Assertion: cue ball | /r/CapableOf | hit the object ball
Facets:
value: accidentally
type: MANNER
value: in any order
type: MANNER
value: at an angle
type: MANNER
value: in most shots
type: TEMPORAL
value: at the cushion
type: LOCATION
Source sentences:
text: Now when the cue ball is sliding and hit the object ball dead-on that mean center to center hit, both the balls will have the same and equal mass and the cue ball is the one with the impact
text: We all know that a stop shot is when a cue ball is sliding (skidding on the cloth) when it hits an object ball full in the face.
text: Cue ball strikes the object ball at the cushion so that the cue ball just comes back to touch (carom) the second object ball without moving it out of position for a similar subsequent shot.
text: In most shots the cue ball hits the object balls one time each, although hitting them any number of times is allowed as long as both are hit.
text: A cue ball is hit with follow (topspin) and goes forth and hits in an object ball.
text: In a popular version of the game called three-cushion billiards, the cue ball is played so that it strikes an object ball and three or more cushions (not necessarily different cushions) in any order before striking the second object ball.
text: It usually occurs when the cue ball is hit with the side spin, and it hits the object ball, with massive fullness in the cue ball direction, the object ball will move in the opposite direction of the cue ball, and the object ball’s reaction is referred as the Throw.
text: If the cue ball is sliding and it hits the object ball full
text: What this means is the cue ball is essentially sliding on the table cloth (and not rolling) when it hits the object ball.
text: Once the cue ball hits the object ball, momentum is transferred from the cue ball to the object ball.
text: By using a combination of hitting hard and below center as needed, we can have the cue ball purely sliding when it hits the object ball.
text: He may not shoot at any ball, the base of which is above the head string, unless he first shoots the cue ball below the head string and then by hitting a rail causes the cue ball to come back above the head string and hit the object ball.
text: Sometimes the cue ball may have curved off a touch and actually hit the object ball thinner than we thought.
text: To make the cue ball draw back, we need to hit below the equator and make sure we hit the cue ball hard enough so that it is backspinning when it hits the object ball.
text: You want to make sure the cue ball has back spin when it hits the object ball.
text: It causes draw to wear off and it allows draw or follow to take effect after the cue ball hits the object ball.
text: The first is how much backspin is on the cue ball on impact and the other is how fast the cue ball is struck to hit the object ball.
text: This last rule is very different from that in most pocket billiards games, in which a legal kick shot still requires that after the cue ball hits the object ball, a ball must contact a cushion or be pocketed.
text: After the cue ball hits the object ball, one of the following three things must happen: the cue ball must strike a rail, an object ball must strike a rail, or an object ball from your group must be pocketed.
text: Incoming player has cue ball in hand behind the head string and may not shoot an object ball that is behind the head string, unless he first shoots the cue ball past the head string and causes the cue ball to come back behind the head string and hit the object ball.
text: As we approach the shot, we want our eyes to focus on where we want the cue ball to hit the object ball.
text: Incoming player has cue ball in hand behind the head string and may not shoot an object ball that is behind the head string, unless he first shoots the cue ball past the head string and causes the cue ball to come back behind the head string and hit the object ball.
text: He may not shoot at any ball, the base of which is above the head string, unless he first shoots the cue ball below the head string and then by hitting a rail causes the cue ball to come back above the head string and hit the object ball.
text: Incoming player has cue ball in hand behind the head string and may not shoot an object ball that is behind the head string, unless he first shoots the cue ball past the head string and causes the cue ball to come back behind the head string and hit the object ball.
text: If the cue ball hits an object ball at an angle and has follow on it (is spinning forward), the cue ball will first travel on the tangent line and then parabolically arc forward from the tangent line in the direction of cue ball travel.
text: The cue ball is driven first to a rail, then hits an object ball and kisses back to the same rail.
text: If with cue ball in hand behind the head string, the shooter causes the cue ball to accidentally hit an object ball, and the cue ball does not cross the head string, the following applies: the incoming player has the option of calling a foul and having cue ball in hand, or having the balls returned to their original position, and having the offending player replay the shot.
text: The precise point of contact between the cue ball and the object ball when the cue ball strikes the object ball.
text: The complete opposite to top spin occurs when the cue ball strikes the object ball or cushion with regards to the angle of departure.