hocam sen nce bi tespit et o kırmızı yanıp sndüren kısmı hangi kod parçacığı ondan sonra halledelim ses olayını yoksa byle bi ton kod ne ne işe yarıyor anlaşılmaz. kismede uğraşmaz Bittik biz bittik

hocam bole bir kod buldum mesaj geldiğinde ttürüyor acaba bunu çzermiyiz <?php global $wpsmiliestrans; $pathtoSmiley = get_bloginfo ; $PathToPlugin = $pathtoSmiley."/wp-content/plugins/pierres-wordspew"; $pathtoSmiley.= "/wp-includes/images/smilies/"; $Sht_Chaine=TransGuil( ; $Sht_Link=TransGuil( ; $Sht_Email=TransGuil( ; $Sht_Expand=TransGuil( ; $Sht_Delete=TransGuil( ; $Sht_Alert1=TransGuil( ; $Sht_Alert2=TransGuil( ; echo ' var PathToSmiley="'.$pathtoSmiley.'", pathToImg="'.$PathToPlugin.'/img/", pathToMP3="'.$PathToPlugin.'/msg. mp3"; var smilies=['; if(is_array { // Get smileys information from Wordpress natsort ; $strFatSmilies = ''; foreach $strFatSmilies = substr($strFatSmilies, 0, -1); echo $strFatSmilies; } echo ']; var Sht_Link="'.$Sht_Link.'", Sht_Email="'.$Sht_Email.'"; var GetChaturl="'.$PathToPlugin.'/wordspew. php?jalGetChat=yes", SendChaturl="'.$PathToPlugin.'/wordspew. php?jalSendChat=yes"; var Sht_Expand="'.$Sht_Expand.'", Sht_Chaine="'.$Sht_Chaine.'", Sht_Delete="'.$Sht_Delete.'", Sht_Alert1="'.$Sht_Alert1.'", Sht_Alert2="'.$Sht_Alert2.'"; var jal_org_timeout='.$shout_opt .'; '; //Hayat Bazen Tatlıdır//--//Aşıksan vur saza şofrsen bas gaza// https://zulfumehmet.com/ Kişisel bir olay

<?php/ SocialEngine @category Application_Extensions @package Chat @copyright Copyright 2006-2010 Webligo Developments @license http://www.socialengine.net/license/ @version $Id: index. tpl 7300 2010-09-06 07:19:10Z john $ @author John /?> <?php if( Engine_Api::_ ->getApi ->getSetting ): ?> <?php $this->headScript ->appendFile ; $this->headTranslate(array( 'The chat room has been disabled by the site admin.', 'Browse Chatrooms', 'You are sending messages too quickly - please wait a few seconds and try again.', '%1$s has joined the room.', '%1$s has left the room.', 'Settings', 'Friends Online', 'None of your friends are online.', 'Go Offline', 'Open Chat', 'General Chat', 'Introduce Yourself', '%1$s person', )); ?> <script type="text/javascript"> en4. core. runonce. add(function { //try { if( !$type ) { chatHandler = new ChatHandler( ); chatHandler. start ; window. _chatHandler = chatHandler; } if( $type ) { window. _chatHandler. startChat( ); } //} catch }); </script> <?php else: ?> <div><?php echo $this->translate ?></div> <?php endif; ?> //Hayat Bazen Tatlıdır//--//Aşıksan vur saza şofrsen bas gaza// https://zulfumehmet.com/ Kişisel bir olay

var ChatHandler = new Class({ Implements : , options : { debug : false, baseUrl : '/', identity : false, delay : 3000, admin : false, idleTimeout : 60000, // Chat specific enableChat : true, chatOptions : , // IM specific enableIM : true, imOptions : }, state : false, chatstate : 0, imstate : 0, activestate : 1, fresh : true, rooms : , lastEventTime : false, initialize : function , start : function { this. state = true; if if this. addEvent('onEvent_reconfigure', this. onReconfigure. bind ; // Do idle checking this. idleWatcher = new IdleWatcher ; this. idleWatcher. register ; this. addEvents({ 'onStateActive' : function . bind , 'onStateIdle' : function . bind }); this. loop ; }, startIm : function { if( $type ) this. options. imOptions = $merge ; this. im = new ChatHandler_Whispers ; this. imstate = 1; var savedState = Cookie. read('en4_chat_imstate', ); if( savedState 0 ) }, startChat : function { // If no id or already in, ignore var identity = options. identity || Cookie. read('en4_chat_room_last', ) || 1; options. identity = identity; if( ! identity || $type(this. rooms. get ) return; // Close any open rooms if( this. rooms. getLength > 0 ) { var count = 0; this. rooms. each(function { count++; this. leave . addEvent('complete', function { room. destroy ; this. rooms. erase ; count--; if( count <= 0 ) }. bind ; }. bind ; return; } // Just open this. options. chatOptions = $merge ; this. rooms. set(identity, new ChatHandler_Room ; this. chatstate = 1; }, stop : function , loop : function { if( ! this. state || ) try { this. ping . addEvent('complete', function . bind ; } catch }, // Start requests ping : function { this. _log ; var fresh = this. fresh; this. fresh = false; // Gather extra data var extraData = ; this. fireEvent ; var request = new Request. JSON( ); request. send ; return request; }, join : function { this. _log ; var request = new Request. JSON({ url : this. options. basePath + 'application/lite. php?module=chat&action=join', //url : this. options. baseUrl + 'chat/ajax/join', data : , onSuccess : this. onJoinResponse. bindWithEvent }); request. send ; return request; }, leave : function { this. _log ; var request = new Request. JSON({ url : this. options. basePath + 'application/lite. php?module=chat&action=leave', //url : this. options. baseUrl + 'chat/ajax/leave', data : , onSuccess : this. onLeaveResponse. bindWithEvent }); request. send ; return request; }, send : function { this. _log ; return (new Request. JSON({ url : this. options. basePath + 'application/lite. php?module=chat&action=send', //url : this. options. baseUrl + 'chat/ajax/send', data : , onSuccess : this. onSendResponse. bindWithEvent })). send ; }, whisper : function { this. _log ; return (new Request. JSON({ url : this. options. basePath + 'application/lite. php?module=chat&action=whisper', //url : this. options. baseUrl + 'chat/ajax/whisper', data : , onSuccess : this. onWhisperResponse. bindWithEvent })). send ; }, whisperClose : function { this. _log ; return (new Request. JSON({ url : this. options. basePath + 'application/lite. php?module=chat&action=whisper-close', //url : this. options. baseUrl + 'chat/ajax/whisper-close', data : , onSuccess : this. onWhisperCloseResponse. bind })). send ; }, status : function { this. _log ; return (new Request. JSON({ url : this. options. basePath + 'application/lite. php?module=chat&action=status', //url : this. options. baseUrl + 'chat/ajax/status', data : , onSuccess : this. onStatusResponse. bind })). send ; }, list : function { this. _log ; return (new Request. JSON({ url : this. options. basePath + 'application/lite. php?module=chat&action=list', //url : this. options. baseUrl + 'chat/ajax/list', data : , onSuccess : this. onListResponse. bind })). send ; }, // Handle requests onPingResponse : function { this. _log ; try { if( $type 'object' ) { if( $type && responseJSON. lastEventTime ) // Online friends if( $type 'object' ) { for } // Whispers if( $type 'object' ) { for } // Events if( $type 'object' ) { for } } } catch if( $type && responseJSON. status ) else }, onJoinResponse : function { this. _log ; // We were sent back the data anyway / if( $type ) { var room_id = responseJSON. room. room_id; if( !$type ) } / responseJSON. room_id = room_id; this. fireEvent ; / if( $type && responseJSON. status ) else / }, onLeaveResponse : function { this. _log ; responseJSON. room_id = room_id; this. fireEvent ; / if( $type && responseJSON. status ) else / }, onSendResponse : function { this. _log ; if( $type && responseJSON. status ) else if( $type 'function' ) }, onWhisperResponse : function { this. _log ; if( $type && responseJSON. status ) else if( $type 'function' ) }, onWhisperCloseResponse : function , onStatusResponse : function , onListResponse : function , // Other events onReconfigure : function { if( $type ) if( $type ) { // Disabling chat if( parseInt 0 ) { this. rooms. each(function ); (new Element('div', ). inject(this. container || $ || document. body)); } // Enabling chat else } if( $type ) { if( parseInt 0 ) { if( $type ) } } }, // Utility _log : function { if // Firefox is dumb and causes problems sometimes with console try { if( typeof && $type ) } catch }, _supportsContentEditable : function { return ( true ); / if( Browser. Engine.trident && Browser. Engine. version >= 4 ) else if( Browser. Engine. gecko && Browser. Engine. version >= 19 ) else if( Browser. Engine. webkit && Browser. Engine. version >= 419 ) else if( Browser. Engine. presto && Browser. Engine. version >= 925 ) return false; / }}); var ChatHandler_Room = new Class({ Implements : , options : , handler : false, data : , elements : , rate : , initialize : function { this. handler = handler; this. room = new Hash ; this. users = new Hash ; this. elements = new Hash ; this. setOptions ; this. render ; this. attach ; this. handler. join ; Cookie. write('en4_chat_room_last', this. options. identity, ); }, destroy : function , attach : function , detach : function , render : function { var identity = this. options. identity; var self = this; if( $ ) // Container this. elements. container = new Element . inject(this. container || $ || document. body); // Header this. elements. header = new Element . inject ; // Title this. elements. headerTitle = new Element . inject ; // Menu / this. elements. headerMenu = new Element . inject ; / // Rooms var roomList = new Hash ; if( roomList. getKeys . length > 0 ) { this. elements. roomsButton = new Element('span', { 'class' : 'pulldown', 'events' : { 'click' : function { if( this. elements. roomsButton. hasClass ) else }. bind } }). inject ; //(new Element . inject((new Element . inject ; var pulldownWrapper = new Element . inject ; var pulldownContainer = new Element . inject ; this. elements. roomsList = new Element('ul', { / 'events' : { 'click' : function { var element = event. target; // Change rooms if( element. tagName. toLowerCase != 'ul' ) { if( element. tagName. toLowerCase != 'li' ) { element = element. getParent ; if( element. tagName. toLowerCase != 'li' ) } event. stop ; var room_id = element. id. replace(/ /g, ''); alert ; self. handler. startChat ; } } } / }). inject ; new Element('a', ). inject ; this. onListRooms ; / roomList. each(function . bind ; / } // Users this. elements. usersWrapper = new Element . inject ; this. elements. usersList = new Element . inject ; // Body this. elements. body = new Element . inject ; // Messages this. elements. messagesWrapper = new Element . inject ; this. elements. messagesList = new Element . inject ; // Input this. elements. inputWrapper = new Element . inject ; if( this. handler. _supportsContentEditable ) { // Div+ContentEditable this. elements. input = new Element('div', { 'class' : 'chat_input', 'html' : , 'events' : { 'keypress' : function { if { // FF only if } } } }). inject ; this. elements. input. contentEditable = true; } else this. elements. input. addEvents({ 'keypress' : function { if }. bind }); }, // Actions send : function { var message; if( this. handler. _supportsContentEditable ) { message = this. elements. input. get ; // Webkit, you're killing me! if { this. elements. input. destroy ; delete this. elements. input; this. elements. input = new Element('div', ). inject ; this. elements. input. contentEditable = true; this. elements. input. addEvents({ 'keypress' : function { if }. bind }); // Everything else works fine } else this. elements. input. focus ; message = message. stripTags ; } else message = message.trim ; if if message = message. substring(0, this. options. maxLength); // Check rate this. rate = this. rate. filter(function . bind ; if { this. onGroupChat( ); return; } this. rate. push($time ; // Create el var ref = ; // For commands, don't display here if( message. indexOf ! 0 ) { this. onGroupChat( , ref); } this. handler. send(this. options. identity, message, function { if( $type ) }); }, getSelf : function { var self; this. users. each(function { if }); if( !$type ) { self = ; } return self; }, // Events onPingBefore : function , onJoin : function { this. handler. _log ; // Remove existing messages and users this. elements. usersList. empty ; this. elements. messagesList. empty ; if( $type 'object' ) if( $type 'object' ) { for } this. elements. headerTitle. set('html', '<h3>' + en4. core. language.translate + '</h3>'); }, onLeave : function , onPresence : function { this. handler. _log ; if return; // Update user info if( parseInt > 0 || ! this. users. has ) // Get el var userElId = 'chat_room_' + this. options. identity + '_user_' + data. identity; var userEl = $ ; if( parseInt >= 1 ) { if { userEl = new Element('li', ). inject ; // Add system notice if( !$type || ! data. stale ) { this. onGroupChat( ); } // Do admin stuff / if / } ChatHandler_Utility. applyStateClass(userEl. getElement , parseInt ; } else if( parseInt < 1 ) { if { userEl. destroy ; // Add system notice if( !$type || parseInt != 1 ) { this. onGroupChat( ); } } } }, onGroupChat : function { this. handler. _log ; if return; // Check to see if we already have recv this message if( $type && $ ) var body = data. body; if body = body. substring(0, this. options. maxLength); body = ChatHandler_Utility. replaceSmilies ; body = body. replaceLinks ; var msgWrpr, tmpDivEl; // System message if( $type && data. system ) // Normal message else { var user = this. users. get ; // Add message msgWrpr = new Element . inject ; / tmpDivEl = (new Element . inject ; / (new Element('div', )). inject ; (new Element . inject ; } if( $type && $type ) if( $type 'object' ) this. elements. messagesWrapper. scrollTo(0, this. elements. messagesWrapper. getScrollSize . y); }, onListRooms : function { if( $type ) // Clear this. elements. roomsList. empty ; // Rebuild var self = this; $H . each(function { new Element('li', { 'html' : en4. core. language.translate + ' (' + en4. core. language.translate( , room. people) + ')', //'html' : '<div>' + room. title + '</div><div>' + room. people +' people</div>', 'events' : { 'click' : function } }). inject ; }. bind ; }, onReconfigure : function { if( $type && parseInt 0 ) { var container = this. container; this. destroy ; (new Element('div', ). inject(this. container || $ || document. body)); } } }); var ChatHandler_Whispers = new Class({ Implements : , options : , handler : false, elements : , itemOrder : , rate : , initialize : function , destroy : function , attach : function , detach : function , // Informational getSelf : function { var self; this. users. each(function { if }); if( !$type ) { self = ; } return self; }, // Rendering stuff render : function { this. container = $ || $ ; if( $ ) // General this. elements. container = new Element . inject ; // Settings this. items. settings = new ChatHandler_Whispers_UI_Settings(this, this. elements. container, ); // Friends this. items. friends = new ChatHandler_Whispers_UI_Friends(this, this. elements. container, ); this. itemOrder. push ; }, open : function { var uid = 'convo' + identity; var user = this. users. get ; if( !$type ) var item = this. items ; item. state ; if // Handle wrapping this. resize ; }, resize : function { if( this. elements. container. getCoordinates . left < 250 ) else }, // Event handlers onPingBefore : function , onPresence : function { this. handler. _log ; var user_id = data. identity; var state = parseInt ; if( parseInt > 0 || ! this. users. has ) // Notify any open convos var uid = 'convo' + user_id; if( $type ) }, onChat : function { this. handler. _log ; var uid = 'convo' + data. user_id; var name = 'convo'; var user = this. users. get ; if( !$type ) var item = this. items ; item. onChat ; }, onCommand : function { if if }, seekItem : function { // Get current index var activeIndex = 0; this. itemOrder. each(function { var item = this. items. get ; if( item. isVisible ) }. bind ; activeIndex += count; if activeIndex -= this. itemOrder. length if( activeIndex < 0 ) activeIndex += this. itemOrder. length var item = this. items. get ; item. focus ; } }); // GUI Classes var ChatHandler_Whispers_UI_Abstract = new Class({ Implements : , options : , handler : false, container : false, elements : , initialize : function , destroy : function , attach: function , detach : function , render : function { var name = this. options. name; var uid = this. options. uid; // Main this. elements. main = new Element . inject ; if this. elements. main. set ; // Menu this. elements. menu = new Element . inject ; if this. elements. menu. set ; // Menu head this. elements. menuHead = new Element . inject ; if this. elements. menuHead. set ; // Menu title this. elements. menuTitle = new Element . inject ; if this. elements. menuTitle. set ; // Menu hide if { this. elements. menuHide = new Element . inject ; if this. elements. menuHide. set ; this. elements. menuHideLink = new Element('a', { 'href' : 'javascript:void(0);', 'class' : 'im_menu_hidelink im_menu_' + name + '_hidelink', / @todo change to bgimage / 'html' : '<img src="application/modules/Chat/externals/images/window_hide. png" />', 'events' : }). inject ; if this. elements. menuHideLink. set ; } this. elements. menuHide = new Element ; // Body this. elements. menuBody = new Element . inject ; if this. elements. menuBody. set ; // Item this. elements. item = new Element('div', { 'class' : 'im_item im_item_' + name, 'events' : }). inject ; if this. elements. item. set ; // Item wrapper this. elements. itemTitle = new Element . inject ; if this. elements. itemTitle. set ; // Item close if { this. elements. itemClose = new Element . inject ; if this. elements. itemClose. set ; this. elements. itemCloseLink = new Element('a', { 'href' : 'javascript:void(0);', 'class' : 'im_item_closelink im_item_' + name + '_closelink', / @todo change to bgimage / 'html' : '<img src="application/modules/Chat/externals/images/window_close. png" />', 'events' : }). inject ; if this. elements. itemCloseLink. set ; } if( Cookie. read('en4_chat_whispers_active', ) this. options. uid ) else if this. handler. resize ; }, reposition : function , getBody : function , // Actions isVisible : function , show : function { if( $type ) if( ! this. isVisible ) { this. handler. fireEvent ; Cookie. write('en4_chat_whispers_active', this. options. uid, ); this. elements. main. addClass . removeClass ; this. reposition ; } }, focus : function { if( $type ) this. show ; }, hide : function { if( $type ) if( this. isVisible ) { if( Cookie. read('en4_chat_whispers_active', ) this. options. uid ) { Cookie. dispose('en4_chat_whispers_active', ); } this. elements. main. addClass . removeClass ; //this. elements. menu. setStyle ; this. handler. fireEvent ; } }, toggle : function { if( $type ) if( ! this. isVisible ) else this. handler. resize ; }, close : function { if( $type ) if( this. isVisible ) { if( Cookie. read('en4_chat_whispers_active', ) this. options. uid ) { Cookie. dispose('en4_chat_whispers_active', ); } } this. destroy ; this. handler. resize ; delete this. handler. items ; }, // Events onOtherItemShow : function { if } }); var ChatHandler_Whispers_UI_Settings = new Class({ Extends : ChatHandler_Whispers_UI_Abstract, render : function { var name = this. options. name; var uid = this. options. uid; // Main this. elements. main = new Element . inject ; if this. elements. main. set ; // Tooltip this. elements. tooltip = new Element('span', ). inject ; // Item this. elements. item = new Element('span', { 'class' : 'im_item im_item_' + name, 'events' : }). inject ; if this. elements. item. set ; // Item wrapper this. elements. itemTitle = new Element . inject ; if this. elements. itemTitle. set ; }, toggleOnline : function { if( typeof 'object' ) state = null; // For events state = state || ( 1 - this. handler. handler. imstate ); if( state 0 ) { this. elements. main. addClass . removeClass ; this. handler. handler. imstate = 0; this. handler. handler. status(0, 'im'); this. elements. tooltip. set('text', en4. core. language.translate ; // Show hide the rest of the stuff this. handler. items. each(function { if( ! item. elements. main. hasClass ) }. bind ; } else { this. elements. main. addClass . removeClass ; this. handler. handler. imstate = 1; this. handler. handler. status(1, 'im'); this. elements. tooltip. set ; // Show hide the rest of the stuff this. handler. items. each(function { if( ! item. elements. main. hasClass ) }. bind ; } Cookie. write('en4_chat_imstate', this. handler. handler. imstate, ); }, reposition : $empty, show : $empty, hide : $empty, toggle : $empty, close : $empty, isVisible : $empty}); var ChatHandler_Whispers_UI_Friends = new Class({ Extends : ChatHandler_Whispers_UI_Abstract, attach : function , detach : function , render : function { this. parent ; // Show friend counts this. elements. menuCount = new Element('span', ). inject ; this. elements. itemCount = new Element('span', ). inject ; // Show no friends online notice this. elements. menuBody. setStyle ; new Element('div', ). inject ; }, // Events onPresence : function { var user_id = data. identity; var bodyEl = this. getBody ; var userElId = 'im_user_' + user_id; var userEl = $ ; if( data. self 1 ) if( parseInt >= 1 ) { if( !$type ) { userEl = new Element('li', { 'id' : userElId, 'events' : { 'click' : function . bind }, 'html' : '\n\<span class="im_menu_friends_photo">\n\ <img src="' + + '" alt="" />\n\</span>\n\<span class="im_menu_friends_name">\n\ ' + data. title + '\n\</span>\n\' }). inject ; } // Update online state var nameEl = userEl. getElement ; ChatHandler_Utility. applyStateClass(nameEl, parseInt ; } else { if } // Update total this. elements. menuCount. set('html', '(' + bodyEl. getChildren . length + ')') this. elements. itemCount. set('html', '(' + bodyEl. getChildren . length + ')') // Show/hide no friends notice var childrenLength = bodyEl. getChildren . length; var noFriendsEl = this. elements. menu. getElement ; if( childrenLength < 1 && ! noFriendsEl ) else if( childrenLength >= 1 && noFriendsEl ) this. reposition ; } }); var ChatHandler_Whispers_UI_Conversation = new Class({ Extends : ChatHandler_Whispers_UI_Abstract, flasher : false, unread : 0, initialize: function { this. parent ; this. unread = Cookie. read('en4_whispers_unread_'+this. options. uid, ) || 0; this. checkFlasher ; }, attach : function , detach : function , // Rendering render : function { this. parent ; // Footer this. elements. menuFooter = new Element . inject ; if this. elements. menuFooter. set ; // Input if( this. handler. handler. _supportsContentEditable ) { this. elements. menuInput = new Element('div', { 'class' : 'im_menu_input im_menu_' + this. options. name + '_input', 'html' : '<p><br /></p>', 'contentEditable' : true, 'events' : { 'keypress' : function { if { // FF only if } } } }). inject ; //this. elements. menuInput. focus ; } else this. elements. menuInput. addEvents({ 'keypress' : function { if }. bind }); }, // Actions focus : function , show : function { this. parent ; // Reset unread count this. unread = 0; Cookie. dispose('en4_whispers_unread_'+this. options. uid, ); if { $clear ; this. flasher = false; this. unread = 0; Cookie. write('en4_whispers_unread_'+this. options. uid, this. unread, ); this. elements. main. removeClass ; } if( $type ) if( $type ) }, send : function { var message; var data = this. handler. getSelf ; // Get message if( this. handler. handler. _supportsContentEditable ) { message = this. elements. menuInput. get ; // Webkit you're killing me! if { this. elements. menuInput. destroy ; delete this. elements. menuInput; this. elements. menuInput = new Element . inject ; this. elements. menuInput. addEvents({ 'keypress' : function { if }. bind }); // Everything else works great } else this. elements. menuInput. focus ; message = message. stripTags ; } else message = message.trim ; if if message = message. substring(0, this. handler. options. maxLength); // Check rate this. handler. rate = this. handler. rate. filter(function . bind ; if { this. onChat( ); return; } this. handler. rate. push($time ; // Send var ref = ; this. onChat ; this. handler. handler. whisper(this. options. identity, message, function { if( $type ) }); }, state : function , close : function { if( $type ) if else { this. handler. handler. whisperClose . addEvent('complete', function . bind ; } }, // Events onChat : function { this. handler. handler. _log ; // Ignore if mesage already exists if( $type && $ ) var messageEl; // Process body var body = data. body; body = ChatHandler_Utility. replaceSmilies ; body = body. replaceLinks ; if body = body. substring(0, this. handler. options. maxLength); // System message if( $type && data. system ) // Normal else { // If not visible, increment unread if( ! this. isVisible && ! data. stale ) { this. unread++; Cookie. write('en4_whispers_unread_'+this. options. uid, this. unread, ); this. checkFlasher ; } messageEl = (new Element . inject ; if( $type ) (new Element . inject ; (new Element . inject ; } if( $type && $type 'object' ) if( this. isVisible ) }, onPresence : function , checkFlasher : function { if( ! this. flasher && this. unread > 0 ) { this. flasher = (function { if( this. elements. main. hasClass ) else }). periodical(500, this); } } }); var ChatHandler_Utility = { // States states : $H( ), classPrefix : 'im_state_', getStateClass : function , applyStateClass : function { // Remove old states this. states. each(function . bind ; // Add new state element. addClass(this. getStateClass ; }, // Smilies // Symbols from http://www.astro.umd. edu/ marshall/smileys.html imageSpec : 'application/modules/Chat/externals/images/smilies/:name:. png', smilies : $H ' : 'cool', '8)' : 'cool', 'B-)' : 'cool', '8-)' : 'cool', ':\'(' : 'cry', '=\'(' : 'cry', ':"(' : 'cry', ':_(' : 'cry', ':#' : 'embarrassed', ':-#' : 'embarrassed', ':S' : 'embarrassed', // "Uncertainty" ':-S' : 'embarrassed', // "Uncertainty" ':$' : 'embarrassed', // "Uncertainty" ':-$' : 'embarrassed', // "Uncertainty" '^^;' : 'embarrassed', '^_^;' : 'embarrassed', '-_-;' : 'embarrassed', ':(' : 'frown', ':-(' : 'frown', '=(' : 'frown', '=-(' : 'frown', ':D' : 'grin', ':-D' : 'grin', '=D' : 'grin', 'lol' : 'lol', '^o^' : 'lol', ':&' : 'mad', ':-&' : 'mad', '>(' : 'mad', '>:(' : 'mad', '>= ' : 'smile', ':-)' : 'smile', ':>' : 'smile', '=)' : 'smile', //'^o^' : 'smile', '^_^' : 'smile', '^.^' : 'smile', // NYI ':-o' : 'surprise', other O_o o_o O_O O. O O. o o. O ':P' : 'tongue', ':-P' : 'tongue', ';)' : 'wink', ';-)' : 'wink', ';>' : 'wink' }), replaceSmilies : function { this. smilies. each(function . bind ; return text; }}; birde bole bir js dosyası var bundan olabilirmi acaba //Hayat Bazen Tatlıdır//--//Aşıksan vur saza şofrsen bas gaza// https://zulfumehmet.com/ Kişisel bir olay

Şimdi üstadlar ben social engine 4 kurdum ve bunda chat eklentisi var facebook gibi yanı anlık ileti gnderebiliyorsun mesaj geldiğinde mesaj gelen menüdeki kullanıcının adı kırmızı yanıp yanıp snüyor ama ses çıkmıyor acaba buna ses ekleyebilirmiyim yani mesaj geldiğinde bir uyarı mesajı verebildirtebilirmiyim not: site php ile kodlanmış //Hayat Bazen Tatlıdır//--//Aşıksan vur saza şofrsen bas gaza// https://zulfumehmet.com/ Kişisel bir olay

x-files bunu yazdı: Şimdi üstadlar ben social engine 4 kurdum ve bunda chat eklentisi var facebook gibi yanı anlık ileti gnderebiliyorsun mesaj geldiğinde mesaj gelen menüdeki kullanıcının adı kırmızı yanıp yanıp snüyor ama ses çıkmıyor acaba buna ses ekleyebilirmiyim yani mesaj geldiğinde bir uyarı mesajı verebildirtebilirmiyim not: site php ile kodlanmış Chat plugini ile ilgili. tpl dosyalarının kodlarını buraya yazarsan yardımcı olabiliriz hocam? Gel bili bili gates

yukarı çekaralım konuyu bilen varmı üstadlar //Hayat Bazen Tatlıdır//--//Aşıksan vur saza şofrsen bas gaza// https://zulfumehmet.com/ Kişisel bir olay