynal. By then, the planet was the paradise it still is today and a colony was quickly established. This settlement was dedicated to knowledge, founded by a group of Aeldari Seers who wished to study the arts of wraithbone crafting and other pursuits away from their brethren. While the depredations of the Aeldari grew in other parts of the galaxy, those few on Geelsynal, numbering only in the thousands, lived in peace and harmony with their planet. Wondrous constructs of sweeping wraithbone spanned areas of the planet and delved deep beneath the surface. In a grand cavern under the world’s largest mountain, a Webway portal allowed the seers and their servants to maintain connections with the Aeldari homeworlds, supplying their wares and innovations back to their kin. This eventually led to their undoing.When The Fall came, terror erupted from the webway. The birth of Slaanesh echoed throughout the known universe, and the webway amplified this greatly. The Aeldari of Geelsynal attempted to bar the portal and make their escape in ships by collapsing the mountain down around the cavern. Many of the seers died in the escape from the planet, but in the end they managed to bury the webway and flee. Over the next ten thousand years, the world reclaimed the lands that had been coveted by the Aeldari, and all traces of their time on Geelsynal faded away. In their haste, however, the Aeldari left behind a number of hidden caches of artefacts, buried deep in long abandoned workshops.