Assertion: ping | /r/UsedFor | refer to the network latency
Facets:
value: between a player's computer
type: LOCATION
value: in multiplayer
type: LOCATION
value: between the client
type: TRANSITIVE-OBJECT
Source sentences:
text: In the world of online video gaming, ping refers to the network latency between a player's computer (or the client), and either another client (peer) or the game’s server.
text: In multiplayer online video games, ping refers to the network latency between a player's computer (client), and either the game server or another client.
text: In multiplayer online video games, ping refers to the network latency between a player's computer (client), and either the game server or another client.