The Red Crystal: The Seven Secrets of Life
The Red Crystal: The Seven Secrets of Life is a role-playing video game for MS-DOS developed and published by Quantum Quality Productions in 1994. Reception. "Computer Gaming World" in March 1994 described "The Red Crystal" as ""Gauntlet" gone amuck". A longer review in April 1994 criticized the game's many "pointless" random encounters, necessity to reroll for "demi-godlike" attributes and use "cowardly hit-and-run" combat tactics to survive, poor documentation, abruptly unwinnable moments, and other flaws. The magazine concluded "we can't believe that it says QQP on  this game's box". Reviewing the game for "PC Gamer US", Neil Randall wrote, "Despite some clumsy interface elements, "Red Crystal" is worthwhile. It's fast, fun, and refuses to take itself too seriously." "PC Zone" offered a negative review, concluding, "Don't ask your friends to play this if you want to keep them." of Germany's "PC Player" summarized "The Red Crystal" as "a very bad game" and a "tragedy". He criticized its sound and found it "disappointing" from a technical angle, calling the collision detection and mouse control "amateurly programmed". Langer argued, "After no more than five  minutes, an immense boredom sets in." In 1996, "Computer Gaming World" named "The Red Crystal" the 22nd worst game ever made. The editors called it "deadly proof that QQP should have stuck to strategy/wargames."