Ian Cheng, replicating the lantern's original design and materials. On 8 June 2012, a commemorative plaque was unveiled by Member of Parliament Rob Nicholson, local councillors, and members of the Point Abino Lighthouse Preservation Society. The lighthouse is accessible by walking or cycling during designated hours, or can be visited via a shuttle operated by the Point Abino Lighthouse Preservation Society, a group of volunteers working to restore the building. The town pays the Point Abino Association $4,000 annually to use the private road to operate the tours. Access to the lighthouse is restricted to two tours a month with 	Point Abino Light Tower
157129	a maximum of 25 persons each tour. The tour season is four months, limiting access to a maximum of four hundred persons. Point Abino Light Tower The Point Abino Light Tower is a lighthouse on the rocky north shore of Lake Erie at the southern tip of Point Abino peninsula west of Crystal Beach, Ontario, Canada. The Greek Revival white square tower with red accents is attached to the fog alarm building, and a lighthouse keeper's residence is located on the shore to the north. The site was considered for a lighthouse as early as 1855 by a United 	Point Abino Light Tower
157130	Ian Cheng Ian Cheng Ian Cheng (born March 29, 1984) is an American artist known for his live simulations that explore the capacity of living agents to deal with change. His simulations, commonly understood as virtual ecosystems" are "less about the wonders of new technologies than about the potential for these tools to realize ways of relating to a chaotic existence." His work has been widely exhibited internationally, including MoMA PS1, Serpentine Galleries, Whitney Museum of American Art, Hirshhorn Museum, Fondazione Sandretto Re Rebaudengo, , and other institutions. Early life and education. Cheng was born in Los Angeles, CA, in 1984. Cheng attended  Van Nuys High School. Cheng graduated from University of California, Berkeley in 2006 with a dual degree in cognitive science and art practice. Cheng worked at Industrial Light & Magic, George Lucas's visual effects company. Cheng attended Columbia University, where he earned his MFA in 2009. Cheng worked in the studio of artist Pierre Huyghe from 2010 to 2012 and also worked as co-director at Paul Chan's independent New York based publishing company, Badlands Unlimited, founded in 2010. Work. Cheng popularized the use of simulation as a medium available to artistic practice, capable of composing together both man -made and algorithmically generated content that together produce emergent behavior over an infinite duration. Cheng's work highlights the capacity of simulation to express the unpredictable dynamic between order and chaos in a complex system. Cheng coined the term “live simulation” as a subset of simulation that is presented in public in real-time without regard for an optimal outcome or pre-defined fitness criteria. Since 2013, Cheng has produced a series of simulations exploring an AI-based agent's capacity to deal with an ever-changing environment. From 2015 to 2017, Cheng developed "Emissaries", a trilogy of episodic live  simulations that “explore the history of cognitive evolution, past and future.” Unlike previous simulations, "Emissaries" introduced a narrative agent, the emissary, whose motivation to enact a story was set into conflict with the open-ended chaos of the simulation. Cheng describes the archetype of the emissary as one who "is caught between unravelling old realities and emerging weird one," an embodied way to explore the relationship between meaning and meaninglessness. Cheng drew inspiration from the narrative nature of consciousness described by Julian Jaynes in The Origin of Consciousness in the Breakdown of the Bicameral Mind. At Serpentine Galleries in 2018 , Cheng premiered BOB (Bag of Beliefs), an AI-based creature whose personality, body, and life script evolve across exhibitions in what Cheng calls “art with a nervous system.” BOB premiered in the United States in 2019 at Gladstone Gallery. BOB features a unique model of AI that combines an inductive engine for the learning of rule-based beliefs from sensory experiences with a motivational framework composed of mini-personalities called "demons". Each demon competes for control of BOB's body in a "congress of demons", and each utilizes the inductive engine to achieve its motivations while minimizing surprise. Viewers were  invited to send their own stream of stimuli to BOB through BOB Shrine, an iOS app. Other activities. Cheng directed the music video Brats, by Liars. At Frieze London in 2013, Cheng premiered Entropy Wrangler Cloud, one of the first artworks made for virtual reality, using first generation Oculus Rift headsets. Cheng developed "Bad Corgi", an iOS app commissioned by Serpentine Galleries, which has been called a "shadowy mindfulness app for contemplating chaos." Collections. Cheng's work is collected by institutions including Museum of Modern Art, New York; Whitney Museum of American Art, New York; Museum of Contemporary Art, Los  Angeles; Migros Museum, Zurich; Louis Vuitton Foundation, Paris; Astrup Fearnley Museum, Oslo; Fondazione Sandretto Re Rebaudengo, Turin; Julia Stoschek Collection, Düsseldorf; Yuz Museum, Shanghai. Ian Cheng Ian Cheng (born March 29, 1984) is an American artist known for his live simulations that explore the capacity of living agents to deal with change. His simulations, commonly understood as "virtual ecosystems" are "less about the wonders of new technologies than about the potential for these tools to realize ways of relating to a chaotic existence." His work has been widely exhibited internationally, including MoMA PS1, Serpentine Galleries, Whitney Museum of American Art