{"name": "tcg_temp_new_internal_i32", "code": "__int64 __fastcall tcg_temp_new_internal_i32 ( int @@a1@@ ) { return ( unsigned int ) tcg_temp_new_internal ( Number , @@a1@@ ) ; }", "source": [{"n": "a1", "t": {"T": 1, "n": "int", "s": 4}, "location": "r56"}]}
{"name": "tcg_temp_new_internal", "code": "__int64 __fastcall tcg_temp_new_internal ( int @@a1@@ , int @@a2@@ ) { unsigned int @@v3@@ ; int @@v4@@ ; __int64 v5 ; __int64 v6 ; @@v4@@ = @@a1@@ ; if ( @@a2@@ ) @@v4@@ = @@a1@@ + Number ; @@v3@@ = * ( ( _DWORD * ) & tcg_ctx [ Number ] + @@v4@@ ) ; if ( @@v3@@ == Number ) { @@v3@@ = HIDWORD ( tcg_ctx [ Number ] ) ; tcg_temp_alloc ( ( __int64 ) tcg_ctx , @@v3@@ + Number ) ; v6 = tcg_ctx [ Number ] + Number L * SHIDWORD ( tcg_ctx [ Number ] ) ; * ( _DWORD * ) v6 = @@a1@@ ; * ( _DWORD * ) ( v6 + Number ) = @@a1@@ ; * ( _BYTE * ) ( v6 + Number ) |= Number ; * ( _BYTE * ) ( v6 + Number ) = ( Number * ( @@a2@@ & Number ) ) | * ( _BYTE * ) ( v6 + Number ) & Number ; * ( _QWORD * ) ( v6 + Number ) = Number L ; ++ HIDWORD ( tcg_ctx [ Number ] ) ; } else { v5 = tcg_ctx [ Number ] + Number L * ( int ) @@v3@@ ; * ( ( _DWORD * ) & tcg_ctx [ Number ] + @@v4@@ ) = * ( _DWORD * ) ( v5 + Number ) ; * ( _BYTE * ) ( v5 + Number ) |= Number ; } return @@v3@@ ; }", "source": [{"n": "a1", "t": {"T": 1, "n": "int", "s": 4}, "location": "r56"}, {"n": "a2", "t": {"T": 1, "n": "int", "s": 4}, "location": "r64"}, {"n": "v4", "t": {"T": 1, "n": "int", "s": 4}, "location": "s28"}, {"n": "v3", "t": {"T": 1, "n": "unsigned int", "s": 4}, "location": "s32"}]}