Adventure at the Chateau d'Or
Adventure at the Chateau d'Or is a 2001 adventure game, developed and published by Karma Labs. Production. In August 2000, it was reported that the long-awaited game, which had spent over two years in development, was due to ship in September of that year. The game was eventually postponed until April 2, 2001, when it was released in North American retailers such as Electronics Boutique and Hastings, and online stores including Amazon.com, Chumbo.com, and Outpost.com. The game was made in English, but the developers were open to releases in other languages if they could  find publishers willing to create dubs and subtitles. Plot. The player has been quested by a beautiful princess to find out the mysteries of a castle called "Chateau d'Or". Gameplay. Gameplay is similar to "Myst" involving the player navigating through a series of static screens. The puzzles have three difficulty levels, and the game has a map feature helps the player move around. The game is primarily an adventure game, but includes some RPG-like elements. Critical reception. "Adventure-Archiv" reviewer Annamarie previewed a demo of the game and concluded she was looking forward to playing the full game. Kestrel  of "GameZone" praised the unique storytelling and aesthetically pleasing graphics. Rosemary Young of "Metzomagic" appreciated the educational element of the game, that introduced players to the history and architecture of France. "Tap-Repeatedly" criticised the game for being too short, compering it in this regard to "The Forgotten "and "Isis." Bob Mandel of "The Adrenaline Vault" thought the game offered a new spin on the "Myst" clone. A "GameOver" reviewer thought the game had a light and relaxing feel, though thought it should have been released as a bargain bin product instead of $40. Adventure at the Chateau d'Or