{"name": "sum_bits", "code": "__int64 __fastcall sum_bits ( __int64 @@a1@@ , char @@a2@@ , __int16 @@a3@@ ) { int @@v3@@ ; int @@v5@@ ; unsigned int @@v6@@ ; int @@i@@ ; @@v6@@ = Number ; for ( @@i@@ = Number ; @@i@@ <= Number ; ++ @@i@@ ) { @@v5@@ = ( ( ( * ( __int16 * ) ( Number L * @@i@@ + @@a1@@ ) - @@a3@@ ) >> ( @@a2@@ - Number ) ) + Number ) >> Number ; if ( @@v5@@ >= Number ) { if ( @@v5@@ <= Number ) @@v3@@ = ( ( ( * ( __int16 * ) ( Number L * @@i@@ + @@a1@@ ) - @@a3@@ ) >> ( @@a2@@ - Number ) ) + Number ) >> Number ; else @@v3@@ = Number ; } else { @@v3@@ = Number ; } @@v6@@ += @@v3@@ ; } return @@v6@@ ; }", "source": [{"n": "a3", "t": {"T": 1, "n": "__int16", "s": 2}, "location": "r16"}, {"n": "a1", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r56"}, {"n": "a2", "t": {"T": 1, "n": "char", "s": 1}, "location": "r64"}, {"n": "v3", "t": {"T": 1, "n": "int", "s": 4}, "location": "r8"}, {"n": "v5", "t": {"T": 1, "n": "int", "s": 4}, "location": "s16"}, {"n": "i", "t": {"T": 1, "n": "int", "s": 4}, "location": "s4"}, {"n": "v6", "t": {"T": 1, "n": "unsigned int", "s": 4}, "location": "s8"}]}