{"name": "_ZN7cocos2d7CCSpawn6updateEf", "code": "__int64 __fastcall cocos2d CCSpawn update ( cocos2d CCSpawn * @@this@@ , double @@a2@@ ) { __int64 v3 ; __int64 @@result@@ ; __int64 v5 ; v3 = * ( ( _QWORD * ) @@this@@ + Number ) ; if ( v3 ) { @@result@@ = ( * ( __int64 ( __fastcall * * ) ( __int64 ) ) ( * ( _QWORD * ) v3 + Number L ) ) ( v3 ) ; * ( _QWORD * ) & @@a2@@ = LODWORD ( @@a2@@ ) ; } v5 = * ( ( _QWORD * ) @@this@@ + Number ) ; if ( v5 ) @@result@@ = ( * ( __int64 ( __fastcall * * ) ( __int64 , double ) ) ( * ( _QWORD * ) v5 + Number L ) ) ( v5 , @@a2@@ ) ; return @@result@@ ; }", "source": [{"n": "a2", "t": {"T": 1, "n": "double", "s": 8}, "location": "r496"}, {"n": "this", "t": {"T": 3, "t": "cocos2d::CCSpawn"}, "location": "r56"}, {"n": "result", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r8"}]}