Assertion: doom's engine | /r/CapableOf | save that information
Facets:
value: in the map data
type: LOCATION
Source sentences:
text: All 3D engines up to and including Quake III and Unreal Tournament had computed or rendered lightmaps during map creation, saving that information in the map data, which made the lighting extremely static.
text: All 3D engines up to and including Quake III and Unreal Tournament had computed or rendered lightmaps during map creation, saving that information in the map data, which made the lighting extremely static.