{"name": "free_mem3Doint", "code": "void __fastcall free_mem3Doint ( void * * @@a1@@ , int @@a2@@ , const char * @@a3@@ , int @@a4@@ ) { const char * v4 ; const char * v5 ; int @@v7@@ ; int @@j@@ ; int @@i@@ ; @@v7@@ = ( int ) @@a3@@ ; if ( @@a1@@ ) { for ( @@i@@ = Number ; @@i@@ < @@a2@@ ; ++ @@i@@ ) { for ( @@j@@ = - @@a4@@ ; @@j@@ < @@v7@@ - @@a4@@ ; ++ @@j@@ ) { v4 = ( const char * ) ( Number L * @@j@@ ) ; if ( * ( _QWORD * ) ( ( char * ) @@a1@@ [ @@i@@ ] + ( _QWORD ) v4 ) ) mem_free ( * ( ( void * * ) @@a1@@ [ @@i@@ ] + @@j@@ ) ) ; else error ( ( int ) String , Number , v4 ) ; } } v5 = ( char * ) * @@a1@@ - Number * @@a4@@ ; * @@a1@@ = ( void * ) v5 ; if ( * @@a1@@ ) mem_free ( * @@a1@@ ) ; else error ( ( int ) String , Number , v5 ) ; mem_free ( @@a1@@ ) ; } else { error ( ( int ) String , Number , @@a3@@ ) ; } }", "source": [{"n": "a3", "t": {"T": 3, "t": "const char"}, "location": "r16"}, {"n": "a4", "t": {"T": 1, "n": "int", "s": 4}, "location": "r24"}, {"n": "a1", "t": {"T": 3, "t": "void *"}, "location": "r56"}, {"n": "a2", "t": {"T": 1, "n": "int", "s": 4}, "location": "r64"}, {"n": "v7", "t": {"T": 1, "n": "int", "s": 4}, "location": "s32"}, {"n": "i", "t": {"T": 1, "n": "int", "s": 4}, "location": "s4"}, {"n": "j", "t": {"T": 1, "n": "int", "s": 4}, "location": "s8"}]}
{"name": "mem_free", "code": "void __fastcall mem_free ( void * @@a1@@ ) { free_pointer ( @@a1@@ ) ; }", "source": [{"n": "a1", "t": {"T": 3, "t": "void"}, "location": "r56"}]} {"name": "free_mem3D", "code": "void __fastcall free_mem3D ( void * * * @@a1@@ , __int64 @@a2@@ , const char * @@a3@@ ) { if ( @@a1@@ ) { free_mem2D ( * @@a1@@ , @@a2@@ , @@a3@@ ) ; mem_free ( @@a1@@ ) ; } else { error ( ( int ) String , Number , @@a3@@ ) ; } }", "source": [{"n": "a3", "t": {"T": 3, "t": "const char"}, "location": "r16"}, {"n": "a1", "t": {"T": 3, "t": "void **"}, "location": "r56"}, {"n": "a2", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r64"}]}