{"name": "_ZN7cocos2d10CCSequence12copyWithZoneEPNS_6CCZoneE", "code": "cocos2d CCActionInterval * __fastcall cocos2d CCSequence copyWithZone ( cocos2d CCSequence * @@this@@ , cocos2d CCZone * @@a2@@ ) { cocos2d CCActionInterval * v2 ; cocos2d CCObject * v3 ; float * v4 ; cocos2d CCObject * v5 ; float * v6 ; cocos2d CCActionInterval * result ; cocos2d CCObject * v8 ; cocos2d CCObject * v9 ; cocos2d CCZone * @@v10@@ ; cocos2d CCObject * v11 ; float * v12 ; cocos2d CCObject * v13 ; float * v14 ; if ( @@a2@@ && ( v2 = * ( cocos2d CCActionInterval * * ) @@a2@@ ) != Number L ) { cocos2d CCActionInterval copyWithZone ( @@this@@ , @@a2@@ ) ; v3 = ( cocos2d CCObject * ) cocos2d CCObject copy ( * ( ( cocos2d CCObject * * ) @@this@@ + Number ) ) ; v4 = ( float * ) cocos2d CCObject autorelease ( v3 ) ; v5 = ( cocos2d CCObject * ) cocos2d CCObject copy ( * ( ( cocos2d CCObject * * ) @@this@@ + Number ) ) ; v6 = ( float * ) cocos2d CCObject autorelease ( v5 ) ; cocos2d CCSequence initWithTwoActions ( v2 , v6 , v4 ) ; result = v2 ; } else { v8 = ( cocos2d CCObject * ) operator new ( Number ) ; * ( _OWORD * ) v8 = Number L ; v9 = v8 ; * ( ( _OWORD * ) v8 + Number ) = Number L ; * ( ( _OWORD * ) v8 + Number ) = Number L ; * ( ( _OWORD * ) v8 + Number ) = Number L ; * ( ( _OWORD * ) v8 + Number ) = Number L ; cocos2d CCAction CCAction ( v8 ) ; * ( ( _DWORD * ) v9 + Number ) = Number ; * ( _QWORD * ) v9 = & ` vtable for ' cocos2d CCSequence + Number ; @@v10@@ = ( cocos2d CCZone * ) operator new ( Number ) ; cocos2d CCZone CCZone ( @@v10@@ , v9 ) ; cocos2d CCActionInterval copyWithZone ( @@this@@ , @@v10@@ ) ; v11 = ( cocos2d CCObject * ) cocos2d CCObject copy ( * ( ( cocos2d CCObject * * ) @@this@@ + Number ) ) ; v12 = ( float * ) cocos2d CCObject autorelease ( v11 ) ; v13 = ( cocos2d CCObject * ) cocos2d CCObject copy ( * ( ( cocos2d CCObject * * ) @@this@@ + Number ) ) ; v14 = ( float * ) cocos2d CCObject autorelease ( v13 ) ; cocos2d CCSequence initWithTwoActions ( v9 , v14 , v12 ) ; operator delete ( @@v10@@ , Number ) ; result = v9 ; } return result ; }", "source": [{"n": "v10", "t": {"T": 3, "t": "cocos2d::CCZone"}, "location": "r48"}, {"n": "this", "t": {"T": 3, "t": "cocos2d::CCSequence"}, "location": "r56"}, {"n": "a2", "t": {"T": 3, "t": "cocos2d::CCZone"}, "location": "r64"}]}