Ashes of the Singularity
Ashes of the Singularity is a real-time strategy video game developed by Oxide Games and Stardock Entertainment. The game was released for Microsoft Windows on March 31, 2016. The game features massive battles involving thousands of units on vast battlefields. As such, it requires relatively high-end hardware. A standalone expansion pack, called Ashes of the Singularity: Escalation was released in November 2016, but was later merged into the main game. Gameplay. "Ashes of the Singularity" is a real-time strategy video game, featuring two primary factions: the Post-Human Coalition and the Substrate. Its  main distinction is its ability to handle thousands of individual units engaging in combat simultaneously, far greater than most other games of its kind, across large maps and without abstraction. This is achieved through a newly developed engine called "Nitrous" designed to fully leverage modern 64-bit multi-core processors, reflected in the relatively high system requirements (which include a quad-core processor). To allow players to effectively control such large numbers of units, groups of individual units can be combined into "meta-units" which operate in a cohesive manner, upon which complex strategies can be developed. Development. "Ashes of  the Singularity" was the first video game to implement DirectX 12 support. It is also one of the first to support Vulkan. An in-development version of the game was released commercially via Steam Early Access on October 22, 2015. The full version of the game was released on Windows on March 31, 2016. Because of the game's early DirectX 12 support and extensive use of parallel computation, it is commonly used as a benchmark. Controversy erupted when Nvidia GPUs were found to perform poorly relative to their AMD counterparts on early beta versions of "Ashes"; this was due  to the game's use of asynchronous compute and shading features which are implemented in hardware on AMD Graphics Core Next GPUs but had to be performed in software on Nvidia GPUs. On November 10, 2016, "Ashes of the Singularity: Escalation" was released. It is a standalone expansion that adds to the base game with more units, maps, and structures, as well as several interface tweaks. The total player count was also increased from 8 to 16 players. The expansion was later merged into the base game on February 16, 2017, after it became apparent that the separate games divided  the player community. Stardock have been working on a linux-native client for some time. While no promise of a release date as of yet, there was hope it would be made available in 2019. Reception. "Ashes of the Singularity" received an "average" reception from critics according to aggregate review website Metacritic. Giving it a good score of 7.7, "IGN" wrote: "This is a warzone where the shrewd general looking at the bigger picture will triumph over the fast-thinking ace with lightning hotkeys." "PC Gamer" gave it a score of 75/100. "GameSpot" gave it a mixed review. Ashes of