Ys IV: The Dawn of Ys
"The Dawn of Ys" was released in 1993 and was one of two games released under the title of "Ys IV", the other being Tonkin House's "" for the Super Famicom. The two games share the same setting, but Hudson took more liberties with its presentation in "The Dawn of Ys", and two unique games resulted. Plot. "Ys IV" takes place two years after the events of "", and before the events of "". As the game begins, Adol has returned to the town of Minea, where "" began. After hanging around for a while and conversing  with old friends, he decides to set sail for the overseas land of Celceta. Gameplay. "Ys IV" returns to the style of play used in "Ys I" and "II". The gameplay area is viewed from a top-down perspective, and the player attacks enemies by running into them to cause damage. Adol gains experience from defeating enemies, and gaining experience serves to raise his strength, as in the previous games. The Magic system introduced in "Ys II" is also brought back for this game. Development. "Ys" series creators Nihon Falcom Corporation licensed its development to Hudson Soft. Music. The original  music was composed by Falcom Sound Team J.D.K. members Atsushi Shirakawa, Naoki Kaneda, Takahiro Tsunashima, and Masaru Nakajima. As was the case with Hudson's CD-ROM² versions of "Ys I & II" and "Ys III: Wanderers from Ys", "The Dawn of Ys" CD-DA tracks were arranged by Ryo Yonemitsu. Yonemitsu did not arrange the entire soundtrack for the game itself, as many tracks were programmed for the console's internal sound chip by Osamu Narita, but he did cover every track for the "Perfect Collection Ys IV" CD series. ("see below") Soundtrack releases for "Ys IV: The Dawn of  Ys" are as follows: Reception. Japanese game magazine "Famitsu" gave the game a score of 29 out of 40. French magazine "Joypad" gave it 96%.