{"name": "_ZN7cocos2d8CCJumpBy7reverseEv", "code": "_DWORD * __fastcall cocos2d CCJumpBy reverse ( cocos2d CCJumpBy * @@this@@ ) { unsigned int @@v1@@ ; float @@v3@@ ; char @@v4@@ [ Number ] ; @@v1@@ = * ( ( _DWORD * ) @@this@@ + Number ) ; @@v3@@ = * ( ( float * ) @@this@@ + Number ) ; cocos2d CCPoint CCPoint ( ( cocos2d CCPoint * ) @@v4@@ , COERCE_FLOAT ( * ( ( _DWORD * ) @@this@@ + Number ) ^ LC30 ) , COERCE_FLOAT ( * ( ( _DWORD * ) @@this@@ + Number ) ^ LC30 ) ) ; return cocos2d CCJumpBy create ( ( cocos2d CCJumpBy * ) @@v4@@ , * ( ( float * ) @@this@@ + Number ) , ( const cocos2d CCPoint * ) @@v1@@ , @@v3@@ ) ; }", "source": [{"n": "v1", "t": {"T": 1, "n": "unsigned int", "s": 4}, "location": "r104"}, {"n": "this", "t": {"T": 3, "t": "cocos2d::CCJumpBy"}, "location": "r56"}, {"n": "v4", "t": {"T": 2, "n": 32, "s": 1, "t": "char"}, "location": "s32"}, {"n": "v3", "t": {"T": 1, "n": "float", "s": 4}, "location": "s44"}]}