Until Dawn: Rush of Blood
Until Dawn: Rush of Blood is a rail shooter developed by Supermassive Games and published by Sony Interactive Entertainment, released on 13 October 2016 worldwide for PlayStation VR headset on PlayStation 4. It is a direct spin-off from "Until Dawn" and features the player riding a horror-themed roller coaster while shooting at inanimate objects and live enemies. Gameplay. The game is a direct spin-off from "Until Dawn". The player plays on a roller coaster cart while going through a horror-themed carnival amusement park which grows more intense as the player progresses  through the game. The game features seven different roller coasters that feature some of the same locations and characters from its brethren although with different themes, and are quickly loaded by default with handguns, although other weapons are available. Plot. The player character begins at a carnival where Dan T. (Larry Fessenden) instructs the player on how to handle the upcoming levels. As the player is about to finish the level, the Psycho appears and changes the tracks, which causes the player to end up in a lodge, where they are attacked by the psycho and his minions. Before the  player can escape the lodge, the Psycho forces the player to inhale gas which knocks the player out. Dan T. informs the player that the gas will cause the player to see things that aren't really there, which is proven when a giant Psycho emerges at the end of the second level and 'eats' the player character. After defeating a ghost in a hotel, the player confronts the Psycho and kills him in an explosion. As the player progresses through the levels, Dan T. goes from a cheery and supportive character, to having his appearance and personality change to  that of a deranged and dark man. The player kills a giant spider and escapes the Wendigos (the main enemies from the first game), before ending up in a hellish cavern, where the player confronts Dan T., now a horrific man-eating beast. The player is able to avoid Dan T.'s attacks long enough to send him in a lava pit, but Dan T. is able to grab the Player and drags them down with him. As the player finishes each level, a sequence in the real world is shown where the player character is being taken care of  by Dan T. in a hospital, and after finishing the final level, Dan T. informs the player that he may need to try the procedure a few more times. If the player finishes the game on Psychotic difficulty, a scene from the original game is shown where two people find the player eating flesh from a corpse. The scene is shown from the point of view of the player, confirming that the player character is actually Josh from the first Until Dawn. The game takes place inside of his mind, as supported by all the strange apparitions - including his twin  sisters Hannah and Beth, who call out his name. Development. After the successful release of "Until Dawn", "Until Dawn: Rush of Blood" was rumoured to be in development on October 2015, and was fully announced as a title for the PlayStation VR in November. It was also announced in December that the game was also developed using the Decima game engine that was modified with Havok physics from "Until Dawn," and was previewed at PlayStation Experience the same month. Reception. The game received mixed reviews. Critics praised the game's atmosphere, but criticized the short length and the repetitive nature  of the game.