{"name": "_ZN7cocos2d16CCActionInterval16initWithDurationEf", "code": "__int64 __fastcall cocos2d CCActionInterval initWithDuration ( cocos2d CCActionInterval * @@this@@ , float @@a2@@ ) { __int64 @@result@@ ; if ( @@a2@@ == Number ) * ( ( _DWORD * ) @@this@@ + Number ) = Number ; else * ( ( float * ) @@this@@ + Number ) = @@a2@@ ; * ( ( _DWORD * ) @@this@@ + Number ) = Number ; @@result@@ = Number L ; * ( ( _BYTE * ) @@this@@ + Number ) = Number ; return @@result@@ ; }", "source": [{"n": "a2", "t": {"T": 1, "n": "float", "s": 4}, "location": "r496"}, {"n": "this", "t": {"T": 3, "t": "cocos2d::CCActionInterval"}, "location": "r56"}, {"n": "result", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r8"}]}