Grave Robbers from Outer Space
Grave Robbers from Outer Space ("GROS") is a card game designed by Stephen Tassie and published out by Z-Man Games. "GROS" parodies movies and movie clichés, especially those from science fiction and horror movies. It is played with a specially designed 120 card deck. The idea of the game is to create a movie (made up of a location and characters, and having characters holding props). Each of these cards has a "defense strength" (DS) between +10 and −15. The sum of the values on a player's cards is the defense of their  movie. The goal is to have the strongest movie (i.e. the one with the highest defense) when either there are no cards left to draw, or one of two cards with the words "Roll The Credits" is played. The Cards. Each card contains the following information: Each card is in one of five colors: The two "Roll The Credits" cards are all black with the words in large red letters in the center. Rules. At the beginning of the game, six cards are drawn at random from the deck. From the title words, which appear at the bottom of the  card, a title for the game is created. At the end of the game, each player receives five bonus points for each word that appears both in their movie and in the game title. Many players choose not to play with this rule, and skip this phase. Each player is dealt a hand of six cards. If a player has no characters in their initial hand, they return their hand to the draw pile and draw a fresh hand, continuing to do so until they have at least one character in their hand. Once all players have put out their  characters, play begins. Any time a card is played, its quote is read, otherwise it is not in play. On a turn, the player fills their hand to six cards. They may then play as many cards as they like, with three restrictions: The player may take a prop from one character and give it to a second character, this counting as the prop that the second character is given this turn. Players are allowed to change not only their location, but any other player's location. The Defense Strength (DS) of one's movie is equal to the sum  of the point value of their location, their characters, their props and any special rules that will add to these point values. For example, certain special effect cards give bonuses to a character or to a prop, and certain cards affect other cards. For example, the "Nymphomaniac Cheerleader" gives a bonus of +1 to all characters with the trait "Male" in the same movie. Players attack other players' movies using creature cards. Each creature has an "attack strength" (AS). If a creature's AS is greater than or equal to the movie's DS, then the player who played the  creature gets to choose one of the characters to die (i.e. go to the discard pile with all of its props). Special Effects cards can be played at any time, during any player's turn. One simply reads the quote and applies the effect. These can change the outcome of an attack either way, or can do all sorts of different things. After the player has played any and all the cards they want to, they may also choose to discard any number of cards. Play then passes to the next player. The game is over when either there are  no cards left in the draw pile, or someone plays a "Roll the Credits" card. The person who wins is the person with the highest DS at that time. Additional games. There are nine other similar versions of the game. Each can be played on its own, or can be combined with the others. The other games are: Some of the games have a slightly different rule as to the circumstances when a "Roll the Credits" card may be played. Other than that, the games all use the same rules of play.