n glass = c / v glass Refraction causes the light path to bend!
(glass = c / v glass Refraction; causes; the light path to bend) Context(glass = c / v glass Refraction causes,List([2, 39))):(the light path; to bend; )
glass = c / v glass Refraction causes,List([2, 39))
glass = c / v glass Refraction the light path
causes to bend
the light path to bend