Double Exposure (Shadowrun)
Double Exposure is an adventure published by FASA in 1994 for the near-future cyberpunk role-playing game "Shadowrun". Description. "Double Exposure" is a 64-page softcover book designed by Fraser Cane and Nigel Findley, with illustrations by Tom Baxa, Steve Bryant, Paul Daly, and Mike Jackson. It contains a "Shadowrun" adventure set in Seattle in which the players' characters are hired to investigate the relationship between a megacorporation and a charity. Reception. In the November 1994 edition of "Dragon" (Issue #211), Rick Swan calls this adventure "a tight little chiller worthy of Chaosium's "Call of  Cthulhu" game." Swan noted the many "stomach-churning" scenes, saying "the cartoonish excesses [...] make this one of the most outrageous scenarios in "Shadowrun" history." Although he liked the many "evocative touches", Swan thought that "the designers were better at dreaming up ideas than developing them. Too often, for example, the story is driven by coincidence." Swan also disagreed with the finale, which encourages the party to flee rather than fight. He concluded by giving the adventure an average rating of 4 out of 6, saying, "Flaws aside, "Double Exposure" remains [an] accessible, fast-paced adventure, and a great way to  spend a weekend." In the next edition of "Dragon" (Issue #212, December 1994), Allen Varney also reviewed "Double Exposure", and called it "suspenseful." He commented that "Some scenes don’t make a lot of sense, but they sure are creepy!", and concluded that "Double Exposure" was "an inventive and off-beat "Shadowrun" adventure in its own right."