Assertion: protagonist | /r/CapableOf | interact with the protagonist
Facets:
value: after their betrayal
type: TEMPORAL
value: rarely
type: DEGREE
value: directly
type: MANNER
Source sentences:
text: They are usually seen, heard, or mentioned throughout the game, moving against the protagonist's plans or goals, while the protagonist continues his quest for vengeance, and will rarely interact directly with the protagonist after their betrayal until they are finally confronted and killed by the protagonist at the end of the game, thus removing the protagonist's problems and completing the main storyline.