Assertion: shank | /r/CapableOf | force the player
Facets:
value: to rely on mobile evasion
type: PURPOSE
value: to rely on timed rolls
type: PURPOSE
Source sentences:
text: Furthermore, whilst the original game featured a stand-in-place Block state and a large number of static moves during which the player was invincible, Shank 2 removes the mid-action invulnerability and static dodge, forcing the player to rely on timed rolls and mobile evasion.