Inferno (video game)
Inferno (or Inferno : The Odyssey Continues) is a space combat simulator video game developed by Digital Image Design and published by Ocean Software in 1994 for the PC. It is a sequel to the 1992 game "Epic". Plot. Continuing the story of the Rexxon-Terran conflict from the game "Epic", "Inferno" charts the adventures of a Terran pilot as he seeks revenge on the Rexxons, who had genetically altered him to become one of their own. Development. "Inferno" used the game engine from "TFX", the game Digital Image Design released the previous year. "Inferno" was showcased at  the 1993 Summer Consumer Electronics Show in Las Vegas, Nevada alongside "TFX". A version for the Commodore Amiga was trailed in early 1994, alongside "TFX", however this version was not released. Similarly, a port for the Atari Jaguar was also reported to be under development but never came to fruition. In 1994, "Inferno" was shown at the European Computer Trade Show in the Business Design Centre in London, England. Release. The game was released in winter of 1994 on CD-ROM only; "Inferno" came with comic book that documented the story of the player's character, written by sometime "2000  AD" contributor Sean Phillips. An album of the same name based on the game's soundtrack by the band Alien Sex Fiend was released alongside the game, on Audio CD and vinyl. In December 2019 the game was re-released digitally, bundled with the PC version of its prequel, "Epic". Reception. A reviewer for "Next Generation" gave "Inferno" three out of five stars, commenting that "Although [the] controls and equipment are truly inspired ... the gameplay often has a tendency to be a little hard to follow. Those with the patience to stick with it will find a unique gaming experience , but one that never fully achieves greatness." "Dragon" gave the game 2½ and 3½ out of 5 stars. German gaming magazine "Aktueller Software Markt" gave "Inferno" an overall score of 11/12, and named it an ASM Hit. German gaming magazine "PC Games" gave an overall score of 80%. Finnish gaming magazine "MikroBitti" gave "Inferno" an exceptionally high score of 97%, and named the game a Bit Hit. "PC Gamer" gave an overall score of 73%, and praised "Inferno's" gameplay due to its 'sense of scale', variety, and fast-paced action. "PC Gamer" however criticized the game's complex controls , but noted "Inferno" as a "state of the art" space opera shoot 'em up, despite having significant competition in the genre. "Computer Gaming World" gave "Inferno" one out of five stars, calling its plot "generic" and "cheesy", and the game as a whole 'glitchy' and "tedious". "CGW" noted a vast difference in graphic quality between the game's cutscenes as compared to the rest of the game, reducing the game's graphics down to "flat-shaded polygons in primary colors", further stating that "Inferno" is "terribly mediocre" and "impossible to recommend [to anyone]" due to the abundance of other similar , better games. In 1996, "CGW" ranked it as the 44th worst game of all time, summarizing it as having a "Bad storyline, guttural voice acting, and way too many dull cinematics in a limp space shooter."