Asgard's Wrath
Asgard's Wrath is a 2019 action role-playing game developed by Sanzaru Games and published by Oculus Studios for the Oculus Rift virtual reality headset. In the game, the player assumes control of a Norse god who must guide several mortal heroes to fulfill their destinies. The game received generally positive reviews upon release. Gameplay. "Asgard's Wrath" is an action role-playing game designed for virtual reality (VR) headsets. Set in the Norse mythology, the game sees the player assuming control of a Norse god who is under the tutelage of Loki. The God must  fulfill Loki's request to guide several preordained mortal heroes to fulfill their destinies. The game features five different heroes, each with its own play style and special abilities. Each hero has their own weapon, though weapons can be picked up from defeated enemies. Players swing their sword to defeat enemies and parry to deflect attacks. The weapon can be thrown at enemies and magically summoned back to the player's hand. Some of these weapons have status properties such as lightning and poison. Players need to consume food to restore health. As players explore, they can complete side missions , explore dungeons and find treasure chests and crates that can be used to craft useful materials. Players can also recruit various animals and transform them into humanoid companions, known as "followers", who can assist the players in solving puzzles and combat. Loki must give the player the ability to do so. Development. Development of the game started in Sanzaru Games in 2016 when the company was also working on another VR title, "Marvel Powers United VR". A team of 90 developers worked on the title. The game's initial vision was similar to "Lemmings", as the player assumes control of  the Gods and solve puzzles by commanding various human characters. Oculus Studios announced the game in February 2019 and released the title for the VR headset Oculus Rift on October 10, 2019. Reception. The game received generally positive reviews according to review aggregator Metacritic. Critics praised the game's ambition and its status as a full-length title, unlike most other VR games. The game was nominated for Best VR/AR Game during The Game Awards 2019 but lost to "Beat Saber". Following the game's success, Facebook, the parent company of Oculus, announced their acquisition of Sanzaru Games in  February 2020.