Assertion: engine's use | /r/HasProperty | graphical context creation
Facets:
value: commonly
type: TEMPORAL
Source sentences:
text: Low-level libraries such as DirectX, Simple DirectMedia Layer (SDL), and GLFW are also commonly used in games as they provide platform-independent access to the windowing system and allow the application to allocate a surface on a computer screen where the graphics will be displayed, this is commonly referred to as graphical context creation.