Skull &amp; Crossbones (role-playing game)Skull &amp; Crossbones (role-playing game) Skull & Crossbones (role-playing game) Skull & Crossbones is a role-playing game published by Fantasy Games Unlimited in 1980. Description. "Skull & Crossbones" is a pirate role-playing system set in the Caribbean during the late 17th century. The rulebook covers character creation, man-to-man and ship-to-ship combat, encounter tables, NPCs, and more. The game includes ship-deck plans in 25mm miniatures scale and a campaign map of the Spanish Main. Publication history. "Skull & Crossbones" was designed by Gerald D. Seypura and Anthony LeBoutillier and published by Fantasy Games Unlimited in 1980 as a boxed set with  two 32-page books, two maps, three cardstock sheets, counters, and special skull dice. Reception. Aaron Allston reviewed "Skull & Crossbones" in "The Space Gamer" No. 35. Allston commented that ""Skull & Crossbones" "might" be useful as an introductory RPG for gaming beginners, but many others on the market are superior in that respect. We'll have to wait a while longer for adequate sea-going role-play." Michael Blum reviewed "Skull & Crossbones" for "Different Worlds" magazine and stated that ""Skull & Crossbones" is a reasonable investment for the GM who wants to run a pirate campaign in the classic Caribbean period. The  ship drawings and maps are very useful, while the rules themselves should provide at very least a strong base on which to construct a campaign." Lawrence Schick called the game system "unimpressive". Skull & Crossbones (role-playing game) Skull & Crossbones is a role-playing game published by Fantasy Games Unlimited in 1980. Description. "Skull & Crossbones" is a pirate role-playing system set in the Caribbean during the late 17th century. The rulebook covers character creation, man-to-man and ship-to-ship combat, encounter tables, NPCs, and more. The game includes ship-deck plans in 25mm miniatures scale and a