  This paper dwells on certain novel game-theoretic investigations in
bio-mimicry, discussed from the perspectives of information asymmetry,
individual utility and its optimization via strategic interactions involving
co-evolving preys (e.g., insects) and predators (e.g., reptiles) who learn.
Formally, we consider a panmictic ecosystem, occupied by species of prey with
relatively short lifespan, which evolve mimicry signals over generations as
they interact with predators with relatively longer lifespans, thus endowing
predators with the ability to learn prey signals. Every prey sends a signal and
provides utility to the predator. The prey can be either nutritious or toxic to
the predator, but the prey may signal (possibly) deceptively without revealing
its true "type." The model is used to study the situation where multi-armed
bandit predators with zero prior information are introduced into the ecosystem.
As a result of exploration and exploitation the predators naturally select the
prey that result in the evolution of those signals. This co-evolution of
strategies produces a variety of interesting phenomena which are subjects of
this paper.
