Final Fantasy XVI
Premise. "Final Fantasy XVI" is an action role-playing game set in the fantasy world of Valisthea, where the people live comfortably thanks to mountains of crystal called the Mothercrystals. The world is controlled by six factions: the Grand Duchy of Rosaria, the Holy Empire of Sanbreque, the Kingdom of Waloed, the Dhalmekian Republic, the Iron Kingdom, and the Crystalline Dominion. A central part of the plot are the Eikons, summoned monsters controlled by or manifesting through humans called Dominants. The main cast includes Clive Rosfield, Joshua Rosfield, and Jill Warrick. Clive is the firstborn child of  the Archduke of Rosaria who embarks on a quest for revenge after tragic events involving the dark Eikon Ifrit. Joshua Rosfield, Clive's younger brother, is the Dominant of the Eikon Phoenix and heir apparent to Rosaria. Jill Warrick, a girl from the fallen Northern Territories is Clive and Joshua's foster sister and confidant. Gameplay has Clive fighting using a combination of melee-based sword attacks and magical abilities. The game is planned to feature various gameplay modes, including one that focuses on the story of the game and provides hints as to what to do next. Development. "Final  Fantasy XVI" is developed by Square Enix's Creative Business Unit III, the same division behind the development and maintenance of the online game "Final Fantasy XIV". It is produced by Naoki Yoshida, who has the dual role of producer and director of "Final Fantasy XIV"; and directed by Hiroshi Takai, known for his work on the "SaGa" series and "The Last Remnant". During the original announcement the game was also said to be developed for Microsoft Windows; this was later retracted, with Square Enix announcing it as a timed console exclusive for the PlayStation 5. The game's release  date has yet to be announced. The release of information was intended to prevent rampant speculation around small details, with the reveals instead being created around clearly showing what kind of game "Final Fantasy XVI" is. In-game footage was presented instead of cut scenes to showcase that the game was well into development, and would not be released far into the future. The graphics were still being optimized at the time of the trailer's release. As of Fall 2020, basic work on development and game scenarios was complete and work was continuing on "large scale" resources like boss  battles and development tools. By July 2021, Yoshida reported that the storyline was almost completed, and voice recording for English and Japanese was in its final stages. He also stated that it might skip the 2021 Tokyo Game Show, wishing to only reveal the game when it was further polished. At the end of December 2021, Yoshida announced that issues related to COVID-19 had delayed the game's development by half a year and that more details would be announced in spring 2022. External links.