Hello Neighbor
Hello Neighbor (formerly stylized as Hello, Neighbor!) is a survival horror stealth game developed by Russian studio Dynamic Pixels and published by tinyBuild. Initially released as public alphas from 2016 to 2017, it received a full release for Microsoft Windows and Xbox One on 8 December 2017, and later for PlayStation 4, Nintendo Switch, iOS and Android on 26 July 2018. In the game, players take the role of Nicky Roth, who investigates his mysterious neighbor named Mr. Peterson. Their goal is to successfully sneak into the basement of the neighbor's house to uncover a dark secret  while avoiding being caught by the neighbor. The game's artificial intelligence (AI) modifies the neighbor's behaviour based on the player's past actions, such as setting traps along paths the player followed in a previous attempt. While the initial alpha versions of "Hello Neighbor" were received positively by fans and critics, the final product was met with largely negative reviews. Critics panned the gameplay, control scheme, and technical performance, although some praised the story, mystery elements, and art style. Despite the negative reception, the game spawned a franchise, beginning with a prequel, "Hello Neighbor: Hide and Seek", released  in December 2018. Two multiplayer spin-offs, "Secret Neighbor" and "Hello Engineer", were released in October 2019 and October 2021, respectively. A standalone sequel, "Hello Neighbor 2", is expected to released on December 6, 2022. An animated series based on the games is also in development. Gameplay. In "Hello Neighbor", the player finds themselves moving into a new house across the street from a mysterious neighbor who is behaving in a paranoid manner and seems to be keeping a secret in his basement. The player's task is to break into the neighbor's home and solve a series of  puzzles to gather the items needed to unlock and access his basement. As the player explores the neighbor's house, they must not be spotted by the mysterious neighbor, or they will be chased down, and if the player is not quick enough to hide or escape, captured. The player can stun the neighbor by throwing objects at him for an easier escape. If the player is caught (or suffers a serious injury), they will be sent back to their own house and will have to break in again. Upon starting again, the player must be more careful, as the  neighbor will deduce movements from the last attempt to set up traps. However, the player can use the game settings to turn on "friendly" neighbor mode, preventing the neighbor from setting these traps and causing him to be less aggressive in his pursuits. However, he is still to be avoided at all costs. The game is divided into four parts: Act 1, Act 2, Act 3, and Act Finale. The game is played in a first-person perspective, and the player must aim a reticle at certain objects to interact with them or to throw or use a currently held  item (for example, throwing a ball at a window or aiming a crowbar at nails to remove them). Up to four items can be kept in an inventory space. Items of the same kind cannot be stacked together in one slot. Plot. A child named Nicky Roth is chasing a ball down the street when he hears screams coming from his neighbor's house which belongs to Mr. Peterson. Nicky goes to investigate and witnesses Mr. Peterson locking someone in his basement. Nicky sneaks into the house, finds the key to the basement, and enters. He finds that Mr.  Peterson has converted his basement into a makeshift underground dungeon, but finds no sign of any prisoner. Mr. Peterson then chases Nicky and locks him up in the dungeon, thus beginning Act 2. He manages to escape his cell and reach the surface, only to find that Mr. Peterson has erected a massive fence around his property to prevent escape. Nicky is forced to solve several puzzles to find a way to escape Mr. Peterson's property. Once he crosses the fence, he flees back to his home, and Mr. Peterson does not give chase. During Acts 1 and 2 , if Nicky is caught by Mr. Peterson before he can finish his objectives, he will have vivid nightmares about the neighbor's past. These nightmares gradually reveal Mr. Peterson's backstory, implying that he was once a happy family man. However, after his wife and daughter were killed in two separate accidents, he became a recluse and, in his grief, locked his son in the basement to prevent him from getting hurt. The neighbor's backstory is further explained in the book "Hello Neighbor: Missing Pieces" and the prequel game "Hello Neighbor: Hide and Seek". Years later, an adult Nicky  is evicted from his apartment and decides to return to his old family home. His childhood town finally succumbed to its cruel fate. He finds the house in disrepair while Mr. Peterson's home is also nothing but a pile of ruins. While inspecting the ruins, Nicky is haunted by a dark shadow-like creature ("The Thing"), and he returns to his home where he finds a old picture of himself as a child. After answering the phone, Nicky sees the shadow monster again. Believing he's seeing things, he falls asleep as an act of self-therapy. He is  awoken by a child's scream and discovers Mr. Peterson's house is back, and more surreal than before, due to his trauma. Nicky navigates the house and has surreal experiences, such as learning to double jump by shrinking down and trying to turn on the light that is far out of reach. Eventually, he enters the basement, now older and more surreal. When Nicky gets out of the basement, he finds himself trying to knock down a giant Mr. Peterson to get inside a house on his back. After doing so, he must protect a younger version of himself  from a giant shadow man. Each time the shadow man attacks and Nicky protects the boy, Nicky grows larger until he can fight the shadow man. After the shadow man is defeated, Nicky sees Mr. Peterson in a small two-room house. When he spots Nicky he runs aggressively to the window as if to start giving chase, but then shrugs his shoulders and turns away sad. In the other room is a much smaller shadow man. Mr. Peterson has boarded the door up on his side and placed a chair against it, which meant Mr. Peterson never overcame his  fears. The shadow man is seen standing right by the door on the other side. Behind him is another door with an exit sign above it. It is implied throughout the events of the game that most of Act 3 and the Finale is a nightmare occurring in Nicky's head, and that his escape from the house signifies him finally coming to terms with his kidnapping as a child at the hands of Mr. Peterson. However, tinyBuild confirmed that nothing in the game is a dream, much to the confusion of fans due to Nicky falling asleep at the  beginning of Act 3. Development. The game was released as an alpha build on Dynamic Pixels' website in 2015. It was later approved for sale as an early access game by the Steam Greenlight program and a Kickstarter campaign was launched to fund further development. The studio signed a deal with tinyBuild to publish the game. The first pre-alpha version of the game was released in September 2016. The Alpha 1 version of "Hello Neighbor" was released on 26 October 2016. Alpha 2 was released on 22 November 2016. Alpha 3 was released on 22 December 2016. Alpha 4  was released on 4 May 2017. The game went into the beta phase on 25 July 2017. For Halloween 2017, a promotional mod was released including multiple elements from the indie game "Bendy and the Ink Machine". The mod includes a black and yellow background, ink, music from the game and multiple appearances of Bendy. The game was originally set for a full release on 29 August 2017, but was delayed until 8 December 2017. The game was released for Microsoft Windows and Xbox One on 8 December 2017. A timed Microsoft exclusive, "Hello Neighbor" was later ported to the  Nintendo Switch, PlayStation 4 and mobile devices. The mobile versions of the game are only supported on a limited number of devices and come with a free trial that allows players to play through Act 1, with the option to unlock the remaining two Acts and the Finale with an in-game purchase. Franchise. Games. In July 2020, tinyBuild acquired the development team from Dynamic Pixels to establish a new studio by the name of Eerie Guest Studios and invested into the "Hello Neighbor" series. Section::::"Hello Neighbor: Hide & Seek". A prequel to "Hello Neighbor", titled "Hello Neighbor: Hide & Seek", was  announced in August 2018, and released on 7 December 2018 on the same platforms as the original game, including non-Microsoft systems. Set several years before the events of the original game, "Hide & Seek" deals with the events in Mr. Peterson's life that caused him to become a recluse. The gameplay is similar to that of "Hello Neighbor", but instead of Nicky, the player controls Mr. Peterson's daughter Mya as she plays hide-and-seek with her brother, Aaron (who takes the place of the neighbor), in various fictitious scenarios. The story is told through cutscenes in-between  levels, which reveal that the children's mother dies in a car crash sometime during the events of the game. In his grief, Aaron later pushes Mya off the roof of the house, resulting in her accidental death. Section::::"Secret Neighbor". "Secret Neighbor," a multiplayer spin-off of "Hello Neighbor," was announced on 10 June 2018 and released on 24 October 2019 for Xbox and PC. Set between the first two acts of "Hello Neighbor", it follows Nicky's friends as they try to rescue him from Mr. Peterson's house. The children are represented by different classes, each with their  unique skillsets and abilities, and must collect keys required to unlock the door to the house's basement. However, one of the children is Mr. Peterson in disguise, and also has various class-based abilities at his disposal that can be used confuse, trick, capture, or otherwise prevent the children from achieving their goal. Section::::"Hello Engineer". "Hello Engineer", a multiplayer machinery-building construction game set in the "Hello Neighbor" universe, was announced on 20 October 2020. A gameplay reveal trailer was released four days later. In "Hello Engineer", a group of players explore an open world based on the abandoned  Golden Apple amusement park and must collect scrap to build various machines while avoiding the neighbor's attempts to catch them. The game was released for the Google Stadia on 26 October 2021. Section::::"Hello Neighbor 2". A new "Hello Neighbor" game titled "Hello Guest" (formerly referred to as "Late Night Shift" in early development) was announced on 13 June 2020, with a demo version releasing the same day. "Hello Guest" was later revealed to be the pre-alpha of "Hello Neighbor 2" and on July 23, 2020, it was announced as the official sequel to the original game. On this  same day, Alpha 1 was also released, with Alpha 1.5 releasing on 26 October 2020. The sequel was announced to be available for Microsoft Windows and Xbox Series X/S. On February 10, 2022, it was announced that "Hello Neighbor 2" would also release on the PlayStation 4 and 5. On the same day, it was announced that a closed beta would be released on April 7, 2022, available to all those who pre-ordered the game for either PlayStation system. Following the release of the beta, tinyBuild announced that the full game is expected to release on December 6 , 2022. Animated series. An animated series based on "Hello Neighbor" was announced on 17 April 2020, with a pilot episode releasing on YouTube the same day. The pilot was watched by more than 11 million viewers within the first week, which to tinyBuild's chief executive officer Alex Nichiporchik, "demonstrated the strength of "Hello Neighbor" as a franchise". Reception. The game received generally negative reviews by critics, criticizing its gameplay, control scheme and technical performance, while some praised the story aspects and art style. According to the review aggregation website Metacritic, "Hello Neighbor" received "generally unfavorable reviews" on all platforms , though 83% of reviews on Steam are positive.