Assertion: mutation | /r/HasProperty | neutral
Facets:
value: under some conditions
type: OTHER
value: to the player
type: TRANSITIVE-OBJECT
value: upon first interaction
type: TEMPORAL
value: generally
type: DEGREE
Source sentences:
text: Mutations within introns and in regions with no known biological function (e.g. pseudogenes, retrotransposons) are generally neutral, having no effect on phenotype - though intron mutations could alter the protein product if they affect mRNA splicing.
text: Mutants (except Starving mutants) will be neutral to the player upon first interaction.
text: In this latter case the mutation will have little or no effect on phenotype and therefore be neutral.
text: A fitness of zero, less than one, one, more than one, respectively, indicates that mutations are lethal, deleterious, neutral, and advantageous.
text: The mutations that were injurious or neutral under some conditions may prove to be useful under different conditions.
text: The sign of the change in this probability defines mutations to be beneficial, neutral or harmful to organisms.
text: The mutations that were injurious or neutral under some conditions may prove to be useful under different conditions.
text: Although most mutations that change protein sequences are harmful or neutral, some mutations have benefits.