{"name": "_ZN6Player6UpdateEf", "code": "__int64 __fastcall Player Update ( Player * @@this@@ , float @@a2@@ ) { __int64 v2 ; int v3 ; __int64 v4 ; float v5 ; _BYTE * v6 ; float @@v7@@ ; float v8 ; int v9 ; int v10 ; char @@v13@@ [ Number ] ; char @@v14@@ [ Number ] ; char @@v15@@ [ Number ] ; char @@v16@@ [ Number ] ; char @@v17@@ [ Number ] ; int @@v18@@ [ Number ] ; char @@v19@@ [ Number ] ; char @@v20@@ [ Number ] ; char @@v21@@ [ Number ] ; char @@v22@@ [ Number ] ; char @@v23@@ [ Number ] ; int @@v24@@ [ Number ] ; int @@v25@@ [ Number ] ; char @@v26@@ [ Number ] ; IvMatrix44 Identity ( ( IvMatrix44 * ) @@v23@@ ) ; IvMatrix44 Identity ( ( IvMatrix44 * ) @@v22@@ ) ; IvMatrix44 Identity ( ( IvMatrix44 * ) @@v21@@ ) ; IvMatrix44 Identity ( ( IvMatrix44 * ) @@v20@@ ) ; IvMatrix44 Identity ( ( IvMatrix44 * ) @@v19@@ ) ; IvMatrix44 Identity ( ( IvMatrix44 * ) @@v23@@ ) ; IvMatrix44 Identity ( ( IvMatrix44 * ) @@v22@@ ) ; v2 = * ( _QWORD * ) ( IvGame mGame + Number L ) ; v3 = LC0 ; if ( * ( _BYTE * ) ( v2 + Number ) ) * ( float * ) & v3 = Number - ( float ) ( @@a2@@ * Number ) ; if ( * ( _BYTE * ) ( v2 + Number ) ) * ( float * ) & v3 = * ( float * ) & v3 + ( float ) ( @@a2@@ * Number ) ; @@v24@@ [ Number ] = v3 ; @@v24@@ [ Number ] = v3 ; @@v24@@ [ Number ] = v3 ; IvMatrix44 Scaling ( @@v23@@ , @@v24@@ ) ; v4 = * ( _QWORD * ) ( IvGame mGame + Number L ) ; v5 = Number ; if ( * ( _BYTE * ) ( v4 + Number ) ) v5 = Number - ( float ) ( @@a2@@ * Number ) ; if ( * ( _BYTE * ) ( v4 + Number ) ) v5 = v5 + ( float ) ( @@a2@@ * Number ) ; IvMatrix44 RotationZ ( ( IvMatrix44 * ) @@v22@@ , v5 ) ; v6 = * ( _BYTE * * ) ( IvGame mGame + Number L ) ; @@v7@@ = Number ; if ( v6 [ Number ] ) @@v7@@ = Number - ( float ) ( @@a2@@ * Number ) ; if ( v6 [ Number ] ) @@v7@@ = @@v7@@ + ( float ) ( @@a2@@ * Number ) ; v8 = Number ; if ( v6 [ Number ] ) v8 = Number - ( float ) ( @@a2@@ * Number ) ; if ( v6 [ Number ] ) v8 = v8 + ( float ) ( @@a2@@ * Number ) ; * ( float * ) @@v25@@ = @@v7@@ ; * ( float * ) & @@v25@@ [ Number ] = v8 ; @@v25@@ [ Number ] = Number ; IvMatrix44 Translation ( @@v21@@ , @@v25@@ ) ; if ( * ( _BYTE * ) ( * ( _QWORD * ) ( IvGame mGame + Number L ) + Number L ) ) IvMatrix44 Identity ( @@this@@ ) ; v9 = * ( ( _DWORD * ) @@this@@ + Number ) ; v10 = * ( ( _DWORD * ) @@this@@ + Number ) ; @@v18@@ [ Number ] = * ( ( _DWORD * ) @@this@@ + Number ) ; @@v18@@ [ Number ] = v10 ; @@v18@@ [ Number ] = v9 ; IvVector3 operator - ( @@v26@@ , @@v18@@ ) ; IvMatrix44 Translation ( @@v20@@ , @@v26@@ ) ; IvMatrix44 Translation ( @@v19@@ , @@v18@@ ) ; IvMatrix44 operator * ( @@v13@@ , @@v21@@ , @@v19@@ ) ; IvMatrix44 operator * ( @@v14@@ , @@v13@@ , @@v22@@ ) ; IvMatrix44 operator * ( @@v15@@ , @@v14@@ , @@v20@@ ) ; IvMatrix44 operator * ( @@v16@@ , @@v15@@ , @@this@@ ) ; IvMatrix44 operator * ( @@v17@@ , @@v16@@ , @@v23@@ ) ; return IvMatrix44 operator = ( @@this@@ , @@v17@@ ) ; }", "source": [{"n": "a2", "t": {"T": 1, "n": "float", "s": 4}, "location": "r496"}, {"n": "v7", "t": {"T": 1, "n": "float", "s": 4}, "location": "r528"}, {"n": "this", "t": {"T": 3, "t": "Player"}, "location": "r56"}, {"n": "v23", "t": {"T": 2, "n": 76, "s": 1, "t": "char"}, "location": "s120"}, {"n": "v22", "t": {"T": 2, "n": 64, "s": 1, "t": "char"}, "location": "s184"}, {"n": "v26", "t": {"T": 2, "n": 20, "s": 1, "t": "char"}, "location": "s20"}, {"n": "v21", "t": {"T": 2, "n": 64, "s": 1, "t": "char"}, "location": "s248"}, {"n": "v20", "t": {"T": 2, "n": 64, "s": 1, "t": "char"}, "location": "s312"}, {"n": "v25", "t": {"T": 2, "n": 3, "s": 4, "t": "int"}, "location": "s32"}, {"n": "v19", "t": {"T": 2, "n": 64, "s": 1, "t": "char"}, "location": "s376"}, {"n": "v18", "t": {"T": 2, "n": 3, "s": 4, "t": "int"}, "location": "s388"}, {"n": "v24", "t": {"T": 2, "n": 3, "s": 4, "t": "int"}, "location": "s44"}, {"n": "v17", "t": {"T": 2, "n": 68, "s": 1, "t": "char"}, "location": "s456"}, {"n": "v16", "t": {"T": 2, "n": 64, "s": 1, "t": "char"}, "location": "s520"}, {"n": "v15", "t": {"T": 2, "n": 64, "s": 1, "t": "char"}, "location": "s584"}, {"n": "v14", "t": {"T": 2, "n": 64, "s": 1, "t": "char"}, "location": "s648"}, {"n": "v13", "t": {"T": 2, "n": 64, "s": 1, "t": "char"}, "location": "s712"}]}