Learning Eventbased Height from Plane and Parallax Eventbased cameras are a novel asynchronous sensing modality that provide exciting benefits, such as the ability to track fast moving objects with no motion blur and low latency, high dynamic range, and low power consumption. Given the low latency of the cameras, as well as their ability to work in challenging lighting conditions, these cameras are a natural fit for reactive problems such as fast local structure estimation. In this work, we propose a fast method to perform structure estimation for vehicles traveling in a roughly 2D environment (e.g. in an environment with a ground plane). Our method transfers the method of plane and parallax to events, which, given the homography to a ground plane and the pose of the camera, generates a warping of the events which removes the optical flow for events on the ground plane, while inducing flow for events above the ground plane. We then estimate dense flow in this warped space using a selfsupervised neural network, which provides the height of all points in the scene. We evaluate our method on the Multi Vehicle Stereo Event Camera dataset, and show its ability to rapidly estimate the scene structure both at high speeds and in low lighting conditions.

MultiView 3D Reconstruction with SelfOrganizing Maps on EventBased Data Depth perception is crucial for many applications including robotics, UAV and autonomous driving. The visual sense, as well as cameras, map the 3D world on a 2D representation, losing the dimension representing depth. A way to recover 3D information from 2D images is to record and join data from multiple viewpoints. In case of a stereo setup, 4D data is gained. Existing methods to recover 3D information are computationally expensive. We propose a new, more intuitive method to recover 3D objects out of eventbased stereo data, by using a SelfOrganizing Map to solve the correspondence problem and establish a structure similar to a voxel grid. Our approach, as it is also computationally expensive, copes with performance issues by massive parallelization. Furthermore, the relatively small voxel grid makes this a memory friendly solution. This technique is very powerful as it does not need any prior knowledge of extrinsic and intrinsic camera parameters. Instead, those parameters and also the lens distortion are learned implicitly. Not only do we not require a parallel camera setup, as many existing methods, we do not even need any information about the alignment at all. We evaluated our method in a qualitative analysis and finding image correspondences.