What Do Children Want from a Social Robot? Toward Gratifications Measures for ChildRobot Interaction* Social robots have, in the case of children, rarely been studied from a usesandgratifications perspective. As social robots differ from more traditional media, the first aim of this study was to explore the gratifications that children seek and obtain from social robots. This was investigated in a study among 87 children. The second aim was to develop and initially validate measures for those gratifications. We studied this among a sample of 24 children. The measures for hedonic and social gratificationsobtained worked reasonably well. The measures for hedonic and informative gratificationssought seemed problematic, whereas the others were acceptable. Our measures present a first step toward enabling future research on childrenxe2x80x99s gratifications of social robots.

The Effect of Interaction and Design Participation on Teenagersxe2x80x99 Attitudes towards Social Robots Understanding peoplexe2x80x99s attitudes towards robots and how those attitudes are affected by exposure to robots is essential to the effective design and development of social robots. Although researchers have been studying attitudes towards robots among adults and even children for more than a decade, little has been explored assessing attitudes among teensxe2x80x93a highly vulnerable population that presents unique opportunities and challenges for social robots. Our work aims to close this gap. In this paper we present findings from several participatory robot interaction and design sessions with 136 teenagers who completed a modified version of the Negative Attitudes Towards Robots Scale (NARS) before participation in a robot interaction. Our data reveal that most teens are 1) highly optimistic about the helpfulness of robots, 2) do not feel nervous talking with a robot, but also 3) do not trust a robot with their data. Ninety teens also completed a postinteraction survey and reported a significant change in the motional attitudes subscale of the NARS. We discuss the implications of our findings on the design of social robots for teens.