{"name": "audio_pcm_info_eq", "code": "_BOOL8 __fastcall audio_pcm_info_eq ( _DWORD * @@a1@@ , _DWORD * @@a2@@ ) { int @@v3@@ ; int @@v4@@ ; @@v3@@ = Number ; @@v4@@ = Number ; switch ( @@a2@@ [ Number ] ) { case Number : @@v4@@ = Number ; return @@a1@@ [ Number ] == * @@a2@@ && @@a1@@ [ Number ] == @@a2@@ [ Number ] && @@v4@@ == @@a1@@ [ Number ] && @@v3@@ == * @@a1@@ && @@a1@@ [ Number ] == ( @@a2@@ [ Number ] != Number ) ; case Number : goto LABEL_4 ; case Number : @@v4@@ = Number ; LABEL_4 : @@v3@@ = Number ; return @@a1@@ [ Number ] == * @@a2@@ && @@a1@@ [ Number ] == @@a2@@ [ Number ] && @@v4@@ == @@a1@@ [ Number ] && @@v3@@ == * @@a1@@ && @@a1@@ [ Number ] == ( @@a2@@ [ Number ] != Number ) ; case Number : goto LABEL_6 ; case Number : @@v4@@ = Number ; LABEL_6 : @@v3@@ = Number ; break ; default : return @@a1@@ [ Number ] == * @@a2@@ && @@a1@@ [ Number ] == @@a2@@ [ Number ] && @@v4@@ == @@a1@@ [ Number ] && @@v3@@ == * @@a1@@ && @@a1@@ [ Number ] == ( @@a2@@ [ Number ] != Number ) ; } return @@a1@@ [ Number ] == * @@a2@@ && @@a1@@ [ Number ] == @@a2@@ [ Number ] && @@v4@@ == @@a1@@ [ Number ] && @@v3@@ == * @@a1@@ && @@a1@@ [ Number ] == ( @@a2@@ [ Number ] != Number ) ; }", "source": [{"n": "a1", "t": {"T": 3, "t": "_DWORD"}, "location": "r56"}, {"n": "a2", "t": {"T": 3, "t": "_DWORD"}, "location": "r64"}, {"n": "v4", "t": {"T": 1, "n": "int", "s": 4}, "location": "s4"}, {"n": "v3", "t": {"T": 1, "n": "int", "s": 4}, "location": "s8"}]}