Yuji Horii
History. Horii was born on January 6, 1954, in Awaji Island, Japan. He graduated from Waseda University's Department of Literature. He also worked as a freelance writer for newspapers, comics, and magazines, including the "Famicom Shinken" video games column that ran in "Weekly Shōnen Jump" from 1985 to 1988. He then entered in an Enix-sponsored game programming contest, where he placed with "Love Match Tennis", a tennis video game, motivating him to become a video game designer. Horii then created "The Portopia Serial Murder Case", a game that later inspired Hideo Kojima (of "Metal Gear" fame ) to enter the video game industry. It is the first part of the "Yuuji Horii Mysteries" trilogy, along with its successors "Okhotsk ni Kiyu: Hokkaido Rensa Satsujin" (1984) and "Karuizawa Yūkai Annai" (1985). After creating several more visual novel adventure games, Horii went on to create "Dragon Quest", which is said to have created the blueprint for Japanese console role-playing games, taking inspiration from "Portopia", as well as "Wizardry" and "Ultima". He was a fan of Apple PC role-playing games and was motivated to create "Dragon Quest" for ordinary gamers, who found such games difficult, and thus he  worked on an intuitive control system, influenced by his work on "Portopia". His works also include the "Itadaki Street" series. Horii was also a supervisor of the Super Nintendo Entertainment System game, "Chrono Trigger", which had multiple game endings, with Horii appearing in one of the endings with the game development staff. Horii currently heads his own production company, Armor Project, a company that has an exclusive production contract with Square Enix, a contract established with Enix before the company merged with Square. He is on the selection committee for the annual Super Dash Novel Rookie of the Year Award . Awards. In 2009, Horii received a special award at Computer Entertainment Supplier's Association Developers Conference for his work on the "Dragon Quest" franchise. Horii received a lifetime achievement award at the 2022 Game Developers Conference for his work on "Dragon Quest" and "Chrono Trigger".