Assertion: hammer | /r/CapableOf | react to different choices
Facets:
value: differently
type: MANNER
value: at the end of the game
type: TEMPORAL
Source sentences:
text: Hammer will react differently to the different choices at the end of the game, and will notice if you pick one that doesn't match your alignment, such as if your good character chooses Wealth, your evil character chooses Sacrifice, or if either choose Love.