{"name": "ss_execute_command", "code": "__int64 __fastcall ss_execute_command ( signed int @@a1@@ , void * @@a2@@ ) { signed int @@v2@@ ; signed int i ; unsigned int v4 ; void * @@ptr@@ ; @@v2@@ = Number ; for ( @@ptr@@ = @@a2@@ ; * ( _QWORD * ) @@ptr@@ ; @@ptr@@ = ( char * ) @@ptr@@ + Number ) ++ @@v2@@ ; @@ptr@@ = malloc ( Number L * ( @@v2@@ + Number ) ) ; for ( i = Number ; i <= @@v2@@ ; ++ i ) * ( ( _QWORD * ) @@ptr@@ + i ) = * ( ( _QWORD * ) @@a2@@ + i ) ; v4 = really_execute_command ( @@a1@@ , @@v2@@ , ( char * * * ) & @@ptr@@ ) ; free ( @@ptr@@ ) ; return v4 ; }", "source": [{"n": "v2", "t": {"T": 1, "n": "signed int", "s": 4}, "location": "r104"}, {"n": "a1", "t": {"T": 1, "n": "signed int", "s": 4}, "location": "r56"}, {"n": "a2", "t": {"T": 3, "t": "void"}, "location": "r64"}, {"n": "ptr", "t": {"T": 3, "t": "void"}, "location": "s40"}]}
{"name": "really_execute_command", "code": "__int64 __fastcall really_execute_command ( signed int @@a1@@ , unsigned int @@a2@@ , char * * * @@a3@@ ) { __int64 * @@i@@ ; for ( @@i@@ = * ( __int64 * * ) ( * ( _QWORD * ) ( Number L * @@a1@@ + ss_table ) + Number L ) ; * @@i@@ ; ++ @@i@@ ) { if ( ! ( unsigned int ) check_request_table ( * @@i@@ , @@a2@@ , * @@a3@@ , @@a1@@ ) ) return Number L ; } return Number L ; }", "source": [{"n": "a3", "t": {"T": 3, "t": "char **"}, "location": "r16"}, {"n": "i", "t": {"T": 3, "t": "__int64"}, "location": "r32"}, {"n": "a1", "t": {"T": 1, "n": "signed int", "s": 4}, "location": "r56"}, {"n": "a2", "t": {"T": 1, "n": "unsigned int", "s": 4}, "location": "r64"}]}