vizn3r/warhammer40k-lore huggingface dataset:
Hekaton Land Fortress - Role: The Hekaton Land Fortress is covered in thick void armour panels, has a cavernous transport capacity of 12 Hearthkyn Warriors and Cthonian Beserks, or 6 Einhyr Hearthguard in their bulky suits of exo-armour or 4 Brôkhyr Thunderkyn in their exo-frames. It positively bristles with the deadliest weapons the Kinhosts can bring to bear and its existence is a statement in maximalist weapon design from the Kin, who are some of the greatest engineers in the galaxy.Ferrying Kin across the battlefield is an important job in its own right, but the Land Fortress is also a potent weapons platform. As standard, the Hekaton comes with a Pan Spectral Scanner for sweeping terrain, a Cyclic Ion Cannon as its main turret weapon that unleashes high-powered, directed blasts of ionised energy, a rear-mounted MATR Autocannon, and a whopping four Bolt Cannons -- the latter on spherical mountings arranged at the front and sides of the Land Fortress' chassis for maximum field of fire.Kin engineers can swap out two or all of the Bolt Cannons for Ion Beamers, and exchange the primary turret weapon for an SP Heavy Conversion Beamer, an STC weapon that has been enhanced by the Brôkhyr that the Imperium especially covets. And when the Leagues absolutely need to obliterate a heavy armoured vehicle or turn an elite heavy infantry squad into a fine mist, the Land Fortress can mount the truly fearsome Heavy Magna-rail Cannon.The utility of the Pan Spectral Scanner can also be traded for a missile launcher hardpoint, with a choice of three devastating munitions. These include the haywire havoc an Ancestor's Vengeance Warhead can unleash upon enemy electronics and other machinery, the armour-busting power of a Mountain Breaker Warhead, or an infantry-shredding Kin's Wrath Warhead.The Hekaton's multipurpose design is evident in the plethora of details strewn across its looming chassis. Tough roll cage bars and various heavy-duty searchlights hark back to the Kin's industrial mining expertise, while the reinforced canopy covers the Land Fortress' Hearthkyn driver and his Ironkin co-pilot.
Hekaton Land Fortress - Unit Composition: 1 Hekaton Land Fortress
Hekaton Land Fortress - Wargear: Cyclic Ion Cannon (Turret-mounted)MATR Autocannon (Rear-mounted)4 Votannic Bolt Cannons (Chassis-mounted)Pan Spectral Scanner2-4 Ion Beamers (As replacements for Bolt Cannons)SP Heavy Conversion Beamer (As replacement for Cyclic Ion Cannon)Heavy Magna-rail Cannon (As replacement for Cyclic Ion Cannon)Ancestor's Vengeance Warhead (As replacement for Pan Spectral Scanner)Kin's Wrath Warhead (As replacement for Pan Spectral Scanner)Mountain Breaker Warhead (As replacement for Pan Spectral Scanner)SearchlightsEye of the AncestorsIronkin co-pilotTransport capacity for 12 Hearthkyn Warriors or Cthonian Beserks; or 6 Einhyr Hearthguard; or 4 Brôkhyr Thunderkyn
Hekaton Land Fortress - Ordo Xenos Departmento Analyticus Specifications: The Ordo Xenos has not yet released specifications for this Kin vehicle.
Hekaton Siege Claw - Hekaton Siege Claw: The Hekaton Siege Claw is a massive siege weapon used by the combat walkers of the Questor Imperialis, the Imperial Knights, and by the Renegade Knights of the Questor Traitoris. It is used solely by the Questoris Knight Magaera and the Questoris Knight Styrix.The Hekaton Siege Claw is a melee siege weapon consisting of three massive claws capable of smashing both vehicles and structures asunder. The Hekaton Siege Claw features a twin-linked Rad Cleanser built into the weapon's "palm."
Hekaton Siege Claw - Trivia: The word "Hekaton" is derived from the Greek word Hekatonkheires, three giants that exist in Greek mythology with incredible strength and ferocity that surpassed that of all of the Titans. The Hekaton Siege Claw, like the myth, has three giant claws of incredible strength.
Hekaton Siege Claw - Sources: The Horus Heresy - Book Four: Conquest (Forge World Series) by Alan Bligh, pp. 303-304The Horus Heresy - Book Five: Tempest (Forge World Series) by Alan Bligh, pg. 135The Horus Heresy - Book Six: Retribution (Forge World Series) by Alan Bligh, pg. 78Imperial Armour Index: Forces of the Astra Militarum (8th Edition), pp. 100-101Imperial Armour Index: Forces of Chaos (8th Edition), pp. 62, 64The Horus Heresy - Model Masterclass Vol.1, pg. 13Forge World Webstore - Questoris Knight Styrix Forge World Webstore - Questoris Knight Magaera
Hekatonystika - Hekatonystika: The Hekatonystika, also called the Orders of Battle, was the hidden counterpart of the wings of the Dark Angels Legion's infamous Hexagrammaton. Transliterated roughly as "The Hundred Esoteric Arts" in the language of the broken lands of Mykene on Old Earth, the term used to refer to the body of secretive military "orders" embedded within the Legion's more formal structure of wings and chapters. Each order was an autonomous body of warriors that existed in parallel with the Dark Angels' standard military organisation and hierarchy and was dedicated to the protection of one portion of the Legion's hard-won secret lore, most often regarding the weakness of some specific foe or mastery of a certain terrain or weapon.They were equal parts scholars and warriors, both researchers and practitioners, and as deadly on the field of battle as they were enigmatic in the halls of the Legion. Though rarely gathered all in one place, small cells of these warriors were often assembled prior to battles that would benefit from their skills, forming a temporary unit known within the Dark Angels as a "cenobium" to lead the charge and advise the officers in command. The leaders of an order bore the title of "preceptor." All of the preceptors of the orders gathered together in a body within the Legion known as the "Conclave of Preceptors."The Hekatonystika was divided into two sub-divisions, the "Orders Militant" and the "Orders Civilis." The Orders Militant were comprised of those Astartes with battlefield specialist knowledge, while the Orders Civilis were usually non-Astartes mortal support staff whose speciaist knowledge was dedicated to non-combat tasks. As a body comprised primarily of mortals, the Orders Civilis were not allowed to attend the Conclave of Preceptors.Many hundreds of Orders Militant have been recorded during the history of the Ist Legion -- many of which have long since been forgotten or destroyed in battle. Of those that remained active at the outbreak of the Horus Heresy, the following page presents a brief sample.
Hekatonystika - Order of Shattered Crowns: The Order of Shattered Crowns was one of the oldest orders still active within the Ist Legion during the later years of the Great Crusade, with its origins to be found during the Unification Wars on ancient Terra. The Shattered Crowns were unparalleled experts in the identification and open execution of the enemy's leaders.They were not assassins or silent killers, but proud champions that sought out the heart of the foe's defiance and cut it from the body of their army. The Shattered Crowns practised a number of secret duelling arts, once commonplace in Terra's forgotten duelling cults, but now all but vanished. Most were also initiates in the Deathwing and Firewing of the Hexagarmmaton, whose doctrines meshed well with the order's teachings, though the preceptor of the order was rumoured to stand in the Inner Circle of the Dreadwing as well.
Hekatonystika - Order of Broken Wings: Almost entirely represented within the ranks of the Ironwing, the adepts of the Order of Broken Wings were masters in the art of anti-aircraft defence.Dedicated to both the arts of deflection targeting and the craftsmanship of superior weaponry, most often heavy calibre autocannons, the order were considered experts in the placement and operation of ordnance to defeat enemy airborne incursions. Commanders would often summon the Broken Wings' adepts from the ranks to oversee such deployments or to man particularly important defensive emplacements during battle.
Hekatonystika - Order of Santales: The Order of Santales was dedicated to the detection and destruction of certain dire clades of xenos, specifically those that thrived by means of psychic or physical parasitism. Once spread widely throughout the Legion, the Order of Santales had access to a large arsenal of psyarkana weaponry collected from a hundred fallen realms.The hidden battle-honours of the order included such battlefields as Advex-Mors, Nemodiae and Muspel -- fields of blood and terror that rival even the legendary battles of the Ullanor Crusade.In the aftermath of the Council of Nikaea, the Order of Santales was much reduced in number and influence, as those of its number that had once held positions within the now-defunct Librarius of their Legion found themselves stripped of title by order of the Emperor's Edicts of Nikaea.
Hekatonystika - Order of the Argent Spire: The doctrines of the Order of the Argent Spire were specialised in the mastery of battle upon the frozen wastes of winter-worlds and other ice-bound landscapes. Its adepts practised a number of rituals based around enduring extremes of cold that would sap even the strength of the Legiones Astartes, and several unique blade-kata intended to provide stability amid the shifting floes of ice and snow.Its adepts were most commonly found among the ranks of the Stormwing, where small cells were often summoned from the ranks to take the lead in campaigns upon frozen Death Worlds, though the Veterans of the Firewing had also shown some admiration of the specialised sword-skills practised by the order's Inner Circle knights.
Hekatonystika - Order of Broken Spears: The Order of Broken Spears were specialists in ambush and hit-and-run tactics in difficult terrain. The order operated an orbital stronghold capable of hosting all 138 known members, set in place above the broken mesas and twisting canyons of Argyel III, a Death World whose rock was laced with traces of heavy metals that countered most active sensor systems.Given that the Broken Spears were masters of the silent war of wits that was necessary to prevail over a foe in such dense and confusing terrain, this served as the perfect location for the training of its initiates and as a retreat for those veterans seeking to contemplate the teachings of their order without distraction.
Hekatonystika - Order of Broken Claws: Of the Orders Militant of the Ist Legion's Inner Circle, that of the Broken Claws had the fewest adherents, but not due to its insignificance. Formed in the wake of the Second Rangdan Xenocide, this small order held the only full and complete accounting of that war and the xenos strain known as the Rangda and, in the wake of that xenos strain's destruction, these knights were charged with guarding the spoils of those victories. With access to the detailed catalogue of anatomical data compiled by Firewing operators and Dreadwing cheirophages, the adepts of this order were trained to stand against the worst Rangdan bio-forms in combat and emerge victorious.During the bloody sieges of the Third Rangdan Xenocide they won much renown for their prowess, both in combat and in anticipating and countering the strategies of the Rangdan warmasters, but in the wake of the Rangda's apparent annihilation they had dwindled in number. By the time of the Horus Heresy few members of this order remained, with only a single chantry station still in service over the ruined world of Advex-Mors where the relics of the dread Rangda were entombed.Following the notable Battle of Perditus during the Horus Heresy against a force of the Death Guard Traitor Legion upon the barren world of Umbral-51, which was a Mechanicum Archaeotech Research Hold, the magi reluctantly turned over the content of their forge-fanes and transferred the rich bounty to the Ist Legion ships in orbit.The cenobites of the Broken Claws deemed Umbral-51 too dangerous to be left behind and destroyed the Mechanicum facility with tectonic bombs. The relic weapons of Umbral-51, a prize that may perhaps have tipped the war for either side, had been delivered into the hands of the Order of the Broken Claws and of their ultimate fate none could be certain. Some sources indicated that the order transferred them to their chantry houses across the galaxy and kept them hidden.As the events of the Horus Heresy unfolded, the duties of the Order of the Broken Claws were extended, with small groups guarding stasis vaults containing relics and weapons acquired from the vanquished foes of the Ist Legion. Each knight of the order would vow to prevent these artefacts from falling into the hands of those who opposed the Imperium, and only in the guardian's death would his sworn bond be broken.
Hekatonystika - The Five Hundred: The first 500 warriors of the Dark Angels to stand alongside their primarch on Caliban, after arriving on that world with the Emperor, would come to be known simply as the "Five Hundred," an honourary company embedded in the Legion's system of Orders Militant. Each of the Five Hundred were sworn to a unique duty, bound to gather information and to keep it hidden for the benefit of the Legion just as the other Orders Militant, save the subject of their scrutiny was the primarch himself.For among all the doctrines of the old hosts of the Ist Legion, each carefully crafted and honed by centuries of war, they had never accounted for such a manifest icon of war and death as a primarch. Study was required that they might learn how best to fight at his side, which weapons were best-suited to be deployed alongside the primarch and how the Legion would need to be reshaped to serve his will. Lion El'Jonson himself would prove no more forthcoming to his gene-sons than he had been to his brother primarchs, prone to silence and self-reliance. He offered his new Legion the chance to prove itself in battle, but gave them no guidance on the means by which they would best earn his respect.The Five Hundred would serve as the Lion's life guard, to fight and die ever in his shadow, that the Legion might learn that which their new master was reticent to speak of and earn his favour in war. Their hard-won secrets, enshrined in the tome known as the Lion Codex, was among the most cleverly and completely ciphered records within the Legion, for it contains the sum of their knowledge of Lion El'Jonson -- his fighting style and strategies.Such secrets would be valuable beyond reckoning to any foe of the Legion, and just as priceless to his gene-sons, for with the guidance of the codex the Council of Masters sought to reshape their Legion in his image. As such, the Five Hundred were its only keepers and they accepted no new initiates, which ensured that the secrets the company held lived or died with them.The Lion himself never mentioned this enterprise, never uttered one word of praise for the ever-present honour guard at his side even as their numbers dwindled over time. Yet, neither did he forbade them their study and on the eve of battle he often waited patiently for those of the Five Hundred present to assemble at his side before he set forth. This silent acceptance was counted by the Dark Angels as the ultimate mark of recognition, worth more to them than any honour marking or gaudy touch of victory.
Hekatonystika - Orders Civilis: In addition to the Orders Militant of the Hekatonystika there also existed the Orders Civilis, organisations dedicated to non-battlefield tasks requiring specialist knowledge and vital to the success of the Dark Angels Legion. These orders rarely counted any full battle-brothers among their ranks, but instead were a means of honouring those mortal Legion serfs and failed aspirants who dedicated themselves to the support of the frontline warriors.Among their number were counted armourers, quartermasters, cargo pilots and maintenance crew, the unseen backbone of the Legion's operations. Yet, as these lesser orders were given no representation among the Conclave of Preceptors that led the Hekatonystika, there are few records of their structure and history now available to outsiders.
Helbrecht - Helbrecht: Helbrecht is the current High Marshal (Chapter Master) of the Black Templars Space Marine Chapter. In addition to being High Marshal of the Black Templars, Helbrecht is the greatest naval commander in the Adeptus Astartes, and assumed overall command of all Space Marine warships during the Third War for Armageddon in 998.M41.Together with Admiral Parol of the Imperial Navy, Helbrecht held and eventually repulsed the numerically superior Ork fleet. Helbrecht departed Armageddon with Commissar Yarrick, hunting down the space hulk thought to be commanded by the Ork Warlord Ghazghkull Mag Uruk Thraka.Helbrecht vowed Ghazghkull would not escape his vengeance even if he had to pursue the Ork Warlord across the length of the galaxy -- a vow he intends to one day fulfil. Though he since suffered a stinging defeat at the hands of the Necron Stormlord Imotekh, Helbrecht has already exacted vengeance, and now patrols the stars anew.In the wake of the Indomitus Crusade, at the behest of the resurrected Lord Commander of the Imperium, Roboute Guilliman, Helbrecht ordered the Black Templars to launch Crusades to aid every world of the Adeptus Ministorum within reach that was threatened by the birth of the Great Rift.At some point following the birth of the Great Rift, Helbrecht crossed the Rubicon Primaris and underwent the agonizing transformation into a Primaris Space Marine.
Helbrecht - Early Career: High Marshal Helbrecht embodies the qualities of stubbornness, personal honour and unswerving loyalty to the Emperor of Mankind inherent in the Black Templars Chapter. Early in Helbrecht's career it was clear he was destined for greatness. It was his qualities of bloody-mindedness and stubborn determination that elevated him above the rest of the Astartes of his Chapter. Following the final subjugation of the Xenarchs of the Sigilare Nebula, Helbrecht was elected High Marshal in 989.M41.His rise through the Black Templars was swift as his desire to slay the enemies of the Emperor impressed his peers with its sheer ferocity. Even as an Initiate, Helbrecht fought with zeal and courage beyond expectations, holding the line against a vast swarm of Tyranids at Deathcore Ridge, refusing to yield whilst there yet remained a foe to fight.Helbrecht served in the Vinculus Crusade that took place in 833.M41. Still a lowly Neophyte at the time, Helbrecht was merely a witness to the dramatic events of the campaign. Under the command of the legendary High Marshal Ludoldus, the Black Templars fought alongside Inquisitor Vinculus and the Sisters of Battle of the Order of the Bloody Rose against Chaos Death Cult warriors upon the blighted world of Peleregon IV.Helbrecht was inducted into the Sword Brethren just a few short solar decades later for the legendary feat of besting a Daemon Prince with only his Combat Blade. As part of Marshal Daidin's Crusade, Helbrecht fought with courage and furious zeal for many solar decades, eventually rising to the rank of Marshal and command of the Crusade upon Daidin's death.
Helbrecht - Ascension to Command and the Third War for Armageddon: Many solar decades later in 990.M41, when High Marshal Kordhel was slain by a frenzied Khornate Berzerker, the Marshals of the Black Templars gathered to select a new leader. Helbrecht was unanimously elected as the new High Marshal and was ritually presented with the Sword of the High Marshals -- the most sacred relic of the Black Templars.This mighty Power Sword is said to contain fragments of the weapon wielded by Rogal Dorn when he accompanied the Emperor onto Horus' flagship, the Vengeful Spirit, in the final hours of the Siege of Terra.It was the decree of the Black Templars' founding High Marshal Sigismund that the weapon be carried by all subsequent High Marshals so that they would forever be reminded of their duty to atone for the Emperor's mortal wounding by incorporating pieces of Dorn's original sword in its forging.Following his ascension, Helbrecht immediately declared a Crusade against the Cythor Fiends of the Ghoul Stars that became known as the Ghoul Stars Crusade, taking the fight into that desolate region of space. No previous Imperial expedition had ever returned from that area of the galaxy.Within eight standard years, the xenos population of the outlying Ghoul Stars systems had been exterminated and the Crusade pushed onwards to the aliens' homeworld, but upon reaching the core systems, they were found to be eerily empty. No trace of the aliens could be found, but before a proper investigation could be launched, a desperate call for help came from the besieged Hive World of Armageddon.The dreaded Ork Warlord Ghazghkull Mag Uruk Thraka had returned, at the head of a massive Ork WAAAGH! the likes which had not been seen in Imperial history since the Ullanor Crusade. The Third War for Armageddon had begun.Three Crusades of the Black Templars mustered at the Chapter keep on Fergax and departed for the Segmentum Solar after observing the correct prayers and devotions to the Emperor. Upon arrival in the Armageddon System, Helbrecht was put in overall command of the assembled Adeptus Astartes fleet drawn from several different Chapters, as the High Marshal possessed the most naval experience of any of the Astartes officers present.Meanwhile, Marshals Ricard and Amalrich took their Crusades to the surface of Armageddon. The war in orbit was bitterly fought, with Helbrecht leading many boarding actions against Ork Space Hulks and, together with the Imperial Navy Admiral Parol's battlefleet, these actions effectively crippled the Ork invasion.As the Space Hulk believed to be Ghazghkull's flagship retreated from Armageddon, Helbrecht swore a great oath to pursue the Ork Warlord. Commissar Yarrick, the Hero of Armageddon, petitioned Helbrecht for the honour of accompanying the Black Templars in their quest. It is a measure of the respect in which the High Marshal held the venerable Commissar that his request was granted.Helbrecht and Yarrick pursued Ghazghkull across the galaxy. However, while they were able to corner his flagship Kill Wrecka, Ghazghkull was able to escape into the Warp and ultimately begin his Great WAAAGH!
Helbrecht - Battle for Schrödinger VII: In 930.M41, the forces of the infamous Necron Overlord Imotekh the Stormlord, Phaeron of the powerful Sautekh Dynasty, descended upon the frozen plains of the Imperial Ice World of Schrödinger VII.The Necrons drove the local defenders to the shelter of the labyrinthine cryonite mines, but were unable to prevent the planet's Astropathic Choir from despatching a distress hymnal. A counterattack swiftly arrived in the form of a Black Templars strike force under the command of Marshal Helbrecht. Imotekh was not caught by surprise so easily, and had already shifted his undying Necron armies into a formidable defensive configuration.Helbrecht led the assault, intended as a crippling alpha strike, but was instead blunted by a series of impeccably-planned Necron ambushes on the Drop Pod and Thunderhawk drop zones. As the frozen caverns echoed to the roar of explosions, scores of Black Templars and Necrons alike were hurled into rivers of molten cryonite. Eventually, Imotekh and Helbrecht met in single combat atop the stalactite-heavy span of an ice bridge.In the battle that followed, Helbrecht, driven by zeal and hatred of the xenos, dealt Imotekh a dozen ruinous blows, but each time the Phaeron's living Necrodermis was able to quickly repair in a matter of seconds.Despite being the better swordsman, Helbrecht failed to land a truly crippling blow on his opponent, and as the duel drew on, the Marshal finally collapsed under the assault of the Necron Lord, blood flowing from a score of serious wounds. However, instead of finishing off his opponent, Imotekh brought his scythe down and merely severed Helbrecht's right hand to remind the Marshal of his "much-deserved defeat."Helbrecht roared in fury and pain as Imotekh pitched him off the ice bridge to the frigid cavern floor far below. The surviving Black Templars quickly rallied to their fallen Marshal's side and made a fighting retreat, leaving Schrödinger VII in the Stormlord's hands.Following this humiliating defeat, Helbrecht swore an Oath of Vengeance against the Necrons in general, and Imotekh in particular, vowing that the next time they met, only one would leave the battlefield alive.
Helbrecht - Fall of the Inevitable Conqueror: Helbrecht would get his chance at fulfilling his Oath of Vengeance when his Crusade fleet detected Necron acitvity around the world of Davatas. Moving swiftly to intercept, Helbrecht rejoiced when their quarry was identified as the Inevitable Conqueror, Imotekh's personal Cairn-class Tombship and flagship.Moving in with all haste, the Black Templar Battle Barge Sigismund managed to land crippling blows on the Inevitable Conqueror 's propulsive array, stranding it in place. Intending to get his revenge on his opponent personally, Helbrecht ordered an immediate teleport and Boarding Torpedo assault upon the Necron Tombship and within solar minutes, the decks of the Inevitable Conqueror were swarming with vengeful Black Templars Astartes.Alas, Helbrecht would not get even the satisfaction of seeing his opponent: while Imotekh's pride urged him to fight, logic won out, and the Stormlord teleported himself and many of his most valuable assets away from his flagship to his unengaged Escort ships. The Necrons immediately accelerated away from the fighting and made good their escape.Fuming with impotent rage, Helbrecht could only gain a meagre measure of satisfaction from ensuring the total destruction of the Inevitable Conqueror by setting it on a collision course with the closest star. The frustrated Helbrecht reaffirmed his Oath of Vengeance, swearing once again that he would see Imotekh definitively dead.Those Black Templars with some familiarity with the undying Necrons fear that their Marshal has bitten off more than he can chew. While Helbrecht is certainly capable of besting the Necron Phaeron in single combat, preventing the undying mechanical fiend from teleporting to safety and destroying Imotekh outright may prove to be an impossible feat for a single Chapter of Space Marines, no matter their zeal.
Helbrecht - The Ecclesiarchal Crusades: When the Great Rift swept across the galaxy, the Black Templars fleet was badly scattered. It was as they mustered to continue Helbrecht's single-minded pursuit of the Ork Warlord Ghazghkull that Primarch Roboute Guilliman arrived. Although High Marshal Helbrecht welcomed both the Primarch and the new Primaris Marines that joined his Chapter, there was little time for war council -- and little need, in truth, for High Marshal Helbrecht knew his mind.With Chaos forces rampant and much of the Imperium isolated, Guilliman grew frustrated, but before departing he reminded Helbrecht of the blade he carried. The sword borne by High Marshal Helbrecht is a sign of office, a weapon wielded in turn by every High Marshal since Sigismund. As the tale goes, the Sword of the High Marshals was forged from the remnants of the blade of Rogal Dorn, Primarch of the Imperial Fists Legion, from whom the Black Templars were created.According to the legend, it was Rogal Dorn who discovered the beaten body of the Emperor aboard Horus' flagship, and fulfilling his father's last request, returned him to the Imperial Palace to be interred upon his Golden Throne. It was at that moment Dorn shattered his sword in rage at his failure to defend the Emperor of Mankind. It was Sigismund, then the First Captain of the Imperial Fists Legion, that gathered the shards, although at the time he knew not what would become of them.With the splitting of the Legions during the implementation of the Codex Astartes, Sigismund would become the Black Templars' first High Marshal. It was then that he decreed that the Sword of the High Marshals should incorporate shards of Dorn's weapon, forever reminding his sons of their duty. Chastised by Guilliman's greater perspective, High Marshal Helbrecht immediately sent forth Black Templars Crusades to aid every Ecclesiarchal world within reach.
Helbrecht - Wargear: Artificer Armour- Artificer Armour is forged by master craftsmen and is even more ancient and ornate than a normal suit of Space Marine power armour. It offers greater protection for a warrior than standard armour.Terminator Armour (Optional)Sword of the High Marshals - As a sign of his office, the current High Marshal wields the Sword of the High Marshals, which was forged from the remnants of the sword of the Primarch Rogal Dorn of the Imperial Fists Legion from which the Black Templars were spawned. According to legend, Dorn broke the sword across his knee after the Horus Heresy for failing to defend the Emperor of Mankind from Horus. Sigismund, the Black Templars' first High Marshal, decreed that the Sword of the High Marshals should incorporate shards of Dorn's weapon, forever reminding his sons of their duty.Combi-meltaBolter (Optional)Iron Halo - This device is a symbol of achievement in the shape of a halo that is given to a Space Marine who show exceptional initiative or bravery in battle. The Iron Halo emits a very strong gravitic Conversion Field around its wearer, which makes his armour even harder to pierce with enemy weapons. In addition, it provides its wearer with immense resilience to even the most potent weapons on the battlefield such as Lascannons and missiles of all varieties. The shield stands a good chance of deflecting many deadly projectiles that would otherwise slay even an Astartes with ease.Crusader Seals - Crusader Seals are waxen or metallic tokens with vows of piety and Chapter blessings inscribed on hanging strips of parchment that are bestowed upon Space Marines of proven zeal and courage.Terminator Honours - Terminator Honours (commonly known as the Crux Terminatus) shows that a warrior has prove himself a superior combatant and has earned the right to wear Terminator Armour in battle.Frag GrenadesKrak Grenades
Helbrecht - Canon Conflict: The 4th Edition Codex: Black Templars provides an alternate story of how Helbrecht was first inducted into the elite Sword Brethren of his Chapter.In this account, he slew a Warp-spawned Vampire that had risen to power and taken control of the Hive World of Cephian IV.
Helbrute - Helbrute: A Helbrute is a variant of the Chaos Dreadnought that is a twisted mockery of the Space Marine Dreadnought he used to be, combining the firepower of a small main battle tank with the mind of a frenzied psychopath.Each Helbrute holds a living Heretic Astartes within its plated metal chest -- a Chaos Space Marine driven over the edge of madness by the never-ending cycle of battle that defines the Long War. A Helbrute is piloted by a warrior who, like his Loyalist Dreadnought counterparts, has suffered extreme bodily damage in combat.The critically injured Heretic Astartes is then bound into an amniotic sarcophagus at the combat walker's heart, connected by cybernetic nervous system implants and a Mind Impulse Unit to the controls of the war machine. However, while Loyalist Adeptus Astartes consider it an honour to serve their Chapter for eternity as a Dreadnought, Chaos Space Marines consider such a fate to be little more than a living death -- a torturous, mocking punishment from the Ruinous Powers.They abhor the thought of such a miserable half-life locked away in a dank and imprisoning cybernetic womb, where they can no longer drink in the sights of battle with their own eyes or feel the kick of a bolter in their own hands. For Chaos Space Marines, it would be better to die and find final release in the maelstrom of the Warp than to spend eternity locked in a hard, adamantium shell.As a result, most Helbrutes are completely psychotic, even before the Warp melds the metal of their hated prison with the flesh within. A creeping insanity, mingled with desperation and fury, eats away at them over the long passage of the Terran millennia.Between battles, the sarcophagus containing the Helbrute's pilot is disconnected and dragged clear of its armoured shell to lie inert and seething in the darkness. The Helbrute is chained like a beast when it is not actually fighting, for fear that some residue of the pilot's soul may send it into a berserk rampage.As the ships of a Chaos warfleet approach their prey, the Helbrute's heavy weapons are prepared and loaded, its power scourges and hammer-like fists are daubed with fresh blood and its sarcophagus is installed. The madness of the Chaos Space Marine within burns ever fiercer as he rises from the depths of his dormancy. Once the warfleet's warriors have landed at their target, the Helbrute is unleashed, a lunatic beast of flesh and metal intent upon venting its rage on everything in its path, friend and foe alike.
Helbrute - Specialist Formations: Helbrutes are usually "deployed" (or more appropriately, "set loose") on their own by the Chaos Space Marine warband that owns them, but some warbands use them in a more specialised role:Mayhem Pack - When Chaos Space Marine warbands gather in force, they will often pool their resources in order to maximise the damage they can cause. Helbrute Mayhem Packs are one such example of this, a concentration of armoured ferocity that is harrowing to behold. Mayhem Packs are cast into battle using teleport technology, materialising in the very midst of the enemy with little or no warning. Before deployment, the Helbrutes of a Mayhem Pack are goaded to heightened states of madness, tortured and tormented until their rage towers even above their normal apoplectica. The sudden appearance of these furiously homicidal Daemon Engines spreads utter panic amongst the foe. At worst, this will provide an excellent distraction until the Helbrutes are destroyed, while at best the rampaging engines may tear the heart from the enemy army.Helcult - Helcults consist of a single Helbrute, surrounded by a mass of frothing Chaos Cultists. The cultists follow the Helbrute into battle screaming the praises of the Dark Gods, for they worship the war machine as a divine living idol of the Ruinous Powers. The Helbrute, for its part, pays little attention to the flesh-things scurrying around it, for it is too busy slaughtering the foe. Should it turn its mind to them, the cultists too may feel the Helbrute's wrath. However, the risk is considered more than worthwhile -- the combination of numbers and armoured might this formation presents can overwhelm most enemy battle-lines. Meanwhile, even should the Helbrute slaughter its hangers-on, the bloodshed to follow is just another tribute to the Ruinous Powers. After all, the galaxy does not lack for petty Heretics.Helfist Murderpack - When several Traitor Legions go to battle alongside one another, they may choose to form their Helbrutes into a single pack of murderous machines. In such cases a strange phenomenon sometimes occurs, the Helbrutes rallying around the most ancient and powerful of their number. Such an Alpha Helbrute will normally contain the remnants of an especially mighty Chaos Champion. These individuals often retain ghostly memories of their old power and authority, curdled dreams of dark glory that rise to the surface when surrounded by more of their kind. Even through their madness, such a Helbrute may quickly come to dominate its fellow cyborgs. The remaining machines in the pack find their madness abating a little, held at bay by the simple act of following rudimentary commands once again. At times these Helbrutes may behave in a coherent fashion, even exhibiting an ability to follow simple orders relayed via their newfound master. Of course, should an Alpha Helbrute fall in battle, the remainder of the Helfist pack will embark on an immediate rampage, their madness reaching new heights as it breaks its shackles once again.
Helbrute - Unit Composition: 1 Helbrute
Helbrute - Wargear: Multi-MeltaHelbrute Power Fist (Dreadnought Class)
Helbrute - Optional Wargear (Multi-Melta): The Multi-Melta may be replaced with any of the following:Additional Helbrute Power Fist (Dreadnought Class)Twin-linked Heavy BolterReaper AutocannonPlasma CannonTwin-linked Lascannon
Helbrute - Optional Wargear (Power Fists): Up to two of its Helbrute Power Fists can incorporate one of the following:Combi-bolterHeavy FlamerAny Helbrute Power Fist can be replaced with one of the following:Thunder Hammer (Dreadnought Class)Power Scourge (Dreadnought Class)Missile Launcher armed with Frag Missiles and Krak Missiles
Helbrute - Notable Helbrutes: Mortis Metalikus - Mortis Metalikus is the name given to a Helbrute of the Crimson Slaughter warband of Chaos Space Marines. Formerly known as Sevarion Kranon, he was the birth brother of Sevastus Kranon, the Chapter Master of the Crimson Sabres. Refusing to give into the bloodthirst that possessed his fellow battle-brothers during the massacre of Umidia, Sevarion was imprisoned by his brother for his disobedience. However the curse his entire Chapter came under from Khorne eventually drove this once noble soul completely mad during his confinement. Eventually, Sevarion was imprisoned within the cold, cybernetic shell of a Helbrute. He was consumed by murderous rage and grotesquely corrupted by the Ruinous Powers of Chaos. Metalikus was finally slain in the days before the 13th Black Crusade, a fate he welcomed as release from his tortured existence.Krieger the Violent - Krieger the Violent, also known as "No-Eyes," is a Khornate Helbrute. He is known as No-Eyes because he is missing both of his eyes, which are now just empty, bleeding sockets. Though now blind, Krieger's sense of smell has shapened and he can sniff out the copper tang of blood shed in battle, which causes him to go into a berserk rage.
Helbrute - Sources: Codex: Chaos Space Marines (6th Edition), pp. 56, 97Codex Heretic Astartes - Chaos Space Marines (8th Edition), pp. 78, 138Codex Heretic Astartes - Death Guard (8th Edition), pp. 46, 82Dataslate - Helbrutes: A Codex Chaos Space Marines SupplementWhite Dwarf Weekly 6 (8 March 2014), "Helbrute", pp. 8-9, 22-23Chaos Space Marine ForcesCommandChaos Lord • Exalted Champion •  Chaos Champion • Aspiring Champion • Sorcerer Lord • Daemon Prince • Daemon Prince of Nurgle • Daemon Prince of Tzeentch • Death Guard LordSpecialistsExalted Sorcerer • Sorcerer • Warpsmith • Dark Apostle • Master of Possession • Master of Executions • Lord Discordant • Warsmith • Death Guard Sorcerer • Lord of Contagion • Malignant Plaguecaster • Plague Surgeon • Tallyman • Scarab Occult Sorcerer • Scarab Occult TerminatorsTroopsChaos Space Marines • Havocs • Chosen • Chaos Terminators • Possessed • Greater Possessed • Khorne Berzerkers • Plague Marines • Noise Marines • Rubric Marines • Obliterators • Mutilators • Chaos Spawn • Fallen Angels • Noxious Blightbringer • Foul Blightspawn • Biologus Putrifier • Blightlord Terminators • DeathshroudFast AttackChaos Space Marine Bikers • Chaos Space Marine Raptors • Warp TalonsChaos DreadnoughtsHelbrute • Ferrum Infernus Dreadnought • Chaos Contemptor Pattern Dreadnought • Sonic Dreadnought • Berserker Dreadnought • Leviathan DreadnoughtVehicles and Daemon EnginesChaos Rhino • Chaos Predator • Infernal Relic Predator • Chaos Vindicator • Chaos Land Raider • Chaos Land Raider Proteus • Infernal Relic Land Raider Achilles • Land Raider Hades Diabolus • Relic Sicaran Battle Tank • Maulerfiend • Forgefiend • Defiler • Brass Scorpion • Blood Slaughterer • Blight Drone • Foetid Bloat-drone • Kytan • Plague Hulk • Venomcrawler • Myphitic Blight-haulerHeavy Vehicles and Daemon EnginesSpartan Assault Tank • Fellblade • Decimator • Typhon Heavy Siege Tank • Lord of Skulls • Death Wheel • Plaguereaper • Plagueburst Crawler • Silver Tower of TzeentchAircraftHeldrake • Stormbird • Thunderhawk • Chaos Storm Eagle • Chaos Fire Raptor • Hell Blade • Hell Talon • Harbinger • Chaos Dreadclaw • Kharybdis Assault Claw •  Fire Lord •  Doom WingSummoned DaemonsBloodletters • Plaguebearers • Horror of Tzeentch • Daemonette • Nurglings • Beast of Nurgle • Plague Drone • Flamer • ScreamerLost and the DamnedChaos Cultists • Poxwalkers • Pestigor • Plague Zombies • Plague Ogryn • Thrall Wizard • Tzaangor • Tzaangor Enlightened • Tzaangor Shaman • Dark DiscipleChampionsMagnus the Red • Mortarion • Abaddon the Despoiler • Kharn the Betrayer • Typhus • Ahriman • Huron Blackheart • Fabius Bile • Cypher • Haarken Worldclaimer • Invocatus
Heldrake - History: Heldrakes were once noble fighter aircraft flown by Space Marine Techmarine pilots, though they are now something much more hideous. The dark energies of the Warp have granted them a form much better suited to the predatory role their twisted spirits savour. While all Heldrakes have sweeping wings and the powerful engines common to all Chaos fighter craft, such as the Hell Blade or Hell Talon, the resemblance ends there, for their aspect is one of flying daemonic reptiles or pterosaurs more than any ordinary aircraft.The miasma of wrongness that surrounds these fell creatures is due not only to their hideous hybridisation, but also to the keening anguish of what remains of the individuals who used to be their pilots. The steersmen inside the Heldrakes, having become consumed by the power and independence granted to them by their fighter craft, have literally become one with their vehicles due to the power of the Warp.At first, the transformation is of the body -- the corrupted Heretic Astartes pilots shrink back into the interiors of their machines until they see with the craft's auto-senses and speak with its Vox-grilles. Eventually, as the machines themselves achieve daemonic sentience, the transformation affects the pilot's very soul.After so many centuries swooping through the Warp as pitiless hunters, the steersman's soul melds with that of their war engine until they are entirely subsumed. The pilot's physical form becomes an atrophied, foetal ball that burns deep in the core of the Daemon Engine where a natural beast would have a heart.Trapped and made subservient to the murderous desires of the daemon with which they now share their prison, the withered, blackened pilots scream in the darkness, their trauma and rage magnified by the Vox-arrays of the Heldrake into haunting cries.
Heldrake - Role: Often, the first sign of a full-scale Chaos Space Marine invasion comes in the form of an attack by Heldrakes. These metallic monstrosities traverse the void between the worlds by clinging to the undersides of Chaos Space Marine attack ships, wings folded protectively around themselves in the manner of bats and their piston-driven claws clamped onto the fuselage above.Dark umbilical cables, sheathed in organic webbing, probe outwards from each Heldrake's body to burrow into the host voidship's outer surface, drawing away raw energy as a leech draws blood from its victim. When the Chaos warships arrive in low orbit, the Heldrakes detach themselves, unfurling their great wings as they plummet towards the atmosphere of the victim planet below.Some will soar through the skies as heralds of the destruction to come, retractable weapons pushing out from their gullets and spitting volleys of red-hot bullets that cut down the scrambling, earthbound defenders below. Others prefer to plunge through the clouds into the crucible of battle, screaming in savage joy as they crash headlong into the fight.
Heldrake - Known Formations: Heldrake Fear Squadron - Heldrake Fear Squadrons consist of at least three and up to five Heldrakes. These formations are usually the first sign of a Chaos invasion, as the Heldrakes shriek from the skies before the main body of the Chaotic invasion force.
Heldrake - Armament: The Heldrake is armed with two sets of powerful, piston-driven claws that are capable of tearing into enemy aircraft as easily as if it were flesh. The creature has a set of back claws located on what appear as short legs that the Heldrake uses to hang from the bottom of Chaos starships and to land and latch on top of enemy aircraft, allowing its other claws, located on its longer primary limbs, to tear into the enemy aircraft.The Heldrake is also armed with a single long-range weapon, a Hades Autocannon, that is located within its mouth. The Hades Autocannon is a massive six-barreled, rapid-firing Autocannon that allows the Heldrake to scythe down masses of enemy troops and aircraft with contemptuous ease.The Heldrake can also be armed with a Baleflamer in place of its Hades Autocannon. The Baleflamer is a daemonic Flamer weapon that allows the Heldrake to heave out the great gouts of daemonic Warpfire roiling within their chests. The burning ichor that rains down upon their prey ignites flesh and soul alike.
Heldrake - Notable Heldrakes: Abomination - What daemonic essence drives the Heldrake known as Abomination, none can say, for the beast-machine broke its bonds and slaughtered its Warpsmith creators upon the very hour of its binding. It has been the terror of Imperial air crews for centuries, a nightmare creature shrouded in horror stories. From hollow Cerberos to the acid veils of Nachtghast, Abomination has torn its victims from the skies with unrestrained savagery and drawn other Heldrakes in its wake.
Heldrake - Ordo Malleus Departmento Analyticus Technical Specifications: The technical specifications of the Heldrake have not yet been obtained by the Ordos of the Inquisition.
Heldrake - Sources: Codex Heretic Astartes - Chaos Space Marines (8th Edition), pp. 76, 148Codex: Chaos Space Marines (6th Edition), pp. 16, 27, 52, 72-73, 83, 101Imperial Armour Volume Thirteen - War Machines of the Lost & The Damned by Andy Hoare, Alan Bligh and Neil Wylie, pg. 114Warhammer 40,000: Apocalypse (6th Edition) (Digital Edition), pg. 180Death from the Skies (7th Edition), pp. 12, 130Games Workshop Webstore: Chaos HeldrakeGames Workshop Webstore: Heldrake Terror-Pack
Helena the Virtuous - Helena the Virtuous: Helena the Virtuous is the current prioress of the Convent Sanctorum of the Adepta Sororitas.
Helena the Virtuous - History: Raised from infancy in an Ophelian Schola Progenium, Helena proved to be remarkably gifted in her earliest childhood. Exceptionally intelligent, eloquent and incisive, she was destined to become a high authority in whatever vocation she chose.After 30 Terran years of service as a Sister Famulous in the Order of the Key, Helena had risen to the position of Canoness, and was responsible for a great increase in the power of the Ecclesiarchy.Her efforts did not go unnoticed and when the Prioress of the Convent Sanctorum died, Helena's was the first name on the Ecclesiarch's lips. Although Helena's duties are mainly of an organisational and spiritual nature, she has always possessed the gift of involving herself personally at the right moment.As a prioress, Helena is a member of all the orders of the Adepta Sororitas, including the Orders Militant. Although she lacks the lifelong military training of one of that order, it has been known for Helena to personally intervene in a battle.With her own strict regime of training and exercise, she keeps her ageing body in the best condition possible and she is very skilled in applying military stratagems and tactics.Helena's greatest asset is the holiness and serenity she radiates. Her presence has an underlying strength which reassures others and imbues her followers with an undying love and respect.It is even claimed that she shines with the light of the Emperor, and the troops following the prioress hold her in such high regard that they are likely to go to any length to ensure no harm befalls her.Combined with her encyclopaedic knowledge and shining charisma, these qualities make Helena a truly great battlefield commander and Imperial stateswoman.
Helena the Virtuous - Wargear: Power ArmourRosariusBoltgunFrag GrenadesTargeterPurity SealMantle of Ophelia - Helena's robes of office incorporate the ancient cloak known simply as the Mantle of Ophelia. The Mantle is a badge of office for the prioress of the Convent Sanctorum and is believed to have sacred powers of protection.Rod of Grace - Using similar technology to a Space Marine Chaplain's Crozius Arcanum, the Rod of Grace is covered with a shimmering field of force. However, this field is much more powerful and can be focused into a beam to strike at a distance.