OTA bitmap
OTA Bitmap was a specification designed by Nokia for black and white images for mobile phones. Introduction. The OTA or "Over The Air" Bitmap was defined by Nokia Corporation as part of their Smart Messaging Specification, to send pictures as a series of one or more concatenated SMS text messages. The format has a maximum size of 255x255 pixels. It is very rare for an OTA bitmap to measure anything other than 72x28 pixels (for Picture Messages) or 72x14/72x13 pixels (for Operator Logos). The specification contains a byte of data to be used for indicating a multicolour image . This was to future-proof the standard, but the advent of Multimedia Messaging meant it never got to implementation. Basic format description. The OTA Bitmap format is a monochrome, uncompressed format using one bit per pixel. As the format was designed for cellular phones, there is no standard computer format. It may be stored as a binary file or as hex (usually without spaces) in a text file. Recognized extension is .otb. Format copyright. This format is the Copyright of Nokia Corporation. The data header. Before the image itself there is a header. The header is four bytes wide. A  typical example is: codice_1. These are: Other possibilities may be: codice_2 (for 72x14 bitmaps), codice_3 (for 72x13 bitmaps). Encoding the pixels. After the header the image itself starts. This example will use the following 72x28 pixel image. The first 8 pixels, reading right from the top left hand corner are one white (0) followed by seven blacks (1111111), giving the first byte, in Binary, as 01111111. Converting from the binary 01111111 to hex, results in the first byte that represents the pixels (7F). The next 8 characters are 8 blacks (11111111 or FF) and so on. When all pixels from  the top row are encoded, simply move to the next. There are no markers to indicate a new row, that information is contained in the header. In the case of an OTA bitmap that is not a multiple of eight pixels in width, a single byte is used to convey information from two lines (e.g. two pixels from the first row and six from the second.) This is not the case in some other formats, so it is important to exercise care when converting between OTA and formats like WBMP. Putting it together. Here is the result of the image  converted to OTA. Note to review: there is no write support for OTA format in XnView