OMEGA: A Multiplayer Online Game for Improving Users MetaCognitive Skills Metacognitive skills, like problem solving skills, are extremely important for people. According to recent research done by The Conference Board of Canada, problem solving in technologyrich environments nowadays is positively associated with the probability of participating in the labour market and being employed. Research also shows that a student can be a more confident and independent learner when he or she has better metacognitive skills. This research aims to design and develop an educational game that aims at improving four metacognitive skills while people are playing. Those skills are: (1) problem solving, (2) associative reasoning, (3) planning and organization and (4) accuracy and evaluation. The research team has a proper evaluation plan designed and research ethics approval obtained for recruiting participants to use OMEGA. This paper also explains the details of the evaluation plan and the instruments of data collection.

Magic Cube: Development of a Mobile Educational Game for Training Learners Spatial Reasoning Ability Spatial reasoning is an important ability in math, engineering as well as in our daily life. A common practice to train spatial reasoning is using 3D cube paper models to demonstrate the unfolding process from a 3D cube to a 2Dshape net in class. However, this approach could incur limitations and maintenance cost. This study developed a mobile game  Magic Cube to address this limitation and seek to improve studentsu0027 engagement. An experiment was conducted to initially evaluate the game with 29 7th grader from a junior high school in northern Taiwan. Results indicate that studentsu0027 learning performance was improved after playing the game. Also, students generally possessed positive perceptions toward the game and had positive gaming experiences. The detail of the game design and the implications of the results are discussed in this study.