Kod: Eboy S K i D R O W > T H E L E A D i N G F O R C E < proudly presents Supreme Commander 2 Update 14 RELEASE DATE: 26-09-2010 PROTECTION: Steam GAME TYPE: Strategy DISKS: CRACKED UPDATE Release Notes: The Skid Rowdies are looking new blood to fill up the ranks We're a professional team of dedicated sceners with big mark under sceners. We believe on the ground idealism of the root of the real old school scene. We do all this for fun and nothing else. We don't earn anything on our hobby, as we do this for the competition and the heart of what got the scene started in the mid eighties If you think you got something to offer, then don't hold back on contacting us as soon as possible /\ \ / |/ /_/\_| \ \ _ \ / /_ \/\ /\ /\ \/| / / \/\/| |\ \ \//_// / / / / / / / \ \| \ \ / \| |_\ \ / / \/ /_/ / /// / \ /|_|\_\\ /| / / /_/\_/\ /_/\ / twice the fun \/ double the trouble On with the update release information: Supreme Commander 2 Update 14 UPDATE 14 content: New Features Greatly Improved AI handling of NoRush games Full fix for jumping/teleporting groups of units and only half of them getting the order Addition of the command line option /reverserightclickmode which changes the default right-click action to move the selected group to a destination ignoring formation rules Ctrl-right-click will force the group to use a formation while travelling Air units now move consistent speeds whether grouped or ungrouped Improved handling of Engineers/ACU when trying to reclaim things beneath them The Cybran ACU should no longer get stuck in an unrepairable state Artillery should once again be able to target things it has had LOS on, but not current radar Artillery can once again target structures under the Fog of War that you have had previous intel on Units that do not earn XP from combat are no longer able to consume awarded XP if they get the kill XP that was improperly awarded in the above case is now properly awarded to valid recipients Performance improvements by adjusting all buffs that are AoE buffs over time to Refresh instead of Replace Fixes Fix for platoon positions being over terrain that is invalid for some units in the platoon Fix for replays ending when a player prematurely quits the game or loses connection Fix for circumventing the cost of the Bomb Bouncer's charge ability and the Illuminate Electroshock ability Fix for Cybran ACU not getting experience under certain circumstances Fix for Cybran build bots hanging around if an engineer dies while building something Fix for Colossus not having a teleport effect Fix for Rogue Nanite range for real this time AI Fixed an issue in the Noah Unit Cannon task Fix for 1 AI building so fast that it prevents other AIs from building at all AI will no longer try to create expansion bases while No Rush is active AI will build Nukes, Anti-Nukes, and units in the NUC, but they wont try to fire them while No Rush is active AI will build some experimental structures in expansion bases Hardened code for queuing build orders from the AI Improved AI expansion finding Fix for AI Nanites trying to repair things under construction Fix for AI building too many Rogue Nanites Fix for AI bases trying to include Mass extractors that the AI won't build on AI will now look further for expansion bases to accommodate larger maps Fix for AI wasting tons of mass on nukes AIs will try not to step on each others expansion bases AI Engineers in expansion bases will not patrol as far away More AI econ tweaks Install Notes: 1. Unpack the included rar files 2. Run Supreme. Commander.2. Update.14. exe and install 3. Copy the cracked content from SKIDROW directory to your main installation directory and overwrite 4. Play the game Additional Notes: You don't need to have any of the previous updates installed as this update is featuring all previous updated content Greetings: Salutes to our old Amiga friends from: FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC Salutes to our new friends in: UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS Logo and layout by: Eboy/SAE Last updated 21/07/2007 by Kod: http://x7. to/e0dfq0/Supreme. Commander.2. Update.14-SKIDROW. rar Kod: http://www.fileserve.com/file/SqJsWjN/Supreme. Commander.2. Update.14-SKIDROW. rar