Gnomonology RENDERING MULTIPLE PASSES IN MAYA In this tutorial Christophe Desse shows us how he uses Maya's Render Layers to give him more control over his final render. Using a real life production-ready scene file, Christophe covers Render Layers, Masks, Ambient Occlusion and settings for Mental Ray. This tutorial also includes all the files necessary for you to follow along and create your own hot-rod render bilgi Kod: http://gnomonology.com/tutorial/294 Kod: şifre Kod: bdshare. net

Introduction to lighting in Maya Basics Kurt takes us through the basics of lighting in Maya. This tutorial will cover: A look at all Maya's lighting types Depth map and ray trace shadows Decay for lighting Volumetric lighting effects Shaders for simulated lighting Link lighting This tutorial will provide you with all the grounding you need to obtain a fuller understanding of basic lighting in Maya. Kod:

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Simply Maya human hand Simply Maya human hand Having trouble with modelling hands? If so this tutorial will help you understand how to build a fast effective hand using a variety of different methods including Nurbs, polygons as well as Sub-ds. You will learn how to create basic shapes of your hand to achieve the right proportions, then once you have the shape the fun begins by converting your geometry from nurbs to polys then polys to sub-ds to really get the correct shape and detail. This tutorial is great for new user's to help them not only learn the interface but as well as get a good understanding of how to start thinking in modelling and geometry ways. Kod: http://rapidshare.com/files/152266380/hand1. wmv http://rapidshare.com/files/152274156/hand2. wmv http://rapidshare.com/files/152276150/hand3. wmv

Maya Unlimited: Fur Maya Unlimited: Fur" guides you through the entire Fur process in the same series of interactive projects, which earned Digital-Tutors a Telly Award for the broadcast community. The concepts, methods, and tools used for each process are presented in clear and easy to follow steps with an array of self-paced training exercises. The breakthrough techniques you will learn include adjusting fur attribute, randomizing fur attributes, shading the fur, adding attractors, adjusting the attractors, connecting dynamic forces, creating a grid of attractors, adding the fur to the body, creating custom maps, and countless added techniques giving you the ability to create realistic imagery that until recent were almost impossible to achieve. Kod: şifre Kod: berty

Dynamics 06 Goals 2cds Kod: Dynamics 07 Instancer 2cds Kod: Dynamics 08 Intro to Softbodies Kod: Dynamics 09 Softbody Effects Kod:

Maya 2008 Essential Training Kod:

Photorealistic Car Modeling in Maya Photorealistic Car Modeling in Maya" focuses on the newest trend of Polygon and Subdivision modeling and photo realism making this training kit an absolute must-have! The concepts, methods, and tools used for each process are presented in clear and easy to follow steps with an array of interactive training exercises. As you learn cutting-edge Polygon and Subdivision surface modeling techniques in detail, other techniques you will learn include: High Dynamic Range Images , displacement mapping, subdivision creasing, UV layouts for texturing, rendering in mental ray, texture creation in Photoshop, and the controls necessary to create a sophisticated and visually stimulating sports car of professional magnitude. Kod: şifre Kod: berty

Add-On: Street Racer Kit Modified Street Racer" focuses on the latest trend of car modification. The innovative concepts and techniques are presented in clear and easy to follow steps with an array of interactive training exercises. Learn breakthrough Polygon and Subdivision surface modeling techniques, create visually stunning paint schemes using layered shaders, design flawless decals and dirt maps using Photoshop, easily use Adobe Illustrator curves in Maya, and create various performance add-ons using advanced modeling techniques. Kod: şifre Kod: berty

digital tutors Urban Environment Creation in Maya Learn a production workflow to creating urban environments and time-saving modeling, texturing, and UV mapping techniques that can be used for Film, Games, and Architectural Visualizations. Contains over 6 hours of project-based training. Great for intermediate artists. Kod: cd-2 şifre Kod: berty

MAYA LEARNING COLLECTIONS OF DYNAMICS Dynamics 01 Create Emitter Kod: Dynamics 02 Emit From Object Kod: Dynamics 03 Surface Emission Kod: Dynamics 04 Rigid Bodies Kod: Dynamics 05 Fields Kod:

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Organic modelling - 1 Size: 791 MB Description: This Superior Instructional DVD, teaches you a step by step system for building all the major muscle groups of the body, from basic blocking to the finished model with all the muscles. An excellent 3D modeling tutorial for Intermediate to Advanced 3D Modelers. Ideal for: - VFX Professionals - Video Game Professionals - Students - Aspiring 3D modelers - Reference for artists Organic Modeling I: Human Anatomy Male, is the first Computer 3D modeling instructional DVD that will take you from start to finish of the complete superficial layer of human anatomy in a single mesh, muscle by muscle, from basic blocking to the finished muscle definition with an efficient use of resolution. No step is skipped or incomplete Kod: şifre Kod: www.pcseven.com

Female Android Modeling in Maya Female Android Modeling in Maya" focuses on the latest trend of modeling with complexity and photorealism, blurring the line between digital and reality! The concepts, methods, and tools used for each process are presented in clear and easy to follow steps, specifically designed to save you time and frustration throughout your workflow. Easily learn Polygon and Subdivision surface modeling techniques and countless added training exercises including: High Dynamic Range Images , shader network creation, surface conversion, rendering in mental ray, subdivision creasing, UV layouts for texturing, image plane setup, and the necessary steps to create a photorealistic and production-level imagery. Kod: CD1 CD2 CD3 CD4 şifre Kod: berty -

Digital Tutors Rendering with Maya Toon Rendering with Maya Toon" provides fun, engaging projects, designed to save you time and boost your creativity. Popular topics covered in "Rendering with Maya Toon" include: tuning Maya Toon shaders, building custom toon shaders, expanding toon shaders with shader networks, applying toon outlines to surfaces, directly painting toon outline attributes, converting toon to polygons, using Paint Effects brushes on toon lines, toon outlines with multiple cameras, crosshatching and stippling effects, dynamically using toon to emit particles, adjusting parameters for profile lines, border lines, creases and intersection lines, toon rendering a character from start to finish, and numerous additional lessons designed to give you a firm understanding of Maya Toon Kod: şifre Kod: berty

Set Dressing and Design in Maya Learn a production workflow to layout, set dressing, and time-saving techniques for modeling, texturing, and scene development. Contains over 3 hours of project-based training and guides artists step-by-step through a proven approach to story-telling with set dressing, designing with art direction, and processes of building natural sets and environments as seen in animated feature films. Kod: CD1 CD2 şifre Kod: berty

Dynamics 10 Lattices & Curves 2cds Kod: Dynamics 11 Spring Effects 2cds Kod: Dynamics 12 Hardware Rendering Kod: Dynamics 13 Sprite Rendering Kod: Dynamics 14 Adv. Sprite Rendering Kod: