Corecursion
In computer science, corecursion is a type of operation that is dual to recursion. Whereas recursion works analytically, starting on data further from a base case and breaking it down into smaller data and repeating until one reaches a base case, corecursion works synthetically, starting from a base case and building it up, iteratively producing data further removed from a base case. Put simply, corecursive algorithms use the data that they themselves produce, bit by bit, as they become available, and needed, to produce further bits of data. A similar but distinct concept is "generative recursion" which may lack  a definite "direction" inherent in corecursion and recursion. Where recursion allows programs to operate on arbitrarily complex data, so long as they can be reduced to simple data (base cases), corecursion allows programs to produce arbitrarily complex and potentially infinite data structures, such as streams, so long as it can be produced from simple data (base cases) in a sequence of "finite" steps. Where recursion may not terminate, never reaching a base state, corecursion starts from a base state, and thus produces subsequent steps deterministically, though it may proceed indefinitely (and thus not terminate under strict evaluation), or it may  consume more than it produces and thus become non-"productive". Many functions that are traditionally analyzed as recursive can alternatively, and arguably more naturally, be interpreted as corecursive functions that are terminated at a given stage, for example recurrence relations such as the factorial. Corecursion can produce both finite and infinite data structures as results, and may employ self-referential data structures. Corecursion is often used in conjunction with lazy evaluation, to produce only a finite subset of a potentially infinite structure (rather than trying to produce an entire infinite structure at once). Corecursion is a particularly important concept in functional  programming, where corecursion and codata allow total languages to work with infinite data structures. Examples. Corecursion can be understood by contrast with recursion, which is more familiar. While corecursion is primarily of interest in functional programming, it can be illustrated using imperative programming, which is done below using the generator facility in Python. In these examples local variables are used, and assigned values imperatively (destructively), though these are not necessary in corecursion in pure functional programming. In pure functional programming, rather than assigning to local variables, these computed values form an invariable sequence, and prior values are accessed by self -reference (later values in the sequence reference earlier values in the sequence to be computed). The assignments simply express this in the imperative paradigm and explicitly specify where the computations happen, which serves to clarify the exposition. Factorial. A classic example of recursion is computing the factorial, which is defined recursively by "0! := 1" and "n! := n × (n - 1)!". To "recursively" compute its result on a given input, a recursive function calls (a copy of) "itself" with a different ("smaller" in some way) input and uses the result of this call to construct its result. The recursive  call does the same, unless the "base case" has been reached. Thus a call stack develops in the process. For example, to compute "fac(3)", this recursively calls in turn "fac(2)", "fac(1)", "fac(0)" ("winding up" the stack), at which point recursion terminates with "fac(0) = 1", and then the stack unwinds in reverse order and the results are calculated on the way back along the call stack to the initial call frame "fac(3)" that uses the result of "fac(2) = 2" to calculate the final result as "3 × 2 = 3 × fac(2) =: fac(3)" and finally return "fac(3) =  6". In this example a function returns a single value. This stack unwinding can be explicated, defining the factorial "corecursively", as an iterator, where one "starts" with the case of formula_1, then from this starting value constructs factorial values for increasing numbers "1, 2, 3..." as in the above recursive definition with "time arrow" reversed, as it were, by reading it "backwards" as The corecursive algorithm thus defined produces a "stream" of "all" factorials. This may be concretely implemented as a generator. Symbolically, noting that computing next factorial value requires keeping track of both "n" and "f" (a previous factorial  value), this can be represented as: or in Haskell, meaning, "starting from formula_3, on each step the next values are calculated as formula_4". This is mathematically equivalent and almost identical to the recursive definition, but the formula_5 emphasizes that the factorial values are being built "up", going forwards from the starting case, rather than being computed after first going backwards, "down" to the base case, with a formula_6 decrement. The direct output of the corecursive function does not simply contain the factorial formula_7 values, but also includes for each value the auxiliary data of its index "n" in the sequence , so that any one specific result can be selected among them all, as and when needed. There is a connection with denotational semantics, where the denotations of recursive programs is built up corecursively in this way. In Python, a recursive factorial function can be defined as: def factorial(n): This could then be called for example as codice_1 to compute "5!". A corresponding corecursive generator can be defined as: def factorials(): This generates an infinite stream of factorials in order; a finite portion of it can be produced by: def n_factorials(k): This could then be called to produce the factorials up  to "5!" via: for f in n_factorials(5): If we're only interested in a certain factorial, just the last value can be taken, or we can fuse the production and the access into one function, def nth_factorial(k): As can be readily seen here, this is practically equivalent (just by substituting codice_2 for the only codice_3 there) to the accumulator argument technique for tail recursion, unwound into an explicit loop. Thus it can be said that the concept of corecursion is an explication of the embodiment of iterative computation processes by recursive definitions, where applicable. Fibonacci sequence. In the same way , the Fibonacci sequence can be represented as: Because the Fibonacci sequence is a recurrence relation of order 2, the corecursive relation must track two successive terms, with the formula_9 corresponding to shift forward by one step, and the formula_10 corresponding to computing the next term. This can then be implemented as follows (using parallel assignment): def fibonacci_sequence(): In Haskell, map fst ( (\(a,b) -> (b,a+b)) `iterate` (0,1) ) Tree traversal. Tree traversal via a depth-first approach is a classic example of recursion. Dually, breadth-first traversal can very naturally be implemented via corecursion. Without using recursion or  corecursion specifically, one may traverse a tree by starting at the root node, placing its child nodes in a data structure, then iterating by removing node after node from the data structure while placing each removed node's children back into that data structure. If the data structure is a stack (LIFO), this yields depth-first traversal, and if the data structure is a queue (FIFO), this yields breadth-first traversal. Using recursion, a (post-order) depth-first traversal can be implemented by starting at the root node and recursively traversing each child subtree in turn (the subtree based at  each child node) – the second child subtree does not start processing until the first child subtree is finished. Once a leaf node is reached or the children of a branch node have been exhausted, the node itself is visited (e.g., the value of the node itself is outputted). In this case, the call stack (of the recursive functions) acts as the stack that is iterated over. Using corecursion, a breadth-first traversal can be implemented by starting at the root node, outputting its value, then breadth-first traversing the subtrees – i.e., passing on the "whole list" of subtrees to the  next step (not a single subtree, as in the recursive approach) – at the next step outputting the value of all of their root nodes, then passing on their child subtrees, etc. In this case the generator function, indeed the output sequence itself, acts as the queue. As in the factorial example (above), where the auxiliary information of the index (which step one was at, "n") was pushed forward, in addition to the actual output of "n"!, in this case the auxiliary information of the remaining subtrees is pushed forward, in addition to the actual output. Symbolically: meaning that at each  step, one outputs the list of values of root nodes, then proceeds to the child subtrees. Generating just the node values from this sequence simply requires discarding the auxiliary child tree data, then flattening the list of lists (values are initially grouped by level (depth); flattening (ungrouping) yields a flat linear list). In Haskell, These can be compared as follows. The recursive traversal handles a "leaf node" (at the "bottom") as the base case (when there are no children, just output the value), and "analyzes" a tree into subtrees, traversing each in turn, eventually resulting in just leaf nodes – actual  leaf nodes, and branch nodes whose children have already been dealt with (cut off "below"). By contrast, the corecursive traversal handles a "root node" (at the "top") as the base case (given a node, first output the value), treats a tree as being "synthesized" of a root node and its children, then produces as auxiliary output a list of subtrees at each step, which are then the input for the next step – the child nodes of the original root are the root nodes at the next step, as their parents have already been dealt with (cut off "above"). In the  recursive traversal there is a distinction between leaf nodes and branch nodes, while in the corecursive traversal there is no distinction, as each node is treated as the root node of the subtree it defines. Notably, given an infinite tree, the corecursive breadth-first traversal will traverse all nodes, just as for a finite tree, while the recursive depth-first traversal will go down one branch and not traverse all nodes, and indeed if traversing post-order, as in this example (or in-order), it will visit no nodes at all, because it never reaches a leaf. This shows the  usefulness of corecursion rather than recursion for dealing with infinite data structures. In Python, this can be implemented as follows. The usual post-order depth-first traversal can be defined as: def df(node): This can then be called by codice_4 to print the values of the nodes of the tree in post-order depth-first order. The breadth-first corecursive generator can be defined as: def bf(tree): This can then be called to print the values of the nodes of the tree in breadth-first order: for i in bf(t): Definition. Initial data types can be defined as being the  least fixpoint (up to isomorphism) of some type equation; the isomorphism is then given by an initial algebra. Dually, final (or terminal) data types can be defined as being the greatest fixpoint of a type equation; the isomorphism is then given by a final coalgebra. If the domain of discourse is the category of sets and total functions, then final data types may contain infinite, non-wellfounded values, whereas initial types do not. On the other hand, if the domain of discourse is the category of complete partial orders and continuous functions, which corresponds roughly to the Haskell programming language , then final types coincide with initial types, and the corresponding final coalgebra and initial algebra form an isomorphism. Corecursion is then a technique for recursively defining functions whose range (codomain) is a final data type, dual to the way that ordinary recursion recursively defines functions whose domain is an initial data type. The discussion below provides several examples in Haskell that distinguish corecursion. Roughly speaking, if one were to port these definitions to the category of sets, they would still be corecursive. This informal usage is consistent with existing textbooks about Haskell. The examples used in this article predate the  attempts to define corecursion and explain what it is. Discussion. The rule for "primitive corecursion" on codata is the dual to that for primitive recursion on data. Instead of descending on the argument by pattern-matching on its constructors (that "were called up before", somewhere, so we receive a ready-made datum and get at its constituent sub-parts, i.e. "fields"), we ascend on the result by filling-in its "destructors" (or "observers", that "will be called afterwards", somewhere - so we're actually calling a constructor, creating another bit of the result to be observed later on). Thus corecursion "creates  (potentially infinite) codata, whereas ordinary recursion analyses" (necessarily finite) data. Ordinary recursion might not be applicable to the codata because it might not terminate. Conversely, corecursion is not strictly necessary if the result type is data, because data must be finite. In "Programming with streams in Coq: a case study: the Sieve of Eratosthenes" we find hd (conc a s) = a tl (conc a s) = s hd (primes s) = (hd s) tl (primes s) = primes (sieve (hd s) (tl s)) where primes "are obtained by applying the primes operation to the stream (Enu 2)". Following the  above notation, the sequence of primes (with a throwaway 0 prefixed to it) and numbers streams being progressively sieved, can be represented as or in Haskell, The authors discuss how the definition of codice_5 is not guaranteed always to be "productive", and could become stuck e.g. if called with codice_6 as the initial stream. Here is another example in Haskell. The following definition produces the list of Fibonacci numbers in linear time: fibs = 0 : 1 : zipWith (+) fibs (tail fibs) This infinite list depends on lazy evaluation; elements are computed on an as-needed basis, and only finite prefixes  are ever explicitly represented in memory. This feature allows algorithms on parts of codata to terminate; such techniques are an important part of Haskell programming. This can be done in Python as well: from itertools import tee, chain, islice, imap def add(x, y): def fibonacci(): for i in islice(fibonacci(), 20): The definition of codice_7 can be inlined, leading to this: fibs = 0 : 1 : next fibs This example employs a self-referential "data structure". Ordinary recursion makes use of self-referential "functions", but does not accommodate self-referential data. However, this is not essential to the Fibonacci example. It can  be rewritten as follows: fibs = fibgen (0,1) fibgen (x,y) = x : fibgen (y,x+y) This employs only self-referential "function" to construct the result. If it were used with strict list constructor it would be an example of runaway recursion, but with non-strict list constructor this guarded recursion gradually produces an indefinitely defined list. Corecursion need not produce an infinite object; a corecursive queue is a particularly good example of this phenomenon. The following definition produces a breadth-first traversal of a binary tree in linear time: data Tree a b = Leaf a | Branch b  (Tree a b) (Tree a b) bftrav :: Tree a b -> [Tree a b] bftrav tree = queue This definition takes an initial tree and produces a list of subtrees. This list serves dual purpose as both the queue and the result ( produces its output notches after its input back-pointer, , along the ). It is finite if and only if the initial tree is finite. The length of the queue must be explicitly tracked in order to ensure termination; this can safely be elided if this definition is applied only to infinite trees. Another particularly good example gives a solution  to the problem of breadth-first labeling. The function codice_8 visits every node in a binary tree in a breadth first fashion, and replaces each label with an integer, each subsequent integer is bigger than the last by one. This solution employs a self-referential data structure, and the binary tree can be finite or infinite. label :: Tree a b -> Tree Int Int label t = t′ An apomorphism (such as an anamorphism, such as unfold) is a form of corecursion in the same way that a paramorphism (such as a catamorphism, such as fold) is a form of  recursion. The Coq proof assistant supports corecursion and coinduction using the CoFixpoint command. History. Corecursion, referred to as "circular programming," dates at least to , who credits John Hughes and Philip Wadler; more general forms were developed in . The original motivations included producing more efficient algorithms (allowing 1 pass over data in some cases, instead of requiring multiple passes) and implementing classical data structures, such as doubly linked lists and queues, in functional languages.