{"name": "_ZN7cocos2d10CCRotateTo16initWithDurationEfff.localalias", "code": "__int64 __fastcall cocos2d CCRotateTo initWithDuration ( float * @@a1@@ , float @@a2@@ , float @@a3@@ , float @@a4@@ ) { __int64 @@result@@ ; @@result@@ = cocos2d CCActionInterval initWithDuration ( ( cocos2d CCActionInterval * ) @@a1@@ , @@a2@@ ) ; if ( ( _BYTE ) @@result@@ ) { @@a1@@ [ Number ] = @@a3@@ ; @@a1@@ [ Number ] = @@a4@@ ; } return @@result@@ ; }", "source": [{"n": "a2", "t": {"T": 1, "n": "float", "s": 4}, "location": "r496"}, {"n": "a3", "t": {"T": 1, "n": "float", "s": 4}, "location": "r512"}, {"n": "a4", "t": {"T": 1, "n": "float", "s": 4}, "location": "r528"}, {"n": "a1", "t": {"T": 3, "t": "float"}, "location": "r56"}, {"n": "result", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r8"}]}