GURPS Lite
GURPS Lite is a 32-page introduction to the rules of the "GURPS" role-playing game based on the core rules in the GURPS 4e Basic Set (mainly "Characters"). Contents. "GURPS Lite" includes basic character creation with advantages, disadvantages, skills and equipment, as well as some rules for playing. People are allowed to make unmodified copies of the document and distribute as they please, as long as they don't charge any more than the cost of reproduction and don't incorporate it into another product. Publication history. "GURPS Lite" was published in 1998 for "GURPS" third edition , and presents the game in a slim 32-page version, which allowed Steve Jackson Games the opportunity to produce standalone games which did not required the main rulebook. "GURPS Discworld" (1998) and "GURPS WWII" (2001) were the first books to include "GURPS Lite" in them, while later publications were labelled "Powered by "GURPS"" without including ""GURPS"" in the book title. Unlike the later 4E version, the 3E original included the Magery advantage and rules for casting spells in various mana zones (it is only possible to cast Magic in High Mana settings without Magery). It also included the 14 basic  spells of Create Fire, Daze, Detect Magic, Fireball, Foolishness, Haste, Ignite Fire, Lend Health, Lend Strength, Light, Minor Healing, Shape Fire, Shield and Sleep. These magic options were removed in the following years' 4E version of Lite. The current version of "GURPS Lite" is available, free of charge, as a PDF from the Steve Jackson Games website.