Assertion: trap | /r/HasProperty | hidden
Facets:
value: within the field
type: LOCATION
Source sentences:
text: Traps are hidden until the player walks over them, they have a chance of not activating the first time, making the player aware of its location without suffering consequences.
text: Traps are hidden tiles that contain treasure and can be found in almost all battlefields.
text: Traps are invisible until triggered, or unless Eyedrops are used (which makes visible all of the traps on that floor).
text: They are initially hidden, and only appear when one of the player characters carries the Libra status or is wearing the Bangle, but the properties they carry are not revealed.
text: Traps are hidden tiles within the field that carry beneficial or harmful effects.