Real Bout Fatal Fury
Real Bout Fatal Fury is a 1995 fighting game released by SNK for the Neo-Geo arcade and home platforms. It is the fifth installment in the "Fatal Fury" series, following "". Ports of "Real Bout" were released for the Neo-Geo CD, PlayStation (in Japan and the PAL region) and the Sega Saturn (in Japan, which requires the Extended RAM cartridge for the system). The game was later included in "Fatal Fury Battle Archives Vol. 2", a compilation released for the PlayStation 2. In March 2017, this compilation was re-released in the PlayStation Store on  PlayStation 4. Gameplay. "Real Bout" changes the play controls from the previous "Fatal Fury" games, reducing the number of attack buttons from four to three: a standard punch and kick button, a "Strong Attack" button which can be either a stronger punch or kick attack, depending on the character. The game retains the three-plane "oversway" system from "Fatal Fury 3", which features a main lane for fighting, with foreground and background planes used to avoid attacks or leap towards the opponent. A dedicated button is now used to make an "oversway" (or change plane) towards the background or foreground . "Real Bout" introduces a Power Gauge, which fills up as the player performs normal or special techniques against their opponent or defend themselves, similar to many super move gauges featured in other fighting games. The Power Gauge allows players to perform one of three types of Special Techniques, depending on the level of the Power Gauge: "Real Bout" also introduces stages with ring-outs, a gameplay feature previously introduced in 3D fighting games such as "Virtua Fighter", but the out of bounds areas are guarded by barriers. If a fighter's attacks force the opponent to hit a barrier enough  times, the barrier is destroyed, and a fighter can win by knocking the opponent out of bounds. The normal chain combo system, including in the mid-air, is similar to that of "". Characters. The game retains the character roster from "Fatal Fury 3", with the boss characters (Ryuji Yamazaki, Jin Chonrei and Jin Chonshu) now part of the regular cast. Duck King, Billy Kane and Kim Kaphwan, who were all last featured in "Fatal Fury Special", are added to the cast. Series antagonist Geese Howard reprises his role from the original "" as the game's final boss. "Real Bout" was  Geese Howard's final appearance in the "Fatal Fury" storyline, as the game's ending with Terry or Andy depicts the character's demise at the hands of either brother by falling off the roof of his tower, refusing to be saved by them. This was reflected by SNK's tagline for the game, . Reception. In Japan, "Game Machine" listed "Real Bout Fatal Fury" on their February 1, 1996 issue as being the fourth most-popular arcade game at the time. According to "Famitsu", both the AES and Neo Geo CD version sold over 22,750 and 63.091 copies in their  first week on the market respectively. "Electronic Gaming Monthly" gave the Neo Geo AES version their "Game of the Month" award. Their four reviewers applauded the pits, the overhauled personality of the characters, the high end graphics, and the humor. Andrew Baran described the game as "intense, both in speed and pyrotechnics". Major Mike of "GamePro" deemed it a major improvement over "", citing the greater effectiveness of the characters Bob and Mary, the more refined combo system, and the inclusion of moves which were taken out of the previous game. He criticized the reduction from four action buttons to three , the reuse of Geese Howard as the final boss, and the music ("ranges from banal rock to obnoxious drek"), but concluded that "with its emphasis on gameplay, this is one of the best "Fatal Fury" games ever". A reviewer for "Next Generation" echoed this sentiment: "The characters from the "Fatal Fury" series are all here and their moves have all been balanced to make this one of the best "Fatal Fury" titles ever". He characterized the game as a refinement drawn from the countless hours SNK had spent making 2D fighting games. While they derided the game's lack of  originality, particularly its similarity to the previous installment "Fatal Fury 3", "Maximum" assessed it as "a well-rounded and entertaining fighting title". They particularly approved of the oversway system, the barriers preventing easy ring outs, the balanced difficulty of the one-player mode, and the two-player battles.