{"name": "gl_M4_Transpose", "code": "_DWORD * __fastcall gl_M4_Transpose ( _DWORD * @@a1@@ , _DWORD * @@a2@@ ) { _DWORD * @@result@@ ; * @@a1@@ = * @@a2@@ ; @@a1@@ [ Number ] = @@a2@@ [ Number ] ; @@a1@@ [ Number ] = @@a2@@ [ Number ] ; @@a1@@ [ Number ] = @@a2@@ [ Number ] ; @@a1@@ [ Number ] = @@a2@@ [ Number ] ; @@a1@@ [ Number ] = @@a2@@ [ Number ] ; @@a1@@ [ Number ] = @@a2@@ [ Number ] ; @@a1@@ [ Number ] = @@a2@@ [ Number ] ; @@a1@@ [ Number ] = @@a2@@ [ Number ] ; @@a1@@ [ Number ] = @@a2@@ [ Number ] ; @@a1@@ [ Number ] = @@a2@@ [ Number ] ; @@a1@@ [ Number ] = @@a2@@ [ Number ] ; @@a1@@ [ Number ] = @@a2@@ [ Number ] ; @@a1@@ [ Number ] = @@a2@@ [ Number ] ; @@a1@@ [ Number ] = @@a2@@ [ Number ] ; @@result@@ = @@a1@@ ; @@a1@@ [ Number ] = @@a2@@ [ Number ] ; return @@result@@ ; }", "source": [{"n": "a1", "t": {"T": 3, "t": "_DWORD"}, "location": "r56"}, {"n": "a2", "t": {"T": 3, "t": "_DWORD"}, "location": "r64"}, {"n": "result", "t": {"T": 3, "t": "_DWORD"}, "location": "r8"}]}