Hometown Story
Gameplay. The main character is in charge of running a shop inherited from their deceased grandmother. The player is capable of arranging and stocking the shelves of their shop to their preference and can eventually expand on the size of the shop. In a similar vein to the "Harvest Moon" series the player is able to interact and befriend various townspeople. The town that the player resides in will consist of ten people at first and eventually build its way to one hundred non-player characters that the player can meet depending on their actions over the course  of the story. Development. The game went under the codename of "Project Happiness" and was described as being a game to spread happiness. Wada stated that the game would take place within the "Harvest Moon" universe, but would be an overall different experience. The game was released for the Nintendo 3DS in 2013, and was supposed to be released for iOS on the same year, but it was delayed to June 10, 2014. However, the iOS version does not include the entire content of the game, because Wada wanted it to be a more compact experience. The 3DS version was  released on October 22, 2013 in North America. Rising Star Games published the same handheld version in Europe May 2014, as the creator Yasuhiro Wada confirmed during Gamescom. It was featured at E3 2013. Reception. The 3DS version received "generally unfavorable reviews" according to the review aggregation website Metacritic. "IGN" praised the graphics and soundtrack, but noted that the unclear conditions to unlock cutscenes are frustrating, as well as the controls. In Japan, however, "Famitsu" gave it a score of one eight, two sevens, and one eight for a total of 30 out of 40.