Assertion: doom's castle | /r/HasProperty | combined with level design
Facets:
Source sentences:
text: Eternal Doom has been praised for the levels' grand architecture and complex layouts, but the size of some of the largest castles, combined with level design that sometimes forces the player to travel back and forth between switches located around the map, which are sometimes difficult to find, has also been subject to criticism.
text: A distinguishing aspect of is the size of the levels, the average being about four times the size of the levels in and . has been praised for the levels' grand architecture and complex layouts, but the size of some of the largest castles, combined with level design that sometimes forces the player to travel back and forth between switches located around the map, which are sometimes difficult to find, has also been subject to criticism.