Owlbear
An owlbear (also owl bear) is a fictional creature originally created for the "Dungeons & Dragons" fantasy role-playing game. An owlbear is depicted as a cross between a bear and an owl, which "hugs" like a bear and attacks with its beak. Inspired by a plastic toy made in Hong Kong, Gary Gygax created the owlbear and introduced the creature to the game in the 1975 "Greyhawk" supplement; the creature has since appeared in every subsequent edition of the game. Owlbears, or similar beasts, also appear in several other fantasy role-playing games, video games and other media. Creation . In the early 1970s, Gary Gygax was playing "Chainmail", a wargame that bore some precursors of "Dungeons & Dragons". In order to give his players as many different challenges as possible, Gygax was always on the look-out for new monsters. Although he was able to draw on pulp fiction and sword and sorcery stories for many of them, he also looked through dime stores for figurines that could be used in battle. On one of those occasions, he came across a bag of small plastic toys euphemistically labeled "prehistoric animals". Made in Hong Kong, the set included monsters from Japanese  Kaiju films such as Ultraman and the Godzilla franchise. Several of these were odd enough to catch his eye, and he used them to represent several new monsters, including the owlbear, the bulette and the rust monster. Concept. The owlbear is depicted as an eight to ten foot (2.5–3 meter) tall cross between a bear and an owl. According to descriptions in "Dungeons & Dragons" source books, owlbears are carnivorous creatures, famed for their aggression and ferocity; they live in mated pairs in caves and hunt any creature bigger than a mouse. They use a "hug" and their beak to attack . In the game's third edition, it was categorized as a "magical beast". The actual in-game origin of the owlbear has never been definitively revealed, but the various "Monster Manual" editions indicate that it is probably the product of a wizard's experiments. Within the franchise's mythology, the lich Thessalar claims to have created them, but his insanity and egomania put the accuracy of this claim in doubt. In the 5th edition, some elves claim that owlbears have existed for millennia and older fey say that they have always existed in the Feywild. Within the "Dungeons & Dragons" system  and in other role-playing games, the owlbear usually serves as a "monster". Within the context of RPGs, "monster" is a generic term to describe potentially hostile beings and obstacles for the players to overcome. This role is also the one the owlbear was originally designed for. Publication history. The owlbear is among the earliest monsters in "Dungeons & Dragons", and, like the bulette and the rust monster, was inspired by a Hong Kong-made plastic toy purchased by Gary Gygax for use as a miniature in a "Chainmail" game. Section::::"Dungeons & Dragons". The owl bear was introduced to the game in  its first supplement, "Greyhawk" (1975). It is described as a "horrid creature" which "hugs" like a bear, and deals damage with its beak. The owlbear is also listed on random encounter tables in "Eldritch Wizardry", the third supplement. The illustration shows a bear-like creature on all fours, and bears no resemblance to the plastic toy that had given Gygax his original inspiration. Section::::"Advanced Dungeons & Dragons" 1st edition. The owlbear appears in the first edition "Monster Manual" (1977), where it is described as a "horrible creature that inhabits tangled forest regions, and attacks with its great claws and snapping beak . The illustration of the owlbear shown in the Monster Manual" was done by Dave Sutherland, and closely correlates to Gygax's original plastic toy. Basic "Dungeons & Dragons". This edition of the" D&D" game included its own owl bear, in the "Dungeons & Dragons Basic Set" (1981 and 1983). The owl bear was also later featured in the "Dungeons & Dragons Game" set (1991), the "Dungeons & Dragons Rules Cyclopedia" (1991), the "Classic Dungeons & Dragons Game" set (1994), and the "Dungeons & Dragons Adventure Game" set (1999). Section::::"Advanced Dungeons & Dragons" 2nd edition. The owlbear appears first in the "Monstrous Compendium Volume One" (1989), and is  reprinted in the "Monstrous Manual" (1993). The owlbear appeared in the "Dark Sun" setting in the adventure "Black Spine" (1994). The owlbear was detailed in "Dragon" #214 (February 1995), in "The Ecology of the Owlbear", which also included the arctic owlbear and the winged owlbear. These variants were later reprinted in the "Monstrous Compendium Annual Volume Three" (1996). The greater owlbear appeared in an adventure in "Dungeon" #63 (July 1997). Section::::"Dungeons & Dragons" 3rd edition. The owlbear appears in the "Monster Manual" for this edition (2000). The owlbear appeared on the Wizards of the Coast website for the "Chainmail" game, in  2000. The winged owlbear in adult and juvenile form appeared in "Dungeon" #84 (January 2001). The supplemental book "Unapproachable East" features a feat, an ability that player characters can obtain, named "owlbear berserker" that allows a player character to use a ferocious owlbear-like fighting style. Section::::"Dungeons & Dragons" 3.5. The owlbear appears in the revised "Monster Manual" for this edition (2003) as well as the owlbear skeleton under the skeleton entry. The ancient owlbear appeared in "Dungeon" #107 (February 2004). The Ankholian owlbear appeared in the "Dragonlance", "Bestiary of Krynn" (2004) and the "Revised Bestiary of Krynn" (2007). Section::::"Dungeons & Dragons  4th edition. The owlbear appears in the Monster Manual" for this edition (2008) along with the winterclaw owlbear. The flavor text mentions that owlbears can be tamed to serve as guards. Section::::"Dungeons & Dragons Essentials". The "Monster Vault" boxed set contains the owlbear as well as various subtypes like the young owlbear, trained owlbear, wind-claw owlbear and again the winterclaw owlbear. The cover of the monster book included in the box and the box itself feature an owlbear alongside other monsters. Section::::"Dungeons & Dragons" 5th edition. In May 2012, Wizards of the Coast employee Jon Schindehette announced that the inclusion and  design of the owlbear for the upcoming fifth edition of "Dungeons & Dragons" was being discussed. The monster was included in the "bestiary" of the "D&D Next Playtest Package", a compilation of files available for gamers interested in playtesting this "Dungeons & Dragons" version before its official release. The owlbear is included in the "Monster Manual" of the full release of the game, published in 2014. The flavor text states that remote settlements have used owlbears for racing, and it also states the fact that owlbears are more likely to attack their tamer, than actually begin the race. In other role-playing  games. Section::::"Pathfinder Roleplaying Game". The owlbear is an official monster in the "Pathfinder Roleplaying Game" that is based on "Dungeons and Dragons" 3.5 edition. It is included in the game's first bestiary, and elaborated on in "Dungeon Denizens Revisited". "Dungeon Denizens Revisited" also includes a variant named siege owlbear. Furthermore, Paizo released a part of the series "Behind the Monsters" dedicated to the owlbear, which features the bearowl, the possibly "even stranger offspring" of an owlbear. Additional official "Pathfinder" variants of the owlbear are the arctic owlbear, Darklands owlbear, fruss owlbear, great hook-clawed owlbear, screaming owlbear, sleeyk owlbear , slime owlbear, sloth owlbear as well as the spectral owlbear. The adventure module "Pathfinder #7 – Curse of the Crimson Throne Chapter 1: "Edge of Anarchy"" originally published by Paizo Publishing for "Dungeons and Dragons 3.5 edition" under the OGL contains a taxidermic owlbear. It is a regular owlbear with the skeleton template allowing the game master to turn a regular monster into an undead one. A skeletal owlbear illustration was also done by Goodman Games artist Nick Greenwood. Retro-clones and OSR RPGs. As only the design of a role-playing game, not the rules are protected by U.S. copyright  law, it is possible for third-party publishers to release RPG systems based on the rules of "Dungeons & Dragons" without using the actual name or trademarks associated with the brand. These systems are referred to as "retro-clones" or "simulacra". Games not directly using rules of a "Dungeons & Dragons" edition but claiming to capture the style are often called Old School Renaissance (OSR) games. The following retro-clones and OSR systems feature the owlbear as an opponent: Other systems. A male half-owlbear, half-blue dragon hybrid named Dragore is featured as an antagonist in the "Dungeons & Dragons" 3.0 supplement  Foul Locales: Beyond the Walls by Mystic Eye Games. The "Manual of Monsters" for "" suggest to use the owlbear as an opponent. A "Warcraft"-exclusive owlbear-like creature named wildkin is included as well. Later on, "Warcraft: The Roleplaying Game" was renamed "World of Warcraft: The Roleplaying Game". This edition's "Monster Guide", equivalent to the "Manual of Monsters", includes the owlbear-like "wildkin" described as a benign creature and associated with the game's Night Elf faction. A larger and more ferocious subtype listed is the "owlbeast". A third-party "Dungeons & Dragons" 3.5 edition quick reference card for the owlbear  has been published as part of a series of "Monster Knowledge Cards". The owlbears appears in the "HackMaster 4th edition Hacklopedia of Beasts Volume VI" and the "HackMaster 5th edition Hacklopedia of Beasts". Variants included are the lesser owlbear, great horned owlbear and the spotted owlbear. The "HackMaster" adventure module "Little Keep on the Borderlands" features owlbears as enemies and an owlbear on the cover. "Blood & Treasure", modelled after "Dungeons & Dragons" 3.5 edition, features the owlbear as an opponent. In video games. Section::::"Dungeons & Dragons"-licensed games. Several video games based on "Dungeons & Dragons" feature the owlbear: Section::::"Warcraft" franchise. Adaptations of the  owlbear appear in the "Warcraft" universe in several forms: Reception. Chris Sims of the on-line magazine "Comics Alliance" referred to the owlbear as "the second-greatest monster in the history of "D&D"". Dave Chalker from Critical-Hits.com, a RPG blog which won the Ennie Gold 2011 Ennie Award for Best Blog, recommended the use of the owlbear as a monster. Rob Bricken from io9 named the owlbear as the sixth most memorable D&D monster.