Infamous (series)
Infamous (stylized as inFAMOUS) is a series of action-adventure platform games developed by Sucker Punch Productions and published by Sony Computer Entertainment for PlayStation 3 and PlayStation 4. The series follows the adventures of Cole MacGrath and Delsin Rowe, super-powered "Conduits" who must decide their own destinies of becoming either good or evil. The series consists of three main games: "Infamous", "Infamous 2" and "Infamous Second Son", alongside expansion titles "" and "Infamous First Light", and the DC Comics comic book series of the same name. Plot. The series takes place in the present-day United States  with real and alternate versions of real cities; such as the setting of "Infamous", Empire City, which resembles New York City; and the setting of "Infamous 2", New Marais, which resembles New Orleans ("Infamous: Festival of Blood" also takes place in this city). Washington, D.C. is occasionally mentioned, and "Infamous Second Son" takes place in Seattle. It features American government agencies such as the FBI, NSA and DARPA, along with agencies fabricated for the series, such as the DUP (Department of Unified Protection), an agency with the sole purpose of stopping conduits, now labeled "bio-terrorists", from causing mass destruction  similar to what was caused by Cole MacGrath. Gameplay. In the first two games, the player controls Cole MacGrath, while in the third game the player controls Delsin Rowe, as they freely roam around the city, fighting crime or creating havoc along the way. Cole and Delsin can use their parkour skills to jump and climb buildings throughout the city, along with their powers to help them fight enemies. Their powers come from a gauge which depletes whenever they uses various attacks, and refills when they absorb electricity, smoke, neon, video or concrete from nearby sources. Morality, or "Karma", is  a major factor in the gameplay and storyline. The player is able to control the course of the game by having Cole and Delsin use their powers for good or evil. The choice allows the player to have a different mixture of abilities, as both good and evil have their own set of powers. The game also uses a Karma meter which changes based on the main character's actions throughout the game and determines whether he eventually becomes a good or evil character. Games. Infamous Collection. The Infamous Collection is a collection of "Infamous", "Infamous 2", and "Infamous: Festival  of Blood", bundled together as part of Sony's line of PlayStation Collections for PlayStation 3. The collection, along with the "God of War Saga" and the "Ratchet & Clank Collection", were the first releases in Sony's line, being released on August 28, 2012 in North America. The games feature the same features as their original releases. In addition to the games, the collection features bonus content, including extra missions, and additional character costumes, power ups and weapon styles. Other appearances. The series is referenced in the PlayStation 5 game "Astro's Playroom" with one of the game's robots  dressed as Cole, mimicking his Induction Grind ability. Other media. Comics. The "Infamous" comic is a one-part comic, released in March 2011, and was published by DC Comics, in association with Sucker Punch, to coincide with the release of the second game in 2011. The comics take place in between the events of the first and the second game, showing how Cole escapes from Empire City to New Marais. The comic series was written by William Harms and drawn by Eric Nguyen, and also includes covers drawn by Doug Mahnke. A graphic novel titled "Infamous: Post Blast" was released  on IGN, depicting the events that lead up to the events of "Infamous". There currently are four comics, each focusing on both Cole MacGrath and John White. The story of the comics takes place between the Introduction and First Glimpse. Film. In 2009, Sony had chosen screenwriter Sheldon Turner to adapt "Infamous" into a feature film in a seven figure deal. Brothers Ari and Avi Arad were hired to produce, and Sony executives Matt Tolmach and Jonathan Kadin as handlers for the studio. Turner told "The Hollywood Reporter" he was excited that the game had a "big idea and a  character arc", which he believed was "the future of gaming". He believed the game was essentially "a love ballad to the underachiever". , no updates on the film adaptation have been made.