The Material node properties for coloring an object contain fields for how that object is rendered under light and the color of reflected light: Transparency - light shines through the object, like a window or lace curtain Shininess - what else, makes objects shiny vs dull Diffuse - light reflects off object in random directions Emissive - light color an object emits, like a lightbulb Specular - light reflects at the same angle it hits an object like a mirror.
(Transparency - light; shines; through the object) (it; hits; an object like a mirror) (a lightbulb Specular - light; reflects; at the same angle) (dull Diffuse - light; reflects off; object in random directions) (that object; is rendered; under light) (an object; emits; )
Transparency - light it a lightbulb Specular - light dull Diffuse - light that object an object
shines hits reflects reflects off is rendered emits
through the object
an object like a mirror
at the same angle
object in random directions
under light