Studio Trophis Production Company
The Studio Trophis Production Company, or "Studio Trophis" for short, was an independent video game developer, based in Sheffield, UK. Their first game, The White Chamber, a point-and-click sci-fi horror adventure, was released for the PC for free download via their website in 2005. They were working on their second game, entitled "For The Game". On 26 December 2009, Studio Trophis had closed its doors, as all the other members were busy with their own projects and lives. History. Studio Trophis was initially formed by two Sheffield University students - Computer Science student "Richard  Perrin" (later role Producer / Designer) and Japanese Studies student "Paul Johnson" (as Artist / Animator) - in 2002, to complete a game-creation project set by Richard's university. The project grew beyond the original assignment and pair decided to release it on the internet. "Zakir Rahman" (another Japanese Studies student, studying with Paul Johnson) joined them to provide music and sound effects. This game eventually became "the white chamber", and took almost three years to complete including a one year hiatus, as each member of the team was busy with their studies and other commitments. However, in March 2005, the game  was finally finished and released for free download from the Studio Trophis website. As of May 2006 the game has been downloaded over 100,000 times and has featured on many magazines across the world (including the UK's best-selling "SFX magazine" and "The New York Times") often appearing on cover discs. Creative Commons. All of the output from Studio Trophis available from their website is available for free download and is licensed under a Creative Commons license. The specific license (CC BY-NC-SA) used by Studio Trophis means anyone is free to copy or distribute their work as  long as Studio Trohis is credited, that it is not for commercial gain and is not used to create a derivative work. Influences and in-game references. Studio Trophis productions feature many in-jokes, pop culture and gaming references. This can be seen most heavily in the mock magazine article seen in their first game "the white chamber". Here is a list of some of those documented so far: