{"name": "_Z19lower_clip_distanceP9gl_shader", "code": "char __fastcall lower_clip_distance ( __int64 @@a1@@ ) { int @@v1@@ ; __int64 @@v2@@ ; __int64 @@v4@@ [ Number ] ; char @@v5@@ ; __int64 @@v6@@ ; __int64 @@v7@@ ; __int64 @@v8@@ ; __int64 @@v9@@ ; int @@v10@@ ; @@v1@@ = * ( _DWORD * ) ( @@a1@@ + Number ) ; ir_hierarchical_visitor ir_hierarchical_visitor ( ( ir_hierarchical_visitor * ) @@v4@@ ) ; @@v2@@ = * ( _QWORD * ) ( @@a1@@ + Number ) ; @@v4@@ [ Number ] = ( __int64 ) & off_C20 ; @@v5@@ = Number ; @@v6@@ = Number L ; @@v7@@ = Number L ; @@v8@@ = Number L ; @@v9@@ = Number L ; @@v10@@ = @@v1@@ ; visit_list_elements ( @@v4@@ , @@v2@@ , Number L ) ; if ( @@v8@@ ) glsl_symbol_table add_variable ( * ( _QWORD * ) ( @@a1@@ + Number ) ) ; if ( @@v9@@ ) glsl_symbol_table add_variable ( * ( _QWORD * ) ( @@a1@@ + Number ) ) ; return @@v5@@ ; }", "source": [{"n": "v1", "t": {"T": 1, "n": "int", "s": 4}, "location": "r48"}, {"n": "a1", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r56"}, {"n": "v2", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r64"}, {"n": "v4", "t": {"T": 2, "n": 6, "s": 8, "t": "__int64"}, "location": "s120"}, {"n": "v10", "t": {"T": 1, "n": "int", "s": 4}, "location": "s32"}, {"n": "v9", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "s40"}, {"n": "v8", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "s48"}, {"n": "v7", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "s56"}, {"n": "v6", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "s64"}, {"n": "v5", "t": {"T": 1, "n": "char", "s": 1}, "location": "s71"}]}