{"name": "Qmath_Rand", "code": "__int64 __fastcall Qmath_Rand ( __int64 @@a1@@ ) { int @@v1@@ ; @@v1@@ = rand ( ) ; lua_pushinteger ( @@a1@@ , @@v1@@ ) ; return Number L ; }", "source": [{"n": "a1", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r56"}, {"n": "v1", "t": {"T": 1, "n": "int", "s": 4}, "location": "r8"}]}
{"name": "Qmath_Random", "code": "__int64 __fastcall Qmath_Random ( __int64 @@a1@@ ) { __int16 @@v1@@ ; @@v1@@ = rand ( ) ; lua_pushnumber ( @@a1@@ , ( float ) ( ( float ) ( @@v1@@ & Number ) / Number ) ) ; return Number L ; }", "source": [{"n": "a1", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r56"}, {"n": "v1", "t": {"T": 1, "n": "__int16", "s": 2}, "location": "r8"}]}