GameFan
GameFan (originally known as Diehard GameFan) was a publication started by Tim Lindquist, Greg Off, George Weising. and Dave Halverson in September 1992 that provided coverage of domestic and import video games. It was notable for its extensive use of game screenshots in page design because of the lack of good screen shots in other U.S. publications at the time. The original magazine ceased publishing in December 2000. In April 2010, Halverson relaunched "GameFan" as a hybrid video game/film magazine. However, this relaunch was short-lived and suffered from many internal conflicts, advertising revenue being the main one . History. The idea for the name "GameFan" came from the Japanese Sega magazine called "Megafan". Although it began as an advertising supplement to sell imported video games mostly from Japan, the small text reviews and descriptions soon took on a life all their own, primarily due to the lack of refinement and sense of passion. Caricatures were given in place of actual editor profile, with profiles drawn exclusively by Terry Wolfinger. This particular method of reviewing and commenting seemingly freed its editors from the creative restraints commonly associated with competing publications. It also allowed certain editors like Dave Halverson to  write multiple reviews of the same game under different pseudonyms. "GameFan" was well known for its extensive import game coverage and its expansive coverage of the emerging interest in anime. Another major feature that separated "GameFan" from other gaming magazines was the high quality paper it was printed on. "GameFan"'s game screen shots were the most colorful and faithfully resembled the game graphics. The death of "GameFan" is usually attributed to several factors. The primary cause was a series of lawsuits which had haunted the magazine for nearly its entire run (mainly stemming from a cadre of investors that  felt they were fleeced during the earliest years of the publication's run), following it through numerous corporate iterations and change of hands. It is this lawsuit that, in fact, had prevented the sale of the print magazine and its continuation as a going concern (as it turns out, the deal was virtually all but final and was derailed at the 11th hour due to the aforementioned suit). Even after its demise, several staff members attempted to have the brand resurrected by the publisher of "Computer Strategy Plus", based in Burlington, Vermont. A deal could not be reached and the  magazine was shuttered shortly thereafter (around the end of the first quarter of 2001.) Controversy. In the September 1995 issue of "GameFan", an article was printed that contained several derogatory comments about Japanese people (naming them "little Jap bastards", a racially derogatory term that was used to insult Japanese descendants and Japanese-Americans during the years of World War II). The text took the place of one of the paragraphs of one of the sports games reviews. The article discussed a Namco combat flight simulator, "Ace Combat", rather than "College Football '96" (which was the topic of the article) and  was poorly written. "GameFan"'s official explanation was that a rogue employee had sabotaged the magazine in order to alienate its Japanese audience and fanbase. However, later reports indicated that it was actually filler text that someone had neglected to remove, and the whole thing was an internal joke that accidentally got printed. A long apology (dated August 24, 1995) was published in "DieHard GameFan"'s October 1995 issue in both English and Japanese, and a further apology appeared in the November 1995 issue. Section::::"The Adventures of Monitaur". The magazine included a comic strip, "The Adventures of Monitaur", an anime -derived series. Although the title character Monitaur was only drawn for the strip, the rest of the magazine's staff personae appeared as characters. Monitaur's main storylines were his struggles against "The Blowmeister", who metaphorically represented the leadership of rival magazines such as "Electronic Gaming Monthly<nowiki>"</nowiki>".In 1994 The leadership of Game Fan and a new startup Known as Dark Moon Productions and Dark Moon Comics entered into an agreement to bring Monitaur out as a full-blown comic book series, and at that time discussions were underway to make a full-length animated movie to be  produced by Dark Moon Productions Inc and DMP Multi-media A sister company, Founded by Andrew Spencer and Gary Tucker of Connecticut Golden Megawards. The winners of "GameFan"s annual Golden Megawards were chosen by editors. Related publications. "GameFan's" original editor-in-chief, Dave Halverson, went on to publish "Gamers' Republic", and then "Play Magazine" (an American video-gaming magazine, not to be confused with the English publication of the same name), consisting mostly of former "GameFan" and "Gamers' Republic" staff members. "Gamers' Republic" had a short run of 35 issues and has ceased publication back in July 2001 when  the dot-com bubble burst. "Play" had a far more successful run of 97 issues until the publishing company filed for bankruptcy. Tim Lindquist, along with several other members of the original "GameFan" team, began a new magazine, "Hardcore Gamer". They also began developing strategy guides as a part of their publishing company, DoubleJump Books (now called Onionbat Books). The magazine had a short run of 36 issues before they began focusing exclusively on their website. The "DieHard GameFan" name was resurrected by Alex Lucard as a website, "Diehard GameFAN", with Halverson's blessings. While there is plenty of coverage  on the major releases, the site also prides itself on reviewing more "indie" games, much in the spirit of the original magazine. 2010 relaunch. After the bankruptcy of Fusion Publishing and the closure of "Play", Dave Halverson immediately began work on his latest magazine, a relaunch of "GameFan". The magazine returned to newsstands in April 2010, headed by Halverson and a few key staffers from "Play" with Rob Duenas serving as the new art director. It was available in both print and digital formats, the latter of which was sold directly through "GameFan's" online shop. For the first two  issues, "GameFan" featured a section titled "MovieFan" which covered movies, anime, and comics. The first two-thirds of the magazine were devoted to "GameFan", then readers needed to turn the magazine upside down in order to read the "MovieFan" magazine. As of issue 3, the "MovieFan" portion of the magazine was discontinued, but later issues would still feature anime and comic reviews similar to "Play". In its second and final issue, "MovieFan" conducted one of the last known interviews with late filmmaker, Satoshi Kon. Up until issue 5, the magazine had been on a consistent, bi-monthly release schedule. Unfortunately , problems occurred with the magazine's development due to issues with advertising revenue, causing the sixth issue to be released in August 2011, eight months after issue 5, and with an entirely new editing team, headed-up by newcomer James Bacon. Issue 7 was assembled by only three people - Editor in Chief Dave Halverson, Art Director and Graphic Designer Rob Duenas, and Managing Editor James Bacon - and was released in December 2011. Soon thereafter Duenas resigned. The reason for his departure was due to an overwhelming workload stating that he worked "20 hours a day for two weeks straight and  [he was] still short cover art". Despite the stressful working conditions, Duenas harbored no ill will towards Halverson or the magazine, stating that he would have still been willing to contribute with cover illustrations or providing assistance with layouts. Soon after Duenas' departure, Bacon left for reasons unstated. A press release was issued on April 18, 2012, highlighting the supposed future of "Paper Planet" brands: "GameFan" and "Girls of Gaming". The company planned on increasing their online presence through app development for mobile devices as well as a new "GameFan TV" online channel. None of these plans had ever come  to fruition, with the slight exception of a YouTube channel. Former "Destructoid" editor Wesley Ruscher was named the magazine's new editor-in-chief but resigned shortly after the release of issue 8 stating that it "lacked the necessities to keep food in [his] belly and a roof over [his] head." As of June 2013, "GameFan's" web presence had been in a mostly inactive state for about a year. Issue 9 was finally made available in February 2013 after missing their holiday 2012 release. This issue was only worked on by two people, Dave Halverson and Greg Orlando. Issues  8 and 9 were only available in a digital format. "GameFan" would later go on a two-year hiatus, returning in 2015 with a rebooted, redesigned magazine and website. In February 2015, "GameFan" simultaneously released issue 10 digitally and in newsstands. The digital version was released gratis on "Magzter" with the use of a promotional code. The magazine went through a complete overhaul, simplifying its layouts and design, most likely in order to have the magazines completed on schedule. The size of the print magazine is significantly smaller compared to previous issues. In addition to that, they also redesigned their  logo and their mascot, "Monitaur". On May 6, 2015, "GameFan" had announced a partnership with "Destructoid" to help promote the "GameFan" brand with collaborations and free subscription offers. The initial plan was to bring back the dual-cover format from the first two issues, only instead of a "MovieFan" portion, it would be exclusive content created by "Destructoid" for the magazine. According to "GameFan's" official Facebook page, the deal with "Destructoid" would have allowed for the magazine to be released on a monthly schedule. However, the deal with "Destructoid" seemingly fell through as only one issue of the "GameFan /Destructoid" magazine had ever been released. As of January 2019, there have been no new updates regarding "GameFan's" overall status.