Dating


[[File:Personality.jpg|319x319px|alt=|thumb|A [[femoid|foid]], analysing the [[personality]] of someone.]]'''Dating''' is a RPG videogame where you need to pass a minimum [[looks]] threshold to pass levels. If the player does not meet the minimum looks treshold, he can still pass levels by [[Betabux|compensating via money]] and [[status]]. In recent times, the game's difficulty level has increased greatly after [[women]] have been [[Sexual revolution|granted access to the source code]].<ref>https://www.livescience.com/58607-mens-looks-may-matter-more-than-personality.html</ref>
==Most couples now meet online first==
{{See also|[[Online dating]]}}[[File:Onlinedating.jpg|full|center|alt=|frameless]]
According to data from the "How Couples Meet and Stay Together" 2018 survey, a comprehensive national survey on romantic [[relationship]]s in the US, 39% of couples now meet and start [[relationship]]s from online services like chats, games, social networks and dating apps.<ref>[https://web.stanford.edu/~mrosenfe/Rosenfeld_et_al_Disintermediating_Friends.pdf Rosenfeld M, Thomas RJ, Hausen S. 2019. Research Note: Disintermediating your friends.] Pending for peer-review publication.</ref><ref>[https://data.stanford.edu/hcmst How Couples Meet and Stay Together]</ref><ref>https://qz.com/1546677/around-40-of-us-couples-now-first-meet-online/</ref> This has now become the leading way for relationships to start. The share of couples meeting online has almost doubled since 2009. Between 1995 to 2017, meeting through friends saw the largest decline, with 40% fewer people meeting this way. 

This is likely the most transformative change that has occurred in the dating sphere in the past 20 years. This change coincides clearly with many of the other trends discussed on this wiki, such as the overall increase in male [[celibacy]] during this time frame and greater amount of [[sex]] being consolidated to the top 5-20% of men. 

This change has also created a $4 billion online dating industry. Many of these online services primarily target men for payments by requiring ongoing payments in order for their profile to be seen by women (e.g. [[Tinder]] Boosts). 

'''Direct Quotes:'''
* For heterosexual couples in the U.S., meeting online has become the most popular way couples meet, eclipsing meeting through friends for the first time around 2013.
* 39% of heterosexual couples that got together in the US in 2017 met online.
* The share of couples meeting online has just about doubled since 2009.
* Between 1995 to 2017, meeting through friends saw the largest decline, from 33% of couples at the start of the period to just 20% at the end.
* We find that Internet meeting is displacing the roles that family and friends once played in bringing couples together.
Many of the [[Online dating|online places couples meet on]], especially dating apps, are extremely focused on [[lookism|looks]].
==See also==
* [[Tutorial Island]]
* [[Nightclub]]
* [[Offline dating]]
* [[Online dating]]
* [[IOI]]
* [[Attraction ambiguity problem]]
* [[Fuck-off signals]]
* [[Courtship]]
* [[Relationship]]
* [[Love]]
==References==
<references />
{{Behavioralism}}
{{Lookism}}