{"name": "audio_bits_to_index", "code": "__int64 __fastcall audio_bits_to_index ( int @@a1@@ , __int64 @@a2@@ , __int64 @@a3@@ , int @@a4@@ , int @@a5@@ , int @@a6@@ ) { int v7 ; int v8 ; int v9 ; if ( @@a1@@ == Number ) return Number L ; if ( @@a1@@ > Number ) goto LABEL_9 ; if ( @@a1@@ == Number ) return Number L ; if ( @@a1@@ == Number ) return Number L ; LABEL_9 : audio_bug ( ( int ) String , Number , @@a3@@ , @@a4@@ , @@a5@@ , @@a6@@ ) ; AUD_log ( Number , ( unsigned int ) String , @@a1@@ , v7 , v8 , v9 ) ; return Number L ; }", "source": [{"n": "a3", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r16"}, {"n": "a4", "t": {"T": 1, "n": "int", "s": 4}, "location": "r24"}, {"n": "a1", "t": {"T": 1, "n": "int", "s": 4}, "location": "r56"}, {"n": "a2", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r64"}, {"n": "a5", "t": {"T": 1, "n": "int", "s": 4}, "location": "r72"}, {"n": "a6", "t": {"T": 1, "n": "int", "s": 4}, "location": "r80"}]}