Towards Integrating Heterogeneous Data: A Spatial DBMS Solution from a CRCLCL Project in Australia Over recent decades, more and more cities worldwide have created semantic 3D city models of their built environments based on standards across multiple domains. 3D city models, which are often employed for a large range of tasks, go far beyond pure visualization. Due to different spatial scale requirements for planning and managing various built environments, integration of Geographic Information Systems (GIS) and Building Information Modeling (BIM) has emerged in recent years. Focus is now shifting to Precinct Information Modeling (PIM) which is in a more general sense to builtenvironment modeling. As scales change so do options to perform information modeling for different applications. How to implement data interoperability across these digital representations, therefore, becomes an emerging challenge. Moreover, with the growth of multisource heterogeneous data consisting of semantic and varying 2D3D spatial representations, data management becomes feasible for facilitating the development and deployment of PIM applications. How to use heterogeneous data in an integrating manner to further express PIM is an open and comprehensive topic. In this paper, we develop a semantic PIM based on multisource heterogeneous data. Then, we tackle spatial data management problems in a Spatial Database Management System (SDBMS) solution for our defined unified model. Case studies on the University of New South Wales (UNSW) campus demonstrate the efficiency of our solution.

Maintaining Semantic Information across Generic 3D Model Editing Operations Many of todayxe2x80x99s data models for 3D applications, such as City Geography Markup Language (CityGML) or Industry Foundation Classes (IFC) encode rich semantic information in addition to the traditional geometry and materials representation. However, 3D editing techniques fall short of maintaining the semantic information across edit operations if they are not tailored to a specific data model. While semantic information is often lost during edit operations, geometry, UV mappings, and materials are usually maintained. This article presents a data model synchronization method that preserves semantic information across editing operation relying only on geometry, UV mappings, and materials. This enables easy integration of existing and future 3D editing techniques with rich data models. The method links the original data model to the edited geometry using point set registration, recovering the existing information based on spatial and UV search methods, and automatically labels the newly created geometry. An implementation of a Level of Detail 3 (LoD3) building editor for the Virtual Singapore project, based on interactive pushpull and procedural generation of facades, verified the method with 30 common editing tasks. The implementation synchronized changes in the 3D geometry with a CityGML data model and was applied to more than 100 test buildings.