The Enemy Within Campaign
"The Enemy Within" campaign (abbreviated to TEW) is a series of adventures for "Warhammer Fantasy Roleplay" originally published by Games Workshop in the late 1980s. The campaign was voted the best RPG campaign of all time by "Casus Belli" magazine. History. "The Enemy Within" (1986-1989) is a series of linked adventure scenarios published by Games Workshop for "Warhammer Fantasy Roleplay" that was praised as a detailed campaign that actually told a story. The first adventure in the series is "The Enemy Within" (1986) by Jim Bambra, Phil Gallagher, and Graeme Davis, followed by: "Shadows Over  Bögenhafen" (1987) by Davis, Bambra, and Gallagher; "Death on the Reik" (1987) by Gallagher, Bambra, and Davis; "Power Behind the Throne" (1988) by Carl Sargent, "Something Rotten in Kislev" (1989) by Ken Rolston with Graeme Davis, and "Empire in Flames" (1989) by Sargent. "Shadows Over Bögenhafen" (1995) from Hogshead Publishing is the first in a series of published adventures reissuing Games Workshop's "The Enemy Within" campaign; according to Shannon Appelcline, the updated "Enemy Within" campaign (1995-1999) was well received. Composition. This multi-part role playing adventure comprises several linked adventures: Throughout their publication by Games Workshop and, later , Hogshead Publishing, the individual adventures were variously bound and combined. Most often, "The Enemy Within" was bound together with "Shadows Over Bogenhafen" in a single volume. "Power Behind the Throne" was sometimes combined with "City of Chaos" (originally titled "City of the White Wolf"), a supplement covering the city of Middenheim in detail. Reception. In Issue 9 of "The Games Machine", John Woods reviews the fourth adventure in the series and notes a change in style from the previous adventures: "Whereas previous scenarios in this series have been fairly typical action-packed mysteries with rather linear plotlines (too linear on  occasion - things can get awkward for the referee if players think of courses of action the designers didn’t anticipate), this adventure is a more open-ended political thriller." He concluded, "An unusual scenario with a greater need for referee and player skill than its predecessors - should be a lot of fun."