Assertion: enemy | /r/CapableOf | increase in level
Facets:
value: to the warrior
type: TRANSITIVE-OBJECT
value: based on the areas
type: OTHER
value: basically
type: DEGREE
Source sentences:
text: Ironically though, they do not actually scale in PT 2.0, instead, increasing in level until a cap of 52 in order of storyline missions.
text: Basically, based on the areas that Gearbox expects you progress through the storyline, the enemies will increase in level up to the warrior.