Assertion: dandy | /r/CapableOf | add knowledge
Facets:
Source sentences:
text: A dandy adds Bluff, Diplomacy, Knowledge (local), Knowledge (nobility), and Sense Motive to his list of class skills, instead of Handle Animal, Knowledge (dungeoneering), Knowledge (geography), Knowledge (nature), and Survival.
text: A dandy adds Bluff, Diplomacy, Knowledge (local), Knowledge (nobility), and Sense Motive to his list of class skills, instead of Handle Animal, Knowledge (dungeoneering), Knowledge (geography), Knowledge (nature), and Survival.
text: A dandy adds Bluff, Diplomacy, Knowledge (local), Knowledge (nobility), and Sense Motive to his list of class skills, instead of Handle Animal, Knowledge (dungeoneering), Knowledge (geography), Knowledge (nature), and Survival.
text: A dandy adds Bluff, Diplomacy, Knowledge (local), Knowledge (nobility), and Sense Motive to his list of class skills, instead of Handle Animal, Knowledge (dungeoneering), Knowledge (geography), Knowledge (nature), and Survival.
text: A dandy adds Bluff, Diplomacy, Knowledge (local), Knowledge (nobility), and Sense Motive to his list of class skills, instead of Handle Animal, Knowledge (dungeoneering), Knowledge (geography), Knowledge (nature), and Survival.
text: : A dandy adds Bluff, Diplomacy, Knowledge (local), Knowledge (nobility), and Sense Motive to his list of class skills, instead of Handle Animal, Knowledge (dungeoneering), Knowledge (geography), Knowledge (nature), and Survival.
text: : A dandy adds Bluff, Diplomacy, Knowledge (local), Knowledge (nobility), and Sense Motive to his list of class skills, instead of Handle Animal, Knowledge (dungeoneering), Knowledge (geography), Knowledge (nature), and Survival.
text: : A dandy adds Bluff, Diplomacy, Knowledge (local), Knowledge (nobility), and Sense Motive to his list of class skills, instead of Handle Animal, Knowledge (dungeoneering), Knowledge (geography), Knowledge (nature), and Survival.
text: : A dandy adds Bluff, Diplomacy, Knowledge (local), Knowledge (nobility), and Sense Motive to his list of class skills, instead of Handle Animal, Knowledge (dungeoneering), Knowledge (geography), Knowledge (nature), and Survival.
text: : A dandy adds Bluff, Diplomacy, Knowledge (local), Knowledge (nobility), and Sense Motive to his list of class skills, instead of Handle Animal, Knowledge (dungeoneering), Knowledge (geography), Knowledge (nature), and Survival.
text: A dandy adds Bluff, Diplomacy, Knowledge (local), Knowledge (nobility), and Sense Motive to his list of class skills, instead of Handle Animal, Knowledge (dungeoneering), Knowledge (geography), Knowledge (nature), and Survival.
text: A dandy adds Bluff, Diplomacy, Knowledge (local), Knowledge (nobility), and Sense Motive to his list of class skills, instead of Handle Animal, Knowledge (dungeoneering), Knowledge (geography), Knowledge (nature), and Survival.
text: A dandy adds Bluff, Diplomacy, Knowledge (local), Knowledge (nobility), and Sense Motive to his list of class skills, instead of Handle Animal, Knowledge (dungeoneering), Knowledge (geography), Knowledge (nature), and Survival.
text: A dandy adds Bluff, Diplomacy, Knowledge (local), Knowledge (nobility), and Sense Motive to his list of class skills, instead of Handle Animal, Knowledge (dungeoneering), Knowledge (geography), Knowledge (nature), and Survival.
text: A dandy adds Bluff, Diplomacy, Knowledge (local), Knowledge (nobility), and Sense Motive to his list of class skills, instead of Handle Animal, Knowledge (dungeoneering), Knowledge (geography), Knowledge (nature), and Survival.