  With the recent advances of open-domain story generation, the lack of
reliable automatic evaluation metrics becomes an increasingly imperative issue
that hinders the fast development of story generation. According to conducted
researches in this regard, learnable evaluation metrics have promised more
accurate assessments by having higher correlations with human judgments. A
critical bottleneck of obtaining a reliable learnable evaluation metric is the
lack of high-quality training data for classifiers to efficiently distinguish
plausible and implausible machine-generated stories. Previous works relied on
\textit{heuristically manipulated} plausible examples to mimic possible system
drawbacks such as repetition, contradiction, or irrelevant content in the text
level, which can be \textit{unnatural} and \textit{oversimplify} the
characteristics of implausible machine-generated stories. We propose to tackle
these issues by generating a more comprehensive set of implausible stories
using {\em plots}, which are structured representations of controllable factors
used to generate stories. Since these plots are compact and structured, it is
easier to manipulate them to generate text with targeted undesirable
properties, while at the same time maintain the grammatical correctness and
naturalness of the generated sentences. To improve the quality of generated
implausible stories, we further apply the adversarial filtering procedure
presented by \citet{zellers2018swag} to select a more nuanced set of
implausible texts. Experiments show that the evaluation metrics trained on our
generated data result in more reliable automatic assessments that correlate
remarkably better with human judgments compared to the baselines.
