{"name": "board_init", "code": "__int64 __fastcall board_init ( __int64 @@a1@@ ) { board_addpos ( @@a1@@ , Number ) ; board_addpos ( @@a1@@ , Number ) ; board_addpos ( @@a1@@ , Number ) ; board_addpos ( @@a1@@ , Number ) ; board_addpos ( @@a1@@ , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_addpos ( @@a1@@ + Number , Number ) ; board_or_pos ( @@a1@@ + Number , @@a1@@ ) ; board_or_pos ( @@a1@@ + Number , @@a1@@ + Number ) ; board_or_pos ( @@a1@@ + Number , @@a1@@ + Number ) ; board_or_pos ( @@a1@@ + Number , @@a1@@ + Number ) ; board_or_pos ( @@a1@@ + Number , @@a1@@ + Number ) ; board_or_pos ( @@a1@@ + Number , @@a1@@ + Number ) ; board_or_pos ( @@a1@@ + Number , @@a1@@ + Number ) ; board_or_pos ( @@a1@@ + Number , @@a1@@ + Number ) ; board_or_pos ( @@a1@@ + Number , @@a1@@ + Number ) ; board_or_pos ( @@a1@@ + Number , @@a1@@ + Number ) ; board_or_pos ( @@a1@@ + Number , @@a1@@ + Number ) ; board_or_pos ( @@a1@@ + Number , @@a1@@ + Number ) ; board_or_pos ( @@a1@@ + Number , @@a1@@ + Number ) ; board_or_pos ( @@a1@@ + Number , @@a1@@ + Number ) ; board_or_pos ( @@a1@@ + Number , @@a1@@ + Number ) ; return board_or_pos ( @@a1@@ + Number , @@a1@@ + Number ) ; }", "source": [{"n": "a1", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r56"}]}
{"name": "board_addpos", "code": "__int64 __fastcall board_addpos ( __int64 @@a1@@ , unsigned int @@a2@@ ) { __int64 @@result@@ ; @@result@@ = @@a2@@ ; if ( ( _BYTE ) @@a2@@ ) { @@result@@ = @@a1@@ ; * ( _WORD * ) ( @@a1@@ + Number L * ( ( unsigned __int8 ) @@a2@@ & Number ) ) |= Number << ( @@a2@@ & Number ) ; } return @@result@@ ; }", "source": [{"n": "a1", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r56"}, {"n": "a2", "t": {"T": 1, "n": "unsigned int", "s": 4}, "location": "r64"}, {"n": "result", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r8"}]} {"name": "board_or_pos", "code": "__int64 __fastcall board_or_pos ( __int64 @@a1@@ , __int64 @@a2@@ ) { __int64 @@result@@ ; int @@i@@ ; for ( @@i@@ = Number ; @@i@@ <= Number ; ++ @@i@@ ) { @@result@@ = @@a1@@ ; * ( _WORD * ) ( @@a1@@ + Number L * @@i@@ ) |= * ( _WORD * ) ( @@a2@@ + Number L * @@i@@ ) ; } return @@result@@ ; }", "source": [{"n": "a1", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r56"}, {"n": "a2", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r64"}, {"n": "result", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r8"}, {"n": "i", "t": {"T": 1, "n": "int", "s": 4}, "location": "s4"}]}