Subjective Evaluation of Stereoscopic Crosstalk Perception While the causes and nature of crosstalk, as well as crosstalk reduction techniques have been extensively studied, it is still difficult to eliminate. Perceptually, crosstalk is one of the most annoying distortions in the visualization stage of stereoscopic imaging. Therefore, to understand how users perceive crosstalk is of fundamental importance to improve the quality of 3D presentations. In this paper, we aim at analyzing the impact of crosstalk level, camera baseline and scene content on usersu0027 perception of crosstalk. Extensive subjective tests are conducted and the opinion scores are statistically analyzed and discussed. The results indicate that crosstalk level, camera baseline, as well as scene content all have major impacts on the perception of crosstalk. We also show that these three factors correlate with each other in terms of impact on the crosstalk perception. Furthermore, we propose a content descriptor for crosstalk perception (CDCP) and show its effectiveness.

A Novel Approach for MultiView 3D HDR Content Generation via Depth Adaptive Cross Trilateral Tone Mapping In this work, we proposed a novel depth adaptive tone mapping scheme for stereo HDR imaging and 3D display. We are interested in the case where different exposures are taken from different viewpoints. The scheme employed a new depthadaptive crosstrilateral filter (DACTF) for recovering High Dynamic Range (HDR) images from multiple Low Dynamic Range (LDR) images captured at different exposure levels. Explicitly leveraging additional depth information in the tone mapping operation correctly identify global contrast change and detail visibility change by preserving the edges and reducing halo artifacts in the synthesized 3D views by depthimagebased rendering (DIBR) procedure. The experiments show that the proposed DACTF and DIBR scheme outperforms stateoftheart operators in the enhanced depiction of tone mapped HDR stereo images on LDR displays.