Assertion: crow | /r/CapableOf | solve problem
Facets:
value: to a game
type: TRANSITIVE-OBJECT
value: in this case
type: TEMPORAL
value: in visual rules
type: OTHER
value: by dropping stones
type: MANNER
value: in auditory
type: OTHER
value: in the fable
type: LOCATION
Source sentences:
text: They can solve problems.
text: In the fable, the crow solves the problem by dropping stones into the pitcher, thereby raising the water level and allowing the bird to drink.
text: You should energize and engage the class by having them watch videos of crows solving problems.
text: Nieder’s results imply that both crows and primates evolved to use the same computation, albeit through radically different machinery, to solve the problem of representing abstract information—in this case, auditory or visual rules to a game.