Assertion: pope | /r/CapableOf | attempt to keep the narrative
Facets:
value: about the choices
type: OTHER
Source sentences:
text: Pope attempted to keep the narrative non-judgemental about the choices the player made, allowing them to imagine their own take on the events, and further kept elements like the player-character's family status screen shown at the end of each day simple so that it would not affect the player's take on these results.