Musya
Gameplay. Imoto, bearing 16 units of health (Qi (気 "Ki", meaning "life energy")), dies when the health is depleted. He carries up to three lives (命 "Inochi"). The game starts with three lives; once the life count is zero and Imoto dies, the game ends. When Imoto defeats a boss, the words "monster defeated" (怨霊調伏 "Onryō Chōfuku", "Vengeful Ghost Submitted") appear and the player gains a scroll containing a new spell. Plot. "Musya" follows a pikeman (described as a spearman in the Japanese version) named Imoto (Jinrai (神雷) in the Japanese version), who must descend to the abyss to  save Shizuka, a maiden. After Imoto survives a battle in which all other combatants perish, he travels to Tengumura Village, where he collapses. The mayor, Akagi (who is not named in the Japanese version), greets Imoto and tells him that Shizuka (しずか) needs to be rescued. Imoto heads into Tengumura Cavern (known in the Japanese version as Kihōshōnyūdō (鬼宝鍾乳洞)). Regional differences. The game received several edits for the North American edition. For instance, the large testes of the tanuki character were removed for the North American edition. In addition, the manji (卍) shown to reveal the amount of spell scrolls  held was edited away. The Japanese version of the game is one of the few games that uses Japanese numerals. The English version uses Arabic numerals. Japanese dialogue is replaced with English-language dialogue. In addition, "Musya" uses Japanese kanji characters in various parts of the game to represent modes and levels. For instance, in the Japanese version of the game, the English-language word "Pause" is not used; instead the word "Ippuku" (一服, meaning "break" or "to take a break") appears from both ends of the screen. In the English-language version, the word "Pause" forms under the word  Ippuku, with the "Pa" under the "一" and the "Use" under the "服." The tagline for the Japanese version is "Japanesque Horror Action" (ジャパネスク・ホラー・アクション), which was changed to "The Classic Tale of Japanese Horror" for the U.S. version.