Borench
Gameplay. "Borench" is played in an isometric perspective, and the player's goal is to roll a ball downwards towards a goal, as the screen scrolls up. If the ball reaches the top of the screen, the game ends. Reception. British gaming magazine "The One" reviewed "Borench" in 1991, calling it a "mild diversion between the regular bouts of alien genocide", and further stating that there's "No adrenaline surges here, but it's worth a few goes if you fancy a [change of pace]." "Amstrad Computer User" also reviewed "Borench" in 1991, similarly stating that "You'll get  no adrenaline surges from playing this baby, but it's quirky enough that you might find yourself having just that one more go or three, inbetween games of Alien Genocide." Japanese gaming magazine "Megadrive Fan" reviewed "Borench" in 1990, calling it an "action puzzle game" and stating that it requires "calm and quick judgement" in its gameplay. "Megadrive Fan" further states that "Using a number of techniques can make a difference to your score. However, if you aim for a high score, the risk of mistakes is usually high" and that "Borench's" controls "require getting used to". "Megadrive Fan  compares Borench's" "simple and abstract" graphics to "Tetris" and "Columns", and its gameplay to "Marble Madness". "Megadrive Fan" praised "Borench's" "simple" gameplay, expressing that it is easy to learn, and noted that it rewards differing styles of gameplay with points, stating that "Borench's" "difficulty varies depending on the playstyle of the player." "Megadrive Fan" criticises "Borench's" two-player mode, calling it "unnecessary."