vizn3r/warhammer40k-lore huggingface dataset:
Daemon Engine - Binding of the Daemon: Those few savants of machine lore to have survived a close examination of any form of Daemon Engine have noted that many feature some manner of containment vessel, often warded and chained tightly shut and invariably aglow with the fell powers of the Warp. The exact nature and purpose of this device remain largely a mystery, but several observations have been noted.Firstly, the vessel is only present on war machines constructed in the realm of mortals -- it has yet to be observed in engines wrought in and summoned forth from the Warp. It has been observed, for example, on Blood Slaughterers, for these are held to be made by mortal hand, but not on Brass Scorpions, which are held to be summoned from the Abyss.Secondly, this vessel bears a disturbing resemblance to the cortex and reactor chambers utilised long ago by various machine constructs of the Cult Mechanicus, constructs almost entirely consigned to history as the mysteries of their construction and maintenance have been lost.Several tech-savants and daemonologists serving the Ordo Malleus now suspect that these vessels are used to draw forth and perhaps contain the infernal spirit within the Daemon Engine. Indeed, breaching the vessel has been observed to bring about the Daemon's escape and the catastrophic destruction of the engine itself.Though such an endeavour will secure the fall of the Daemon Engine, the escaping spirit is wont to reap utter devastation as it is driven back whence it came by the cold inexorability of realspace, making even its successful banishment a dangerous prospect indeed.
Daemon Engine - Notable Daemon Engines: The following is a list of all notable Daemon Engines, with the exception of Chaos vehicles that are Daemonically possessed, such as the Rhino, Land Raider, Hell Blade, and Chaos Titans:
Daemon Engine - Daemon Engines of Chaos Undivided: Death WheelDecimatorDefilerForgefiendHeldrakeHelstalkerMaulerfiendSoul GrinderVenomcrawlerWirewolf
Daemon Engine - Daemon Engines of Khorne: Blood ReaperBlood SlaughtererBlood Throne of KhorneBrass ScorpionCauldron of BloodDeath DealerDoom BlasterKytan / Skull ReaperLord of BattlesLord of SkullsSkull Cannon of KhorneTower of Skulls
Daemon Engine - Daemon Engines of Nurgle: Blight DroneContagionFoetid Bloat-droneMyphitic Blight-haulerPlague HulkPlague TowerPlagueburst Crawler
Daemon Engine - Daemon Engines of Tzeentch: Æther RayThe AuruntaurDoom WingFire LordMirrorfiendSilver Tower of Tzeentch
Daemon Engine - Daemon Engines of Slaanesh: Hell-KnightHell-ScourgeHell-StriderQuestor Scout TitanSlaanesh Subjugator
Daemon Engine - Sources: Codex: Chaos Daemons (4th Edition), pp. 17, 44Codex Heretic Astartes - Chaos Space Marines (8th Edition), pp. 74-75, 145Codex Heretic Astartes - Death Guard (8th Edition), pp. 49, 84Codex: Chaos Space Marines (6th Edition), pg. 50Imperial Armour Volume Seven - The Siege of Vraks - Part Three, pg. 151Imperial Armour Volume Thirteen - War Machines of the Lost & The Damned by Andy Hoare with Alan Bligh & Neil Wylie, pp. 111-134White Dwarf 394 (UK), "New Releases: Daemon Engines," pp. 4-11White Dwarf 188 (UK), "Plague Engines of Nurgle," by Gav Thorpe, pp. 25-28White Dwarf 164 (UK), "Space Marine: Daemon Engines of Khorne," by Andy Chambers, pp. 18-25White Dwarf 156 (UK), "Chaos at Kadavah," by Mark Watts & Richard Helliwell, pp. 36-53White Dwarf 148 (UK), "Space Marine: Daemons & Chaos War Machines," by Andy Chambers & Rick Priestley, pp. 22-28Games Workshop Oficial SiteGames Workshop Oficial SiteChaos Space Marines Datasheet - Nurgle Plague TowerForge World Webstore - Chaos DecimatorForge World Webstore - Nurgle Plague HulkChaos Space Marines Datasheet - Slaanesh SubjugatorChaos Space Marines Focus: The Lord Discordant
Daemon Prince - Daemon Primarchs: The greatest and most powerful of the current Daemon Princes were once the Traitor primarchs of the Space Marine Legions that turned against the Emperor of Mankind during the Horus Heresy.These powerful entities, often called "Daemon Primarchs," can easily be distinguished from other Daemon Princes by their distinctive appearances, which often maintain at least some aspect of their once-noble appearances as mortals.The Daemon Primarchs are still greatly revered by the Traitor Legions of Chaos Space Marines they corrupted millennia ago, even though it has become uncommon for them to personally lead these Legions in battle from their home Daemon Worlds. Instead they long preferred in the years after the Horus Heresy ended to combat their Daemonic rivals within the Eye of Terror as part of the Great Game, leaving the direction of their Legions, now broken up into individual Heretic Astartes warbands, to their subordinate Champions of Chaos.In the Era Indomitus, however, several Daemon Primarchs have decided to take a more active hand in mortal affairs, now that Chaos' influence in the galaxy has greatly increased with the birth of the Great Rift. They have also been galvanised into action by the resurrection of the Ultramarines primarch Roboute Guilliman to lead the Imperium and the reawakening of the Dark Angels primarch Lion El'Jonson who is presently defending the worlds of the Imperium Nihilus.The Daemon Primarchs who have returned to lead their Traitor Legions openly once more in the Era Indomitus include Mortarion of the Death Guard, Magnus the Red of the Thousand Sons and Angron of the World Eaters.Daemon PrimarchChaos GodTraitor LegionAngronKhorneWorld EatersFulgrimSlaanesh Emperor's ChildrenLorgarChaos UndividedWord BearersMagnus the RedTzeentchThousand SonsMortarionNurgleDeath GuardPerturaboChaos UndividedIron Warriors
Daemon Prince - Daemon Princes of Khorne: Daemon Princes of Khorne are also known as the "Favoured of the Blood God," "Blood Princes," and "Bone Lords."Not all of the Blood God's Daemon servants began their existence as beings of everlasting Chaos. There are those who once strode across the material universe as living creatures of weak, frail, and limited flesh but who sought to be more. These courageous souls seek to offer themselves in service to Khorne in exchange for unparalleled strength and limitless martial power. Embarking on the path of glory, such a mortal knows full well that each footfall upon it could be the last they take.Service to the capricious Blood God is fraught with constant hazards. Twists and turns of fate cause many Champions to displease their master and end their relatively sane days as they are suddenly transformed into a mindless Chaos Spawn. There are, however, rare instances where the Chaos Champion, over time and through victory in thousands of battles, catches the more favourable eye of his or her divine master.For these few, the life of a mortal is gladly exchanged for elevation into the ranks of Daemonhood as a powerful Daemon Prince. Those the Chaos Gods favour in this way are always rewarded because they were unwavering in their devotion and, just as importantly, unfailingly achieved all that their lord demanded of them.Of all the Chaos Gods, discerning what Khorne requires of his Champions is the easiest and least complicated: kill. Ensure that the flow of blood is constant. Make war upon all things. These straightforward tenets speak to the basic nature of all creatures, giving their inner need for conflict a path for expression.Khorne cares not if his Champions began as hive city scum or as Space Marines. As long as they give him an unending flow of blood, they can earn the rewards he has to bestow, and elevation to Daemonhood is the greatest reward of all.
Daemon Prince - Daemon Princes of Slaanesh: The Daemon Princes of Slaanesh are also known as the "Favoured of the Senses," "The Chosen Children," and the "Blessed of the Flesh."The ultimate reward for any mortal follower of one of the Dark Gods of Chaos is to be granted the right to serve for eternity as a Daemon Prince. The accomplishments a mortal must achieve to receive this blessing vary from god to god. For some, the path is straight.A follower of the brutish Khorne, for instance, must slaughter in the Blood God's name, reaping skulls and draining blood until his god takes note. It is simple, direct, and largely the same for all who serve him. For those who wish to enjoy the Lord of Excess' complete embrace, the path to greatness is less clear. Many avenues are open to be explored, many hidden pathways awaiting eager probing by the curious and dedicated Slaaneshi devotee. All they must do is select one and find a way to take it to a level of excess so sublime that Slaanesh's attention is drawn.Once they have their divine master's eye, they must continue to push, to break through boundaries and limitations. They must amuse the Prince of Pleasure in such a way that they are judged to be not only unique, but worthy of reward, for uniqueness alone is not enough.The Dark Prince touches many mortals in horrifying and cruel ways, warping and twisting them into mindless, unnatural forms. All of the Ruinous Powers are capricious by nature and are as likely as not to lavish mutations upon their followers, but Slaanesh's urges for indulgence make its caress especially risky. A mortal could achieve greatness worthy of notice, only to be ruined and become a mindless Chaos Spawn because the Dark Prince was in an especially wistful mood.Those that do receive the greatest gift of all, though, realise their goal of immortality and are reborn as a Daemon Prince. It is the nature of Slaanesh, however, that even this great accomplishment is more of a beginning than an end point.The newly transformed Daemon Prince must continue to push the edges of excess, must do more, must be more. If they were rewarded for creating an elixir so sweet to the taste that its mere scent causes people to ingest ceaselessly until they drown in it willingly, they must find a way to entice entire worlds to choose to taint their supplies of drinking water with the deadly concoction. This accomplished, they must go further with their creation, perhaps altering it to leave each victim with a yearning smile on their face. Service is unending and eternal. Failure is as well, for Chaos Spawndom or worse is always a possible punishment for disappointing Slaanesh, even for a mighty Daemon Prince.
Daemon Prince - Daemon Princes of Nurgle: The Daemon Princes of Nurgle are also known as the "Purveyors of Poxes," "Filthlords," and the "Harbingers of Rebirth."Many mortal followers of the Chaos Gods have wrought terrible deeds in the name of their divine masters. Leaders of Chaos Cults recruit new worshippers routinely. Billions of adherents commit foul acts of devotion to their dark lords every solar day. These actions are common, and go largely unnoticed by the likes of Nurgle.To gain the attention of the Lord of All, a follower must be willing to spread disease on a grand scale, infecting entire planets with a deadly pox. They must erode the foundations of entire cities and send their millions of inhabitants into a state of starvation, rot, and decay.A candidate for Nurglish Daemonhood must prove their worth on a level that most mortal minds cannot even begin to contemplate. Once they have committed an act that brings a smile to Nurgle's blistered and seeping face, they can pledge themselves to unwavering service and dedication to bringing about the Great Corruption.Few who strive for this prize actually claim it. Failure ends in a wretched death, or worse, the curse of Chaos Spawndom, eternal life as a mindless, writhing, mutant monstrosity. Still, those who worm their way into Nurgle's foul heart receive his darkest blessing: apotheosis as a Daemon Prince of Nurgle.
Daemon Prince - Daemon Princes of Tzeentch: Also known as "Dark Princelings," "Deathbringers," and "Eternal Blasphemies," and almost as powerful as their older cousins the Lords of Change, Tzeentch's Daemon Princes are among the most potent beings in the galaxy. As such, for many who knowingly and deliberately follow the path of Tzeentch, the apotheosis to Daemon Princedom represents the ultimate destination of their dark journey in service to Chaos.While all the Ruinous Powers are fickle creatures by nature, promoting one Chaos Champion to Daemonhood after a few short Terran years of service while denying others who have fought with distinction for standard centuries, Tzeentch's promotions seem even more capricious. However, while the whims of the other Dark Gods may explain why one Champion is promoted over another, Tzeentch, the Great Schemer, elevates only those Champions whom he foresees will serve his dark will effectively and totally in the standard years, solar decades, and Terran centuries to come.All Daemon Princes maintain a measure of the individuality and independence they enjoyed as mortals, and many Daemon Princes have more free agency than even Greater Daemons. As Tzeentch tends to select individuals who, in mortal life, displayed great ambition, creativity, intelligence, and resourcefulness, his Daemon Princes tend to be among the most independent of Warp creatures from their divine patron.Tzeentch's Daemon Princes have characteristics that would make them admired, envied, and emulated in many mortal societies and civilisations. In fact, some Daemon Princes are even worshipped as gods in their own right by esoteric Chaos Cults that spring up in remote corners and backwater planets throughout the galaxy.Across the pantheon of the Chaos Gods, Daemon Princes vary widely in appearance and ability. Horns, talons, lashing tails, and wings are common features, and most of Tzeentch's Daemon Princes share these attributes. Many Daemon Princes, excepting those who follow the path of Khorne, are Chaos Sorcerers. As one might expect, almost all of Tzeentch's Daemon Princes can manipulate the psychic magic of the Warp.In addition, Tzeentchian Daemon Princes tend to share some of their dark master's visionary prescience and can see the strands of destiny as easily as mortals perceive light and shadow. As such, like Lords of Change, Daemon Princes of Tzeentch are master manipulators and strategists in the service of their god's Thousand and One Plots.Like the Lords of Change, Daemon Princes are subject to the plots and schemes of the Changer of Ways, perhaps to an even greater degree. Tzeentch will not hesitate to sacrifice a Champion whom he has elevated to Daemonhood if it advances one of his many conspiracies.
Daemon Prince - Wargear: Daemon Princes are individuals whose wargear and abilities can vary wildly. However, at a minimum, a "generic" Daemon Prince, if such a thing can be said to exist, would be armed as follows:Hellforged SwordDaemonic Axe (Optional replacement for Hellforged Sword)Malefic Talons
Daemon Prince of Nurgle - Daemon Prince of Nurgle: A Daemon Prince of Nurgle is a former mortal or Heretic Astartes servant of the Chaos God Nurgle who has accomplished so much for the Plague God that he or she has been transformed into an immortal Daemon Prince.Daemonhood; ascension; immortality and otherworldly power. Such are the ultimate rewards that the Heretic Astartes and other mortal followers of the Dark Gods strive for. They will commit any atrocity, pay any price, and even part with their immortal souls for a chance to become a Daemon Prince.Most never achieve their goal, falling to the blades of their foes or devolving into hideous Chaos Spawn. Yet for those who do climb this final pinnacle, incredible power awaits.Daemon Princes of Nurgle are lumbering abominations whose unnatural resilience renders them nigh-invulnerable. They are swollen with power, their groaning, corroded armour burst open by the bulging flesh within. Layers of rotting flab and putrid innards spill from their necrotic skin, insulating them against small arms fire, while notions of pain or weakness are long forgotten.Even direct hits from tank-busting weaponry do little to slow these immortal horrors, for though they may punch through the Daemon Prince's body, this will achieve little but spray infected pus and slime across friend and foe alike.Grotesque resilience is far from the only power exhibited by these ascendant beings. Daemon Princes of Nurgle possess the strength to heft a battle tank and hurl it through the air, while every swing of their rusted blades and putrid claws smashes enemy warriors from their feet. Many possess psychic abilities, moulding the energies of the Immaterium to their will and unleashing them in the form of plague outbreaks, torrents of infectious slime, or hideous, wasting hexes.Some Daemon Princes can even fly, enormous insect wings or spiralling vortices of noxious fumes carrying them across the battlefield. Their bodies may exude corrosive spores and deadly viral strains, or form squirming hatcheries for swirling clouds of plague flies.In every case, the Daemon Princes turn these dark powers to the spreading of Nurgle's blighted gifts, and the destruction of the Plague God's many foes.
Daemon Prince of Nurgle - Role: Amongst the ranks of the Death Guard Traitor Legion, Daemon Princes act as warlords, leading the XIV Legion's sepsis cohorts and vectoriums into battle. Their followers unquestioningly obey their commands; not only do Daemon Princes retain their martial skill and cunning from their former lives, but they are also the living embodiments of Nurgle's favour.The Death Guard worship these beings as demigods, second only to their Primarch Mortarion in unholy might. Yet for all this, the grim truth is that the Daemon Princes of Nurgle have swapped the fetters of mortality for slavery of another sort.They revel in their diseased might, blind to the irony that immortality has bound them inescapably to Nurgle's will for the rest of eternity -- their souls no longer their own.
Daemon Prince of Nurgle - Unit Composition: 1 Daemon Prince of Nurgle
Daemon Prince of Nurgle - Wargear: Hellforged SwordMalefic TalonsDaemonic Axe (Optional replacement for Hellforged Sword)
Daemon Prince of Tzeentch - Daemon Prince of Tzeentch: A Daemon Prince of Tzeentch is a former mortal or Heretic Astartes servant of the Chaos God Tzeentch who has accomplished so much for the Lord of Change that he or she has been transformed into an immortal Daemon Prince.For a sorcerer of the Thousand Sons Legion, the apotheosis of their service to the Grand Conspirator is to gain immortality as a Daemon Prince.The last fragment of their mortal soul -- already warped by centuries of sadistic manipulation done unto others -- is plunged into swirling darkness, never to return. Their flesh is riven with Chaos energy, their body growing to enormous proportions to accommodate a massive surge of raw empyric matter.Muscles bulge along elongated limbs, and hands twist into many-taloned claws that drip with magic. Much of their armour and weaponry is absorbed into their new form. The Tzeentchian runes and icons bedecking their wargear become embedded in sinew, where they pulsate with bestial vigour.
Daemon Prince of Tzeentch - Notable Daemon Princes of Tzeentch: Abraxes - Abraxes is a Daemon Prince of Tzeentch who was slain by the Soul Drinkers, a Renegade Chapter of Space Marines.Esotephres - Esotephres is a Daemon Prince of Tzeentch; little else is currently known about him.Ghargatuloth - Ghargatuloth, also known as the "Prince of a Thousand Faces," is a Daemon Prince who serves Tzeentch.
Daemon Prince of Tzeentch - Wargear: Hellforged SwordDaemonic Axe (As replacement for Hellforged Sword)Malefic Talons
Daemon Shrike - Daemon Shrike: A Daemon Shrike, also called a Ruinstorm Daemon Shrike, are the winged Daemons of Chaos who emerged during the Horus Heresy from the galaxy-spanning Warp Storm known as the Ruinstorm.They have no set physical form, but appear in a variety of horrid guises, but always possessing wings and being capable of flight in each iteration.They were used as airborne fast attack troops alongside other Traitor Legion or daemonic forces.
Daemon Shrike - Role: The cavalry of the Daemon hosts is as varied as its foot soldiers, from lithe and swift coursers to vast, plodding juggernauts, and rarely bound to the vagaries of mortal military tactics.Shrikes are among the towering champions of the daemonic hosts and boast wings vast enough, or sorcery powerful enough, to bear their huge forms into the air, some in the form of bat-winged beasts and others scaled and dragonlike monstrosities or even vast, rotting vultures.The sight of these creatures circling in the skies has become one of the most enduring legends of the dark age of the Horus Heresy, bat-winged avatars of destruction to mark the fall of an empire and what was perceived at the time as the end of days.
Daemon Shrike - Unit Composition: 1 Ruinstorm Daemon Shrike
Daemon Shrike - Wargear: Close combat weapons (claws, daemonic swords, axes, warhammers, horns, etc.)
Daemon Slayer-class Cruiser - Daemon Slayer-class Cruiser: The Daemon Slayer is an Imperial Navy Cruiser of unknown origin. The history of this vessel is completely obscured in existing Imperial records, but it is apparently the sole ship of the Daemon Slayer-class.The Daemon Slayer can be traced back in Imperial records to the Sargot Crusade. This ship was known to have been a part of the battlefleet of Lord Karanon but all records of this time were destroyed in the Oomlak Resurgence.The Daemon Slayer was purpose-built around a mysterious weapon called a Psychic Cannon. A hit from this weapon unleashes a blast of unknown energy that can banish any daemon back to the Warp. Tyranid Hive Ships fair no better, as a hit from this fell weapon can knock out the synaptic control of the bio-ship, disrupting its ability to receive psychic commands from the Hive Mind.The Tech-priests of the Adeptus Mechanicus believe that some unknown human-colonised planet constructed the ship during the Age of Strife preceding the beginning of the God-Emperor's benevolent rule in the late 30th Millennium.The construction of the Daemon Slayer may have been part of a doomed attempt by the people of that time to keep open star lanes that were infested with daemons due to the high Warp Storm activity that marked this tumultuous era.It would be typical of the people of the period that they would turn to the sterile magic of technology for salvation rather than the light of true faith in the one, true god of Mankind.
Daemon Weapon - Daemon Weapon: A Daemon Weapon is a mighty artefact of Chaos, a blasphemous union of the Materium's matter and the Immaterium's spirit. It is most often given as a gift from the Ruinous Powers to their favoured mortal servants.As the name implies, a Daemon Weapon is a weapon into which has been bound the essence of a Chaos Daemon. A Daemon Weapon is most often a close quarters weapon, although Daemonic ranged weapons have been encountered.Quite often the Daemon is bound into the weapon as the result of a punishment rendered by its patron Chaos God, but at times exceptional mortal servants of Chaos manage to entreat a Daemon to assist them in their exploits of slaughter, and the Daemon binds itself willingly to its bearer.A Daemon Weapon is a sentient item that grants tremendous power to its wielder. The weapon itself is often quite destructive in its own right, and nearly all Daemon Weapons allow their bearers access to their daemonic senses, heightening their perceptions of their surroundings.The bound Daemon, if it has not been driven to insanity by its imprisonment, can also counsel its bearer or even manipulate them. Bound Tzeentchian Daemons are particularly fond of and apt at this.The simple fact of bearing a Daemon Weapon is a source of immense prestige amongst the servants of the Ruinous Powers, a true mark of the favours of the god(s), and the bearer will soon see their personal flock swell with eager underlings.But this power comes at a dangerous price: the bound Daemon cares neither for mortal frailties nor limitations, and will rebel if its bearer does not use it for constant slaughter or the fulfillment of whatever the Daemon deems to be its own personal goals.If the bearer does not succeed in controlling their weapon, they will be killed as soon as the weapon finds a better prospective wielder, quite often by the contrivance of the Daemon Weapon, as it withdraws its support at a critical moment.
Daemon Weapon - Daemon Weapon Types: Daemon Weapons are by their nature unique, for every Daemon is an unique individual. However, weapons containing the essence of similar types of Daemons will have similar properties, and the power granted to its bearer will ultimately be in accordance with the power of the Daemon bound within.A blade containing a Lesser Daemon will be as a child's toy in comparison to one containing a Greater Daemon, but will be much easier to placate. And even a weapon containing the least of Warp entities is already a blasphemously powerful item, able to channel raw Immaterium energies to sunder and destroy anything it strikes.The Ordo Malleus has identified many types of these blasphemous weapons, to better oppose them, as listed below.
Daemon Weapon - Slaanesh: Weapons containing a Daemon of Slaanesh seek to overload the victim's senses, inducing a long and excruciating agony instead of slaying them outright.Blissgiver - A Blissgiver is a Daemon Weapon that takes the form of a slender blade or writhing whip whose merest touch can induce a pleasurable coma, allowing the victim to be captured alive.Lash of Torment - A Lash of Torment is a Daemon Weapon resembling an animated whip that twists and coils with a mind of its own, feeding on a victim's terror and pain, before telepathically sharing it with any beings who are close by. This is highly entertaining for servants of Slaanesh, and utterly horrifying for its victims.Needle of Desire - The Needle of Desire is a Daemon Weapon which takes the appearance of a long, slim double-pointed needle inscribed with blasphemous runes within runes all the way down to a microscopic level. One half is embedded in the arm of the Chaos Champion bearing it where it absorbs the foul narcotics naturally synthesised by Champions of Slaanesh, allowing the bearer to inject those into other beings using the other end of the Needle. The bearer will often share this gift with friend and foe; and while to another servant of Slaanesh it is an incredibly intense and pleasurable experience, the drugs contained within are utterly fatal to anyone or anything else.Witstealer Sword - A Witstealer Sword is a Daemon Weapon utilised by the Daemons of Slaanesh, particularly his Greater Daemons, the Keeper of Secrets. As this sword bites into flesh, it saps the foe's mind, stripping more away with every cut until nothing of their memories, personality or sanity remain.
Daemon Weapon - Tzeentch: Weapons containing a Daemon of Tzeentch either boost the bearer's psychic powers, or allow him access to psychic abilities he would be incapable of wielding on his own.Bedlam Staff - A Bedlam Staff is an ancient Daemon Weapon that takes the form of a stave which is exclusively employed by Thousand Sons Chaos Sorcerers to use as a foci for their powers. The few remaining examples of these fell weapons are steeped in ten millennia of wild psychic power. Enemies struck by the power of these powerful staves have their nervous systems overloaded by Warp energies, rending conscious thought from their minds, leaving them unable to act and vulnerable to further attacks.Deathscreamer - A Deathscreamer is a Daemon Weapon that channels the psychic power of its bearer into howling bolts of arcane energy that rip their target apart.Krz'at'tchal - Once a weapon proudly serving the Astra Militarum many thousands of Terran years ago, the Flamer now known as Krz'at'tchal has been a Daemon Weapon for so long that it barely remembers existence beyond the bizarre flesh and steel of its prison. Once a Flamer of Tzeentch, the Daemon now projects its many-coloured flames through the mutated nozzle of the Flamer it calls home.Pandemonium Stave - Potent Daemon Weapons of immense power, Pandemonium Staves are wielded only by Tzeentch's greatest champions. Longer than a man is tall and consisting of a single rod of roughly hewn and psychically bonded black granite, these staves tend to cast unnatural shadows, drawing in nearby light and glowing softly in a pattern that can make those that stare at it too long feel sick. The dull glow quickly changes to a bright white when the wielder channels his own psychic energy down the length of the stave, and the Daemon contained within screams out, adding its own caged fury to the power of the attack.Seer's Bane - The Lord of Change Malach'raccatax was cruelly punished by Tzeentch for having the temerity to utter an undiluted truth in his infernal master's presence. Now bound within a sleek blade, Malach'raccatax scythes through its victim's mind even as its keen edge cuts their flesh. Psykers are especially susceptible to this harrowing mental assault as Malach'raccatax uses their innate connection to the Warp to tear their soul to shreds.Warp Blade - A Warp Blade is a Daemon Weapon that is gifted to the mightiest of Chaos Sorcerers and most devious of plotters. A Warp Blade has the power to dissipate and scatter psychic energy aimed at its bearer. This tends to attract the denizens of the Warp, who hungrily sniff out the source of the power and can be set angrily upon any bystanders.
Daemon World - Nightmare Realms: Daemon Worlds were once planets created and ruled by the processes and laws of nature. Yet, through some cataclysmic incursion, they are now entirely claimed by the Warp, forming permanent islands of the Immaterium in the midst of realspace. A Daemon can move unhindered from the Warp to one of the Daemon Worlds and the four Great Powers of Chaos continuously compete to possess them.Armies of Daemons and their mortal allies fight huge and bloody battles to determine which of the Ruinous Powers will hold sway. These battles often last for hundreds of subjective Terran years, so that the entire world becomes little more than a gigantic arena where the opposing forces are pitched against each other. They represent the eternal conflict known as the Great Game between the Ruinous Powers, manifested in a very real way through the deeds and drives of those who would serve them.The generals of these armies are Greater Daemons and Daemon Princes, the latter because they were once alive as mortals and understand the nature of both the material universe and the immaterial Realm of Chaos. Once a Daemon Prince has conquered a world, they claims it as their own to rule in their patron;s name as they wish.When a Daemon Prince takes control of their hard-won world they use their mighty reality-warping powers to reshape it to a form that pleases them. Because of this, every Daemon World is different and all are equally spectacular and horrific in their own way. Some are host to oceans of bubbling viscera, while some are shaped into grinning skulls visible from millions of kilometres away.Some have landscapes that could only be possible in the Warp, such as mountains floating in the sky or volcanoes into which rivers of lava flow backwards. The mortal population of a Daemon World serves Chaos in two equally important ways. Mortals provide the manpower for the armies of Chaos, especially for the armies that invade the material universe. Mortals worship the uncaring Chaos Gods and in so doing swell their presence in the Warp.Although the Eye of Terror and now the Great Rift seethes with almost perpetual war, not every mortal creature is necessarily harnessed to battle. Only those who are brave enough to fight their way to freedom from the slave-pits, prayer gangs, and black manufactoria may fight in the name of Chaos and so draw power from it. The remainder serve the Dark Gods through work and worship.Slaves are rewarded in the bitter way of Chaos, learning to love the lash. They become frenzied with pleasure as they approach extremes of self-sacrifice, trying to outdo their neighbours in their efforts to please their overlords. Many populations labour not in the Daemonic foundries, but in planet-sized prayer-hordes. Countless millions are whipped into a fervour of devotion, the Warp resounding to their frenzied prayers while the Ruinous Powers grow all the more powerful through their sacrifice and faith.Below can be found a list of the most well-known Daemon Worlds in the galaxy:
Daemon World - Select List of Daemon Worlds: Planet NameSegmentumSectorSub-SectorSystemPopulationAbsolom ReachUnknownUnknownUnknownUnknownUnknownAdraithSegmentum ObscurusEye of TerrorUnknownUnknownUnknownAktoshaSegmentum ObscurusEye of TerrorUnknownUnknownUnknownAlmaritUnknownUnknownUnknownUnknownUnknownAnathraxSegmentum ObscurusEye of TerrorUnknownUnknownUnknownBubonicusSegmentum ObscurusEye of TerrorUnknownUnknownUnknownBulwarkSegmentum UltimaHadex AnomalyUnknownUnknownUnknownContritionSegmentum ObscurusScreaming VortexInner VortexUnknownUnknownCoraninSegmentum UltimaHadex AnomalyUnknownUnknownUnknownCrucibleSegmentum ObscurusScreaming VortexInner VortexUnknownUnknownDrakaasiSegmentum ObscurusEye of TerrorUnknownUnknownHundreds of MillionsDurellSegmentum UltimaHadex AnomalyUnknownUnknownUnknownDrakaasiSegmentum ObscurusEye of TerrorUnknownUnknownHigh MillionsEidolonSegmentum ObscurusEye of TerrorUnknownUnknownUnknownFool's ParadiseUnknownUnknownUnknownUnknownUnknownFyreUnknownUnknownUnknownUnknownUnknownHell's TeethUltima SegmentumMaelstromUnknownUnknownUnknownInfractusSegmentum ObscurusAskellon SectorUnknownUnknownUnknownKathalonUnknownUnknownUnknownUnknownUnknownMagogSegmentum UltimaHadex AnomalyUnknownUnknownUnknownMaeleumSegmentum ObscurusEye of TerrorUnknownUnknownUnknownMedrengardSegmentum ObscurusEye of TerrorUnknownUnknownUnknownOliensisSegmentum ObscurusEye of TerrorUnknownUnknownUnknownPlague PlanetSegmentum ObscurusEye of TerrorUnknownUnknownUnknownPlanet of the SorcerersSegmentum ObscurusEye of TerrorUnknownUnknownUnknownSicarusSegmentum ObscurusEye of TerrorUnknownUnknownUnknownTemporiaSegmentum ObscurusEye of TerrorUnknownUnknownUnknownThe Frozen HeartSegmentum ObscurusScreaming VortexInner VortexUnknownUnknownTorvendisUltima SegmentumMaelstromUnknownUnknownMillionsUrskas Sol TetraUnknownUnknownUnknownUnknownUnknownVenkrousSegmentum UltimaHadex AnomalyUnknownUnknownUnknownWorld of Immortal SorrowsSegmentum ObscurusEye of TerrorUnknownUnknownUnknownXana IISegmentum ObscurusEye of TerrorUnknownUnknownMillions
Daemonblade - Daemonblade: A Daemonblade is a Daemon Weapon in the form of a great two-handed sword or other bladed melee weapon that contains the bound essence of a single Greater Daemon, or a whole host of Lesser Daemons.A Daemonblade is the ultimate embodiment of a Radical Inquisitor's credo of using the Archenemy's weapons against them, and such weapons are known to have been wielded by certain agents of the Ordo Malleus.Whilst the wards and bindings placed on a Daemonblade render it less destructive than the Daemon Weapons borne by servants of Chaos, they arenecessary to stop the wielder being driven insane by the dark voices in their mind.No two Daemonblades are the same in form, power and substance, and some are so unique as to have forged their own black reputations, such as the Black Blade of Antwyr wielded by Castellan Garran Crowe, the leader of the Order of Purifiers of the Grey Knights.
Daemonblade - Daemonic Powers: Every Daemonblade is capable of manifesting certain Warp-derived powers. These include the following effects.Warpflame - The Daemonblade is surrounded by a flickering corona of unnatural Warpfire that burns any who are struck by its eldritch flames.Unholy Speed - The Daemonblade allows its wielded to thrust and cut with supernatural speed.Etherblade - The Daemonblade flickers in and out of the material realm, allowing its wielder to by pass most forms of armour.Vampyre - Imbued with a craving for fresh blood, this unholy weapon drinks deep from its victim.Daemonic Feud - The Daemon bound within this weapon is extremely jealous and will attempt to banish any other Daemon it comes in contact with.Deathlust - The wielder of the Daemonblade is filled with a terrible hunger for battle and slaughter, charging into the fray with no concern for their own survival.Dark Resurrection - The Daemonblade draws energy from the Warp to invigorate the bearer, who no longer feels any pain from their wounds, is far more resilient, and may even be able to avoid dying from any mortal wounds.Daemon Venom - The weapon drips with otherworldly poisons and toxins more potent than anything found in the natural universe.Familiar - The dark spirit within the Daemonblade lends a portion of its sorcerous might to its wielder, greatly strengthening their psychic abilities if they are a psyker.
Daemonculaba - Daemonculaba: The Daemonculaba was the name given to the individuals used in the attempt to create new Chaos Space Marines from the mutated womb of a Human female, making use of the uncorrupted Adeptus Astartes gene-seed stolen from the Imperial Fists' repository on the world of Hydra Cordatus.It was a project undertaken by the Iron Warriors Traitor Legion, and overseen by the Warsmith Honsou. It took place deep within the dungeons of Khalan-Ghol, Honsou's fortress on the Daemon World of Medrengard.The project was destroyed through the efforts of Captain Uriel Ventris of the Ultramarines Chapter and his small band of allies.
Daemonette - Daemonette: A Daemonette, also known as a "Maiden of Ecstasy," is a Lesser Daemon of Slaanesh, the Prince of Pleasure and Chaos God of amoral pleasure. Also known as "Bringers of Joyous Degradation," "Harbingers of Endless Delights," the "Children of Slaanesh," and "Seekers of Decadence," Daemonettes are all these things and more.Their physical appearance is confounding. At once impossibly twisted and shamefully intriguing, the hermaphroditic form of a Daemonette is both repulsive and nearly impossible for a mortal to turn away from. In battle, Daemonettes are lithe, dexterous killers, whose claws can tear their opponents to shreds, or allure their mortal victims into their clutches.When mounted upon the disturbingly graceful Daemonic mounts known as a Steed of Slaanesh, a Daemonette is called a Seeker of Slaanesh, who form the vanguard of the Dark Prince's Daemonic legions. These lithe, sensual beasts are swift and powerful and track mortals by tasting their desires on the air.Daemonettes can gift their victims with a mixture of excruciatingly painful caresses and the most delicate and tender of killing strokes. Even in the most gruesome of conflicts, the Daemonettes smile in secret ecstasy as they go about their deadly work, delighting in the waves of emotion -- pleasurable or painful -- emanating from their enemies.Sometimes Slaanesh is more delicate in his machinations, seeking to undermine the will of his foes, tempting them from their chosen path and removing their opposition to his cause. Slaanesh will also despatch Daemonettes to corrupt those he wishes to enslave. Using their seductive spells, the Daemonettes whisper into the dreams and nightmares of their victims, fuelling their darkest desires with promises of glory and fulfilment.The warriors of the Chaos Space Marines are especially susceptible to this. Many a would-be conqueror has summoned a host of Slaanesh's handmaidens in the mistaken belief they will clinch a lasting victory, only to find it is he who is the pawn, and that his actions have a terrible cost...
Daemonette - History: Daemonettes are the most numerous of Slaanesh's servants. They serve as courtiers and courtesans in his Palace of Pleasure in the Realm of Chaos, created to fulfill Slaanesh's every passing whim. They fill Slaanesh's throne room, lounging upon silken cushions, gossiping endlessly as they scheme to earn greater favour from their willful and fickle master.The Daemonettes are also Slaanesh's warriors and messengers beyond his realm. Slaanesh is given to extreme changes of mood and when frustrated, he lashes out with his vast Daemonic legions, the Legions of Excess, sending his Daemonettes to tear down everything he finds repugnant, unsubtle and crude, and replace them with artistic vistas of destruction.In battle, Daemonettes can be seen dancing across blood-soaked ground, dead bodies forming a carpet beneath their clawed feet. Their honeyed voices are raised in joyous songs of praise to Slaanesh as they slay and maim in the name of agony and pleasure.As children of Slaanesh's degenerate dreams, Daemonettes bring all he has to offer to the fore. Not all mortals yield to the temptations of the pleasures of the flesh; some have deeper desires that are only discovered through more deliberate probing of their wills. All Daemonettes are inherent experts in peeling away the defensive walls that shield the desires of men and women -- as well as other, more alien beings -- from discovery.If a mortal seeks adoration, these Daemons know the words of seductive guile to speak into his ears to cause him to lower his guard. If that man wants nothing more than to be recognised above his peers, the child of malice knows how to sweetly praise him for his achievements.There is no buried dream, no subdued ambition that a Daemonette cannot uncover and exploit. When it does, the focus of its attention is surely doomed to feel the tender caress of honeyed lips and razored claws.
Daemonette - Role: The Daemonettes are Slaanesh's warriors and messengers beyond his realm, and packs of such Daemons under the command of one of their number known as an "Alluress" serve as a core for many of the Daemonic Legions of Excess. Slaanesh is given to extreme changes of mood, and when frustrated he lashes out with his legions, sending his Daemonettes to tear down everything he finds repugnant, unsubtle and crude, and replace them with artistic vistas of destruction.In battle, Daemonettes can be seen in a swift surge dancing across the blood-soaked ground, dead bodies forming a carpet beneath their feet. Their honeyed voices are raised in joyous, trilling songs of praise to Slaanesh as they slay and maim in the name of agony and pleasure.They are swift, highly agile killers, gifting their victims with a mixture of excruciatingly painful caresses and the most delicate and tender of killing strokes. Even in the most gruesome of conflicts, the Daemonettes smile in secret ecstasy as they go about their deadly work, delighting in the raw waves of emotion emanating from their enemies.They are vicious in the extreme, and never miss an opportunity to inflict a last twist on a foe's wounds before they can die. Indeed, Daemonettes enjoy nothing more than "playing" with their prey, such as holding up an enemy's severed limb to show the shocked victim or using their serpent-strike speed to inflict dozens of cosmetic wounds to trace rude words in their target's blood. Each act of disfigurement and humiliation is met with shrill keening excitement by all the Daemonettes, each trying to out-perform the other in some extravagance. By doing such horrific acts they can then drink in the terror and despair, tasting the raw emotions that fill the air.
Daemonette - Physical Characteristics: The physical appearance of Daemonettes is confounding. At once impossibly twisted and shamefully intriguing, the hermaphroditic form of a Daemonette is both repulsive and nearly impossible for a mortal to turn away from. Their lithe bodies and entreating voices lure wayward souls to lower defences and open up to ravenous, violent consumption from the jaws and jagged claws of the Ladies of Slaanesh.This base allure is not, however, the only temptation Daemonettes have at their disposal. Daemonettes often times appear vaguely feminine, with pale, purplish skin. One of their arms will usually mutate at the elbow into a huge, crab-like pincer or other natural weapon. Daemons of Slaanesh often have extraordinarily long, prehensile tongues and may sport a single or multiple sets of female humanoid breasts, a particular mark of favour of the hermaphroditic Prince of Pleasure.A Daemonette's androgynous charm is heightened by a permeating sense of beguilement. This is heightened by the strange musk that hangs about them like a cloying perfume. Yet there is something about admiring their charms that causes self-loathing amongst any who view them. Daemonettes are possessed of a hypnotic glamour, an aura that disguises their true forms, rendering them as alluring visions of perfection. Though their true forms are repulsive and terrifying, this supernatural power makes them appear as the ultimate beauty and object of desire in the eyes of mortals, regardless of their species, gender or morality. None exposed to these Lesser Daemons of Slaanesh forget the tide of living sensuality; it evokes both loathing and a perverse longing that forever gnaws at the minds of those who see them.In several earlier encountered manifestations, Daemonettes' features also included white, milky skin, bald heads, female breasts (sometimes several sets), narrow eyes, pointed teeth, and occasionally, horns. Their legs end in bird-like three-talon claws, and they may have long scything limbs in place of one or both arms. They are quick, attractive, and fearsome.More recent encounters between the Imperium and Daemonettes have seen these Daemons' appearance changed -- they now appear more closely to be female, with writhing, tentacle-like hair. Rather than the crablike claws of old, their talons are sickle-shaped, and as a whole, they appear far more attractive and seductive than their previous counterparts, so much so that there are tales of soldiers refusing to fight when they catch a glimpse of their alluring beauty.
Daemonette - Seekers of Slaanesh: Seekers of Slaanesh are a deadly combination of beauty, claw, and passion which rides at the vanguard of many Slaaneshi Daemonic Legions of Excess, sweeping away opposing scouts and other light resistance. Some who stand in the path of Seekers are spared destruction and are allowed to join the armies of the Dark Prince, if they show the proper appreciation and desire.These swift and powerful creatures possess swollen sensoriums that are utilised to taste fear, joy or lust on the breeze from a mile away, in order to track down their mortal victims.The Steeds of Slaanesh that the Seekers ride upon use their long, prehensile tongues to dart out and ensnare their victims, shuddering in delight as they taste the mortals' souls. Before the terrified morsel can struggle free, they are dragged towards the daemonic beasts and their riders, whose fanged smiles and curving claws welcome them to an agonising oblivion.
Daemonette - Heralds of Slaanesh: The more privileged a Daemonette is -- the more she pleases the Dark Prince -- the closer to his throne she is allowed to approach. The most favoured Daemonettes are his handmaidens, fastest and most deadly of Slaanesh's courtesans. Also known as the Heralds of Slaanesh, these Daemons are allowed on to Slaanesh's dais to feed him sweetmeats and stroke his androgynous body with their oiled claws. It is to these depraved creatures that Slaanesh entrusts his more subtle machinations, for his Greater Daemons are created primarily for excessive violence, rather than the delicacy that the Dark Prince's ploys require on occasion.So it is that a Herald of Slaanesh leads the Dark Prince's followers in the ongoing dance, using her seductive spells to corrupt her foes and inspiring them to give in to their deepest needs. With promises of glory and self-fulfillment, the Herald twists the aspirations and ambitions of her prey into self-obsession, paranoia and madness, luring the victim into the indulgent road towards self-destruction and the furtherance of the Dark Prince's desires.