{"name": "_ZN7cocos2d9CCFadeOut6updateEf", "code": "void __fastcall cocos2d CCFadeOut update ( cocos2d CCFadeOut * @@this@@ , float @@a2@@ ) { const void * v2 ; void * @@v3@@ ; v2 = ( const void * ) * ( ( _QWORD * ) @@this@@ + Number ) ; if ( v2 ) { @@v3@@ = _dynamic_cast ( v2 , ( const struct __class_type_info * ) & ` typeinfo for ' cocos2d CCNode , ( const struct __class_type_info * ) & ` typeinfo for ' cocos2d CCRGBAProtocol , Number ) ; if ( @@v3@@ ) ( * ( void ( __fastcall * * ) ( void * , _QWORD ) ) ( * ( _QWORD * ) @@v3@@ + Number L ) ) ( @@v3@@ , ( unsigned __int8 ) ( int ) ( float ) ( Number * ( float ) ( Number - @@a2@@ ) ) ) ; } }", "source": [{"n": "a2", "t": {"T": 1, "n": "float", "s": 4}, "location": "r496"}, {"n": "this", "t": {"T": 3, "t": "cocos2d::CCFadeOut"}, "location": "r56"}, {"n": "v3", "t": {"T": 3, "t": "void"}, "location": "r8"}]}