Assertion: ai's capability | /r/CapableOf | navigate in dynamic environment
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text: Beyond static pathfinding, navigation is a sub-field of Game AI focusing on giving NPCs the capability to navigate in a dynamic environment, finding a path to a target while avoiding collisions with other entities (other NPC, players...) or collaborating with them (group navigation).[citation needed] Navigation in dynamic strategy games with large numbers of units, such as Age of Empires (1997) or Civilization V (2010), often performs poorly; units often get in the way of other units.