{"name": "_ZN7cocos2d10CCRotateBy16initWithDurationEfff", "code": "__int64 __fastcall cocos2d CCRotateBy initWithDuration ( cocos2d CCRotateBy * @@this@@ , float @@a2@@ , float @@a3@@ , float @@a4@@ ) { __int64 @@result@@ ; @@result@@ = cocos2d CCActionInterval initWithDuration ( @@this@@ , @@a2@@ ) ; if ( ( _BYTE ) @@result@@ ) { * ( ( float * ) @@this@@ + Number ) = @@a3@@ ; * ( ( float * ) @@this@@ + Number ) = @@a4@@ ; } return @@result@@ ; }", "source": [{"n": "a2", "t": {"T": 1, "n": "float", "s": 4}, "location": "r496"}, {"n": "a3", "t": {"T": 1, "n": "float", "s": 4}, "location": "r512"}, {"n": "a4", "t": {"T": 1, "n": "float", "s": 4}, "location": "r528"}, {"n": "this", "t": {"T": 3, "t": "cocos2d::CCRotateBy"}, "location": "r56"}, {"n": "result", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r8"}]}