Princess Maker
Main series. Section::::"Princess Maker". The first of the "Princess Maker" games was a popular MicroCabin game at the time of its release in 1991. It was re-released in a 'Refine Edition' with enhanced graphics and voices. There is a fan-made English and Spanish translation for the normal MSX version. The original version is for the NEC PC-9801 system, and the Refine Edition is out for the PlayStation 2 as well as Windows. The player is in charge of a war orphan, Maria, after defeating an evil demon. This game is similar to "Princess Maker 2", but  one cannot give pocket money to the daughter, and in this version, the player can send the daughter to town to view the people's opinions of her. The wardrobe is also much larger than the sequel. There are four sets of clothing for each season. These clothes change after aging. Therefore, there are about 28 sets of clothing the daughter can wear over the years. The Harvest Festival has a Combat Tournament and a Miss Kingdom Contest. If the daughter succeeds, her popularity will rise. There are 74 possible endings, ranging from humble jobs such as a soldier  or a mason, to prestigious jobs such as Archbishop or Prime Minister, to "dark side" jobs such as prostitute or crime lord. In addition, numerous factors decide whether or not the daughter is successful at her job, whom she marries, and whether she has children of her own. "Famitsu" magazine's Reader Cross Review gave the PC Engine version of the game an 8 out of 10. Section::::"Princess Maker 2". The second game in the series, Princess Maker 2, was released in 1993. Section::::"Princess Maker 3: Fairy Tales Come True". Released in 1997, this game was originally unnumbered and called  Princess Maker: Faery Tales Come True. It was released for the PlayStation, Windows, Dreamcast (as a collection with Princess Maker 2) and Sega Saturn. In 2019, the HD remake of the game was released on Nintendo Switch and PC. In "Princess Maker 3", the daughter is a young faery who desires to become a human princess. The player's task is to help her reach adulthood. In this version, everything said to your daughter and done will help determine your daughter's attitude, social status, and outlook on life. Unlike the previous game, the player has a chance to choose  between six occupations. The occupation determines the player's social status in the kingdom, cash at hand, and the amount of yearly wage. The occupation will also affect various factors in the main character, starting with the attitude with which she begins. Along these lines, unlike the previous games where she was either happy, sick, or rebellious, the daughter's attitude can range from happy, to average, to worried, to spoiled. Her attitude will be determined based on both the player's job starting off (Merchant, Performer, Fallen Nobleman, Priest, Retired Knight, and Bard) and how well is she treated  by the player during the game. There are 60 endings in this game ranging from the typical ones like General and Hero, to some more distinctive like Gambler and Freelancer. There are also many "magical" endings, with not only the princess ending, but princess of darkness, cats, etc. She can also marry a variety of people. The player's daughter has a number of courses and jobs available, just like in "Princess Maker 2". The courses to enhance her status include regular school, ballet class or church. All courses, save for church and fasting sessions, will challenge the daughter with  a test/exam based on her status and how long she has dedicated herself to the course. The result of the test/exam will be directly proportional to the daughter's status. Once the result is announced, her reaction will depend on her overall status. The daughter's reactions vary, and it may or may not have effect on status for better or for worse. For all courses with test/exam, the daughter will have an opportunity to encounter her "rival" depending on your status related to the course. All courses, save for church and fasting sessions, will offer a  unique rival female character. If the status related to the course is high enough, the rival may offer her friendship. Once the friendship is forged, the rival character will bring present on the character's birthday that would boost up some of her status depending on what kind of gift it is. They also would occasionally visit your daughter and hang out, which reduces her stress level and boosts certain personality status. School course is rather unusual as she may get a scholarship offer depending on her academic status. Section::::"Princess Maker 4". Unlike past installments, "Princess Maker 4" was developed  by GeneX, although Takami Akai (original series creator) remained on hand as a supervisor. This time, character illustrations were handled by Tenhiro Naoto, the creator of "Sister Princess". It was released in 2005 on the PlayStation 2. Structurally, "Princess Maker 4" draws much inspiration from "Princess Maker 2", although an adventure mode does not exist anymore. As with "PM3", full voiceovers have been recorded, including contributions from famous voice actors like Sakurai Takahiro (Prince Sharul/Charles). "PM4" is highly drama-oriented. Throughout the game, there are various event scenes that offer clues about your daughter's past, not to mention  the war between humans and non-humans and her demonic roots. This is probably what differentiates it the most from previous "PM" games. Another change is that most of the vice-related jobs are less "adult-oriented" as it is impossible for the daughter to receive more sinful jobs such as Cabaret Dancing or as an assassin. The story begins when the player, a soldier, falls in love with a mysterious woman. However, she disappears, only to be found by him a few years later. She hands him the child, whose default name is Patricia, along with Cube the butler , and so his quest to fatherhood begins. A Japanese PC version of "Princess Maker 4" was released on July 28, 2006. It contains many more endings and events compared to the original. A PlayStation Portable version of "Princess Maker 4" was released in Japan on October 12, 2006. A Nintendo DS version of it was released with a few more endings and "extras" not released in the PC version. These extras are, like ending galleries, only accessible after finishing the first ending and credit sequence. Earlier, there was an entirely different "Princess Maker 4" in the works. Under development at  Ninelives, the game was to take place in modern Tokyo rather than the medieval world featured in the final game. This project was eventually abandoned due to Akai's health issues. However, the concept went on to be the basis of "Princess Maker 5", including the modern Japan setting and the fact that Cube can transform himself into a dog. Section::::"Princess Maker 5". The fifth and last game from the main Princess Maker series, originally released for Microsoft Windows in 2007. Section::::"Princess Maker: Legend of Another World". This 1995 game shares many similarities with "Princess Maker 2" and was released  only for the SNES by Takara. Unlike the other games, the daughter does not have a default name, but is named Melody Blue in "Go! Go! Princess". Anime. The anime "Petite Princess Yucie" is loosely based on all the "Princess Maker" games, has the character of Cube from "Princess Maker 2" appearing as Yucie's steward in the anime, looking nearly identical in style and design to how he appears in the game. Yucie herself looks almost identical to the character of Lisa from "Princess Maker 3", including the hairstyle and unusually large forehead. The final "villain" of the anime  shares the appearance of Maria, the daughter from "Princess Maker 1". Ket Shi the demon cat, a minor villain in one episode, is also from "Princess Maker 2", although in the game he is the god of the Wildcat tribe, and can be helpful to the player rather than harmful. Other characters in "Petite Princess Yucie" can undoubtedly also be found in other "Princess Maker" games.