Assertion: mouse button | /r/HasProperty | clicked
Facets:
value: in this game
type: LOCATION
value: in some others
type: OTHER
Source sentences:
text: Mouse Events a mouse button is pressed a mouse button is released a mouse button is clicked (pressed and released) the mouse cursor enters the unobscured part of component's geometry the mouse cursor exits the unobscured part of component's geometry
text: Items can be moved or selected by pressing the mouse buttons (called clicking).
text: In this game and some others "mouse button 2" is the middle button or clicking the wheel, all you need to do is select the airstrike by scrolling down with the wheel and then click it and a list will come up saying attack (
text: When a mouse button is clicked, events are generated and sent to the registered MouseListener s.
text: The mousedown event is sent when any mouse button is clicked.
text: For each event, the script will give the values of the event.which and event.button variables, which indicate which mouse button was clicked.
text: Which mouse button has been clicked?
text: There are two properties for finding out which mouse button has been clicked: which and button .
text: Items can be moved or selected by pressing the mouse buttons (called clicking).