{"name": "audio_init_nb_voices_in", "code": "unsigned __int64 __fastcall audio_init_nb_voices_in ( __int64 @@a1@@ , __int64 @@a2@@ , __int64 @@a3@@ , int @@a4@@ , int @@a5@@ , __int64 @@a6@@ ) { _BOOL4 v6 ; __int64 v7 ; int v8 ; __int64 v9 ; __int64 v10 ; _BOOL4 v11 ; unsigned __int64 result ; __int64 v13 ; __int64 v14 ; unsigned int @@v15@@ ; unsigned int @@v16@@ ; @@v15@@ = * ( _DWORD * ) ( @@a1@@ + Number ) ; @@v16@@ = * ( _DWORD * ) ( @@a1@@ + Number ) ; if ( ( signed int ) @@v15@@ < * ( ( _DWORD * ) & glob_audio_state + Number ) ) { if ( @@v15@@ ) AUD_log ( String , String , * ( _QWORD * ) @@a1@@ , * ( ( unsigned int * ) & glob_audio_state + Number ) , @@v15@@ , @@a6@@ ) ; @@a3@@ = @@v15@@ ; * ( ( _DWORD * ) & glob_audio_state + Number ) = @@v15@@ ; } v6 = ! @@v16@@ && @@v15@@ ; if ( ( unsigned int ) audio_bug ( ( int ) String , v6 , @@a3@@ , @@a4@@ , @@a5@@ , @@a6@@ ) ) { AUD_log ( String , String , * ( _QWORD * ) @@a1@@ , @@v15@@ , v9 , v10 ) ; * ( ( _DWORD * ) & glob_audio_state + Number ) = Number ; } v11 = @@v16@@ && ! @@v15@@ ; result = audio_bug ( ( int ) String , v11 , v7 , v8 , v9 , v10 ) ; if ( ( _DWORD ) result ) result = AUD_log ( String , String , * ( _QWORD * ) @@a1@@ , @@v16@@ , v13 , v14 ) ; return result ; }", "source": [{"n": "a3", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r16"}, {"n": "a4", "t": {"T": 1, "n": "int", "s": 4}, "location": "r24"}, {"n": "a1", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r56"}, {"n": "a2", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r64"}, {"n": "a5", "t": {"T": 1, "n": "int", "s": 4}, "location": "r72"}, {"n": "a6", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r80"}, {"n": "v16", "t": {"T": 1, "n": "unsigned int", "s": 4}, "location": "s12"}, {"n": "v15", "t": {"T": 1, "n": "unsigned int", "s": 4}, "location": "s16"}]}