{"name": "_ZN7cocos2d8CCMoveBy7reverseEv", "code": "_DWORD * __fastcall cocos2d CCMoveBy reverse ( cocos2d CCMoveBy * @@this@@ , const cocos2d CCPoint * @@a2@@ ) { char @@v3@@ [ Number ] ; cocos2d CCPoint CCPoint ( ( cocos2d CCPoint * ) @@v3@@ , COERCE_FLOAT ( * ( ( _DWORD * ) @@this@@ + Number ) ^ LC30 ) , COERCE_FLOAT ( * ( ( _DWORD * ) @@this@@ + Number ) ^ LC30 ) ) ; return cocos2d CCMoveBy create ( ( cocos2d CCMoveBy * ) @@v3@@ , * ( ( float * ) @@this@@ + Number ) , @@a2@@ ) ; }", "source": [{"n": "this", "t": {"T": 3, "t": "cocos2d::CCMoveBy"}, "location": "r56"}, {"n": "a2", "t": {"T": 3, "t": "const cocos2d::CCPoint"}, "location": "r64"}, {"n": "v3", "t": {"T": 2, "n": 32, "s": 1, "t": "char"}, "location": "s32"}]}