Assertion: rapier | /r/ObjectUse | used in sustained fight
Facets:
value: correctly
type: MANNER
value: against a heavily armored opponent
type: TRANSITIVE-OBJECT
Source sentences:
text: When used correctly in a sustained fight against a heavily armored opponent, the Rapier allows for more damage-per-second than other weapons, but against unarmored opponents or when charging forward into battle, its damage can be lacking.