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Student Project: Code a Mars Sample Collection Video Game | NASA/JPL Edu
Materials Computer with internet accessFree Scratch accountMars fetch rover sprite – Download PNGMars sample collection tube sprite – Download PNG Jezero crater surface images – Download ZIP

1. Get set up Download the Jezero Crater surface images, the Mars sample collection tube image, and Mars fetch rover sprite image, and save them to a computer. Unzip the surface images zip file into a new folder. On the Scratch website, click Create to begin a new project. (Sign in or create an account if you want to save your work so you can revisit or redesign your game in the future.) Create a new backdrop by moving the mouse over Choose a Backdrop in the Stage window and selecting Upload Backdrop. Pick the Jezero Crater surface image of your choice. The Stage area of the screen should now display your selected backdrop image. (See example image.) Create a new sprite by moving the mouse over Choose a sprite in the Sprite window and selecting Upload sprite. Choose the Mars fetch rover sprite image. There should now be a rover placed over your backdrop image along with the original cat sprite. (See example image.) Delete the existing cat sprite by clicking on it in the Sprites window and clicking the “x” in the corner. With the rover sprite selected, you’re ready to create the code that manages the game and controls the rover!+ Expand image

2. Make the rover drive NASA explores Mars with orbiters that travel around the planet, stationary landers on the ground, and rovers that can travel many miles on the surface. For rovers to visit more than one place on Mars, they must be able to drive. Rovers on Mars aren’t controlled with joysticks or keyboards. But in the future, astronauts in orbit around Mars or on the surface of the planet could use remote controls to drive rovers. Your game can use keys on the keyboard to make the rover drive.
Tasks

Make the rover move up, down, left, and right on the screen using four different keys on the keyboard. Hint: See if a block in the Events section will help.
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Student Project: Code a Mars Sample Collection Video Game | NASA/JPL Edu
You could also program your game to reduce point totals in certain scenarios (see Step 6, for example).
Tasks

Develop code to create a scoring system.
Increase the score by one or more points for each sample tube collected.

+ Expand image

6. Add hazards Space travel and other worlds are fraught with hazards. From steep slopes and deep sand to sharp rocks and high radiation, there are countless ways a mission can be delayed or end unexpectedly. Program your game to include hazards that players need to avoid. Look for dark areas in your backdrop image. These shadowed regions are often steep slopes that a rover could get stuck on.
Tasks

Develop code that identifies hazardous locations on the backdrop image.
Add in undesirable outcomes that occur when the rover reaches hazardous locations. (For example, the game could stop, time might be taken away, points might go down, etc.)
Make a “Hazard” message appear when players encounter a hazard.
Make some hazards hidden and some visible.
Bonus: Make a hidden hazard that changes location each time the game is restarted.

+ Expand image

7. Add landing code Every Mars rover has to first land on the Red Planet before it can start exploring. You can specify a landing site by creating scripts that place the rover at a certain location at the beginning of the game.Tasks Create code that puts the rover in a specific location at the beginning of the game. Bonus: Modify your landing code to make the rover land in a random location on the backdrop image or in a random location within a smaller section of the backdrop image.About the image: This animated image is a clip from a video taken by the Perseverance rover mission as the rover was being lowered onto the surface of Mars. › Full video and caption

8. Take it farther Now that you’ve created your game, let others play it and suggest improvements! Also, check out this Mars rover game from NASA for more inspiration.
 

Related TagsCodingProgrammingMars RoverGamespace travelDesign Your Spacecraftsample returnperseveranceperseverencemars 2020Sample Handlingmars sample returnMarsMissionsRoversJump ToMaterials1.
Scope It Out! game Webb Telescope/NASA 
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	What does Webb have in common with a backyard telescope?
	

 
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	Scope It Out! Game

 
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The Webb Telescope may be unusual in appearance - but it has a lot in common with simple tube-shaped telescopes. Play the "Scope It Out!" game to find out more!


Scope It Out! includes an introduction to telescopes and two matching games. Be sure to pay attention as you go - the information contained in each level will help you solve the puzzles in the next round. This game is best suited for teens and interested adults.

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Scope It Out! was approved by the NASA Education product review in 2010. There are a few worksheets to go with the game:

Lesson 1, developed by Susan Higley in Mathematics (.pdf files): Overview, 3,2,1 worksheet, Scope It Out worksheet.

 

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Student Project: Code a Mars Sample Collection Video Game | NASA/JPL Edu
› Full video and caption

8. Take it farther Now that you’ve created your game, let others play it and suggest improvements! Also, check out this Mars rover game from NASA for more inspiration.
 

Related TagsCodingProgrammingMars RoverGamespace travelDesign Your Spacecraftsample returnperseveranceperseverencemars 2020Sample Handlingmars sample returnMarsMissionsRoversJump ToMaterials1. Get set up2. Make the rover drive3. Add sample tubes for collection4. Add a countdown timer5. Add a scoring system6. Add hazards7. Add landing code8. Take it farther 

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Student Project: NASA Space Voyagers: The Game | NASA/JPL Edu
Student Project: NASA Space Voyagers: The Game | NASA/JPL Edu

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Materials1. Get to know the missions2. Print and cut out the game materials3. Get familiar with the gameplay4. Go alone or play with a friend5. Pick a destination to explore6. Modify your deck and draw your cards7. Start your mission!8. End the round and get a new challenge9. Complete your mission10. Check back for new missions and planets to explore! 

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NASA Space Voyagers: The Game

Go to Educator GuideIn this strategy card game, you'll work individually or collaboratively to build a spacecraft that can explore destinations throughout our solar system. The object is to fully explore your destination while withstanding the challenges thrown your way. 

Materials Printer (for printing game materials)6-13 sheets of 8.5x11 paper (depending which materials you'll be printing out)Starter Pack of game cards (requires 6 sheets of paper) – Download PDFScissors2 six-sided diceSticky notes, coins, OR other markers for tracking damages to spacecraftPen and paper for tallying points(Optional) Outer Worlds Expansion Pack (requires 1 sheet of paper) – Download PDF(Optional) game mat (requires 6 sheets of paper) – Download PDF(Optional) tape for assembling game mat

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Activities for Students – NASA Jet Propulsion Laboratory
Use Scratch, a visual programming language, to create a video game that simulates the way NASA will collect samples on Mars!

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Code a Mars Sample Collection Video Game

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Code a Mars Sample Collection Video Game

Use Scratch, a visual programming language, to create a video game that simulates the way NASA will collect samples on Mars!TAGS:CodingProgrammingMars RoverGamespace travelDesign Your Spacecraftsample returnperseveranceperseverencemars 2020Sample Handlingmars sample returnMarsMissionsRovers

Check it out!
Plan, design, and build your own mission to the Red Planet and tag along for the ride as NASA lands a rover on Mars!

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Mission to Mars Student Challenge

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Mission to Mars Student Challenge

Plan, design, and build your own mission to the Red Planet and tag along for the ride as NASA lands a rover on Mars!TAGS:MarsMissionsPerseveranceCuriosityLearn About MarsPlan Your MissionDesign Your SpacecraftLaunch Your MissionLand on MarsMars HelicopterHelicopterIngenuityMars Sample ReturnRoversSpacecraft

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Use geometric shapes called tangrams to build a rover and other space-themed designs!

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Build a Rover and More With Shapes

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Build a Rover and More With Shapes

Use geometric shapes called tangrams to build a rover and other space-themed designs!TAGS:MarsRoversSpacecrafttangramsgeometryshapesDesign Your SpacecraftPerseveranceCuriositySpiritOpportunitySojournerBuilding With PaperQuick and Easy

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Where's the driver's seat for a Mars rover? Millions of miles away, back on Earth! Learn more in this 60-second video.

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Mars in a Minute: How Do Rovers Drive on Mars?

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Mars in a Minute: How Do Rovers Drive on Mars?

Where's the driver's seat for a Mars rover? Millions of miles away, back on Earth! Learn more in this 60-second video.TAGS:CuriosityMars in a MinuteDesign Your SpacecraftMarsMissionsRovers

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Aerodynamics of Baseball | Glenn Research Center | NASA
The activities on this page will help you to learn the effects of aerodynamics on baseball.
FUN FACT
During the World Series of 1995, astronauts orbiting the Earth on the Space Shuttle Columbia threw the ceremonial first pitch before Game 5 in Cleveland.
Physics of baseball.

Forces on a Baseball
Drag of a Sphere
Lift of a Baseball
Drag on a Baseball
Fly Ball Results
Curveball Trajectory
Ideal Flow Around a Spinning Ball
Ideal Lift of a Spinning Ball
Ballistic Flight Equations
Flight Equations with Drag

The name of the game – simulations.
The simulations below will help you to learn more about factors that affect the aerodynamic forces on a baseball when it is pitched or hit by a batter. The easiest way to learn is just to start practicing.
Play Ball!
Curve BallWeight and drag effect the ball's flight.PlayCurve Ball ExpertAerodynamics controls the conditions of a baseball pitch.Play
Hit ModelerAerodynamics controls the conditions of a batted baseball.PlayHit Modeler WeatherAerodynamics factors effects on a batted baseball.Play
Flight CalculatorEquations for flight.Play

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