Assertion: blueprint | /r/HasProperty | created
Facets:
value: by exporting a blueprint
type: MANNER
value: inside of unreal editor
type: LOCATION
value: visually
type: MANNER
Source sentences:
text: When a blueprint is first created, it's considered to be in Draft mode.
text: There are many ways to create blueprints and many types of blueprints that can be created, and while the documentation does a good job of explaining what can and can’t be done, there is no better way to show these capabilities than to provide examples.
text: Your blueprint is created and appears in the “Blueprints” section of the left-hand Navigation panel.
text: Once a blueprint has been created and stored in the local Git repository, it’s easy to inspect what’s been included both in its raw JSON form and in more friendly formats.
text: Blueprints are created inside of Unreal Editor visually, instead of by typing code, and saved as assets in a content package.
text: Once a blueprint is created it can be used unlimited times.
text: A blueprint can be created by hand or can be created by exporting a blueprint from an existing cluster.