Assertion: affinity | /r/HasProperty | increased
Facets:
value: passively
type: DEGREE
value: by accepting and completing quests
type: MANNER
Source sentences:
text: The affinity between the two playable characters can be increased by accepting and completing quests.
text: The affinity between the two playable characters can be increased or decreased by giving specific items to the recipient.
text: Affinity can be also increased passively by simply having a companion follow the Sole Survivor.