  Many real-world hand-crafted objects are decorated with elements that are
packed onto the object's surface and deformed to cover it as much as possible.
Examples are artisanal ceramics and metal jewelry. Inspired by these objects,
we present a method to enrich surfaces with packed volumetric decorations. Our
algorithm works by first determining the locations in which to add the
decorative elements and then removing the non-physical overlap between them
while preserving the decoration volume. For the placement, we support several
strategies depending on the desired overall motif. To remove the overlap, we
use an approach based on implicit deformable models creating the qualitative
effect of plastic warping while avoiding expensive and hard-to-control physical
simulations. Our decorative elements can be used to enhance virtual surfaces,
as well as 3D-printed pieces, by assembling the decorations onto real-surfaces
to obtain tangible reproductions.
