Assertion: semaphore's state | /r/HasProperty | signaled
Facets:
Source sentences:
text: As we know, the customer semaphore is initially in the signaled state.
text: When the state of an event is unsignaled, a thread that calls the event's WaitOne overload is blocked until an event is signaled.
text: The wait function's time-out parameter is set to zero, so the function returns immediately if the semaphore is in the nonsignaled state.
text: When this semaphore is set to the Signaled state, a single thread waiting for the semaphore to be reset to the Not-Signaled state becomes eligible for execution and can access whatever resource is protected by the semaphore.
text: When this semaphore is set to the Signaled state, some number of threads waiting for the semaphore object to be set to the Not-Signaled state become eligible for execution and can access whatever resource is protected by the semaphore.
text: If the semaphore is still set to the Signaled state (that is, its Count remains nonzero, indicating that more IRPs are in the driver's interlocked queue), the kernel again changes the thread's state from waiting to ready.
text: The state of a semaphore object is signaled when its count is greater than zero and nonsignaled when its count is equal to zero.
text: The state of a mutex is signaled if no thread owns it.
text: The state of a semaphore is signaled when its count is greater than zero and nonsignaled when it is zero.
text: The state of a semaphore object is signaled when its count is greater than zero, and nonsignaled when its count is equal to zero.
text: The single-object wait functions return when the state of the specified object is signaled.
text: Each time as the thread waiting on the semaphore is being scheduled [because the semaphore is in signaled state], the current resource count of the customer is decreased by one.
text: The state of a semaphore is signaled when its count is greater than zero and nonsignaled when it is zero.
text: The state of a semaphore object is signaled when its count is greater than zero, and nonsignaled when its count is equal to zero.
text: The single-object wait functions return when the state of the specified object is signaled.