Assertion: zombie | /r/HasProperty | damaged
Facets:
Source sentences:
text: When the zombie is damaged by an entity or is damaged while targeting an entity, up to 50 attempts are made to randomly choose a spawn location (0 or ±7–40 blocks away in all three axes)
text: In World at War and Black Ops , the zombie will not respawn if it was damaged, even if it cannot hit the players in a long enough time.
text: In Black Ops II , if the zombie is damaged it will die but not respawn, preventing players from creating crawlers at the end of a round and leaving them alone to do tasks such as buy weapons.
text: In Black Ops III , if the zombie is damaged and the player moves far enough away from it, the zombie will respawn nearer to the player.
text: In the Garden Warfare series, Spikeweed is placed directly under Chomper, staying in place until a zombie walks over him, in which Spikeweed will then force them in place while dealing some damage to them, letting the zombie be damaged or even eaten.