{"name": "_Z12calcLandLossidd", "code": "double __fastcall calcLandLoss ( int @@a1@@ , double @@a2@@ , double @@a3@@ ) { double @@v5@@ ; @@v5@@ = Number ; if ( @@a1@@ == Number ) { @@v5@@ = log ( @@a3@@ ) * Number - Number ; } else if ( @@a1@@ <= Number ) { if ( @@a1@@ == Number ) { @@v5@@ = log ( @@a3@@ ) * Number - Number ; } else if ( @@a1@@ == Number ) { @@v5@@ = log ( @@a3@@ ) * Number - Number ; } } return @@v5@@ * ( @@a2@@ / Number ) ; }", "source": [{"n": "a2", "t": {"T": 1, "n": "double", "s": 8}, "location": "r496"}, {"n": "a3", "t": {"T": 1, "n": "double", "s": 8}, "location": "r512"}, {"n": "a1", "t": {"T": 1, "n": "int", "s": 4}, "location": "r56"}, {"n": "v5", "t": {"T": 1, "n": "double", "s": 8}, "location": "s8"}]}