{"name": "cmp_source_line", "code": "_BOOL8 __fastcall cmp_source_line ( __int64 @@a1@@ , __int64 @@a2@@ ) { int @@i@@ ; for ( @@i@@ = Number ; @@i@@ < * ( _DWORD * ) ( @@a1@@ + Number ) ; ++ @@i@@ ) { if ( * ( double * ) ( @@a1@@ + Number L * @@i@@ + Number ) != * ( double * ) ( @@a2@@ + Number L * @@i@@ + Number ) ) return * ( double * ) ( @@a1@@ + Number L * @@i@@ + Number ) > * ( double * ) ( @@a2@@ + Number L * @@i@@ + Number ) ; } return Number L ; }", "source": [{"n": "a1", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r56"}, {"n": "a2", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "r64"}, {"n": "i", "t": {"T": 1, "n": "int", "s": 4}, "location": "s12"}]}
{"name": "__resort_source_line", "code": "unsigned __int64 __fastcall _resort_source_line ( __int64 * @@a1@@ , _QWORD * @@a2@@ ) { __int64 * @@v3@@ ; __int64 @@v4@@ ; unsigned __int64 @@v5@@ ; @@v5@@ = __readfsqword ( Number ) ; @@v3@@ = @@a1@@ ; @@v4@@ = Number L ; while ( * @@v3@@ ) { @@v4@@ = * @@v3@@ ; if ( cmp_source_line ( ( __int64 ) @@a2@@ , * @@v3@@ ) ) @@v3@@ = ( __int64 * ) ( * @@v3@@ + Number ) ; else @@v3@@ = ( __int64 * ) ( * @@v3@@ + Number ) ; } rb_link_node ( @@a2@@ , @@v4@@ , @@v3@@ ) ; rb_insert_color ( @@a2@@ , @@a1@@ ) ; return __readfsqword ( Number ) ^ @@v5@@ ; }", "source": [{"n": "a1", "t": {"T": 3, "t": "__int64"}, "location": "r56"}, {"n": "a2", "t": {"T": 3, "t": "_QWORD"}, "location": "r64"}, {"n": "v4", "t": {"T": 1, "n": "__int64", "s": 8}, "location": "s32"}, {"n": "v3", "t": {"T": 3, "t": "__int64"}, "location": "s40"}, {"n": "v5", "t": {"T": 1, "n": "unsigned __int64", "s": 8}, "location": "s8"}]}