{"name": "helper_cmp", "code": "__int64 __fastcall helper_cmp ( const void * @@a1@@ , const void * @@a2@@ ) { __int64 @@result@@ ; if ( * ( _QWORD * ) @@a1@@ >= * ( _QWORD * ) @@a2@@ ) @@result@@ = * ( _QWORD * ) @@a1@@ != * ( _QWORD * ) @@a2@@ ; else @@result@@ = Number ; return @@result@@ ; }", "source": [{"n": "a1", "t": {"T": 3, "t": "const void"}, "location": "r56"}, {"n": "a2", "t": {"T": 3, "t": "const void"}, "location": "r64"}, {"n": "result", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r8"}]}
{"name": "tcg_find_helper", "code": "__int64 __fastcall tcg_find_helper ( __int64 @@a1@@ , unsigned __int64 @@a2@@ ) { int @@v3@@ ; int @@v4@@ ; int @@v5@@ ; unsigned __int64 * @@v6@@ ; if ( ! * ( _DWORD * ) ( @@a1@@ + Number ) ) { qsort ( * ( void * * ) ( @@a1@@ + Number ) , * ( int * ) ( @@a1@@ + Number ) , Number , ( __compar_fn_t ) helper_cmp ) ; * ( _DWORD * ) ( @@a1@@ + Number ) = Number ; } @@v3@@ = Number ; @@v4@@ = * ( _DWORD * ) ( @@a1@@ + Number ) - Number ; while ( @@v3@@ <= @@v4@@ ) { @@v5@@ = ( @@v3@@ + @@v4@@ ) >> Number ; @@v6@@ = ( unsigned __int64 * ) ( Number L * @@v5@@ + * ( _QWORD * ) ( @@a1@@ + Number ) ) ; if ( * @@v6@@ == @@a2@@ ) return Number L * ( ( @@v3@@ + @@v4@@ ) >> Number ) + * ( _QWORD * ) ( @@a1@@ + Number ) ; if ( @@a2@@ >= * @@v6@@ ) @@v3@@ = @@v5@@ + Number ; else @@v4@@ = @@v5@@ - Number ; } return Number L ; }", "source": [{"n": "a1", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r56"}, {"n": "a2", "t": {"T": 1, "n": "unsigned __int64", "s": 8}, "location": "r64"}, {"n": "v6", "t": {"T": 3, "t": "unsigned __int64"}, "location": "s24"}, {"n": "v5", "t": {"T": 1, "n": "int", "s": 4}, "location": "s28"}, {"n": "v4", "t": {"T": 1, "n": "int", "s": 4}, "location": "s32"}, {"n": "v3", "t": {"T": 1, "n": "int", "s": 4}, "location": "s36"}]}