{"name": "init_game", "code": "__int64 __fastcall init_game ( _QWORD * @@a1@@ ) { _QWORD * @@v1@@ ; @@v1@@ = ( _QWORD * ) * @@a1@@ ; * @@v1@@ = allocate_game_grid ( * ( _DWORD * ) ( * @@a1@@ + Number L ) ) ; if ( ! * ( _QWORD * ) * @@a1@@ ) return Number L ; generate_rand_numb ( * @@a1@@ ) ; generate_rand_numb ( * @@a1@@ ) ; return Number L ; }", "source": [{"n": "v1", "t": {"T": 3, "t": "_QWORD"}, "location": "r32"}, {"n": "a1", "t": {"T": 3, "t": "_QWORD"}, "location": "r56"}]}