No Middle Ground
No Middle Ground is a board game simulating operational level ground combat between Israel and Syria on the Golan Heights during the 1973 Arab-Israeli War. The product is intended as a simple game suitable for novices. Microgame Design Group (MDG) in 2003 issued "No Middle Ground" in a plastic sleeve with a paper map and unmounted counters. MDG in 2004 posted online a downloadable expansion called "Target Damascus". Components. 168 unmounted counters representing Israeli and Syrian units and informational pieces; an 11" by 17" hexagon-patterned map, a rulebook, and two players' aid sheets. The game  requires but does not include a six-sided die. Credits. Game Design: Paul Rohrbaugh Graphics: Kerry Anderson, Paul Rohrbaugh Editing: Kerry Anderson, Peter Schutze Playtesting: Brian Brennan, Joe Bowser, Peter Schutze, Stefan Anton Federsel Expansions. A "No Middle Ground" expansion set titled "Target Damascus" was briefly posted for download from MDG, but with MDG's closure the files are no longer available.