Assertion: doom | /r/HasProperty | artist
Facets:
Source sentences:
text: Unlike Wolfenstein, where Carmack had drawn every frame of animation for the Nazi enemy sprites, for Doom the artists sculpted models of some of the enemies out of clay, and took pictures of them in stop motion from five to eight different angles so that they could be rotated realistically in-game; the images were then digitized and converted to 2D characters with a program written by John Carmack.