Drukhari - Hunt for Yvraine: The hidden realm of Commorragh was shaken to its foundations by the coming of the Great Rift, known to the Aeldari as the Dathedian, and the Warp quake or Dysjunction that Yvraine had brought into its heart on the Night of Revelations when the god of the dead Ynnead first began to stir to wakefulness.Asdrubael Vect was out for revenge for the damage to his control over Drukhari society that had resulted from that event.But the Supreme Overlord of Commorragh found himself in something of a quandary. The rise of Yvraine -- and her transformation at the Crucibael arena into the high priestess of Ynnead -- had triggered a metaphysical invasion -- the Dysjunction --  that had allowed daemon legions to spill into his artfully created city from the Immaterium.Vect isolated and effectively quarantined that invasion at great cost; even now that Warp Gate and its infernal spawn gnawed at the Commorrite sub-realms conjured to hold it back. It was a great loss he would not ignore, and an insult he could not be seen to excuse.Vect could not strike directly at Yvraine and her Ynnari followers himself, however; to do so would be to actually acknowledge he considered them a threat to his rule. He worked instead through puppets and whispersmiths, layering intrigue and rumour atop one another until Drukhari Kabals, Haemonculus Covens and Wych Cults alike moved against the Ynnari without ever realising that they did so at Vect's behest.Some sought to directly assail those Ynnari dwelling within the fractured realm of Commorragh, and in so doing weaken or cast doubt upon Yvraine's cause. Such was the intent of Marquis Vulkhere of the Lords of Iron Thorn; by subtle whispers and shadowy missives it came to the archon's attention that his hated rivals, the Kabal of Poisoned Hopes, had converted to the Ynnari cause and were gathering fresh recruits to their fortress in the Howling Spire.Vulkhere saw here a chance to eliminate his own long-time foes and give the appearance of making war upon the Ynnari without expending time and resources hunting down Yvraine herself. Thus he unleashed his kill squadrons in a sudden and devastating assault upon the Howling Spire.Spearheads of grav-craft slid through the greenlit gloom around the spire, staying low amidst the lambent fog so that their sails cut through the fume like the fins of oceanic predators.At the last moment some eldritch alarm warned the Ynnari of the approaching threat. The Howling Spire's defence guns spat darklight and hails of splinters, and in response grav impellers screamed and the Lords of Iron Thorn burst up from the mist-cover to attack.Lance blasts ripped back and forth as Ravagers jinked and wove, their gunners hammering the Howling Spire's defenders. Drukhari were atomised by energy beams that would have sundered tanks. Others toppled from the spire's flanks, their bodies riddled with toxic needles or bound in restricting webs of thorned metal.Return fire saw more than one gunship or transport explode in mid-air, shedding screaming bodies as its wreckage plummeted. However, striking fast and unheralded, the Iron Thorn swept the spire's lower galleries clear of defenders and landed a massive raiding party.They were met by a ferocious counter-charge. The ragged alliance of Kabalites and Wyches who had flocked to the Ynnari banner fought back with the determination of true zealots. The Lords of Iron Thorn wavered as they found their opponents fighting with an unfettered death-madness even their pain-heightened reactions could not keep pace with. For long moments the battle hung in the balance, a blistering blur of violence engulfing every stairwell, walkway and torture chamber in the spire.Then came Marquis Vulkhere himself; whilst his foes were focused on the threat pushing up from below he and his handpicked Trueborn bodyguard had blasted their way into the spire's upper chambers, slain Archon Leshh of the Poisoned Hope, and now fell upon the Ynnari from behind. Caught between two foes, hammered from without by the fire of the circling gunships, the Ynnari of the Howling Spire were annihilated.This was but one example of the internecine warfare that erupted anew as disgusted or furious Drukhari turned upon the deviant death-cultists in their midst. Yet though the devotees of Ynnead found themselves beset, they were far from defenceless; conflict and violent rivalry is the norm in Commorragh, and this fresh schism was but one more reason for the Drukhari to tear at one another.So it was that several sub-realms of the Dark City were claimed by pro-Ynnari Drukhari factions, fortified against assault and became separatist enclaves in their own right. The message of Ynnead spread slowly through Commorragh, but despite Vect's best efforts, spread it did.This was not Vect's only plan, of course. Through third-party brokers he offered impossibly rich rewards for Yvraine's severed head, and so spurred dozens of hunting parties and feral mercenaries to take up the prophet's trail.Perhaps the deadliest such hunting party was led by Drazhar, Master of Blades. By following Yvraine to the sacred debating fires of Craftworld Saim-Hann and striking from a hidden Webway portal, Drazhar got his blade a hand's breadth from the high priestess' neck. The kill strike was parried at the last moment by the Phoenix Lord Jain Zar herself.The running battle that followed saw Asuryani, Ynnari and Drukhari clash in a series of engagements that took them to the ancient ruins of the Aeldari Empire and beyond. Skilled as she was, Jain Zar could not overcome Drazhar in combat, for where she was a leader as well as a warrior, Drazhar was devoted to bladesmanship alone.But Jain Zar had pledged her power to the Ynnari, and with Ynnead's grace upon her, she fought with uncanny speed and skill to defend Yvraine. It appeared that even a mastermind such as Vect, allied with a near-mythical warrior such as Drazhar, could not engineer Yvraine's death. The Whispering God had use for his high priestess still, and he would not be denied.