{"name": "g_string_append_c_inline", "code": "__int64 * __fastcall g_string_append_c_inline ( __int64 * @@a1@@ , char @@a2@@ ) { __int64 v2 ; __int64 @@v3@@ ; if ( @@a1@@ [ Number ] + Number >= ( unsigned __int64 ) @@a1@@ [ Number ] ) { g_string_insert_c ( @@a1@@ , Number , ( unsigned int ) @@a2@@ ) ; } else { v2 = * @@a1@@ ; @@v3@@ = @@a1@@ [ Number ] ; @@a1@@ [ Number ] = @@v3@@ + Number ; * ( _BYTE * ) ( v2 + @@v3@@ ) = @@a2@@ ; * ( _BYTE * ) ( * @@a1@@ + @@a1@@ [ Number ] ) = Number ; } return @@a1@@ ; }", "source": [{"n": "a1", "t": {"T": 3, "t": "__int64"}, "location": "r56"}, {"n": "a2", "t": {"T": 1, "n": "char", "s": 1}, "location": "r64"}, {"n": "v3", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r8"}]}
{"name": "list_join", "code": "__int64 __fastcall list_join ( _QWORD * @@a1@@ , char @@a2@@ ) { __int64 * @@v4@@ ; @@v4@@ = ( __int64 * ) g_string_new ( & unk_3EBE ) ; while ( @@a1@@ ) { @@v4@@ = ( __int64 * ) g_string_append ( @@v4@@ , * @@a1@@ ) ; @@a1@@ = ( _QWORD * ) @@a1@@ [ Number ] ; if ( @@a1@@ ) @@v4@@ = g_string_append_c_inline ( @@v4@@ , @@a2@@ ) ; } return g_string_free ( @@v4@@ , Number L ) ; }", "source": [{"n": "a1", "t": {"T": 3, "t": "_QWORD"}, "location": "r56"}, {"n": "a2", "t": {"T": 1, "n": "char", "s": 1}, "location": "r64"}, {"n": "v4", "t": {"T": 3, "t": "__int64"}, "location": "s8"}]}