Assertion: texture | /r/HasAspect | mipmap
Facets:
Source sentences:
text: Textures can have mipmaps, which are smaller versions of the same image used to aid in texture sampling and filtering.
text: For textures that can have mipmaps, the mipmap level​ that contains the image.
text: Note that virtually every function in OpenGL that deals with a texture's storage assumes that the texture may have mipmaps.
text: For textures that could have mipmaps, then minlevel​ and numlevels​ will be clamped to the actual available number of mipmaps in the source texture (though it is an error if minlevel​ is outside of the range of mipmaps).