Juicy Realm
Juicy Realm is a roguelike video game developed by Chinese indie game studio SpaceCan Games and published by X.D. Network. It's about explorers going into an empire inhabited by sentient fruit and fighting them to save humanity. It was released for Microsoft Windows and OS X on May 3, 2018, and will be ported to the PlayStation 4. Versions for iOS and Android will also be released at the end of 2018. A Nintendo Switch version was released on November 7, 2019. Plot. "Many years in the future, humanity looks upward in despair at plants, now standing  atop the food chain. How could they have been so arrogant..." Only when plants began sprouting arms and legs and developing self-awareness did humanity truly begin to understand the menace that these once photosynthesis-dependent creatures posed. No one could understand how the plants took this large evolutionary leap in such a short time, something that took their animal counterparts millions of years to accomplish. One thing is certain, now is the time for humanity to make their stand in order to stay at the top of the food chain. Gameplay. "Juicy Realm" is a roguelike twin-stick shooter  where you play as one of the four characters, each with his/her own weapons and gear, to explore the fruits' empire through several maps with procedural-generated zones, monsters, and items. Players will face-off against all sorts of fruits and collect weapons and gear. You can also expand your camp base as you progress. At the end of an area you fight a boss monster. The game can be played alone or with another player. Development. The game has been in development for a year by a two-man team at SpaceCan Games, which consists of app developer  Tyreal Han and comic artist biboX, who are long-time gamers. BiboX is responsible for the artwork and music. It's the studio's first game for PC and consoles. Reception. Prior to the game's release, it has gained several awards and nominations. It was nominated by indiePlay for the Best Game Grand Prize, but won for the Excellence in Visual Art from the same game trade show. Others awards are from the GDC's Indie Mega Booth and Bitsumit Vol. 6.