Eh eyv. Çalışıyoruz bakalım... Nereye varacak bu hayatın sonu... ; )

CG Academyarticle Flow Fundamentals 1rinciples and Workflow DVD -Bilgi: This DVD introduces the user to Particle Flow, the new schematic particle system first introduced in release 6.0 of 3dsmax. Chris will guide you through the fundamentals of what particles are, how Particle Flow is structured, the elements of its GUI and on how to construct your own first Particle Flows. This DVD is aimed at an intermediate 3dsmax user, someone who is comfortable with its interface and workflow. The DVD does not assume any previous particle system experience however and is suitable to those that are new to the field, as well as to those moving over from other 3d software packages. Download/indirr : .html .html .html .html .html .html .html .html .html Password : www.projectw.org

Teşekkür.. Katılımın/katkın için çok teşekkürler, umarım devam eder.. Not: İmzandaki sertifikalara bakılırsa bu işin profesyonelisin?

3DStudio MAX R2 E-Book harika bişey. Buda benden olsun istedim. Dosya Adı: 3DStudioMAXR2. rar Dosya Boyutu: 213.12 KB Dosya Linki: Hemen yukle! Zip Şifre: wardom. org -

CG Academyarticle Flow Fundamentals 2:Operators 1 Info/Bilgi: This DVD continues our Particle Flow Basics series by covering in depth the first three sets of Particle Flow Operators. The Operators covered are... Birth, Birth Script, Delete, Position Icon, Position Object, Rotation, Spin, Scale, Speed, Speed By Surface, Speed By Icon and Keep Apart. This DVD is aimed at a user with a basic knowledge of Particle Flow. It has been primarily designed as a continuation of our Particle Flow Fundamentals series, though it is also very much suitable for use by those that already have a basic knowledge of Particle Flow and who wish to gain a greater insight into the use of the Operators covered by this DVD. Download/indirr .html .html .html .html .html .html .html .html .html .html .html Password : www.projectw.org Not: Linkler kontrol edilmiştir.

kardeş öncelikle paylaşımın içi teşekkürler bende geçenlerde 3ds max içi bişeyler vermiştim konunun URL : http://www.wardom.org/forum/showthread. php?t=81150 koyayım model falan ihtiyaçlarnı burdanda karşılayabilirler...

Yeni bir bölüm olabileceğine inandığım, muhteşem bir kaynak Netten bulduğum 3DStudioMax-Maya-SoftImage-ZBrush gibi grafik işleme programlarının eğitim CD-DVD veya ebookları olacak. Katkılarınız beklerim.. Not: Bağlantısına güvenen arkadaşlar için Premium bir bölüm.. CG Academy 3dsmax Workflow1 - User Interface & Basic Workflow DVD -Bilgi: This DVD introduces the 3dsmax user interface and its unique workflow. In the first half of this DVD you will be taken through all of the user interface elements of 3dsmax, and this exploration continues in the second section where Chris creates a simple scene that demonstrates many core features of 3dsmax. This DVD is aimed at a basic level 3d user, someone with knowledge of how to operate software in general and with a basic understanding of 3d software concepts. It is designed to give the user an introduction to 3dsmax and not to 3d concepts in general. It is also of particular use to those moving over to 3dsmax from another 3d graphic platform. The User Interface Chapter 01: The Viewports An introduction to 3dsmax s basic Viewport layout, how to navigate around it and how to customize it to your preference. Chapter 02: The Transform Gizmos How to use the Transform Gizmo to transform, rotate and scale an object. Chapter 03: The Command Panel An introduction to The Command Panel and its various sub-panels. Chapter 04: The Toolbar A quick run-through of the various main Toolbar icons and the functionality they access. Chapter 05: The Menus A brief introduction to the menu system options. Chapter 06: Final Elements To complete the user interface section we look at the other main UI windows, such as the Material Editor, Particle View, the timeline and so on. Basic Workflow Tutorial Chapter 09: Modelling An introduction to basic poly-modelling workflow Chapter 10: Rigging & Animation We continue the tutorial by applying some basic rigging to our models and then we apply some basic animation to create an animation effect. Of a swinging fireball. Chapter 11: Particles We enhance our scene next with a Particle Flow system to add flames and sparks to our fireball. Chapter 12: Lighting & Texturing Next we texture our scene to make the plinth appear like rock, a rock Mayan relief on the floor and of course a fiery effect to our fireball. Then we light it to match. Chapter 13: Completed Renders After rendering our scene we compare the different rendering qualities we get from a basic render, and one that uses bounce-light. Downlaod/indirr : .html .html .html .html .html .html .html .html .html .html .html .html .html .html .html .html .html .html .html .html .html .html .html .html pass: www.projectw.org Not: Linkler kontrol edilmiştir.