A Scalable IoTFog Framework for Urban Sound Sensing Internet of Things (IoT) is a system of interrelated devices that can be used to allow largescale collection and analysis of data. However, as it grew, IoT networks were not capable of managing the data from these services. As a result, cloud computing was introduced to address the need for datacentres for IoT networks. As the technology evolved, the demand for a proper means of supporting and managing crowdsensing and realtime data increased, and cloud servers could no longer keep up with the large volumes of incoming data. This demand brought rise to fog computing. It became an extension to the cloud and allowed resources to be allocated around the network effectively. Its integration to IoT reduced the strain towards the cloud servers. However, issues in high power consumption at the end device and data management constraints surfaced. This paper proposes two approaches to alleviate these issues to keep fog computing remain as a reliable option for IoTrelated applications. We created an IoTbased sensing framework that used an urban sound classification model. Through active low and high power states and resource reallocation, we created a network configuration. We tested this configuration against IoT frameworks that use the default fog and cloud setups. The results improved the frameworku0027s end device power consumption and server latency. Overall, with the proposed framework, fog computing was proven to be capable of supporting a scalable IoT framework for urban sound sensing.

A CapacityAware User Recruitment Framework for FogBased Mobile CrowdSensing Platforms Mobile CrowdSensing and Fog Computing are fundamental Internet of Things technologies tailored for smart cities. The former enables userxe2x80x99s devices to collect and share data in urban environments. The latter shifts the computation close to end users, lightening the work that their devices have to perform to communicate sensed data in the Cloud. In a fogbased MCS campaign a large number of devices with heterogeneous resources executes sensing tasks generally distributed by remote servers. A careful selection of some of these usersxe2x80x99 devices for sensing operations can bring benefits to the whole platform in terms of computational costs and energy saving. In this paper, we propose a novel usersxe2x80x99 recruitment model based on distance, computational capacity, and residual battery of devices. The selection process is carried out in a scenario where devices of the MCS campaign periodically share their battery and Central Processing Unit status to fog nodes through their shortrange communication interfaces. Based on this information, fog nodes select devices suitable for performing specific tasks. To verify the effectiveness of the proposed model, we compare our solution with a selection model based only on distances, using an MCS simulator suitably modified for fogbased scenarios as testbed. Results show that our model is able to achieve a more accurate task resolution and a more effective recruitment selection, detecting those devices that can perform sensing operations better than others, thus, guaranteeing an overall average saving of computational and energy resources.