Ike (Fire Emblem)
Development. The character designs were done by Senri Kita in "", an artist new to the series. In contrast to previous "Fire Emblem" games, where the protagonist was of royal blood, the main character Ike was intended to be of lower social rank, a mercenary who becomes involved in royal politics and conflict rather than being born into it. Ike was born from the many ideas for new directions being suggested for the new 3D game, with many people wanting the protagonist everyone could empathize with. His status as a mercenary was a highly requested character trait by  male staff. A character that returned from previous games was Jeigan, who was this time designed as a female character named Titania. In "", the character movements in cutscenes were mapped using motion capture, with between 100 and 150 animations per character to implement. The dialogue for characters was also made slightly rougher based on feedback from "Path of Radiance". Ike's personality and blue hair is derived from Hector, the protagonist of ""; the game's release in Europe and North America led Ike's creators to discover that he was one of the most popular characters in the series. Appearances . Ike is the primary protagonist of "", the plot of which centers around his efforts to repel an invasion and avenge the murder of his father. He also serves as one of the two main protagonists of "", where he battles the forces of a corrupt goddess. He is also featured as a bonus character in "Fire Emblem Fates" and "Code Name S.T.E.A.M.", both of which make him playable upon the player linking their Amiibo with the game. He is also a playable character in "Fire Emblem Heroes", being available in five variations based on his appearances in "Path of Radiance" and  Radiant Dawn. Outside of the "Fire Emblem" series, Ike was also included in a number of other Nintendo related games, including the "Super Smash Bros." series. Ike was a playable character in Nintendo's 2008 cross-over fighting game "Super Smash Bros. Brawl" as part of the game's core fighting cast. One of his special moves in the game is "Aether", which is a unique skill in "Path of Radiance" that only he can learn. He uses the weapon Ragnell, a two handed-sword which he wields with one hand. He later appeared in the follow up title, 2014 's "Super Smash Bros. for Nintendo 3DS and Wii U". Coinciding with the game's release, Ike received an amiibo figure. He once again appeared in 2018's "Super Smash Bros. Ultimate", where players can choose between his appearances from "Path of Radiance" and "Radiant Dawn". In January 2020, "Fire Emblem Heroes" made its Feh Pass service with new art and voices then revealed a next resplendent hero as Ike. Reception. Ike has generally been a well-received character, and is known as one of the more popular "Fire Emblem" characters. In Nintendo's character polls for "Fire Emblem Heroes , Ike was voted most popular male character and had received the most overall votes in total, split between his incarnations. Polygon noted that Ike was one of the most famous Fire Emblem" characters, something they cited as being due to his inclusion in the "Smash Bros" games. Series producer Toru Narihiro attributed an increase in popularity for both Ike and fellow "Fire Emblem" character Marth to their appearances in "Super Smash Bros. Brawl", adding that it grew beyond the staff's expectations. As a fighter in "Super Smash Bros. for Nintendo 3DS and WiiU" specifically, his inclusion was generally well -received, although Kotaku reported that Japanese fans mocked and criticized his more muscular redesign, with some alleging that he looked more gorilla-like than before. The top four characters in the polls received new in-game costumes; Heather Alexandra of "Kotaku" has praised Ike's original costume by stating that "Ike’s always been a bit blunt and rugged, and this costume really gets to the heart of that. He trades the heavy blue and red tones of his original outfit to trade them in for some earthier colors." There are seven total "Fire Emblem" characters appearing in "Super Smash  Bros. Ultimate", complaints again arose that he played too similar to other characters. Masahiro Sakurai noted to everyone that people don't need to blame him for the addition of sword fighters and saying "Well even if it is another sword fighter, it will be fine as long as we balance them properly." Jeremy Parish of "Polygon" ranked 73 fighters from "Super Smash Bros. Ultimate" "from garbage to glorious", placing Ike at 66th, and stated that "A cloned version of fan-favorite Marth, Ike has no reason to exist in Smash." Gavin Jasper of "Den of Geek" ranked the Ike  44th on his list of "Super Smash Bros. Ultimate" characters, stating "After Marth and Roy introduced the sword-swinging style of Fire Emblem to Smash, Ike spruced it up with some snazzier animations and attacks."