The Bible Game
The Bible Game is a Christian party game developed by Mass Media Inc. and published by Crave Entertainment. It is aimed at Christians and is "family-friendly." There are a variety of trivia questions related to the Old Testament. The main two modes are "TV Game Show" and "Challenge Games." The latter lets players choose any minigame. Gameplay. In the Game Boy Advance version players explore different maps searching for demons. When the player finds one, they must hit the demon with their Bible. At this point the demon challenges the player to Bible trivia in exchange  for a piece of key (which opens the end level destination, the church). The home console version features a game show-themed party mode where players compete for the most points and play various Christian-themed minigames. Development and release. "The Bible Game" was featured at E3 2005 and was playable at demo kiosks. It was developed by Mass Media, Inc. and published by Crave Entertainment. When asked why they chose to publish a religious game, Crave Entertainment Rob Dyer exclaimed that he wanted to try publishing a different kind of game, given the similarity between Crave's catalogue of  games, citing games such as "Tomb Raider". Dyer wanted to make a nonviolent game, but also wanted to avoid making a preachy one either. Dyer explained that he did not make the game for personal religious reasons; rather, he desired to fill niches that other publishers did not. Reception. The PlayStation 2 and Xbox versions received "mixed or average reviews," while the Game Boy Advance version received "unfavorable" reviews, according to the review aggregation website Metacritic. "G4TV" writer Greg Bemis was critical of the game in his review of the Xbox version. They criticized the game show mechanic and felt  that most mini-games were of poor quality, though they felt there were a couple that were the exception. "CiN Weekly" PJ Hruschak called it a "cheesy game show," though felt that it would appeal to young children, and adults will appreciate its "innocent humor." They also felt that the price point made it a good pick for children to enjoy. "IGN" writer Juan Castro felt it lacked the "biblical depth" to attract religious people, while also criticizing the mini-games as not being engaging. However, they noted that if a parent was looking for a cheap, non-violent game  for their kids, they "could definitely do worse." "IGN" writer Mark Bozon's review of the Game Boy Advance version was critical, pointing out how poor the gameplay is and how many bugs it has. "Eurogamer" writer John Walker felt that it was "well-presented" and "contemporary in design" but still "shallow." They felt that there was only a small niche of people who might enjoy it. In discussing mainstream Christian video games, "Vice" author Emanuel Maiberg described "The Bible Game" as one of the better examples of a game that came close to the mainstream. "GameSpot" writer Bob Colayco  was critical of the game, calling it "mediocre." They felt that it would be a Christian family friendly product and felt they would enjoy its "commercial Christian pop soundtrack." They felt that the mini-games were "basic" and lacking in variety.