{"name": "_ZN7cocos2d7CCBlink6updateEf", "code": "void __fastcall cocos2d CCBlink update ( cocos2d CCBlink * @@this@@ , float @@a2@@ ) { __int64 ( * v2 ) ( void ) ; char v3 ; float v4 ; float @@v5@@ ; if ( * ( ( _QWORD * ) @@this@@ + Number ) ) { v2 = * ( __int64 ( * * ) ( void ) ) ( * ( _QWORD * ) @@this@@ + Number L ) ; if ( ( char * ) v2 == ( char * ) cocos2d CCActionInterval isDone ) v3 = * ( ( float * ) @@this@@ + Number ) >= * ( ( float * ) @@this@@ + Number ) ; else v3 = v2 ( ) ; if ( ! v3 ) { @@v5@@ = Number / ( float ) * ( ( int * ) @@this@@ + Number ) ; v4 = fmodf ( @@a2@@ , @@v5@@ ) ; ( * ( void ( __fastcall * * ) ( _QWORD , bool ) ) ( * * ( ( _QWORD * * ) @@this@@ + Number ) + Number L ) ) ( * ( ( _QWORD * ) @@this@@ + Number ) , v4 > ( float ) ( @@v5@@ * Number ) ) ; } } }", "source": [{"n": "a2", "t": {"T": 1, "n": "float", "s": 4}, "location": "r496"}, {"n": "this", "t": {"T": 3, "t": "cocos2d::CCBlink"}, "location": "r56"}, {"n": "v5", "t": {"T": 1, "n": "float", "s": 4}, "location": "s12"}]}