Internet of Things as a mean to motivate freshmen students in the xe2x80x9cFacultad de Informxc3xa1ticaxe2x80x9d of the National University of La Plata (UNLP) This article describes the process of including a series of IoT workshops during the years 2017, 2018 and 2019 in the subject xe2x80x9cSeminario de Lenguajes opcion Cxe2x80x9d of the Facultad de Informatica (Computer Science Faculty) of the UNLP (National University of La Plata). The goal of these workshops were to motivate students in the learning process showing that the C programming language is still current with new technologies. The workshops needed appropiate devices and trained teachers. In the year 2017 Zolertia Z1 devices were used, in 2018 the workshops switched to Arduino Nano boards and finally Duinobot V1.2 boards were used in 2019. The students learnt about hardware, communications and application development. In the year 2017 and 2018 the participant students showed better performance than the ones that did not participate, in 2019 a poll was included. The activity was motivating to students and a contribution to their training. These experiences will determine if IoT can be included as a topic in the subject and through the development of simple specific applications.

Towards Designing Smart Learning Environments with IoT Internet of Things is a rapidly growing network of a variety of different connected objects. Now, because of their ubiquitous nature, educational institutions are looking to incorporate IoTs technologies in teaching and learning activities. This paper contributes to the ongoing discussion on the benefits and challenges of incorporating IoTs in education. More precisely, it provides (i) a summary that reports on results of a systematic literature review we conducted on IoT in education along with a framework for describing and classifying scenarios that involve IoTs for education, (ii) a demonstration of a tool we developed to provide an adaptive learning experience in response to a remote learnerxe2x80x99s emotions, and (iii) a discussion on three domainrelated quality requirements to consider when designing IoTs applications for education; namely, security, scalability and humanization.