{"name": "_ZN7cocos2d9CCAnimate4stopEv", "code": "__int64 __fastcall cocos2d CCAnimate stop ( cocos2d CCAnimate * @@this@@ ) { _BYTE * v2 ; __int64 ( * v3 ) ( void ) ; char v4 ; __int64 v5 ; v2 = ( _BYTE * ) * ( ( _QWORD * ) @@this@@ + Number ) ; v3 = * ( __int64 ( * * ) ( void ) ) ( * ( _QWORD * ) v2 + Number L ) ; if ( ( char * ) v3 == ( char * ) cocos2d CCAnimation getRestoreOriginalFrame ) v4 = v2 [ Number ] ; else v4 = v3 ( ) ; if ( v4 ) { v5 = * ( ( _QWORD * ) @@this@@ + Number ) ; if ( v5 ) ( * ( void ( __fastcall * * ) ( __int64 , _QWORD ) ) ( * ( _QWORD * ) v5 + Number L ) ) ( v5 , * ( ( _QWORD * ) @@this@@ + Number ) ) ; } return cocos2d CCAction stop ( @@this@@ ) ; }", "source": [{"n": "this", "t": {"T": 3, "t": "cocos2d::CCAnimate"}, "location": "r56"}]}